Hero Relic /25
Hunter's Heart
Require lv 1
A device that Torchlight crafted to help the Hunters resist and use the power of Aember. It is placed on the hunters in their corrupted parts.
Require lv 1
A device that Torchlight crafted to help the Hunters resist and use the power of Aember. It is placed on the hunters in their corrupted parts.
Sealed Vision
Require lv 1
Youga sealed his memories of the days before his space travel and use that as an anchor to tell reality in the countless timelines.
Require lv 1
Youga sealed his memories of the days before his space travel and use that as an anchor to tell reality in the countless timelines.
Moon Pebble
Require lv 1
The stone that the cat was given when she was assigned to watch over the ancient city. It was carved with a crescent moon. The cat guarded the ancient city for over ten years, and the mark on the stone remained the same.
Require lv 1
The stone that the cat was given when she was assigned to watch over the ancient city. It was carved with a crescent moon. The cat guarded the ancient city for over ten years, and the mark on the stone remained the same.
Bestowed Crown
Require lv 1
A crown made by the Roma for those of them who had a secret connection with the gods.
Require lv 1
A crown made by the Roma for those of them who had a secret connection with the gods.
Built-in Machine Nest
Require lv 1
The commander never parts with his mechanical troops. He crafted a built-in machine nest himself and used it as a barracks for his soldiers.
Require lv 1
The commander never parts with his mechanical troops. He crafted a built-in machine nest himself and used it as a barracks for his soldiers.
Ancestral Mad Blood
Require lv 1
The blood of the ancestors of Varagon that allows Rehan to awaken the power of the ancestors.
Require lv 1
The blood of the ancestors of Varagon that allows Rehan to awaken the power of the ancestors.
Frostfire Nucleus
Require lv 1
An energy core Gemma uses to convert cold and fire energy, allowing the two forms of energy to coexist when released.
Require lv 1
An energy core Gemma uses to convert cold and fire energy, allowing the two forms of energy to coexist when released.
Overloading Core
Require lv 1
An intelligent core that the commanders use to control the mechanical troops, which can overload the troops to launch suicide attacks when necessary.
Require lv 1
An intelligent core that the commanders use to control the mechanical troops, which can overload the troops to launch suicide attacks when necessary.
Separate Control Center
Require lv 1
An intelligent core that the commanders use to control the mechanical troops. Its powerful computing power is of use in decision-making.
Require lv 1
An intelligent core that the commanders use to control the mechanical troops. Its powerful computing power is of use in decision-making.
Prayer's Eyes
Require lv 1
The medium used in the Roma temple to communicate with the Six Gods. Legend has it that the eyes can share the vision with the gods.
Require lv 1
The medium used in the Roma temple to communicate with the Six Gods. Legend has it that the eyes can share the vision with the gods.
Remains of the Father
Require lv 1
Legend has it that these are the remains of the ancestors of Varagon... but are they really the bones of human beings?
Require lv 1
Legend has it that these are the remains of the ancestors of Varagon... but are they really the bones of human beings?
Varagon Pact
Require lv 1
In the end, Rehan formed a blood pact with the Varagon Ancestor Spirit, but why would the spirit do the same with his descendant?
Require lv 1
In the end, Rehan formed a blood pact with the Varagon Ancestor Spirit, but why would the spirit do the same with his descendant?
Masterpiece of the "Doctor"
Require lv 1
The mechanical heart that the "doctor" put on Gemma can merge the souls of Gemma and Zoya.
Require lv 1
The mechanical heart that the "doctor" put on Gemma can merge the souls of Gemma and Zoya.
Frozen Heart
Require lv 1
Heart of Zoya, the Aemberized. The flame that once circled it has now extinguished.
Require lv 1
Heart of Zoya, the Aemberized. The flame that once circled it has now extinguished.
Hermann Family Shrine
Require lv 1
A tiny shrine passed down in the Hermann family. Carino now carries it with him.
Require lv 1
A tiny shrine passed down in the Hermann family. Carino now carries it with him.
Foe's Fingerbone
Require lv 1
After getting his revenge, Carino cut off the finger bone of Arminius the Great and took it with him.
Require lv 1
After getting his revenge, Carino cut off the finger bone of Arminius the Great and took it with him.
Backup Body
Require lv 1
Youga brought back another self who had just died in battle in another plane as a backup in this world.
Require lv 1
Youga brought back another self who had just died in battle in another plane as a backup in this world.
Primeval Hourglass
Require lv 1
Youga reassembled his body with particles... and the replaced parts were put into this hourglass.
Require lv 1
Youga reassembled his body with particles... and the replaced parts were put into this hourglass.
God's Token
Require lv 1
The Gods were tired of their power, so they gave it to the girl who prayed to them.
Require lv 1
The Gods were tired of their power, so they gave it to the girl who prayed to them.
Strange Knitting Needle
Require lv 1
An entity Iris pulled from within the void that can weave all formless things.
Require lv 1
An entity Iris pulled from within the void that can weave all formless things.
Code of Conduct for Prospective Knights
Require lv 1
"What will you do after you are knighted?" "Continue to perform meritorious service to be promoted to knight commander." "What will you do after you become a knight commander?" "Continue to recruit more knights."
Require lv 1
"What will you do after you are knighted?" "Continue to perform meritorious service to be promoted to knight commander." "What will you do after you become a knight commander?" "Continue to recruit more knights."
Legendary Gear /22
False God's Prosthetic Body
Require lv 1
Require lv 1
- +(20–30) all stats for every Magic Hero Memory engraved
- +(5–10)% all stats for every Legendary Hero Memory engraved
Emperor's Coffin
Require lv 1
Require lv 1
- <Random Armor, Energy Shield, Evade affix>
- +(10–14)%
Defense for every Legendary Hero Memory engraved
The Mage Assistant's Substitute
Require lv 1
Require lv 1
- <Random Cold, Fire, Lightning Resistance affix>
- +(6–12)% Erosion Resistance for every Hero Memory engraved
Soul Finale
Require lv 1
Require lv 1
- +(80–150)% Critical Strike Rating when 2 or more engrams are unlocked
- +(30–45)% chance to deal Double Damage when no more than 2 engrams are engraved
Goggles of the Royal Hunter
Require lv 1
Require lv 1
- +(7–8)% chance to
reload Special Ammo for every Legendary Hero Memory engraved - +33%
Magic Shot Duration for every Magic Hero Memory engraved
Tina's Withered Flower
Require lv 1
Require lv 1
- +1 Projectile Quantity for every Magic Hero Memory engraved
- +40%
Reload Speed for every Legendary Hero Memory engraved
Thousands of Shadows
Require lv 1
Require lv 1
Spacetime Illusion only lasts for 5 s- +1 s
Spacetime Illusion Duration for every Magic Hero Memory engraved - +2% additional Cast Speed every time you and the
Spacetime Illusion cast skills, stacking up to 50 time(s), untilSpacetime Illusion ends
Fictional Stars
Require lv 1
Require lv 1
- +(3–5) Spacetime Energy consumption while
Twisted Spacetime is active for every Hero Memory engraved Twisted Spacetime records an additional 150% of DoT Damage you dealt to enemies, -50% additionalTurbulence Duration.
Cat's Vengeance Diary
Require lv 1
Require lv 1
Multistrikes' damage increment +6% additionally for every Magic Hero Memory engraved- +9% Movement Speed for every Legendary Hero Memory engraved
Israfel's shattered Dreams
Require lv 1
Require lv 1
- +(5–8)% additional
Divine Punishment Cooldown Recovery Speed for every Magic Hero Memory engraved - +1 Max
Focus Blessing Stacks for every Legendary Hero Memory engraved
Gerry's Legacy
Require lv 1
Require lv 1
- +(22–27)%
Overload Effect for every Magic Hero Memory engraved - Minions +(7–8)% chance to deal Double Damage for every Hero Memory engraved
Spirit of Ancient Sorcery
Require lv 1
Require lv 1
- +(15–17) Max
Rage for every Magic Hero Memory engraved - +(6–7)% additional
Seething Spirit Damage for every Legendary Hero Memory engraved
Varagon's Symphony of Souls
Require lv 1
Require lv 1
- +6% additional Melee Damage while
Berserk is active for every Magic Hero Memory engraved - +20%
Rage gained for every Legendary Hero Memory engraved
Heart of Absolute Fusion
Require lv 1
Require lv 1
- +1 Max Fusion Energy for every Magic Hero Memory engraved
- +(25–30)% Fusion Energy Effect for every Legendary Hero Memory engraved
Escaping the Magic Ice
Require lv 1
Require lv 1
- Upon taking Fatal Damage, always
Freezes yourself for 2 s and restores 50% of Max Life and Max Energy Shield. Interval: 12 s. When you areFrozen in this way, you become immune to all damage, trigger a Cold Pulse with an even larger area, +100% additionalFreeze Effect, and +100% additionalFreeze Duration for 6 s
Magnus' Scepter
Require lv 1
Require lv 1
- Consumes 1% of current Life and Energy Shield when hit by the Self-Destruction caused by the
Self-Destruct Protocol activated by a Minion - Adds Base Physical Damage equal to 6% of the sum of the Character's Max Life and Energy Shield to the Self-Destruction caused by
Self-Destruct Protocol
Compensatory Divinity
Require lv 1
Require lv 1
- +20%
Divine Realm Duration for every Magic Hero Memory engraved - +7%
Divine Realm Cooldown Recovery Speed for every Legendary Hero Memory engraved
Bing's Big Bang Pack
Require lv 1
Require lv 1
- When throwing bombs, +40% additional damage if the number of bombs is equivalent to the largest sequence number of engravings +(1–5) .
- +33% bonus for every 1 difference in the two numbers.
