 | Sparks of Moth Fire Require lv 1
- Copies the last Talent on the adjacent slate above to this slate. Unable to copy the Core Talent.
- Copies the last Talent on the adjacent slate on the left to this slate. Unable to copy the Core Talent.
- Copies the last Talent on the adjacent slate below this slate. Unable to copy the Main Talents.
- Copies the last Talent on the adjacent slate on the right to this slate. Unable to copy the Core Talent.
|
 | God's Footsteps Require lv 1
- +15% Talent effect of this slate for every other God's Footsteps in the same row/column. Main Talents will not be affected.
- +35% Talent effect of this slate when there are no God's Footsteps in the same row/column. Main Talents will not be affected.
- <Talent - New God>
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 | Fallen Starlight Require lv 1
- <Micro Talent>
- <Micro Talent>
- <Medium Talent>
- <Medium Talent>
|
 | Last God's Tears Require lv 1
- +20% new god Talent effect for the adjacent slates. Main Talents will not be affected.
- <Medium Talent - New God>
|
 | A Corner of Divinity Require lv 1
- <Medium Talents in the Last Column>
- <Medium Talents in the Last Column>
|
 | Last God Has Gone Far Require lv 1
- Devours Six Gods Talents of the adjacent slates
- <Talent - New God>
- <Medium Talent - New God>
- <Core Talent>
|
 | Last God's Revelation Require lv 1
- Devours the Medium Talents on the adjacent slate above. +30% new god Talent effect for the adjacent slate below for each one devoured. The Core Talent will not be affected.
- Devours the Medium Talents on the adjacent slate below. +30% new god Talent effect for the adjacent slate above for each one devoured. The Core Talent will not be affected.
|
 | Space Rift Require lv 1
- Copies the Medium Talents on the adjacent slate on the left to this slate
- Copies the Medium Talents on the adjacent slate on the right of this slate
|
 | Pedigree of Gods Require lv 1
- <Micro Talent or Medium Talent>
- <Micro Talent or Medium Talent>
- <Medium Talent or Lv.1 Main Talent>
- <Lv.2 Main Talent>
|
 | Residence of Stars Require lv 1
- Copies the Micro Talents on the adjacent slate on the right of this slate
|
 | Heart of Ethereal Realm Require lv 1
- Unlock at least 4 engrams
|
 | Ascended Body Require lv 1
- +(90–105)% Hero Memory Effect
|
 | Void Eater Require lv 1
- +(60–80)% effect for Hero Memories in even-numbered engrams for every empty odd-numbered engram
- +(60–80)% odd-numbered socket Hero Memory Effect for every empty even-numbered engram
|
 | False God's Prosthetic Body Require lv 1
- +(20–30) all stats for every Magic Hero Memory engraved
- +(5–10)% all stats for every Legendary Hero Memory engraved
|
 | Emperor's Coffin Require lv 1
- <Random Armor, Energy Shield, Evade affix>
- +(16–25)% Defense for every Legendary Hero Memory engraved
|
 | The Mage Assistant's Substitute Require lv 1
- <Random Cold, Fire, Lightning Resistance affix>
- +(6–12)% Erosion Resistance for every Hero Memory engraved
|
 | Soul Finale Require lv 1
- +(80–150)% Critical Strike Rating when 2 or more engrams are unlocked
- +(30–45)% chance to deal Double Damage when no more than 2 engrams are engraved
|
 | Goggles of the Royal Hunter Require lv 1
- +(3–4)% Magic Hero Memory Effect for every 6 Special Ammo reloaded recently. Stacks up to 15 times
- +7% chance to reload Special Ammo for every Legendary Hero Memory engraved
|
 | Tina's Withered Flower Require lv 1
- +1 Projectile Quantity for every Magic Hero Memory engraved
- +40% Reload Speed for every Legendary Hero Memory engraved
|
 | Thousands of Shadows Require lv 1
- Spacetime Illusion only lasts for 5 s
- +1 s Spacetime Illusion Duration for every Magic Hero Memory engraved
- +1% additional Cast Speed every time you and the Spacetime Illusion cast skills until Spacetime Illusion ends
|
 | Fictional Stars Require lv 1
- Lose 10 Spacetime Energy every second while Twisted Spacetime is active for every Hero Memory engraved
- +(3–4)% Hero Memory Effect for every 1 s Twisted Spacetime lasts, reaching the max after 15 s
|
 | Cat's Vengeance Diary Require lv 1
- +3% chance for this attack to deal damage equal to the Max Multistrike Count for every Legendary Hero Memory engraved
- +(10–11)% Magic Hero Memory Effect for every 10 m of movement made recently
|
 | Israfel's shattered Dreams Require lv 1
- +(5–8)% additional Divine Punishment Cooldown Recovery Speed for every Magic Hero Memory engraved
- +1 Max Focus Blessing Stacks for every Legendary Hero Memory engraved
|
 | Gerry's Legacy Require lv 1
- +(5–7)% Magic Hero Memory Effect for 6 s every time Overload is cast. Stacks up to 15 times.
- +(22–27)% Overload Effect for every Legendary Hero Memory engraved
|
 | Spirit of Ancient Sorcery Require lv 1
- +(2–2.5)% Hero Memory Effect for Engram 3 if the player has used a skill recently. Stacks up to 10 times
- +(2–2.5)% Hero Memory Effect for Engram 1 if Seething Spirit has used a skill recently. Stacks up to 10 times
|
 | Varagon's Symphony of Souls Require lv 1
- +(60–70)% effect for Hero Memories in even-numbered engrams while Berserk is active
- Consumes 30% of the current Rage while Berserk is active
|
 | Heart of Absolute Fusion Require lv 1
- +1 Max Fusion Energy for every Magic Hero Memory engraved
- +(25–30)% Fusion Energy Effect for every Legendary Hero Memory engraved
|
 | Escaping the Magic Ice Require lv 1
- +1 Max Frost Restoration for every Magic Hero Memory engraved
- +(5–8)% Frost Restoration Effect for every Legendary Hero Memory engraved
|
 | Magnus' Scepter Require lv 1
- +4% Overload Effect for every Hero Memory engraved
- +(5–6)% Overload effect for every 1 locked engram
|
 | Compensatory Divinity Require lv 1
- (-8–-7)% Divine Realm Cooldown Recovery Speed for every Magic Hero Memory engraved.
(-11–-10)% Divine Realm Duration for every Legendary Hero Memory engraved. - +5% Hero Memory effect for every stack of blessing consumed by the Divine Realm when the Divine Realm is active. Stacks up to 20 times.
|
 | Bing's Big Bang Pack Require lv 1
- After using an Empower Skill, +(20–25)% Memory effect for 8 s for every +1 bomb thrown next time, up to (4–5) stack(s)
|
 | Chaotic Oracle Require lv 1
- Gains 2 stacks of Tenacity Blessing every 1 s if you have taken damage recently
|
 | Thunder Punishment Prayer Require lv 1
- +(20–30)% Lightning damage for every Thunder Punishment Prayer engraved
|
 | Frozen Time Require lv 1
- +(20–30)% Cold Damage for every Frozen Time engraved
|
 | Immolating World Require lv 1
- +(20–30)% Fire Damage for every Immolating World engraved
|
 | Sun's Fall Require lv 1
- +(14–18)% Fire Resistance for every Falling Sun engraved
|
 | Return Thunder to the Sky Require lv 1
- +(14–18)% Lightning Resistance for every Return Thunder to the Sky engraved
|
 | Ruined Efforts Require lv 1
- +(14–18)% Cold Resistance for every Flowing Waters engraved
|
 | Star Shooting Require lv 1
- +(24–32) Dexterity for every Star Shooting engraved
|
 | Unfinished Creation Require lv 1
- +(24–32) Intelligence for every Unfinished Creation engraved
|
 | Sol'Quinn's Roar Require lv 1
- +(24–32) Strength for every Sol'Quinn's Roar engraved
|
 | Balancing Hypocrisy Before the Scales Require lv 1
- +(18–25)% Strength and (-100–-80) Dexterity when engraved in an odd-numbered engram
+(18–25)% Dexterity and (-100–-80) Strength when engraved in an even-numbered engram
|
 | Ranger's Last Journey Require lv 1
- Activates Hero Trait: Landslide
|
 | Lessons Under the City at Sunset Require lv 1
- +(16–22)% Critical Strike Damage for every (20–25)% chance you have to Reload Special Ammo
|
 | Eve of the Kingslaying Require lv 1
- 0.1 s reloading time
- +4 Magazine Capacity, this effect is halved for Desperate Measure
- Reload 4 ammo when using Non-channeled Mobility Skills
|
 | Wiping Family Silver Bullet Require lv 1
- +30% Reload Speed for every Wiping Family Silver Bullet engraved
|
 | Secret of Time Require lv 1
- Restore (10–15) Spacetime Energy every second for every Secret of Time engraved
|
 | Multidimensional Contact Require lv 1
- -100% additional Spell Burst Charge Speed while in the Twisted Spacetime
- When in the Twisted Spacetime, (0.7–0.9)% chance to immediately gain 1 stack(s) of Spell Burst Charge upon using a Spell for every +5% Spell Burst Charge Speed
|
 | Pushing the Cogs of Fate Require lv 1
- Activates Hero Trait: Spacetime Speed-up
|
 | Butterfly Hunting Require lv 1
- Activates Hero Trait: Cat Dive
|
 | Cat's Night Safari Require lv 1
- +10% Multistrike Chance for every 2 m of movement made during Cat's Agility, up to +300%
|
 | The Place of Oracle Require lv 1
- (35–50)% chance to gain an additional stack of Focus Blessing when Tenacity Blessing, Agility Blessing or Focus Blessing is gained
- +1 Max Focus Blessing Stacks for 4s after gaining a total of (8–12) stacks of Focus Blessing
|
 | Prayer for Grace Require lv 1
- +(4–6)% additional Divine Punishment Cooldown Recovery Speed for every Prayer for Grace engraved
|
 | Eagle's Fight to the Death Require lv 1
- Activates Hero Trait: Last Stand
|
 | Supported by the Masses Require lv 1
- -30% Overload Duration
- Adds (12–16) - (18–22) Physical Damage to Minions' Attacks and Spells for every 10 Command
|
 | Soul of Fury Require lv 1
|
 | Future Burnt Offering Require lv 1
- Seething Spirit will always exist and attack automatically while Berserk is active
- +(90–100)% additional Seething Spirit Damage if you are Disarmed while Berserk is active (engram 5 exclusive)
|
 | Silent Roar Require lv 1
- +(45–55)% Warcry Effect when you are Silenced while Berserk is active
- Warcry is cast immediately
|
 | Two Extremes Require lv 1
- Activates Hero Trait: Frozen Flame
|
 | Ice Embraces Fire Require lv 1
- (-22–-18)% additional Fire Damage and Cold Damage if Max Fusion Energy is reached
|
 | Heart of the Snow Require lv 1
- Activates Hero Trait: Frost Embrace
|
 | Dominion of the Iron Pack Require lv 1
- Activates Hero Trait: Heroic Sacrifice
|
 | Infinite Overload Require lv 1
- (55–65)% chance to gain 1 point(s) of Command when a Synthetic Troop Minion activates the Self-Destruct Protocol
|
 | Praying for the Termination Require lv 1
- Activates Hero Trait: Divine Realm Power
|
 | Crossing the Divine Threshold Require lv 1
- The increase/decrease of max Focus Blessing stacks also is applied to Agility Blessing when you're outside of the Divine Realm.\nThe increase/decrease of max Focus Blessing stacks is also applied to Tenacity Blessing when you're within the Divine Realm.
|
 | Following the Gods Require lv 1
- Deals +(2–2.5)% additional damage to Full-Life enemies for every stack of Agility Blessing. Stacks up to 20 times.
Loses 3 stack(s) of Agility Blessing when hit - (-2.5–-2)% additional damage taken for every stack of Tenacity Blessing, up to 20 stack(s)
Loses 3 stack(s) of Tenacity Blessing on defeat
|
 | Detonation Dare Require lv 1
- For every 5 m moved, gains one stack of Runaway for 3 s upon the next bomb throwing. Each stack of buff grants +1 bomb thrown, up to +3. (Engram 3 Exclusive)
|
 | Ultimate Demolition Plan Require lv 1
- Activates Hero Trait: Doomsday Fission
|
 | Ice Surge Undercurrent Require lv 1
- Cold Pulse reduces the target's Frostbite Rating by 10% on hit. Cooldown: 6 s.
Attacks and Spells inflict (7–9) Cold Damage for 2 s for every 1 point(s) of Frostbite Rating consumed, up to 300 Cold Damage.
|
 | Nothing to Lose Require lv 1
- Activates Hero Trait: Desperate Measure
|
 | Realm-Breaking Soul Sync Require lv 1
- Activates Hero Trait: Twisted Field
|
 | Clearing the Spacetime Chaos Require lv 1
- +1% Reaping Duration for every (2–4) Affliction Per Second inflicted, up to +80% , and removes half of the Affliction when Reaping enemies in the Twisted Spacetime
|
 | Bitter Fruit of Omniscience Require lv 1
- Activates Hero Trait: Predicted Sacrifice
|
 | The End of the Hero Require lv 1
- Activates Hero Trait: Uncontrolled Anger
|
 | Imperceptible Pain Require lv 1
- Activates Hero Trait: Split Form
|
 | Glorious Journey Require lv 1
- +(15–20) all stats
- +(21–25)% Elemental Resistance
- +(10–20) Fire Damage Reflection
- +(10–20) Lightning Damage Reflection
- +(10–20) Cold Damage Reflection
|
 | Omniscient Prototype Require lv 1
- +(1–10) gear Armor
- +1 Max Life
- +1 Max Mana
|
 | Vivid Color Require lv 1
- +(30–40) Max Life
- +(30–40) Max Mana
- <Random advanced helmet affix>
- <Random ominous helmet affixes>
- +10% Elemental Resistance
|
 | Shooting Star Require lv 1
- +(100–120) Max Life
- Consumes 3% of current Life when you use Attack Skills
- -3% additional damage taken for every 5% of Life lost
- Your Max Energy Shield is fixed at
|
 | Phantom Require lv 1
- +(100–120) Max Mana
- Restores (2–3)% of Mana on defeat
- +(2–3)% additional damage for every 5% current Mana
- Your Max Energy Shield is fixed at
|
 | Rock Lizard's Skull Require lv 4
- +(200–240)% gear Armor
- +(30–40) Max Life
- - 20 Physical Damage taken
- (8–15) Life Regeneration per second per stack of Tenacity Blessing owned
- +(10–15)% chance to gain 1 stack of Tenacity Blessing on taking Damage
|
 | Siren Faceguard Require lv 4
- Adds (13–15) - (17–20) Cold Damage to Spells
- Regenerates (5–7) Mana per second
- +(25–35)% Cold Resistance
- Nearby enemies are cursed by Lv. (1–5) Blind
- Immune to Frostbite
|
 | Dragon Scale Shoes Require lv 4
- +(16–20) Max Life
- Regenerates (15–20) Life per second while moving
- +20% Movement Speed
- Immune to Trauma
|
 | Spring Resurrection Require lv 6
- +(35–50)% Spell Damage
- +(15–18)% Cast Speed
- Restores (16–20) Life when using skills
- Restores (9–15) Mana when using skills
|
 | Arminius Guillotine Require lv 8
- +(60–80)% gear Physical Damage
- Adds (10–12) - (15–18) Physical Damage to the gear
- +(30–40)% Skill Radius
- Restores (13–15) Life on defeat
- Sacrifice
|
 | Scorching Words Require lv 10
- +1 Fire Skill Level
- Adds (16–20) - (24–28) Fire Damage to the gear
- Adds (16–20) - (24–28) Fire Damage to Spells
- +(15–20)% Fire Resistance
- +(30–50)% Fire Skill Radius
|
 | Eternal Sea Fog Require lv 10
- +(8–12)% Defense
- +(12–16)% Elemental Resistance
- -20% Blur Effect
- Blur gains an additional effect: +0.3% Movement Speed for every point of Blur Rating
- +40% Movement Speed for 1 s when Blur is lost
- +50% chance to gain Blur when evading
|
 | Pierced Curse Armor Require lv 11
- +(80–100)% gear Evasion
- +(40–60) Max Life
- +(15–25) Dexterity
- Cursed by Lv. 10 Blind.
