Drops everywhere in Netherrealm /825
Elixir of Oblivion
A necessary item for adjusting Talent
Netherrealm resonance
The item used to refresh a Netherrealm stage's base affixes
Energy Core
An item required to refine the gear energy value
Miner's Surprise
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Secret of the Glacial Abyss
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Crow's Wail
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Maud's Trick
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Portent Moon
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Lost Secrets
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
A Terrible Price
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Forbidden Prophecy
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Endless Night
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Nova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Supernova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Defile the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tarnish the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Second Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Boundless Realm of the Divine
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Gaze Upon the Reflection
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tomorrow's Direction
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Agnostic Thesis
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Uncertain Voyage
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Ascension
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Disciple's Honor
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Wish of Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Reverse Celestial Rotation
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Divine Oath
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Absolute Truth
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Living Force
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Flame Sand
A basic crafting material that can be used at the [Arms Dealer] to add or replace affixes of gear.
Flame Elementium
An advanced crafting material that can be used at the [Arms Dealer] to add or replace affixes of Priceless gear.
Truth Ember
Can re-equip all affixes randomly.
Precious Ember
Used during crafting to add basic affixes.
Matchless Ember
Used during crafting to add intermediate affixes.
Ultimate Ember
Used during crafting to add advanced affixes.
Sacred Fossil
Used during crafting to upgrade T1 affixes to T0
Glacial Abyss Beacon (Timemark 1)
A ticket for entering the Netherrealm stage
Glacial Abyss Beacon (Timemark 2)
A ticket for entering the Netherrealm stage
Nailclaw
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Witherbark Club
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Bronze Sword
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Iron Axe
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thief Short Dagger
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wayfarer Cane
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crude Iron Maul
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Shattered Iron Axe
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crude Wooden Sword
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Witherbark Staff
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Withervine Staff
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
Adds 4 - 4 Cold Damage to Spells

Rusted Pistol
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rottenwood Bow
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Woodvine Light Crossbow
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Witherbark Cannon
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Rifle
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Withervine Wand
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
Adds 2 - 2 Cold Damage to Spells

Bud Rod
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
+2% Minion Damage

Withering Scepter
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
+2% DoT Damage

Brute's Chestguard
Require lv 1
+196 Gear Armor
Footman's Chestguard
Require lv 1
+274 Gear Armor
Rogue Outerwear
Require lv 1
+196 gear Evasion
Scout's Tight Vest
Require lv 1
+274 gear Evasion
Herbalist's Robe
Require lv 1
+10 gear Energy Shield
Scribe's Coat
Require lv 1
+15 gear Energy Shield
Brute Handguards
Require lv 1
+168 Gear Armor
Footman's Gauntlets
Require lv 1
+235 Gear Armor
Rogue's Gloves
Require lv 1
+168 gear Evasion
Scout's Gloves
Require lv 1
+235 gear Evasion
Herbalist's Gloves
Require lv 1
+9 gear Energy Shield
Scribe Handguards
Require lv 1
+13 gear Energy Shield
Brute's Helm
Require lv 1
+168 Gear Armor
Footman Helmet
Require lv 1
+235 Gear Armor
Rogue's Hood
Require lv 1
+168 gear Evasion
Scout's Hood
Require lv 1
+235 gear Evasion
Herbalist's Headscarf
Require lv 1
+9 gear Energy Shield
Scribe's Headscarf
Require lv 1
+13 gear Energy Shield
Brute's Greaves
Require lv 1
+168 Gear Armor
Footman's Boots
Require lv 1
+235 Gear Armor
Rogue's Long Boots
Require lv 1
+168 gear Evasion
Scout's Short Boots
Require lv 1
+235 gear Evasion
Herbalist's Footguards
Require lv 1
+9 gear Energy Shield
Scribe's Boots
Require lv 1
+13 gear Energy Shield
Aspiration Tower Shield
Require lv 1
+168 Gear Armor
Starmetal Kite Shield
Require lv 1
+235 Gear Armor
Aspiration Light Shield
Require lv 1
+168 gear Evasion
Griffin Buckler
Require lv 1
+235 gear Evasion
Aspiration Magic Shield
Require lv 1
+9 gear Energy Shield
Voodoo Caster Shield
Require lv 1
+13 gear Energy Shield
Tortoiseshell Amulet
Require lv 1
+3 Strength

