统御

统御
装备能够召唤智械的技能时,拥有统御。每 1 点统御值会使智械召唤物额外 +2% 伤害(统御值低于 0 时恒定 +0%)且索敌范围增加。统御值下限为 -100,上限为 100。统御值不为 0 时,每秒回归(损失或获得) 13 点,每多10点统御值,回归值 +7 点,直至当前统御值为 0。

统御值

统御值
每 1 点统御值会使智械召唤物额外 +2% 伤害且索敌范围增加。
统御值下限为 -100,上限为 100。统御值不为 0 时,每秒回归(损失或获得)13 点统御值,直至归0,每多 10 点统御值,回归值 +7 点。
统御值不为负时,智械召唤物的持续时间不会计时。
天赋 /7
icon name profession
强力护卫
+2 召唤召唤物的技能等级
每秒统御值增加 4
魔灵 +40 初始生长值
机械之神
小型天赋
+10% 召唤物最大生命
每秒统御值增加 1
魔灵 +2% 强化技能使用几率
机械之神
中型天赋
+24% 召唤物最大生命
每秒统御值增加 2
魔灵 +6% 强化技能使用几率
机械之神
侵略如火
10 米内有首领时,每隔 2 秒,获得 20统御值
召唤物的攻击有 20% 几率无视护甲
机械师
小型天赋
+5% 召唤物伤害
每秒统御值增加 1
机械师
中型天赋
+30% 召唤物投射物速度
+9% 召唤物技能范围
每秒统御值增加 2
机械师
中型天赋
新神正在平衡秩序与混乱
20混乱值,每秒获得 1统御值
新神
传奇装备 /7
万众拥戴者
需求等级 1
  • -30% 超载持续时间
  • 10统御值,召唤物的攻击和法术附加 (12–16) - (18–22) 点物理伤害
穿梭者的祝祷
需求等级 24
  • +2 光环技能等级
  • (-50–-40)% 光环范围
  • +(14–18)% 施法速度
  • 每个开启的光环,每秒获得 1统御值
  • (-100–-30)% 自身受到的光环效果
  • +(30–100)% 光环效果
神性之呼
需求等级 32
  • 每秒自然回复 1% 生命
  • +30% 召唤物伤害
  • 召唤物暴击时,每秒获得 (1–2)统御值,持续 2
不摧之盾
需求等级 44
  • +2 防护技能等级
  • +(30–50)% 召唤物伤害
  • 防护技能效果持续期间,(-60–-20)% 每秒统御值回归速度
  • 统御值低于 60 点时,(-80–-50)% 防护技能效果
机械领主
需求等级 70
  • 智械召唤物攻击时,+75% 几率获得 1统御值
  • 智械召唤物最大数量上限固定为 (1–2)
  • 至少拥有 20统御值时,+(10–20)% 召唤物移动速度
  • 至少拥有 40统御值时,智械召唤物附加 (60–100)% 物理伤害的火焰,冰冷和闪电伤害
  • 至少拥有 60统御值时,智械召唤物额外 +(40–60)% 物理伤害
  • 至少拥有 80统御值时,智械召唤物每有 5% 元素抗性,伤害穿透 2% 元素抗性
黑峡烬盾
需求等级 70
  • +(8–12)% 最大生命
  • +(4–6)% 火焰与冰冷抗性
  • +1 召唤召唤物的技能等级
  • 每移动 10 米,获得 (15–30)统御值,间隔 1 秒
  • -1 智械召唤物数量上限
铁巢
需求等级 70
  • 统御值每秒增加转变为每秒减少
    使用黑暗之门获得的统御值变为失去统御值
  • 智械召唤物无法移动
    +200% 智械召唤物持续时间
  • 统御值不超过 -20 时,每 -1 统御值,-2% 光环范围,1.5% 光环效果
    +5 智械召唤物的直射投射物弹射次数
  • 统御值不超过 -40 时,周围的智械召唤物对近处的敌人额外 +35% 投射物伤害,随距离递减
    召唤物的直射投射物无法穿透
  • 统御值不超过 -60 时,周围的智械召唤物体型 +30%
    周围的智械召唤物 +200% 连续攻击几率,+50% 连续攻击伤害递增
  • +20% 移动速度
    +20% 位移技能冷却回复速度
Command

Command

Command is gained after equipping a skill that summons Minions.

Added an upgrade system for synthetic troop minions. Command can greatly increase the damage dealt by synthetic troops. However, command will always drop back down to zero quickly. The key to defeating powerful enemies with an army of synthetic troops is learning how to effectively gain and maintain command.

Command ranges from -100 to 100. Every point of Command additionally grants +2% Minion Damage, and Minions have a bigger tracking area. Synthetic Troop Minions will not naturally vanish when Command is a positive value.

Command increases or decreases by a certain amount every second until it returns to 0. This is the regression value of Command.

Command Mechanic Guides

Command is a new mechanic designed for some of the builds, specifically addressing the monotony of using synthetic troop minions. Due to the lack of related attributes that can be developed by item, command, we have introduced additional development paths for synthetic troop minions and significantly increase the damage dealt by synthetic troops. Since command will always drop down to zero quickly, changing the combat rhythm of synthetic troop minions can be achieved by developing command. Hunters can choose to develop command in a stable manner to ensure it is always within a certain range along with synthetic troop minions to deal with consistent damage.

Alternatively, special development methods can be employed to gain a large amount of command in a short period of time making synthetic troop minions attack wildly in an instant to deal massive burst damage. However, this approach may cause you to lose all of your command quickly after bursting.

As a result, the key to defeating powerful enemies with an army of synthetic troops lies in learning how to effectively gain and maintain command. This new mechanic offers a more engaging Dynamic experience for hunters who prefer summoning builds.