- (-60–-50)% additional Projectile Damage taken
|
 | Gloomy Require lv 12
- +(200–240)% gear Physical Damage
- Adds (2–4) - (35–39) Physical Damage to the gear
- Unlucky Critical Strike
- Unlucky Damage
|
 | Imploration Dagger Require lv 12
- +(200–260)% gear Physical Damage
- +(20–30) Dexterity
- +(12–15)% gear Attack Speed
- +(5–9)% Wilt Duration
- Adds (25–35)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
|
 | Sun-shooter Long Bow Require lv 12
- +(80–100)% gear Physical Damage
- +(8–12)% gear Attack Speed
- +(8–12)% Attack Critical Strike Rating for this gear
- +2 Horizontal Projectile Jumps if you have defeated an enemy recently
- +60% Projectile Damage
|
 | Scorching Wave Require lv 12
- +(40–60)% Ignite damage
+(40–60)% chance to Ignite targets - Adds (41–47) - (57–65) Fire Damage to the gear
- Adds (120–150)% of Fire Damage of the Main-Hand Weapon to Base Ignite Damage
- 50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
|
 | Frozen Sight Require lv 12
- Adds (22–25) - (31–37) Cold Damage to the gear
- Inflicts (10–15) additional Frostbites when inflicting Frostbite.
- +(10–15)% gear Attack Speed
- +(15–25)% Cold Resistance
- +(20–30)% Cold Damage
|
 | Ralph's Ambition Require lv 12
- Adds (37–43) - (45–52) Physical Damage to the gear
- +(10–15)% gear Attack Speed
- Have Fervor
- +1% Projectile Damage for every point of Fervor Rating
|
 | Awaiting Require lv 12
- +(25–30) Max Life
- +(10–16)% Fire Resistance
- +(10–16)% Lightning Resistance
- +(10–16)% Cold Resistance
- +(10–15)% Movement Speed
- +20% Movement Speed when the Energy Shield is not full
|
 | Iron Ring Require lv 13
- +(25–30) Max Life
- Restores 1 Life per 1 levels per second
- +10% Movement Speed
- +10% Attack Speed
- Immune to Ignite Damage
|
 | Lie Require lv 13
- +(25–30) Max Mana
- Restores 1 Mana per 1 levels per second
- +10% Movement Speed
- +10% Cast Speed
- Immune to Wilt Damage
|
 | Crosser Require lv 14
- +(120–140)% gear Physical Damage
- +(20–25)% Attack Block Chance
- Blocks an additional (20–30) Attack Damage
- 10% chance to gain 1 stack of Tenacity Blessing when Blocking
- Block Lucky when Tenacity Blessing is active
|
 | Ice Pulse Require lv 14
- +(40–50) Intelligence
- +(35–45)% Cold Resistance
- +(60–80)% Spell Damage
- (-16–-12)% Cast Speed
- Restores (12–14) Mana and Life on defeat
- When the skill consumes Mana, it consumes the same amount of Life
|
 | Interlocking Soul Require lv 15
- +(16–20) Strength and Intelligence
- +(40–60)% Minion Damage
- +(20–30)% Minion Max Life
- +(20–30)% Minion Duration
- Consumes 5% of Max Life when you use Summon Skills
- 3% Minion Life Regeneration per second
|
 | Eternal Moon Require lv 16
- Adds (16–21) - (27–35) Physical Damage to the gear
- +(4–5)% gear Attack Speed
- +(12–15)% Movement Speed
- +(20–24)% Cooldown Recovery Speed for Mobility Skills
- Restores (12–15) Mana on defeat
|
 | Sage's Foresight Require lv 16
- +(60–70)% Spell Damage
- +40 Max Mana
- +(40–45)% Mana Regeneration Speed
- +(2–3) Main Skill Level
- +(10–25)% Skill Radius
|
 | Ralph's Engraving Require lv 17
- +10% Attack Speed
- +(30–40) Max Life
- Gains Fervor on a Critical Strike
- Attack Skills will not consume Mana when Fervor is owned
- +(24–28)% Fervor effect
|
 | Phantasm Require lv 18
- +(300–400)% gear Evasion
- +(10–20) Max Life
- Your Armor is fixed at
- All Damage additionally +(8–12)% if you have evaded recently
- (-10–-8)% additional damage taken for 4 s if you haven't evaded recently
- Enlarges Physique by (10–15)%
|
 | Elemental Whisper Belt Require lv 18
- Adds (11–13) - (16–18) Fire Damage to Spells
- Adds (9–11) - (13–16) Cold Damage to Spells
- Adds (1–3) - (18–22) Lightning Damage to Spells
- Regenerates (5–7) Mana per second
- +(8–10)% Elemental Resistance
|
 | Desire of Survival Require lv 18
- +(15–20) Strength
- +(8–10)% Max Life
- (9–11)% Movement Speed at Full Life.
- Regenerates 2% of Life per second while moving
- Restores 25% of Max Life and knocks back Nearby enemies when at Low Life. Interval: 8 s
|
 | Mountain Penetrator Cannon Require lv 20
- +(100–120)% gear Physical Damage
- Adds (5–8) - (12–15) Physical Damage to the gear
- +(20–30) Max Life
- Regenerates (10–15) Life per second
- +(15–20)% additional damage to Life
|
 | Shield of Judgment Require lv 20
- +(12–16)% Attack Block Chance
- +(60–80) Max Life
- +(4–6)% Life Regain
- +(150–300) Physical Damage Reflection
- +(240–350) Physical Damage Reflection if you have blocked recently
|
 | Chain of Resistance Require lv 20
- +(20–30) Max Life
- +(10–15)% Attack and Cast Speed
- Restores (5–8) Mana on defeat
- +20% Skill Radius if you have defeated an enemy recently
- +(40–50)% Area Damage if no enemies are defeated recently
|
 | Steel's Lament Require lv 20
- +(10–20) Max Life
- (-8–-6)% additional damage taken
- +(18–20)% Physical Damage
- (-20–20)% Warcry Cooldown Recovery Speed
- +(15–20)% Warcry Skill Radius
|
 | Undying Fire Require lv 20
- +(8–10)% Elemental Resistance
- Regenerates (16–20) Life per second
- (1–3) Mana restored on hit
- +20% Life and Mana Regeneration Speed
|
 | Grace Boots Require lv 22
- +(30–40) gear Energy Shield
- +(60–70) Max Life
- +(20–30) Intelligence
- (-10–-5)% Elemental Resistance
- +(6–8)% Movement Speed per stack of Focus Blessing owned
- +10% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
|
 | Silent Sentry Shield Require lv 22
- +(180–200)% gear Evasion
- +(8–10)% Attack and Spell Block Chance
- -10% Block Ratio
- +20% Attack Speed if you have Blocked a Spell recently
- +50% Attack Damage if you have evaded an Attack recently
|
 | Born in Fire Require lv 22
- +1 Max Life per 1 levels
- Adds (7–9) - (12–15) Fire Damage to Attacks and Spells
- +(16–24)% Fire Resistance
- Regenerates (13–15) Life per second
|
 | Ownerless Require lv 22
- +(30–40) Max Life
- +(8–12)% Attack and Cast Speed
- +16% Projectile Speed
- +10% Movement Speed
- +(15–20) all stats
|
 | Varagon's Attack Require lv 23
- +(100–120)% gear Physical Damage
- +(10–15)% gear Attack Speed
- 20% chance for this skill to have +(80–100)% Skill Radius when being used
- Triggers Lv. (5–15) Fearless Warcry when defeating an enemy, Interval: (3–5) s
|
 | Hunting Blade Require lv 24
- +(140–160)% gear Physical Damage
- +(12–15)% gear Attack Speed
- +(40–50)% chance to inflict Trauma
- +(6–8)% chance to deal double Trauma Damage
- +8% chance to gain 1 stacks of Tenacity Blessing on Attack hit
|
 | Ice Lotus Palace Require lv 24
- Adds (55–60) - (77–83) Physical Damage to the gear
- Converts 50% of Physical Damage to Cold Damage
- +25% chance to inflict Frostbite
- Has a (0–5)% chance to Freeze yourself for 2 s when defeating Frozen enemies
- Regenerates (20–30)% of Life per second when Frozen
|
 | Tower Flame Require lv 24
- Adds (75–78) - (94–97) Physical Damage to the gear
- +(20–30)% gear Attack Speed
- Adds (10–15)% of Physical Damage as Fire Damage
- Added (10–15)% of Physical Damage to Cold Damage
- +(10–20)% Cold Resistance Penetration When hitting an Ignited enemy
- +(10–20)% Fire Resistance Penetration when hitting a Frozen enemy
|
 | Body-Breaking Claws Require lv 24
- +(150–180)% gear Physical Damage
- +(12–15)% gear Attack Speed
- +(20–30) Max Life
- +6% Life Regain
- When Regaining, Nearby enemies have a chance to receive Lv. (1–10) Vulnerability/Corruption/Elemental Destruction Curse.
|
 | Martyr Dagger Require lv 24
- +(70–80)% gear Physical Damage
- Adds (15–17) - (21–23) Physical Damage to the gear
- +(20–25) Dexterity
- Takes Secondary Erosion Damage equal to 1% of the sum of Max Life and Max Energy Shield on defeat, lasts for 20 s
- +3% Spell Damage for every 2% of Max Energy Shield lost
- +3% Attack Damage per 1% of Max Life lost
|
 | Shadow of Thunderlight's Touch Require lv 24
- Adds (3–5) - (78–87) Physical Damage to the gear
- Converts 50% of Physical Damage to Lightning Damage
- +(40–50)% gear Attack Speed
- +50% Shock chance
- 50% for Attacks chance to trigger Combo Lightning
|
 | Frozen River Require lv 24
- Adds (57–61) - (65–71) Physical Damage to the gear
- Converts 50% of Physical Damage to Cold Damage
- Immune to Frostbite
- +(60–80)% Cold Damage
- +(12–16)% Cold Piercing against Frostbitten enemies
- +(15–20)% additional damage against Frostbitten enemies
|
 | Final Stand Require lv 24
- +(200–220)% gear Physical Damage
- +(12–15)% gear Attack Speed
- +(4–6)% Life Regain
- Stability
|
 | Plain Echo Require lv 24
- +(60–80)% gear Physical Damage
- +(20–25)% gear Attack Speed
- Restores 5% of Life on defeat
- Restores (12–15) Life on defeat
- +(60–80)% Projectile Damage
|
 | Bully Require lv 24
- +(180–200)% gear Physical Damage
- Adds (120–160) Base Trauma Damage
- +50% chance to inflict Trauma on Elites
- +(12–18)% gear Attack Speed
- When hitting a Traumatized Elite, reaps 1.5 s of Trauma Damage from enemies nearby the Elite. Interval: 6 s
|
 | Reforged Statue Require lv 24
- +(70–90)% Spell Critical Strike Rating
- +(10–15)% Cast Speed
- Own 1 additional stacks of Agility Blessing
- Spell Skills fire (1–2) additional Projectiles
|
 | Traveler's Prayer Require lv 24
- +2 Aura Skill Level
- (-50–-40)% Aura Radius
- +(14–18)% Cast Speed
- Gains 1 Command every second for each activated Aura
- (-80–-60)% self Aura effect
- +(50–60)% Aura Effect
|
 | Feline Gloves Require lv 24
- +(40–50) Max Life
- +(8–10)% Attack and Cast Speed
- +(4–6)% Elemental Damage per stack of Agility Blessing owned
- +(40–50)% Agility Blessing Duration
- +20% chance to gain 1 stack of Agility Blessing on defeat
|
 | Ocean of Rock Require lv 24
- +(60–80) Max Life
- +(50–60) Max Energy Shield
- +(20–25) all stats
- Adds (5–10)% of Max Life to Energy Shield
|
 | Boots of Sinned Fire Require lv 25
- +(20–30) Strength
- +(20–30)% Fire Resistance
- +(25–30)% Movement Speed
- +25% chance to Ignite targets
- +(20–30)% additional damage against Ignited enemies
- Immune to Ignite
|
 | Shamed Require lv 26
- +(100–120)% gear Physical Damage
- +(800–1200) Armor
- +(1–2)% Max Fire Resistance
- +(1–2)% Max Cold Resistance
- +(1–2)% Max Lightning Resistance
|
 | Faceless Knight Maul Require lv 26
- +(20–30)% gear Physical Damage
- +(15–20)% gear Attack Speed
- +20% Movement Speed
- +(10–15)% chance to avoid damage while Blur is active
- Gains Blur when suffer Severe Injury
|
 | Scarlet Decree Require lv 26
- +(150–250)% gear Armor
- Adds (3–6)% of Physical Damage as Fire Damage
- Adds (3–6)% of Physical Damage as Lightning Damage
- +(15–20)% Skill Radius
- +10% Movement Speed
|
 | Cluster of Dark Clouds Require lv 26
- +(30–40)% Lightning Damage
- +(30–50) Max Life
- +(30–40)% Critical Strike Rating
- (-40–-30)% Critical Strike Damage
- +(4–6)% chance to gain max stacks of Focus Blessing on Non-Critical Strike
|
 | Everburn Thunderfire Require lv 26
- +(18–25) Strength and Dexterity
- +50% chance to Ignite targets
- +50% Shock chance
- +1 Ignite limit for Shocked enemies
- Lightning Damage has Luck effect against Ignited enemies
|
 | Unarmed One Require lv 27
- +(30–40) Dexterity
- +6% Life Regain
- +(30–40) Max Life
- Base Attack Interval when Unarmed is 0.5 s
- Adds 1 - 2 Physical Damage to Attacks per 8 Dexterity when Unarmed
- +1% Attack Speed per 8 Dexterity when Unarmed
|
 | Fury Heart Require lv 27
- +(25–35) Dexterity
- +(8–10)% Attack Speed
- +(25–35)% attack Critical Strike Damage
- +25% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.3 s.