Breath of Exchange
Require lv 1
Require lv 1
- When transferring a
Brand , if there are no available targets, theBrand and its recorded damage will be transferred to yourself, and its duration will be refreshed - If you already have a
Brand , always attempts to transfer theBrand and 50% of the damage recorded by theBrand to enemies inPurgatories , after which theBrand is lost. Interval: 0.5 s
Everyone's Gift
Require lv 1
Require lv 1
- +2 Max
Nourishment stacks for every 1 even-numbered engram activated - Spirit Magi +(10–12)% chance to use an
Enhanced Skill for every 1 odd-numbered engram activated - If a Hero Memory is engraved on Engram 3, Spirit Magi lose (8–10)% of their current Life when they lose Nourishment
Bad Knight Role Model
Require lv 1
Require lv 1
- Trait Skills can be continuously channeled. During this time, the
Holy Domain moves with the player, and noMurderous Intent is consumed while channeling or castingHoly Illumination - Loses all channeled stacks and casts
Holy Illumination again when the number of channeled stacks reaches the upper limit. For every channeled stack lost, +(12–15)% additional damage taken by all enemies in theHoly Domain for 8s
Hero Relic Affix
Tier | Modifier | Level | Weight | hero |
---|---|---|---|---|
1 | +(35–45)% Minion Max Life | 80 | 220 | Charge Calling |
2 | +(27–34)% Minion Max Life | 58 | 220 | Charge Calling |
3 | +(21–26)% Minion Max Life | 50 | 220 | Charge Calling |
4 | +(18–20)% Minion Max Life | 35 | 220 | Charge Calling |
5 | +(12–17)% Minion Max Life | 1 | 220 | Charge Calling |
1 | +(170–222) Minion Max Energy Shield | 80 | 220 | Charge Calling |
2 | +(130–169) Minion Max Energy Shield | 58 | 220 | Charge Calling |
3 | +(100–129) Minion Max Energy Shield | 50 | 220 | Charge Calling |
4 | +(84–99) Minion Max Energy Shield | 35 | 220 | Charge Calling |
5 | +(60–83) Minion Max Energy Shield | 1 | 220 | Charge Calling |
1 | +(64–83) Minion Critical Strike Rating | 80 | 220 | Charge Calling |
2 | +(50–63) Minion Critical Strike Rating | 58 | 220 | Charge Calling |
3 | +(38–49) Minion Critical Strike Rating | 50 | 220 | Charge Calling |
4 | +(32–37) Minion Critical Strike Rating | 35 | 220 | Charge Calling |
5 | +(23–31) Minion Critical Strike Rating | 1 | 220 | Charge Calling |
1 | +(93–120)% Minion Critical Strike Rating | 80 | 220 | Charge Calling |
2 | +(72–92)% Minion Critical Strike Rating | 58 | 220 | Charge Calling |
3 | +(55–71)% Minion Critical Strike Rating | 50 | 220 | Charge Calling |
4 | +(46–54)% Minion Critical Strike Rating | 35 | 220 | Charge Calling |
5 | +(32–45)% Minion Critical Strike Rating | 1 | 220 | Charge Calling |
1 | +(7–9)% Aura Effect | 80 | 220 | Charge Calling |
2 | +6% Aura Effect | 58 | 220 | Charge Calling |
3 | +5% Aura Effect | 50 | 220 | Charge Calling |
4 | +4% Aura Effect | 35 | 220 | Charge Calling |
5 | +3% Aura Effect | 1 | 220 | Charge Calling |
1 | +5% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 80 | 90 | Charge Calling |
2 | +4% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 65 | 240 | Charge Calling |
3 | +3% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times | 40 | 270 | Charge Calling |
1 | +(14–18)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 80 | 90 | Charge Calling |
2 | +(11–13)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 65 | 240 | Charge Calling |
3 | +(9–10)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times | 40 | 270 | Charge Calling |
1 | +(24–30)% | 80 | 90 | Charge Calling |
2 | +(18–23)% | 65 | 240 | Charge Calling |
3 | +(14–17)% | 40 | 270 | Charge Calling |
1 | (5–6)% chance for Synthetic Troops with | 80 | 90 | Charge Calling |
2 | 4% chance for Synthetic Troops with | 65 | 240 | Charge Calling |
3 | 3% chance for Synthetic Troops with | 40 | 270 | Charge Calling |
1 | +2 Summon Skill Level for every +5% Max Erosion Resistance you have | 87 | 60 | Charge Calling |
2 | +2 Summon Skill Level for every +6% Max Erosion Resistance you have | 83 | 300 | Charge Calling |
3 | +2 Summon Skill Level for every +8% Max Erosion Resistance you have | 75 | 390 | Charge Calling |
1 | Adds 1-2 Physical Damage to Attacks for every (212–242) Max Life of Minion | 87 | 60 | Charge Calling |
2 | Adds 1-2 Physical Damage to Attacks for every (243–315) Max Life of Minion | 83 | 300 | Charge Calling |
3 | Adds 1-2 Physical Damage to Attacks for every (316–408) Max Life of Minion | 75 | 390 | Charge Calling |
1 | +(3–4)% | 80 | 90 | Charge Calling |
2 | +(2–2.5)% | 65 | 240 | Charge Calling |
3 | +(1–1.5)% | 40 | 270 | Charge Calling |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Order Calling |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Order Calling |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Order Calling |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Order Calling |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Order Calling |
1 | +(7–9)% Cooldown Recovery Speed | 80 | 220 | Order Calling |
2 | +6% Cooldown Recovery Speed | 58 | 220 | Order Calling |
3 | +5% Cooldown Recovery Speed | 50 | 220 | Order Calling |
4 | +4% Cooldown Recovery Speed | 35 | 220 | Order Calling |
5 | +3% Cooldown Recovery Speed | 1 | 220 | Order Calling |
1 | +(10–12)% Minion Attack and Cast Speed | 80 | 220 | Order Calling |
2 | +(8–9)% Minion Attack and Cast Speed | 58 | 220 | Order Calling |
3 | +(6–7)% Minion Attack and Cast Speed | 50 | 220 | Order Calling |
4 | +5% Minion Attack and Cast Speed | 35 | 220 | Order Calling |
5 | +4% Minion Attack and Cast Speed | 1 | 220 | Order Calling |
1 | +(35–45)% Minion Damage | 80 | 220 | Order Calling |
2 | +(27–34)% Minion Damage | 58 | 220 | Order Calling |
3 | +(21–26)% Minion Damage | 50 | 220 | Order Calling |
4 | +(18–20)% Minion Damage | 35 | 220 | Order Calling |
5 | +(12–17)% Minion Damage | 1 | 220 | Order Calling |
1 | +(35–45)% Minion Max Life | 80 | 220 | Order Calling |
2 | +(27–34)% Minion Max Life | 58 | 220 | Order Calling |
3 | +(21–26)% Minion Max Life | 50 | 220 | Order Calling |
4 | +(18–20)% Minion Max Life | 35 | 220 | Order Calling |
5 | +(12–17)% Minion Max Life | 1 | 220 | Order Calling |
1 | 80 | 90 | Order Calling | |
2 | 65 | 240 | Order Calling | |
3 | 40 | 270 | Order Calling | |
1 | +(31–40)% | 80 | 90 | Order Calling |
2 | +(24–30)% | 65 | 240 | Order Calling |
3 | +(19–23)% | 40 | 270 | Order Calling |
1 | +(24–30)% | 80 | 90 | Order Calling |
2 | +(18–23)% | 65 | 240 | Order Calling |
3 | +(14–17)% | 40 | 270 | Order Calling |
1 | 80 | 90 | Order Calling | |
1 | +(12–15)% | 87 | 60 | Order Calling |
2 | +(9–11)% | 83 | 300 | Order Calling |
3 | +(7–8)% | 75 | 390 | Order Calling |
1 | (50–62)% chance to gain 1 point(s) of Command every time when inflicting | 87 | 60 | Order Calling |
2 | (40–49)% chance to gain 1 point(s) of Command every time when inflicting | 0 | 100 | Order Calling |
3 | (30–39)% chance to gain 1 point(s) of Command every time when inflicting | 0 | 890 | Order Calling |
1 | Max Synthetic Troop Minion Quantity +1 (-35–-30)% | 80 | 90 | Order Calling |
2 | Max Synthetic Troop Minion Quantity +1 (-40–-36)% | 65 | 240 | Order Calling |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Wisdom of The Gods |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Wisdom of The Gods |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Wisdom of The Gods |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Wisdom of The Gods |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Wisdom of The Gods |
1 | +(28–36)% damage | 80 | 220 | Wisdom of The Gods |
2 | +(22–27)% damage | 58 | 220 | Wisdom of The Gods |
3 | +(17–21)% damage | 50 | 220 | Wisdom of The Gods |
4 | +(14–16)% damage | 35 | 220 | Wisdom of The Gods |
5 | +(10–13)% damage | 1 | 220 | Wisdom of The Gods |
1 | +(28–36)% Skill Radius | 80 | 220 | Wisdom of The Gods |
