Hero Relic /25
Hunter's Heart
Require lv 1
A device that Torchlight crafted to help the Hunters resist and use the power of Aember. It is placed on the hunters in their corrupted parts.
Royal Magazine
Require lv 1
Carino's family heirloom, but the magazine is heavily eroded by Aember.
Sealed Vision
Require lv 1
Youga sealed his memories of the days before his space travel and use that as an anchor to tell reality in the countless timelines.
Moon Pebble
Require lv 1
The stone that the cat was given when she was assigned to watch over the ancient city. It was carved with a crescent moon. The cat guarded the ancient city for over ten years, and the mark on the stone remained the same.
Bestowed Crown
Require lv 1
A crown made by the Roma for those of them who had a secret connection with the gods.
Built-in Machine Nest
Require lv 1
The commander never parts with his mechanical troops. He crafted a built-in machine nest himself and used it as a barracks for his soldiers.
Ancestral Mad Blood
Require lv 1
The blood of the ancestors of Varagon that allows Rehan to awaken the power of the ancestors.
Frostfire Nucleus
Require lv 1
An energy core Gemma uses to convert cold and fire energy, allowing the two forms of energy to coexist when released.
Overloading Core
Require lv 1
An intelligent core that the commanders use to control the mechanical troops, which can overload the troops to launch suicide attacks when necessary.
Separate Control Center
Require lv 1
An intelligent core that the commanders use to control the mechanical troops. Its powerful computing power is of use in decision-making.
Prayer's Eyes
Require lv 1
The medium used in the Roma temple to communicate with the Six Gods. Legend has it that the eyes can share the vision with the gods.
Remains of the Father
Require lv 1
Legend has it that these are the remains of the ancestors of Varagon... but are they really the bones of human beings?
Varagon Pact
Require lv 1
In the end, Rehan formed a blood pact with the Varagon Ancestor Spirit, but why would the spirit do the same with his descendant?
Masterpiece of the "Doctor"
Require lv 1
The mechanical heart that the "doctor" put on Gemma can merge the souls of Gemma and Zoya.
Frozen Heart
Require lv 1
Heart of Zoya, the Aemberized. The flame that once circled it has now extinguished.
Hermann Family Shrine
Require lv 1
A tiny shrine passed down in the Hermann family. Carino now carries it with him.
Foe's Fingerbone
Require lv 1
After getting his revenge, Carino cut off the finger bone of Arminius the Great and took it with him.
Backup Body
Require lv 1
Youga brought back another self who had just died in battle in another plane as a backup in this world.
Primeval Hourglass
Require lv 1
Youga reassembled his body with particles... and the replaced parts were put into this hourglass.
Cat Travel Log
Require lv 1
Cat adventurers deserve their own little log book.
God's Token
Require lv 1
The Gods were tired of their power, so they gave it to the girl who prayed to them.
Rolling Blast Marble
Require lv 1
"(Rolling)... *Bang!*"
Heated Candelabrum
Require lv 1
People exchange those blooming scars just for a night with her.
Strange Knitting Needle
Require lv 1
An entity Iris pulled from within the void that can weave all formless things.
Code of Conduct for Prospective Knights
Require lv 1
"What will you do after you are knighted?" "Continue to perform meritorious service to be promoted to knight commander." "What will you do after you become a knight commander?" "Continue to recruit more knights."
Legendary Gear /22
Heart of Ethereal Realm
Require lv 1
  • Unlock at least 4 engrams
False God's Prosthetic Body
Require lv 1
  • +(20–30) all stats for every Magic Hero Memory engraved
  • +(5–10)% all stats for every Legendary Hero Memory engraved
Emperor's Coffin
Require lv 1
  • <Random Armor, Energy Shield, Evade affix>
  • +(10–14)% Defense for every Legendary Hero Memory engraved
The Mage Assistant's Substitute
Require lv 1
  • <Random Cold, Fire, Lightning Resistance affix>
  • +(6–12)% Erosion Resistance for every Hero Memory engraved
Soul Finale
Require lv 1
  • +(80–150)% Critical Strike Rating when 2 or more engrams are unlocked
  • +(30–45)% chance to deal Double Damage when no more than 2 engrams are engraved
Goggles of the Royal Hunter
Require lv 1
  • +(7–8)% chance to reload Special Ammo for every Legendary Hero Memory engraved
  • +33% Magic Shot Duration for every Magic Hero Memory engraved
Tina's Withered Flower
Require lv 1
  • +1 Projectile Quantity for every Magic Hero Memory engraved
  • +40% Reload Speed for every Legendary Hero Memory engraved
Thousands of Shadows
Require lv 1
  • Spacetime Illusion only lasts for 5 s
  • +1 s Spacetime Illusion Duration for every Magic Hero Memory engraved
  • +2% additional Cast Speed every time you and the Spacetime Illusion cast skills, stacking up to 50 time(s), until Spacetime Illusion ends
Fictional Stars
Require lv 1
  • +(3–5) Spacetime Energy consumption while Twisted Spacetime is active for every Hero Memory engraved
  • Twisted Spacetime records an additional 150% of DoT Damage you dealt to enemies, -50% additional Turbulence Duration.
Cat's Vengeance Diary
Require lv 1
  • Multistrikes' damage increment +6% additionally for every Magic Hero Memory engraved
  • +9% Movement Speed for every Legendary Hero Memory engraved
Israfel's shattered Dreams
Require lv 1
  • +(5–8)% additional Divine Punishment Cooldown Recovery Speed for every Magic Hero Memory engraved
  • +1 Max Focus Blessing Stacks for every Legendary Hero Memory engraved
Gerry's Legacy
Require lv 1
  • +(22–27)% Overload Effect for every Magic Hero Memory engraved
  • Minions +(7–8)% chance to deal Double Damage for every Hero Memory engraved
Spirit of Ancient Sorcery
Require lv 1
  • +(15–17) Max Rage for every Magic Hero Memory engraved
  • +(6–7)% additional Seething Spirit Damage for every Legendary Hero Memory engraved
Varagon's Symphony of Souls
Require lv 1
  • +6% additional Melee Damage while Berserk is active for every Magic Hero Memory engraved
  • +20% Rage gained for every Legendary Hero Memory engraved
Heart of Absolute Fusion
Require lv 1
  • +1 Max Fusion Energy for every Magic Hero Memory engraved
  • +(25–30)% Fusion Energy Effect for every Legendary Hero Memory engraved
Escaping the Magic Ice
Require lv 1
  • Upon taking Fatal Damage, always Freezes yourself for 2 s and restores 50% of Max Life and Max Energy Shield. Interval: 12 s. When you are Frozen in this way, you become immune to all damage, trigger a Cold Pulse with an even larger area, +100% additional Freeze Effect, and +100% additional Freeze Duration for 6 s
Magnus' Scepter
Require lv 1
  • Consumes 1% of current Life and Energy Shield when hit by the Self-Destruction caused by the Self-Destruct Protocol activated by a Minion
  • Adds Base Physical Damage equal to 6% of the sum of the Character's Max Life and Energy Shield to the Self-Destruction caused by Self-Destruct Protocol
Compensatory Divinity
Require lv 1
  • +20% Divine Realm Duration for every Magic Hero Memory engraved
  • +7% Divine Realm Cooldown Recovery Speed for every Legendary Hero Memory engraved
Bing's Big Bang Pack
Require lv 1
  • When throwing bombs, +40% additional damage if the number of bombs is equivalent to the largest sequence number of engravings +(1–5) .
    - +33% bonus for every 1 difference in the two numbers.