- +(10–15)% Critical Strike Rating per stack of Agility Blessing
|
 | Ice and Fire Require lv 28
- Adds (12–15) - (18–22) Fire Damage to Attacks and Spells
- Adds (13–14) - (19–21) Cold Damage to Attacks and Spells
- +(15–20)% Fire and Cold Resistance
- +(6–8)% Attack and Cast Speed
- +(30–40)% Cold Damage if you have used a Fire Skill recently
- +(30–40)% Fire Damage if you have used a Cold Skill recently
|
 | Blinding Bracers Require lv 28
- +(4–6)% Fire Penetration
- +25% chance to Ignite targets
- Blinds Ignited enemies on hit
- -5% additional Blinding Damage
- +5% additional damage to Blinded enemies
|
 | Blessing Pendant Require lv 28
- +(15–20) all stats
- +(15–20)% Max Energy Shield
- +100% Attack and Spell Critical Strike Rating when Energy Shield is full
- -20% additional Energy Shield Charge Interval
|
 | Corrosion of Manifolds Require lv 28
- +(12–15) all stats
- +(5–10)% Erosion Resistance
- Gains 1 stacks of Tenacity Blessing when taking Erosion Damage
- -1% Max Erosion Resistance and +5% Erosion Resistance per stack of Tenacity Blessing owned.
- Restores 10% of Max Life and Mana per 4 s when Tenacity Blessing is active
|
 | Fire Lord's Promise Require lv 30
- +(40–50)% Spell Damage
- +(7–12)% Cast Speed
- (-20–-10)% skill Duration
- +1 Restoration Skill Charge Limit
- +(140–160)% Critical Strike Rating if a Restoration Skill is used recently
- +(30–40)% Critical Strike Damage while the Restoration Skill lasts
|
 | Ancient Dragon's Shield Require lv 30
- +(40–60)% gear Energy Shield
- +(10–15) all stats
- +(5–10)% Erosion Resistance
- +(50–60)% curse effect
- 30% chance to Reap 1 s of DoT Damage on hit. Cooldown of the effect against the same target: 6 s
- Immune to curse
|
 | Last Stand Require lv 31
- +(150–180)% gear Armor
- +(35–45) Max Life
- +(20–30) Max Energy Shield
- +(12–16)% Attack Block Chance
- +1% Block Ratio for every 5% of Life lost
|
 | Final Taunt Require lv 32
- +(15–20)% gear Physical Damage
- Adds (6–7) - (8–9) Physical Damage to the gear
- +(60–80) Max Life
- Restores (8–12)% Life when Warcry is cast
- +(50–60)% damage for 4s when a Warcry is cast
|
 | Pioneer Require lv 33
- +(40–60)% gear Armor
- +(130–150) Max Life
- +(15–20)% Attack and Spell Block Chance
- -10% Movement Speed
- Triggers Lv. (8–12) Resurrection Warcry when Blocking. Interval: 2 s
|
 | Awakening Skull Require lv 33
- +(19–21)% Elemental Resistance
- +(40–50) Strength
- +(150–180)% Attack Critical Strike Rating
- (-8–-6)% additional Attack and Cast Speed
- Cannot Block and Evade
|
 | Marksman Bracers Require lv 33
- +(150–200) gear Evasion
- +(40–60) Max Life
- +(12–20)% Projectile Damage
- +2 Jumps
- +(2–3)% additional damage per Jump
|
 | General's War Boots Require lv 33
- +(30–40) Max Life
- +(8–10)% Erosion Resistance
- +(16–20)% Lightning Resistance
- Gains 1 stacks of Agility Blessing for every 5 m moved
- +(3–4)% Damage per stack of Agility Blessing
- +(3–5)% Movement Speed per stack of Agility Blessing owned
|
 | Horn Ring Require lv 33
- Regenerates (30–40) Life per second
- +(20–40)% Mana Regeneration Speed
- +(50–60)% Minion Damage
- +(30–50)% Minion Critical Strike Damage and Movement Speed when using Empower Skills. Lasts 4 s.
- -5% additional damage taken
|
 | Frozen Lightning Require lv 33
- +(15–25) Dexterity and Intelligence
- +(40–50)% Elemental Damage
- +(12–16)% Cold and Lightning Resistance
- Converts 50% of Lightning Damage to Cold Damage
- Adds a stack of Slow for 2 s on hit
|
 | Siren's Blind Eyes Require lv 34
- +(60–80) Max Life
- +(20–30)% Lightning Resistance
- +(20–26)% Erosion Resistance
- Critical Strike has the Lucky Effect against Blinded enemies
|
 | Vestment of Song Require lv 35
- +30 Max Life
- +30 Max Mana
- +30 Max Energy Shield
- +10 all stats
- +(12–15)% Elemental Resistance
- +6% Defensive Skill Effect
|
 | Corrupted Marrow Require lv 35
- +(50–70) Max Life and Max Energy Shield
- +(15–20)% Skill Radius
- -99% Terra Charge Recovery Speed
- Max Terra Quantity +1
- +30% Movement Speed for 2 s when a Terra Skill is cast
|
 | Forlorn Crystal Require lv 35
- +(5–10)% Max Life
- +(30–35)% Physical Damage
- +(1500–2000) Armor
- Adds 15 - 20 Physical Damage to Attacks and Spells per 20000 Armor
- Your Evasion and Max Energy Shield are fixed at
|
 | Two-faced Belt Require lv 35
- +(15–20) Strength and Dexterity
- +(10–15)% Fire and Lightning Resistance
- +(195–215) Armor and Evasion
- <Random additional Tenacity or Agility Blessing affix>
- (-120–-110)% Blessing Duration
|
 | Will Require lv 36
- Adds (44–48) - (57–63) Physical Damage to the gear
- +(3–5)% chance to deal Double Damage on every recent Critical Strike
- +(3–5)% Attack Cast Speed when dealing Double Damage recently, up to +10 stacks
|
 | Incorrect Arbitration Require lv 36
- +(1000–2000)% Attack Critical Strike Rating for this gear
- Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
|
 | Misube's Refusal Require lv 36
- +(80–100)% gear Physical Damage
- +(80–100)% Skill Radius
- +(15–25)% Movement Speed while channeling
- Knockback direction is reversed
|
 | Eastern Envoy's Black Claw Require lv 36
- +(200–220)% gear Physical Damage
- +(12–16)% gear Attack Speed
- +(60–80) Max Energy Shield
- +(4–6)% Energy Shield Regain
- -10% additional Energy Shield Regain Interval
|
 | Dragon Talon Require lv 36
- +(180–220)% gear Physical Damage
- +(15–20)% gear Attack Speed
- +20% Projectile Speed
- +20% additional Projectile Damage for 1 s after using Mobility Skills
- +1 Max Mobility Skill Charges
|
 | Pendulum of Death Require lv 36
- +(220–240)% gear Physical Damage
- +(15–20)% gear Attack Speed
- +(140–160)% Elemental Damage
- +(60–80)% Barrage Skill Radius
- (-80–-60)% Barrage Skill Wave Interval
- +(20–30)% Attack and Cast Speed
|
 | Sigh of Sunset City Require lv 36
- Adds (99–106) - (117–121) Physical Damage to the gear
- +(80–110)% Projectile Damage
- +(15–20)% Attack Critical Strike Rating for this gear
- You have Paralysis
- +(15–20)% gear Attack Speed
|
 | Shadow of Thunderlight's Eyelash Require lv 36
- Adds (9–13) - (178–185) Lightning Damage to the gear
- +(20–24)% gear Attack Speed
- +25% Shock chance
- +(1–2) stacks of Horizontal Projectile Jumps
- Settles Shock Damage 1 additional times on hit
|
 | Buzzing Require lv 36
- Adds (56–59) - (64–67) Physical Damage to the gear
- +(10–15)% gear Attack Speed
- +40% Movement Speed if you have used a Mobility Skill recently
- +10% chance to gain 1 stack of Agility Blessing on defeat
- When using a Mobility Skill, you can use 2 stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
|
 | Dawn Break Require lv 36
- +(40–60)% Spell Damage
- +(60–80)% Affliction effect
- +(20–30)% Cast Speed
- 80% chance to gain 1 Terra Charge when Terra Charge is consumed
- Restores (1–2)% Life and Mana whenever Terra Charge is consumed
|
 | Royal Guard's Boots Require lv 36
- +(25–30) Dexterity
- +(70–80) Max Life
- +(25–30)% Movement Speed
- -12% Elemental Resistance
- 10% additional Erosion Damage taken for every -5% of Missing Life
|
 | The Realms Require lv 37
- +(10–15)% Max Energy Shield
- +(10–15)% Max Life
- +(12–16)% Erosion Resistance
- Adds (6–8)% of Elemental Damage as Erosion Damage
- 50% of effects changed on Fire, Lightning, and Cold Damage is also applied to Erosion Damage
|
 | Boom Gloves Require lv 38
- +(60–70) Max Life
- Adds (14–16) - (17–20) Physical Damage to Attacks and Spells
- +(10–15) Strength
- +(10–15) Dexterity
- 50% chance for Attacks to Knockback targets on hit
- Knockback direction is reversed
|
 | Endless Night Require lv 38
- +(800–1000) gear Evasion
- +(8–10)% Dexterity
- +1% damage per 15 Dexterity
- (-40–-25)% Lightning Resistance
- +1% Elemental Resistance for every 40 Dexterity
- +(15–25)% Cooldown Recovery Speed when Agility Blessing is active
|
 | Electricity Amplifier Require lv 38
- +(120–140)% gear Evasion
- +(30–50)% Lightning Resistance
- +(1–2)% Max Lightning Resistance
- +1 Lightning Skill Level
- 50% chance to spread Shock to Nearby enemies upon inflicting Shock
- Adds (20–30)% of Lightning Damage of the Main-Hand Weapon to Base Shock Damage
|
 | Witchdoctor's Herb Bag Require lv 38
- +(15–20) Max Life
- +(15–20) Max Mana
- +(16–20)% Fire and Cold Resistance
- Restoration Skills: +(30–50)% restoration effect
- Restoration Skills: +(30–50)% Restoration Duration
|
 | Master Defender Pendant Require lv 39
- +(40–60) Max Life
- +(120–150)% Defense from Shield
- +(8–12)% Attack Block Chance
- +(10–15)% Elemental Resistance
- Blocks an additional (80–100) damage
|
 | Misfortune Watch Require lv 39
- +(80–90) Max Life
- +(50–55) Max Energy Shield
- (-20–-10)% Elemental Resistance
- +(250–300) Attack and Spell Critical Strike Rating
- Unlucky Damage
|
 | Breaking Shadow Require lv 40
- +(80–100)% gear Physical Damage
- +(25–30)% Attack Critical Strike Rating for this gear
- +(20–30)% chance to gain 1 stack of Tenacity Blessing on Critical Strike
- +(90–120)% Critical Strike Damage when at Max Tenacity Blessing
|
 | Webbed Arcane Headscarf Require lv 40
- +(8–10)% Max Life
- +(8–10)% Max Energy Shield
- 50% of effects on Max Life is also applied to Spell Damage
- The 50% increase and decrease to max shield also applies to Spell Damage
- When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
- When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–80)% damage
|
 | Will of Fight Require lv 40
- +(10–14)% Intelligence
- +(40–60) Max Life
- +30% Movement Speed
- +2% damage for every 25 Intelligence
- Adds 1 - 3 Cold Damage to Attacks per 30 Intelligence
- +100% additional Regain Interval
|
 | Exemption Thunderhell Require lv 40
- +(20–30)% Lightning Resistance
- +(20–25)% Shock chance
- +2% Movement Speed per hit with recent Thunder Blessings
- -25% Thunder Imbue Mana Seal
- +(50–100)% additional Thunder Imbue Damage
- (-60–-50)% Aura Effect
|
 | Sage's Shackle Require lv 40
- +(15–20) all stats
- +20% Cooldown Recovery Speed
- Cannot restore Life
- +(60–80)% Mana Regeneration Speed
- +(10–20)% Energy Shield Charge Speed
|
 | Moonstone Necklace of Darkness Require lv 40
- +1 Defensive Skill Level
- +(44–52) Intelligence
- Own 1 additional stacks of Focus Blessing
- -4% chance to deal Double Damage per stack of Focus Blessing owned
- +1% Life and Energy Shield Regain per stack of Focus Blessing owned
- -10% additional Regain Interval at Max Focus Blessing
|
 | Clarity Require lv 40
- +(80–90) Max Life
- +15% additional damage when Unarmed
- +(200–400) Critical Strike Rating when Unarmed
- +(20–30)% chance to Multistrike
- +(20–30) Strength and Dexterity
|
 | False God's Skin Require lv 40
- +(6–10)% all stats
- <Random stat buff affix>
- <Random stat buff affix>
- <Random stat buff affix>
- <Random stat buff affix>
|
 | Howling Require lv 40
- +(35–45) Strength and Dexterity
- +(90–110) Max Life
- +(14–18)% Attack Speed
- +(14–18)% Cast Speed
- +(10–14)% Cooldown Recovery Speed
- +(9–11)% skill Duration
|
 | Cry of Divinity Require lv 40
- +(12–15) all stats
- Regenerates 1% Life per second
- +(10–15)% curse effect
- -30% Minion Damage
- Gains 1 Command every second for 2 s when Minions land a Critical Strike
|
 | Skin of Malice Require lv 42
- +(240–300)% gear Evasion
- +(100–120) Max Life
- +(8–10)% Dexterity
- +10% Attack and Cast Speed
- +1% Movement Speed for every 3000 Evasion
|
 | Cold Breath Require lv 42
- +(80–100)% gear Energy Shield
- +(40–50) Max Mana
- +(25–30)% Cold Resistance
- +(40–50)% Spell Critical Strike Rating
- Adds 4.5% of Max Mana as Energy Shield
- +(30–50)% Skill Cost
|
 | Pentagram Astrolabe Require lv 42
- <Random Physical Attack or Spell Damage>
- <Random Fire Attack or Spell Damage>
- <Random Cold Attack or Spell Damage>
- <Random Lightning Attack or Spell Damage>
- <Random Attack or Spell Erosion Damage>
|
 | Unbreakable Shield Require lv 44
- +2 Defensive Skill Level
- +(10–20)% Cooldown Recovery Speed for Defensive Skills
- +(30–50)% Minion Damage
- -20% Command Return Speed per Second while Defensive Skill effects are active.