Cinnabar Pendant
Require lv 1
+3 Dexterity

Obsidian Necklace
Require lv 1
+3 Intelligence

Burning Flame Ring
Require lv 1
+3% Fire Resistance

Biting Wind Ice Ring
Require lv 1
+3% Cold Resistance

Calamity Lightning Ring
Require lv 1
+3% Lightning Resistance

Abyss Darkness Ring
Require lv 1
+3% Erosion Resistance

Budding Spirit Ring
Require lv 1
+3% Minion Damage

Rock Waistguard
Require lv 1
+10 Max Life

Spring Source Girdle
Require lv 1
+12 Max Energy Shield

Proof of the Brave I
Require lv 1
Proof of Reaching Level 1 of High Tower
Proof of the Brave II
Require lv 1
Proof of Reaching Level 11 of High Tower
Proof of the Brave III
Require lv 1
Proof of Reaching Level 21 of High Tower
Proof of the Brave IV
Require lv 1
Proof of Reaching Level 31 of High Tower
Proof of the Brave V
Require lv 1
Proof of Reaching Level 41 of High Tower
Twin Reflection
Require lv 1
Everything in the void has an opposite. The Goddess of Chaos and the Goddess of Order. The ember and the aember. "They are like the reflections of the original world that lies beyond all dimensions, echoing the realms that proliferate across countless planes." - Glyph from Dimension II, Hunter's Forge
Shark Tooth
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Mossy Stone Hammer
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crude Iron Sword
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Twisted Copper Axe
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Dagger
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rambone Cane
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hardrock Mallet
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gigantic Stone Axe
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rottenwood Greatsword
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cultivation Iron Staff
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bonewood Staff
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
Adds 6 - 6 Lightning Damage to Spells

Blackrock Zapper
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vitex Bow
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rambone Short Crossbow
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Blaster
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crude Iron Rifle
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rambone Wand
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
Adds 3 - 3 Lightning Damage to Spells

Thriving Rod
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
+3% Minion Damage

Marsh Scepter
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
+3% DoT Damage

Pickaxe Claw
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Wooden Hammer
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Recruit's Saber
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Hatchet
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Slaughter Short Dagger
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Witness Cane
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Maul
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Battle Axe
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Claymore
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thorny Staff
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ivory Staff
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
Adds 8 - 8 Fire Damage to Spells

Pocket Boomstick
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Beastbone Bow
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Darkwoods Long Crossbow
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Iron Cannon
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Recruit's Musket
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Carved Wooden Wand
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
Adds 4 - 4 Fire Damage to Spells

Vine Rod
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
+5% Minion Damage

Barren Scepter
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
+5% DoT Damage

Black Cat Claw
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Iron Maul
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Sword
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sharpened Iron Axe
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Poisoned Dagger
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Snake-scale Cane
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Icefrost Mallet
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hardrock Stone Axe
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rock Claymore
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ascetic Iron Staff
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Staff
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
Adds 10 - 10 Cold Damage to Spells

Iron Pistol
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thorny Curve Bow
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bronze Short Crossbow
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Cannon
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Musket
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cuprite Wand
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
Adds 5 - 5 Cold Damage to Spells

Storm Rod
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
+7% Minion Damage

Lamentation Scepter
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
+7% DoT Damage

Paladin's Heavy Armor
Require lv 9
+384 Gear Armor
Skirmisher Outerwear
Require lv 9
+384 gear Evasion
Acolyte's Robe
Require lv 9
+20 gear Energy Shield
Paladin's Hands
Require lv 9
+329 Gear Armor
Skirmisher's Gloves
Require lv 9
+329 gear Evasion
Acolyte Handguards
Require lv 9
+18 gear Energy Shield
Paladin's Heavy Helm
Require lv 9
+329 Gear Armor
Skirmisher's Mask
Require lv 9
+329 gear Evasion
Acolyte's Crown
Require lv 9
+18 gear Energy Shield
Paladin's Iron Greaves
Require lv 9
+329 Gear Armor
Skirmisher's Leather Boots
Require lv 9
+329 gear Evasion
Acolyte's Footwraps
Require lv 9
+18 gear Energy Shield
Griffin Tower Shield
Require lv 9
+329 Gear Armor
Wind Spirit Light Shield
Require lv 9
+329 gear Evasion
Bard's Square Shield
Require lv 9
+18 gear Energy Shield
Eyestinger Claw
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Hammer
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thorny Sword
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Alloy Board Axe
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Assassin Short Dagger
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Recluse Cane
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Beastfang Mallet
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Coldlight Greataxe
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Greatsword
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Dryad Staff
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Viper Staff
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
Adds 12 - 12 Lightning Damage to Spells

