Legendary Gear /456
Sparks of Moth Fire
Require lv 1
  • Copies the last Talent on the adjacent slate above to this slate. Unable to copy the Core Talent.
  • Copies the last Talent on the adjacent slate on the left to this slate. Unable to copy the Core Talent.
  • Copies the last Talent on the adjacent slate below this slate. Unable to copy the Main Talents.
  • Copies the last Talent on the adjacent slate on the right to this slate. Unable to copy the Core Talent.
God's Footsteps
Require lv 1
  • +15% Talent effect of this slate for every other God's Footsteps in the same row/column. Main Talents will not be affected.
  • +35% Talent effect of this slate when there are no God's Footsteps in the same row/column. Main Talents will not be affected.
  • <Talent - New God>
Fallen Starlight
Require lv 1
  • <Micro Talent>
  • <Micro Talent>
  • <Micro Talent or Medium Talent>
  • <Medium Talent>
Last God's Tears
Require lv 1
  • +20% new god Talent effect for the adjacent slates. Main Talents will not be affected.
  • <Medium Talent - New God>
A Corner of Divinity
Require lv 1
  • <Legendary Medium Talent>
  • <Legendary Medium Talent>
Last God Has Gone Far
Require lv 1
  • Devours Six Gods Talents of the adjacent slates
  • <Talent - New God>
  • <Medium Talent - New God>
  • <Core Talent>
Last God's Revelation
Require lv 1
  • Devours the Medium Talents on the adjacent slate above. +25% new god Talent effect for the adjacent slate below for each one devoured. The Core Talent will not be affected.
  • Devours the Medium Talents on the adjacent slate below. +25% new god Talent effect for the adjacent slate above for each one devoured. The Core Talent will not be affected.
Space Rift
Require lv 1
  • Copies the Medium Talents on the adjacent slate on the left to this slate
  • Copies the Medium Talents on the adjacent slate on the right of this slate
Pedigree of Gods
Require lv 1
  • <Micro Talent or Medium Talent>
  • <Micro Talent or Medium Talent>
  • <Medium Talent or Lv.1 Main Talent>
  • <Lv.2 Main Talent>
Residence of Stars
Require lv 1
  • Copies the Micro Talents on the adjacent slate on the right of this slate
When Sparks Set the Prairie Ablaze
Require lv 1
  • Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Heart of Ethereal Realm
Require lv 1
  • Unlock at least 4 engrams
False God's Prosthetic Body
Require lv 1
  • +(20–30) all stats for every Magic Hero Memory engraved
  • +(5–10)% all stats for every Legendary Hero Memory engraved
Emperor's Coffin
Require lv 1
  • <Random Armor, Energy Shield, Evade affix>
  • +(10–14)% Defense for every Legendary Hero Memory engraved
The Mage Assistant's Substitute
Require lv 1
  • <Random Cold, Fire, Lightning Resistance affix>
  • +(6–12)% Erosion Resistance for every Hero Memory engraved
Soul Finale
Require lv 1
  • +(80–150)% Critical Strike Rating when 2 or more engrams are unlocked
  • +(30–45)% chance to deal Double Damage when no more than 2 engrams are engraved
Goggles of the Royal Hunter
Require lv 1
  • +(7–8)% chance to reload Special Ammo for every Legendary Hero Memory engraved
  • +33% Magic Shot Duration for every Magic Hero Memory engraved
Tina's Withered Flower
Require lv 1
  • +1 Projectile Quantity for every Magic Hero Memory engraved
  • +40% Reload Speed for every Legendary Hero Memory engraved
Thousands of Shadows
Require lv 1
  • Spacetime Illusion only lasts for 5 s
  • +1 s Spacetime Illusion Duration for every Magic Hero Memory engraved
  • +2% additional Cast Speed every time you and the Spacetime Illusion cast skills, stacking up to 50 time(s), until Spacetime Illusion ends
Fictional Stars
Require lv 1
  • +(3–5) Spacetime Energy consumption while Twisted Spacetime is active for every Hero Memory engraved
  • Twisted Spacetime records an additional 150% of DoT Damage you dealt to enemies, -50% additional Turbulence Duration.
Cat's Vengeance Diary
Require lv 1
  • Multistrikes' damage increment +6% additionally for every Magic Hero Memory engraved
  • +9% Movement Speed for every Legendary Hero Memory engraved
Israfel's shattered Dreams
Require lv 1
  • +(5–8)% additional Divine Punishment Cooldown Recovery Speed for every Magic Hero Memory engraved
  • +1 Max Focus Blessing Stacks for every Legendary Hero Memory engraved
Gerry's Legacy
Require lv 1
  • +(22–27)% Overload Effect for every Magic Hero Memory engraved
  • Minions +(7–8)% chance to deal Double Damage for every Hero Memory engraved
Spirit of Ancient Sorcery
Require lv 1
  • +(15–17) Max Rage for every Magic Hero Memory engraved
  • +(6–7)% additional Seething Spirit Damage for every Legendary Hero Memory engraved
Varagon's Symphony of Souls
Require lv 1
  • +6% additional Melee Damage while Berserk is active for every Magic Hero Memory engraved
  • +20% Rage gained for every Legendary Hero Memory engraved
Heart of Absolute Fusion
Require lv 1
  • +1 Max Fusion Energy for every Magic Hero Memory engraved
  • +(25–30)% Fusion Energy Effect for every Legendary Hero Memory engraved
Escaping the Magic Ice
Require lv 1
  • Upon taking Fatal Damage, always Freezes yourself for 2 s and restores 50% of Max Life and Max Energy Shield. Interval: 12 s. When you are Frozen in this way, you become immune to all damage, trigger a Cold Pulse with an even larger area, +100% additional Freeze Effect, and +100% additional Freeze Duration for 6 s
Magnus' Scepter
Require lv 1
  • Consumes 1% of current Life and Energy Shield when hit by the Self-Destruction caused by the Self-Destruct Protocol activated by a Minion
  • Adds Base Physical Damage equal to 6% of the sum of the Character's Max Life and Energy Shield to the Self-Destruction caused by Self-Destruct Protocol
Compensatory Divinity
Require lv 1
  • +20% Divine Realm Duration for every Magic Hero Memory engraved
  • +7% Divine Realm Cooldown Recovery Speed for every Legendary Hero Memory engraved
Bing's Big Bang Pack
Require lv 1
  • When throwing bombs, +40% additional damage if the number of bombs is equivalent to the largest sequence number of engravings +(1–5) .
    - +33% bonus for every 1 difference in the two numbers.
Breath of Exchange
Require lv 1
  • When transferring a Brand, if there are no available targets, the Brand and its recorded damage will be transferred to yourself, and its duration will be refreshed
  • If you already have a Brand, always attempts to transfer the Brand and 50% of the damage recorded by the Brand to enemies in Purgatories, after which the Brand is lost. Interval: 0.5 s
Everyone's Gift
Require lv 1
  • +2 Max Nourishment stacks for every 1 even-numbered engram activated
  • Spirit Magi +(10–12)% chance to use an Enhanced Skill for every 1 odd-numbered engram activated
  • If a Hero Memory is engraved on Engram 3, Spirit Magi lose (8–10)% of their current Life when they lose Nourishment
Bad Knight Role Model
Require lv 1
  • Trait Skills can be continuously channeled. During this time, the Holy Domain moves with the player, and no Murderous Intent is consumed while channeling or casting Holy Illumination
  • Loses all channeled stacks and casts Holy Illumination again when the number of channeled stacks reaches the upper limit. For every channeled stack lost, +(12–15)% additional damage taken by all enemies in the Holy Domain for 8s
Chaotic Oracle
Require lv 1
  • <A way to obtain one of the Six Gods' blessings at random>
Thunder Punishment Prayer
Require lv 1
  • +(20–30)% Lightning damage for every Thunder Punishment Prayer engraved
Frozen Time
Require lv 1
  • +(20–30)% Cold Damage for every Frozen Time engraved
Immolating World
Require lv 1
  • +(20–30)% Fire Damage for every Immolating World engraved
Sun's Fall
Require lv 1
  • +(14–18)% Fire Resistance for every Falling Sun engraved
Return Thunder to the Sky
Require lv 1
  • +(14–18)% Lightning Resistance for every Return Thunder to the Sky engraved
Ruined Efforts
Require lv 1
  • +(14–18)% Cold Resistance for every Flowing Waters engraved
Star Shooting
Require lv 1
  • +(24–32) Dexterity for every Star Shooting engraved
Unfinished Creation
Require lv 1
  • +(24–32) Intelligence for every Unfinished Creation engraved
Sol'Quinn's Roar
Require lv 1
  • +(24–32) Strength for every Sol'Quinn's Roar engraved
Balancing Hypocrisy Before the Scales
Require lv 1
  • +(18–25)% Strength and (-100–-80) Dexterity when engraved in an odd-numbered engram +(18–25)% Dexterity and (-100–-80) Strength when engraved in an even-numbered engram
Ranger's Last Journey
Require lv 1
  • Activates Hero Trait: Landslide
Lessons Under the City at Sunset
Require lv 1
  • +(20–25)% Critical Strike Damage for every 20% chance you have to Reload Special Ammo
Eve of the Kingslaying
Require lv 1
  • 0.1 s reloading time
  • +4 Magazine Capacity, this effect is halved for Desperate Measure
  • Reload 4 ammo when using Non-channeled Mobility Skills
Wiping Family Silver Bullet
Require lv 1
  • +30% Reload Speed for every Wiping Family Silver Bullet engraved
Secret of Time
Require lv 1
  • Restore (10–15) Spacetime Energy every second for every Secret of Time engraved
Multidimensional Contact
Require lv 1
  • -100% additional Spell Burst Charge Speed while in the Twisted Spacetime
  • When in the Twisted Spacetime, for every +10% Spell Burst Charge Speed, +(3–5)% chance to immediately gain 1 stack(s) of Spell Burst Charge upon using a Main Spell
Pushing the Cogs of Fate
Require lv 1
  • Activates Hero Trait: Spacetime Speed-up
Butterfly Hunting
Require lv 1
  • Activates Hero Trait: Cat Dive
Cat's Night Safari
Require lv 1
  • +10% Multistrike Chance for every 2 m of movement made during Cat's Agility, up to +300%
The Place of Oracle
Require lv 1
  • (35–50)% chance to gain an additional stack of Focus Blessing when Tenacity Blessing, Agility Blessing or Focus Blessing is gained
  • +2 Max Focus Blessing Stacks for 4s after gaining a total of (8–12) stacks of Focus Blessing
Prayer for Grace
Require lv 1
  • +(4–6)% additional Divine Punishment Cooldown Recovery Speed for every Prayer for Grace engraved
Eagle's Fight to the Death
Require lv 1
  • Activates Hero Trait: Last Stand
Supported by the Masses
Require lv 1
  • -30% Overload Duration
  • Adds (12–16) - (18–22) Physical Damage to Minions' Attacks and Spells for every 10 Command
Soul of Fury
Require lv 1
  • Max Rage +(35–45)
Future Burnt Offering
Require lv 1
  • Seething Spirit will always exist and attack automatically while Berserk is active
  • +(90–100)% additional Seething Spirit Damage if you are Disarmed while Berserk is active (engram 5 exclusive)
Ancestral Hate
Require lv 1
  • Activates Hero Trait: Rage Accumulation
Silent Roar
Require lv 1
  • +(45–55)% Warcry Effect when you are Silenced while Berserk is active
  • Warcry is cast immediately
Two Extremes
Require lv 1
  • Activates Hero Trait: Frozen Flame
Ice Embraces Fire
Require lv 1
  • (-22–-18)% additional Fire Damage and Cold Damage taken at Max Fusion Energy
Heart of the Snow
Require lv 1
  • Activates Hero Trait: Blooming Frost Flower
Dominion of the Iron Pack
Require lv 1
  • Activates Hero Trait: Heroic Sacrifice
Infinite Overload
Require lv 1
  • (55–65)% chance to gain 1 point(s) of Command when a Synthetic Troop Minion activates the Self-Destruct Protocol
Praying for the Termination
Require lv 1
  • Activates Hero Trait: Divine Realm Power
Crossing the Divine Threshold
Require lv 1
  • The increase/decrease of max Focus Blessing stacks also is applied to Agility Blessing when you're outside of the Divine Realm.\nThe increase/decrease of max Focus Blessing stacks is also applied to Tenacity Blessing when you're within the Divine Realm.
Following the Gods
Require lv 1
  • Deals +(2–2.5)% additional damage to Full-Life enemies for every stack of Agility Blessing. Stacks up to 20 times.
    Loses 3 stack(s) of Agility Blessing when hit
  • (-2.5–-2)% additional damage taken for every stack of Tenacity Blessing, up to 20 stack(s)
    Loses 3 stack(s) of Tenacity Blessing on defeat
Detonation Dare
Require lv 1
  • For every 3 m moved, gains one stack of Runaway for 3 s upon the next bomb throwing. Each stack of buff grants +1 bomb thrown, up to +2. (Engram 3 Exclusive)
Ultimate Demolition Plan
Require lv 1
  • Activates Hero Trait: Doomsday Fission
Ice Surge Undercurrent
Require lv 1
  • Casting a Cold Skill will no longer restore Cold Energy. Restores Cold Energy equal to 50% of Max Cold Energy every second (Engram 2 Exclusive)
  • Damage dealt by Cold Skills no longer triggers Cold Pulse. When Cold Energy is full, always tries to trigger Cold Pulse at your current location (Engram 2 Exclusive)
  • When Cold Pulse consumes all Cold Energy, for every 1 Cold Energy consumed, the next Main Skill deals +6% additional damage (Engram 2 Exclusive)
Nothing to Lose
Require lv 1
  • Activates Hero Trait: Desperate Measure
Realm-Breaking Soul Sync
Require lv 1
  • Activates Hero Trait: Twisted Field
Clearing the Spacetime Chaos
Require lv 1
  • +1% Reaping Duration for every (2–4) Affliction Per Second inflicted, up to +80% , and removes half of the Affliction when Reaping enemies in the Twisted Spacetime
Bitter Fruit of Omniscience
Require lv 1
  • Activates Hero Trait: Predicted Sacrifice
The End of the Hero
Require lv 1
  • Activates Hero Trait: Uncontrolled Anger
Joy of Struggling
Require lv 1
  • Activates Hero Trait: Scorching Trampling
Thorny Paradise
Require lv 1
  • For every +(1–2)% DMG Recording Ratio for Brand, gains +2% of the skill's Fire Damage as Base Ignite Damage
Melting Heart of Ice
Require lv 1
  • Converts (90–100)% of Cold Damage to Fire Damage
  • Your Fire Damage can also inflict Frostbite
  • Your Cold Resistance Penetration is also applied to Fire Resistance Penetration
  • When enemies take Fire Damage, the lowest among Cold Resistance, Fire Resistance, and Lightning Resistance will be treated as their current Fire Resistance
Spirit Magus Commemoration
Require lv 1
  • Activates Hero Trait: Amazing Friends
Windcatcher Action
Require lv 1
  • <A random Growing Breeze or Windrider affix>
  • +(2–3) Max Nourishment stacks
Breezy Rain
Require lv 1
  • You grant Nourishment to yourself instead of directly granting it to Spirit Magi
  • When you have Nourishment, changes Nourishment's effect to: (-2–-1.5)% additional damage taken (multiplies)
  • When using Empower Skill, grants Spirit Magi a number of stacks of Nourishment equal to the number of stacks you have, then loses all stacks of Nourishment
To You Who Are Calm
Require lv 1
  • Frost Spirit no longer can actively use Empower Skills
  • Triggers the Empower Skill whenever Frost Spirit takes damage. Cooldown: (3–4) s (Engram 4 Exclusive)
  • The Cooldown Recovery Speed bonus and 100% of the additional bonus are also applied to Frost Spirit's Cooldown Recovery Speed (Engram 4 Exclusive)
To You Who Are Zealous
Require lv 1
  • +(70–80)% additional DoT Damage dealt by Fire Spirit (Engram 4 Exclusive)
  • -99% additional Hit Damage dealt by Fire Spirit
  • If Fire Spirit lands a Critical Strike, for every 30% Critical Strike Damage, additionally Reap 0.02 s of DoT Damage (Engram 4 Exclusive).