- -70% Defensive Skill Effect when Command is lower than 60
|
 | Necklace of Firebird Require lv 44
- +(8–12)% Max Life and Max Energy Shield
- (-10–-5)% Elemental Resistance
- When you have barrier, you will trigger the barrier burst when you receive damage, dealing 80% of the maximum life to enemies around % and 100% of max shield as spell fire damage, cooldown 0.3 seconds
- +(30–40)% Elemental Damage per enemy Nearby
- -50% additional damage when you don't have a Barrier
|
 | War Cry Require lv 45
- +(50–60) Max Life
- +(24–30)% Fire Resistance
- +(20–30)% Warcry Effect
- +50% Warcry Cast Speed
- Inflicts Paralysis and Weaken on Nearby enemies when a Warcry Skill is triggered or used
|
 | Challenger's Headband Require lv 45
- +(40–50) Max Life
- +(30–35)% Fire Resistance
- +(20–25) Strength
- Max Tenacity Blessing Stacks +1
- +(2–3)% additional damage and consumes 3 stacks of Tenacity Blessing for every stack of Tenacity Blessing you own when Demolisher Charge is consumed
- +30% chance to gain (1–2) additional stacks of Tenacity Blessing when gaining Tenacity Blessing. Interval: 0.1s
|
 | Berserker Bracer Require lv 45
- +(180–240)% gear Evasion
- +(12–18) Dexterity
- +(70–80) Max Life
- +2% Life Regain
- +20% additional Evasion when Max Life is lower than 2000
|
 | Dangerous Silence Require lv 45
- +(60–80) Max Life
- +(60–80)% Critical Strike Rating
- +(30–35)% Lightning Resistance
- +(10–15)% Attack Speed
- Gains Demolisher Charge on Critical Strike. Critical Strike Damage is set to (100–150)%
|
 | Powered Battle Greaves Require lv 45
- +(80–100)% gear Energy Shield
- +(25–35)% Cold Resistance
- +30% Movement Speed
- +20% Movement Speed at Full Energy Shield
- +(10–20)% chance to avoid damage while Energy Shield Charge is active
- Energy Shield Charge cannot be interrupted when Energy Shield is below (40–60)%
|
 | Arcane Shield Require lv 45
- +(80–100)% gear Energy Shield
- +(30–40) gear Energy Shield
- +(2–3)% Max Erosion Resistance
- +(6–8)% Energy Shield Regain
- +(40–50)% Spell Block Chance
- Cannot Block attacks
|
 | Elemental Envoy Require lv 45
- +(30–40)% Elemental Damage
- +(8–10)% Elemental Resistance
- +(20–30)% chance to inflict Elemental Ailment
- +(10–15)% chance to avoid Elemental Ailment
- +(15–20)% damage on hit per type of Elemental Ailment on enemy
|
 | Chain behind the Curtain Require lv 45
- +(10–15)% Max Energy Shield
- +(10–15) Dexterity and Intelligence
- +(24–28)% Erosion Resistance
- Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
- Gains (5–10) points of Blur Rating for every 3 m of movement
|
 | Confusion Elemental Belt Require lv 45
- +(6–8)% all stats
- +(20–30)% Elemental Damage
- Adds (30–40)% of Base Fire Damage of the skill to Base Ignite Damage when Strength is higher than Dexterity
- Adds (30–45)% of Base Erosion Damage of the skill to Base Wilt Damage when Intelligence is higher than Strength
- Adds (10–15)% of Base Lightning Damage of the skill to Base Shock Damage when Dexterity is higher than Intelligence
|
 | Breath of Grievance Require lv 46
- +(80–120)% gear Physical Damage
- Adds (17–21) - (27–31) Physical Damage to the gear
- +(20–30)% Attack Critical Strike Rating for this gear
- +50% chance to inflict Elemental Ailment
- +(40–50)% Critical Strike Rating on hit per Ailment on enemy
- Each Ailment on target grants +(20–30)% Critical Strike Damage on hit
|
 | Resolution Steps Require lv 46
- +300% gear Armor
- +(30–40) Max Life
- +20% Movement Speed
- +(12–16)% Elemental Resistance
- Gains 1 stacks of Tenacity Blessing every 2 s if you have taken damage recently
- Own 1 additional stacks of Tenacity Blessing
|
 | Dragon Scale Warshield Require lv 46
- +(10–12)% Max Life
- +(10–12)% Max Energy Shield
- +(8–12)% Attack and Spell Block Chance
- +1% Block Ratio each time you Blocked recently, stacking up to 10 times
- +(4–6)% Block Ratio
- +20% chance to gain Dragon's Heart when Blocking. Lasts for 2 s
|
 | Wilted Ring Require lv 46
- +(50–60) Max Life
- +(20–30) Max Energy Shield
- +(30–40)% DoT Damage
- +(10–30) Affliction inflicted per second
- -30% Skill Radius
|
 | Windbreath Convergence Require lv 46
- +(60–80) Max Life
- +(60–80) Max Energy Shield
- +(25–30)% Elemental Resistance
- -10% Movement Speed
- +1 Max Channeled Stacks when equipped in the left Ring slot
- +(10–14)% chance to avoid damage while channeling skills when equipped in the right Ring slot
|
 | Windbreath Dispersion Require lv 46
- +(60–80) Max Life
- +(60–80) Max Energy Shield
- +(15–20)% Elemental Resistance
- -10% Cooldown Recovery Speed
- +1 minimum channeled stacks when equipped in the left Ring slot
- +(20–28)% chance to deal Double Damage while channeling when equipped in the right Ring slot
|
 | Manella's Mist Require lv 47
- +1 Erosion Skill Level
- +(8–12) all stats
- Adds (6–8) - (9–11) Erosion Damage to Attacks and Spells
- +(15–20)% Wilt Damage
- +1% Wilt Duration per 200 stats
- Has a 1% chance to inflict Weaken when hitting an enemy inflicted with Wilt
|
 | Supremacy's Forge Require lv 48
- +(40–60)% gear Physical Damage
- Adds (25–27) - (31–35) Physical Damage to the gear
- +(20–25)% gear Attack Speed
- (-1000–-800) Armor
- +1% Attack Damage for every 500 Armor
|
 | Repeated End Require lv 48
- Adds (66–72) - (90–96) Physical Damage to the gear
- +(30–40)% Attack Critical Strike Rating for this gear
- +25% Wilt chance
- Adds (40–50)% of Main-Hand Weapon Damage to Base Wilt Damage
- Wilted targets defeated by you explode on death, dealing 50% of their Max Life as Secondary Erosion Damage to Nearby enemies.
|
 | Void Reckoning Require lv 48
- +(40–60)% gear Physical Damage
- +(20–24)% Attack Critical Strike Rating for this gear
- +(20–40)% Skill Radius
- +(50–75)% chance to ignore Armor when a hit inflicts Double Damage
- Attack Skills: a +(15–20)% chance to deal Double Damage
|
 | Leaf Light Require lv 48
- Adds (15–21) - (25–32) Physical Damage to the gear
- +(12–16)% gear Attack Speed
- +1% Ailment Duration per 12 Dexterity
- Adds 1 Base Ailment Damage for every 20 Dexterity
- +1% Ailment Damage per 12 Intelligence
|
 | Fire Lord's Blade Require lv 48
- Adds (5–7) - (108–115) Lightning Damage to the gear
- +(30–40) Dexterity
- +(12–15)% gear Attack Speed
- +(40–60)% Critical Strike Damage
- +20% chance to gain Blur on defeat
- +10% Blur Effect
|
 | Nomad Long Bow Require lv 48
- Adds (41–47) - (57–65) Fire Damage to the gear
- Adds (42–48) - (56–64) Cold Damage to the gear
- Adds (5–6) - (94–107) Lightning Damage to the gear
- +(60–80)% Elemental Damage
- Projectile Quantity +2
|
 | Glacial Abyss Arrow Require lv 48
- Adds (175–178) - (182–185) Cold Damage to the gear
- +(20–25)% Cold Penetration
- +(70–80)% Critical Strike Damage
- +50% chance for Critical Strikes to Frostbite targets
- +(36–48)% additional damage against Frostbitten enemies
- Mind Blade
|
 | Splendid Feast Require lv 48
- Adds (17–21) - (27–31) Physical Damage to the gear
- +(90–120) Strength
- +40% gear Physical Damage
- Converts 50% Physical Damage to Fire Damage
- Adds 1% of Physical Damage as Fire Damage per 8 Strength
|
 | Fire Watcher Require lv 48
- Adds (107–113) - (126–133) Fire Damage to the gear
- +(50–60)% Fire Damage
- +(20–30)% gear Attack Speed
- -99% additional Ignite Damage
- +(200–240)% Critical Strike Rating against Ignited enemies
- +(20–24)% Fire Penetration against Ignited enemies
|
 | Rain Sparrow Require lv 48
- +(80–100)% gear Physical Damage
- +(12–18)% gear Attack Speed
- Adds 2 - 4 Physical Damage to Attacks per (10–14) Dexterity
- Adds 1 - 5 Lightning Damage to Attacks per (10–14) Dexterity
- Cannot deal Physical Damage
- Cannot deal Lightning Damage
|
 | Gravel Require lv 48
- +(120–150)% gear Physical Damage
- +(25–30)% gear Attack Speed
- +(1–2) Jumps
- +(10–15)% additional damage dealt by Horizontal Projectiles after each Jump
- +1 Projectile Skill Level
- -10% additional Attack and Cast Speed
|
 | Dumb Voice Require lv 48
- +30% gear Physical Damage
- +(10–12)% Attack Critical Strike Rating for this gear
- +(8–10)% gear Attack Speed
- Adds 1% of Physical Damage as Lightning Damage per 1900 Evasion
- +1 Critical Strike Rating per 900 Evasion
|
 | Oversight Require lv 48
- +2 Spell Skill Level
- Every 4 s, gain following effects in turn: +200% Skill Radius, +30% Movement Speed
|
 | Supreme Throne Require lv 48
- +(1–2) Channeled Skill Level
- Adds (27–32) - (40–45) Cold, Fire, Lightning, and Physical Damage to Spells
- <Random Max/Min Channeled Stacks affix>
- Gains 1 Throne at max channeled stacks, up to 10 stacks
- 70% chance to lose (1–3) stacks of Throne on Non-Critical Strike. Interval: 0.3s
|
 | Elemental Sigh Require lv 48
- +(80–120)% Elemental Damage
- (-20–-16)% Elemental Resistance
- +(24–30)% Attack and Spell Block Chance
- +(1–4)% Elemental Resistance Penetration for every +5% Attack Block
- +5% Critical Strike Damage for every +(4–12)% Spell Block
- (-10–-5)% Block Ratio
- Max Block Chance is set to +(60–70)%
|
 | Lightning Conductor Armor Require lv 48
- +(20–30)% gear Energy Shield
- Adds Base (50–70) Shock Damage
- +(10–15)% Lightning Damage
- Settles Shock Damage 1 additional times on Critical Strike
- Critical Strikes always Shock targets
|
 | Hunting the Eye of the Kraken Require lv 48
- +(80–100) Max Life
- +(40–60)% Projectile Damage
- +(12–20)% Projectile Speed
- Defeated Non-Elite enemies have a 25% chance to explode, dealing Secondary Erosion Damage equal to 25% of their Max Life
- 50% chance to eliminate Non-Elite enemies within 10m when killing Elite enemies
|
 | Sage's Riddle Require lv 48
- +(30–40)% gear Energy Shield
- +(16–24)% Intelligence
- (0.1–0.2)% additional Sentry Damage for every point of Order
- +(20–30)% Elemental Damage for every Sentry Nearby
- <You can only deal one type of Elemental Damage>
|
 | Malevolent Hand Require lv 48
- +(40–50) Max Life
- +(6–10)% Elemental Resistance
- +20% curse effect
- Restores (20–30) Life on defeat
- (-12–-10)% additional damage taken from Cursed enemies
- You can cast 1 additional Curses
|
 | King's Boon Require lv 48
- +(300–400)% gear Energy Shield
- +(20–30)% Cold Resistance
- Reaps 0.5 s of the DoT Damage when dealing DoT Damage. Interval: 6 s
- -40% additional DoT Damage taken
- +20% Movement Speed
- More With Less
|
 | The Coward's Counterfire Require lv 48
- Obtained Buff: Corroded Heart
- +(60–80) Max Life and Max Energy Shield
- +(10–12)% Attack and Spell Block Chance
- +4% Block Ratio
- Paralyze enemies Nearby when Blocking
|
 | Hero's Gaze Require lv 48
- +(50–60) Max Life
- +(3–4)% additional Attack Damage for every attack Blocked recently. Stacks up to 5 times
- +(15–25) Strength
- +(20–40)% Critical Strike Rating
- +(45–50)% Fire Resistance
|
 | Sunset Ripple Require lv 48
- +(50–80) Max Life
- +1 Main Skill Level
- -20% additional Hit Damage
- +(1–2)% Skill Radius for each enemy recently hit, up to 200% .
- -30% Skill Radius if you haven't hit any enemy recently
|
 | Searing Finger Bone Require lv 49
- Adds (60–80) Base Ignite Damage
- Adds (29–34) - (40–46) Fire Damage to Attacks and Spells
- +(30–40)% Fire Resistance
- +25% chance to Ignite targets
- Cannot inflict Reap
|
 | Frosty Soul Require lv 50
- Adds (141–146) - (155–159) Cold Damage to the gear
- +(25–35)% Attack Critical Strike Rating for this gear
- +(30–35)% gear Attack Speed
- +(20–30)% additional damage against Frozen enemies
- +(1–2) additional Max Steep Strikes if you have recently inflicted Freeze
- Inflicts (8–10) additional Frostbites on hit.
|
 | Abyss Watcher Require lv 50
- +(160–200)% gear Physical Damage
- +(30–40)% Attack Critical Strike Rating for this gear
- Adds 1% of Physical Damage as Erosion Damage on Critical Strike, up to 50 stacks. Lasts for 10 s
- Critical Strikes ignore enemy Armor and Erosion Resistance
|
 | Frozen Will Require lv 50
- Adds (34–44) - (52–61) Physical Damage to the gear
- +(20–30)% Attack and Cast Speed
- +(40–60)% Cold Damage
- +25% chance to inflict Frostbite
- Converts 50% of Physical Damage to Cold Damage
- Hitting a Freezen enemy triggers shattering
|
 | Traveler's Glance Require lv 50
- Adds (108–115) - (137–144) Physical Damage to the gear
- +(20–30)% Attack Critical Strike Rating for this gear
- +30% chance to Mark the target upon hitting an Elite
- +(300–400)% Mark
- +(20–24)% additional damage when defeating an Elite recently
|
 | Kingly Armor Require lv 50
- +(5–10)% Max Life and Max Energy Shield
- Max Terra Quantity +1
- +1 Main Skill Level
- +(25–30)% Erosion Resistance
- Terra Charge's Restoration Speed is set to 200% of the default value
- -2% Movement Speed for each Terra Charge consumed recently, stacking up to 10 times
|
 | Robe of Judgment Require lv 50
- +(180–200)% gear Evasion
- +(100–120) Max Life
- +1 Cold Skill Level
- Inflicts (8–10) Frostbites when dealing Cold Damage
- +3% Max Cold Resistance
- Immune to Frostbite
|
 | Cool Night Require lv 50
- +(160–180)% gear Evasion
- +(180–200) gear Evasion
- Blind enemies with max Affliction
- -30% additional DoT Damage taken
- +(40–50)% Erosion Resistance
|
 | Lethal Resonance Require lv 50
- +(12–16)% Attack and Cast Speed
- (-40–-30)% Sentry Skill Cast Frequency when there are no Sentries Nearby
- Gains Asynchronous Transfer for every 1 Sentry Nearby
- +(21–25)% Erosion Resistance
|
 | Touch of the Dark Surge Require lv 50
- +(8–12)% Max Life, Max Mana, and Max Energy Shield
- <Random bless affix>
- <Random critical strike affix>
- <Random damage affix>
- <Random speed affix>
- +(8–12)% Elemental Resistance
|
 | Steel Consecration Require lv 50
- +(180–200)% gear Armor
- +(30–40)% Minion Max Life
- +(4–6)% Minion Life Regain
- Adds 1-2 Physical Damage to Attacks for every 100 Max Life of Minion
- -60% Max Life
- +(50–60) Strength
|
 | Glacier Traveler Require lv 50
- Adds (11–14) - (26–34) Physical Damage to Attacks
- +(20–25)% Fire and Cold Resistance
- +(30–40)% chance to inflict Frostbite
- Converts 50% of Physical Damage to Cold Damage
- +(80–100)% Ice Imbue's buff effect
|
 | Stream of Steel Require lv 50
- +(100–120) Max Life
- +(30–36)% Armor
- +(30–36)% Melee Damage
- 0.5% Life Regeneration per second per stack of Tenacity Blessing owned
|
 | Traceless Pain Require lv 50
- +(45–50)% DoT Damage
- +(12–20)% skill Duration
- Reaps 5 s of the DoT Damage when dealing DoT Damage. The effect will only affect the same target once.