Black Feather Zapper
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bonewood Hunting Bow
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Soldier's Light Crossbow
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wolf Hunter's Cannon
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wolf Fang Rifle
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Spiritwood Wand
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
Adds 6 - 6 Lightning Damage to Spells

Waning Moon Rod
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
+9% Minion Damage

Disorientation Scepter
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
+9% DoT Damage

Berserker Claw
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Oblivion Maul
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Battlefield Longsword
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Axe
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Voodoo Dagger
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wolf Fang Cane
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Maul
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gilt Board Axe
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict Greatsword
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Confession Iron Staff
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gilt Staff
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
Adds 14 - 14 Fire Damage to Spells

Rottenbone Zapper
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Segar Hunting Bow
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Iron Crossbow
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Starmetal Cannon
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blazing Rifle
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wind Spirit Wand
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
Adds 7 - 7 Fire Damage to Spells

Flying Bird Rod
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
+11% Minion Damage

High Tower Scepter
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
+11% DoT Damage

Sandstorm Katar
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Prayer Hammer
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Redgold Sword
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scoundrel's Axe
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Resentment Dirk
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Omen Short Staff
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lonewolf Maul
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Marsh Greataxe
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ripping Claymore
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Broken Mirror Staff
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Flower Sea Staff
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
Adds 16 - 16 Cold Damage to Spells

Thorny Boomstick
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Griffin Long Bow
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Elven Hunting Crossbow
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unholy Blaster
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unpredictable Rifle
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Voodoo Wand
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
Adds 8 - 8 Cold Damage to Spells

Swimming Fish Rod
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
+13% Minion Damage

Hanging Scepter
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
+13% DoT Damage

Berserker's Chest Armor
Require lv 24
+538 Gear Armor
Hunter's Chestguard
Require lv 24
+538 gear Evasion
Witchdoctor's Robe
Require lv 24
+30 gear Energy Shield
Berserker's Hands
Require lv 24
+461 Gear Armor
Hunter's Gloves
Require lv 24
+461 gear Evasion
Witchdoctor's Gloves
Require lv 24
+26 gear Energy Shield
Berserker's Spired Helm
Require lv 24
+461 Gear Armor
Hunter's Hood
Require lv 24
+461 gear Evasion
Witchdoctor's Mask
Require lv 24
+26 gear Energy Shield
Berserker's Footguards
Require lv 24
+461 Gear Armor
Hunter's Leather Boots
Require lv 24
+461 gear Evasion
Witchdoctor's Slippers
Require lv 24
+26 gear Energy Shield
Crimson Kite Shield
Require lv 24
+461 Gear Armor
Dragonfang Buckler
Require lv 24
+461 gear Evasion
Freedom Square Shield
Require lv 24
+26 gear Energy Shield
Heated Flame Ring
Require lv 24
+4% Fire Resistance

Blight Ice Ring
Require lv 24
+4% Cold Resistance

Dazzling Lightning Ring
Require lv 24
+4% Lightning Resistance

Agony Darkness Ring
Require lv 24
+4% Erosion Resistance

Thriving Spirit Ring
Require lv 24
+5% Minion Damage

Wailing Claw
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Nightmare Hammer
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cold Blade
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Earthsplitter Axe
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Violence Short Dagger
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thinker Cane
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Valagon Mallet
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blazing Greataxe
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Coldlight Claymore
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ancestral Staff
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Monkey Staff
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
Adds 18 - 18 Lightning Damage to Spells

Warden's Boomstick
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
White Wolf Curve Bow
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Beastfang Light Crossbow
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Warden's Blaster
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ripple Rifle
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Flower Sea Wand
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
Adds 9 - 9 Lightning Damage to Spells

Shepherdess Rod
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
+15% Minion Damage

Eternal Night Scepter
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
+15% DoT Damage

