Armor Effective Rate
Armor Effective Rate
Effective Damage Reduction Provided by Armor: 100% by default for Physical Damage. 60% by default for Non-Physical Damage.
Talent /1
icon | name | profession |
---|---|---|
Ember Armor +25% | The Brave |
Legendary Gear /5
Aslan
Require lv 20
Require lv 20
Giantism - +50% Steadfast Aura Effect
- +5 Aura Skill Level
- +15%
Armor Effective Rate for Non-Physical Damage
Forlorn Crystal
Require lv 35
Require lv 35
- +(2000–2400) Armor
- Adds (10–13) - (15–17) Physical Damage to Attacks and Spells per 5000 Armor
- For every (25000–30000) Armor, +1% Max Life and +1% Strength
- -20%
Armor Effective Rate for Non-Physical Damage
Supremacy's Forge
Require lv 48
Require lv 48
- +(50–120)% gear Physical Damage
- Adds (25–27) - (31–35) Physical Damage to the gear
- +(20–25)% gear Attack Speed
- (-20–-10)%
Armor Effective Rate for Elemental Damage - +1% Attack Damage for every (700–400) Armor
The Coward's Choice
Require lv 57
Require lv 57
- +(1500–1600) gear Armor
- +(250–330) Max Life
- +(25–30)% Attack and Spell Block Chance
- +(20–30)%
Armor Effective Rate if you have blocked an Attack or Spell recently - (6–8)% Life restored on Block
Mere Eternity
Require lv 80
Require lv 80
- +(3000–3100) gear Armor
- +(50–70) Max Life
- +12%
Armor Effective Rate for Non-Physical Damage - When Armor is no lower than 50000 , +(10–12)% Injury Buffer
- +30% Critical Strike Damage Mitigation
- When Armor is no lower than 65000 , +100% Life Regeneration Speed
- (-50–-45)% additional Attack Speed