  • Replaces Flame Spirit's Ultimate with Melting Explosion
To You Who Are Lively
Require lv 1
  • Resets all skill cooldowns when Thunder Spirit enters Reconjuring
  • Changes the Full Bloom effect that Thunder Spirit receives to: Spirit Magi grow into their ultimate form, which unlocks their Ultimate. The Ultimate has an initial cooldown of 8s. Spirit Magi 1.5% additional Ultimate Damage for every stack of Nourishment they have (Engram 4 Exclusive)
Telepathy Expert
Require lv 1
  • When Spacetime Illusion consumes Spell Burst, it also attempts to consume Spell Burst for Youga
Between the Holy Land and Hell
Require lv 1
  • Activates Hero Trait: Desperation
The Sanctity of the Holy Land
Require lv 1
  • All units in the Holy Domain +20% additional damage (Engram 1 Exclusive)
  • When there are enemies in the Holy Domain, any unit that leaves the Holy Domain +20% additional damage taken for 5 s (Engram 1 Exclusive)
  • Pulls all non-boss enemies within the range of Holy Illumination into the Holy Domain again whenever an enemy leaves the Holy Domain. Interval: 0.2s (Engram 1 Exclusive)
When the High Court's Dog Barks
Require lv 1
  • (-75–-25)% Holy Domain radius (Engram 2 Exclusive)
  • Holy Illumination can lock on enemies and leave behind a Holy Domain at their location (Engram 2 Exclusive)
  • While within the range of Holy Illumination, the player will be dragged to the center of the Holy Domain (Engram 2 Exclusive)
  • For every 1 m moved by the player, +2% additional damage for 5 s when in the Holy Domain, up to +50% (Engram 2 Exclusive)
A Holy Dynasty without War
Require lv 1
  • All hits are guaranteed to be blocked within 3 s of using a Defensive Skill, otherwise you cannot Block (Engram 3 Exclusive)
  • (15–20)% of the bonus for Attack and Spell Block chance is applied to the Block Ratio instead (Engram 3 Exclusive)
Kitty's Ultimate Hunt Plan
Require lv 1
  • During Multistrike, +1% chance for this attack to deal damage equal to the Max Multistrike Count for every +(4–5)% Movement Speed you have (Engram 3 Exclusive)
  • For every (1–2) m of movement, the next non-Sentry Attack Skill used deals +(1–2)% additional damage, up to +(30–50)% additional damage (Engram 3 Exclusive)
  • Stops Multistrike when the Max Multistrike Count is reached and loses Stalker
Glorious Journey
Require lv 1
  • +(15–20) all stats
  • +(21–25)% Elemental Resistance
  • +(10–20) Fire Damage Reflection
  • +(10–20) Lightning Damage Reflection
  • +(10–20) Cold Damage Reflection
Omniscient Prototype
Require lv 1
  • +(1–10) gear Armor
  • +1 Max Life
  • +1 Max Mana
Vivid Color
Require lv 1
  • +(80–100) Max Life
  • +(30–40) Max Mana
  • <Random rare helmet affix>
  • <Random precious helmet affix>
  • +10% Elemental Resistance
Shooting Star
Require lv 1
  • +(220–260) Max Life
  • Consumes 1.5% of Max Life when you use Attack Skills
  • If you have consumed more than 60% Life, (-30–-25)% additional damage taken
  • +20% Life Regeneration Speed
Phantom
Require lv 1
  • +(100–120) Max Mana
  • For every 15% Life Sealed when at Full Mana, Main Skill's level +1
  • <Random Aura affix>
  • +60% Mana Regeneration Speed
Rock Lizard's Skull
Require lv 4
  • +(400–480) gear Armor
  • +(80–100) Max Life
  • - 20 Physical Damage taken
  • (8–15) Life Regeneration per second per stack of Tenacity Blessing owned
  • +(10–15)% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
  • Adds (20–24) - (28–32) Cold Damage to Spells
  • Regenerates (5–7) Mana per second
  • +(25–35)% Cold Resistance
  • Nearby enemies are cursed by Lv. (1–5) Blind
  • Immune to Frostbite
Dragon Scale Shoes
Require lv 4
  • +(30–45) Max Life
  • Regenerates (15–20) Life per second while moving
  • +20% Movement Speed
  • Immune to Trauma
Spring Resurrection
Require lv 6
  • +(35–50)% Spell Damage
  • +(15–18)% Cast Speed
  • Restores (16–20) Life when using skills
  • Restores (9–15) Mana when using skills
Shadow Dance
Require lv 6
  • +(60–75)% Movement Speed
  • When there is a strong enemy in near, a layer of Wither30 points. >
Arminius Guillotine
Require lv 8
  • +(160–180)% gear Physical Damage
  • Adds (10–12) - (15–18) Physical Damage to the gear
  • +(60–80)% Skill Radius
  • Restores (13–15) Life on defeat
  • Sacrifice
Scorching Words
Require lv 10
  • +1 Fire Skill Level
  • Adds (16–20) - (24–28) Fire Damage to the gear
  • Adds (24–28) - (30–34) Fire Damage to Spells
  • +(15–20)% Fire Resistance
  • +(30–50)% Fire Skill Radius
Eternal Sea Fog
Require lv 10
  • +(7–8)% Defense
  • +(12–16)% Elemental Resistance
  • -20% Blur Effect
  • Blur gains an additional effect: +0.3% Movement Speed for every point of Blur Rating
  • +40% Movement Speed for 1 s when Blur is lost
  • +50% chance to gain Blur when evading
Gloomy
Require lv 12
  • +(200–240)% gear Physical Damage
  • Adds (2–4) - (35–39) Physical Damage to the gear
  • Unlucky Critical Strike
  • Unlucky Damage
Crosser
Require lv 12
  • +(120–140)% gear Physical Damage
  • +(20–25)% Attack Block Chance
  • Blocks an additional (20–30) Attack Damage
  • 10% chance to gain 1 stack of Tenacity Blessing when Blocking
  • Block Lucky when Tenacity Blessing is active
Imploration Dagger
Require lv 12
  • +(200–260)% gear Physical Damage
  • +(20–30) Dexterity
  • +(12–15)% gear Attack Speed
  • +(5–9)% Wilt Duration
  • Adds (25–35)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Sun-shooter Long Bow
Require lv 12
  • +(80–100)% gear Physical Damage
  • +(8–12)% gear Attack Speed
  • +(8–12)% Attack Critical Strike Rating for this gear
  • +2 Horizontal Projectile Jumps if you have defeated an enemy recently
  • +60% Projectile Damage
Scorching Wave
Require lv 12
  • +(40–60)% Ignite damage
    +(40–60)% chance to Ignite targets
  • Adds (41–47) - (57–65) Fire Damage to the gear
  • Adds (120–150)% of Fire Damage of the Main-Hand Weapon to Base Ignite Damage
  • 50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Frozen Sight
Require lv 12
  • Adds (22–25) - (31–37) Cold Damage to the gear
  • +(30–40)% chance to inflict Frostbite
  • +(10–15)% gear Attack Speed
  • +(15–25)% Cold Resistance
  • +(20–30)% Cold Damage
Ralph's Ambition
Require lv 12
  • Adds (37–43) - (45–52) Physical Damage to the gear
  • +(10–15)% gear Attack Speed
  • Have Fervor
  • +1% Projectile Damage for every point of Fervor Rating
Awaiting
Require lv 12
  • +(50–60) Max Life
  • +(10–16)% Fire Resistance
  • +(10–16)% Lightning Resistance
  • +(10–16)% Cold Resistance
  • +(10–15)% Movement Speed
  • +20% Movement Speed when the Energy Shield is not full
Fire Shielding Prosthetics
Require lv 12
  • Triggers Lv. 15 Fire Burst when using a Mobility Skill. Interval: 1 s
  • Triggers Lv. 15 Flame Jet when using a Mobility Skill. Interval: 1 s
  • +48% Skill Radius
  • +20% Spell Burst Charge Speed
  • -20% Movement Speed
Thunder Channeling Prosthetics
Require lv 12
  • Triggers Lv. 15 Chain of Lightning when using a Mobility Skill. Interval: 1 s
  • Triggers Lv. 15 Sparkle when using a Mobility Skill. Interval: 1 s
  • +48% Skill Radius
  • +20% Spell Burst Charge Speed
  • -20% Movement Speed
Cold Sanctuary Prosthetics
Require lv 12
  • Triggers Lv. 15 Ring of Ice when using a Mobility Skill. Interval: 1 s
  • Triggers Lv. 15 Frost Terra when using a Mobility Skill. Interval: 1 s
  • +48% Skill Radius
  • +(20–30)% Spell Burst Charge Speed
  • -20% Movement Speed
Interlocking Soul
Require lv 13
  • +(16–20) Strength and Intelligence
  • +(40–60)% Minion Damage
  • +(20–30)% Minion Max Life
  • +(20–30)% Minion Duration
  • Consumes 5% of Max Life when you use Summon Skills
  • 3% Minion Life Regeneration per second
Lone Survivor
Require lv 13
  • +(60–70) Max Life
  • If only 1 Ring is equipped, +35% Injury Buffer
  • If only 1 Ring is equipped, -40% additional Regain Interval
  • If only 1 Ring is equipped, +(10–20)% Life Regain
  • If only 1 Ring is equipped, -99% Life Regeneration Speed
Lonesome
Require lv 13
  • +(25–30) Max Mana
  • If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–10) Added Fire Damage
  • If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–10) Added Cold Damage
  • If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–10) Added Lightning Damage
  • If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–10) Added Erosion Damage
Ice Pulse
Require lv 14
  • +(15–20)% Frostbite inflicted
  • +(35–45)% Cold Resistance
  • +(30–40)% Spell Damage
  • When killing a Frostbitten enemy, - 12% current cooldown of potion and Mobility skills
  • Converts 50% of Mana Cost to Life Cost
Eternal Moon
Require lv 16
  • Adds (16–21) - (27–35) Physical Damage to the gear
  • +(4–5)% gear Attack Speed
  • Projectile Quantity +1
  • +2 Horizontal Projectile Penetration(s) while Blur is not active
  • +2 Jump(s) when Blur is active
Sage's Foresight
Require lv 16
  • +(60–70)% Spell Damage
  • +40 Max Mana
  • +(40–45)% Mana Regeneration Speed
  • +(2–3) Main Skill Level
  • +(10–25)% Skill Radius
Ralph's Engraving
Require lv 17
  • +(80–100) Max Life
  • Gains Fervor on a Critical Strike
  • Attack Skills will not consume Mana when Fervor is owned
  • +(50–70)% Fervor effect
Phantasm
Require lv 18
  • +(120–320) gear Evasion
  • +(40–50) Max Life
  • When moving, every 1 s, triggers a Lv. 15 Split Arrow
  • +30% Projectile Speed
  • Enlarges Physique by (10–15)%
Elemental Whisper Belt
Require lv 18
  • Adds (15–18) - (23–25) Fire Damage to Spells
  • Adds (16–17) - (22–26) Cold Damage to Spells
  • Adds (1–3) - (35–40) Lightning Damage to Spells
  • Regenerates (5–7) Mana per second
  • +(8–10)% Elemental Resistance
Desire of Survival
Require lv 18
  • +(15–20) Strength
  • +(3–4)% Max Life
  • (9–11)% Movement Speed at Full Life.
  • Regenerates 2% of Life per second while moving
  • Restores 65% of Max Life and knocks back Nearby enemies when at Low Life. Interval: 20 s
Mountain Penetrator Cannon
Require lv 20
  • +(100–120)% gear Physical Damage
  • Adds (5–8) - (12–15) Physical Damage to the gear
  • +(50–60) Max Life
  • Regenerates (10–15) Life per second
  • +(15–20)% additional damage to Life
Sarituya
Require lv 20
  • Miniaturization
  • +50% Nimbleness Aura Effect
  • +5 Aura Skill Level
  • +1 Max Deflection stacks
Aslan
Require lv 20
  • Giantism
  • +50% Steadfast Aura Effect
  • +5 Aura Skill Level
  • +15% Armor Effective Rate for Non-Physical Damage
Shield of Judgment
Require lv 20
  • +(16–20)% Attack Block Chance
  • +(160–200) Max Life
  • +(8–10)% Life Regain
  • +(150–300) Physical Damage Reflection
  • +(240–350) Physical Damage Reflection if you have blocked recently
Cover the Sun
Require lv 20
  • +(900–1100) gear Armor
  • Converts 99% of Cold Damage to Fire Damage
  • Converts 99% of Lightning Damage to Fire Damage
  • When casting a Curse, simultaneously apply 1 stack(s) of Tenacity Blessing
  • Tenacity Blessing applied gains an additional effect: -8% Fire Resistance, -2% Max Fire Resistance
  • Hatred of the Last Dragon
Reverse-Reverse-Reverse Mirror
Require lv 20
  • +(10–20)% Attack and Spell Block Chance
  • +108% damage if you have Blocked recently
  • For every 4 m of movement, gives Nearby enemies 2 stack(s) of Agility Blessing
  • 50% chance to gain Agility Blessing per 6 m you move
Chain of Resistance
Require lv 20
  • +(60–80) Max Life
  • +(10–15)% Attack and Cast Speed
  • Restores (5–8) Mana on defeat
  • +20% Skill Radius if you have defeated an enemy recently
  • +(40–50)% Area Damage if no enemies are defeated recently
Steel's Lament
Require lv 20
  • +(40–50) Max Life
  • (-8–-6)% additional damage taken
  • +(18–20)% Physical Damage
  • (-20–20)% Warcry Cooldown Recovery Speed
  • +(15–20)% Warcry Skill Radius
Undying Fire
Require lv 20
  • +(8–10)% Elemental Resistance
  • Regenerates (16–20) Life per second
  • (1–3) Mana restored on hit
  • +20% Life and Mana Regeneration Speed
Grace Boots
Require lv 22
  • +(80–90) gear Energy Shield
  • +(140–160) Max Life
  • +(20–30) Intelligence
  • (-10–-5)% Elemental Resistance
  • +(6–8)% Movement Speed per stack of Focus Blessing owned
  • +10% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
Silent Sentry Shield
Require lv 22
  • +(500–600) gear Evasion
  • +(8–10)% Attack and Spell Block Chance
  • -6% Block Ratio
  • +20% Attack Speed if you have Blocked a Spell recently
  • +50% Attack Damage if you have evaded an Attack recently
Born in Fire
Require lv 22
  • +5 Max Life per 1 levels
  • Adds (12–15) - (24–28) Fire Damage to Attacks and Spells
  • +(16–24)% Fire Resistance
  • Regenerates (13–15) Life per second
Ownerless
Require lv 22
  • +(80–100) Max Life
  • +(8–12)% Attack and Cast Speed
  • +16% Projectile Speed
  • +10% Movement Speed
  • +(15–20) all stats
Varagon's Attack
Require lv 23
  • +(100–120)% gear Physical Damage
  • +(10–15)% gear Attack Speed
  • 20% chance for this skill to have +(80–100)% Skill Radius when being used
  • Triggers Lv. (5–15) Fearless Warcry when defeating an enemy, Interval: (3–5) s
Hunting Blade
Require lv 24
  • +(140–160)% gear Physical Damage
  • +(12–15)% gear Attack Speed
  • Adds (80–100)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
  • +(10–20)% chance to deal double Trauma Damage
  • +20% chance to gain 1 stacks of Tenacity Blessing on Attack hit
Ice Lotus Palace
Require lv 24
  • Adds (55–60) - (77–83) Physical Damage to the gear
  • Converts 50% of Physical Damage to Cold Damage
  • +25% chance to inflict Frostbite
  • Has a (0–5)% chance to Freeze yourself for 2 s when defeating Frozen enemies
  • Regenerates (20–30)% of Life per second when Frozen
Tower Flame
Require lv 24
  • Adds (75–78) - (94–97) Physical Damage to the gear
  • +(20–30)% gear Attack Speed
  • Adds (10–15)% of Physical Damage as Fire Damage
  • Added (10–15)% of Physical Damage to Cold Damage
  • +(10–20)% Cold Resistance Penetration When hitting an Ignited enemy
  • +(10–20)% Fire Resistance Penetration when hitting a Frozen enemy
Body-Breaking Claws
Require lv 24
  • +(150–180)% gear Physical Damage
  • +(12–15)% gear Attack Speed
  • +(50–70) Max Life
  • +12% Life Regain
  • When Regaining, Nearby enemies have a chance to receive Lv. (1–10) Vulnerability/Corruption/Elemental Destruction Curse.