2 | +(22–27)% Skill Radius | 58 | 220 | Wisdom of The Gods |
3 | +(17–21)% Skill Radius | 50 | 220 | Wisdom of The Gods |
4 | +(14–16)% Skill Radius | 35 | 220 | Wisdom of The Gods |
5 | +(10–13)% Skill Radius | 1 | 220 | Wisdom of The Gods |
1 | +(10–12)% Attack and Cast Speed | 80 | 220 | Wisdom of The Gods |
2 | +(8–9)% Attack and Cast Speed | 58 | 220 | Wisdom of The Gods |
3 | +(6–7)% Attack and Cast Speed | 50 | 220 | Wisdom of The Gods |
4 | +5% Attack and Cast Speed | 35 | 220 | Wisdom of The Gods |
5 | +4% Attack and Cast Speed | 1 | 220 | Wisdom of The Gods |
1 | +(7–9)% Cooldown Recovery Speed | 80 | 220 | Wisdom of The Gods |
2 | +6% Cooldown Recovery Speed | 58 | 220 | Wisdom of The Gods |
3 | +5% Cooldown Recovery Speed | 50 | 220 | Wisdom of The Gods |
4 | +4% Cooldown Recovery Speed | 35 | 220 | Wisdom of The Gods |
5 | +3% Cooldown Recovery Speed | 1 | 220 | Wisdom of The Gods |
1 | +(7–9)% additional Cooldown Recovery Speed for | 80 | 90 | Wisdom of The Gods |
2 | +6% additional Cooldown Recovery Speed for | 65 | 240 | Wisdom of The Gods |
3 | +5% additional Cooldown Recovery Speed for | 40 | 270 | Wisdom of The Gods |
1 | +(6–9)% additional damage each time | 80 | 90 | Wisdom of The Gods |
2 | +(4–5)% additional damage each time | 65 | 240 | Wisdom of The Gods |
3 | +(2–3)% additional damage each time | 40 | 270 | Wisdom of The Gods |
1 | +2% additional All Damage for each stack of | 80 | 90 | Wisdom of The Gods |
2 | +(1–1.5)% additional All Damage for each stack of | 65 | 240 | Wisdom of The Gods |
1 | (14–16)% chance to gain a stack of Agility Blessing and Tenacity Blessing whenever | 80 | 90 | Wisdom of The Gods |
2 | (10–13)% chance to gain a stack of Agility Blessing and Tenacity Blessing whenever | 65 | 240 | Wisdom of The Gods |
3 | 9% chance to gain a stack of Agility Blessing and Tenacity Blessing whenever | 40 | 270 | Wisdom of The Gods |
1 | Max | 87 | 60 | Wisdom of The Gods |
2 | Max | 83 | 300 | Wisdom of The Gods |
1 | If | 87 | 60 | Wisdom of The Gods |
2 | If | 83 | 300 | Wisdom of The Gods |
3 | If | 75 | 390 | Wisdom of The Gods |
1 | +8% damage for the next Main Skill for each stack of Blessing that | 80 | 90 | Wisdom of The Gods |
2 | +(5–7)% damage for the next Main Skill for each stack of Blessing that | 65 | 240 | Wisdom of The Gods |
3 | +(2–4)% damage for the next Main Skill for each stack of Blessing that | 40 | 270 | Wisdom of The Gods |
1 | +(21–27)% Erosion Resistance | 80 | 220 | Seething Silhouette |
2 | +(16–20)% Erosion Resistance | 58 | 220 | Seething Silhouette |
3 | +(13–15)% Erosion Resistance | 50 | 220 | Seething Silhouette |
4 | +(11–12)% Erosion Resistance | 35 | 220 | Seething Silhouette |
5 | +(8–10)% Erosion Resistance | 1 | 220 | Seething Silhouette |
1 | +(32–41)% Fire Resistance | 80 | 220 | Seething Silhouette |
2 | +(25–31)% Fire Resistance | 58 | 220 | Seething Silhouette |
3 | +(19–24)% Fire Resistance | 50 | 220 | Seething Silhouette |
4 | +(16–18)% Fire Resistance | 35 | 220 | Seething Silhouette |
5 | +(11–15)% Fire Resistance | 1 | 220 | Seething Silhouette |
1 | +(128–165) Max Life | 80 | 220 | Seething Silhouette |
2 | +(99–127) Max Life | 58 | 220 | Seething Silhouette |
3 | +(76–98) Max Life | 50 | 220 | Seething Silhouette |
4 | +(64–75) Max Life | 35 | 220 | Seething Silhouette |
5 | +(53–63) Max Life | 1 | 220 | Seething Silhouette |
1 | +(10–12)% Attack Speed | 80 | 220 | Seething Silhouette |
2 | +(8–9)% Attack Speed | 58 | 220 | Seething Silhouette |
3 | +(6–7)% Attack Speed | 50 | 220 | Seething Silhouette |
4 | +5% Attack Speed | 35 | 220 | Seething Silhouette |
5 | +4% Attack Speed | 1 | 220 | Seething Silhouette |
1 | +(28–36)% Skill Radius | 80 | 220 | Seething Silhouette |
2 | +(22–27)% Skill Radius | 58 | 220 | Seething Silhouette |
3 | +(17–21)% Skill Radius | 50 | 220 | Seething Silhouette |
4 | +(14–16)% Skill Radius | 35 | 220 | Seething Silhouette |
5 | +(10–13)% Skill Radius | 1 | 220 | Seething Silhouette |
1 | +(27–35)% | 80 | 90 | Seething Silhouette |
2 | +(21–26)% | 65 | 240 | Seething Silhouette |
3 | +(16–20)% | 40 | 270 | Seething Silhouette |
1 | Adds (9–10) - (16–17) more Physical Damage to | 80 | 90 | Seething Silhouette |
2 | Adds (6–7) - (12–13) more Physical Damage to | 65 | 240 | Seething Silhouette |
3 | Adds (4–5) - (9–10) more Physical Damage to | 40 | 270 | Seething Silhouette |
1 | +(21–27) | 80 | 90 | Seething Silhouette |
2 | +(16–20) | 65 | 240 | Seething Silhouette |
3 | +(13–15) | 40 | 270 | Seething Silhouette |
1 | +3% Attack Speed for every 30 points of | 80 | 90 | Seething Silhouette |
2 | +3% Attack Speed for every 38 points of | 65 | 240 | Seething Silhouette |
3 | +3% Attack Speed for every 50 points of | 40 | 270 | Seething Silhouette |
1 | +(13–16)% | 80 | 90 | Seething Silhouette |
2 | +(10–12)% | 65 | 240 | Seething Silhouette |
3 | +(8–9)% | 40 | 270 | Seething Silhouette |
1 | Enemies killed by the | 87 | 60 | Seething Silhouette |
2 | Enemies killed by the | 83 | 300 | Seething Silhouette |
3 | Enemies killed by the | 75 | 390 | Seething Silhouette |
1 | Adds 2% of Max Life as Physical Damage when the | 87 | 60 | Seething Silhouette |
2 | Adds 1.5% of Max Life as Physical Damage when the | 83 | 300 | Seething Silhouette |
3 | Adds 1% of Max Life as Physical Damage when the | 75 | 390 | Seething Silhouette |
1 | +(10–12)% Max Life | 80 | 220 | Anger |
2 | +(7–9)% Max Life | 58 | 220 | Anger |
3 | +5% Max Life | 50 | 220 | Anger |
4 | +4% Max Life | 35 | 220 | Anger |
5 | +3% Max Life | 1 | 220 | Anger |
1 | +(10–12)% Attack and Cast Speed | 80 | 220 | Anger |
2 | +(8–9)% Attack and Cast Speed | 58 | 220 | Anger |
3 | +(6–7)% Attack and Cast Speed | 50 | 220 | Anger |
4 | +5% Attack and Cast Speed | 35 | 220 | Anger |
5 | +4% Attack and Cast Speed | 1 | 220 | Anger |
1 | +(57–74) Attack and Spell Critical Strike Rating | 80 | 220 | Anger |
2 | +(44–56) Attack and Spell Critical Strike Rating | 58 | 220 | Anger |
3 | +(34–43) Attack and Spell Critical Strike Rating | 50 | 220 | Anger |
4 | +(29–33) Attack and Spell Critical Strike Rating | 35 | 220 | Anger |
5 | +(20–28) Attack and Spell Critical Strike Rating | 1 | 220 | Anger |
1 | +(10–12)% | 80 | 220 | Anger |
2 | +(7–9)% | 58 | 220 | Anger |
3 | +5% | 50 | 220 | Anger |
4 | +4% | 35 | 220 | Anger |
5 | +3% | 1 | 220 | Anger |
1 | +(32–41)% Fire Resistance | 80 | 220 | Anger |
2 | +(25–31)% Fire Resistance | 58 | 220 | Anger |
3 | +(19–24)% Fire Resistance | 50 | 220 | Anger |
4 | +(16–18)% Fire Resistance | 35 | 220 | Anger |
5 | +(11–15)% Fire Resistance | 1 | 220 | Anger |
1 | +5% Skill Area for every 30 points of | 80 | 90 | Anger |
2 | +5% Skill Area for every 38 points of | 65 | 240 | Anger |
3 | +5% Skill Area for every 50 points of | 40 | 270 | Anger |
1 | +5% Critical Strike Damage for every 30 points of | 80 | 90 | Anger |
2 | +5% Critical Strike Damage for every 38 points of | 65 | 240 | Anger |
3 | +5% Critical Strike Damage for every 50 points of | 40 | 270 | Anger |
1 | (5–6) | 80 | 90 | Anger |
2 | (3–4) | 65 | 240 | Anger |
3 | (1–2) | 40 | 270 | Anger |
1 | 1.5% additional Attack Damage for every 30 points of | 80 | 90 | Anger |
2 | +1% additional Attack Damage for every 30 points of | 65 | 240 | Anger |
3 | 0.5% additional Attack Damage for every 30 points of | 40 | 270 | Anger |
1 | +3% Warcry Effect for every 30 points of | 80 | 90 | Anger |
2 | +3% Warcry Effect for every 38 points of | 65 | 240 | Anger |
3 | +3% Warcry Effect for every 50 points of | 40 | 270 | Anger |
1 | 1.5% Percentage Life Restoration while Warcry Effect is active for every Hero Memory engraved | 87 | 60 | Anger |
2 | 1.2% Percentage Life Restoration while Warcry Effect is active for every Hero Memory engraved | 83 | 300 | Anger |