Breath of Exchange
Require lv 1
  • When transferring a Brand, if there are no available targets, the Brand and its recorded damage will be transferred to yourself, and its duration will be refreshed
  • If you already have a Brand, always attempts to transfer the Brand and 50% of the damage recorded by the Brand to enemies in Purgatories, after which the Brand is lost. Interval: 0.5 s
Everyone's Gift
Require lv 1
  • +2 Max Nourishment stacks for every 1 even-numbered engram activated
  • Spirit Magi +(10–12)% chance to use an Enhanced Skill for every 1 odd-numbered engram activated
  • If a Hero Memory is engraved on Engram 3, Spirit Magi lose (8–10)% of their current Life when they lose Nourishment
Bad Knight Role Model
Require lv 1
  • Trait Skills can be continuously channeled. During this time, the Holy Domain moves with the player, and no Murderous Intent is consumed while channeling or casting Holy Illumination
  • Loses all channeled stacks and casts Holy Illumination again when the number of channeled stacks reaches the upper limit. For every channeled stack lost, +(12–15)% additional damage taken by all enemies in the Holy Domain for 8s

Hero Relic Affix

TierModifierLevelWeighthero
1+(35–45)% Minion Max Life80220Charge Calling
2+(27–34)% Minion Max Life58220Charge Calling
3+(21–26)% Minion Max Life50220Charge Calling
4+(18–20)% Minion Max Life35220Charge Calling
5+(12–17)% Minion Max Life1220Charge Calling
1+(170–222) Minion Max Energy Shield80220Charge Calling
2+(130–169) Minion Max Energy Shield58220Charge Calling
3+(100–129) Minion Max Energy Shield50220Charge Calling
4+(84–99) Minion Max Energy Shield35220Charge Calling
5+(60–83) Minion Max Energy Shield1220Charge Calling
1+(64–83) Minion Critical Strike Rating80220Charge Calling
2+(50–63) Minion Critical Strike Rating58220Charge Calling
3+(38–49) Minion Critical Strike Rating50220Charge Calling
4+(32–37) Minion Critical Strike Rating35220Charge Calling
5+(23–31) Minion Critical Strike Rating1220Charge Calling
1+(93–120)% Minion Critical Strike Rating80220Charge Calling
2+(72–92)% Minion Critical Strike Rating58220Charge Calling
3+(55–71)% Minion Critical Strike Rating50220Charge Calling
4+(46–54)% Minion Critical Strike Rating35220Charge Calling
5+(32–45)% Minion Critical Strike Rating1220Charge Calling
1+(7–9)% Aura Effect80220Charge Calling
2+6% Aura Effect58220Charge Calling
3+5% Aura Effect50220Charge Calling
4+4% Aura Effect35220Charge Calling
5+3% Aura Effect1220Charge Calling
1+5% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times8090Charge Calling
2+4% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times65240Charge Calling
3+3% Critical Strike Damage for Minions for each Mechanical Part collected recently. Stacks up to 10 times40270Charge Calling
1+(14–18)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times8090Charge Calling
2+(11–13)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times65240Charge Calling
3+(9–10)% Critical Strike Rating for Minions for each Mechanical Part picked up recently. Stacks up to 10 times40270Charge Calling
1+(24–30)% Overload Duration8090Charge Calling
2+(18–23)% Overload Duration65240Charge Calling
3+(14–17)% Overload Duration40270Charge Calling
1(5–6)% chance for Synthetic Troops with Overload to drop a Mechanical Part when hitting enemies8090Charge Calling
24% chance for Synthetic Troops with Overload to drop a Mechanical Part when hitting enemies65240Charge Calling
33% chance for Synthetic Troops with Overload to drop a Mechanical Part when hitting enemies40270Charge Calling
1+2 Summon Skill Level for every +5% Max Erosion Resistance you have8760Charge Calling
2+2 Summon Skill Level for every +6% Max Erosion Resistance you have83300Charge Calling
3+2 Summon Skill Level for every +8% Max Erosion Resistance you have75390Charge Calling
1Adds 1-2 Physical Damage to Attacks for every (212–242) Max Life of Minion8760Charge Calling
2Adds 1-2 Physical Damage to Attacks for every (243–315) Max Life of Minion83300Charge Calling
3Adds 1-2 Physical Damage to Attacks for every (316–408) Max Life of Minion75390Charge Calling
1+(3–4)% Overload effect for every 20 Command8090Charge Calling
2+(2–2.5)% Overload effect for every 20 Command65240Charge Calling
3+(1–1.5)% Overload effect for every 20 Command40270Charge Calling
1+(10–12)% Max Life and Max Energy Shield80220Order Calling
2+(7–9)% Max Life and Max Energy Shield58220Order Calling
3+5% Max Life and Max Energy Shield50220Order Calling
4+4% Max Life and Max Energy Shield35220Order Calling
5+3% Max Life and Max Energy Shield1220Order Calling
1+(7–9)% Cooldown Recovery Speed80220Order Calling
2+6% Cooldown Recovery Speed58220Order Calling
3+5% Cooldown Recovery Speed50220Order Calling
4+4% Cooldown Recovery Speed35220Order Calling
5+3% Cooldown Recovery Speed1220Order Calling
1+(10–12)% Minion Attack and Cast Speed80220Order Calling
2+(8–9)% Minion Attack and Cast Speed58220Order Calling
3+(6–7)% Minion Attack and Cast Speed50220Order Calling
4+5% Minion Attack and Cast Speed35220Order Calling
5+4% Minion Attack and Cast Speed1220Order Calling
1+(35–45)% Minion Damage80220Order Calling
2+(27–34)% Minion Damage58220Order Calling
3+(21–26)% Minion Damage50220Order Calling
4+(18–20)% Minion Damage35220Order Calling
5+(12–17)% Minion Damage1220Order Calling
1+(35–45)% Minion Max Life80220Order Calling
2+(27–34)% Minion Max Life58220Order Calling
3+(21–26)% Minion Max Life50220Order Calling
4+(18–20)% Minion Max Life35220Order Calling
5+(12–17)% Minion Max Life1220Order Calling
1Transfers (7–9)% of damage taken to Minions with Overload8090Order Calling
2Transfers 6% of damage taken to Minions with Overload65240Order Calling
3Transfers 5% of damage taken to Minions with Overload40270Order Calling
1+(31–40)% Overload effect8090Order Calling
2+(24–30)% Overload effect65240Order Calling
3+(19–23)% Overload effect40270Order Calling
1+(24–30)% Overload Cooldown Recovery Speed8090Order Calling
2+(18–23)% Overload Cooldown Recovery Speed65240Order Calling
3+(14–17)% Overload Cooldown Recovery Speed40270Order Calling
1Overload gains an additional effect: +10% Armor DMG Mitigation Penetration, +10% Elemental and Erosion Resistance Penetration8090Order Calling
1+(12–15)% Overload Effect for every Minion that you have8760Order Calling
2+(9–11)% Overload Effect for every Minion that you have83300Order Calling
3+(7–8)% Overload Effect for every Minion that you have75390Order Calling
1(50–62)% chance to gain 1 point(s) of Command every time when inflicting Overload8760Order Calling
2(40–49)% chance to gain 1 point(s) of Command every time when inflicting Overload0100Order Calling
3(30–39)% chance to gain 1 point(s) of Command every time when inflicting Overload0890Order Calling
1Max Synthetic Troop Minion Quantity +1
(-35–-30)% Overload effect
8090Order Calling
2Max Synthetic Troop Minion Quantity +1
(-40–-36)% Overload effect
65240Order Calling
1+(10–12)% Max Life and Max Energy Shield80220Wisdom of The Gods
2+(7–9)% Max Life and Max Energy Shield58220Wisdom of The Gods
3+5% Max Life and Max Energy Shield50220Wisdom of The Gods
4+4% Max Life and Max Energy Shield35220Wisdom of The Gods
5+3% Max Life and Max Energy Shield1220Wisdom of The Gods
1+(28–36)% damage80220Wisdom of The Gods
2+(22–27)% damage58220Wisdom of The Gods
3+(17–21)% damage50220Wisdom of The Gods
4+(14–16)% damage35220Wisdom of The Gods
5+(10–13)% damage1220Wisdom of The Gods
1+(28–36)% Skill Radius80220Wisdom of The Gods
2+(22–27)% Skill Radius58220Wisdom of The Gods
3+(17–21)% Skill Radius50220Wisdom of The Gods
4+(14–16)% Skill Radius35220Wisdom of The Gods
5+(10–13)% Skill Radius1220Wisdom of The Gods
1+(10–12)% Attack and Cast Speed80220Wisdom of The Gods
2+(8–9)% Attack and Cast Speed58220Wisdom of The Gods
3+(6–7)% Attack and Cast Speed50220Wisdom of The Gods
4+5% Attack and Cast Speed35220Wisdom of The Gods
5+4% Attack and Cast Speed1220Wisdom of The Gods
1+(7–9)% Cooldown Recovery Speed80220Wisdom of The Gods
2+6% Cooldown Recovery Speed58220Wisdom of The Gods
3+5% Cooldown Recovery Speed50220Wisdom of The Gods
4+4% Cooldown Recovery Speed35220Wisdom of The Gods
5+3% Cooldown Recovery Speed1220Wisdom of The Gods
1+(7–9)% additional Cooldown Recovery Speed for Divine Punishment8090Wisdom of The Gods
2+6% additional Cooldown Recovery Speed for Divine Punishment65240Wisdom of The Gods
3+5% additional Cooldown Recovery Speed for Divine Punishment40270Wisdom of The Gods
1+(6–9)% additional damage each time Divine Punishment consumes a fully stacked Blessing recently8090Wisdom of The Gods
2+(4–5)% additional damage each time Divine Punishment consumes a fully stacked Blessing recently65240Wisdom of The Gods
3+(2–3)% additional damage each time Divine Punishment consumes a fully stacked Blessing recently40270Wisdom of The Gods