Martyr Dagger
Require lv 24
  • +(70–80)% gear Physical Damage
  • Adds (15–17) - (21–23) Physical Damage to the gear
  • +(20–25) Dexterity
  • Takes Secondary Erosion Damage equal to 1% of the sum of Max Life and Max Energy Shield on defeat, lasts for 20 s
  • +3% Spell Damage for every 2% of Max Energy Shield lost
  • +3% Attack Damage per 1% of Max Life lost
Shadow of Thunderlight's Touch
Require lv 24
  • Adds (3–5) - (78–87) Physical Damage to the gear
  • Converts 50% of Physical Damage to Lightning Damage
  • +(40–50)% gear Attack Speed
  • +50% Shock chance
  • 50% for Attacks chance to trigger Combo Lightning
Frozen River
Require lv 24
  • Adds (57–61) - (65–71) Physical Damage to the gear
  • Converts 50% of Physical Damage to Cold Damage
  • Immune to Frostbite
  • +(60–80)% Cold Damage
  • +(12–16)% Cold Piercing against Frostbitten enemies
  • +(15–20)% additional damage against Frostbitten enemies
Final Stand
Require lv 24
  • +(200–220)% gear Physical Damage
  • +(12–15)% gear Attack Speed
  • +(8–12)% Life Regain
  • Stability
Plain Echo
Require lv 24
  • +(60–80)% gear Physical Damage
  • +(20–25)% gear Attack Speed
  • Restores 5% of Life on defeat
  • Restores (12–15) Life on defeat
  • +(60–80)% Projectile Damage
Bully
Require lv 24
  • +(180–200)% gear Physical Damage
  • Adds (80–100)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
  • +100% additional Bleed Damage against non-boss enemies
  • +(12–18)% gear Attack Speed
  • Reaps 3 s of Bleed Damage when hitting non-boss enemies. The effect has a 6 s cooldown against the same target
Reforged Statue
Require lv 24
  • +100% Spell Critical Strike Rating
  • +50% Spell Burst Charge Speed
  • Own (1–2) additional stacks of Agility Blessing
  • Spell Skills fire (1–2) additional Projectiles
Traveler's Prayer
Require lv 24
  • +2 Aura Skill Level
  • (-50–-40)% Aura Radius
  • +(14–18)% Cast Speed
  • Gains 1 Command every second for each activated Aura
  • (-80–-60)% self Aura effect
  • +(50–60)% Aura Effect
Feline Gloves
Require lv 24
  • +(100–120) Max Life
  • +(8–10)% Attack and Cast Speed
  • +(4–6)% Elemental Damage per stack of Agility Blessing owned
  • +(40–50)% Agility Blessing Duration
  • +20% chance to gain 1 stack of Agility Blessing on defeat
Ocean of Rock
Require lv 24
  • +(180–200) Max Life
  • +(250–300) Max Energy Shield
  • +(20–25) all stats
  • Adds (5–10)% of Max Life to Energy Shield
Boots of Sinned Fire
Require lv 25
  • +(20–30) Strength
  • +(20–30)% Fire Resistance
  • +(25–30)% Movement Speed
  • +25% chance to Ignite targets
  • +(20–30)% additional damage against Ignited enemies
  • Immune to Ignite
Shamed
Require lv 26
  • +(100–120)% gear Physical Damage
  • +(800–1200) Armor
  • +(1–2)% Max Fire Resistance
  • +(1–2)% Max Cold Resistance
  • +(1–2)% Max Lightning Resistance
Faceless Knight Maul
Require lv 26
  • +(20–30)% gear Physical Damage
  • +(15–20)% gear Attack Speed
  • +20% Movement Speed
  • +(10–15)% chance to avoid damage while Blur is active
  • Gains Blur when suffer Severe Injury
Scarlet Decree
Require lv 26
  • +(1000–1200) gear Armor
  • Adds (3–6)% of Physical Damage as Fire Damage
  • Adds (3–6)% of Physical Damage as Lightning Damage
  • +(15–20)% Skill Radius
  • +10% Movement Speed
Cluster of Dark Clouds
Require lv 26
  • +(30–40)% Lightning Damage
  • +(90–100) Max Life
  • +(30–40)% Critical Strike Rating
  • (-40–-30)% Critical Strike Damage
  • +(4–6)% chance to gain max stacks of Focus Blessing on Non-Critical Strike
Everburn Thunderfire
Require lv 26
  • +(18–25) Strength and Dexterity
  • +80% chance to Ignite targets
  • +80% Shock chance
  • +1 Ignite limit for Shocked enemies
  • Lightning Damage has Luck effect against Ignited enemies
Unarmed One
Require lv 27
  • +(30–40) Dexterity
  • +12% Life Regain
  • +(100–120) Max Life
  • Base Attack Interval when Unarmed is 0.5 s
  • Adds 1 - 2 Physical Damage to Attacks per 8 Dexterity when Unarmed
  • +1% Attack Speed per 8 Dexterity when Unarmed
Fury Heart
Require lv 27
  • +(25–35)% attack Critical Strike Damage
  • +25% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.3 s.
  • (-30–-20)% Critical Strike Rating per stack of Agility Blessing
  • For every stack of Agility Blessing you have. +(50–75) Critical Strike Rating
Ice and Fire
Require lv 28
  • Adds (13–19) - (25–27) Fire Damage to Attacks and Spells
  • Adds (14–18) - (24–28) Cold Damage to Attacks and Spells
  • +(15–20)% Fire and Cold Resistance
  • +100% Cold Damage if you have used a Fire Skill recently
  • +100% Fire Damage if you have used a Cold Skill recently
Blinding Bracers
Require lv 28
  • +(4–6)% Fire Penetration
  • +25% chance to Ignite targets
  • Blinds Ignited enemies on hit
  • -5% additional Blinding Damage
  • +5% additional damage to Blinded enemies
Blessing Pendant
Require lv 28
  • +(15–20) all stats
  • +(12–16)% Max Energy Shield
  • +100% Attack and Spell Critical Strike Rating when Energy Shield is full
  • -20% additional Energy Shield Charge Interval
Corrosion of Manifolds
Require lv 28
  • +(12–15) all stats
  • +(15–20)% Erosion Resistance
  • Gains 1 stacks of Tenacity Blessing when taking Erosion Damage
  • -1% Max Erosion Resistance and +5% Erosion Resistance per stack of Tenacity Blessing owned.
  • Restores 20% of Max Life and Mana per 4 s when Tenacity Blessing is active
Fire Lord's Promise
Require lv 30
  • +(40–50)% Spell Damage
  • +(7–12)% Cast Speed
  • (-20–-10)% skill Duration
  • +1 Restoration Skill Charge Limit
  • +(140–160)% Critical Strike Rating if a Restoration Skill is used recently
  • +(30–40)% Critical Strike Damage while the Restoration Skill lasts
Ancient Dragon's Shield
Require lv 30
  • +(140–160) gear Energy Shield
  • +(10–15) all stats
  • +(5–10)% Erosion Resistance
  • +(50–60)% curse effect
  • 30% chance to Reap 1 s of DoT Damage on hit. Cooldown of the effect against the same target: 6 s
  • Immune to curse
Searing Finger Bone
Require lv 30
  • Adds (60–80) Base Ignite Damage
  • Adds (50–55) - (65–70) Fire Damage to Attacks and Spells
  • +(30–40)% Fire Resistance
  • +25% chance to Ignite targets
  • Cannot inflict Reap
Last Stand
Require lv 31
  • +(600–800) gear Armor
  • +(80–100) Max Life
  • +(120–150) Max Energy Shield
  • +(16–20)% Attack Block Chance
  • +1% Block Ratio for every 5% of Life lost
Final Taunt
Require lv 32
  • +(15–20)% gear Physical Damage
  • Adds (6–7) - (8–9) Physical Damage to the gear
  • +(160–180) Max Life
  • Restores (8–12)% Life when Warcry is cast
  • +(50–60)% damage for 4s when a Warcry is cast
Pioneer
Require lv 33
  • +(1050–1160) gear Armor
  • +(300–350) Max Life
  • +(15–20)% Attack and Spell Block Chance
  • -10% Movement Speed
  • Triggers Lv. (8–12) Resurrection Warcry when Blocking. Interval: 2 s
Awakening Skull
Require lv 33
  • +(19–21)% Elemental Resistance
  • +(40–50) Strength
  • +(150–180)% Attack Critical Strike Rating
  • (-8–-6)% additional Attack and Cast Speed
  • Cannot Block and Evade
Marksman Bracers
Require lv 33
  • +(150–200) gear Evasion
  • +(120–150) Max Life
  • +(12–20)% Projectile Damage
  • +2 Jumps
  • +(2–3)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
General's War Boots
Require lv 33
  • +(80–100) Max Life
  • +(16–20)% Erosion Resistance
  • +(16–20)% Lightning Resistance
  • Gains 1 stacks of Agility Blessing for every 5 m moved
  • +(4–6)% Damage per stack of Agility Blessing
  • +(4–6)% Movement Speed per stack of Agility Blessing owned
Horn Ring
Require lv 33
  • Regenerates (30–40) Life per second
  • +(20–40)% Mana Regeneration Speed
  • +(50–60)% Minion Damage
  • +(30–50)% Minion Critical Strike Damage and Movement Speed when using Empower Skills. Lasts 4 s.
  • -5% additional damage taken
Frozen Lightning
Require lv 33
  • +(15–25) Dexterity and Intelligence
  • +(40–50)% Elemental Damage
  • +(12–16)% Cold and Lightning Resistance
  • Converts 50% of Lightning Damage to Cold Damage
  • Adds a stack of Slow for 2 s on hit
Siren's Blind Eyes
Require lv 34
  • +(150–200) Max Life
  • +(20–30)% Lightning Resistance
  • +(20–26)% Erosion Resistance
  • Critical Strike has the Lucky Effect against Blinded enemies
Vestment of Song
Require lv 35
  • +80 Max Life
  • +30 Max Mana
  • +(100–150) Max Energy Shield
  • +10 all stats
  • +(12–15)% Elemental Resistance
  • +6% Defensive Skill Effect
Corrupted Marrow
Require lv 35
  • +(80–110) Max Life and Max Energy Shield
  • +(15–20)% Skill Radius
  • -99% Terra Charge Recovery Speed
  • Max Terra Quantity +1
  • +30% Movement Speed for 2 s when a Terra Skill is cast
Forlorn Crystal
Require lv 35
  • +(2000–2400) Armor
  • Adds (1–2) - (25–30) Physical Damage to Attacks and Spells per 5000 Armor
  • For every (6000–8000) Armor, +1% Max Life and +1% Strength
  • Converts 100% of Physical Damage taken to Erosion Damage
Two-faced Belt
Require lv 35
  • +(15–20) Strength and Dexterity
  • +(10–15)% Fire and Lightning Resistance
  • +(195–215) Armor and Evasion
  • <Random additional Tenacity or Agility Blessing affix>
  • -80% Blessing Duration
Will
Require lv 36
  • Adds (44–48) - (57–63) Physical Damage to the gear
  • +(4–6)% chance to deal Double Damage on every recent Critical Strike
  • +(3–5)% Attack Cast Speed when dealing Double Damage recently, up to +10 stacks
Incorrect Arbitration
Require lv 36
  • +(1000–2000)% Attack Critical Strike Rating for this gear
  • Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
Misube's Refusal
Require lv 36
  • +(80–100)% gear Physical Damage
  • +(80–100)% Skill Radius
  • +(15–25)% Movement Speed while channeling
  • Knockback direction is reversed
Flying Bird
Require lv 36
  • +(200–220)% gear Physical Damage
  • +(24–32)% Mobility Skill Attack and Cast Speed
  • If you have recently moved more than 30 m, Wilted targets defeated by you explode on death, dealing 25% of their Max Life as Secondary Erosion Damage to Nearby enemies.
  • If you have recently moved more than 30 m, gains Barrier when using a Mobility skill
  • If you have recently moved more than 60 m, +16% additional damage dealt by Mobility Skills
Dragon Talon
Require lv 36
  • +(180–220)% gear Physical Damage
  • +(15–20)% gear Attack Speed
  • +20% Projectile Speed
  • +20% additional Projectile Damage for 1 s after using Mobility Skills
  • +1 Max Mobility Skill Charges
Sigh of Sunset City
Require lv 36
  • Adds (99–106) - (117–121) Physical Damage to the gear
  • +(80–110)% Projectile Damage
  • +(15–20)% Attack Critical Strike Rating for this gear
  • You have Paralysis
  • +(15–20)% gear Attack Speed
Shadow of Thunderlight's Eyelash
Require lv 36
  • Adds (9–13) - (178–185) Lightning Damage to the gear
  • +(20–24)% gear Attack Speed
  • +25% Shock chance
  • +(1–2) stacks of Horizontal Projectile Jumps
  • Settles Shock Damage 1 additional times on hit
Buzzing
Require lv 36
  • Adds (56–59) - (64–67) Physical Damage to the gear
  • +(10–15)% gear Attack Speed
  • +40% Movement Speed if you have used a Mobility Skill recently
  • +10% chance to gain 1 stack of Agility Blessing on defeat
  • When using a Mobility Skill, you can use 2 stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Dawn Break
Require lv 36
  • +(80–100)% Spell Damage
  • +(60–80)% Affliction effect
  • +(20–30)% Cast Speed
  • 80% chance to gain 1 Terra Charge when Terra Charge is consumed
  • Restores (1–2)% Life and Mana whenever Terra Charge is consumed
Royal Guard's Boots
Require lv 36
  • +(25–30) Dexterity
  • +(150–200) Max Life
  • +(25–30)% Movement Speed
  • -12% Elemental Resistance
  • 10% additional Erosion Damage taken for every -5% of Missing Life
The Realms
Require lv 37
  • +(7–9)% Max Energy Shield
  • +(7–9)% Max Life
  • (-30–-20)% Erosion Resistance
  • Adds (20–25)% of Elemental Damage as Erosion Damage
  • 50% of the increase/decrease on Fire, Lightning, and Cold Damage is also applied to Erosion Damage
Boom Gloves
Require lv 38
  • +(130–160) Max Life
  • Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
  • +(10–15) Strength
  • +(10–15) Dexterity
  • 50% chance for Attacks to Knockback targets on hit
  • Knockback direction is reversed
Endless Night
Require lv 38
  • +(1900–2000) gear Evasion
  • +(8–10)% Dexterity
  • +1% damage per 15 Dexterity
  • (-40–-25)% Lightning Resistance
  • +1% Elemental Resistance for every 40 Dexterity
  • +(15–25)% Cooldown Recovery Speed when Agility Blessing is active
Electricity Amplifier
Require lv 38
  • +(30–50)% Lightning Resistance
  • (-2–-1)% Max Lightning Resistance
  • +1 Lightning Skill Level
  • 50% chance to spread Shock to Nearby enemies upon inflicting Shock
  • For every time Shock has been inflicted recently, +1% additional Max Damage, up to 50 stack(s)
Witchdoctor's Herb Bag
Require lv 38
  • +(30–50) Max Life
  • +(15–20) Max Mana
  • +(16–20)% Fire and Cold Resistance
  • Restoration Skills: +(30–50)% restoration effect
  • Restoration Skills: +(30–50)% Restoration Duration
Master Defender Pendant
Require lv 39
  • +(70–100) Max Life
  • +(120–150)% Defense from Shield
  • +(12–16)% Attack Block Chance
  • +(10–15)% Elemental Resistance
  • Blocks an additional (80–100) damage
Misfortune Watch
Require lv 39
  • +(100–130) Max Life
  • +(100–120) Max Energy Shield
  • +10% Elemental Resistance
  • +200% additional Critical Strike Rating for the next Main Skill used every 2 s
  • Unlucky Critical Strike
    Unlucky Damage
Breaking Shadow
Require lv 40
  • +(80–100)% gear Physical Damage
  • +(25–30)% Attack Critical Strike Rating for this gear
  • +(20–30)% chance to gain 1 stack of Tenacity Blessing on Critical Strike
  • +(90–120)% Critical Strike Damage when at Max Tenacity Blessing
Webbed Arcane Headscarf
Require lv 40
  • +(30–40)% Max Life
  • +(30–40)% Max Energy Shield
  • When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
  • When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–80)% damage
Will of Fight
Require lv 40
  • +(10–14)% Intelligence
  • +(100–150) Max Life
  • +30% Movement Speed
  • +2% damage for every 25 Intelligence
  • Adds 1 - 3 Cold Damage to Attacks per 30 Intelligence
  • +100% additional Regain Interval
Exemption Thunderhell
Require lv 40
  • +(20–30)% Lightning Resistance
  • +(20–25)% Shock chance
  • +2% Movement Speed per hit with recent Thunder Blessings
  • -25% Thunder Imbue Mana Seal
  • +(50–100)% additional Thunder Imbue Damage
  • (-60–-50)% Aura Effect
Sage's Shackle
Require lv 40
  • +(15–20) all stats
  • +20% Cooldown Recovery Speed
  • Cannot restore Life
  • +(60–80)% Mana Regeneration Speed
  • +(10–20)% Energy Shield Charge Speed
Moonstone Necklace of Darkness
Require lv 40
  • +1 Defensive Skill Level
  • +(44–52) Intelligence
  • Own 1 additional stacks of Focus Blessing
  • -5% chance to deal Double Damage per stack of Focus Blessing owned
  • +2% Life and Energy Shield Regain per stack of Focus Blessing owned
  • -10% additional Regain Interval at Max Focus Blessing
Clarity
Require lv 40
  • +(160–200) Max Life
  • +15% additional damage when Unarmed
  • +(200–400) Critical Strike Rating when Unarmed
  • +(20–30)% chance to Multistrike
  • +(20–30) Strength and Dexterity
False God's Skin
Require lv 40
  • +(6–10)% all stats
  • <Random stat buff affix>
  • <Random stat buff affix>
  • <Random stat buff affix>
  • <Random stat buff affix>
Howling
Require lv 40
  • +(35–45) Strength and Dexterity
  • +(200–240) Max Life
  • +(14–18)% Attack Speed
  • +(14–18)% Cast Speed
  • +(10–14)% Cooldown Recovery Speed
  • +(9–11)% skill Duration
Cry of Divinity
Require lv 40
  • +(12–15) all stats
  • Regenerates 1% Life per second
  • +(10–15)% curse effect
  • -30% Minion Damage
  • Gains 1 Command every second for 2 s when Minions land a Critical Strike
Skin of Malice
Require lv 42
  • +(1900–2000) gear Evasion
  • +(200–240) Max Life
  • +(8–10)% Dexterity
  • For every 500 Evasion, +1% Movement Speed, up to 200%
Cold Breath
Require lv 42
  • +(300–310) gear Energy Shield
  • +(40–50) Max Mana
  • +(25–30)% Cold Resistance
  • +(40–50)% Spell Critical Strike Rating
  • Adds 4.5% of Max Mana as Energy Shield
  • +(30–50)% Skill Cost
Pentagram Astrolabe
Require lv 42
  • <Random Physical Attack or Spell Damage>
  • <Random Fire Attack or Spell Damage>
  • <Random Cold Attack or Spell Damage>
  • <Random Lightning Attack or Spell Damage>
  • <Random Attack or Spell Erosion Damage>
Unbreakable Shield
Require lv 44
  • +2 Defensive Skill Level
  • +(30–50)% Minion Damage
  • -40% Command Return Speed per Second while Defensive Skill effects are active.