Cataclysm Amulet
Require lv 32
+5 Strength

Sunlight Pendant
Require lv 32
+5 Dexterity

Shaman's Necklace
Require lv 32
+5 Intelligence

Wind Blade Waistguard
Require lv 32
+15 Max Life

God's Grace Girdle
Require lv 32
+18 Max Energy Shield

Two-Headed Claw
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Dragon's Roar Hammer
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Talon Sword
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Savage Axe
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Nightshade Dagger
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Leopard Jaw Cane
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crushing Mallet
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Giant's Board Axe
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gladiator's Greatsword
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Authority Iron Staff
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
White Crystal Staff
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
Adds 20 - 20 Fire Damage to Spells

Unholy Zapper
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Raider's Bow
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Jungle Hunting Bow
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Griffin Blaster
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Eagle Rifle
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wiseman's Wand
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
Adds 10 - 10 Fire Damage to Spells

River Rod
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
+17% Minion Damage

Red Rain Scepter
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
+17% DoT Damage

Flare Amulet
Require lv 38
+8 Strength

Ripple Pendant
Require lv 38
+8 Dexterity

Lunar Corona Necklace
Require lv 38
+8 Intelligence

Direwolf Fang
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Tremor Wooden Hammer
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hurricane Short Sword
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Valagon Axe
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Kingslayer Short Dagger
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Traitor Cane
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Devastating Mallet
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Doomsday Board Axe
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Barren Greatsword
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Flower Staff
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Feather Staff
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
Adds 24 - 24 Cold Damage to Spells

Cursed Boomstick
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
White Feather Hunting Bow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Segar Hunting Crossbow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blazing Cannon
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Toxic Rifle
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
White Crystal Wand
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
Adds 12 - 12 Cold Damage to Spells

Harvest Rod
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
+19% Minion Damage

Stigmata Scepter
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
+19% DoT Damage

Iron Sentry's Heavy Armor
Require lv 39
+699 Gear Armor
Prospector Outerwear
Require lv 39
+699 gear Evasion
Disciple's Coat
Require lv 39
+40 gear Energy Shield
Iron Sentry's Hold
Require lv 39
+599 Gear Armor
Prospector Handguards
Require lv 39
+599 gear Evasion
Disciple Handguards
Require lv 39
+35 gear Energy Shield
Iron Sentry's Helmet
Require lv 39
+599 Gear Armor
Prospector's Hat
Require lv 39
+599 gear Evasion
Disciple's Headscarf
Require lv 39
+35 gear Energy Shield
Iron Sentry's Feet
Require lv 39
+599 Gear Armor
Prospector's Short Boots
Require lv 39
+599 gear Evasion
Disciple's Cloth Boots
Require lv 39
+35 gear Energy Shield
Callous Kite Shield
Require lv 39
+599 Gear Armor
Hunter's Buckler
Require lv 39
+599 gear Evasion
Nature Caster Shield
Require lv 39
+35 gear Energy Shield
Spinesplitter Katar
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thorny Hammer
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blizzard Sword
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cursed Axe
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cursed Dagger
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lion Heart Cane
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Doomsday Maul
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Redgold Greataxe
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Tidal Claymore
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conviction Iron Staff
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Twilight Staff
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
Adds 28 - 28 Lightning Damage to Spells

Viper Zapper
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Piercer Bow
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Muddy Long Crossbow
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unyielding Cannon
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict Rifle
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Viper Wand
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
Adds 14 - 14 Lightning Damage to Spells

Daylight Rod
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
+21% Minion Damage

Deception Scepter
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
+21% DoT Damage

Crimson Tiger Sting
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rocksplitter Mallet
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Coldlight Sword
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bonecrusher Greataxe
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Godslaughter Short Dagger
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Villain Cane
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict Maul
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unpredictable Board Axe
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sundering Greatsword
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sacred Tree Staff
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Voodoo Staff
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
Adds 32 - 32 Lightning Damage to Spells

Voodoo Boomstick
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bloody Curve Bow
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cursed War Crossbow
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wailing Blaster
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Giant's Rifle
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wraith Wand
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
Adds 16 - 16 Lightning Damage to Spells

Full Moon Rod
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
+23% Minion Damage

Sorrow Scepter
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
+23% DoT Damage