- +(12–15)% Fire and Cold Resistance
|
 | Vortex Heart Require lv 50
- Adds (14–16) - (17–20) Physical Damage to Attacks and Spells
- +(16–20)% Critical Strike Damage
- +(25–30)% Critical Strike Rating
- (-70–-50)% Skill Radius
- Focused Strike
|
 | Truth Require lv 50
- +1 all skills' level
- +(55–65) Strength
- +(55–65) Dexterity
- +(55–65) Intelligence
- +250 Reflected Erosion Damage
|
 | Strange Snow Require lv 50
- +(50–70) Max Life
- Regenerates (1–2)% Life per second
- Consumes 20% of Max Life and inflicts 50 Affliction to Nearby enemies when at Full Life
- +(50–60)% Affliction effect
- +(24–28)% Cold Resistance
|
 | Rat King's Megagon Dice Require lv 50
- +(25–35)% Critical Strike Damage
- +(6–10)% additional max damage
- (-10–-6)% additional min damage
- Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike Unlucky Damage Lucky Damage Unlucky Critical Strike
|
 | Sigh of the Giant Require lv 50
- +(40–50) Strength
- Adds (9–11) - (11–13) Physical Damage to Attacks
- +(2–3)% Life Regain
- +(16–18)% Erosion Resistance
- Gains Giantism for 4 s every 8 s
|
 | Insulation Require lv 50
- Adds (1–4) - (54–58) Lightning Damage to Attacks
- +(25–30) Dexterity
- +(400–600) Evasion
- +(25–35)% Lightning Resistance
- +(800–1200) Evasion when Defensive Skills are active
- Immune to Shock while Defensive Skills are active
|
 | Strayed Healer's Waistguard Require lv 50
- +(10–12)% Max Life and Max Mana
- +(16–20) all stats
- +(15–25)% Erosion Resistance
- +(30–50)% Wilt Damage if you have used a Restoration Skill recently
- +8% chance to inflict an additional stack of Wilt if you have used a Restoration Skill recently
- Damage dealt is guaranteed to inflict Wilt while a Restoration Skill is active
|
 | Rat King's Escape Show Require lv 51
- +(1000–1200) gear Evasion
- +(8–12)% Max Life
- +(15–20)% Movement Speed
- +(8–12)% Elemental Resistance
- -15% additional Regain Interval if you have evaded recently
- Master Escapist
|
 | Crow's Plume Require lv 51
- +1% Max Elemental Resistance
- (-70–-50)% Slow effect received
- +(15–20)% Movement Speed
- +(8–12)% Elemental Resistance
- +30% chance to inflict Paralysis on hit
- +30% chance to cause Blinding on hit
|
 | Gloves of the Mage's Assistant Require lv 52
- +(30–40) Dexterity and Intelligence
- +(20–25)% Cold and Lightning Resistance
- +30% Shock chance
- +10% chance to gain 1 stack of Focus Blessing when using an Attack Skill
- +15% Attack Damage per stack of Focus Blessing owned
- Attack Speed is set to (3–4) per second when Focus Blessing is active
|
 | Final Bastion Require lv 52
- +(320–360)% gear Armor
- +(50–60) Max Life
- +(30–35)% Fire Resistance
- +10% Movement Speed
- +(16–20)% additional Armor while standing still
- Immune to Knockbacks
|
 | Thorn Shield Require lv 52
- +(120–150) Max Life
- +(10–15)% Attack and Spell Block Chance
- (30–60) Life restored on Block
- Adds (220–250)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
- +(100–120)% Trauma Damage if you have Blocked recently
- Reaps 1.5 s of Trauma Damage from enemies nearby when Blocking. Cooldown: 6 s
|
 | Kaleidoscope Require lv 52
- +(70–80) Max Life
- +(12–18)% Attack and Cast Speed
- +(16–20) all stats
- Gains the following buffs by turns. Each buff lasts for 4 s:
+50% additional Erosion Damage +50% additional Elemental Damage +50% additional Physical Damage
|
 | Shadow of Thunderlight's Eyes Require lv 53
- +1 Lightning Skill Level
- (-14–-12)% Cast Speed
- +(20–30)% Skill Radius
- +(30–40) Dexterity
- +2% Lightning Penetration per 1% Cold Penetration owned
|
 | Frantic Shadow Require lv 53
- Adds (157–167) - (175–185) Physical Damage to the gear
- +(12–18)% gear Attack Speed
- +(20–30)% Attack Critical Strike Rating for this gear
- Shadow Quantity +1
- 1% chance to gain +100% Attack Speed for 1 s when Shadows hit enemies
- 20% chance to gain +40% Attack Speed for 2 s when Shadows hit enemies
- 40% chance to gain +20% Attack Speed for 3 s when Shadows hit enemies
|
 | True Sight Armor Require lv 54
- +(140–160)% gear Energy Shield
- +(50–70) gear Energy Shield
- +(80–120) Max Mana
- +(30–40) Intelligence
- Adds (8–10)% of Missing Mana as Lightning Damage
- +1 Skill Cost for every 100 Mana consumed
- Restores 10% of Max Mana per second at Low Mana
|
 | Opening Heart Require lv 54
- +(120–140)% gear Evasion
- +(25–35) Dexterity
- +(65–75) Max Life
- +(80–100)% Critical Strike Damage
- Have Fervor
- +30% additional damage against Nearby enemies
|
 | Divine Ember Require lv 54
- +(80–120)% gear Armor
- (-20–-10)% additional Life
- +(6–10)% Attack and Spell Block Chance
- Adds Fire Damage equal to 0.7% of Max Life for every stack of Tenacity Blessing you have
- You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
|
 | Flying Light at Daybreak Require lv 54
- +(10–15)% Erosion Resistance
- +(20–30)% Cold Resistance
- Eliminate enemies under 8% Life on hit
- Removes negative effects and DoT Damage on self upon defeating an enemy under a control effect. Cooldown: 3 s
- Triggers Lv. (6–8) Recovery Potion upon defeating an enemy under at least 3 control effects. Interval: 4 s
- 25% chance to inflict a stack of Slow on hit
|
 | Darkchaser Require lv 54
- +(60–80) Max Life
- +(700–900) gear Evasion
- +(60–80)% gear Evasion
- +(25–35)% Lightning Resistance
- +30% Movement Speed
- Gains 1 stack of Mass Enhancement Effect for every 3 m of movement. Loses all Mass Enhancement Effect when using Attack Skills
|
 | Ominous Gift Require lv 55
- Adds (28–32) - (47–53) Physical Damage to the gear
- +(110–130)% gear Physical Damage
- +(30–40)% Attack Critical Strike Rating for this gear
- Adds (70–90)% of the damage of the Off-Hand Weapon to the Main-Hand Weapon
|
 | Chilly White Require lv 55
- +(30–50)% gear Physical Damage
- Adds (6–7) - (9–10) Physical Damage to the gear
- +(16–20)% gear Attack Speed
- Adds (8–12)% of Physical Damage as Cold Damage
- +1% Cold Penetration per 6 Frostbites on enemy when dealing damage
- Converts 50% of Physical Damage to Cold Damage
|
 | Bow of Endless Dusk Require lv 55
- Adds (187–192) - (196–201) Physical Damage to the gear
- +(14–18)% gear Attack Speed
- +(30–40)% Attack Critical Strike Rating for this gear
- (-40–-20)% additional Cooldown Recovery Speed
- Adds 35% of Physical Damage as Fire, Cold, and Lightning Damage
- -60% additional Spell Damage
|
 | Caesar's Resentment Require lv 55
- Adds (67–81) - (89–102) Physical Damage to the gear
- +(25–30)% gear Attack Speed
- +10% Critical Strike Damage Mitigation
- (-300–-200) Attack Critical Strike Rating
- +(200–260)% Critical Strike Damage
- +(20–30)% additional Attack Damage on Critical Strike
|
 | Juggel's Joke Require lv 55
- +(20–30)% Attack Block Chance
- Adds (243–255) - (266–288) Physical Damage to the gear
- +(30–40)% Attack Critical Strike Rating for this gear
- +(15–25)% gear Attack Speed
- Converts 50% of Physical Damage to Fire Damage if you have Blocked recently
- Converts 50% of Physical Damage to Cold Damage if you haven't Blocked recently
|
 | Unbreakable Armor Require lv 55
- +(40–50)% Defense
- +(130–150) Max Life
- +(15–20)% Fire and Cold Resistance
- Adds 2% of Armor to Barrier Absorption
|
 | Lightless Vestment of Whispers Require lv 55
- +(60–80) gear Energy Shield
- Regenerates (1–2)% Mana per second
- +8 Skill Cost, +15% Skill Area, and +30% Spell Damage for every channeled stack when the number of channeled stacks is the same as the stacks of Focus Blessing
- +(26–28)% Erosion Resistance
- Max Channeled Stacks +1
- Takes 4,000 Secondary Erosion Damage when Focus Blessing reaches its max stacks.
|
 | Thunder Manipulator Require lv 55
- +(180–220)% gear Evasion
- Adds (3–5) - (44–47) Lightning Damage to Attacks and Spells
- +(20–30)% Lightning Resistance
- Settles Shock 2 additional times upon hitting Marked enemies
- Mark Shocked enemies on hit
- For marked enemies, gain 2% of the Lightning Damage on hit as the Base Shock Damage
|
 | Guild Guard Boots Require lv 55
- +(30–40) Max Life and Max Energy Shield
- +(15–20)% Fire and Cold Resistance
- +(20–30)% Movement Speed
- +(10–20)% chance to gain a Barrier upon using a Defensive Skill
- +(10–20)% chance to gain Lv.1 Reform when using Defensive Skills
- +20% chance to gain Hardened Barrier when suffering Severe Injury. Lasts for 4 s
- +20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailment
|
 | Glacier Caster Shield Require lv 55
- +(100–120)% gear Energy Shield
- +(160–200) Max Mana
- Regenerates (200–240) Mana per second
- -99% Cooldown Recovery Speed for Defensive Skills
- +2% Spell Critical Strike Rating for every (43–53) Max Mana
- Adds (7–9) - (11–13) Cold Damage to Spells per 680 Mana recently consumed
|
 | Enchanted Spring Stone Require lv 55
- +(15–20)% Max Mana
- +(80–100) Max Mana
- +90% Mana Regeneration Speed
- Cannot regenerate Life
- Overflown Mana regeneration applied to Life
|
 | Warden's Breastpin Require lv 55
- +(40–50) Intelligence
- +(20–30)% Minion Max Life
- +(40–50)% Minion Damage
- Your Minions can only deal Physical Damage
- (80–100)% of Critical Strike Rating and Critical Strike Damage are also applied to Minions
|
 | Pale Mist's Embrace Require lv 55
- +(60–80) Max Life
- +(10–15)% Elemental Resistance
- +(30–35)% Skill Radius
- (25–35)% of the increase/decrease on Skill Radius is also applied to Area Damage
|
 | Sage's Disciple Require lv 56
- +(100–150)% Elemental Damage
- +(110–150)% Critical Strike Damage
- +(10–15)% Intelligence
- For every 4 Intelligence, adds 1 random type of elemental damage to Spells.
- Max Sentry Quantity +1
- Intelligence no longer provides bonus to Max Mana
|
 | Blind Vision Require lv 57
- +(120–140)% gear Evasion
- +(60–70) Max Life
- -10% additional Projectile Speed
- 60% of the Projectile Speed bonus is also applied to Projectile Damage
- Immune to Blinding
|
 | Chaos Abyss Require lv 57
- Adds (15–21) - (31–38) Erosion Damage to Attacks and Spells
- +(5–10)% Attack and Cast Speed
- +(15–20)% Erosion Resistance
- -1% Erosion Resistance for enemies per stack of Wilt you've inflicted, up to -100%.
- Cannot deal Wilt Damage
- 10% chance to inflict 1 additional stacks of Wilt
|
 | Lone Walker's Boots Require lv 57
- +(20–30) Dexterity
- +20% Movement Speed
- +30% Movement Speed when no allies are Nearby
- +(50–60)% Aura effect when affected by (6–8) or more Auras
- Auras only take effect on self
|
 | The Coward's Choice Require lv 57
- +(1000–1200) gear Armor
- +(160–180)% gear Armor
- +(120–150) Max Life
- +(20–25)% Attack and Spell Block Chance
- (30–50)% chance to gain 1 stack of Tenacity Blessing when Blocking
- (6–8)% Missing Life restored on Block
|
 | Cycle of Reincarnation Require lv 58
- +(40–50)% gear Physical Damage
- Adds (10–13) - (19–24) Physical Damage to the gear
- +(60–70)% Critical Strike Damage
- +(4–6)% Life Regain
- Converts 100% of Mana Cost of Attack Skills to Life Cost
|
 | Twisted Branch Require lv 58
- 50% of the increase/decrease on Skill Radius is also applied to Projectile Speed
- Adds (67–72) - (93–98) Physical Damage to Attacks and Spells
- +(120–150)% gear Physical Damage
- +1 Projectile Skill Level
- +(40–50)% gear Attack Speed
|
 | Devouring Tide Require lv 58
- +(70–80)% gear Armor
- +(110–130) Max Life
- +(30–35)% Fire Resistance
- +75% Critical Strike Rating each time an attack hits during Multistrike
- Multistrikes deal (15–20)% increasing damage
- Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count. Stacks up to 4 times
|
 | Arrival of the Polar Night Require lv 58
- +(40–50)% Deterrence effect
- +(60–70) Max Life
- Enemies within 12 meters have Shock
- +(20–22)% additional Life Regeneration Speed when at Low Life
- Restores 2% Max Life every second for 4s upon hitting an enemy under at least 3 control effects.
|
 | Rebuilding the Gods' Bodies Require lv 58
- +(70–100)% gear Energy Shield
- +(40–55) gear Energy Shield
- When devouring, if at least (5–6) layers of blessings are devoured, the shield recharges at +50% for (2–3) seconds
- When devouring, if at least (7–8) layers of blessings are devoured, 45% of the lost shield value will be recovered immediately
- -12% Sealed Mana
- You defy the will of the gods
- The new god is devouring Six Gods' blessings
|
 | Imperial Iron Sentry Require lv 58
- +(10–15)% Max Life and Max Energy Shield
- +(30–40)% Sentry Damage
- Main-Hand Weapon's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry Skills
- Restores (1–2)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
- Sentry
|
 | Tide of the Styx Require lv 58
- +(140–160) Max Life
- +(140–160) Attack and Spell Critical Strike Rating
- Adds (9–11) - (13–15) Physical Damage to Attacks per 800 Life recently consumed
- Restores 42% of Life every 4s when not at Full Life.