  • -70% Defensive Skill Effect when Command is lower than 60
Necklace of Firebird
Require lv 44
  • +(8–12)% Max Life and Max Energy Shield
  • (-10–-5)% Elemental Resistance
  • If you receive damage while Barrier is active, the Barrier bursts to deal Spell Fire Damage equal to 80% of Max Life and 100% of Max Energy Shield to enemies Nearby. Cooldown: 0.3 s
  • +(30–40)% Elemental Damage per enemy Nearby
  • -50% additional damage when you don't have a Barrier
War Cry
Require lv 45
  • +(120–150) Max Life
  • +(24–30)% Fire Resistance
  • +(20–30)% Warcry Effect
  • +50% Warcry Cast Speed
  • When casting a Warcry Skill, inflicts Paralysis and Weaken on Nearby enemies
Challenger's Headband
Require lv 45
  • +(100–120) Max Life
  • +(30–35)% Fire Resistance
  • +(20–25) Strength
  • +(6–9)% additional damage and consumes 3 stacks of Tenacity Blessing for every stack of Tenacity Blessing you own when Demolisher Charge is consumed
  • +30% chance to gain (1–2) additional stacks of Tenacity Blessing when gaining Tenacity Blessing. Interval: 0.1s
Berserker Bracer
Require lv 45
  • +(1200–1300) gear Evasion
  • +(12–18) Dexterity
  • +(160–180) Max Life
  • +4% Life Regain
  • +20% additional Evasion when Max Life is lower than 2000
Dangerous Silence
Require lv 45
  • +(160–200) Max Life
  • +(60–80)% Critical Strike Rating
  • +(30–35)% Lightning Resistance
  • +(10–15)% Attack Speed
  • Gains Demolisher Charge on Critical Strike. Critical Strike Damage is set to (100–150)%
Sea Splitter
Require lv 45
  • Guaranteed to Steep Strike
  • -20% additional Attack Damage for each attack during Multistrike until Multistrike ends
  • +200% chance to Multistrike
Powered Battle Greaves
Require lv 45
  • +(290–310) gear Energy Shield
  • +(25–35)% Cold Resistance
  • +30% Movement Speed
  • +20% Movement Speed at Full Energy Shield
  • +(10–20)% chance to avoid damage while Energy Shield Charge is active
  • Energy Shield Charge cannot be interrupted when Energy Shield is below (40–60)%
Arcane Shield
Require lv 45
  • +(300–310) gear Energy Shield
  • +30 Max Mana
  • +(2–3)% Max Erosion Resistance
  • +(10–12)% Energy Shield Regain
  • +(50–60)% Spell Block Chance
  • Cannot Block attacks
Elemental Cleric
Require lv 45
  • +(30–40)% Elemental Damage
  • +(8–10)% Elemental Resistance
  • +(20–30)% chance to inflict Elemental Ailment
  • +(10–15)% chance to avoid Elemental Ailment
  • Upon inflicting damage, +(15–20)% damage for every type of Elemental Ailment the enemy has
Chain behind the Curtain
Require lv 45
  • +(8–12)% Max Energy Shield
  • +(10–15) Dexterity and Intelligence
  • +(24–28)% Erosion Resistance
  • Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
  • Gains (5–10) points of Blur Rating for every 3 m of movement
Confusion Elemental Belt
Require lv 45
  • +(6–8)% all stats
  • +(20–30)% Ailment Damage
  • Gains (104–154)% of the skill's Base Fire Damage as Base Ignite Damage when Strength is higher than Dexterity
  • Gains (87–129)% of the skill's Base Erosion Damage as Base Wilt Damage when Intelligence is higher than Strength
  • Gains (10–15)% of the skill's Base Lightning Damage as Base Shock Damage when Dexterity is higher than Intelligence
Breath of Grievance
Require lv 46
  • +(80–120)% gear Physical Damage
  • Adds (17–21) - (27–31) Physical Damage to the gear
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +50% chance to inflict Elemental Ailment
  • +(40–50)% Critical Strike Rating on hit per Ailment on enemy
  • Upon inflicting damage, +(20–30)% Critical Strike Damage for every type of Ailment the enemy has
Resolution Steps
Require lv 46
  • +(2500–2600) gear Armor
  • +(100–120) Max Life
  • +25% Movement Speed
  • Gains 1 stacks of Tenacity Blessing every 2 s if you have taken damage recently
  • +(4–5)% Elemental resistance for every stack of Tenacity Blessing you have
Dragon Scale Warshield
Require lv 46
  • +(7–8)% Max Life
  • +(7–8)% Max Energy Shield
  • +(12–15)% Attack and Spell Block Chance
  • +2% Block Ratio each time you Blocked recently, stacking up to 10 times
  • +(4–6)% Block Ratio
  • +20% chance to gain Dragon's Heart when Blocking. Lasts for 2 s
Wilted Ring
Require lv 46
  • +100 Max Life
  • +100 Max Energy Shield
  • +(30–40)% DoT Damage
  • +(50–60) Affliction inflicted per second
  • -30% Skill Radius
Windbreath Convergence
Require lv 46
  • +16% Defense
  • +(25–30)% Elemental Resistance
  • -10% Movement Speed
  • +2 Max Channeled Stacks when equipped in the left Ring slot
  • +(10–14)% chance to avoid damage while channeling skills when equipped in the right Ring slot
Windbreath Dispersion
Require lv 46
  • +16% Defense
  • +(15–20)% Elemental Resistance
  • -10% Cooldown Recovery Speed
  • +2 minimum channeled stacks when equipped in the left Ring slot
  • +(20–28)% chance to deal Double Damage while channeling when equipped in the right Ring slot
Manella's Mist
Require lv 47
  • +1 Erosion Skill Level
  • +(8–12) all stats
  • +(60–90)% Wilt Damage
  • +1% Wilt Duration per 100 stats
  • Has a 10% chance to inflict Weaken when hitting an enemy inflicted with Wilt
Supremacy's Forge
Require lv 48
  • +(40–60)% gear Physical Damage
  • Adds (25–27) - (31–35) Physical Damage to the gear
  • +(20–25)% gear Attack Speed
  • -10% Armor Effective Rate for Elemental Damage
  • +1% Attack Damage for every 500 Armor
Repeated End
Require lv 48
  • Adds (66–72) - (90–96) Physical Damage to the gear
  • +(30–40)% Attack Critical Strike Rating for this gear
  • +25% Wilt chance
  • Adds (40–50)% of Main-Hand Weapon Damage to Base Wilt Damage
  • Wilted targets defeated by you explode on death, dealing 50% of their Max Life as Secondary Erosion Damage to Nearby enemies.
Void Reckoning
Require lv 48
  • +(40–60)% gear Physical Damage
  • +(20–24)% Attack Critical Strike Rating for this gear
  • +(20–40)% Skill Radius
  • +(10–15)% Armor DMG Mitigation Penetration
  • Attack Skills: a +(20–30)% chance to deal Double Damage
Leaf Light
Require lv 48
  • When Intelligence is no greater than Dexterity, you are guaranteed to inflict all Ailments
  • +1% Ailment Duration per 3 Dexterity
  • When Dexterity is no greater than Intelligence, +(20–60)% Ailment Duration
  • For every 12 Intelligence, +1% crowd control effects, up to +(200–250)%
Fire Lord's Blade
Require lv 48
  • Adds (5–7) - (150–160) Lightning Damage to the gear
  • +(20–25)% gear Attack Speed
  • +(40–60)% Critical Strike Damage
  • +20% chance to gain Blur on defeat
  • -10% Blur Effect
Nomad Long Bow
Require lv 48
  • Adds (41–47) - (57–65) Fire Damage to the gear
  • Adds (42–48) - (56–64) Cold Damage to the gear
  • Adds (5–6) - (94–107) Lightning Damage to the gear
  • +(60–80)% Elemental Damage
  • Projectile Quantity +2
Glacial Abyss Arrow
Require lv 48
  • Adds (175–178) - (182–185) Cold Damage to the gear
  • +(20–25)% Cold Penetration
  • +(70–80)% Critical Strike Damage
  • +50% chance for Critical Strikes to Frostbite targets
  • +(36–48)% additional damage against Frostbitten enemies
  • Mind Blade
Fire Watcher
Require lv 48
  • Adds (107–113) - (126–133) Fire Damage to the gear
  • +(50–60)% Fire Damage
  • +(20–30)% gear Attack Speed
  • -99% additional Ignite Damage
  • +(200–240)% Critical Strike Rating against Ignited enemies
  • +(20–24)% Fire Penetration against Ignited enemies
Rain Sparrow
Require lv 48
  • +(80–100)% gear Physical Damage
  • +(12–18)% gear Attack Speed
  • Adds 2 - 4 Physical Damage to Attacks per (10–14) Dexterity
  • Adds 1 - 5 Lightning Damage to Attacks per (10–14) Dexterity
  • Cannot deal Physical Damage
  • Cannot deal Lightning Damage
Gravel
Require lv 48
  • +(120–150)% gear Physical Damage
  • +(25–30)% gear Attack Speed
  • +(1–2) Jumps
  • +(10–15)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
  • +1 Projectile Skill Level
  • -10% additional Attack and Cast Speed
Dumb Voice
Require lv 48
  • +30% gear Physical Damage
  • +(10–12)% Attack Critical Strike Rating for this gear
  • +(8–10)% gear Attack Speed
  • Adds 1% of Physical Damage as Lightning Damage per (1500–1600) Evasion
  • +1 Critical Strike Rating per (1000–1200) Evasion
Oversight
Require lv 48
  • +2 Spell Skill Level
  • Every 4 s, gain following effects in turn: +200% Skill Radius, +30% Movement Speed
Supreme Throne
Require lv 48
  • +(1–2) Channeled Skill Level
  • Adds (46–48) - (55–60) Cold, Fire, Lightning, and Physical Damage to Spells
  • <Random Max/Min Channeled Stacks affix>
  • Gains 1 Throne at max channeled stacks, up to 10 stacks
  • 70% chance to lose (1–3) stacks of Throne on Non-Critical Strike. Interval: 0.3s
Elemental Sigh
Require lv 48
  • +(80–120)% Elemental Damage
  • (-20–-16)% Elemental Resistance
  • +(30–35)% Attack and Spell Block Chance
  • +(1–2)% Elemental Resistance Penetration for every +5% Attack Block
  • +5% Critical Strike Damage for every +(4–12)% Spell Block
  • Max Block Chance is set to +(60–70)%
Lightning Conductor Armor
Require lv 48
  • +(80–90) gear Energy Shield
  • Adds Base (50–70) Shock Damage
  • +(10–15)% Lightning Damage
  • Settles Shock Damage 1 additional times on Critical Strike
  • Critical Strikes always Shock targets
Hunting the Eye of the Kraken
Require lv 48
  • +(200–220) Max Life
  • +(40–60)% Projectile Damage
  • +(12–20)% Projectile Speed
  • Defeated Non-Elite enemies have a 25% chance to explode, dealing Secondary Erosion Damage equal to 25% of their Max Life
  • 50% chance to eliminate Non-Elite enemies within 10m when killing Elite enemies
Sage's Riddle
Require lv 48
  • +(110–120) gear Energy Shield
  • +(16–24)% Intelligence
  • (0.1–0.2)% additional Sentry Damage for every point of Order
  • +5% Order Effect for every Sentry Nearby
  • <You can only deal one type of Elemental Damage>
Troublemaker
Require lv 48
  • +(90–150) Spirit Magi Critical Strike Rating
  • +(10–20)% Elemental Resistance
  • Gains Mini Tough Guy when using an Empower Skill. Cooldown: 10 s
  • Enemies that are killed by Spirit Magi's Critical Strikes will explode, dealing Secondary Physical Damage equal to (10–15)% of the overflown damage to Nearby enemies
  • For every 100 Growth a Spirit Magus has, +26% additional damage and -10% additional Attack and Cast Speed
  • +(50–70)% Sealed Mana for Spirit Magus Skills
Malevolent Hand
Require lv 48
  • +(10–20)% Elemental Resistance
  • +(50–100)% curse effect
  • (-15–-10)% additional damage taken from Cursed enemies
  • You can cast 1 additional Curses
  • If a Curse Skill has been triggered recently, -50% additional Curse Effect
King's Boon
Require lv 48
  • +(180–190) gear Energy Shield
  • +(20–30)% Cold Resistance
  • Reaps 0.5 s of DoT Damage when dealing DoT Damage. The effect has a 6 s cooldown against the same target
  • +10% additional DoT Damage taken
  • +20% Movement Speed
  • More With Less
The Coward's Counterfire
Require lv 48
  • Corroded Heart
  • +(120–150) Max Life and Max Energy Shield
  • +(14–18)% Attack and Spell Block Chance
  • +8% Block Ratio
  • Paralyze enemies Nearby when Blocking
Hero's Gaze
Require lv 48
  • +(100–130) Max Life
  • +(5–6)% additional Attack Damage for every attack Blocked recently. Stacks up to 6 times
  • Triggers Lv. 10 Focused Impact when blocking. Interval: 1 s
  • +(45–50)% Fire Resistance
Sunset Ripple
Require lv 48
  • +(150–200) Max Life
  • +2 Main Skill Level
  • -20% additional Hit Damage
  • +(1–2)% Skill Radius for each enemy recently hit, up to 200% .