Packleader Chest Armor
Require lv 52
+909 Gear Armor
Wild Dominator Outerwear
Require lv 52
+909 gear Evasion
Shaman's Short Robe
Require lv 52
+50 gear Energy Shield
Packleader Handguards
Require lv 52
+779 Gear Armor
Wild Dominator Handguards
Require lv 52
+779 gear Evasion
Shaman's Hands
Require lv 52
+43 gear Energy Shield
Packleader Helmet
Require lv 52
+779 Gear Armor
Wild Dominator Headdress
Require lv 52
+779 gear Evasion
Shaman's Headdress
Require lv 52
+43 gear Energy Shield
Packleader Greaves
Require lv 52
+779 Gear Armor
Wild Dominator Long Boots
Require lv 52
+779 gear Evasion
Shaman's Slippers
Require lv 52
+43 gear Energy Shield
Falling Star Tower Shield
Require lv 52
+779 Gear Armor
Thunder Light Shield
Require lv 52
+779 gear Evasion
Abyssal Square Shield
Require lv 52
+43 gear Energy Shield
Raging Boil Flame Ring
Require lv 52
+6% Fire Resistance

Snow Ice Ring
Require lv 52
+6% Cold Resistance

Chilling Lightning Ring
Require lv 52
+6% Lightning Resistance

Rotten Darkness Ring
Require lv 52
+6% Erosion Resistance

Command Spirit Ring
Require lv 52
+8% Minion Damage

Dragon Scale Waistguard
Require lv 52
+35 Max Life

Radiant Lunar Girdle
Require lv 52
+50 Max Energy Shield

Scarlet River Claw
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Primeval War Hammer
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hero's Longsword
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict War Axe
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sorcerer's Dagger
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Dragonblood Cane
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vindicator Maul
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Griffin Greataxe
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wolfsoul Claymore
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Judge's Iron Staff
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sage's Staff
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
Adds 36 - 36 Fire Damage to Spells

Bloodclaw Zapper
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Feather Long Bow
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict Crossbow
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Abyssal Blaster
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Rifle
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bard's Wand
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
Adds 18 - 18 Fire Damage to Spells

Shooting Star Rod
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
+25% Minion Damage

Agony Scepter
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
+25% DoT Damage

Red Crystal Amulet
Require lv 56
+12 Strength

Opal Pendant
Require lv 56
+12 Dexterity

Moonstone Necklace
Require lv 56
+12 Intelligence

Mountain Lord's Chest Armor
Require lv 57
+1091 Gear Armor
Grand Explorer Outerwear
Require lv 57
+1091 gear Evasion
Envoy's Robe
Require lv 57
+65 gear Energy Shield
Mountain Lord Handguards
Require lv 57
+935 Gear Armor
Grand Explorer's Gloves
Require lv 57
+935 gear Evasion
Envoy's Hands
Require lv 57
+56 gear Energy Shield
Mountain Lord Helmet
Require lv 57
+935 Gear Armor
Grand Explorer's Fez
Require lv 57
+935 gear Evasion
Envoy's Mask
Require lv 57
+56 gear Energy Shield
Mountain Lord's Feet
Require lv 57
+935 Gear Armor
Grand Explorer's Heavy Boots
Require lv 57
+935 gear Evasion
Envoy's Soft Shoes
Require lv 57
+56 gear Energy Shield
Warlord's Kite Shield
Require lv 57
+935 Gear Armor
Cursed Light Shield
Require lv 57
+935 gear Evasion
Blizzard Square Shield
Require lv 57
+56 gear Energy Shield
Primeval War Claw
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Nature Wooden Hammer
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gilt Longsword
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Frenzy Battle Axe
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hatred Dirk
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Foreshadow Short Staff
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vanquisher Mallet
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blue Sea Greataxe
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Glory Greatsword
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Perishing Staff
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Devout Staff
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
Adds 40 - 40 Cold Damage to Spells

Swarm Pistol
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Twilight Curve Bow
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blue Sea War Crossbow
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Monarch's Cannon
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Rifle
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sage Wand
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
Adds 20 - 20 Cold Damage to Spells

Beast King Rod
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
+27% Minion Damage

Rotten Scepter
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
+27% DoT Damage