3 | +1% Percentage Life Restoration while Warcry Effect is active for every Hero Memory engraved | 75 | 390 | Anger |
1 | +2 melee skill Rage consumption, +30% Melee Damage in the | 87 | 60 | Anger |
2 | +2 melee skill Rage consumption, +(20–25)% Melee Damage in the | 83 | 300 | Anger |
3 | +2 melee skill Rage consumption, +(15–19)% Melee Damage in the | 75 | 390 | Anger |
1 | +(28–36)% Fire Damage | 80 | 220 | Ice-Fire Fusion |
2 | +(22–27)% Fire Damage | 58 | 220 | Ice-Fire Fusion |
3 | +(17–21)% Fire Damage | 50 | 220 | Ice-Fire Fusion |
4 | +(14–16)% Fire Damage | 35 | 220 | Ice-Fire Fusion |
5 | +(10–13)% Fire Damage | 1 | 220 | Ice-Fire Fusion |
1 | +(28–36)% Cold Damage | 80 | 220 | Ice-Fire Fusion |
2 | +(22–27)% Cold Damage | 58 | 220 | Ice-Fire Fusion |
3 | +(17–21)% Cold Damage | 50 | 220 | Ice-Fire Fusion |
4 | +(14–16)% Cold Damage | 35 | 220 | Ice-Fire Fusion |
5 | +(10–13)% Cold Damage | 1 | 220 | Ice-Fire Fusion |
1 | +(19–24)% Max Mana | 80 | 220 | Ice-Fire Fusion |
2 | +(15–18)% Max Mana | 58 | 220 | Ice-Fire Fusion |
3 | +(11–14)% Max Mana | 50 | 220 | Ice-Fire Fusion |
4 | +10% Max Mana | 35 | 220 | Ice-Fire Fusion |
5 | +(7–9)% Max Mana | 1 | 220 | Ice-Fire Fusion |
1 | +(32–41)% Cold Resistance | 80 | 220 | Ice-Fire Fusion |
2 | +(25–31)% Cold Resistance | 58 | 220 | Ice-Fire Fusion |
3 | +(19–24)% Cold Resistance | 50 | 220 | Ice-Fire Fusion |
4 | +(16–18)% Cold Resistance | 35 | 220 | Ice-Fire Fusion |
5 | +(11–15)% Cold Resistance | 1 | 220 | Ice-Fire Fusion |
1 | +(32–41)% Fire Resistance | 80 | 220 | Ice-Fire Fusion |
2 | +(25–31)% Fire Resistance | 58 | 220 | Ice-Fire Fusion |
3 | +(19–24)% Fire Resistance | 50 | 220 | Ice-Fire Fusion |
4 | +(16–18)% Fire Resistance | 35 | 220 | Ice-Fire Fusion |
5 | +(11–15)% Fire Resistance | 1 | 220 | Ice-Fire Fusion |
1 | +(4–5)% Lightning Damage for every 1 point of Fusion Energy you have | 80 | 90 | Ice-Fire Fusion |
2 | +3% Lightning Damage for every 1 point of Fusion Energy you have | 65 | 240 | Ice-Fire Fusion |
3 | +2% Lightning Damage for every 1 point of Fusion Energy you have | 40 | 270 | Ice-Fire Fusion |
1 | When | 80 | 90 | Ice-Fire Fusion |
2 | When | 65 | 240 | Ice-Fire Fusion |
3 | When | 40 | 270 | Ice-Fire Fusion |
1 | Fusion Energy gains an additional effect: Adds (4–5) Fire Damage to Attacks and Spells | 80 | 90 | Ice-Fire Fusion |
2 | Fusion Energy gains an additional effect: Adds 3 Fire Damage to Attacks and Spells | 65 | 240 | Ice-Fire Fusion |
3 | Fusion Energy gains an additional effect: Adds 2 Fire Damage to Attacks and Spells | 40 | 270 | Ice-Fire Fusion |
1 | Fusion energy gains additional effect: additional +1% cold damage | 80 | 90 | Ice-Fire Fusion |
1 | +(15–20)% Fusion Energy Effect for every engraved Hero Memory | 87 | 60 | Ice-Fire Fusion |
2 | +(13–15)% Fusion Energy Effect for every engraved Hero Memory | 83 | 300 | Ice-Fire Fusion |
3 | +(9–12)% Fusion Energy Effect for every engraved Hero Memory | 75 | 390 | Ice-Fire Fusion |
1 | +(3–4) Max | 87 | 60 | Ice-Fire Fusion |
2 | +2 Max | 83 | 300 | Ice-Fire Fusion |
3 | +1 Max | 75 | 390 | Ice-Fire Fusion |
1 | Gains (36–45)% of the skill's damage as Base | 80 | 90 | Ice-Fire Fusion |
2 | Gains (26–35)% of the skill's damage as Base | 65 | 240 | Ice-Fire Fusion |
3 | Gains (16–25)% of the skill's damage as Base | 40 | 270 | Ice-Fire Fusion |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Frostbitten Heart |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Frostbitten Heart |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Frostbitten Heart |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Frostbitten Heart |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Frostbitten Heart |
1 | +(5–6)% Cold Penetration | 80 | 220 | Frostbitten Heart |
2 | +4% Cold Penetration | 58 | 220 | Frostbitten Heart |
3 | +3% Cold Penetration | 50 | 220 | Frostbitten Heart |
4 | +2% Cold Penetration | 35 | 220 | Frostbitten Heart |
5 | +2% Cold Penetration | 1 | 220 | Frostbitten Heart |
1 | +(7–9)% Cooldown Recovery Speed | 80 | 220 | Frostbitten Heart |
2 | +6% Cooldown Recovery Speed | 58 | 220 | Frostbitten Heart |
3 | +5% Cooldown Recovery Speed | 50 | 220 | Frostbitten Heart |
4 | +4% Cooldown Recovery Speed | 35 | 220 | Frostbitten Heart |
5 | +3% Cooldown Recovery Speed | 1 | 220 | Frostbitten Heart |
1 | +(21–26)% | 80 | 220 | Frostbitten Heart |
2 | +(16–20)% | 58 | 220 | Frostbitten Heart |
3 | +(13–15)% | 50 | 220 | Frostbitten Heart |
4 | +(11–12)% | 35 | 220 | Frostbitten Heart |
5 | +(9–10)% | 1 | 220 | Frostbitten Heart |
1 | +(32–40)% Cold Damage against | 80 | 220 | Frostbitten Heart |
2 | +(25–31)% Cold Damage against | 58 | 220 | Frostbitten Heart |
3 | +(19–24)% Cold Damage against | 50 | 220 | Frostbitten Heart |
4 | +(16–18)% Cold Damage against | 35 | 220 | Frostbitten Heart |
5 | +(14–15)% Cold Damage against | 1 | 220 | Frostbitten Heart |
1 | +4% Movement Speed for each | 80 | 90 | Frostbitten Heart |
2 | +3% Movement Speed for each | 65 | 240 | Frostbitten Heart |
3 | +2% Movement Speed for each | 40 | 270 | Frostbitten Heart |
1 | For every 1 | 80 | 90 | Frostbitten Heart |
2 | For every 1 | 65 | 240 | Frostbitten Heart |
3 | For every 1 | 40 | 270 | Frostbitten Heart |
1 | After | 80 | 90 | Frostbitten Heart |
2 | After | 65 | 240 | Frostbitten Heart |
3 | After | 40 | 270 | Frostbitten Heart |
1 | -1 s | 80 | 90 | Frostbitten Heart |
2 | -0.8 s | 65 | 240 | Frostbitten Heart |
3 | -0.6 s | 40 | 270 | Frostbitten Heart |
1 | Restores 3 | 80 | 90 | Frostbitten Heart |
2 | Restores 2 | 65 | 240 | Frostbitten Heart |
3 | Restores 1 | 40 | 270 | Frostbitten Heart |
1 | For every time an enemy is | 87 | 60 | Frostbitten Heart |
2 | For every time an enemy is | 83 | 300 | Frostbitten Heart |
3 | For every time an enemy is | 75 | 390 | Frostbitten Heart |
1 | Your | 87 | 60 | Frostbitten Heart |
2 | Your | 83 | 300 | Frostbitten Heart |
3 | Your | 75 | 390 | Frostbitten Heart |
1 | +(14–18)% additional damage against | 80 | 90 | Frostbitten Heart |
2 | +(11–13)% additional damage against | 65 | 240 | Frostbitten Heart |
3 | +(9–10)% additional damage against | 40 | 270 | Frostbitten Heart |
1 | +(10–12)% Attack and Cast Speed | 80 | 220 | Ranger of Glory |
2 | +(8–9)% Attack and Cast Speed | 58 | 220 | Ranger of Glory |
3 | +(6–7)% Attack and Cast Speed | 50 | 220 | Ranger of Glory |
4 | +5% Attack and Cast Speed | 35 | 220 | Ranger of Glory |
5 | +4% Attack and Cast Speed | 1 | 220 | Ranger of Glory |
1 | +(47–60)% Critical Strike Rating | 80 | 220 | Ranger of Glory |
2 | +(36–46)% Critical Strike Rating | 58 | 220 | Ranger of Glory |
3 | +(28–35)% Critical Strike Rating | 50 | 220 | Ranger of Glory |
4 | +(23–27)% Critical Strike Rating | 35 | 220 | Ranger of Glory |
5 | +(16–22)% Critical Strike Rating | 1 | 220 | Ranger of Glory |
1 | +(18–23)% Projectile Speed | 80 | 220 | Ranger of Glory |
2 | +(14–17)% Projectile Speed | 58 | 220 | Ranger of Glory |
3 | +(11–13)% Projectile Speed | 50 | 220 | Ranger of Glory |
4 | +10% Projectile Speed | 35 | 220 | Ranger of Glory |
5 | +9% Projectile Speed | 1 | 220 | Ranger of Glory |
1 | +(28–36)% Projectile Damage | 80 | 220 | Ranger of Glory |
2 | +(22–27)% Projectile Damage | 58 | 220 | Ranger of Glory |
3 | +(17–21)% Projectile Damage | 50 | 220 | Ranger of Glory |
4 | +(14–16)% Projectile Damage | 35 | 220 | Ranger of Glory |
5 | +(10–13)% Projectile Damage | 1 | 220 | Ranger of Glory |
1 | Projectile Quantity +1 | 80 | 220 | Ranger of Glory |
1 | +(9–11)% chance to | 80 | 90 | Ranger of Glory |
2 | +6% chance to | 65 | 240 | Ranger of Glory |
3 | +5% chance to | 40 | 270 | Ranger of Glory |
1 | +3 | 80 | 90 | Ranger of Glory |
2 | +2 | 65 | 240 | Ranger of Glory |
3 | +1 | 40 | 270 | Ranger of Glory |
1 | +3% Attack and Cast Speed for every | 80 | 90 | Ranger of Glory |