  • -30% Skill Radius if you haven't hit any enemy recently
Abyss Watcher
Require lv 50
  • +(160–200)% gear Physical Damage
  • +(30–40)% Attack Critical Strike Rating for this gear
  • Adds 1% of Physical Damage as Erosion Damage on Critical Strike, up to 50 stacks. Lasts for 10 s
  • +28% Armor DMG Mitigation Penetration
Frozen Will
Require lv 50
  • Adds (34–44) - (52–61) Physical Damage to the gear
  • +(20–30)% Attack and Cast Speed
  • +(40–60)% Cold Damage
  • +25% chance to inflict Frostbite
  • Converts 50% of Physical Damage to Cold Damage
  • Hitting a Frozen enemy triggers Shattering
Traveler's Glance
Require lv 50
  • Adds (108–115) - (137–144) Physical Damage to the gear
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +30% chance to Mark the target upon hitting an Elite
  • +(300–400)% Mark
  • +(20–24)% additional damage when defeating an Elite recently
Kingly Armor
Require lv 50
  • +(5–8)% Max Life and Max Energy Shield
  • Max Terra Quantity +1
  • +1 Main Skill Level
  • +(25–30)% Erosion Resistance
  • Terra Charge's Restoration Speed is set to 200% of the default value
  • -2% Movement Speed for each Terra Charge consumed recently, stacking up to 10 times
Iced Drinker's Cage
Require lv 50
  • +(400–600) gear Energy Shield
  • (-5–-3) Main Skill Level
  • +(8–12)% additional Freeze Duration for every time the Main Skill has been used recently. Interval: 1 s
  • Gains (5–8) stack(s) of Cage when inflicting Freeze. Interval: 1 s
  • Effects of Control Effects received -50%
Cool Night
Require lv 50
  • +50 Max Life
  • +(2400–2600) gear Evasion
  • Blind enemies with max Affliction
  • -30% additional DoT Damage taken
  • +(40–50)% Erosion Resistance
Lethal Resonance
Require lv 50
  • +(12–16)% Attack and Cast Speed
  • (-40–-30)% Sentry Skill Cast Frequency when there are no Sentries Nearby
  • Co-resonance
  • +(21–25)% Erosion Resistance
Touch of the Dark Surge
Require lv 50
  • +(8–12)% Max Life, Max Mana, and Max Energy Shield
  • <Random bless affix>
  • <Random critical strike affix>
  • <Random damage affix>
  • <Random speed affix>
  • +(8–12)% Elemental Resistance
Steel Consecration
Require lv 50
  • +(2500–2600) gear Armor
  • +(30–40)% Minion Max Life
  • +(4–6)% Minion Life Regain
  • Adds 1-2 Physical Damage to Attacks for every 100 Max Life of Minion
  • -60% Max Life
  • +(50–60) Strength
Glacier Traveler
Require lv 50
  • Adds (24–27) - (30–32) Physical Damage to Attacks
  • +(20–25)% Fire and Cold Resistance
  • +(30–40)% chance to inflict Frostbite
  • Converts 50% of Physical Damage to Cold Damage
  • +(80–100)% Ice Imbue's buff effect
Stream of Steel
Require lv 50
  • +(200–240) Max Life
  • +(30–36)% Armor
  • +(30–36)% Melee Damage
  • 0.5% Life Regeneration per second per stack of Tenacity Blessing owned
Traceless Pain
Require lv 50
  • +(45–50)% DoT Damage
  • +(12–20)% skill Duration
  • Reaps 5 s of the DoT Damage when dealing DoT Damage. The effect will only affect the same target once.
  • +(12–15)% Fire and Cold Resistance
Vortex Heart
Require lv 50
  • Adds (17–19) - (23–26) Physical Damage to Attacks and Spells
  • +(25–30)% Critical Strike Damage
  • +(25–30)% Critical Strike Rating
  • (-50–-30)% Skill Radius
  • Focused Strike
Truth
Require lv 50
  • +3 all skills' level
  • +(55–65) Strength
  • +(55–65) Dexterity
  • +(55–65) Intelligence
  • +250 Reflected Erosion Damage
Strange Snow
Require lv 50
  • +(120–150) Max Life
  • Regenerates (1–2)% Life per second
  • Consumes 20% of Max Life and inflicts 50 Affliction to Nearby enemies when at Full Life
  • +(50–60)% Affliction effect
  • +(24–28)% Cold Resistance
Rat King's Megagon Dice
Require lv 50
  • +(25–35)% Critical Strike Damage
  • +(6–10)% additional max damage
  • (-10–-6)% additional min damage
  • Randomly triggers one of the following effects every 5 s for 5 s
    Lucky Critical Strike
    Unlucky Damage
    Lucky Damage
    Unlucky Critical Strike
Sigh of the Giant
Require lv 50
  • +(40–50) Strength
  • Adds (12–13) - (14–16) Physical Damage to Attacks
  • +(4–6)% Life Regain
  • +(16–18)% Erosion Resistance
  • Gains Giantism for 4 s every 8 s
Insulation
Require lv 50
  • Adds (1–4) - (85–90) Lightning Damage to Attacks
  • +(25–30) Dexterity
  • +(400–600) Evasion
  • +(25–35)% Lightning Resistance
  • +(800–1200) Evasion when Defensive Skills are active
  • Immune to Shock while Defensive Skills are active
Strayed Healer's Waistguard
Require lv 50
  • +(10–12)% Max Life and Max Mana
  • +(16–20) all stats
  • +(15–25)% Erosion Resistance
  • +(30–50)% Wilt Damage if you have used a Restoration Skill recently
  • +8% chance to inflict an additional stack of Wilt if you have used a Restoration Skill recently
  • Damage dealt is guaranteed to inflict Wilt while the restoration effect is active
Rat King's Escape Show
Require lv 51
  • +(1500–1600) gear Evasion
  • +(8–12)% Max Life
  • +(15–20)% Movement Speed
  • +(8–12)% Elemental Resistance
  • -15% additional Regain Interval if you have evaded recently
  • Master Escapist
Crow's Plume
Require lv 51
  • +1% Max Elemental Resistance
  • (-70–-50)% Slow effect received
  • +(15–20)% Movement Speed
  • +(8–12)% Elemental Resistance
  • +30% chance to inflict Paralysis on hit
  • +30% chance to cause Blinding on hit
Gloves of the Mage's Assistant
Require lv 52
  • +(30–40) Dexterity and Intelligence
  • +(20–25)% Cold and Lightning Resistance
  • +30% Shock chance
  • +10% chance to gain 1 stack of Focus Blessing when using an Attack Skill
  • +15% Attack Damage per stack of Focus Blessing owned
  • Attack Speed is set to (3–4) per second when Focus Blessing is active
Final Bastion
Require lv 52
  • +(1900–2100) gear Armor
  • +(120–140) Max Life
  • +(30–35)% Fire Resistance
  • -20% Movement Speed
  • Regenerates 4% Life per second
    Regenerates 4% Life per second when taking DoT Damage
  • Immune to Knockbacks
Aeterna Martyr
Require lv 52
  • +(1900–2000) gear Armor
  • +(8–12)% Attack and Spell Block Chance
  • 2% Life restored on Block
  • Adds (220–250)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
  • (90–100)% of the Life Regeneration Speed bonus is also applied to Reaping's Cooldown Recovery Speed
  • Gains Bleed with 100 Base Damage upon dealing Reaping.
    +30% additional DoT Damage taken
Kaleidoscope
Require lv 52
  • +(60–70) Max Life
  • +(4–8)% Attack and Cast Speed
  • +(16–20) all stats
  • Gains the following buffs by turns. Each buff lasts for 4 s:
    +35% additional Erosion Damage
    +35% additional Elemental Damage
    +35% additional Physical Damage
Reverse of the Second Will
Require lv 52
  • Triggers a Lv. 1 Black Hole upon dealing Trauma Damage. Interval: 2 s
  • +(8–12)% Elemental Resistance
  • Traumatized enemies deal (-8–-6)% additional damage
  • -40% additional Trauma Duration
  • (0.1–0.15)% additional Trauma Damage for every point of Chaos you have
Shadow of Thunderlight's Eyes
Require lv 53
  • +1 Lightning Skill Level
  • (-30–-20)% Cast Speed
  • +(20–30)% Skill Radius
  • +2% Lightning Penetration per 1% Cold Penetration owned
Frantic Shadow
Require lv 53
  • Adds (157–167) - (175–185) Physical Damage to the gear
  • +(12–18)% gear Attack Speed
  • +(20–30)% Attack Critical Strike Rating for this gear
  • Shadow Quantity +1
  • 1% chance to gain +100% Attack Speed for 1 s when Shadows hit enemies
  • 20% chance to gain +40% Attack Speed for 2 s when Shadows hit enemies
  • 40% chance to gain +20% Attack Speed for 3 s when Shadows hit enemies
True Sight Armor
Require lv 54
  • +20% Mana Regeneration Speed
  • +(350–370) gear Energy Shield
  • +(80–120) Max Mana
  • +(30–40) Intelligence
  • Adds (8–10)% of Missing Mana as Lightning Damage
  • +1 Skill Cost for every 100 Mana lost
  • Restores 10% of Max Mana per second at Low Mana
Opening Heart
Require lv 54
  • +(400–500) gear Evasion
  • +(140–160) Max Life
  • +(150–200)% Critical Strike Damage
  • Have Fervor
  • +30% additional damage dealt by Nearby enemies
Divine Ember
Require lv 54
  • +(2500–2600) gear Armor
  • (-20–-10)% additional Max Life
  • +(8–12)% Attack and Spell Block Chance
  • Adds Fire Damage equal to 0.7% of Max Life for every stack of Tenacity Blessing you have
  • You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
Flying Light at Daybreak
Require lv 54
  • +(10–15)% Erosion Resistance
  • +(20–30)% Cold Resistance
  • Eliminate enemies under 8% Life on hit
  • Removes negative effects and DoT Damage on self upon defeating an enemy under a control effect. Cooldown: 3 s
  • Triggers Lv. (6–8) Recovery Potion upon defeating an enemy under at least 3 control effects. Interval: 4 s
  • 25% chance to inflict a stack of Slow on hit
Darkchaser
Require lv 54
  • +(160–180) Max Life
  • +(1500–1600) gear Evasion
  • +20 Max Mana
  • +(25–35)% Lightning Resistance
  • +30% Movement Speed
  • Gains 1 stack of Mass Enhancement Effect for every 4 m of movement. Loses all Mass Enhancement Effect when casting Attack Skills
Ominous Gift
Require lv 55
  • Adds (28–32) - (47–53) Physical Damage to the gear
  • +(110–130)% gear Physical Damage
  • (-30–10)% Critical Strike Rating for the Main-Hand Weapon
  • (-30–10)% Main-Hand Weapon Attack Speed
  • Adds (150–200)% of the damage of the Off-Hand Weapon to the Main-Hand Weapon
Bow of Endless Dusk
Require lv 55
  • Adds (107–112) - (116–121) Physical Damage to the gear
  • +(14–18)% gear Attack Speed
  • +(30–40)% Attack Critical Strike Rating for this gear
  • Adds 150% of Physical Damage as Fire, Cold, and Lightning Damage
  • -80% additional Spell Damage
    -80% additional Minion Damage
Caesar's Resentment
Require lv 55
  • Adds (67–81) - (89–102) Physical Damage to the gear
  • +(25–30)% gear Attack Speed
  • +10% Critical Strike Damage Mitigation
  • (-300–-200) Attack Critical Strike Rating
  • +(200–260)% Critical Strike Damage
  • +(20–30)% additional Attack Damage on Critical Strike
Unbreakable Armor
Require lv 55
  • +(28–32)% Defense
  • +(100–120) Max Life
  • +(15–20)% Fire and Cold Resistance
  • Adds 4% of Armor to Barrier Shield
Lightless Vestment of Whispers
Require lv 55
  • +(260–280) gear Energy Shield
  • +10 Skill Cost, +20% Skill Area, and +100% Spell Damage for every channeled stack when the number of channeled stacks is the same as the stacks of Focus Blessing
  • Max Channeled Stacks +1
  • Takes 4,000 Secondary Erosion Damage when Focus Blessing reaches its max stacks. Interval: 1s.
Friend Nemesis
Require lv 55
  • +(150–200) gear Energy Shield
  • +(40–60)% Spirit Magus Skill Damage
  • If you have recently moved more than (40–50) m, Spirit Magi +50 initial Growth
  • While Reconjuring, Spirit Magi regenerate (20–40)% Life per second
  • Spirit Magi take 1000 Secondary Physical Damage when they are not at Full Life. Interval: 0.5 s.
Thunder Manipulator
Require lv 55
  • +(2400–2600) gear Evasion
  • Adds (3–5) - (54–58) Lightning Damage to Attacks and Spells
  • +(20–30)% Lightning Resistance
  • Settles Shock 2 additional times upon hitting Marked enemies
  • Mark Shocked enemies on hit
  • For marked enemies, gain 2% of the Lightning Damage on hit as the Base Shock Damage
Guild Guard Boots
Require lv 55
  • +(120–150) Max Life and Max Energy Shield
  • +(15–20)% Fire and Cold Resistance
  • +(20–30)% Movement Speed
  • +(10–20)% chance to gain a Barrier upon using a Defensive Skill
  • +(10–20)% chance to gain Lv.1 Reform when using Defensive Skills
  • +20% chance to gain Hardened Barrier when suffering Severe Injury. Lasts for 4 s
  • +20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailment
Glacier Caster Shield
Require lv 55
  • +(160–200) Max Mana
  • Regenerates (200–240) Mana per second
  • -99% Cooldown Recovery Speed for Defensive Skills
  • +2% Spell Critical Strike Rating for every (43–53) Max Mana
  • Adds (14–16) - (18–20) Cold Damage to Spells per 680 Mana recently consumed
Warden's Breastpin
Require lv 55
  • +(3–5) Passive Skill Level
  • +(20–30)% Minion Max Life
  • +(40–50)% Minion Damage
  • Your Minions can only deal Physical Damage
  • (80–100)% of Critical Strike Rating and Critical Strike Damage are also applied to Minions
Pale Mist's Embrace
Require lv 55
  • +(150–160) Max Life
  • +(10–15)% Elemental Resistance
  • +(30–35)% Skill Radius
  • (25–35)% of the increase/decrease on Skill Radius is also applied to Area Damage
Sage's Disciple
Require lv 56
  • +(100–120)% Elemental Damage
  • +(110–130)% Critical Strike Damage
  • +(10–15)% Intelligence
  • For every 4 Intelligence, adds 1 random type of elemental damage to Spells.
  • Max Sentry Quantity +1
  • Intelligence no longer provides bonus to Max Mana
Blind Vision
Require lv 57
  • +(1200–1300) gear Evasion
  • +(100–120) Max Life
  • -10% additional Projectile Speed
  • 60% of the Projectile Speed bonus is also applied to Projectile Damage
  • Immune to Blinding
Chaos Abyss
Require lv 57
  • Adds (15–21) - (40–45) Erosion Damage to Attacks and Spells
  • +(5–10)% Attack and Cast Speed
  • +(15–20)% Erosion Resistance
  • +1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 50 stack(s)
  • Cannot deal Wilt Damage
  • 10% chance to inflict 1 additional stacks of Wilt
Chaos Abyss - Unique
Require lv 57
  • Adds (15–21) - (31–38) Erosion Damage to Attacks and Spells
  • +(10–20)% Attack and Cast Speed
  • +(25–40)% Erosion Resistance
  • 0.5% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 500 stack(s)
  • 20% chance to inflict 2 additional stacks of Wilt
Lone Walker's Boots
Require lv 57
  • +(30–40) Dexterity
  • +30% Movement Speed
  • +30% Movement Speed when no allies are Nearby
  • +(40–50)% Aura effect when affected by (6–8) or more Auras
  • Auras only take effect on self
The Coward's Choice
Require lv 57
  • +(1500–1600) gear Armor
  • +(250–330) Max Life
  • +(25–30)% Attack and Spell Block Chance
  • +(20–30)% Armor Effective Rate if you have blocked an Attack or Spell recently
  • (6–8)% Missing Life restored on Block
Cycle of Reincarnation
Require lv 58
  • +(40–50)% gear Physical Damage
  • Adds (10–13) - (19–24) Physical Damage to the gear
  • +(60–70)% Critical Strike Damage
  • +(8–12)% Life Regain
  • Converts 100% of Mana Cost of Attack Skills to Life Cost
Twisted Branch
Require lv 58
  • (10–15)% of the increase/decrease on Skill Radius is also applied to Projectile Speed
  • Adds (87–92) - (113–118) Physical Damage to Attacks and Spells
  • +(120–150)% gear Physical Damage
  • +1 Projectile Skill Level
  • +(40–50)% gear Attack Speed
Devouring Tide
Require lv 58
  • +(2400–2600) gear Armor
  • +(240–260) Max Life
  • +(30–35)% Fire Resistance
  • +75% Critical Strike Rating each time an attack hits during Multistrike
  • Multistrikes deal (15–20)% increasing damage
  • Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count. Stacks up to 4 times
Arrival of the Polar Night
Require lv 58
  • +(40–50)% Intimidated effect
  • +(120–150) Max Life
  • Enemies within 12m are Intimidated
  • +(20–22)% additional Life Regeneration Speed when at Low Life
  • Restores 2% Max Life every second for 4s upon hitting an enemy under at least 3 control effects.
Rebuilding the Gods' Bodies
Require lv 58
  • +(5–6)% Defense
  • +(350–370) gear Energy Shield
  • When Devouring, +50% Energy Shield Charge Speed for (2–3) s if at least (5–6) stack(s) of Blessing is devoured
  • When Devouring, immediately restores 45% lost Energy Shield if at least (7–8) stack(s) of Blessing is devoured
  • -12% Sealed Mana
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings
Imperial Iron Sentry
Require lv 58
  • +(7–10)% Max Life and Max Energy Shield
  • +(30–40)% Sentry Damage
  • Main-Hand Weapon's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry Skills
  • Restores (1–2)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
  • Sentry
Tide of the Styx
Require lv 58
  • +(280–330) Max Life
  • +(140–160) Attack and Spell Critical Strike Rating
  • Adds (9–11) - (13–15) Physical Damage to Attacks per 800 Life recently consumed
  • Restores 42% of Life every 4s when not at Full Life.