- Non-Full Life state will be considered as Low Life
- Cannot regenerate Mana
|
 | Arctic Ring Require lv 58
- +(25–35)% Cold Resistance
- Adds (19–24) - (29–35) Cold Damage to Attacks and Spells
- Converts 50% of Physical Damage to Cold Damage
- +50% chance to inflict Frostbite
- +(80–100)% damage against Frozen enemies
|
 | Compensatory Life Require lv 58
- +16% Strength and Intelligence
- +(15–25)% Max Life and Max Mana
- +(70–90)% Mana Regeneration Speed
- +1% Spell Damage per (90–100) Mana recently consumed
- +1% Life Regeneration Speed per 540 Mana recently consumed
|
 | Polygonal Enclosure Require lv 58
- +(30–40) Strength and Intelligence
- +(20–25)% Fire and Cold Resistance
- +(10–15)% Attack and Cast Speed
- +1 Beams
- -20% additional Beam Length
|
 | Infatuation Dagger Require lv 59
- Adds (62–68) - (72–78) Erosion Damage to the gear
- +(16–20)% Cast Speed
- +(8–12)% Erosion Penetration
- +(10–15) Affliction when hitting enemies afflicted by Wilt
- Blinds enemies afflicted by Wilt on hit
|
 | Magnus' Guide Require lv 60
- Adds (19–23) - (27–31) Physical Damage to the gear
- Adds (100–130)% of Main-Hand Weapon Damage to Base Ignite Damage
- +50% Ignite chance for Fire Skills
- +1 Max Ignite Effect
- +(10–12)% Fire Penetration
|
 | Arminius' Confession Require lv 60
- Adds (160–167) - (178–186) Physical Damage to the gear
- +(25–35)% Attack Critical Strike Rating for this gear
- +(20–24)% gear Attack Speed
- +20% chance to gain Blur on Critical Strike
- While Blur is active, +(12–16)% Elemental Resistance Penetration
- +(150–200)% Critical Strike Rating when Blur is active
|
 | Sun's Embrace Require lv 60
- +(91–105) Max Life
- +(60–80)% Fire Damage
- -1 Max Ignite Effect
- Inflicts 2 additional stacks of Ignite.
- +(50–70)% Cold Resistance
|
 | Varagon Shroud Require lv 60
- +(500–800) gear Armor
- +(50–80) Max Life
- Unable to gain Agility Blessing
- Each stack of Tenacity Blessing owned: 2.5% Steep Strike chance, 2.5% Multistrike chance, and +4% Demolisher Charge Speed
- +10% additional Attack Critical Strike Rating and +10% additional Attack Speed when Tenacity Blessing is at least at 10 stacks
- Max Tenacity Blessing Stacks +1
|
 | Wings of Light Require lv 60
- +(35–45)% Critical Strike Damage
- +(40–50) Max Life
- On hit, +10% chance to add Shock
- Shock gains an additional basic effect: +30% chance of receiving abnormal status
- Intimidated gains additional base effect: +6% additional damage taken for each type of control effect you're under
|
 | Shadow of Thunderlight's Footsteps Require lv 60
- +(60–80) Max Life
- +(500–600) gear Evasion
- +100% Multistrike chance on the next Main Skill when using a Mobility Skill
- -50% additional min damage
- +(20–25)% Movement Speed
|
 | Exquisite Box Require lv 60
- +40% additional Cooldown Recovery Speed
- <Random Defensive, Empower, or Restoration Skill Effect affix>
- Trigger the skill of the third slot when taking Damage. Cooldown: 0.75 s.
- Trigger the skill of the forth slot upon taking Damage. Cooldown: 0.75 s.
- Triggers the skill of the fifth slot when dealing damage. Cooldown: 0.75 s.
- -16% additional damage for Triggered Skills
|
 | Law of the Supreme Will Require lv 60
- +(20–25)% Erosion Resistance
- +(1200–1800) Armor
- Gains 1 point(s) of Order every 6 s
- +20% Cooldown Recovery Speed when having at least (70–80) Order. Lasts for 5s.
- -20% additional Order decrease speed
- 0.5% Movement Speed for every point of Order you have
|
 | Reverse of the Second Will Require lv 60
- Triggers a Lv. 1 Black Hole upon dealing Trauma Damage. Interval: 2 s
- +(8–12)% Elemental Resistance
- Traumatized enemies deal (-8–-6)% additional damage
- -40% additional Trauma Duration
- (0.2–0.3)% additional Trauma Damage for every point of Chaos you have
|
 | End Night Banquet Require lv 61
- +(80–120)% gear Physical Damage
- +(20–30)% Attack Critical Strike Rating for this gear
- Adds (3–4) - (6–7) additional Physical Damage per stack of Agility Blessing
- +(5–6)% Critical Strike Damage per stack of Agility Blessing
- +(12–15)% Critical Strike Rating per stack of Agility Blessing
- Max Agility Blessing Stacks +1
|
 | Last Words of Chaos Require lv 61
- +(2000–3000) gear Armor
- +(40–60) Max Life
- +(30–40)% Fire Resistance
- +(30–40) Strength
- +(3–4)% Skill Radius per 100 Strength
- +1% chance to deal Double Damage per 150 Strength
|
 | Evil Heart Armor Require lv 62
- +(100–150)% gear Evasion
- (-18–-12)% Erosion Resistance
- Adds (8–12) Base Wilt Damage
- +(20–24)% Wilt Damage
- +(12–16)% Attack and Cast Speed if you have inflicted Wilt recently
- Inflicts 2 additional stacks of Wilt on hit. Has a (2–3)% chance to remove all Wilt
|
 | Shattered Moonlight Require lv 62
- +(120–150)% gear Energy Shield
- +(20–30) gear Energy Shield
- Max Spell Burst Charge Speed Bonus is fixed at 100%
-99% additional damage for skills that are not cast by Spell Burst - +80% additional damage for skills cast by Spell Burst
- Restores (2–3)% of Missing Mana when Spell Burst is activated
|
 | Crimson King Require lv 62
- +(30–35)% Max Life
+(30–35)% additional damage taken while having Energy Shield - Converts 100% of Mana Cost to Life Cost
- Adds (10–12) - (13–15) Physical Damage per 800 Life recently consumed
- -2% additional damage taken for every 5% of Missing Life
- 1% Life Restoration per second for every 6% of Missing Life
- +6% Critical Strike Rating and Critical Strike Damage for every 9% of Missing Life
|
 | Tyrant's Iron Fist Require lv 62
- +(40–50) Intelligence
- +(80–100) Max Mana
- +1 Skill Mana Cost for every 20 Max Mana
- +5% Critical Strike Rating for every 60 Mana sealed
- Every 125% Max Mana consumed grants a stack of buff to Nearby allied and enemy units: Restores 1% of Life per second for 5 s
|
 | Blade-dancer's Steps Require lv 62
- +(300–400)% gear Evasion
- +(20–30)% Movement Speed if you have used a Mobility Skill recently
- +(25–35)% additional damage for Mobility Skills
- When defeating an enemy, you can consume 1 stacks of Agility Blessing to reset cooldown for Mobility Skills.
|
 | Heavy Soul Require lv 62
- +(200–300)% gear Armor
- +(80–90) Max Life
- +(8–12)% Attack and Spell Block Chance
- -20% Movement Speed
- (-16–-12)% additional damage taken when an Elite is Nearby
- +(12–16)% chance to avoid damage, when there are common enemies Nearby
|
 | Howling Ring Require lv 62
- +(10–12)% Attack Speed
- +(30–50)% Projectile Damage
- +(12–20)% Projectile Speed
- Projectiles Weaken targets on hit
- <Random Split, Jump, or Barrage affix>
|
 | Embrace of Eternal Sleep Require lv 62
- Obtains Buff: Corrosion Shield
- +(16–20)% Defense
- +(6–9)% Energy Shield Regain
- -20% additional Energy Shield Charge Interval
- +50% chance to avoid Ailment
|
 | Entanglement of the Immortal Require lv 62
- +(80–120) Max Life
- +(15–20)% injury buffer
- +(30–40)% Fire Resistance
- Fire Damage taken also comes with (120–200) Ignite Damage
- +30% Life Regeneration Speed when Ignited
|
 | Magnus' Calibration Require lv 63
- +(40–45) Strength
- +(15–20)% Attack and Cast Speed
- +(80–100)% Critical Strike Rating
- (-20–-10)% Skill Cost
- +1% Spell Damage for every 10 Strength
- +1% Skill Radius per 15 Strength
|
 | Dangerous Dream Require lv 64
- +(28–32)% gear Attack Speed
- +(28–32)% Attack Critical Strike Rating for this gear
- Consumes 6% of current Life when you use Attack Skills
- Adds (9–11) - (13–15) Physical Damage to Attacks per 800 Life recently consumed
- +15% injury buffer
|
 | Farewell Desire Require lv 64
- +(100–120)% gear Physical Damage
- +(20–30)% Attack Critical Strike Rating for this gear
- +(15–25)% gear Attack Speed
- +200% chance to Multistrike
- +1 initial Multistrike Count
- (15–30)% chance to obtain (1–3) Steep Strikes per attack in Multistrike
- Spends 1% Life and Mana on defeat
|
 | Lens of the Mage's Assistant Require lv 64
- +(4–5)% Life Regain and Energy Shield Regain
- +(12–20)% Projectile Speed
- (12–18)% of bonuses or reductions to Cast Speed also apply to Attack Speed
- Bonus and additional bonus to Spell Damage and also apply to Attack Damage
- (-35–-30)% additional Attack Critical Strike Rating
|
 | Crossroad Require lv 64
- +(50–60)% gear Energy Shield
- +(30–40) Max Life
- +(12–14)% Ailment Duration
- Converts 50% of Fire Damage against Ignited enemies to Erosion Damage
- Converts 50% of Cold Damage against Frostbitten enemies to Erosion Damage
- Converts 50% of Lightning Damage against Shock enemies to Erosion Damage
- Inflicts Pain on Nearby enemies every 1 s for 3 s
|
 | Scarlet Omen Require lv 64
- Obtained Buff: Corroded Blood
- +(80–100) Max Life
- +(12–16)% Max Life
- +(12–16)% Elemental Resistance
- +25% chance to cause Ailments
|
 | Illusory Ocean Silk - Iron Rain Require lv 64
- +(10–15)% Max Life, Max Mana, and Max Energy Shield
- Adds (35–38) - (42–45) Physical Damage to Attacks and Spells
- -16% Life Regeneration Speed
- +10% additional Armor
- Triggers Lv. (10–19) Vulnerability Curse on hit. Cooldown: 1 s.
- Converts (30–50)% of Erosion Damage taken to Physical Damage
|
 | Illusory Ocean Silk - Ash Require lv 64
- +(10–15)% Max Life, Max Mana, and Max Energy Shield
- Adds (34–37) - (43–47) Fire Damage to Attacks and Spells
- -40% Fire Resistance
- Max Tenacity Blessing Stacks +1
- Triggers Lv. (10–19) Scorch Curse on hit. Cooldown: 1 s.
- Converts (30–50)% of Erosion Damage taken to Fire Damage
|
 | Illusory Ocean Silk - Thunder Require lv 64
- +(10–15)% Max Life, Max Mana, and Max Energy Shield
- Adds (6–9) - (71–74) Lightning Damage to Attacks and Spells
- -40% Lightning Resistance
- Max Agility Blessing Stacks +1
- Trigger Lv. (10–19) Electrocute Curse on hit. Cooldown: 1 s.
- Converts (30–50)% of Erosion Damage taken to Lightning Damage
|
 | Illusory Ocean Silk - Wintry Require lv 64
- +(10–15)% Max Life, Max Mana, and Max Energy Shield
- Adds (36–38) - (42–44) Cold Damage to Attacks and Spells
- -40% Cold Resistance
- Max Focus Blessing Stacks +1
- Triggers Lv. (10–19) Biting Cold Curse on hit. Cooldown: 1 s.
- Converts (30–50)% of Erosion Damage taken to Cold Damage
|
 | Illusory Ocean Silk - Unreal Require lv 64
- +(10–15)% Max Life, Max Mana, and Max Energy Shield
- Adds (37–39) - (41–43) Erosion Damage to Attacks and Spells
- +10% additional Regain Interval
- +10% additional Evasion
- Trigger Lv. (10–19) Corruption Curse on hit. Cooldown: 1 s.
- +(3–5)% Max Erosion Resistance
|
 | Lethal Brilliance Require lv 65
- Adds (19–25) - (230–236) Lightning Damage to the gear
- +(10–20)% gear Attack Speed
- +(80–100)% Critical Strike Damage
- Settles Shock Damage 1 additional times on hit
- Adds (80–100)% of Lightning Damage of the Main-Hand Weapon to Base Shock Damage
|
 | Long Night Require lv 65
- Adds (341–349) - (375–385) Erosion Damage to the gear
- +(40–50)% gear Attack Speed
- +(40–50)% Attack Critical Strike Rating for this gear
- Cannot inflict Wilt
|
 | Curtain Cutter Require lv 65
- Adds (29–33) - (37–41) Physical Damage to the gear
- +(100–120)% gear Physical Damage
- +(25–30)% gear Attack Speed
- +(30–40)% Attack Critical Strike Rating for this gear
- +(40–50)% additional Shadow Damage
|
 | Imperial General Require lv 65
- +(120–150)% gear Physical Damage
- +(30–40)% Attack Critical Strike Rating for this gear
- +10% additional damage for Barrage Skills per 1 wave of Barrage
- -60% Barrage Skill Wave Interval
- +3 Total Waves for the Barrage Skill used for every 12 m of movement. Stacks up to 1 time
- +100% Armor and Evasion while standing still
|
 | Jumble Ice Require lv 65
- +(180–240) Max Mana
- +(20–30)% Cast Speed
- +(10–20)% Spell Damage per stack of Focus Blessing owned
- Adds (15–17) - (23–25) Cold Damage to Spells per stack of Focus Blessing owned
- +(20–30) Spell Critical Strike Rating per stack of Focus Blessing owned
- Max Focus Blessing Stacks +1
- Unable to Regain when Focus Blessing reaches max stacks
|
 | Tendency of Stars Require lv 65
- +(50–55) Max Mana
- +(25–30)% Cold Resistance
- 0.2% additional damage and 0.2% additional Spell Damage for skills cast by Spell Burst for every point of Chaos you have
- 0.4% Spell Burst Charge Speed and 0.2% additional Main Skill Damage for every point of Order you have
- +(75–100) Spell Critical Strike Rating for 5s when Order is equal to Chaos
|
 | Thunder Jawbone Require lv 65
- +(22–26)% Defense
- +(12–20)% Projectile Speed
- +1% Lightning Damage for every 1400 Evasion
- Settles Shock Damage 1 additional times on hit
- Gains 1% of Lightning Damage hit as Base Shock Damage
|
 | Chopping off the Sublime Head Require lv 65
- +(50–60) Max Life
- +(20–30)% Fire Resistance
- Halves the Devour Interval
- You defy the will of the gods
- The new god is devouring Six Gods' blessings
- <Random Level 1 Six Gods Core Talent>
- <Owns 1 additional stack of random Blessing>
|
 | Praise for Injury Require lv 65
- +(40–60) Strength
- +(60–70) Max Life
- +(20–30)% chance to inflict Trauma
- +(20–30)% Trauma Damage
- Traumatized enemies will explode on defeat, dealing Secondary Physical Damage equal to (8–10)% of Max Life to nearby enemies
|
 | Shackled by Light Require lv 65
- +(80–100) Max Energy Shield
- +(80–105) Attack and Spell Critical Strike Rating
- +(110–130)% Shadows Tracking Radius
- -10% additional Shadow Damage
|
 | Breaking the Eternal Wrist Require lv 65
- +(16–20)% Attack and Cast Speed
- +(15–25)% Elemental Damage
- Gains Fervor after Devouring
- When Devouring, if at least 50 Fervor Rating is devoured, randomly casts Lv. 20 Fixate, Safeguard Field, and Blizzard. Cooldown: 4s
- When Devouring, Critical Strike gains the Lucky effect when at least 70 Fervor Rating is devoured. Lasts 2 s.