1+2% additional All Damage for each stack of Focus Blessing Divine Punishment consumes recently, up to (6–10) stacks8090Wisdom of The Gods
2+(1–1.5)% additional All Damage for each stack of Focus Blessing Divine Punishment consumes recently, up to (6–10) stacks65240Wisdom of The Gods
1(14–16)% chance to gain a stack of Agility Blessing and Tenacity Blessing whenever Divine Punishment consumes one stack of Focus Blessing8090Wisdom of The Gods
2(10–13)% chance to gain a stack of Agility Blessing and Tenacity Blessing whenever Divine Punishment consumes one stack of Focus Blessing65240Wisdom of The Gods
39% chance to gain a stack of Agility Blessing and Tenacity Blessing whenever Divine Punishment consumes one stack of Focus Blessing40270Wisdom of The Gods
1Max Focus Blessing Stacks +2 for 5 s when Divine Punishment consumes 30 stacks of Tenacity Blessing, Agility Blessing or Focus Blessing8760Wisdom of The Gods
2Max Focus Blessing Stacks +1 for 5 s when Divine Punishment consumes 30 stacks of Tenacity Blessing, Agility Blessing or Focus Blessing83300Wisdom of The Gods
1If Divine Punishment consumes max stacks of Focus Blessing, Agility Blessing, and Tenacity Blessing, (-50–-39)% cooldown for Divine Punishment this time8760Wisdom of The Gods
2If Divine Punishment consumes max stacks of Focus Blessing, Agility Blessing, and Tenacity Blessing, (-38–-30)% cooldown for Divine Punishment this time83300Wisdom of The Gods
3If Divine Punishment consumes max stacks of Focus Blessing, Agility Blessing, and Tenacity Blessing, (-29–-21)% cooldown for Divine Punishment this time75390Wisdom of The Gods
1+8% damage for the next Main Skill for each stack of Blessing that Divine Punishment consumes8090Wisdom of The Gods
2+(5–7)% damage for the next Main Skill for each stack of Blessing that Divine Punishment consumes65240Wisdom of The Gods
3+(2–4)% damage for the next Main Skill for each stack of Blessing that Divine Punishment consumes40270Wisdom of The Gods
1+(21–27)% Erosion Resistance80220Seething Silhouette
2+(16–20)% Erosion Resistance58220Seething Silhouette
3+(13–15)% Erosion Resistance50220Seething Silhouette
4+(11–12)% Erosion Resistance35220Seething Silhouette
5+(8–10)% Erosion Resistance1220Seething Silhouette
1+(32–41)% Fire Resistance80220Seething Silhouette
2+(25–31)% Fire Resistance58220Seething Silhouette
3+(19–24)% Fire Resistance50220Seething Silhouette
4+(16–18)% Fire Resistance35220Seething Silhouette
5+(11–15)% Fire Resistance1220Seething Silhouette
1+(128–165) Max Life80220Seething Silhouette
2+(99–127) Max Life58220Seething Silhouette
3+(76–98) Max Life50220Seething Silhouette
4+(64–75) Max Life35220Seething Silhouette
5+(53–63) Max Life1220Seething Silhouette
1+(10–12)% Attack Speed80220Seething Silhouette
2+(8–9)% Attack Speed58220Seething Silhouette
3+(6–7)% Attack Speed50220Seething Silhouette
4+5% Attack Speed35220Seething Silhouette
5+4% Attack Speed1220Seething Silhouette
1+(28–36)% Skill Radius80220Seething Silhouette
2+(22–27)% Skill Radius58220Seething Silhouette
3+(17–21)% Skill Radius50220Seething Silhouette
4+(14–16)% Skill Radius35220Seething Silhouette
5+(10–13)% Skill Radius1220Seething Silhouette
1+(27–35)% Seething Spirit Damage for every 30 points of Rage you have8090Seething Silhouette
2+(21–26)% Seething Spirit Damage for every 30 points of Rage you have65240Seething Silhouette
3+(16–20)% Seething Spirit Damage for every 30 points of Rage you have40270Seething Silhouette
1Adds (9–10) - (16–17) more Physical Damage to Seething Spirit's Attacks for every 9 points of Rage you have8090Seething Silhouette
2Adds (6–7) - (12–13) more Physical Damage to Seething Spirit's Attacks for every 9 points of Rage you have65240Seething Silhouette
3Adds (4–5) - (9–10) more Physical Damage to Seething Spirit's Attacks for every 9 points of Rage you have40270Seething Silhouette
1+(21–27) Seething Spirit Critical Strike Rating for every 30 points of Rage you have8090Seething Silhouette
2+(16–20) Seething Spirit Critical Strike Rating for every 30 points of Rage you have65240Seething Silhouette
3+(13–15) Seething Spirit Critical Strike Rating for every 30 points of Rage you have40270Seething Silhouette
1+3% Attack Speed for every 30 points of Rage consumed recently. Stacks up to 10 times8090Seething Silhouette
2+3% Attack Speed for every 38 points of Rage consumed recently. Stacks up to 10 times65240Seething Silhouette
3+3% Attack Speed for every 50 points of Rage consumed recently. Stacks up to 10 times40270Seething Silhouette
1+(13–16)% Seething Spirit Skill Area for every 30 points of Rage consumed recently. Stacks up to 10 times8090Seething Silhouette
2+(10–12)% Seething Spirit Skill Area for every 30 points of Rage consumed recently. Stacks up to 10 times65240Seething Silhouette
3+(8–9)% Seething Spirit Skill Area for every 30 points of Rage consumed recently. Stacks up to 10 times40270Seething Silhouette
1Enemies killed by the Seething Spirit will explode, dealing Secondary Physical Damage equal to (8–10)% of their Max Life8760Seething Silhouette
2Enemies killed by the Seething Spirit will explode, dealing Secondary Physical Damage equal to (6–7)% of their Max Life83300Seething Silhouette
3Enemies killed by the Seething Spirit will explode, dealing Secondary Physical Damage equal to 5% of their Max Life75390Seething Silhouette
1Adds 2% of Max Life as Physical Damage when the Seething Spirit lands Critical Strikes8760Seething Silhouette
2Adds 1.5% of Max Life as Physical Damage when the Seething Spirit lands Critical Strikes83300Seething Silhouette
3Adds 1% of Max Life as Physical Damage when the Seething Spirit lands Critical Strikes75390Seething Silhouette
1+(10–12)% Max Life80220Anger
2+(7–9)% Max Life58220Anger
3+5% Max Life50220Anger
4+4% Max Life35220Anger
5+3% Max Life1220Anger
1+(10–12)% Attack and Cast Speed80220Anger
2+(8–9)% Attack and Cast Speed58220Anger
3+(6–7)% Attack and Cast Speed50220Anger
4+5% Attack and Cast Speed35220Anger
5+4% Attack and Cast Speed1220Anger
1+(57–74) Attack and Spell Critical Strike Rating80220Anger
2+(44–56) Attack and Spell Critical Strike Rating58220Anger
3+(34–43) Attack and Spell Critical Strike Rating50220Anger
4+(29–33) Attack and Spell Critical Strike Rating35220Anger
5+(20–28) Attack and Spell Critical Strike Rating1220Anger
1+(10–12)% Defense80220Anger
2+(7–9)% Defense58220Anger
3+5% Defense50220Anger
4+4% Defense35220Anger
5+3% Defense1220Anger
1+(32–41)% Fire Resistance80220Anger
2+(25–31)% Fire Resistance58220Anger
3+(19–24)% Fire Resistance50220Anger
4+(16–18)% Fire Resistance35220Anger
5+(11–15)% Fire Resistance1220Anger
1+5% Skill Area for every 30 points of Rage consumed recently. Stacks up to 10 times.8090Anger
2+5% Skill Area for every 38 points of Rage consumed recently. Stacks up to 10 times.65240Anger
3+5% Skill Area for every 50 points of Rage consumed recently. Stacks up to 10 times.40270Anger
1+5% Critical Strike Damage for every 30 points of Rage obtained recently. Stacks up to 10 times8090Anger
2+5% Critical Strike Damage for every 38 points of Rage obtained recently. Stacks up to 10 times65240Anger
3+5% Critical Strike Damage for every 50 points of Rage obtained recently. Stacks up to 10 times40270Anger
1(5–6) Rage on hit. Cooldown: 0.2 s.8090Anger
2(3–4) Rage on hit. Cooldown: 0.2 s.65240Anger
3(1–2) Rage on hit. Cooldown: 0.2 s.40270Anger
11.5% additional Attack Damage for every 30 points of Rage you have8090Anger
2+1% additional Attack Damage for every 30 points of Rage you have65240Anger
30.5% additional Attack Damage for every 30 points of Rage you have40270Anger
1+3% Warcry Effect for every 30 points of Rage consumed recently. Stacks up to 10 times8090Anger
2+3% Warcry Effect for every 38 points of Rage consumed recently. Stacks up to 10 times65240Anger
3+3% Warcry Effect for every 50 points of Rage consumed recently. Stacks up to 10 times40270Anger
11.5% Percentage Life Restoration while Warcry Effect is active for every Hero Memory engraved8760Anger
21.2% Percentage Life Restoration while Warcry Effect is active for every Hero Memory engraved83300Anger
3+1% Percentage Life Restoration while Warcry Effect is active for every Hero Memory engraved75390Anger
1+2 melee skill Rage consumption, +30% Melee Damage in the Berserk status8760Anger
2+2 melee skill Rage consumption, +(20–25)% Melee Damage in the Berserk status83300Anger
3+2 melee skill Rage consumption, +(15–19)% Melee Damage in the Berserk status75390Anger
1+(28–36)% Fire Damage80220Ice-Fire Fusion
2+(22–27)% Fire Damage58220Ice-Fire Fusion
3+(17–21)% Fire Damage50220Ice-Fire Fusion
4+(14–16)% Fire Damage35220Ice-Fire Fusion
5+(10–13)% Fire Damage1220Ice-Fire Fusion
1+(28–36)% Cold Damage80220Ice-Fire Fusion
2+(22–27)% Cold Damage58220Ice-Fire Fusion