  • Non-Full Life state will be considered as Low Life
  • Cannot regenerate Mana
Arctic Ring
Require lv 58
  • +(25–35)% Cold Resistance
  • Adds (24–29) - (36–40) Cold Damage to Attacks and Spells
  • Converts 50% of Physical Damage to Cold Damage
  • +50% chance to inflict Frostbite
  • +(160–200)% damage against Frozen enemies
Compensatory Life
Require lv 58
  • +(10–15)% Max Life and Max Mana
  • +(70–90)% Mana Regeneration Speed
  • For every 100 Mana consumed recently, +(5–8)% Spell Damage, up to 2000%
  • +1% Life Regeneration Speed for every 100 Mana recently consumed, up to 500%
  • You have a Lv. 20 Elemental Amplification when not at Low Life
Polygonal Enclosure
Require lv 58
  • +(20–25)% Max Life and Max Energy Shield
  • +(20–25)% Fire and Cold Resistance
  • +(1–2) Beams
  • -20% additional Beam Length
Infatuation Dagger
Require lv 59
  • Adds (62–68) - (72–78) Erosion Damage to the gear
  • +(16–20)% Cast Speed
  • +(8–12)% Erosion Penetration
  • +(10–15) Affliction when hitting enemies afflicted by Wilt
  • Blinds enemies afflicted by Wilt on hit
Magnus' Guide
Require lv 60
  • Adds (19–23) - (27–31) Physical Damage to the gear
  • Adds (100–130)% of Main-Hand Weapon Damage to Base Ignite Damage
  • +50% Ignite chance for Fire Skills
  • +1 Ignite limit
  • +(10–12)% Fire Penetration
Arminius' Confession
Require lv 60
  • Adds (160–167) - (178–186) Physical Damage to the gear
  • +(25–35)% Attack Critical Strike Rating for this gear
  • +(20–24)% gear Attack Speed
  • +20% chance to gain Blur on Critical Strike
  • While Blur is active, +(15–20)% Elemental Resistance Penetration
  • +(150–200)% Critical Strike Rating when Blur is active
Sun's Embrace
Require lv 60
  • +(180–220) Max Life
  • +(40–60)% Fire Damage
  • +1 Ignite limit
  • Inflicts 1 additional stacks of Ignite.
  • +(40–60)% Cold Resistance
Sacrilege - Unique
Require lv 60
  • +20% Elemental and Erosion Resistance
  • Loses (10–20)% Max Life and Max Energy Shield every second
  • Boss monsters within 10m lose (2–3)% Max Life and Max Energy Shield
  • When at Low Life, Nearby enemies regenerate (2–3)% Life every second
  • Immune to Ailment
Varagon Shroud
Require lv 60
  • +(1600–1800) gear Armor
  • +(160–180) Max Life
  • Unable to gain Agility Blessing
  • Each stack of Tenacity Blessing owned: 2.5% Steep Strike chance, 2.5% Multistrike chance, and +4% Demolisher Charge Speed
  • When Tenacity Blessing is at least at 10 stack(s), +10% additional Attack Critical Strike Rating and +10% additional Attack Speed
  • Own 1 additional stacks of Tenacity Blessing
Wings of Light
Require lv 60
  • +(35–45)% Critical Strike Damage
  • +(90–110) Max Life
  • +10% chance to inflict Intimidated on hit
  • Intimidated gains an additional base effect: +30% Ailment
  • Intimidated gains additional base effect: +6% additional damage taken for each type of control effect you're under (multiplies)
Shadow of Thunderlight's Footsteps
Require lv 60
  • +(160–180) Max Life
  • +(500–600) gear Evasion
  • +100% Multistrike chance on the next Main Skill when using a Mobility Skill
  • -50% additional min damage
  • +(20–25)% Movement Speed
Thornbearer's Shackles
Require lv 60
  • Movement Speed is fixed to (50–80)% of the base value
  • For every 2 m moved, gain 1 stack(s) of Disturbed Breathing
  • When having at least 2 stack(s) of Enduring Advance, restores 30% of Missing Life and Energy Shield when hit. Interval: 1 s
  • When having at least 5 stack(s) of Enduring Advance, +(300–400)% Critical Strike Damage
  • When having fewer than 8 stack(s) of Enduring Advance, -40% additional Physical Damage taken
Exquisite Box
Require lv 60
  • +40% additional Cooldown Recovery Speed
  • <Random Defensive, Empower, Restoration, Warcry, or Curse Skill Effect affix>
  • Trigger the skill of the forth slot upon taking Damage. Cooldown: 0.75 s.
  • Triggers the skill of the fifth slot when dealing damage. Cooldown: 0.75 s.
  • -16% additional damage for Triggered Skills
Exquisite Box - Unique
Require lv 60
  • +96% additional damage for Triggered Skills
  • <Random Defensive, Empower, or Restoration Skill Negative Effect affix>
  • Upon inflicting damage, trigger the skill in the first slot, with a cooldown of 0.3 seconds
  • Upon inflicting damage, trigger the skill in the second slot, with a cooldown of 0.3 seconds
  • Upon inflicting damage, trigger the skill in the third slot, with a cooldown of 0.3 seconds
  • Additional -40% skill duration
Aeterna - Unique
Require lv 60
  • -99% additional damage to Normal monsters
  • -99% additional damage to Magic monsters
  • +99% additional damage to Elites
  • +(19–39)% additional damage taken when Normal monsters are Nearby
  • +(19–39)% additional damage taken when a Magic monster is Nearby
  • -39% additional damage taken when an Elite is Nearby
  • Killing Elites eliminate Non-Elite enemies within 10m
Law of the Supreme Will
Require lv 60
  • +(20–25)% Erosion Resistance
  • +(1200–1800) Armor
  • Gains 1 point(s) of Order every 6 s
  • +20% Cooldown Recovery Speed when having at least (70–80) Order. Lasts for 5s.
  • -20% additional Order decrease speed
  • 0.1% Movement Speed for every point of Order you have
Paradox of the Second Will
Require lv 60
  • +(15–25)% Erosion Resistance
  • +(1200–1800) Armor
  • +(10–20)% Chaos effect
  • When having at least 80 Chaos, +20% Skill Effect Duration for 5s
  • Has 50 Chaos initially
  • 0.2% Skill Area for every point of Chaos
Enamor
Require lv 60
  • <Random gear-related affix>
  • <Random gear-related affix>
  • <Random gear-related affix>
  • <Random gear-related affix>
  • <Random gear-related affix>
  • <Random gear-related affix>
Formation Breaker
Require lv 60
  • -30% additional Attack and Cast Speed for Sentry Skills
  • +48% Skill Radius
  • +30% additional damage to enemies in Proximity to Sentries
  • Gains Demolisher Charge when using Sentry Skills
Monarch's Reign - Unique
Require lv 60
  • Enlarges Physique by 100%
  • (-50–-30)% Physique for all Normal and Magic monsters within 10m
  • +(50–100)% Physique for all Rare and Legendary Boss enemies within 10m
  • For every +1% Physique, -1% Life Regeneration Speed and Energy Shield Charge Speed
End Night Banquet
Require lv 61
  • +(1–40)% gear Attack Speed
  • Adds (10–12) - (14–16) additional Physical Damage per stack of Agility Blessing
  • +(10–12)% Critical Strike Damage per stack of Agility Blessing
  • Max Agility Blessing Stacks -1
  • Loses (8–10) stack(s) of Agility Blessing and gains Banquet when Agility Blessing reaches max stacks
Last Words of Chaos
Require lv 61
  • +(1200–1300) gear Armor
  • +(90–110) Max Life
  • +(30–40)% Fire Resistance
  • +(30–40) Strength
  • +(3–4)% Skill Radius per 100 Strength
  • 1.5% chance to deal Double Damage per 150 Strength
Evil Heart Armor
Require lv 62
  • +(2200–2400) gear Evasion
  • (-18–-12)% Erosion Resistance
  • Adds (8–12) Base Wilt Damage
  • +(20–24)% Wilt Damage
  • +(12–16)% Attack and Cast Speed if you have inflicted Wilt recently
  • Inflicts 2 additional stacks of Wilt on hit. Has a (2–3)% chance to remove all Wilt
Shattered Moonlight
Require lv 62
  • +20 Max Mana
  • +(350–370) gear Energy Shield
  • Max Spell Burst Charge Speed Bonus is fixed at 100%
    -99% additional damage for skills that are not cast by Spell Burst
  • +80% additional damage for skills cast by Spell Burst
  • Restores (2–3)% of Missing Mana when Spell Burst is activated
Crimson King
Require lv 62
  • +(30–35)% Max Life
    +(30–35)% additional damage taken while having Energy Shield
  • Converts 100% of Mana Cost to Life Cost
  • Adds (10–12) - (13–15) Physical Damage per 800 Life recently consumed
  • -1.5% additional damage taken for every 5% of Missing Life
  • 1.5% Life Restoration per second for every 6% of Missing Life
  • +6% Critical Strike Rating and Critical Strike Damage for every 9% of Missing Life
Tyrant's Iron Fist
Require lv 62
  • +(40–50) Intelligence
  • +(80–100) Max Mana
  • +1 Skill Mana Cost for every 20 Max Mana
  • +5% Critical Strike Rating for every 60 Mana sealed
  • Every 125% Max Mana consumed grants a stack of buff to Nearby allied and enemy units: Restores 1% of Life per second for 5 s
Blade-dancer's Steps
Require lv 62
  • +(2500–2600) gear Evasion
  • +(20–30)% Movement Speed if you have used a Mobility Skill recently
  • +(25–35)% additional damage for Mobility Skills
  • When defeating an enemy, you can consume 1 stacks of Agility Blessing to reset cooldown for Mobility Skills.
Heavy Soul
Require lv 62
  • +(2200–2400) gear Armor
  • +(160–190) Max Life
  • +20% Attack and Spell Block Chance
  • -10% Movement Speed
  • (-18–-12)% additional damage taken when an Elite is Nearby
  • +(12–18)% chance to avoid damage, when there are common enemies Nearby
Howling Ring
Require lv 62
  • +(10–12)% Attack Speed
  • +(30–50)% Projectile Damage
  • +(12–20)% Projectile Speed
  • Projectiles Weaken targets on hit
  • <Random Split, Jump, or Barrage affix>
Embrace of Eternal Sleep
Require lv 62
  • Corrosion Shield
  • +(14–16)% Defense
  • +(10–12)% Energy Shield Regain
  • -20% additional Energy Shield Charge Interval
  • +50% chance to avoid Ailment
Entanglement of the Immortal
Require lv 62
  • +(200–240) Max Life
  • +(15–20)% injury buffer
  • +(30–40)% Fire Resistance
  • Gains Ignite with (120–200) Base Damage when taking Fire Damage
  • +50% Life Regeneration Speed when Ignited
Dangerous Dream
Require lv 64
  • +(28–32)% gear Attack Speed
  • +(28–32)% Attack Critical Strike Rating for this gear
  • Consumes 6% of current Life when you use Attack Skills
  • Adds (9–11) - (13–15) Physical Damage to Attacks per 800 Life recently consumed
  • +15% injury buffer
Farewell Desire
Require lv 64
  • +(100–120)% gear Physical Damage
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +(15–25)% gear Attack Speed
  • +200% chance to Multistrike
  • +1 initial Multistrike Count
  • (15–30)% chance to obtain (1–3) Steep Strikes per attack in Multistrike
  • Spends 1% Life and Mana on defeat
Lens of the Mage's Assistant
Require lv 64
  • +(8–10)% Life Regain and Energy Shield Regain
  • +(12–20)% Projectile Speed
  • (12–18)% of the increase/decrease on Cast Speed is also applied to Attack Speed
  • Bonus and additional bonus to Spell Damage and also apply to Attack Damage
  • (-35–-30)% additional Attack Critical Strike Rating
Crossroad
Require lv 64
  • +(140–160) gear Energy Shield
  • +(80–100) Max Life
  • +(12–14)% Ailment Duration
  • Converts 50% of Fire Damage against Ignited enemies to Erosion Damage
  • Converts 50% of Cold Damage against Frostbitten enemies to Erosion Damage
  • Converts 50% of Lightning Damage against Shock enemies to Erosion Damage
  • Inflicts Pain on Nearby enemies every 1 s for 3 s
Scarlet Omen
Require lv 64
  • Corroded Gear
  • +(200–220) Max Life
  • +(12–16)% Max Life
  • +(12–16)% Elemental Resistance
Illusory Ocean Silk - Iron Rain
Require lv 64
  • +(8–12)% Max Life, Max Mana, and Max Energy Shield
  • Adds (49–54) - (62–68) Physical Damage to Attacks and Spells
  • -16% Life Regeneration Speed
  • +10% additional Armor
  • Triggers Lv. (10–19) Vulnerability Curse on hit. Cooldown: 1 s.
  • Converts (30–50)% of Erosion Damage taken to Physical Damage
Illusory Ocean Silk - Ash
Require lv 64
  • +(8–12)% Max Life, Max Mana, and Max Energy Shield
  • Adds (54–57) - (63–67) Fire Damage to Attacks and Spells
  • -40% Fire Resistance
  • Max Tenacity Blessing Stacks +1
  • Triggers Lv. (10–19) Scorch Curse on hit. Cooldown: 1 s.
  • Converts (30–50)% of Erosion Damage taken to Fire Damage
Illusory Ocean Silk - Thunder
Require lv 64
  • +(8–12)% Max Life, Max Mana, and Max Energy Shield
  • Adds (6–9) - (71–74) Lightning Damage to Attacks and Spells
  • -40% Lightning Resistance
  • Max Agility Blessing Stacks +1
  • Trigger Lv. (10–19) Electrocute Curse on hit. Cooldown: 1 s.
  • Converts (30–50)% of Erosion Damage taken to Lightning Damage
Illusory Ocean Silk - Wintry
Require lv 64
  • +(8–12)% Max Life, Max Mana, and Max Energy Shield
  • Adds (56–58) - (62–64) Cold Damage to Attacks and Spells
  • -40% Cold Resistance
  • Max Focus Blessing Stacks +1
  • Triggers Lv. (10–19) Biting Cold Curse on hit. Cooldown: 1 s.
  • Converts (30–50)% of Erosion Damage taken to Cold Damage
Illusory Ocean Silk - Unreal
Require lv 64
  • +(8–12)% Max Life, Max Mana, and Max Energy Shield
  • Adds (57–59) - (61–63) Erosion Damage to Attacks and Spells
  • +10% additional Regain Interval
  • +10% additional Evasion
  • Trigger Lv. (10–19) Corruption Curse on hit. Cooldown: 1 s.
  • +(3–5)% Max Erosion Resistance
Lethal Brilliance
Require lv 65
  • Adds (19–25) - (230–236) Lightning Damage to the gear
  • +(10–20)% gear Attack Speed
  • +(80–100)% Critical Strike Damage
  • Settles Shock Damage 1 additional times on hit
  • Adds (80–100)% of Lightning Damage of the Main-Hand Weapon to Base Shock Damage
Long Night
Require lv 65
  • Adds (341–349) - (375–385) Erosion Damage to the gear
  • +(40–50)% gear Attack Speed
  • +(40–50)% Attack Critical Strike Rating for this gear
  • Cannot inflict Wilt
Curtain Cutter
Require lv 65
  • Adds (29–33) - (37–41) Physical Damage to the gear
  • +(100–120)% gear Physical Damage
  • +(25–30)% gear Attack Speed
  • +(30–40)% Attack Critical Strike Rating for this gear
  • +(40–50)% additional Shadow Damage
Imperial General
Require lv 65
  • +(120–150)% gear Physical Damage
  • +(30–40)% Attack Critical Strike Rating for this gear
  • +10% additional damage for Barrage Skills per 1 wave of Barrage
  • -60% Barrage Skill Wave Interval
  • +3 Total Waves for the Barrage Skill used for every (16–20) m of movement. Stacks up to 1 time
  • +100% Armor and Evasion while standing still
Jumble Ice
Require lv 65
  • +(180–240) Max Mana
  • +(30–35)% Cast Speed
  • +(10–12)% additional Spell Damage per stack of Focus Blessing owned
  • +(15–20) Spell Critical Strike Rating per stack of Focus Blessing owned
  • +50% chance to gain Agility Blessing when receiving Focus Blessing
  • For every 1 stack of Focus Blessing gained every 4 s, -50% Spell Damage
Tendency of Stars
Require lv 65
  • +(50–55) Max Mana
  • +(25–30)% Cold Resistance
  • 0.2% additional damage for skills cast by Spell Burst for every point of Chaos. 0.2% Spell Burst Charge Speed
  • 0.08% Cast Speed and 0.06% additional Main Skill Damage for every point of Order you have
  • +(200–250) Spell Critical Strike Rating for 5s when Order is equal to Chaos
Thunder Jawbone
Require lv 65
  • +(1500–2000) gear Evasion
  • For every (6000–8000) Evasion, +1% additional Lightning Damage
  • Settles Shock Damage 1 additional times on hit
  • Gains 1% of Lightning Damage hit as Base Shock Damage
Chopping off the Sublime Head
Require lv 65
  • +(80–120) Max Life
  • +(20–30)% Fire Resistance
  • Halves the Devour Interval
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings
  • <Random Level 1 Six Gods Core Talent>
  • <Owns 1 additional stack of random Blessing>
Praise for Injury
Require lv 65
  • +(40–60) Strength
  • +(140–160) Max Life
  • +80% chance to inflict Trauma
  • +80% Trauma Damage
  • Traumatized enemies will explode on defeat, dealing Secondary Physical Damage equal to (8–10)% of Max Life to nearby enemies
Shackled by Light
Require lv 65
  • +(12–15)% Attack Speed
  • +(50–100)% Shadows Tracking Radius
  • (-60–-40)% additional Shadow Damage
  • (5–10)% chance to gain 1 stack(s) of Illusory Light when a Shadow hits an enemy
  • 0.1 s after the true body hits an enemy, loses all Illusory Light
Breaking the Eternal Wrist
Require lv 65
  • +(16–20)% Attack and Cast Speed
  • +(15–25)% Elemental Damage
  • Gains Fervor after Devouring
  • When Devouring, if at least 50 Fervor Rating is devoured, randomly casts Lv. 20 Fixate, Safeguard Field, and Blizzard. Cooldown: 4s
  • When Devouring, Critical Strike gains the Lucky effect when at least 70 Fervor Rating is devoured. Lasts 2 s.
