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伤害计算
伤害值=基础伤害*(1+所有非额外百分比加成)*(1+额外百分比加成1)*(1+额外百分比加成2)...
与属性的计算方法类似,伤害的计算值=基础伤害*(1+所有的百分比增加伤害)*(1+额外百分比增加伤害1)*(1+额外百分比增加伤害2)...