3+(17–21)% Cold Damage50220Ice-Fire Fusion
4+(14–16)% Cold Damage35220Ice-Fire Fusion
5+(10–13)% Cold Damage1220Ice-Fire Fusion
1+(19–24)% Max Mana80220Ice-Fire Fusion
2+(15–18)% Max Mana58220Ice-Fire Fusion
3+(11–14)% Max Mana50220Ice-Fire Fusion
4+10% Max Mana35220Ice-Fire Fusion
5+(7–9)% Max Mana1220Ice-Fire Fusion
1+(32–41)% Cold Resistance80220Ice-Fire Fusion
2+(25–31)% Cold Resistance58220Ice-Fire Fusion
3+(19–24)% Cold Resistance50220Ice-Fire Fusion
4+(16–18)% Cold Resistance35220Ice-Fire Fusion
5+(11–15)% Cold Resistance1220Ice-Fire Fusion
1+(32–41)% Fire Resistance80220Ice-Fire Fusion
2+(25–31)% Fire Resistance58220Ice-Fire Fusion
3+(19–24)% Fire Resistance50220Ice-Fire Fusion
4+(16–18)% Fire Resistance35220Ice-Fire Fusion
5+(11–15)% Fire Resistance1220Ice-Fire Fusion
1+(4–5)% Lightning Damage for every 1 point of Fusion Energy you have8090Ice-Fire Fusion
2+3% Lightning Damage for every 1 point of Fusion Energy you have65240Ice-Fire Fusion
3+2% Lightning Damage for every 1 point of Fusion Energy you have40270Ice-Fire Fusion
1When Frostfire Rampage is active, +(139–180)% Critical Strike Rating against Frostbitten enemies and +(70–90)% Critical Strike Damage against Ignited enemies8090Ice-Fire Fusion
2When Frostfire Rampage is active, +(107–138)% Critical Strike Rating against Frostbitten enemies and +(54–69)% Critical Strike Damage against Ignited enemies65240Ice-Fire Fusion
3When Frostfire Rampage is active, +(82–106)% Critical Strike Rating against Frostbitten enemies and +(41–53)% Critical Strike Damage against Ignited enemies40270Ice-Fire Fusion
1Fusion Energy gains an additional effect: Adds (4–5) Fire Damage to Attacks and Spells8090Ice-Fire Fusion
2Fusion Energy gains an additional effect: Adds 3 Fire Damage to Attacks and Spells65240Ice-Fire Fusion
3Fusion Energy gains an additional effect: Adds 2 Fire Damage to Attacks and Spells40270Ice-Fire Fusion
1Fusion energy gains additional effect: additional +1% cold damage8090Ice-Fire Fusion
1+(15–20)% Fusion Energy Effect for every engraved Hero Memory8760Ice-Fire Fusion
2+(13–15)% Fusion Energy Effect for every engraved Hero Memory83300Ice-Fire Fusion
3+(9–12)% Fusion Energy Effect for every engraved Hero Memory75390Ice-Fire Fusion
1+(3–4) Max Fusion Energy8760Ice-Fire Fusion
2+2 Max Fusion Energy83300Ice-Fire Fusion
3+1 Max Fusion Energy75390Ice-Fire Fusion
1Gains (36–45)% of the skill's damage as Base Ignite Damage8090Ice-Fire Fusion
2Gains (26–35)% of the skill's damage as Base Ignite Damage65240Ice-Fire Fusion
3Gains (16–25)% of the skill's damage as Base Ignite Damage40270Ice-Fire Fusion
1+(10–12)% Max Life and Max Energy Shield80220Frostbitten Heart
2+(7–9)% Max Life and Max Energy Shield58220Frostbitten Heart
3+5% Max Life and Max Energy Shield50220Frostbitten Heart
4+4% Max Life and Max Energy Shield35220Frostbitten Heart
5+3% Max Life and Max Energy Shield1220Frostbitten Heart
1+(5–6)% Cold Penetration80220Frostbitten Heart
2+4% Cold Penetration58220Frostbitten Heart
3+3% Cold Penetration50220Frostbitten Heart
4+2% Cold Penetration35220Frostbitten Heart
5+2% Cold Penetration1220Frostbitten Heart
1+(7–9)% Cooldown Recovery Speed80220Frostbitten Heart
2+6% Cooldown Recovery Speed58220Frostbitten Heart
3+5% Cooldown Recovery Speed50220Frostbitten Heart
4+4% Cooldown Recovery Speed35220Frostbitten Heart
5+3% Cooldown Recovery Speed1220Frostbitten Heart
1+(21–26)% Freeze Duration80220Frostbitten Heart
2+(16–20)% Freeze Duration58220Frostbitten Heart
3+(13–15)% Freeze Duration50220Frostbitten Heart
4+(11–12)% Freeze Duration35220Frostbitten Heart
5+(9–10)% Freeze Duration1220Frostbitten Heart
1+(32–40)% Cold Damage against Frostbitten enemies80220Frostbitten Heart
2+(25–31)% Cold Damage against Frostbitten enemies58220Frostbitten Heart
3+(19–24)% Cold Damage against Frostbitten enemies50220Frostbitten Heart
4+(16–18)% Cold Damage against Frostbitten enemies35220Frostbitten Heart
5+(14–15)% Cold Damage against Frostbitten enemies1220Frostbitten Heart
1+4% Movement Speed for each Frozen enemy killed. Lasts for 4 s. Stacks up to 18 time(s)8090Frostbitten Heart
2+3% Movement Speed for each Frozen enemy killed. Lasts for 4 s. Stacks up to 14 time(s)65240Frostbitten Heart
3+2% Movement Speed for each Frozen enemy killed. Lasts for 4 s. Stacks up to 10 time(s)40270Frostbitten Heart
1For every 1 Cold Energy consumed, 2.5% Life Regeneration Speed and 2.5% Energy Shield Charge Speed for 4s.8090Frostbitten Heart
2For every 1 Cold Energy consumed, +2% Life Regeneration Speed and +2% Energy Shield Charge Speed for 4s.65240Frostbitten Heart
3For every 1 Cold Energy consumed, 1.5% Life Regeneration Speed and 1.5% Energy Shield Charge Speed for 4s.40270Frostbitten Heart
1After Freeze ends, Frostbite and all Frostbite Rating will no longer be removed. +(7–8)% of the retained Frostbite Rating8090Frostbitten Heart
2After Freeze ends, Frostbite and all Frostbite Rating will no longer be removed. +(5–6)% of the retained Frostbite Rating65240Frostbitten Heart
3After Freeze ends, Frostbite and all Frostbite Rating will no longer be removed. +4% of the retained Frostbite Rating40270Frostbitten Heart
1-1 s Cold Pulse Interval8090Frostbitten Heart
2-0.8 s Cold Pulse Interval65240Frostbitten Heart
3-0.6 s Cold Pulse Interval40270Frostbitten Heart
1Restores 3 Cold Energy upon inflicting Freeze8090Frostbitten Heart
2Restores 2 Cold Energy upon inflicting Freeze65240Frostbitten Heart
3Restores 1 Cold Energy upon inflicting Freeze40270Frostbitten Heart
1For every time an enemy is Frozen, +(9–10)% additional damage to them and -5% additional Freeze Duration for them for 10 s. Stacks up to 5 times8760Frostbitten Heart
2For every time an enemy is Frozen, +(7–8)% additional damage to them and -5% additional Freeze Duration for them for 10 s. Stacks up to 5 times83300Frostbitten Heart
3For every time an enemy is Frozen, +(5–6)% additional damage to them and -5% additional Freeze Duration for them for 10 s. Stacks up to 5 times75390Frostbitten Heart
1Your Freeze effect gains an additional effect: +(16–20)% additional damage taken and +10% Injury Buffer8760Frostbitten Heart
2Your Freeze effect gains an additional effect: +(13–15)% additional damage taken and +10% Injury Buffer83300Frostbitten Heart
3Your Freeze effect gains an additional effect: +(11–12)% additional damage taken and +10% Injury Buffer75390Frostbitten Heart
1+(14–18)% additional damage against Frozen enemies8090Frostbitten Heart
2+(11–13)% additional damage against Frozen enemies65240Frostbitten Heart
3+(9–10)% additional damage against Frozen enemies40270Frostbitten Heart
1+(10–12)% Attack and Cast Speed80220Ranger of Glory
2+(8–9)% Attack and Cast Speed58220Ranger of Glory
3+(6–7)% Attack and Cast Speed50220Ranger of Glory
4+5% Attack and Cast Speed35220Ranger of Glory
5+4% Attack and Cast Speed1220Ranger of Glory
1+(47–60)% Critical Strike Rating80220Ranger of Glory
2+(36–46)% Critical Strike Rating58220Ranger of Glory
3+(28–35)% Critical Strike Rating50220Ranger of Glory
4+(23–27)% Critical Strike Rating35220Ranger of Glory
5+(16–22)% Critical Strike Rating1220Ranger of Glory
1+(18–23)% Projectile Speed80220Ranger of Glory
2+(14–17)% Projectile Speed58220Ranger of Glory
3+(11–13)% Projectile Speed50220Ranger of Glory
4+10% Projectile Speed35220Ranger of Glory
5+9% Projectile Speed1220Ranger of Glory
1+(28–36)% Projectile Damage80220Ranger of Glory
2+(22–27)% Projectile Damage58220Ranger of Glory
3+(17–21)% Projectile Damage50220Ranger of Glory
4+(14–16)% Projectile Damage35220Ranger of Glory
5+(10–13)% Projectile Damage1220Ranger of Glory
1Projectile Quantity +180220Ranger of Glory
1+(9–11)% chance to reload special ammo8090Ranger of Glory
2+6% chance to reload special ammo65240Ranger of Glory
3+5% chance to reload special ammo40270Ranger of Glory
1+3 Special Ammo Support Skill Level8090Ranger of Glory
2+2 Special Ammo Support Skill Level65240Ranger of Glory
3+1 Special Ammo Support Skill Level40270Ranger of Glory
1+3% Attack and Cast Speed for every Special Ammo consumed while Magic Shot is active, up to +45%8090Ranger of Glory
2+2% Attack and Cast Speed for every Special Ammo consumed while Magic Shot is active, up to +20%65240Ranger of Glory
3+2% Attack and Cast Speed for every Special Ammo consumed while Magic Shot is active, up to +16%40270Ranger of Glory
1+(8–10)% damage for the Projectile Skill on Critical Strike for every Special Ammo consumed by the skill8090Ranger of Glory
2+(6–7)% damage for the Projectile Skill on Critical Strike for every Special Ammo consumed by the skill65240Ranger of Glory
3+5% damage for the Projectile Skill on Critical Strike for every Special Ammo consumed by the skill40270Ranger of Glory
1Deals +(9–11)% additional Projectile Skill Damage when using the Special Ammo8090Ranger of Glory