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings
Ralph's Footsteps
Require lv 65
  • +(150–200) Max Life and Max Energy Shield
  • Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
  • +1% Fervor Effect every 0.5 s while Fervor is active, up to 160 stacks. Each stack lasts for 100 s
  • (-70–-50)% additional Fervor Duration
  • +(50–55)% Lightning Resistance
Heels That Trap Illusions
Require lv 65
  • +(800–900) gear Evasion
  • When Devouring, (-60–-40)% control effects received for (2–4) s if at least 2 type(s) of Six Gods' Blessings is devoured
  • +(30–35)% Movement Speed
  • When Devouring, +90% additional Reaping Cooldown Recovery Speed for (1–3) s if at least 70 Blur Rating is devoured
  • -90% Reaping Duration
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings
Butterfly Wings
Require lv 65
  • (-20–-10)% Attack and Spell Block Chance
  • For every (200–300) Evasion, adds 1 - 1 Physical Damage to the Main-Hand Weapon
  • For every 10000 Evasion, adds (10–20)% of the Main-Hand Weapon damage to Spells
  • <Random defense-related affix>
Broken Sun Ring
Require lv 65
  • +(160–180) Max Life
  • +(15–20)% chance to obtain Steep Strike attempts
  • +1% additional Slash-Strike Skill Radius for every +1% Steep Strike chance increased
  • +(3–4)% additional damage for every 1 Max Steep Strikes the Slash Strike Skill has
  • +(20–30)% Fire Resistance
  • +(800–1000) Armor
Thousand-Day's Victory
Require lv 66
  • +(120–160)% gear Physical Damage
  • Adds (27–33) - (45–51) Physical Damage to the gear
  • +(15–18)% Attack Critical Strike Rating for this gear
  • Adds (200–240)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
  • +50% chance to deal double Trauma Damage
Reflection
Require lv 66
  • (-40–-20)% Minion Max Life
  • +(240–300)% Minion Damage
  • +(100–140)% Critical Strike Damage
  • (2–3)% Minion Life Regeneration per second
  • Damage bonus to Minions are also applied to you
  • Critical Strike Rating bonus to Minions is also applied to you
  • +(18–24)% Block Ratio
Sky Devourer - Strength Armor
Require lv 66
  • +(180–220) Max Life
  • +(20–25) all stats
  • +(12–18)% Elemental Resistance
  • +(60–70)% Area Damage
  • +(60–70)% Skill Radius
Sky Devourer - Agile Armor
Require lv 66
  • +(80–100) Max Mana
  • +(20–25) all stats
  • +(12–18)% Elemental Resistance
  • +(60–70)% Area Damage
  • +(60–70)% Skill Radius
Sky Devourer - Insight Armor
Require lv 66
  • +(350–370) gear Energy Shield
  • +(20–25) all stats
  • +(12–18)% Elemental Resistance
  • +(60–70)% Area Damage
  • +(60–70)% Skill Radius
Legendary Soldier Spectacles
Require lv 66
  • Creates an Arena after using a Mobility Skill. Interval: 3 s
  • Nearby Elites have Giantism
    -50% additional damage against Distant enemies
  • Every 4 s, gain 1 stack of Renown if there is an enemy with Notoriety Nearby. Renown lasts for 30 s
  • Ignore enemy Armor when you have at least 4 stack(s) of Renown
  • +(80–100) Max Life
Hekate's Vision
Require lv 66
  • +(20–25)% Erosion Resistance
  • You can only cast 1 Curses
  • +15% additional damage dealt to Cursed enemies. -15% additional damage taken from Cursed enemies
  • +100% Max Curse Duration
  • +100% curse Skill Radius
Mistaken Authority
Require lv 66
  • +(300–310) gear Energy Shield
  • +(1–2) Lightning Skill Level
  • +(20–25)% Spell Block Chance
  • Adds 1 - 5 Lightning Damage per 200 Max Energy Shield
  • Blocking triggers Lv. 25 Electrocute curse. Cooldown: 4 s
Restless Glacier
Require lv 66
  • +(8–12)% Max Mana
  • +(45–55) Intelligence
  • +(35–40)% Cold Resistance
  • +(28–32)% additional damage against Frozen enemies
  • +(15–20)% Freeze Duration
Eternity
Require lv 66
  • +(160–220) Max Life
  • +(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
  • +(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
  • +(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
  • +(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
  • +(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
  • +100% chance to gain 1 stacks of Eternal Reign upon killing an Elite
Eternal Sun
Require lv 66
  • +(100–120) Max Life
  • +(50–60)% Fire Resistance
  • For every 1% Life you have, regenerates 0.1% Life every second and 0.3% Life Regain
  • +1% additional Life Regeneration Speed, -0.5% additional Life Regain Interval for every 1% of Life lost.
Crimson Slash
Require lv 68
  • +(200–240) Max Life
  • +(15–20)% gear Attack Speed
  • +50% chance to inflict Trauma
  • Adds (350–450) Base Trauma Damage
  • Reaps (2–2.5) s of DoT Damage when dealing Bleed Damage. The effect has a 6 s cooldown against the same target
Thunder Bone
Require lv 68
  • +(200–240)% gear Physical Damage
  • +(25–30)% Attack Critical Strike Rating for this gear
  • Gains (3–5)% of Physical Hit Damage as Base Shock Damage
  • Physical Damage always Shock targets
  • Ignores the Armor of Shocked enemies
  • Melee Attacks cannot inflict Trauma
Cursed Flame
Require lv 68
  • +(160–200)% gear Physical Damage
  • Adds (13–15) - (17–19) Physical Damage to the gear
  • +25% chance to Ignite targets
  • Adds (15–20)% of Physical Damage as Fire Damage
  • When Ignite is inflicted, Ignite spreads and +10% additional Ignite Damage taken by Nearby enemies
Fire Lord's Sin
Require lv 68
  • +(120–180)% gear Physical Damage
  • Converts 100% Physical Damage to Fire Damage
  • +(20–30)% Attack Critical Strike Rating for this gear
  • Within 2 s of entering Low Life, +(1–2) Max Tenacity Blessing stack(s)
  • When having at least (8–10) stack(s) of Tenacity Blessing, +(20–30)% additional Fire Damage
  • Deals 100 Secondary Fire Damage to yourself every second
Mountain Howling
Require lv 68
  • +(80–100)% gear Physical Damage
  • Adds (26–29) - (32–36) Physical Damage to the gear
  • +(25–35)% gear Attack Speed
  • +50% chance to cause Knockbacks
  • +(50–80)% additional Knockback distance
  • +(35–45)% additional Attack Damage when no enemies are Nearby
  • -30% Movement Speed
Meteorite
Require lv 68
  • +(80–120)% gear Physical Damage
  • Adds (35–39) - (44–49) Physical Damage to the gear
  • +(20–30)% Attack Critical Strike Rating for this gear
  • Fixates Parabolic Projectile Split quantity to (2–3)
  • (40–60)% of the increase/decrease on Skill Radius is also applied to Area Damage
  • +(80–100)% Skill Radius
Undercurrent
Require lv 68
  • Adds (169–174) - (183–188) Fire Damage to the gear
  • Adds (166–175) - (187–199) Fire Damage to Spells
  • +(80–100)% Skill Radius
  • +2% Attack and Spell Block per stack of any Blessing owned
  • <Random Fire Skill trigger affix>
  • When you have 3 types of Blessings, +30% Injury Buffer for yourself and Nearby enemies.
Sacred Wall
Require lv 68
  • +(8–12)% Max Life
  • +(10–14)% Attack and Spell Block Chance
  • +40% chance to gain (1–2) stacks of Tenacity Blessing when taking Elemental Damage
  • (-8–-4)% Elemental Resistance
  • Blocks additional damage equal to (1–2)% of Max Life when at max Tenacity Blessing.
  • Changes the base effect of each stack of Tenacity Blessing to: -8% additional Physical Damage taken. When receiving Elemental Damage, consumes all Tenacity Blessing. Restores 2% of Max Life per stack of Tenacity Blessing consumed.
Torturer's Touch
Require lv 68
  • +(300–310) gear Energy Shield
  • +(12–15)% Elemental Resistance
  • +(5–8) Affliction inflicted per second
  • Reaps 0.25 s of the DoT Damage against Nearby enemy with full Affliction. The effect has a 0.5 s cooldown against the same target
  • Reaping removes enemy's Affliction
Archmage's Boots
Require lv 68
  • +(310–320) gear Energy Shield
  • +(50–60)% Cold Resistance
  • +(14–18)% Max Mana
  • Consumes 30% Mana per second
  • Gains 1 stack of a random Blessing per 6 s when not at Low Mana
  • +1% additional Spell Damage per 400 Max Mana owned
Mind Infusion
Require lv 68
  • +(160–180) Max Life
  • +(2400–2600) gear Armor
  • +1 Minion Skill Level
  • +(20–30)% Movement Speed for Nearby allies and you
  • +(80–100)% Skill Cost
  • Max Synthetic Troop Minion Quantity +1
Magnus' Mindflame
Require lv 68
  • +(160–180) Max Life
  • +(1–2) Fire Skill Level
  • (-45–-35)% Fire Resistance
  • +(5–10)% Fire Penetration
  • True Flame
Fleeting Regret
Require lv 70
  • +(80–120)% gear Physical Damage
  • Adds (12–14) - (18–20) Physical Damage to the gear
  • +(7–8)% Attack and Spell Block while Dual Wielding
    +(7–8)% Block Ratio when holding a Shield
  • +(300–320)% Critical Strike Rating if you have Blocked recently
  • +(32–64)% Attack Speed if you have Blocked recently
Shadow of Thunderlight's Fury
Require lv 70
  • Triggers Lv. (25–35) Chain of Lightning when hitting an Elite with a Critical Strike. Interval: 0.2 s
  • +(80–100)% Spell Damage
  • +(120–180)% Critical Strike Rating
  • +40% Critical Strike Damage for skills cast by Spell Burst for every 1 stack(s) of Spell Burst Charge consumed when Spell Burst is activated
  • Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
  • Takes 200 Secondary Lightning Damage every second for every 1 Max Spell Burst
Dragon Breath Armor
Require lv 70
  • +(2900–3100) gear Armor
  • +(15–20)% Max Life
  • +(30–40)% Fire Resistance
  • +(200–220)% Fire Damage
  • Converts 30% of Physical Damage taken to Fire Damage
  • You can only deal Fire Damage
  • You always receive +(600–700) Ignite Damage when there are enemies nearby
Undying Faith
Require lv 70
  • +(200–220) gear Energy Shield
  • +1 Passive Skill Level
  • +(10–20) all stats
  • (-8–-6)% Sealed Mana
  • +(8–12)% additional damage at Low Life
  • +(8–12)% Aura Effect when at Low Life
Heavyware
Require lv 70
  • +(1700–1800) gear Armor
  • +(30–50) Max Mana
  • +(160–220) Max Life
  • +(20–25)% Erosion Resistance
  • +(30–35) Strength
  • +(20–25)% additional damage taken by enemies in Proximity
  • (-25–-20)% additional damage dealt by enemies in Proximity
Stellar Vestment of Eminence
Require lv 70
  • +(270–280) gear Energy Shield
  • +(15–20)% Elemental Resistance
  • +(55–65) Intelligence
  • -60% additional Barrage Wave Interval and -16% additional Barrage Skill Damage.
  • Barrage Skills +(10–13)% additional damage and -10% Skill Radius per wave of Barrage
Machine Lord
Require lv 70
  • +75% chance to gain 1 point(s) of Command when a Synthetic Troop Minion attacks
  • Max Synthetic Troop Minion Quantity is fixed at 1
  • +(10–20)% Minion Movement Speed when having at least 20 Command
  • Adds (60–100)% of Physical Damage as Fire, Cold, and Lightning Damage to Synthetic Troop Minions when having at least 40 Command
  • +(40–60)% additional Physical Damage for Synthetic Troop Minions when having at least 60 Command
  • Damage from Synthetic Troop Minions Penetrates 2% Elemental Resistance for every 5% Elemental Resistance they own, when having at least 80 Command.
When Winter Comes
Require lv 70
  • +(90–110) Max Life
  • +40% Skill Cost
  • +(20–30)% Cold Resistance
  • +1 Barrage Skill Waves
  • Randomly -1% enemy Elemental Resistance or -2.5% enemy Armor per Barrage wave. Stacks up to 10 times. Lasts 1 s
Demonslayer's Heart
Require lv 70
  • +(960–1440) Armor
  • +(160–180) Max Life
  • +(20–28)% Melee Damage
  • +(10–15)% Elemental Resistance
  • (10–15)% chance to gain 2 additional slashes when using Slash-Strike Skills
  • +1 Max Steep Strikes
Ardour
Require lv 70
  • +(2200–2300) gear Armor
  • +(250–300) Max Life
  • +(12–16)% Life Regain
  • Double Life Regain
Ghost Slaughter
Require lv 70
  • +(180–220) Max Life
  • Fighting Spirit gains additional basic effects: for every 3 points of Fighting Spirit, +1% skill range
  • Fervor gains an additional base effect: +1% Attack and Ailment Damage for every 3 Fervor Rating
  • Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
  • Loses Fervor at Low Life
Feline Steps
Require lv 70
  • +(2000–2100) gear Evasion
  • +(25–30)% Movement Speed
  • Gains 1 stacks of Agility Blessing when Reaping
  • +(5–6)% Reaping Cooldown Recovery Speed per stack of Agility Blessing owned
  • Gains 1 stack(s) of Deflection when Reaping. Interval 0.5 s
  • Max Agility Blessing Stacks: (7–8)
God of Strength's Gift
Require lv 70
  • +(300–310) gear Energy Shield
  • +(20–24)% Spell Block Chance
  • +(45–60) Strength
  • +1% Max Energy Shield for every 15 Strength
  • Adds 15% Strength as Dexterity
  • Adds 15% Strength as Intelligence
Ember Shield of Black Gorge
Require lv 70
  • +(8–12)% Max Life
  • +(10–15)% Fire and Cold Resistance
  • +1 Minion Skill Level
  • Gains (12–16) Command for every 10 m of movement. Interval: 1s.
  • Max Synthetic Troop Minion Quantity -1
Decayed Mind
Require lv 70
  • (-4–-3)% Sealed Mana
  • +(12–15)% Elemental Resistance
  • Max Synthetic Troop Minion Quantity +1
  • Adds (6–8)% of Physical Damage as Erosion Damage for Minions
  • Adds (5–8)% of Max Life to Minion Energy Shield
  • Converts 50% of Minion Physical Damage to Erosion Damage
Chaotic Ending
Require lv 70
  • +(20–30) all stats
  • +(5–6)% Max Life
  • +(7–8)% Max Energy Shield
  • <Random Six Gods' blessings affix>
  • <Random Six Gods' blessings affix>
  • <Random Six Gods' blessings affix>
Mother Goddess' Paddock
Require lv 70
  • +(15–20)% Defense
  • +(20–40)% Area Damage
  • Max Terra Quantity is set to 1
  • Max Terra Charge Stacks +2
  • (50–100)% chance to gain (1–2) charge stacks when using a Terra Skill
  • Reaps 3 s of DoT Damage from Nearby enemies 1 s after consuming max stacks of Terra Charge. Cooldown: 6 s
Guttural of the Drowned
Require lv 70
  • +(15–20)% Max Life
  • Hit Damage taken is considered as Severe Injury while at Low Life. Interval: 3s
  • When Severely Injured, +(12–15)% additional damage for 2 s
  • Restores (10–15)% of Missing Life when suffer a Severe Injury
Antinomy
Require lv 70
  • Gains 100 Order when having no more than Order
  • Gains an Order Effect equal to +70% of current Order when Order is higher than Chaos
  • Gains a Chaos Effect equal to +70% of current Chaos when Chaos is higher than Order
  • -10% Elemental and Erosion Resistances when Order is higher than Chaos
  • Gains one of the following effects when Order is lower than Chaos: -10% additional Armor/ -10% additional Energy Shield/ -10% additional Evasion. Lasts for 5s.