- You defy the will of the gods
- The new god is devouring Six Gods' blessings
|
 | Ralph's Footsteps Require lv 65
- +(20–40) Max Life and Max Energy Shield
- Fervor gains an additional base effect: +1% Movement Speed for every 5 points of Fervor Rating
- +1% Fervor Effect every 0.5 s while Fervor is active, up to 160 stacks. Each stack lasts for 100 s
- (-70–-50)% additional Fervor Duration
- +(50–55)% Lightning Resistance
|
 | Heels That Trap Illusions Require lv 65
- +(35–45)% gear Evasion
- When swallowing, if at least 2 kinds of Benevolence of the Six Gods are devoured, the control effect received will be (-40–-20)% , lasting for (2–4) Second
- +(30–35)% Movement Speed
- When Devouring, +90% additional Reaping Cooldown Recovery Speed for (1–3) s if at least 70 Blur Rating is devoured
- -90% Reaping Duration
- You defy the will of the gods
- The new god is devouring Six Gods' blessings
|
 | Broken Sun Ring Require lv 65
- +(60–80) Max Life
- +(15–20)% chance to obtain Steep Strike attempts
- +1% additional Slash-Strike Skill Radius for every +1% Steep Strike chance increased
- +(3–4)% additional damage for every 1 Max Steep Strikes the Slash Strike Skill has
- +(20–30)% Fire Resistance
- +(800–1000) Armor
|
 | Thousand-Day's Victory Require lv 66
- +(120–160)% gear Physical Damage
- Adds (27–33) - (45–51) Physical Damage to the gear
- +(15–18)% Attack Critical Strike Rating for this gear
- Adds (200–240)% of Physical Damage of the Main-Hand Weapon to Base Trauma Damage
- +50% chance to deal double Trauma Damage
|
 | Reflection Require lv 66
- (-40–-20)% Minion Max Life
- +(240–300)% Minion Damage
- +(100–140)% Critical Strike Damage
- (2–3)% Minion Life Regeneration per second
- Damage bonus to Minions are also applied to you
- Critical Strike bonus to Minions is also applied to you
- +(14–18)% Block Ratio
|
 | Sky Devourer - Strength Armor Require lv 66
- +(80–100) Max Life
- +(20–25) all stats
- +(12–18)% Elemental Resistance
- +(30–40)% Area Damage
- +(30–40)% Skill Radius
|
 | Sky Devourer - Agile Armor Require lv 66
- +(80–100) Max Mana
- +(20–25) all stats
- +(12–18)% Elemental Resistance
- +(30–40)% Area Damage
- +(30–40)% Skill Radius
|
 | Sky Devourer - Insight Armor Require lv 66
- +(80–100) gear Energy Shield
- +(20–25) all stats
- +(12–18)% Elemental Resistance
- +(30–40)% Area Damage
- +(30–40)% Skill Radius
|
 | Legendary Soldier Spectacles Require lv 66
- +(20–30) Max Life
- You have Paralysis
- +1% Attack and Cast Speed for every 2% of Life lost
- 0.5% additional Attack Damage for every 1% of Life lost
- Euphoria
|
 | Hekate's Vision Require lv 66
- +(20–25)% Erosion Resistance
- +(20–30) all stats
- You can only cast 1 Curses
- +10% additional damage dealt to Cursed enemies. -10% additional damage taken from Cursed enemies
- +100% Max Curse Duration
- +100% curse Skill Radius
|
 | Mistaken Authority Require lv 66
- +(40–55) gear Energy Shield
- +(1–2) Lightning Skill Level
- +(80–100)% Critical Strike Rating
- +(10–15)% Spell Block Chance
- Adds 1 - 5 Lightning Damage per 100 Max Energy Shield
- (-20–-10)% additional Max Energy Shield
- (-45–-30)% Sealed Mana for Electric Conversion
- Immune to Shock
|
 | Restless Glacier Require lv 66
- +(8–12)% Max Mana
- +(45–55) Intelligence
- +(35–40)% Cold Resistance
- +(14–18)% additional Cold Damage against Frostbitten enemies
- Inflicts (8–10) additional Frostbites on hit.
|
 | Eternity Require lv 66
- +(80–100) Max Life
- +(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
- +(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
- +(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
- +(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
- +(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
- +100% chance to gain 1 stacks of Eternal Reign upon killing an Elite
|
 | Eternal Sun Require lv 66
- +(40–60) Max Life
- +(20–40) Strength
- +(50–60)% Fire Resistance
- +30% Physical Damage
- +1% additional Life Regeneration Speed, -0.5% additional Life Regain Interval for every 1% of Life lost.
|
 | Crimson Slash Require lv 68
- +(100–120) Max Life
- +(15–20)% gear Attack Speed
- +50% chance to inflict Trauma
- Adds (350–450) Base Trauma Damage
- Reaps (2–2.5) s of DoT Damage when dealing Trauma Damage. The effect has a 6 s cooldown against the same target
|
 | Thunder Bone Require lv 68
- +(200–240)% gear Physical Damage
- +(25–30)% Attack Critical Strike Rating for this gear
- Adds (3–5)% of Physical Hit Damage to Base Shock Damage
- Physical Damage always Shock targets
- Ignores the Armor of Shocked enemies
- Melee Attacks cannot inflict Trauma
|
 | Cursed Flame Require lv 68
- +(160–200)% gear Physical Damage
- Adds (13–15) - (17–19) Physical Damage to the gear
- +25% chance to Ignite targets
- Adds (15–20)% of Physical Damage as Fire Damage
- When Ignite is inflicted, Ignite spreads and +10% additional Ignite Damage taken by Nearby enemies
|
 | Fire Lord's Sin Require lv 68
- +(60–80)% gear Physical Damage
- Converts 50% Physical Damage to Fire Damage
- +(10–15)% additional Fire Damage at Low Life
- +(50–60)% Skill Radius at Low Life
- Max Tenacity Blessing Stacks +1
|
 | Mountain Howling Require lv 68
- +(80–100)% gear Physical Damage
- Adds (26–29) - (32–36) Physical Damage to the gear
- +(25–35)% gear Attack Speed
- +50% chance to cause Knockbacks
- +(50–80)% additional Knockback distance
- +(60–70)% additional Attack Damage when no enemies are Nearby
- -30% Movement Speed
|
 | Meteorite Require lv 68
- +(80–120)% gear Physical Damage
- Adds (35–39) - (44–49) Physical Damage to the gear
- +(20–30)% Attack Critical Strike Rating for this gear
- Fixates Parabolic Projectile Split quantity to (2–3)
- (40–60)% of the increase/decrease on Skill Radius is also applied to Area Damage
- +(80–100)% Skill Radius
|
 | Undercurrent Require lv 68
- Adds (169–174) - (183–188) Fire Damage to the gear
- Adds (96–110) - (127–146) Fire Damage to Spells
- +(80–100)% Skill Radius
- +1% Attack and Spell Block per stack of any Blessing owned
- <Random Fire Skill trigger affix>
- When you have 3 types of Blessings, +30% Injury Buffer for yourself and Nearby enemies.
|
 | Sacred Wall Require lv 68
- +(16–20)% Max Life
- +(8–12)% Attack and Spell Block Chance
- +40% chance to gain (1–2) stacks of Tenacity Blessing when taking Elemental Damage
- (-8–-4)% Elemental Resistance
- Blocks additional damage equal to (1–2)% of Max Life when at max Tenacity Blessing.
- Changes the base effect of each stack of Tenacity Blessing to: -8% additional Physical Damage taken. When receiving Elemental Damage, consumes all Tenacity Blessing. Restores 2% of Max Life per stack of Tenacity Blessing consumed.
|
 | Torturer's Touch Require lv 68
- +(80–100) gear Energy Shield
- +(12–15)% Elemental Resistance
- +(5–8) Affliction inflicted per second
- Reaps 0.25 s of the DoT Damage against Nearby enemy with full Affliction. The effect has a 0.5 s cooldown against the same target
- Reaping removes enemy's Affliction
|
 | Archmage's Boots Require lv 68
- +(180–200)% gear Energy Shield
- +(50–60)% Cold Resistance
- +(14–18)% Max Mana
- Lose 30% Mana per second
- Gains 1 stack of a random Blessing per 6 s when not at Low Mana
- +1% additional Spell Damage per 220 Max Mana owned
|
 | Mind Infusion Require lv 68
- +(60–80) Max Life
- +(200–300)% gear Armor
- +1 Minion Skill Level
- +(20–30)% Movement Speed for Nearby allies and you
- +(80–100)% Skill Cost
- Max Synthetic Troop Minion Quantity +1
|
 | Magnus' Mindflame Require lv 68
- +(60–80) Max Life
- +(6–10)% Strength
- (-45–-35)% Fire Resistance
- +(4–8)% Fire Penetration
- True Flame
|
 | Lightning's Judgment Require lv 69
- Adds (10–12) - (198–249) Lightning Damage to the gear
- +(10–15)% gear Attack Speed
- +(15–25)% Lightning Resistance
- Critical Strike becomes Lucky if you have recently inflicted Shock
- Lightning Damage becomes Lucky if you have recently inflicted Shock
|
 | Fleeting Regret Require lv 70
- +(80–120)% gear Physical Damage
- Adds (12–14) - (18–20) Physical Damage to the gear
- +(3–4)% Attack and Spell Block Chance
- +(200–260)% Critical Strike Rating if you have Blocked recently
- +(40–50)% Attack Speed if you have Blocked recently
|
 | Witch Hunter's Hammer Require lv 70
- +(12–15)% Strength
- +(100–120)% Critical Strike Rating
- +(16–20)% Fire Penetration
- Adds 3 - 5 Fire Damage per 8 Strength
- +(80–100)% Skill Radius when you have at least 500 Strength
|
 | Shadow of Thunderlight's Fury Require lv 70
- Triggers Lv. (25–35) Chain of Lightning when hitting an Elite with a Critical Strike. Interval: 0.2 s
- +(80–100)% Spell Damage
- +(120–180)% Critical Strike Rating
- +40% Critical Strike Damage for skills cast by Spell Burst for every 1 stack(s) of Spell Burst Charge consumed when Spell Burst is activated
- Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
- Takes 200 Secondary Lightning Damage every second for every 1 Max Spell Burst
|
 | Dragon Breath Armor Require lv 70
- +(160–200)% gear Armor
- +(20–30)% Max Life
- +(30–40)% Fire Resistance
- +(200–220)% Fire Damage
- Converts 30% of Physical Damage taken to Fire Damage
- You can only deal Fire Damage
- You always receive +(600–700) Ignite Damage when there are enemies nearby
|
 | Undying Faith Require lv 70
- +(60–70)% gear Energy Shield
- +1 Passive Skill Level
- +(10–20) all stats
- (-6–-5)% Sealed Mana
- +(4–6)% additional damage at Low Life
- +(8–12)% Aura Effect at Low Life
|
 | Heavyware Require lv 70
- +(600–800) gear Armor
- +(30–50)% gear Armor
- +(80–100) Max Life
- +(20–25)% Erosion Resistance
- +(30–35) Strength
- +(20–25)% additional damage taken by enemies in proximity
- (-25–-20)% additional damage dealt by enemies in proximity
|
 | Stellar Vestment of Eminence Require lv 70
- +(100–120) gear Energy Shield
- +(15–20)% Elemental Resistance
- +(55–65) Intelligence
- -60% additional Barrage Wave Interval and -10% additional Barrage Skill Damage.
- Barrage Skills +(10–13)% additional damage and -10% Skill Radius per wave of Barrage
|
 | Machine Lord Require lv 70
- +75% chance to gain 1 point(s) of Command when a Synthetic Troop Minion attacks
- Max Synthetic Troop Minion Quantity is fixed at 1
- +(10–20)% Minion Movement Speed when having at least 20 Command
- Adds (60–100)% of Physical Damage as Fire, Cold, and Lightning Damage to Synthetic Troop Minions when having at least 40 Command
- +(40–50)% additional Physical Damage for Synthetic Troop Minions when having at least 60 Command
- Damage from Synthetic Troop Minions Penetrates 1% Elemental Resistance for every 5% Elemental Resistance they own, when having at least 80 Command.
|
 | When Winter Comes Require lv 70
- +(50–65) Max Life
- +20% Skill Cost
- +(20–30)% Cold Resistance
- +1 Barrage Skill Waves
- Randomly -1% enemy Elemental Resistance or -4% enemy Armor per Barrage wave. Stacks up to 15 times. Lasts 1 s
|
 | Demonslayer's Heart Require lv 70
- +(800–1200) Armor
- +(80–90) Max Life
- +(20–28)% Melee Damage
- +(10–15)% Elemental Resistance
- (10–15)% chance to gain 2 additional slashes when using Slash-Strike Skills
- +1 Max Steep Strikes
|
 | Ardour Require lv 70
- +(75–125)% gear Armor
- +(100–200) gear Armor
- +(60–70) Max Life
- +(20–25) all stats
- +(4–6)% Life Regain
- Double Life Regain
|
 | Ghost Slaughter Require lv 70
- +(80–100) Max Life
- War Will gains an additional basic effect: For every 4 points of War Will, +1% skill range
- War Will gets an additional basic effect: For every 4 points of War Will, +1% attack and abnormal damage
- Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
- Loses Fervor at Low Life
|
 | Feline Steps Require lv 70
- +(100–120)% gear Evasion
- +(25–30)% Movement Speed
- Gains 1 stacks of Agility Blessing when Reaping
- +(3–4)% Reaping Cooldown Recovery Speed per stack of Agility Blessing owned
- Max Agility Blessing Stacks +1
|
 | God of Strength's Gift Require lv 70
- +(160–220)% gear Energy Shield
- +(15–20)% Spell Block Chance
- +(45–60) Strength
- +1% Max Energy Shield for every 15 Strength
- Adds 15% Strength as Dexterity
- Adds 15% Strength as Intelligence
|
 | Ember Shield of Black Gorge Require lv 70
- +(10–15)% Max Life
- +(10–15)% Fire and Cold Resistance
- +1 Minion Skill Level
- Gains (12–16) Command for every 10 m of movement. Interval: 1s.
- Max Synthetic Troop Minion Quantity -1
|
 | Decayed Mind Require lv 70
- (-4–-3)% Sealed Mana
- +(12–15)% Elemental Resistance
- Max Synthetic Troop Minion Quantity +1
- Adds (6–8)% of Physical Damage as Erosion Damage for Minions
- Adds (5–8)% of Max Life to Minion Energy Shield
- Converts 50% of Minion Physical Damage to Erosion Damage
|
 | Chaotic Ending Require lv 70
- +(20–30) all stats
- +(8–10)% Max Life
- +(8–10)% Max Energy Shield
- <Random Six Gods' blessings affix>
- <Random Six Gods' blessings affix>
- <Random Six Gods' blessings affix>
|
 | Mother Goddess' Paddock Require lv 70
- +(20–30)% Defense
- +(20–40)% Area Damage
- Max Terra Quantity is set to 1
- Max Terra Charge Stacks +2
- (50–100)% chance to gain (1–2) charge stacks when using a Terra Skill
- Reaps 3 s of DoT Damage from Nearby enemies 1 s after consuming max stacks of Terra Charge. Cooldown: 6 s
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 | Guttural of the Drowned Require lv 70
- +10% Max Life
- Any damage taken at Low Life is considered a Severe Injury. Interval: 3s
- When Severely Injured, +(8–10)% additional damage for 2 s
- Restores (5–10)% of Missing Life when suffer a Severe Injury
- Prevents Severe Injuries from being fatal. Cooldown: 8 s
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 | Antinomy Require lv 70
- Gains 100 Order when having no more than Order
- Gains an Order Effect equal to +70% of current Order when Order is higher than Chaos
- Gains a Chaos Effect equal to +70% of current Chaos when Chaos is higher than Order
- -10% Elemental and Erosion Resistances when Order is higher than Chaos
- Gains one of the following effects when Order is lower than Chaos: -10% additional Armor/ -10% additional Energy Shield/ -10% additional Evasion. Lasts for 5s.