2Deals +(7–8)% additional Projectile Skill Damage when using the Special Ammo65240Ranger of Glory
3Deals +6% additional Projectile Skill Damage when using the Special Ammo40270Ranger of Glory
1Reload Special Ammo slots in order
+4 Special Ammo Support Skill Level
8760Ranger of Glory
2Reload Special Ammo slots in order
+3 Special Ammo Support Skill Level
83300Ranger of Glory
3Reload Special Ammo slots in order
+2 Special Ammo Support Skill Level
75390Ranger of Glory
1+(35–56)% Critical Strike Rating for every 20% chance you have to Reload Special Ammo8760Ranger of Glory
2+(27–34)% Critical Strike Rating for every 20% chance you have to Reload Special Ammo83300Ranger of Glory
3+(19–26)% Critical Strike Rating for every 20% chance you have to Reload Special Ammo75390Ranger of Glory
1+(10–12)% Max Life and Max Energy Shield80220Lethal Flash
2+(7–9)% Max Life and Max Energy Shield58220Lethal Flash
3+5% Max Life and Max Energy Shield50220Lethal Flash
4+4% Max Life and Max Energy Shield35220Lethal Flash
5+3% Max Life and Max Energy Shield1220Lethal Flash
1+(47–60)% Critical Strike Rating80220Lethal Flash
2+(36–46)% Critical Strike Rating58220Lethal Flash
3+(28–35)% Critical Strike Rating50220Lethal Flash
4+(23–27)% Critical Strike Rating35220Lethal Flash
5+(16–22)% Critical Strike Rating1220Lethal Flash
1+(18–23)% Projectile Speed80220Lethal Flash
2+(14–17)% Projectile Speed58220Lethal Flash
3+(11–13)% Projectile Speed50220Lethal Flash
4+10% Projectile Speed35220Lethal Flash
5+9% Projectile Speed1220Lethal Flash
1+(28–36)% Projectile Damage80220Lethal Flash
2+(22–27)% Projectile Damage58220Lethal Flash
3+(17–21)% Projectile Damage50220Lethal Flash
4+(14–16)% Projectile Damage35220Lethal Flash
5+(10–13)% Projectile Damage1220Lethal Flash
1Projectile Quantity +180220Lethal Flash
1+(20–30)% Projectile Range8090Lethal Flash
2+(10–19)% Projectile Range65240Lethal Flash
3(-19–-10)% Projectile Range40270Lethal Flash
1+(9–11)% additional Projectile Damage when there are enemies in Proximity8090Lethal Flash
2+(7–8)% additional Projectile Damage when there are enemies in Proximity65240Lethal Flash
3+6% additional Projectile Damage when there are enemies in Proximity40270Lethal Flash
1-15.0% Projectile Spreading Angle, +(8–9)% additional damage for 3s after using Mobility Skills8090Lethal Flash
2-11.5% Projectile Spreading Angle, +(5–6)% additional damage for 3s after using Mobility Skills65240Lethal Flash
3-8.9% Projectile Spreading Angle, +(4–5)% additional damage for 3s after using Mobility Skills40270Lethal Flash
1+1 Projectile Quantity for 8s each time you use a Mobility Skill, up to +28090Lethal Flash
1-0.1 s reloading time8760Lethal Flash
1+(14–18)% Critical Strike Damage for every additional Projectile when using Projectile Skills8760Lethal Flash
2+(11–13)% Critical Strike Damage for every additional Projectile when using Projectile Skills83300Lethal Flash
3+(8–10)% Critical Strike Damage for every additional Projectile when using Projectile Skills75390Lethal Flash
1(-50–-36)% Projectile Range
Shotgun Effect's subsequent Projectiles +(26–30)% damage
8090Lethal Flash
2(-45–-26)% Projectile Range
Shotgun Effect's subsequent Projectiles +(21–25)% damage
65240Lethal Flash
3(-25–-16)% Projectile Range
Shotgun Effect's subsequent Projectiles +(16–20)% damage
40270Lethal Flash
1+(232–300) Max Energy Shield80220Spacetime Illusion
2+(179–231) Max Energy Shield58220Spacetime Illusion
3+(138–178) Max Energy Shield50220Spacetime Illusion
4+(115–137) Max Energy Shield35220Spacetime Illusion
5+(104–114) Max Energy Shield1220Spacetime Illusion
1+(19–24) Max Mana80220Spacetime Illusion
2+(15–18) Max Mana58220Spacetime Illusion
3+(11–14) Max Mana50220Spacetime Illusion
4+10 Max Mana35220Spacetime Illusion
5+(7–9) Max Mana1220Spacetime Illusion
1+(10–12)% Cast Speed80220Spacetime Illusion
2+(8–9)% Cast Speed58220Spacetime Illusion
3+(6–7)% Cast Speed50220Spacetime Illusion
4+5% Cast Speed35220Spacetime Illusion
5+4% Cast Speed1220Spacetime Illusion
1+(28–36)% Spell Damage80220Spacetime Illusion
2+(22–27)% Spell Damage58220Spacetime Illusion
3+(17–21)% Spell Damage50220Spacetime Illusion
4+(14–16)% Spell Damage35220Spacetime Illusion
5+(10–13)% Spell Damage1220Spacetime Illusion
1+(16–20)% additional Spacetime Illusion Damage8090Spacetime Illusion
2+(12–15)% additional Spacetime Illusion Damage65240Spacetime Illusion
3+(10–11)% additional Spacetime Illusion Damage40270Spacetime Illusion
1+(25–32)% Twisted Spacetime Skill Radius8090Spacetime Illusion
2+(19–24)% Twisted Spacetime Skill Radius65240Spacetime Illusion
3+(15–18)% Twisted Spacetime Skill Radius40270Spacetime Illusion
1+3% Mana Regeneration Speed for each skill used recently while in Twisted Spacetime, stacking up to 50 times.8090Spacetime Illusion
22.5% Mana Regeneration Speed for each skill used recently while in Twisted Spacetime, stacking up to 50 times.65240Spacetime Illusion
3+2% Mana Regeneration Speed for each skill used recently while in Twisted Spacetime, stacking up to 50 times.40270Spacetime Illusion
1+1% Skill Cost for each skill used recently while in Twisted Spacetime, stacking up to 50 times.8090Spacetime Illusion
20.8% Skill Cost for each skill used recently while in Twisted Spacetime, stacking up to 50 times.65240Spacetime Illusion
30.5% Skill Cost for each skill used recently while in Twisted Spacetime, stacking up to 50 times.40270Spacetime Illusion
1While inside Twisted Spacetime, each spell cast deal +6% additional Spacetime Illusion damage, -1% additional damage for you. The effect can stack up to 10 times. Effect reset after when you exit Twisted Spacetime8760Spacetime Illusion
2While inside Twisted Spacetime, each spell cast deal +6% additional Spacetime Illusion damage, -1% additional damage for you. The effect can stack up to 8 times. Effect reset after when you exit Twisted Spacetime83300Spacetime Illusion
3While inside Twisted Spacetime, each spell cast deal +6% additional Spacetime Illusion damage, -1% additional damage for you. The effect can stack up to 6 times. Effect reset after when you exit Twisted Spacetime75390Spacetime Illusion
1For every 20 Spacetime Energy you have when using a Main Spell Skill while in Twisted Spacetime, +(12–20)% chance to trigger the Main Spell Skill again at the cost of 10 Spacetime Energy8760Spacetime Illusion
2For every 20 Spacetime Energy you have when using a Main Spell Skill while in Twisted Spacetime, +(9–11)% chance to trigger the Main Spell Skill again at the cost of 10 Spacetime Energy83300Spacetime Illusion
3For every 20 Spacetime Energy you have when using a Main Spell Skill while in Twisted Spacetime, +(5–8)% chance to trigger the Main Spell Skill again at the cost of 10 Spacetime Energy75390Spacetime Illusion
1+(12–15)% Spell Burst Charge Speed80220Spacetime Illusion
2+(9–11)% Spell Burst Charge Speed58220Spacetime Illusion
3+8% Spell Burst Charge Speed50220Spacetime Illusion
4+7% Spell Burst Charge Speed35220Spacetime Illusion
5+6% Spell Burst Charge Speed1220Spacetime Illusion
1(-30–-25)% Spacetime Illusion Cast Frequency
+1 Max Spell Burst
8090Spacetime Illusion
2(-40–-35)% Spacetime Illusion Cast Frequency
+1 Max Spell Burst
65240Spacetime Illusion
1+(10–12)% Max Life and Max Energy Shield80220Spacetime Elapse
2+(7–9)% Max Life and Max Energy Shield58220Spacetime Elapse
3+5% Max Life and Max Energy Shield50220Spacetime Elapse
4+4% Max Life and Max Energy Shield35220Spacetime Elapse
5+3% Max Life and Max Energy Shield1220Spacetime Elapse
1+(28–36)% Skill Radius80220Spacetime Elapse
2+(22–27)% Skill Radius58220Spacetime Elapse
3+(17–21)% Skill Radius50220Spacetime Elapse
4+(14–16)% Skill Radius35220Spacetime Elapse
5+(10–13)% Skill Radius1220Spacetime Elapse
1+(12–15)% Reaping Duration80220Spacetime Elapse
2+(9–11)% Reaping Duration58220Spacetime Elapse
3+(7–8)% Reaping Duration50220Spacetime Elapse
4+6% Reaping Duration35220Spacetime Elapse
5+(4–5)% Reaping Duration1220Spacetime Elapse
1+(10–12) Affliction inflicted per second80220Spacetime Elapse
2+(8–9) Affliction inflicted per second58220Spacetime Elapse
3+(6–7) Affliction inflicted per second50220Spacetime Elapse
4+5 Affliction inflicted per second35220Spacetime Elapse
5+4 Affliction inflicted per second1220Spacetime Elapse
1+(28–36)% DoT Damage80220Spacetime Elapse
2+(22–27)% DoT Damage58220Spacetime Elapse
3+(17–21)% DoT Damage50220Spacetime Elapse
4+(14–16)% DoT Damage35220Spacetime Elapse
5+(10–13)% DoT Damage1220Spacetime Elapse
1Enemies with Spacetime Turbulence are deemed as being within Twisted Spacetime
+(28–36) Max Spacetime Energy
8090Spacetime Elapse
2Enemies with Spacetime Turbulence are deemed as being within Twisted Spacetime
+24 Max Spacetime Energy
65240Spacetime Elapse
3Enemies with Spacetime Turbulence are deemed as being within Twisted Spacetime