2 | +2% Attack and Cast Speed for every | 65 | 240 | Ranger of Glory |
3 | +2% Attack and Cast Speed for every | 40 | 270 | Ranger of Glory |
1 | +(8–10)% damage for the Projectile Skill on Critical Strike for every | 80 | 90 | Ranger of Glory |
2 | +(6–7)% damage for the Projectile Skill on Critical Strike for every | 65 | 240 | Ranger of Glory |
3 | +5% damage for the Projectile Skill on Critical Strike for every | 40 | 270 | Ranger of Glory |
1 | Deals +(9–11)% additional Projectile Skill Damage when using the | 80 | 90 | Ranger of Glory |
2 | Deals +(7–8)% additional Projectile Skill Damage when using the | 65 | 240 | Ranger of Glory |
3 | Deals +6% additional Projectile Skill Damage when using the | 40 | 270 | Ranger of Glory |
1 | +4 | 87 | 60 | Ranger of Glory |
2 | +3 | 83 | 300 | Ranger of Glory |
3 | +2 | 75 | 390 | Ranger of Glory |
1 | +(35–56)% Critical Strike Rating for every 20% chance you have to | 87 | 60 | Ranger of Glory |
2 | +(27–34)% Critical Strike Rating for every 20% chance you have to | 83 | 300 | Ranger of Glory |
3 | +(19–26)% Critical Strike Rating for every 20% chance you have to | 75 | 390 | Ranger of Glory |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Lethal Flash |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Lethal Flash |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Lethal Flash |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Lethal Flash |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Lethal Flash |
1 | +(47–60)% Critical Strike Rating | 80 | 220 | Lethal Flash |
2 | +(36–46)% Critical Strike Rating | 58 | 220 | Lethal Flash |
3 | +(28–35)% Critical Strike Rating | 50 | 220 | Lethal Flash |
4 | +(23–27)% Critical Strike Rating | 35 | 220 | Lethal Flash |
5 | +(16–22)% Critical Strike Rating | 1 | 220 | Lethal Flash |
1 | +(18–23)% Projectile Speed | 80 | 220 | Lethal Flash |
2 | +(14–17)% Projectile Speed | 58 | 220 | Lethal Flash |
3 | +(11–13)% Projectile Speed | 50 | 220 | Lethal Flash |
4 | +10% Projectile Speed | 35 | 220 | Lethal Flash |
5 | +9% Projectile Speed | 1 | 220 | Lethal Flash |
1 | +(28–36)% Projectile Damage | 80 | 220 | Lethal Flash |
2 | +(22–27)% Projectile Damage | 58 | 220 | Lethal Flash |
3 | +(17–21)% Projectile Damage | 50 | 220 | Lethal Flash |
4 | +(14–16)% Projectile Damage | 35 | 220 | Lethal Flash |
5 | +(10–13)% Projectile Damage | 1 | 220 | Lethal Flash |
1 | Projectile Quantity +1 | 80 | 220 | Lethal Flash |
1 | +(20–30)% Projectile Range | 80 | 90 | Lethal Flash |
2 | +(10–19)% Projectile Range | 65 | 240 | Lethal Flash |
3 | (-19–-10)% Projectile Range | 40 | 270 | Lethal Flash |
1 | +(9–11)% additional Projectile Damage when there are enemies in | 80 | 90 | Lethal Flash |
2 | +(7–8)% additional Projectile Damage when there are enemies in | 65 | 240 | Lethal Flash |
3 | +6% additional Projectile Damage when there are enemies in | 40 | 270 | Lethal Flash |
1 | -15.0% Projectile Spreading Angle, +(8–9)% additional damage for 3s after using Mobility Skills | 80 | 90 | Lethal Flash |
2 | -11.5% Projectile Spreading Angle, +(5–6)% additional damage for 3s after using Mobility Skills | 65 | 240 | Lethal Flash |
3 | -8.9% Projectile Spreading Angle, +(4–5)% additional damage for 3s after using Mobility Skills | 40 | 270 | Lethal Flash |
1 | +1 Projectile Quantity for 8s each time you use a Mobility Skill, up to +2 | 80 | 90 | Lethal Flash |
1 | -0.1 s | 87 | 60 | Lethal Flash |
1 | +(14–18)% Critical Strike Damage for every additional Projectile when using Projectile Skills | 87 | 60 | Lethal Flash |
2 | +(11–13)% Critical Strike Damage for every additional Projectile when using Projectile Skills | 83 | 300 | Lethal Flash |
3 | +(8–10)% Critical Strike Damage for every additional Projectile when using Projectile Skills | 75 | 390 | Lethal Flash |
1 | (-50–-36)% Projectile Range | 80 | 90 | Lethal Flash |
2 | (-45–-26)% Projectile Range | 65 | 240 | Lethal Flash |
3 | (-25–-16)% Projectile Range | 40 | 270 | Lethal Flash |
1 | +(232–300) Max Energy Shield | 80 | 220 | Spacetime Illusion |
2 | +(179–231) Max Energy Shield | 58 | 220 | Spacetime Illusion |
3 | +(138–178) Max Energy Shield | 50 | 220 | Spacetime Illusion |
4 | +(115–137) Max Energy Shield | 35 | 220 | Spacetime Illusion |
5 | +(104–114) Max Energy Shield | 1 | 220 | Spacetime Illusion |
1 | +(19–24) Max Mana | 80 | 220 | Spacetime Illusion |
2 | +(15–18) Max Mana | 58 | 220 | Spacetime Illusion |
3 | +(11–14) Max Mana | 50 | 220 | Spacetime Illusion |
4 | +10 Max Mana | 35 | 220 | Spacetime Illusion |
5 | +(7–9) Max Mana | 1 | 220 | Spacetime Illusion |
1 | +(10–12)% Cast Speed | 80 | 220 | Spacetime Illusion |
2 | +(8–9)% Cast Speed | 58 | 220 | Spacetime Illusion |
3 | +(6–7)% Cast Speed | 50 | 220 | Spacetime Illusion |
4 | +5% Cast Speed | 35 | 220 | Spacetime Illusion |
5 | +4% Cast Speed | 1 | 220 | Spacetime Illusion |
1 | +(28–36)% Spell Damage | 80 | 220 | Spacetime Illusion |
2 | +(22–27)% Spell Damage | 58 | 220 | Spacetime Illusion |
3 | +(17–21)% Spell Damage | 50 | 220 | Spacetime Illusion |
4 | +(14–16)% Spell Damage | 35 | 220 | Spacetime Illusion |
5 | +(10–13)% Spell Damage | 1 | 220 | Spacetime Illusion |
1 | +(16–20)% additional | 80 | 90 | Spacetime Illusion |
2 | +(12–15)% additional | 65 | 240 | Spacetime Illusion |
3 | +(10–11)% additional | 40 | 270 | Spacetime Illusion |
1 | +(25–32)% | 80 | 90 | Spacetime Illusion |
2 | +(19–24)% | 65 | 240 | Spacetime Illusion |
3 | +(15–18)% | 40 | 270 | Spacetime Illusion |
1 | +3% Mana Regeneration Speed for each skill used recently while in | 80 | 90 | Spacetime Illusion |
2 | 2.5% Mana Regeneration Speed for each skill used recently while in | 65 | 240 | Spacetime Illusion |
3 | +2% Mana Regeneration Speed for each skill used recently while in | 40 | 270 | Spacetime Illusion |
1 | +1% Skill Cost for each skill used recently while in | 80 | 90 | Spacetime Illusion |
2 | 0.8% Skill Cost for each skill used recently while in | 65 | 240 | Spacetime Illusion |
3 | 0.5% Skill Cost for each skill used recently while in | 40 | 270 | Spacetime Illusion |
1 | While inside | 87 | 60 | Spacetime Illusion |
2 | While inside | 83 | 300 | Spacetime Illusion |
3 | While inside | 75 | 390 | Spacetime Illusion |
1 | For every 20 Spacetime Energy you have when using a Main Spell Skill while in | 87 | 60 | Spacetime Illusion |
2 | For every 20 Spacetime Energy you have when using a Main Spell Skill while in | 83 | 300 | Spacetime Illusion |
3 | For every 20 Spacetime Energy you have when using a Main Spell Skill while in | 75 | 390 | Spacetime Illusion |
1 | +(12–15)% | 80 | 220 | Spacetime Illusion |
2 | +(9–11)% | 58 | 220 | Spacetime Illusion |
3 | +8% | 50 | 220 | Spacetime Illusion |
4 | +7% | 35 | 220 | Spacetime Illusion |
5 | +6% | 1 | 220 | Spacetime Illusion |
1 | (-30–-25)% +1 Max | 80 | 90 | Spacetime Illusion |
2 | (-40–-35)% +1 Max | 65 | 240 | Spacetime Illusion |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Spacetime Elapse |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Spacetime Elapse |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Spacetime Elapse |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Spacetime Elapse |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Spacetime Elapse |
1 | +(28–36)% Skill Radius | 80 | 220 | Spacetime Elapse |
2 | +(22–27)% Skill Radius | 58 | 220 | Spacetime Elapse |
3 | +(17–21)% Skill Radius | 50 | 220 | Spacetime Elapse |
4 | +(14–16)% Skill Radius | 35 | 220 | Spacetime Elapse |
5 | +(10–13)% Skill Radius | 1 | 220 | Spacetime Elapse |
1 | +(12–15)% | 80 | 220 | Spacetime Elapse |
2 | +(9–11)% | 58 | 220 | Spacetime Elapse |
3 | +(7–8)% | 50 | 220 | Spacetime Elapse |
4 | +6% | 35 | 220 | Spacetime Elapse |
5 | +(4–5)% | 1 | 220 | Spacetime Elapse |
1 | +(10–12) | 80 | 220 | Spacetime Elapse |
