Machine Lord
Machine Lord
1910 Evasion
+(8–10)% Evasion
- +75% chance to gain 1 point(s) of
Command when a Synthetic Troop Minion attacks - Max Synthetic Troop Minion Quantity is fixed at (1–2)
- +(10–20)% Minion Movement Speed when having at least 20
Command - Adds (60–100)% of Physical Damage as Fire, Cold, and Lightning Damage to Synthetic Troop Minions when having at least 40
Command - +(40–60)% additional Physical Damage for Synthetic Troop Minions when having at least 60
Command - Damage from Synthetic Troop Minions Penetrates 2%
Elemental Resistance for every 5% Elemental Resistance they own, when having at least 80Command .
Machines to you are as precious as newly grown leaves.
Corroded
- +(50–75)% chance to gain 2 point(s) of
Command when a Synthetic Troop Minion attacks - Max Synthetic Troop Minion Quantity is fixed at (1–3)
- +(20–30)% Minion Movement Speed when having at least 20
Command - Adds (80–120)% of Physical Damage as Fire, Cold, and Lightning Damage to Synthetic Troop Minions when having at least 40
Command - +(60–80)% additional Physical Damage for Synthetic Troop Minions when having at least 60
Command - Damage from Synthetic Troop Minions Penetrates 3%
Elemental Resistance for every 5% Elemental Resistance they own, when having at least 80Command .
Info