+20 Max Spacetime Energy
40270Spacetime Elapse
1(-28–-25)% additional DoT Damage taken for every 25 Spacetime Energy you currently have8090Spacetime Elapse
2(-24–-21)% additional DoT Damage taken for every 25 Spacetime Energy you currently have65240Spacetime Elapse
3(-20–-17)% additional DoT Damage taken for every 25 Spacetime Energy you currently have40270Spacetime Elapse
12.5% additional Affliction for every 25 Spacetime Energy you currently have8090Spacetime Elapse
2+2% additional Affliction for every 25 Spacetime Energy you currently have65240Spacetime Elapse
31.5% additional Affliction for every 25 Spacetime Energy you currently have40270Spacetime Elapse
1+(5–6)% additional Reaping Cooldown Recovery Speed for every 25 Spacetime Energy you currently have8090Spacetime Elapse
2+4% additional Reaping Cooldown Recovery Speed for every 25 Spacetime Energy you currently have65240Spacetime Elapse
3+3% additional Reaping Cooldown Recovery Speed for every 25 Spacetime Energy you currently have40270Spacetime Elapse
1+(4–5) Affliction inflicted per second for every 25 current Spacetime Energy8090Spacetime Elapse
2+3 Affliction inflicted per second for every 25 current Spacetime Energy65240Spacetime Elapse
3+2 Affliction inflicted per second for every 25 current Spacetime Energy40270Spacetime Elapse
1Twisted Spacetime records an additional 3% of DoT Damage you dealt to enemies per enemy with Spacetime Turbulence8760Spacetime Elapse
2Twisted Spacetime records an additional 2% of DoT Damage you dealt to enemies per enemy with Spacetime Turbulence83300Spacetime Elapse
3Twisted Spacetime records an additional 1% of DoT Damage you dealt to enemies per enemy with Spacetime Turbulence75390Spacetime Elapse
1For every (15–20) points of Temporal Energy, gain an additional +2% Damage Over Time8090Spacetime Elapse
2For every (21–30) points of Temporal Energy, gain an additional +2% Damage Over Time65240Spacetime Elapse
3For every (31–40) points of Temporal Energy, gain an additional +2% Damage Over Time40270Spacetime Elapse
1+(128–165) Max Life80220Wind Stalker
2+(99–127) Max Life58220Wind Stalker
3+(76–98) Max Life50220Wind Stalker
4+(64–75) Max Life35220Wind Stalker
5+(53–63) Max Life1220Wind Stalker
1+(28–36)% Attack Damage80220Wind Stalker
2+(22–27)% Attack Damage58220Wind Stalker
3+(17–21)% Attack Damage50220Wind Stalker
4+(14–16)% Attack Damage35220Wind Stalker
5+(10–13)% Attack Damage1220Wind Stalker
1+(10–12)% Attack Speed80220Wind Stalker
2+(8–9)% Attack Speed58220Wind Stalker
3+(6–7)% Attack Speed50220Wind Stalker
4+5% Attack Speed35220Wind Stalker
5+4% Attack Speed1220Wind Stalker
1+(19–24)% chance to Multistrike80220Wind Stalker
2+(15–18)% chance to Multistrike58220Wind Stalker
3+(11–14)% chance to Multistrike50220Wind Stalker
4+10% chance to Multistrike35220Wind Stalker
5+(7–9)% chance to Multistrike1220Wind Stalker
1Multistrikes deal (10–12)% increasing damage80220Wind Stalker
2Multistrikes deal (8–9)% increasing damage58220Wind Stalker
3Multistrikes deal (6–7)% increasing damage50220Wind Stalker
4Multistrikes deal 5% increasing damage35220Wind Stalker
5Multistrikes deal 4% increasing damage1220Wind Stalker
1+(14–18)% Multistrike damage increased with each strike if you have recently moved more than 10 m8090Wind Stalker
2+(11–13)% Multistrike damage increased with each strike if you have recently moved more than 10 m65240Wind Stalker
3+(9–10)% Multistrike damage increased with each strike if you have recently moved more than 10 m40270Wind Stalker
1+2% additional damage during Multistrike for every 1 stack(s) of Stalker you have8090Wind Stalker
21.5% additional damage during Multistrike for every 1 stack(s) of Stalker you have65240Wind Stalker
3+1% additional damage during Multistrike for every 1 stack(s) of Stalker you have40270Wind Stalker
1+10% additional Attack Speed when performing Multistrikes8090Wind Stalker
2+9% additional Attack Speed when performing Multistrikes65240Wind Stalker
3+(7–8)% additional Attack Speed when performing Multistrikes40270Wind Stalker
1+2% additional Attack Speed during Multistrike for every 1 stacks of Stalker you have8090Wind Stalker
21.5% additional Attack Speed during Multistrike for every 1 stacks of Stalker you have65240Wind Stalker
3+1% additional Attack Speed during Multistrike for every 1 stacks of Stalker you have40270Wind Stalker
1Multistrike deals 4% additional damage with each strike for every 1 stacks of Stalker that you have8090Wind Stalker
2Multistrike deals 3% additional damage with each strike for every 1 stacks of Stalker that you have65240Wind Stalker
3Multistrike deals 2% additional damage with each strike for every 1 stacks of Stalker that you have40270Wind Stalker
1+(5–6)% additional Attack Speed for every 10 m of movement made recently during Multistrike8760Wind Stalker
2+(3–4)% additional Attack Speed for every 10 m of movement made recently during Multistrike83300Wind Stalker
3+2% additional Attack Speed for every 10 m of movement made recently during Multistrike75390Wind Stalker
1Max Stalker Stacks +18760Wind Stalker
1+(10–12)% Max Life and Max Energy Shield80220Growing Breeze
2+(7–9)% Max Life and Max Energy Shield58220Growing Breeze
3+5% Max Life and Max Energy Shield50220Growing Breeze
4+4% Max Life and Max Energy Shield35220Growing Breeze
5+3% Max Life and Max Energy Shield1220Growing Breeze
1Spirit Magi +(13–15)% Cooldown Recovery Speed80220Growing Breeze
2Spirit Magi +(10–12)% Cooldown Recovery Speed58220Growing Breeze
3Spirit Magi +(7–9)% Cooldown Recovery Speed50220Growing Breeze
4Spirit Magi +6% Cooldown Recovery Speed35220Growing Breeze
5Spirit Magi +(4–5)% Cooldown Recovery Speed1220Growing Breeze
1+(10–12)% Cooldown Recovery Speed80220Growing Breeze
2+(8–9)% Cooldown Recovery Speed58220Growing Breeze
3+(6–7)% Cooldown Recovery Speed50220Growing Breeze
4+5% Cooldown Recovery Speed35220Growing Breeze
5+4% Cooldown Recovery Speed1220Growing Breeze
1+(12–14)% Empower Skill Effect80220Growing Breeze
2+(8–10)% Empower Skill Effect58220Growing Breeze
3+(6–7)% Empower Skill Effect50220Growing Breeze
4+(4–5)% Empower Skill Effect35220Growing Breeze
5+3% Empower Skill Effect1220Growing Breeze
1+(14–16)% Elemental Resistance80220Growing Breeze
2+(10–12)% Elemental Resistance58220Growing Breeze
3+(8–9)% Elemental Resistance50220Growing Breeze
4+(5–6)% Elemental Resistance35220Growing Breeze
5+4% Elemental Resistance1220Growing Breeze
1For every 1 stack(s) of Nourishment a Spirit Magus has, it regenerates 5% Life per second while Reconjuring8090Growing Breeze
2For every 1 stack(s) of Nourishment a Spirit Magus has, it regenerates 4% Life per second while Reconjuring65240Growing Breeze
3For every 1 stack(s) of Nourishment a Spirit Magus has, it regenerates 3% Life per second while Reconjuring40270Growing Breeze
1For every 1 stack(s) of Nourishment a Spirit Magus has, it +6 Growth, up to +368090Growing Breeze
2For every 1 stack(s) of Nourishment a Spirit Magus has, it +4 Growth, up to +2865240Growing Breeze
3For every 1 stack(s) of Nourishment a Spirit Magus has, it +3 Growth, up to +2140270Growing Breeze
1For every 1 stack(s) of Nourishment a Spirit Magus has, +5% Aggressiveness and +3% Movement Speed8090Growing Breeze
2For every 1 stack(s) of Nourishment a Spirit Magus has, +4% Aggressiveness and +2% Movement Speed65240Growing Breeze
3For every 1 stack(s) of Nourishment a Spirit Magus has, +3% Aggressiveness and +2% Movement Speed40270Growing Breeze
1Triggers a Lv. 8 Dazzling Bloom if there is an Elite within 8m Nearby when granting Nourishment. Cooldown: 10s8090Growing Breeze
2Triggers a Lv. 4 Dazzling Bloom if there is an Elite within 8m Nearby when granting Nourishment. Cooldown: 10s65240Growing Breeze
3Triggers a Lv. 1 Dazzling Bloom if there is an Elite within 8m Nearby when granting Nourishment. Cooldown: 10s40270Growing Breeze
1For every 1 stack(s) of Nourishment a Spirit Magus has, +4% Spirit Magi Cooldown Recovery Speed when Reconjuring8090Growing Breeze
2For every 1 stack(s) of Nourishment a Spirit Magus has, +3% Spirit Magi Cooldown Recovery Speed when Reconjuring65240Growing Breeze
3For every 1 stack(s) of Nourishment a Spirit Magus has, +2% Spirit Magi Cooldown Recovery Speed when Reconjuring40270Growing Breeze
1After using an Empower Skill, your Spirit Magi will no longer lose Nourishment. Lasts 2 s. Interval: (13–15) s8760Growing Breeze
2After using an Empower Skill, your Spirit Magi will no longer lose Nourishment. Lasts 2 s. Interval: (18–20) s83300Growing Breeze
3After using an Empower Skill, your Spirit Magi will no longer lose Nourishment. Lasts 2 s. Interval: (22–24) s75390Growing Breeze
1(76–102)% of your Empower Skill bonus also applies to Spirit Magi8760Growing Breeze
2(60–77)% of your Empower Skill bonus also applies to Spirit Magi83300Growing Breeze