2 | +(8–9) | 58 | 220 | Spacetime Elapse |
3 | +(6–7) | 50 | 220 | Spacetime Elapse |
4 | +5 | 35 | 220 | Spacetime Elapse |
5 | +4 | 1 | 220 | Spacetime Elapse |
1 | +(28–36)% DoT Damage | 80 | 220 | Spacetime Elapse |
2 | +(22–27)% DoT Damage | 58 | 220 | Spacetime Elapse |
3 | +(17–21)% DoT Damage | 50 | 220 | Spacetime Elapse |
4 | +(14–16)% DoT Damage | 35 | 220 | Spacetime Elapse |
5 | +(10–13)% DoT Damage | 1 | 220 | Spacetime Elapse |
1 | Enemies with +(28–36) Max Spacetime Energy | 80 | 90 | Spacetime Elapse |
2 | Enemies with +24 Max Spacetime Energy | 65 | 240 | Spacetime Elapse |
3 | Enemies with +20 Max Spacetime Energy | 40 | 270 | Spacetime Elapse |
1 | (-28–-25)% additional DoT Damage taken for every 25 Spacetime Energy you currently have | 80 | 90 | Spacetime Elapse |
2 | (-24–-21)% additional DoT Damage taken for every 25 Spacetime Energy you currently have | 65 | 240 | Spacetime Elapse |
3 | (-20–-17)% additional DoT Damage taken for every 25 Spacetime Energy you currently have | 40 | 270 | Spacetime Elapse |
1 | 2.5% additional | 80 | 90 | Spacetime Elapse |
2 | +2% additional | 65 | 240 | Spacetime Elapse |
3 | 1.5% additional | 40 | 270 | Spacetime Elapse |
1 | +(5–6)% additional | 80 | 90 | Spacetime Elapse |
2 | +4% additional | 65 | 240 | Spacetime Elapse |
3 | +3% additional | 40 | 270 | Spacetime Elapse |
1 | +(4–5) | 80 | 90 | Spacetime Elapse |
2 | +3 | 65 | 240 | Spacetime Elapse |
3 | +2 | 40 | 270 | Spacetime Elapse |
1 | 87 | 60 | Spacetime Elapse | |
2 | 83 | 300 | Spacetime Elapse | |
3 | 75 | 390 | Spacetime Elapse | |
1 | For every (15–20) points of Temporal Energy, gain an additional +2% Damage Over Time | 80 | 90 | Spacetime Elapse |
2 | For every (21–30) points of Temporal Energy, gain an additional +2% Damage Over Time | 65 | 240 | Spacetime Elapse |
3 | For every (31–40) points of Temporal Energy, gain an additional +2% Damage Over Time | 40 | 270 | Spacetime Elapse |
1 | +(128–165) Max Life | 80 | 220 | Wind Stalker |
2 | +(99–127) Max Life | 58 | 220 | Wind Stalker |
3 | +(76–98) Max Life | 50 | 220 | Wind Stalker |
4 | +(64–75) Max Life | 35 | 220 | Wind Stalker |
5 | +(53–63) Max Life | 1 | 220 | Wind Stalker |
1 | +(28–36)% Attack Damage | 80 | 220 | Wind Stalker |
2 | +(22–27)% Attack Damage | 58 | 220 | Wind Stalker |
3 | +(17–21)% Attack Damage | 50 | 220 | Wind Stalker |
4 | +(14–16)% Attack Damage | 35 | 220 | Wind Stalker |
5 | +(10–13)% Attack Damage | 1 | 220 | Wind Stalker |
1 | +(10–12)% Attack Speed | 80 | 220 | Wind Stalker |
2 | +(8–9)% Attack Speed | 58 | 220 | Wind Stalker |
3 | +(6–7)% Attack Speed | 50 | 220 | Wind Stalker |
4 | +5% Attack Speed | 35 | 220 | Wind Stalker |
5 | +4% Attack Speed | 1 | 220 | Wind Stalker |
1 | +(19–24)% chance to | 80 | 220 | Wind Stalker |
2 | +(15–18)% chance to | 58 | 220 | Wind Stalker |
3 | +(11–14)% chance to | 50 | 220 | Wind Stalker |
4 | +10% chance to | 35 | 220 | Wind Stalker |
5 | +(7–9)% chance to | 1 | 220 | Wind Stalker |
1 | 80 | 220 | Wind Stalker | |
2 | 58 | 220 | Wind Stalker | |
3 | 50 | 220 | Wind Stalker | |
4 | 35 | 220 | Wind Stalker | |
5 | 1 | 220 | Wind Stalker | |
1 | +(14–18)% | 80 | 90 | Wind Stalker |
2 | +(11–13)% | 65 | 240 | Wind Stalker |
3 | +(9–10)% | 40 | 270 | Wind Stalker |
1 | +2% additional damage during | 80 | 90 | Wind Stalker |
2 | 1.5% additional damage during | 65 | 240 | Wind Stalker |
3 | +1% additional damage during | 40 | 270 | Wind Stalker |
1 | +10% additional Attack Speed when performing | 80 | 90 | Wind Stalker |
2 | +9% additional Attack Speed when performing | 65 | 240 | Wind Stalker |
3 | +(7–8)% additional Attack Speed when performing | 40 | 270 | Wind Stalker |
1 | +2% additional Attack Speed during | 80 | 90 | Wind Stalker |
2 | 1.5% additional Attack Speed during | 65 | 240 | Wind Stalker |
3 | +1% additional Attack Speed during | 40 | 270 | Wind Stalker |
1 | 80 | 90 | Wind Stalker | |
2 | 65 | 240 | Wind Stalker | |
3 | 40 | 270 | Wind Stalker | |
1 | +(5–6)% additional Attack Speed for every 10 m of movement made recently during Multistrike | 87 | 60 | Wind Stalker |
2 | +(3–4)% additional Attack Speed for every 10 m of movement made recently during Multistrike | 83 | 300 | Wind Stalker |
3 | +2% additional Attack Speed for every 10 m of movement made recently during Multistrike | 75 | 390 | Wind Stalker |
1 | Max | 87 | 60 | Wind Stalker |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Growing Breeze |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Growing Breeze |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Growing Breeze |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Growing Breeze |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Growing Breeze |
1 | Spirit Magi +(13–15)% Cooldown Recovery Speed | 80 | 220 | Growing Breeze |
2 | Spirit Magi +(10–12)% Cooldown Recovery Speed | 58 | 220 | Growing Breeze |
3 | Spirit Magi +(7–9)% Cooldown Recovery Speed | 50 | 220 | Growing Breeze |
4 | Spirit Magi +6% Cooldown Recovery Speed | 35 | 220 | Growing Breeze |
5 | Spirit Magi +(4–5)% Cooldown Recovery Speed | 1 | 220 | Growing Breeze |
1 | +(10–12)% Cooldown Recovery Speed | 80 | 220 | Growing Breeze |
2 | +(8–9)% Cooldown Recovery Speed | 58 | 220 | Growing Breeze |
3 | +(6–7)% Cooldown Recovery Speed | 50 | 220 | Growing Breeze |
4 | +5% Cooldown Recovery Speed | 35 | 220 | Growing Breeze |
5 | +4% Cooldown Recovery Speed | 1 | 220 | Growing Breeze |
1 | +(12–14)% Empower Skill Effect | 80 | 220 | Growing Breeze |
2 | +(8–10)% Empower Skill Effect | 58 | 220 | Growing Breeze |
3 | +(6–7)% Empower Skill Effect | 50 | 220 | Growing Breeze |
4 | +(4–5)% Empower Skill Effect | 35 | 220 | Growing Breeze |
5 | +3% Empower Skill Effect | 1 | 220 | Growing Breeze |
1 | +(14–16)% Elemental Resistance | 80 | 220 | Growing Breeze |
2 | +(10–12)% Elemental Resistance | 58 | 220 | Growing Breeze |
3 | +(8–9)% Elemental Resistance | 50 | 220 | Growing Breeze |
4 | +(5–6)% Elemental Resistance | 35 | 220 | Growing Breeze |
5 | +4% Elemental Resistance | 1 | 220 | Growing Breeze |
1 | For every 1 stack(s) of | 80 | 90 | Growing Breeze |
2 | For every 1 stack(s) of | 65 | 240 | Growing Breeze |
3 | For every 1 stack(s) of | 40 | 270 | Growing Breeze |
1 | For every 1 stack(s) of | 80 | 90 | Growing Breeze |
2 | For every 1 stack(s) of | 65 | 240 | Growing Breeze |
3 | For every 1 stack(s) of | 40 | 270 | Growing Breeze |
1 | For every 1 stack(s) of | 80 | 90 | Growing Breeze |
2 | For every 1 stack(s) of | 65 | 240 | Growing Breeze |
3 | For every 1 stack(s) of | 40 | 270 | Growing Breeze |
1 | Triggers a Lv. 8 Dazzling Bloom if there is an Elite within 8m Nearby when granting | 80 | 90 | Growing Breeze |
2 | Triggers a Lv. 4 Dazzling Bloom if there is an Elite within 8m Nearby when granting | 65 | 240 | Growing Breeze |
3 | Triggers a Lv. 1 Dazzling Bloom if there is an Elite within 8m Nearby when granting | 40 | 270 | Growing Breeze |
1 | For every 1 stack(s) of | 80 | 90 | Growing Breeze |
2 | For every 1 stack(s) of | 65 | 240 | Growing Breeze |
3 | For every 1 stack(s) of | 40 | 270 | Growing Breeze |
1 | After using an Empower Skill, your Spirit Magi will no longer lose | 87 | 60 | Growing Breeze |
2 | After using an Empower Skill, your Spirit Magi will no longer lose | 83 | 300 | Growing Breeze |
3 | After using an Empower Skill, your Spirit Magi will no longer lose | 75 | 390 | Growing Breeze |
1 | (76–102)% of your Empower Skill bonus also applies to Spirit Magi | 87 | 60 | Growing Breeze |
2 | (60–77)% of your Empower Skill bonus also applies to Spirit Magi | 83 | 300 | Growing Breeze |
3 | (45–59)% of your Empower Skill bonus also applies to Spirit Magi | 75 | 390 | Growing Breeze |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | 25 |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | 25 |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | 25 |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | 25 |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | 25 |