Divine Arbiter's Defense
Require lv 62
+1309 Gear Armor
Watcher's Chest Armor
Require lv 62
+1309 gear Evasion
Respected Tutor's Robe
Require lv 62
+80 gear Energy Shield
Divine Arbiter's Hands
Require lv 62
+1122 Gear Armor
Watcher's Hold
Require lv 62
+1122 gear Evasion
Respected Tutor's Gloves
Require lv 62
+69 gear Energy Shield
Divine Arbiter's Diadem
Require lv 62
+1122 Gear Armor
Watcher's Gaze
Require lv 62
+1122 gear Evasion
Respected Tutor's Face
Require lv 62
+69 gear Energy Shield
Divine Arbiter's Feet
Require lv 62
+1122 Gear Armor
Watcher's Trail
Require lv 62
+1122 gear Evasion
Respected Tutor's Footwraps
Require lv 62
+69 gear Energy Shield
Vindicator's Tower Shield
Require lv 62
+1122 Gear Armor
Viper Buckler
Require lv 62
+1122 gear Evasion
Sage's Caster Shield
Require lv 62
+69 gear Energy Shield
Jadebone Katar
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Redgold Hammer
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bone Stinger Sword
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Axe
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Esoteric Dagger
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Esoteric Cane
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Platinum Mallet
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ripping Greataxe
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Griffin Greatsword
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Esoteric Cudgel
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wind God's Staff
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
Adds 44 - 44 Lightning Damage to Spells

Shadow Boomstick
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unholy Hunting Bow
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Icy War Crossbow
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Solar Flame Cannon
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Moonlight Rifle
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Devout Wand
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
Adds 22 - 22 Lightning Damage to Spells

Celestial Rod
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
+29% Minion Damage

Spiral Scepter
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
+29% DoT Damage

Dragon Guardian's Lamellar Armor
Require lv 66
+1571 Gear Armor
Eternal Night Stalker's Chestguard
Require lv 66
+1571 gear Evasion
Elder Sage's Regalia
Require lv 66
+100 gear Energy Shield
Dragon Guardian Handguards
Require lv 66
+1346 Gear Armor
Eternal Night Stalker's Hands
Require lv 66
+1346 gear Evasion
Elder Sage's Long Gloves
Require lv 66
+86 gear Energy Shield
Dragon Guardian's Faceguard
Require lv 66
+1346 Gear Armor
Eternal Night Stalker's Hood
Require lv 66
+1346 gear Evasion
Elder Sage's Chapeau
Require lv 66
+86 gear Energy Shield
Dragon Guardian's Footguards
Require lv 66
+1346 Gear Armor
Eternal Night Stalker's Long Boots
Require lv 66
+1346 gear Evasion
Elder Sage's Treads
Require lv 66
+86 gear Energy Shield
Monarch's Kite Shield
Require lv 66
+1346 Gear Armor
Shadow Light Shield
Require lv 66
+1346 gear Evasion
Spirit Lord's Caster Shield
Require lv 66
+86 gear Energy Shield
Firestorm Flame Ring
Require lv 66
+9% Fire Resistance

Frost City Ice Ring
Require lv 66
+9% Cold Resistance

High Heavens Lightning Ring
Require lv 66
+9% Lightning Resistance

Evernight Darkness Ring
Require lv 66
+9% Erosion Resistance

Harvest Spirit Ring
Require lv 66
+12% Minion Damage

Fearless Waistguard
Require lv 66
+65 Max Life

Magic Girdle
Require lv 66
+80 Max Energy Shield

Eagle Claw
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Twilight Hammer
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Moonlight Long Blade
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ritual Greataxe
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Illusory Dirk
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fallen Pactspirital Short Staff
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lava Maul
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lava Board Axe
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vindicator's Greatsword
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Origin Iron Staff
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Warden's Staff
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
Adds 48 - 48 Fire Damage to Spells

Dragonsoul Zapper
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thunder Long Bow
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Crossbow
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Viking Blaster
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Warlord's Musket
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Wand
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
Adds 24 - 24 Fire Damage to Spells

Cosmic Rod
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
+31% Minion Damage

Judgment Scepter
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
+31% DoT Damage