3(45–59)% of your Empower Skill bonus also applies to Spirit Magi75390Growing Breeze
1+(10–12)% Max Life and Max Energy Shield8022025
2+(7–9)% Max Life and Max Energy Shield5822025
3+5% Max Life and Max Energy Shield5022025
4+4% Max Life and Max Energy Shield3522025
5+3% Max Life and Max Energy Shield122025
1+(28–36)% Critical Strike Rating8022025
2+(22–27)% Critical Strike Rating5822025
3+(17–21)% Critical Strike Rating5022025
4+(14–16)% Critical Strike Rating3522025
5+(10–13)% Critical Strike Rating122025
1+(28–36)% Attack and Cast Speed8022025
2+(22–27)% Attack and Cast Speed5822025
3+(17–21)% Attack and Cast Speed5022025
4+(14–16)% Attack and Cast Speed3522025
5+(10–13)% Attack and Cast Speed122025
1+(10–12) Jumps8022025
2+(8–9) Jumps5822025
3+(6–7) Jumps5022025
4+5 Jumps3522025
5+4 Jumps122025
1Projectile Quantity +(24–30)8022025
2Projectile Quantity +(19–23)5822025
3Projectile Quantity +(14–18)5022025
4Projectile Quantity +(9–13)3522025
5Projectile Quantity +(6–8)122025
1+(12–15)% Reload Speed809025
2+(9–11)% Reload Speed6524025
3+(6–8)% Reload Speed4027025
1
+(3–5) Magazine Capacity
809025
2
+(3–5) Magazine Capacity
6524025
3
+(3–5) Magazine Capacity
4027025
1
809025
2
6524025
3
4027025
1809025
26524025
34027025
1Knockback direction is reversed
+(76–102)% Knockback distance
809025
2Knockback direction is reversed
+(60–77)% Knockback distance
6524025
3Knockback direction is reversed
+(45–59)% Knockback distance
4027025
1Projectiles cannot Jump
876025
2Projectiles cannot Jump
8330025
3Projectiles cannot Jump
7539025
1+(24–30)% Reload Speed
876025
2+(18–23)% Reload Speed
8330025
3+(12–17)% Reload Speed
7539025
1+(10–12)% Max Life and Max Energy Shield80220High Court Chariot
2+(7–9)% Max Life and Max Energy Shield58220High Court Chariot
3+5% Max Life and Max Energy Shield50220High Court Chariot
4+4% Max Life and Max Energy Shield35220High Court Chariot
5+3% Max Life and Max Energy Shield1220High Court Chariot
1+(9–10)% Attack and Spell Block Chance80220High Court Chariot
2+(7–8)% Attack and Spell Block Chance58220High Court Chariot
3+(5–6)% Attack and Spell Block Chance50220High Court Chariot
4+5% Attack and Spell Block Chance35220High Court Chariot
5+4% Attack and Spell Block Chance1220High Court Chariot
1+(9–10)% Block Ratio8090High Court Chariot
2+(7–8)% Block Ratio65240High Court Chariot
3+(5–6)% Block Ratio40270High Court Chariot
1Restores 5% Missing Life and Energy Shield when blocking80220High Court Chariot
2Restores 4% Missing Life and Energy Shield when blocking58220High Court Chariot
3Restores 3% Missing Life and Energy Shield when blocking50220High Court Chariot
4Restores 2% Missing Life and Energy Shield when blocking35220High Court Chariot
5Restores 1% Missing Life and Energy Shield when blocking1220High Court Chariot
1+(7–8)% additional damage if you have Blocked recently80220High Court Chariot
2+6% additional damage if you have Blocked recently58220High Court Chariot
3+5% additional damage if you have Blocked recently50220High Court Chariot
4+4% additional damage if you have Blocked recently35220High Court Chariot
5+3% additional damage if you have Blocked recently1220High Court Chariot
1(48–60)% of Block Ratio is also applied to DoT Damage reduction in the Holy Domain8090High Court Chariot
2(38–46)% of Block Ratio is also applied to DoT Damage reduction in the Holy Domain65240High Court Chariot
3(29–36)% of Block Ratio is also applied to DoT Damage reduction in the Holy Domain40270High Court Chariot
1+5 Murderous Intent consumed every second if there are Elites in the Holy Domain. For every 5 Murderous Intent you currently have, +1% additional damage dealt to Elites8090High Court Chariot
2+5 Murderous Intent consumed every second if there are Elites in the Holy Domain. For every 7 Murderous Intent you currently have, +1% additional damage dealt to Elites65240High Court Chariot
3+5 Murderous Intent consumed every second if there are Elites in the Holy Domain. For every 8 Murderous Intent you currently have, +1% additional damage dealt to Elites40270High Court Chariot
1For every +5% Fervor, Murderous Intent upper limit +1 , up to +(31–40)8090High Court Chariot
2For every +5% Fervor, Murderous Intent upper limit +1 , up to +(25–30)65240High Court Chariot
3For every +(5–8)% Fervor, Murderous Intent upper limit +1 , up to +(21–24)40270High Court Chariot
1For every 5 Murderous Intent you currently have, 2.5% Skill Area8090High Court Chariot
2For every 5 Murderous Intent you currently have, +2% Skill Area65240High Court Chariot
3For every 5 Murderous Intent you currently have, 1.5% Skill Area40270High Court Chariot
1For every enemy that enters the Holy Domain, +3% additional damage for 10 s, up to +(51–60)% . Each enemy is only counted once8090High Court Chariot
2For every enemy that enters the Holy Domain, 2.5% additional damage for 10 s, up to +(41–50)% . Each enemy is only counted once65240High Court Chariot
3For every enemy that enters the Holy Domain, +2% additional damage for 10 s, up to +(31–40)% . Each enemy is only counted once40270High Court Chariot
1Restores Murderous Intent equal to 1% of Max Life and 0.5% of Max Energy Shield every second for 4 s when using an Empower Skill. Interval: 12 s8760High Court Chariot
2Restores Murderous Intent equal to 0.8% of Max Life and 0.4% of Max Energy Shield every second for 4 s when using an Empower Skill. Interval: 12 s83300High Court Chariot
3Restores Murderous Intent equal to 0.6% of Max Life and 0.3% of Max Energy Shield every second for 4 s when using an Empower Skill. Interval: 12 s75390High Court Chariot
1Murderous Intent consumption is doubled while Holy Domain lasts
When casting Holy Domain, for every 5 Murderous Intent, +2% additional damage taken by all enemies in the Holy Domain until the Holy Domain automatically closes
8760High Court Chariot
2Murderous Intent consumption is doubled while Holy Domain lasts
When casting Holy Domain, for every 5 Murderous Intent, 1.5% additional damage taken by all enemies in the Holy Domain until the Holy Domain automatically closes
83300High Court Chariot
3Murderous Intent consumption is doubled while Holy Domain lasts
When casting Holy Domain, for every 5 Murderous Intent, +1% additional damage taken by all enemies in the Holy Domain until the Holy Domain automatically closes
75390High Court Chariot
1If no enemies have been killed recently, restores 6 Murderous Intent every second8760High Court Chariot
2If no enemies have been killed recently, restores 5 Murderous Intent every second83300High Court Chariot
3If no enemies have been killed recently, restores 4 Murderous Intent every second75390High Court Chariot
1+(10–12)% Max Life and Max Energy Shield80220Incarnation of the Gods
2+(7–9)% Max Life and Max Energy Shield58220Incarnation of the Gods
3+5% Max Life and Max Energy Shield50220Incarnation of the Gods
4+4% Max Life and Max Energy Shield35220Incarnation of the Gods
5+3% Max Life and Max Energy Shield1220Incarnation of the Gods
1+(28–36)% damage80220Incarnation of the Gods
2+(22–27)% damage58220Incarnation of the Gods
3+(17–21)% damage50220Incarnation of the Gods
4+(14–16)% damage35220Incarnation of the Gods
5+(10–13)% damage1220Incarnation of the Gods
1+(12–15)% skill Duration80220Incarnation of the Gods
2+(9–11)% skill Duration58220Incarnation of the Gods
3+(7–8)% skill Duration50220Incarnation of the Gods
4+6% skill Duration35220Incarnation of the Gods
5+(4–5)% skill Duration1220Incarnation of the Gods
1+(10–12)% Attack and Cast Speed80220Incarnation of the Gods
2+(8–9)% Attack and Cast Speed58220Incarnation of the Gods
3+(6–7)% Attack and Cast Speed50220Incarnation of the Gods
4+5% Attack and Cast Speed35220Incarnation of the Gods
5+4% Attack and Cast Speed1220Incarnation of the Gods
1+(7–9)% Cooldown Recovery Speed80220Incarnation of the Gods
2+6% Cooldown Recovery Speed58220Incarnation of the Gods
3+5% Cooldown Recovery Speed50220Incarnation of the Gods
4+4% Cooldown Recovery Speed35220Incarnation of the Gods
5+3% Cooldown Recovery Speed1220Incarnation of the Gods
1+(7–9)% Divine Realm Cooldown Recovery Speed8090Incarnation of the Gods
2+6% Divine Realm Cooldown Recovery Speed65240Incarnation of the Gods
3+5% Divine Realm Cooldown Recovery Speed40270Incarnation of the Gods
1+(12–15)% additional Divine Realm Duration8090Incarnation of the Gods
2+(9–11)% additional Divine Realm Duration65240Incarnation of the Gods
3+(6–8)% additional Divine Realm Duration40270Incarnation of the Gods
1+(5–6)% damage for every stack of blessing consumed by the Divine Realm when the Divine Realm is active. Stacks up to 25 times.8090Incarnation of the Gods
2+4% damage for every stack of blessing consumed by the Divine Realm when the Divine Realm is active. Stacks up to 25 times.65240Incarnation of the Gods