- Loses 9 Order every second
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 | Light Hunter Belt Require lv 70
- +(80–100) Max Energy Shield
- Converts 20% Life to Energy Shield
- Energy Shield charge cannot be interrupted
- -6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
- +(20–25)% additional Spell Damage at Low Life
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 | Embrace of the Dark Surge Require lv 70
- +(90–100) Max Life
- +(30–40)% Fire Resistance
- +(30–40)% Lightning Resistance
- Converts 50% of Physical Damage to Lightning Damage when Shocked
- Converts 50% of Physical Damage taken to Fire Damage when Ignited
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 | Azure Nightmare Require lv 70
- Obtained Buff: Corroded Mana
- +(15–20)% Max Mana
- +25% Erosion Resistance
- +(40–60)% Mana Regeneration Speed
- +50% chance to avoid Ailment
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 | Steel Stagnation Require lv 72
- +(120–160)% gear Physical Damage
- Adds (25–28) - (40–53) Physical Damage to the gear
- +(50–80)% additional Area Damage for this skill when Demolisher Charge is consumed.
- +50% Skill Radius
- Demolisher Charge's Restoration Speed is set to 200% of the default value
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 | Shackles of Evil Require lv 72
- Adds (8–10) - (16–21) Physical Damage to the gear
- +(40–50)% gear Physical Damage
- +(18–24)% gear Attack Speed
- Attack Skill Projectile Quantity +2
- +(10–20)% Dexterity
- -1% additional Projectile Speed per 50 Dexterity
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 | Elemental Whirl Require lv 72
- +(120–140)% gear Physical Damage
- +(8–12)% gear Attack Speed
- +(14–18)% Attack Critical Strike Rating for this gear
- Adds (12–16)% Physical Damage as random Elemental Damage
- +25% chance to cause Ailments
- Adds (60–80)% of Physical Damage of the Main-Hand Weapon to Base Ailment Damage
- +(6–8)% additional total damage per Ailment on the enemy
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 | Endless Fortress Require lv 72
- +(38–45)% gear Energy Shield
- +(10–15)% Cold and Lightning Resistance
- +(3–4)% Attack and Spell Block Chance
- +(15–20)% additional damage for Minions when they are at Low Life
- Max Synthetic Troop Minion Quantity (-2–2)
- Arcane
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 | Sage's Insight Require lv 72
- +(60–80)% gear Energy Shield
- +(80–120) gear Energy Shield
- +1 Elemental Spell Skill Level
- +(25–35)% Elemental Damage
- +(20–25)% Cast Speed
- -10% Elemental Resistance for 3 s when a Spell hit inflicts Fire Damage
- -10% Elemental Resistance for 3 s when a Spell hit inflicts Cold Damage
- -10% Elemental Resistance for 3 s when a Spell hit inflicts Lightning Damage
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 | Valerie's Night Stroll Require lv 72
- +(100–150)% gear Evasion
- +(500–800) gear Evasion
- +10% chance to gain Blur on Critical Strike
- +(30–35)% additional Projectile Damage while Blur is active
- Refresh Blur upon gaining Blur; -20% Blur effect
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 | Ice Breaker Require lv 72
- +3 Cold Skill Level
- +(50–60)% Cold Resistance
- +(6–9)% Max Elemental Resistance when Frostbitten
- +50% chance to deal Double Damage to Frostbitten enemies when Frostbitten
- +20% chance to Frostbite self when using a Cold Skill
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 | Fallen Snow Require lv 73
- Adds (158–160) - (172–174) Physical Damage to the gear
- +(20–25)% Attack Critical Strike Rating for this gear
- Converts 50% of Physical Damage to Cold Damage
- +(12–16)% chance to Multistrike
- Multistrikes ignore Cold Resistance
- Deals +1% additional Attack Damage to an enemy for every (4–6) point(s) of Frostbite Rating the enemy has, up to 150%.
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 | Thunder Conqueror Require lv 73
- +(250–270)% gear Physical Damage
- +(80–100)% Critical Strike Damage
- +(20–30)% Shock chance
- Converts 50% of Physical Damage to Lightning Damage
- +(20–25)% damage for Channeled Skills per channeled stack
- Max Channeled Stacks +1
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 | Variel's Snicker Require lv 74
- +3 Main Skill Level
- +(30–40)% Attack and Cast Speed
- Gains Void Orb when using skills
- +1 Void Orb Quantity for every piece of Legendary gear equipped, up to 5
- Ignores enemy Armor, Elemental Resistance and Erosion Resistance when the Void Orb reaches its cap
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 | Memory Require lv 74
- +(50–60)% Spell Damage
- +(25–35)% Cast Speed
- Adds (120–150)% of the skill's damage to Base Wilt Damage
- +50% Wilt chance
- Wilted targets defeated by you explode on death, dealing (80–100)% of their Max Life as Secondary Erosion Damage to Nearby enemies.
- +(32–40)% Wilt Duration against Legendary enemy units
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 | Severed Wrist Require lv 74
- +(120–160)% gear Physical Damage
- +(20–25)% gear Attack Speed
- +(150–180) Attack Critical Strike Rating
- Projectile Quantity +(1–2)
- +30% Movement Speed for 3 s on defeat
- +(40–50)% additional damage for Main-Hand Weapons
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 | Highest Glance Require lv 75
- +(80–100)% gear Physical Damage
- Adds (19–23) - (27–31) Physical Damage to the gear
- +(30–40)% Attack Critical Strike Rating for this gear
- + (1–2) Steep Strikes for every 2 m moved
- (-50–-40)% additional Sweep Slash Damage; +(60–80)% additional Steep Strike Damage
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 | Tear Stains Require lv 75
- +(160–200)% gear Physical Damage
- +(20–30)% Attack Critical Strike Rating for this gear
- +(10–15)% Attack Damage per channeled stack
- +(8–12)% Attack Critical Strike Damage per channeled stack
- At max channeled stacks, you can eliminate enemies under 10% Life
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 | Iron Earthshaker Require lv 75
- +(150–200)% damage
- <Random Life, Mana, Energy Shield affix>
- +(30–32)% additional Area Damage
- -1% additional damage per 50% Skill Radius
- +1% Skill Radius per 50 Mana Sealed
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 | Imperial Might Require lv 75
- +(40–50)% Defense
- Enlarges Physique upon killing an Elite
- +(15–20)% additional Defense from Helmet, Gloves, and Boots per Legendary gear equipped
- +(8–10)% Max Life and Max Mana per Legendary gear equipped
- -2% all Max Resistance and +2% additional Physical Damage taken for every piece of Legendary gear equipped
- Own Emperor's Wrath with at least (5–6) pieces of Legendary gear equipped
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 | Starlit Body Require lv 75
- +(1000–1200) gear Armor
- +(70–80) Max Life
- +10% injury buffer
- Gains 3 stacks of Impassioned at Low Life
- Loses 2 stacks of Impassioned when leaving the Low Life state
- Determined
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 | Surging Inspiration Require lv 75
- +(145–160)% gear Energy Shield
- +(10–15)% chance to immediately gain 1 stack(s) of Spell Burst Charge when using a skill
- +5% additional Spell Damage, up to 5 stack(s), for 5 s when Spell Burst is activated
- Loses 50% current Mana when Spell Burst is activated
- +1 Support Skill Level
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 | Frozen Flame Require lv 75
- +(4–8)% Max Life and Max Energy Shield
- Adds (34–36) - (44–46) Fire Damage to Attacks
- +(20–30)% Attack Damage
- +(50–80)% chance to trigger Lv. 20 Bull's Rage on hit. Cooldown: 4s
- +(15–25)% Fire and Lightning Resistance
- Cannot inflict Ignite
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 | Burning Ice Require lv 75
- +(4–8)% Max Life and Max Energy Shield
- Adds (35–37) - (43–45) Cold Damage to Spells
- +(20–30)% Spell Damage
- +(50–80)% chance to trigger Lv. 20 Frigid Transmission on hit. Cooldown: 4s
- +(25–35)% Erosion and Cold Resistance
- You cannot inflict Freeze
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 | Fool's Crown Require lv 76
- +(6–10)% gear Armor
- -99% additional Intelligence
- Adds (92–108) - (122–138) Physical Damage to the Main-Hand Weapon
- +(6–10) Strength
- +(6–10)% Fire Resistance
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 | Royal Cycle Require lv 77
- +(50–60)% Elemental Damage
- +(15–20)% Elemental Resistance
- +1% Fire Damage per (8–10) Strength
- +1% Lightning Damage per (8–10) Dexterity
- +1% Cold Damage per (8–10) Intelligence
- +1% Elemental Damage per (8–10) of the highest stat among Strength, Dexterity, and Intelligence
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 | Martyr's Staff Require lv 77
- +(400–430) Max Life
- +1 Max Energy Shield
- +1 Max Mana
- +1 all stats
- +(8–10)% injury buffer
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 | Corrupted Bulwark Require lv 77
- +1 Max Life
- +(320–350) Max Energy Shield
- +1 Max Mana
- +1 all stats
- +2% additional Energy Shield Charge Speed for every 5% of Energy Shield lost
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 | Eternal Undercurrent Require lv 77
- +1 Max Life
- +1 Max Energy Shield
- +(300–350) Max Mana
- +1 all stats
- -2% Aura effect for every +1% Sealed Mana
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 | Void Embankment Require lv 77
- +1 Max Life
- +1 Max Energy Shield
- +1 Max Mana
- +(140–160) all stats
- +1% Elemental Resistance per 30 stats
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 | Everlasting Flame Require lv 77
- +(30–40)% Strength
- +1% Dexterity
- +1% Intelligence
- +1% Elemental Resistance
- -5% additional Fire Damage taken when you have at least 800 Strength
- -25% additional Fire Damage taken when you have at least 1500 Strength
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 | Everlasting Cloud Require lv 77
- +1% Strength
- +(30–40)% Dexterity
- +1% Intelligence
- +1% Elemental Resistance
- -5% additional Lightning Damage taken when you have at least 800 Dexterity
- -25% additional Lightning Damage taken when you have at least 1500 Dexterity
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 | Winter is Near Require lv 77
- +1% Strength
- +1% Dexterity
- +(30–40)% Intelligence
- +1% Elemental Resistance
- -5% additional Cold Damage taken when you have at least 800 Intelligence
- -25% additional Cold Damage taken when you have at least 1500 Intelligence
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 | Double Rainbow Require lv 77
- +1% Strength
- +1% Dexterity
- +1% Intelligence
- +(15–25)% Elemental Resistance
- +(8–11)% additional damage and -5% additional damage taken when two Elemental Resistances are identical
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 | Flaming Evil Require lv 77
- +(4–5)% Max Fire Resistance
- -1% Max Cold Resistance
- -1% Max Lightning Resistance
- +1% Max Life, Max Mana, and Max Energy Shield
- +3% Critical Strike Damage per 3% Fire Resistance
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 | Frozen Path Require lv 77
- -1% Max Fire Resistance
- +(4–5)% Max Cold Resistance
- -1% Max Lightning Resistance
- +1% Max Life, Max Mana, and Max Energy Shield
- For every 2% Cold Resistance, +5 Attack and Spell Critical Strike Rating
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 | Fleeting Sky Require lv 77
- -1% Max Fire Resistance
- -1% Max Cold Resistance
- +(4–5)% Max Lightning Resistance
- +1% Max Life, Max Mana, and Max Energy Shield
- +1% Attack and Cast Speed per 3% Lightning Resistances.
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 | Cicada Shell Require lv 77
- +1% Max Fire Resistance
- +1% Max Cold Resistance
- +1% Max Lightning Resistance
- +(10–20)% Max Life, Max Mana, and Max Energy Shield
- 50% of damage taken bypass Energy Shield; Attacks and Spells add 2% of the max Energy Shield to Elemental Damage
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 | Winter of Origin Require lv 77
- +(15–20)% Minion Attack and Cast Speed
- +(20–40)% Cold Resistance
- +(10–15)% Max Life
- Changes the base effect of Focus Blessing to: +6% additional Minion Damage, -4% additional Summon Skill Cost
- Own (3–4) additional stacks of Focus Blessing
- +(10–20)% additional Cooldown Recovery Speed when you have no less than (3–5) stacks of Focus Blessing
- Unable to gain Focus Blessing
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 | King Lionheart's Ambition Require lv 78
- Adds (57–63) - (69–75) Physical Damage to the gear
- +(140–160)% gear Physical Damage
- Converts 50% Physical Damage to Fire Damage
- +(30–40)% gear Attack Speed
- Adds (15–20)% of Physical Damage of the Main-Hand Weapon to Base Ignite Damage per stack of Agility Blessing
- +(10–20)% chance to gain (1–3) stacks of Agility Blessing when hitting an Ignited enemy
- +(20–25)% Fire Damage against Ignited enemies per stack of Agility Blessing owned
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 | Fiend Crown Require lv 78
- +(12–16)% Minion Attack Speed
- +(20–25)% Minion Movement Speed
- +20% Minion Elemental Resistance
- (-10–-6)% Sealed Mana
- +(40–60)% Minion Critical Strike Damage
- Minions gain Lucky upon a Critical Strike
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 | Miniature Void Sea Require lv 78
- +(30–50) gear Energy Shield
- +10% Intelligence
- Adds (12–16)% of Max Life to Minion Energy Shield
- +(3–4)% Minion Damage for every additional Minion you have
- +1% additional Cooldown Recovery Speed for every Minion you have
- Trigger the Main Skill for every 5 m of movement. Interval: 3 s
- Restoration Skills: -80% restoration effect
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 | Circular Clearing Require lv 79
- +(90–120)% gear Physical Damage
- +(20–25)% Attack Critical Strike Rating for this gear
- +(40–50)% Attack Speed when performing Multistrikes
- Fervor gains an additional base effect: +0.6% Multistrike Chance for every point of Fervor Rating
- Gains 1 stacks of Meditate per second while standing still
- Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
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 | Startled Birds Require lv 80
- Adds (192–232) - (248–272) Physical Damage to the gear
- +(35–40)% Attack Critical Strike Rating for this gear
- +3 Parabolic Projectile Splits if you have dealt a Critical Strike recently
- +4 Projectile Skill Level
- Parabolic Projectiles' trajectories are more scattered after splitting
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 | Twilight Vestment Require lv 80
- +(60–80)% gear Energy Shield
- +1 Persistent Skill Level
- When Reaping, Energy Shield starts charging immediately
- (-24–-16)% Energy Shield Charge Speed
- +(25–30)% Reaping Duration
- +(8–12)% Elemental Resistance
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