Fallen Knight's Armor
Require lv 70
+1885 Gear Armor
Sanctuary of Calamity
Require lv 70
+1885 gear Evasion
Imperishable Black Robe
Require lv 70
+120 gear Energy Shield
Fallen Knight Handguards
Require lv 70
+1615 Gear Armor
Hands of Calamity
Require lv 70
+1615 gear Evasion
Imperishable Touch
Require lv 70
+103 gear Energy Shield
Fallen Knight Helmet
Require lv 70
+1615 Gear Armor
Mask of Calamity
Require lv 70
+1615 gear Evasion
Imperishable Miter
Require lv 70
+103 gear Energy Shield
Fallen Knight's Footguards
Require lv 70
+1615 Gear Armor
Boots of Calamity
Require lv 70
+1615 gear Evasion
Imperishable Feet
Require lv 70
+103 gear Energy Shield
Glory Kite Shield
Require lv 70
+1615 Gear Armor
Wind God's Buckler
Require lv 70
+1615 gear Evasion
Twilight Square Shield
Require lv 70
+103 gear Energy Shield
Delusion Claw
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Quinn's Hammer
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Nameless Sword
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vengeance Axe
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Disillusion Dagger
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Obsidian Cane
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crumbling Maul
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fallen Star Greataxe
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Subjugation Claymore
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Reincarnation Iron Staff
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Divinity Staff
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
Adds 52 - 52 Cold Damage to Spells

Final Battle Boomstick
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Starfall Long Bow
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Flowing Blaze Crossbow
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Dark Ravine Cannon
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Imperial Rifle
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Azure Moon Wand
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
Adds 26 - 26 Cold Damage to Spells

Star Ocean Rod
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
+33% Minion Damage

Reflux Scepter
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
+33% DoT Damage

Old King's Armor
Require lv 76
+2073 Gear Armor
Demon Slayer's Skin
Require lv 76
+2073 gear Evasion
All Magic Secret Rob
Require lv 76
+140 gear Energy Shield
Old King's Rerebraces
Require lv 76
+1777 Gear Armor
Demon Slayer's Hands
Require lv 76
+1777 gear Evasion
All Magic Grip
Require lv 76
+120 gear Energy Shield
Old King's Crown
Require lv 76
+1777 Gear Armor
Demon Slayer's Eyes
Require lv 76
+1777 gear Evasion
All Magic Crown
Require lv 76
+120 gear Energy Shield
Old King's Sabatons
Require lv 76
+1777 Gear Armor
Demon Slayer's Feet
Require lv 76
+1777 gear Evasion
All Magic Shoes
Require lv 76
+120 gear Energy Shield
Red Pegasus Kite Shield
Require lv 76
+1777 Gear Armor
Conqueror Buckler
Require lv 76
+1777 gear Evasion
Fraudster Magic Shield
Require lv 76
+120 gear Energy Shield
Torched Flame Ring
Require lv 76
+11% Fire Resistance

Sealed Ice Ring
Require lv 76
+11% Cold Resistance

Punished Lightning Ring
Require lv 76
+11% Lightning Resistance

Imprisoned Darkness Ring
Require lv 76
+11% Erosion Resistance

Championed Spirit Ring
Require lv 76
+18% Minion Damage

Conqueror Waistguard
Require lv 76
+95 Max Life

Arcanist Girdle
Require lv 76
+110 Max Energy Shield

Hero's Amulet
Require lv 78
+18 Strength

Assassin's Pendant
Require lv 78
+18 Dexterity

Sage's Necklace
Require lv 78
+18 Intelligence

Three-tailed Cat Claw
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
General's War Hammer
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Forgotten Iron Sword
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Suppressor Axe
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fools' Dagger
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blue Amber Cane
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Destroyer Mallet
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus Greataxe
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus Greatsword
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Absolver Iron Staff
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Southern Cross Staff
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
Adds 56 - 56 Fire Damage to Spells

Terminator Boomstick
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Demon Hunter Long Bow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus War Crossbow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fire Worshiper Cannon
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bannerlord's Musket
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wretched Wand
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
Adds 28 - 28 Lightning Damage to Spells

Astrologer Rod
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
+35% Minion Damage

Trickster Scepter
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
+35% DoT Damage