3+3% damage for every stack of blessing consumed by the Divine Realm when the Divine Realm is active. Stacks up to 25 times.40270Incarnation of the Gods
1(-10–-9)% additional damage taken within the Divine Realm8090Incarnation of the Gods
2(-8–-7)% additional damage taken within the Divine Realm65240Incarnation of the Gods
3(-6–-5)% additional damage taken within the Divine Realm40270Incarnation of the Gods
1+(8–10)% additional damage outside the Divine Realm8090Incarnation of the Gods
2+(6–7)% additional damage outside the Divine Realm65240Incarnation of the Gods
3+5% additional damage outside the Divine Realm40270Incarnation of the Gods
1+2% additional damage for every stack of blessing when the Divine Realm is active. Stacks up to 25 times.8760Incarnation of the Gods
2+1% additional damage for every stack of blessing when the Divine Realm is active. Stacks up to 25 times.83300Incarnation of the Gods
1(-1.5–-1.2)% additional damage taken for every stack of blessing consumed by Divine Realm when Divine Realm is active. Stacks up to 25 times (multiplies).8760Incarnation of the Gods
2(-1.1–-1)% additional damage taken for every stack of blessing consumed by Divine Realm when Divine Realm is active. Stacks up to 25 times (multiplies).83300Incarnation of the Gods
3(-0.9–-0.7)% additional damage taken for every stack of blessing consumed by Divine Realm when Divine Realm is active. Stacks up to 25 times (multiplies).75390Incarnation of the Gods
1+(10–12)% Max Life and Max Energy Shield80220Blast Nova
2+(7–9)% Max Life and Max Energy Shield58220Blast Nova
3+5% Max Life and Max Energy Shield50220Blast Nova
4+4% Max Life and Max Energy Shield35220Blast Nova
5+3% Max Life and Max Energy Shield1220Blast Nova
1+(10–12)% Attack and Cast Speed80220Blast Nova
2+(8–9)% Attack and Cast Speed58220Blast Nova
3+(6–7)% Attack and Cast Speed50220Blast Nova
4+5% Attack and Cast Speed35220Blast Nova
5+4% Attack and Cast Speed1220Blast Nova
1+(47–60)% Critical Strike Rating80220Blast Nova
2+(36–46)% Critical Strike Rating58220Blast Nova
3+(28–35)% Critical Strike Rating50220Blast Nova
4+(23–27)% Critical Strike Rating35220Blast Nova
5+(16–22)% Critical Strike Rating1220Blast Nova
1+(18–23)% Projectile Speed80220Blast Nova
2+(14–17)% Projectile Speed58220Blast Nova
3+(11–13)% Projectile Speed50220Blast Nova
4+10% Projectile Speed35220Blast Nova
5+9% Projectile Speed1220Blast Nova
1+(28–36)% Projectile Damage80220Blast Nova
2+(22–27)% Projectile Damage58220Blast Nova
3+(17–21)% Projectile Damage50220Blast Nova
4+(14–16)% Projectile Damage35220Blast Nova
5+(10–13)% Projectile Damage1220Blast Nova
1+(9–11)% chance to avoid damage when there is a bomb around8090Blast Nova
2+(7–8)% chance to avoid damage when there is a bomb around65240Blast Nova
3+6% chance to avoid damage when there is a bomb around40270Blast Nova
1+2 Projectile Jumps if there are no Bosses within 5 m around a bomb when it detonates8090Blast Nova
2+1 Projectile Jumps if there are no Bosses within 5 m around a bomb when it detonates65240Blast Nova
1+(6–7)% Projectile Speed for each bomb thrown for 3 s. Stacks up to (7–8) times.8090Blast Nova
2+4% Projectile Speed for each bomb thrown for 3 s. Stacks up to (6–7) times.65240Blast Nova
3+3% Projectile Speed for each bomb thrown for 3 s. Stacks up to (5–6) times.40270Blast Nova
1Upon using an Empower Skill, +(10–12)% additional Projectile Damage for 4 s. Cooldown: 6 s.8090Blast Nova
2Upon using an Empower Skill, +(7–9)% additional Projectile Damage for 4 s. Cooldown: 6 s.65240Blast Nova
3Upon using an Empower Skill, +(4–6)% additional Projectile Damage for 4 s. Cooldown: 6 s.40270Blast Nova
1+(14–16)% additional damage if there is an Elite within 3 m around a bomb when it detonates8090Blast Nova
2+(10–12)% additional damage if there is an Elite within 3 m around a bomb when it detonates65240Blast Nova
3+(8–9)% additional damage if there is an Elite within 3 m around a bomb when it detonates40270Blast Nova
1-4% additional damage dealt for 2s for enemies within 5 m around bombs when they land. Stacks up to 6 times.8760Blast Nova
2-4% additional damage dealt for 2s for enemies within 5 m around bombs when they land. Stacks up to (4–5) times.83300Blast Nova
10.5 detonation time and +(15–20)% additional damage if there is a Boss within 5 m around bombs when they land8760Blast Nova
2(0.3–0.4) detonation time and +(10–14)% additional damage if there is a Boss within 5 m around bombs when they land83300Blast Nova
3(0.3–0.4) detonation time and +(5–9)% additional damage if there is a Boss within 5 m around bombs when they land75390Blast Nova
1+(10–12)% Max Life and Max Energy Shield80220Flame of Pleasure
2+(7–9)% Max Life and Max Energy Shield58220Flame of Pleasure
3+5% Max Life and Max Energy Shield50220Flame of Pleasure
4+4% Max Life and Max Energy Shield35220Flame of Pleasure
5+3% Max Life and Max Energy Shield1220Flame of Pleasure
1+(28–36)% damage80220Flame of Pleasure
2+(22–27)% damage58220Flame of Pleasure
3+(17–21)% damage50220Flame of Pleasure
4+(14–16)% damage35220Flame of Pleasure
5+(10–13)% damage1220Flame of Pleasure
1+(28–36)% Skill Radius80220Flame of Pleasure
2+(22–27)% Skill Radius58220Flame of Pleasure
3+(17–21)% Skill Radius50220Flame of Pleasure
4+(14–16)% Skill Radius35220Flame of Pleasure
5+(10–13)% Skill Radius1220Flame of Pleasure
1+(10–12)% Attack and Cast Speed80220Flame of Pleasure
2+(8–9)% Attack and Cast Speed58220Flame of Pleasure
3+(6–7)% Attack and Cast Speed50220Flame of Pleasure
4+5% Attack and Cast Speed35220Flame of Pleasure
5+4% Attack and Cast Speed1220Flame of Pleasure
1+(24–30)% skill Duration80220Flame of Pleasure
2+(19–23)% skill Duration58220Flame of Pleasure
3+(14–18)% skill Duration50220Flame of Pleasure
4+(9–13)% skill Duration35220Flame of Pleasure
5+(6–8)% skill Duration1220Flame of Pleasure
1+(12–15)% Purgatory Cooldown Recovery Speed8090Flame of Pleasure
2+(9–11)% Purgatory Cooldown Recovery Speed65240Flame of Pleasure
3+(6–8)% Purgatory Cooldown Recovery Speed40270Flame of Pleasure
1+36% DMG Recording Ratio for Brand. For every Branded enemy, -3% DMG Recording Ratio for Brand, up to -36%8090Flame of Pleasure
2+27% DMG Recording Ratio for Brand. For every Branded enemy, -3% DMG Recording Ratio for Brand, up to -27%65240Flame of Pleasure
3+18% DMG Recording Ratio for Brand. For every Branded enemy, -3% DMG Recording Ratio for Brand, up to -18%40270Flame of Pleasure
1Enemies entering Purgatory take +(86–90)% additional damage from you and your Minions for 6 s. Interval per enemy: 60 s8090Flame of Pleasure
2Enemies entering Purgatory take +(68–72)% additional damage from you and your Minions for 6 s. Interval per enemy: 60 s65240Flame of Pleasure
3Enemies entering Purgatory take +(50–54)% additional damage from you and your Minions for 6 s. Interval per enemy: 60 s40270Flame of Pleasure
1+(19–24)% additional DMG Recording Ratio for Brand8090Flame of Pleasure
2+(14–18)% additional DMG Recording Ratio for Brand65240Flame of Pleasure
3+(10–13)% additional DMG Recording Ratio for Brand40270Flame of Pleasure
1Purgatory no longer triggers Death by Fire
Triggers Death by Fire once when using a Mobility Skill. Cooldown: 1 s
+(24–30)% DMG Recording Ratio for Brand
8090Flame of Pleasure
2Purgatory no longer triggers Death by Fire
Triggers Death by Fire once when using a Mobility Skill. Cooldown: 1 s
+(18–23)% DMG Recording Ratio for Brand
65240Flame of Pleasure
3Purgatory no longer triggers Death by Fire
Triggers Death by Fire once when using a Mobility Skill. Cooldown: 1 s
+(8–17)% DMG Recording Ratio for Brand
40270Flame of Pleasure
1For every +1% Max Fire Resistance, +3% additional DMG Recording Ratio for Brand, up to +42%8760Flame of Pleasure
2For every +1% Max Fire Resistance, +3% additional DMG Recording Ratio for Brand, up to +30%83300Flame of Pleasure
3For every +1% Max Fire Resistance, +3% additional DMG Recording Ratio for Brand, up to +24%75390Flame of Pleasure
1Triggers Lv. (24–30) Scorch Curse on Branded enemies8760Flame of Pleasure
2Triggers Lv. (18–23) Scorch Curse on Branded enemies83300Flame of Pleasure
3Triggers Lv. (12–17) Scorch Curse on Branded enemies75390Flame of Pleasure
Hero Relic - Help

Each hero can only equip 1 Hero Relic, which will enhance the hero's abilities. Some Hero Relics may have certain requirements that must be met before they can be equipped.
Some Hero Relics can equip Hero Memories, which further enhance your hero's combat power. The slots required to equip them are random and are related to the level of the Hero Trait.

Engram /9
level slot
0 - 290 Engram 100%
30 - 390 Engram 50%, 1 Engram 50%
40 - 440 Engram 30%, 1 Engram 70%
45 - 491 Engram 50%, 2 Engram 50%
50 - 571 Engram 30%, 2 Engram 70%
58 - 692 Engram 100%
70 - 792 Engram 50%, 3 Engram 50%
80 - 843 Engram 100%
85 - 10003 Engram 100%