1 | +(28–36)% Critical Strike Rating | 80 | 220 | 25 |
2 | +(22–27)% Critical Strike Rating | 58 | 220 | 25 |
3 | +(17–21)% Critical Strike Rating | 50 | 220 | 25 |
4 | +(14–16)% Critical Strike Rating | 35 | 220 | 25 |
5 | +(10–13)% Critical Strike Rating | 1 | 220 | 25 |
1 | +(28–36)% Attack and Cast Speed | 80 | 220 | 25 |
2 | +(22–27)% Attack and Cast Speed | 58 | 220 | 25 |
3 | +(17–21)% Attack and Cast Speed | 50 | 220 | 25 |
4 | +(14–16)% Attack and Cast Speed | 35 | 220 | 25 |
5 | +(10–13)% Attack and Cast Speed | 1 | 220 | 25 |
1 | +(10–12) | 80 | 220 | 25 |
2 | +(8–9) | 58 | 220 | 25 |
3 | +(6–7) | 50 | 220 | 25 |
4 | +5 | 35 | 220 | 25 |
5 | +4 | 1 | 220 | 25 |
1 | Projectile Quantity +(24–30) | 80 | 220 | 25 |
2 | Projectile Quantity +(19–23) | 58 | 220 | 25 |
3 | Projectile Quantity +(14–18) | 50 | 220 | 25 |
4 | Projectile Quantity +(9–13) | 35 | 220 | 25 |
5 | Projectile Quantity +(6–8) | 1 | 220 | 25 |
1 | +(12–15)% | 80 | 90 | 25 |
2 | +(9–11)% | 65 | 240 | 25 |
3 | +(6–8)% | 40 | 270 | 25 |
1 | +(3–5) Magazine Capacity | 80 | 90 | 25 |
2 | +(3–5) Magazine Capacity | 65 | 240 | 25 |
3 | +(3–5) Magazine Capacity | 40 | 270 | 25 |
1 | 80 | 90 | 25 | |
2 | 65 | 240 | 25 | |
3 | 40 | 270 | 25 | |
1 | 80 | 90 | 25 | |
2 | 65 | 240 | 25 | |
3 | 40 | 270 | 25 | |
1 | +(76–102)% | 80 | 90 | 25 |
2 | +(60–77)% | 65 | 240 | 25 |
3 | +(45–59)% | 40 | 270 | 25 |
1 | Projectiles cannot | 87 | 60 | 25 |
2 | Projectiles cannot | 83 | 300 | 25 |
3 | Projectiles cannot | 75 | 390 | 25 |
1 | +(24–30)% | 87 | 60 | 25 |
2 | +(18–23)% | 83 | 300 | 25 |
3 | +(12–17)% | 75 | 390 | 25 |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | High Court Chariot |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | High Court Chariot |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | High Court Chariot |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | High Court Chariot |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | High Court Chariot |
1 | +(9–10)% Attack and Spell Block Chance | 80 | 220 | High Court Chariot |
2 | +(7–8)% Attack and Spell Block Chance | 58 | 220 | High Court Chariot |
3 | +(5–6)% Attack and Spell Block Chance | 50 | 220 | High Court Chariot |
4 | +5% Attack and Spell Block Chance | 35 | 220 | High Court Chariot |
5 | +4% Attack and Spell Block Chance | 1 | 220 | High Court Chariot |
1 | +(9–10)% | 80 | 90 | High Court Chariot |
2 | +(7–8)% | 65 | 240 | High Court Chariot |
3 | +(5–6)% | 40 | 270 | High Court Chariot |
1 | Restores 5% Missing Life and Energy Shield when blocking | 80 | 220 | High Court Chariot |
2 | Restores 4% Missing Life and Energy Shield when blocking | 58 | 220 | High Court Chariot |
3 | Restores 3% Missing Life and Energy Shield when blocking | 50 | 220 | High Court Chariot |
4 | Restores 2% Missing Life and Energy Shield when blocking | 35 | 220 | High Court Chariot |
5 | Restores 1% Missing Life and Energy Shield when blocking | 1 | 220 | High Court Chariot |
1 | +(7–8)% additional damage if you have Blocked recently | 80 | 220 | High Court Chariot |
2 | +6% additional damage if you have Blocked recently | 58 | 220 | High Court Chariot |
3 | +5% additional damage if you have Blocked recently | 50 | 220 | High Court Chariot |
4 | +4% additional damage if you have Blocked recently | 35 | 220 | High Court Chariot |
5 | +3% additional damage if you have Blocked recently | 1 | 220 | High Court Chariot |
1 | (48–60)% of | 80 | 90 | High Court Chariot |
2 | (38–46)% of | 65 | 240 | High Court Chariot |
3 | (29–36)% of | 40 | 270 | High Court Chariot |
1 | +5 | 80 | 90 | High Court Chariot |
2 | +5 | 65 | 240 | High Court Chariot |
3 | +5 | 40 | 270 | High Court Chariot |
1 | For every +5% | 80 | 90 | High Court Chariot |
2 | For every +5% | 65 | 240 | High Court Chariot |
3 | For every +(5–8)% | 40 | 270 | High Court Chariot |
1 | For every 5 | 80 | 90 | High Court Chariot |
2 | For every 5 | 65 | 240 | High Court Chariot |
3 | For every 5 | 40 | 270 | High Court Chariot |
1 | For | 80 | 90 | High Court Chariot |
2 | For | 65 | 240 | High Court Chariot |
3 | For | 40 | 270 | High Court Chariot |
1 | Restores | 87 | 60 | High Court Chariot |
2 | Restores | 83 | 300 | High Court Chariot |
3 | Restores | 75 | 390 | High Court Chariot |
1 | When casting | 87 | 60 | High Court Chariot |
2 | When casting | 83 | 300 | High Court Chariot |
3 | When casting | 75 | 390 | High Court Chariot |
1 | If no enemies have been killed recently, restores 6 | 87 | 60 | High Court Chariot |
2 | If no enemies have been killed recently, restores 5 | 83 | 300 | High Court Chariot |
3 | If no enemies have been killed recently, restores 4 | 75 | 390 | High Court Chariot |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Incarnation of the Gods |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Incarnation of the Gods |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Incarnation of the Gods |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Incarnation of the Gods |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Incarnation of the Gods |
1 | +(28–36)% damage | 80 | 220 | Incarnation of the Gods |
2 | +(22–27)% damage | 58 | 220 | Incarnation of the Gods |
3 | +(17–21)% damage | 50 | 220 | Incarnation of the Gods |
4 | +(14–16)% damage | 35 | 220 | Incarnation of the Gods |
5 | +(10–13)% damage | 1 | 220 | Incarnation of the Gods |
1 | +(12–15)% skill Duration | 80 | 220 | Incarnation of the Gods |
2 | +(9–11)% skill Duration | 58 | 220 | Incarnation of the Gods |
3 | +(7–8)% skill Duration | 50 | 220 | Incarnation of the Gods |
4 | +6% skill Duration | 35 | 220 | Incarnation of the Gods |
5 | +(4–5)% skill Duration | 1 | 220 | Incarnation of the Gods |
1 | +(10–12)% Attack and Cast Speed | 80 | 220 | Incarnation of the Gods |
2 | +(8–9)% Attack and Cast Speed | 58 | 220 | Incarnation of the Gods |
3 | +(6–7)% Attack and Cast Speed | 50 | 220 | Incarnation of the Gods |
4 | +5% Attack and Cast Speed | 35 | 220 | Incarnation of the Gods |
5 | +4% Attack and Cast Speed | 1 | 220 | Incarnation of the Gods |
1 | +(7–9)% Cooldown Recovery Speed | 80 | 220 | Incarnation of the Gods |
2 | +6% Cooldown Recovery Speed | 58 | 220 | Incarnation of the Gods |
3 | +5% Cooldown Recovery Speed | 50 | 220 | Incarnation of the Gods |
4 | +4% Cooldown Recovery Speed | 35 | 220 | Incarnation of the Gods |
5 | +3% Cooldown Recovery Speed | 1 | 220 | Incarnation of the Gods |
1 | +(7–9)% | 80 | 90 | Incarnation of the Gods |
2 | +6% | 65 | 240 | Incarnation of the Gods |
3 | +5% | 40 | 270 | Incarnation of the Gods |
1 | +(12–15)% additional | 80 | 90 | Incarnation of the Gods |
2 | +(9–11)% additional | 65 | 240 | Incarnation of the Gods |
3 | +(6–8)% additional | 40 | 270 | Incarnation of the Gods |
1 | +(5–6)% damage for every stack of blessing consumed by the | 80 | 90 | Incarnation of the Gods |
2 | +4% damage for every stack of blessing consumed by the | 65 | 240 | Incarnation of the Gods |
3 | +3% damage for every stack of blessing consumed by the | 40 | 270 | Incarnation of the Gods |
1 | (-10–-9)% additional damage taken within the | 80 | 90 | Incarnation of the Gods |
2 | (-8–-7)% additional damage taken within the | 65 | 240 | Incarnation of the Gods |
3 | (-6–-5)% additional damage taken within the | 40 | 270 | Incarnation of the Gods |
1 | +(8–10)% additional damage outside the | 80 | 90 | Incarnation of the Gods |
2 | +(6–7)% additional damage outside the | 65 | 240 | Incarnation of the Gods |
3 | +5% additional damage outside the | 40 | 270 | Incarnation of the Gods |
1 | +2% additional damage for every stack of blessing when the | 87 | 60 | Incarnation of the Gods |