  • Loses 9 Order every second
Iron Nest
Require lv 70
  • Command decreases every second instead of increasing every second
    Lose (70–90) Command when using Dark Gate
  • Synthetic Troop Minions are unable to move
    +200% Synthetic Troop Minion Duration
  • When Command is lower than -20 , for every -1 Command, -2% Aura Area and 1.5% Aura Effect
    +5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile Jumps
  • When Command is lower than -40 , Nearby Synthetic Troop Minions deal +35% additional Projectile Damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
    Minions' Horizontal Projectiles cannot Penetrate
  • When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
    +200% Multistrike chance for Nearby Synthetic Troops, and Multistrikes' damage increment +50%
  • +20% Movement Speed
    +20% Cooldown Recovery Speed for Mobility Skills
Elegy of Immortality
Require lv 70
  • For every 4 channeled stack(s) gained, gains 1 stack of Solemn
  • When moving, consumes all Solemn stacks. If less than 3 stacks are consumed, resets the cooldown of Mobility Skills
  • <Random Max/Min Channeled Stacks affix>
  • +16% Cast Speed while standing still
  • +(100–120) Max Energy Shield
  • When Solemn reaches max stacks, adds Physical Damage equal to 9% of Max Energy Shield and removes 10% of current Life and Energy Shield every second
Light Hunter Belt
Require lv 70
  • +(350–400) Max Energy Shield
  • Converts 30% Life to Energy Shield
  • Energy Shield charge cannot be interrupted
  • -6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
  • +(20–25)% Erosion Resistance
Embrace of the Dark Surge
Require lv 70
  • +(180–220) Max Life
  • +(30–40)% Fire Resistance
  • +(30–40)% Lightning Resistance
  • Converts 50% of Physical Damage to Lightning Damage when Shocked
  • Converts 50% of Physical Damage taken to Fire Damage when Ignited
Azure Nightmare
Require lv 70
  • Corroded Mana
  • +(15–20)% Max Mana
  • +25% Erosion Resistance
  • +(40–60)% Mana Regeneration Speed
  • +50% chance to avoid Ailment
Steel Stagnation
Require lv 72
  • +(120–160)% gear Physical Damage
  • Adds (25–28) - (40–53) Physical Damage to the gear
  • +(50–80)% additional Area Damage for this skill when Demolisher Charge is consumed.
  • +50% Skill Radius
  • Demolisher Charge's Restoration Speed is set to 200% of the default value
Elemental Whirl
Require lv 72
  • +(120–140)% gear Physical Damage
  • +(8–12)% gear Attack Speed
  • +(14–18)% Attack Critical Strike Rating for this gear
  • Adds (12–16)% Physical Damage as random Elemental Damage
  • +25% chance to cause Ailments
  • Adds (60–80)% of Physical Damage of the Main-Hand Weapon to Base Ailment Damage
  • Upon inflicting damage, +(6–8)% additional damage for every type of Ailment the enemy has (multiplies)
Endless Fortress
Require lv 72
  • +(150–160) gear Energy Shield
  • +(10–15)% Cold and Lightning Resistance
  • +(5–6)% Attack and Spell Block Chance
  • +(15–20)% additional damage for Minions when they are at Low Life
  • Max Synthetic Troop Minion Quantity (-2–2)
  • Arcane
Sage's Insight
Require lv 72
  • +(300–350) gear Energy Shield
  • +1 Elemental Spell Skill Level
  • +(45–60)% Elemental Damage
  • -8% Elemental Resistance to the target for 3 s when a Spell hit inflicts Fire Damage.
  • When a Spell hit inflicts Cold Damage, the target -8% Elemental Resistance for 3 s.
  • When a Spell hit inflicts Lightning Damage, the target -8% Elemental Resistance for 3 s.
Valerie's Night Stroll
Require lv 72
  • Adds (2–3) - (150–170) Lightning Damage to Attacks and Spells
  • +(3500–4000) gear Evasion
  • Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
  • Refresh Blur upon gaining Blur; -20% Blur effect
  • Stealth Stab
Ice Breaker
Require lv 72
  • +3 Cold Skill Level
  • +(50–60)% Cold Resistance
  • +(6–9)% Max Elemental Resistance when Frostbitten
  • +75% chance to deal Double Damage to Frostbitten enemies when Frostbitten
  • +20% chance to Frostbite self when using a Cold Skill
Fallen Snow
Require lv 73
  • Adds (158–160) - (172–174) Physical Damage to the gear
  • +(20–25)% Attack Critical Strike Rating for this gear
  • Converts 50% of Physical Damage to Cold Damage
  • +(50–60)% chance to Multistrike
  • Deals +1% additional Attack Damage to an enemy for every (3–4) Frostbite Rating the enemy has, up to 100%.
Thunder Conqueror
Require lv 73
  • +(250–270)% gear Physical Damage
  • +(80–100)% Critical Strike Damage
  • Converts 50% of Physical Damage to Lightning Damage
  • +(50–60)% damage for Channeled Skills per channeled stack
  • Max Channeled Stacks +1
Variel's Snicker
Require lv 74
  • +(80–120)% Spell Damage
  • +(20–30)% Erosion Resistance
  • Gains a Void Orb per 1 s while moving
  • +2 Void Orb Quantity for every piece of Legendary gear equipped, up to 6
  • Ignores enemy Armor, Elemental Resistance and Erosion Resistance when the Void Orb reaches its cap
Memory
Require lv 74
  • +(50–60)% Spell Damage
  • +(25–35)% Cast Speed
  • Gains (120–150)% of the skill's damage as Base Wilt Damage
  • +50% Wilt chance
  • Wilted targets defeated by you explode on death, dealing (80–100)% of their Max Life as Secondary Erosion Damage to Nearby enemies.
  • +(32–40)% Wilt Duration against Legendary enemy units
Severed Wrist
Require lv 74
  • +(120–160)% gear Physical Damage
  • +(20–25)% gear Attack Speed
  • +(150–180) Attack Critical Strike Rating
  • Projectile Quantity +(1–2)
  • +30% Movement Speed for 3 s on defeat
  • +(40–50)% additional damage for Main-Hand Weapons
Highest Glance
Require lv 75
  • +(80–100)% gear Physical Damage
  • Adds (19–23) - (27–31) Physical Damage to the gear
  • +(30–40)% Attack Critical Strike Rating for this gear
  • + (1–2) Steep Strikes for every 2 m moved
  • (-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage
Tear Stains
Require lv 75
  • +(160–200)% gear Physical Damage
  • +(20–30)% Attack Critical Strike Rating for this gear
  • +(10–15)% Attack Damage per channeled stack
  • +(8–12)% Attack Critical Strike Damage per channeled stack
  • At max channeled stacks, your damage can eliminate enemies under 10% Life
Iron Earthshaker
Require lv 75
  • +(150–200)% damage
  • <Random Life, Mana, Energy Shield affix>
  • +(30–32)% additional Area Damage
  • -1% additional damage per 50% Skill Radius
  • +1% Skill Radius per 50 Mana Sealed
Imperial Might
Require lv 75
  • +(30–50)% Defense
  • Enlarges Physique upon killing an Elite
  • +(40–50)% Defense from Helmet, Gloves, and Boots for every piece of Other gear equipped
  • (-2–-1)% Sealed Mana and +(1–2)% Aura Effect for every piece of Other gear equipped
  • Own Emperor's Wrath with at least 2 pieces of Legendary gear equipped
Starlit Body
Require lv 75
  • +(800–1000) gear Armor
  • +(160–180) Max Life
  • +10% injury buffer
  • Gains (3–4) stacks of Impassioned at Low Life
  • Loses 2 stacks of Impassioned when leaving the Low Life state
  • Determined
Surging Inspiration
Require lv 75
  • +(300–310) gear Energy Shield
  • +(30–50)% chance to immediately gain 1 stack(s) of Spell Burst Charge when using a skill
  • Loses 50% current Mana when Spell Burst is activated
  • +(20–30)% additional damage for skills cast by Spell Burst
Frozen Flame
Require lv 75
  • +(4–8)% Max Life and Max Energy Shield
  • +(20–30)% Empower Skill Effect
  • +(50–80)% chance to trigger Lv. 20 Bull's Rage on hit. Cooldown: 4s
  • +(15–25)% Fire and Lightning Resistance
  • Cannot inflict Ignite
Burning Ice
Require lv 75
  • +(4–8)% Max Life and Max Energy Shield
  • +(3–5) Defensive Skill Level
  • +(50–80)% chance to trigger Lv. 20 Frost Shield on hit. Cooldown: 4s
  • +(25–35)% Erosion and Cold Resistance
  • Cannot inflict Frostbite
Fool's Crown
Require lv 76
  • +(90–100) gear Armor
  • -99% additional Intelligence
  • Adds (92–108) - (122–138) Physical Damage to the Main-Hand Weapon
  • +(6–10) Strength
  • +(6–10)% Fire Resistance
Royal Cycle
Require lv 77
  • +(50–60)% Elemental Damage
  • +(15–20)% Elemental Resistance
  • +1% Fire Damage per (6–8) Strength
  • +1% Lightning Damage per (6–8) Dexterity
  • +1% Cold Damage per (6–8) Intelligence
  • +1% Elemental Damage per (6–8) of the highest stat among Strength, Dexterity, and Intelligence
Martyr's Staff
Require lv 77
  • +(800–860) Max Life
  • +1 Max Energy Shield
  • +1 Max Mana
  • +1 all stats
  • +(8–10)% injury buffer
Corrupted Bulwark
Require lv 77
  • +1 Max Life
  • +(1200–1500) Max Energy Shield
  • +1 Max Mana
  • +1 all stats
  • +2% additional Energy Shield Charge Speed for every 5% of Energy Shield lost
Eternal Undercurrent
Require lv 77
  • +1 Max Life
  • +1 Max Energy Shield
  • +(300–350) Max Mana
  • +1 all stats
  • -2% Aura Effect per +1% Sealed Mana
Void Embankment
Require lv 77
  • +1 Max Life
  • +1 Max Energy Shield
  • +1 Max Mana
  • +(80–100) all stats
  • +1% Elemental Resistance per 30 stats
Everlasting Flame
Require lv 77
  • +(30–40)% Strength
  • +1% Dexterity
  • +1% Intelligence
  • +1% Elemental Resistance
  • -5% additional Fire Damage taken when you have at least 800 Strength
  • -25% additional Fire Damage taken when you have at least 1500 Strength
Everlasting Cloud
Require lv 77
  • +1% Strength
  • +(30–40)% Dexterity
  • +1% Intelligence
  • +1% Elemental Resistance
  • -5% additional Lightning Damage taken when you have at least 800 Dexterity
  • -25% additional Lightning Damage taken when you have at least 1500 Dexterity
Winter is Near
Require lv 77
  • +1% Strength
  • +1% Dexterity
  • +(30–40)% Intelligence
  • +1% Elemental Resistance
  • -5% additional Cold Damage taken when you have at least 800 Intelligence
  • -25% additional Cold Damage taken when you have at least 1500 Intelligence
Double Rainbow
Require lv 77
  • +1% Strength
  • +1% Dexterity
  • +1% Intelligence
  • +(15–25)% Elemental Resistance
  • +(10–12)% additional damage and -5% additional damage taken when two Elemental Resistances are identical (multiplies)
Flaming Evil
Require lv 77
  • +(4–5)% Max Fire Resistance
  • -1% Max Cold Resistance
  • -1% Max Lightning Resistance
  • +1% Max Life, Max Mana, and Max Energy Shield
  • +3% Critical Strike Damage per 3% Fire Resistance
Frozen Path
Require lv 77
  • -1% Max Fire Resistance
  • +(4–5)% Max Cold Resistance
  • -1% Max Lightning Resistance
  • +1% Max Life, Max Mana, and Max Energy Shield
  • For every 2% Cold Resistance, +5 Attack and Spell Critical Strike Rating
Fleeting Sky
Require lv 77
  • -1% Max Fire Resistance
  • -1% Max Cold Resistance
  • +(4–5)% Max Lightning Resistance
  • +1% Max Life, Max Mana, and Max Energy Shield
  • +1% Attack and Cast Speed per 3% Lightning Resistances.
Cicada Shell
Require lv 77
  • +1% Max Fire Resistance
  • +1% Max Cold Resistance
  • +1% Max Lightning Resistance
  • +(10–16)% Max Life, Max Mana, and Max Energy Shield
  • 50% of damage taken bypass Energy Shield; Adds Elemental Damage equal to (8–10)% of Max Energy Shield to Attacks and Spells.
Double Rainbow - Unique
Require lv 77
  • +1% Strength
  • +1% Dexterity
  • +1% Intelligence
  • +1% Elemental Resistance
  • +(10–12)% additional damage and -8% additional damage taken when two Resistance are identical (stackable)
Winter of Origin
Require lv 77
  • +(15–20)% Minion Attack and Cast Speed
  • +(20–40)% Cold Resistance
  • +(8–12)% Max Life
  • Changes the base effect of Focus Blessing to: +6% additional Minion Damage, -4% additional Summon Skill Cost
  • Own (3–4) additional stacks of Focus Blessing
  • +(10–20)% additional Cooldown Recovery Speed when you have no less than (3–5) stacks of Focus Blessing
  • Unable to gain Focus Blessing
King Lionheart's Ambition
Require lv 78
  • +(250–300)% gear Physical Damage
  • +(20–30)% gear Attack Speed
  • Adds (25–30)% of Physical Damage of the Main-Hand Weapon to Base Ignite Damage per stack of Agility Blessing
  • For every 5 stack(s) of Agility Blessing, creates explosions when defeating Ignited enemies, dealing Secondary Fire Damage equal to 25% of the enemy's Max Life.
  • Changes the base effect of Agility Blessing to: +6% additional Ailment Damage and +6% Ailment Duration.
Fiend Crown
Require lv 78
  • +(12–16)% Minion Attack Speed
  • +(20–25)% Minion Movement Speed
  • +20% Minion Elemental Resistance
  • (-10–-6)% Sealed Mana
  • +(40–60)% Minion Critical Strike Damage
  • Minions gain Lucky upon a Critical Strike
Miniature Void Sea
Require lv 78
  • +(150–160) gear Energy Shield
  • +10% Intelligence
  • Adds (12–16)% of Max Life to Minion Energy Shield
  • +(3–4)% Minion Damage for every additional Minion you have
  • +1% additional Cooldown Recovery Speed for every Minion you have
  • Trigger the Main Skill for every 5 m of movement. Interval: 3 s
  • Restoration Skills: -80% restoration effect
Circular Clearing
Require lv 79
  • +(90–120)% gear Physical Damage
  • +(20–25)% Attack Critical Strike Rating for this gear
  • +(40–50)% Attack Speed when performing Multistrikes
  • Fervor gains an additional base effect: +0.6% Multistrike Chance for every point of Fervor Rating
  • Gains 1 stacks of Meditate per second while standing still
  • Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
Startled Birds
Require lv 80
  • Adds (192–232) - (248–272) Physical Damage to the gear
  • +(35–40)% Attack Critical Strike Rating for this gear
  • +3 Parabolic Projectile Splits if you have dealt a Critical Strike recently
  • +4 Projectile Skill Level
  • Parabolic Projectiles' trajectories are more scattered after splitting
Twilight Vestment
Require lv 80
  • +(350–370) gear Energy Shield
  • +2 Active Skill Level
  • When Reaping, Energy Shield starts charging immediately
  • (-24–-16)% Energy Shield Charge Speed
  • +(8–12)% Reaping Duration
  • +(8–12)% Elemental Resistance
Mere Eternity
Require lv 80
  • +(3000–3100) gear Armor
  • +(50–70) Max Life
  • +12% Armor Effective Rate for Non-Physical Damage
  • When Armor is no lower than 50000 , +(10–12)% Injury Buffer
  • +30% Critical Strike Damage Mitigation
  • When Armor is no lower than 65000 , +100% Life Regeneration Speed
  • (-50–-45)% additional Attack Speed