2 | +1% additional damage for every stack of blessing when the | 83 | 300 | Incarnation of the Gods |
1 | (-1.5–-1.2)% additional damage taken for every stack of blessing consumed by | 87 | 60 | Incarnation of the Gods |
2 | (-1.1–-1)% additional damage taken for every stack of blessing consumed by | 83 | 300 | Incarnation of the Gods |
3 | (-0.9–-0.7)% additional damage taken for every stack of blessing consumed by | 75 | 390 | Incarnation of the Gods |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Blast Nova |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Blast Nova |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Blast Nova |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Blast Nova |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Blast Nova |
1 | +(10–12)% Attack and Cast Speed | 80 | 220 | Blast Nova |
2 | +(8–9)% Attack and Cast Speed | 58 | 220 | Blast Nova |
3 | +(6–7)% Attack and Cast Speed | 50 | 220 | Blast Nova |
4 | +5% Attack and Cast Speed | 35 | 220 | Blast Nova |
5 | +4% Attack and Cast Speed | 1 | 220 | Blast Nova |
1 | +(47–60)% Critical Strike Rating | 80 | 220 | Blast Nova |
2 | +(36–46)% Critical Strike Rating | 58 | 220 | Blast Nova |
3 | +(28–35)% Critical Strike Rating | 50 | 220 | Blast Nova |
4 | +(23–27)% Critical Strike Rating | 35 | 220 | Blast Nova |
5 | +(16–22)% Critical Strike Rating | 1 | 220 | Blast Nova |
1 | +(18–23)% Projectile Speed | 80 | 220 | Blast Nova |
2 | +(14–17)% Projectile Speed | 58 | 220 | Blast Nova |
3 | +(11–13)% Projectile Speed | 50 | 220 | Blast Nova |
4 | +10% Projectile Speed | 35 | 220 | Blast Nova |
5 | +9% Projectile Speed | 1 | 220 | Blast Nova |
1 | +(28–36)% Projectile Damage | 80 | 220 | Blast Nova |
2 | +(22–27)% Projectile Damage | 58 | 220 | Blast Nova |
3 | +(17–21)% Projectile Damage | 50 | 220 | Blast Nova |
4 | +(14–16)% Projectile Damage | 35 | 220 | Blast Nova |
5 | +(10–13)% Projectile Damage | 1 | 220 | Blast Nova |
1 | +(9–11)% chance to avoid damage when there is a bomb around | 80 | 90 | Blast Nova |
2 | +(7–8)% chance to avoid damage when there is a bomb around | 65 | 240 | Blast Nova |
3 | +6% chance to avoid damage when there is a bomb around | 40 | 270 | Blast Nova |
1 | +2 Projectile Jumps if there are no Bosses within 5 m around a bomb when it detonates | 80 | 90 | Blast Nova |
2 | +1 Projectile Jumps if there are no Bosses within 5 m around a bomb when it detonates | 65 | 240 | Blast Nova |
1 | +(6–7)% Projectile Speed for each bomb thrown for 3 s. Stacks up to (7–8) times. | 80 | 90 | Blast Nova |
2 | +4% Projectile Speed for each bomb thrown for 3 s. Stacks up to (6–7) times. | 65 | 240 | Blast Nova |
3 | +3% Projectile Speed for each bomb thrown for 3 s. Stacks up to (5–6) times. | 40 | 270 | Blast Nova |
1 | Upon using an Empower Skill, +(10–12)% additional Projectile Damage for 4 s. Cooldown: 6 s. | 80 | 90 | Blast Nova |
2 | Upon using an Empower Skill, +(7–9)% additional Projectile Damage for 4 s. Cooldown: 6 s. | 65 | 240 | Blast Nova |
3 | Upon using an Empower Skill, +(4–6)% additional Projectile Damage for 4 s. Cooldown: 6 s. | 40 | 270 | Blast Nova |
1 | +(14–16)% additional damage if there is an | 80 | 90 | Blast Nova |
2 | +(10–12)% additional damage if there is an | 65 | 240 | Blast Nova |
3 | +(8–9)% additional damage if there is an | 40 | 270 | Blast Nova |
1 | -4% additional damage dealt for 2s for enemies within 5 m around bombs when they land. Stacks up to 6 times. | 87 | 60 | Blast Nova |
2 | -4% additional damage dealt for 2s for enemies within 5 m around bombs when they land. Stacks up to (4–5) times. | 83 | 300 | Blast Nova |
1 | 0.5 detonation time and +(15–20)% additional damage if there is a Boss within 5 m around bombs when they land | 87 | 60 | Blast Nova |
2 | (0.3–0.4) detonation time and +(10–14)% additional damage if there is a Boss within 5 m around bombs when they land | 83 | 300 | Blast Nova |
3 | (0.3–0.4) detonation time and +(5–9)% additional damage if there is a Boss within 5 m around bombs when they land | 75 | 390 | Blast Nova |
1 | +(10–12)% Max Life and Max Energy Shield | 80 | 220 | Flame of Pleasure |
2 | +(7–9)% Max Life and Max Energy Shield | 58 | 220 | Flame of Pleasure |
3 | +5% Max Life and Max Energy Shield | 50 | 220 | Flame of Pleasure |
4 | +4% Max Life and Max Energy Shield | 35 | 220 | Flame of Pleasure |
5 | +3% Max Life and Max Energy Shield | 1 | 220 | Flame of Pleasure |
1 | +(28–36)% damage | 80 | 220 | Flame of Pleasure |
2 | +(22–27)% damage | 58 | 220 | Flame of Pleasure |
3 | +(17–21)% damage | 50 | 220 | Flame of Pleasure |
4 | +(14–16)% damage | 35 | 220 | Flame of Pleasure |
5 | +(10–13)% damage | 1 | 220 | Flame of Pleasure |
1 | +(28–36)% Skill Radius | 80 | 220 | Flame of Pleasure |
2 | +(22–27)% Skill Radius | 58 | 220 | Flame of Pleasure |
3 | +(17–21)% Skill Radius | 50 | 220 | Flame of Pleasure |
4 | +(14–16)% Skill Radius | 35 | 220 | Flame of Pleasure |
5 | +(10–13)% Skill Radius | 1 | 220 | Flame of Pleasure |
1 | +(10–12)% Attack and Cast Speed | 80 | 220 | Flame of Pleasure |
2 | +(8–9)% Attack and Cast Speed | 58 | 220 | Flame of Pleasure |
3 | +(6–7)% Attack and Cast Speed | 50 | 220 | Flame of Pleasure |
4 | +5% Attack and Cast Speed | 35 | 220 | Flame of Pleasure |
5 | +4% Attack and Cast Speed | 1 | 220 | Flame of Pleasure |
1 | +(24–30)% skill Duration | 80 | 220 | Flame of Pleasure |
2 | +(19–23)% skill Duration | 58 | 220 | Flame of Pleasure |
3 | +(14–18)% skill Duration | 50 | 220 | Flame of Pleasure |
4 | +(9–13)% skill Duration | 35 | 220 | Flame of Pleasure |
5 | +(6–8)% skill Duration | 1 | 220 | Flame of Pleasure |
1 | +(12–15)% | 80 | 90 | Flame of Pleasure |
2 | +(9–11)% | 65 | 240 | Flame of Pleasure |
3 | +(6–8)% | 40 | 270 | Flame of Pleasure |
1 | +36% DMG Recording Ratio for | 80 | 90 | Flame of Pleasure |
2 | +27% DMG Recording Ratio for | 65 | 240 | Flame of Pleasure |
3 | +18% DMG Recording Ratio for | 40 | 270 | Flame of Pleasure |
1 | Enemies entering | 80 | 90 | Flame of Pleasure |
2 | Enemies entering | 65 | 240 | Flame of Pleasure |
3 | Enemies entering | 40 | 270 | Flame of Pleasure |
1 | +(19–24)% additional DMG Recording Ratio for | 80 | 90 | Flame of Pleasure |
2 | +(14–18)% additional DMG Recording Ratio for | 65 | 240 | Flame of Pleasure |
3 | +(10–13)% additional DMG Recording Ratio for | 40 | 270 | Flame of Pleasure |
1 | Triggers +(24–30)% DMG Recording Ratio for | 80 | 90 | Flame of Pleasure |
2 | Triggers +(18–23)% DMG Recording Ratio for | 65 | 240 | Flame of Pleasure |
3 | Triggers +(8–17)% DMG Recording Ratio for | 40 | 270 | Flame of Pleasure |
1 | For every +1% Max Fire Resistance, +3% additional DMG Recording Ratio for | 87 | 60 | Flame of Pleasure |
2 | For every +1% Max Fire Resistance, +3% additional DMG Recording Ratio for | 83 | 300 | Flame of Pleasure |
3 | For every +1% Max Fire Resistance, +3% additional DMG Recording Ratio for | 75 | 390 | Flame of Pleasure |
1 | Triggers Lv. (24–30) | 87 | 60 | Flame of Pleasure |
2 | Triggers Lv. (18–23) | 83 | 300 | Flame of Pleasure |
3 | Triggers Lv. (12–17) | 75 | 390 | Flame of Pleasure |
Hero Relic - Help
Each hero can only equip 1 Hero Relic, which will enhance the hero's abilities. Some Hero Relics may have certain requirements that must be met before they can be equipped.
Some Hero Relics can equip Hero Memories, which further enhance your hero's combat power. The slots required to equip them are random and are related to the level of the Hero Trait.
Engram /9
level | slot |
---|---|
0 - 29 | 0 Engram 100% |
30 - 39 | 0 Engram 50%, 1 Engram 50% |
40 - 44 | 0 Engram 30%, 1 Engram 70% |
45 - 49 | 1 Engram 50%, 2 Engram 50% |
50 - 57 | 1 Engram 30%, 2 Engram 70% |
58 - 69 | 2 Engram 100% |
70 - 79 | 2 Engram 50%, 3 Engram 50% |
80 - 84 | 3 Engram 100% |
85 - 1000 | 3 Engram 100% |