Ranger's Rag
Require lv 82
+2240 Gear Armor
Secret Shadow's Protection
Require lv 82
+2240 gear Evasion
Long Night Sorcerer's Robe
Require lv 82
+170 gear Energy Shield
Ranger's Rusted Gauntlets
Require lv 82
+1920 Gear Armor
Secret Shadow's Wrists
Require lv 82
+1920 gear Evasion
Long Night Sorcerer's Wristband
Require lv 82
+146 gear Energy Shield
Ranger's Broken Mask
Require lv 82
+1920 Gear Armor
Secret Shadow's Mask
Require lv 82
+1920 gear Evasion
Long Night Sorcerer's Mask
Require lv 82
+146 gear Energy Shield
Ranger's Dirty Boots
Require lv 82
+1920 Gear Armor
Secret Shadow's Shoes
Require lv 82
+1920 gear Evasion
Long Night Sorcerer's Boots
Require lv 82
+146 gear Energy Shield
Future Warrior's Kite Shield
Require lv 82
+1920 Gear Armor
Lost Ranger's Light Shield
Require lv 82
+1920 gear Evasion
Ninth Apostle's Magic Shield
Require lv 82
+146 gear Energy Shield
Perishing Inferno Flame Ring
Require lv 82
+12% Fire Resistance

Eternal Sleep Ice Ring
Require lv 82
+12% Cold Resistance

Thunder Tempered Lightning Ring
Require lv 82
+12% Lightning Resistance

Eternal Gloom Darkness Ring
Require lv 82
+12% Erosion Resistance

Essence Spirit Ring
Require lv 82
+24% Minion Damage

Wayfarer Waistguard
Require lv 82
+110 Max Life

Elder Sage Girdle
Require lv 82
+140 Max Energy Shield

Dragon Hunter Claw
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Silence Piercing Claw
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Melted Iron Hammer
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sierra Forge Light Hammer
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unforgotten Long Blade
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Shadowless Swordsman's Blade
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rebel Axe
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hollow Rift Axe
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blind Faith Dagger
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Truth Speaker's Dagger
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Glimmering Fluorite Cane
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sleeping Sage's Cane
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Forger's Maul
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sierra Reverberation Maul
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Board Axe
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Earthrending Axe
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Claymore
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sky Severing Sword
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Executive Iron Staff
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Last Man's Cudgel
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Centaur Staff
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
Adds 60 - 60 Cold Damage to Spells

First Man's Scepter
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+80% Spell Damage

Kingslayer Boomstick
Require lv 86
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Ender's Boomstick
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Godseeker Long Bow
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lonely Hunter's Bow
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Hunting Crossbow
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Ranger's Crossbow
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fire Eater Cannon
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sun Fall Cannon
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Personal Guard Musket
Require lv 86
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Repercussion Musket
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Heartflayer Wand
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
Adds 30 - 30 Lightning Damage to Spells

Headless Cleric Wand
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
Adds 32 - 32 Lightning Damage to Spells

Bard Rod
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+37% Minion Damage

Heart of All Rod
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+39% Minion Damage

Thorn Sea Scepter
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+37% DoT Damage

Dark Gaze Scepter
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+39% DoT Damage

Destroyer's Amulet
Require lv 86
+24 Strength

Onslaughter's Pendant
Require lv 86
+24 Dexterity

Sacrificer's Necklace
Require lv 86
+24 Intelligence

When Sparks Set the Prairie Ablaze
Require lv 1
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Glorious Journey
Require lv 1
+(15–20) all stats
+(60–80) Fire Damage Reflection
+(60–80) Lightning Damage Reflection
+(60–80) Cold Damage Reflection
Omniscient Prototype
Require lv 1
+(1–10) Gear Armor
+1 Max Life
+1 Max Mana
Almighty
Rock Lizard's Skull
Require lv 4
+50 Gear Armor
+(80–100) Max Life
- 20 Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
Adds (20–24) - (28–32) Cold Damage to Spells
Nearby enemies within 10m are cursed by Lv. (10–15) Biting Cold
Immune to Frostbite
Spring Resurrection
Require lv 6
+(100–120)% Spell Damage
+(15–18)% Cast Speed
Restores (16–20) Life when using skills
Restores (9–15) Mana when using skills
Shadow Dance
Require lv 6
+(50–70)% Movement Speed
Gain 1 stack of Wither with 30 Base Damage every 0.1s when an Elite is in Proximity.
Shamed
Require lv 10
Adds (15–18) - (21–24) Physical Damage to the gear
+(10–30)% gear Physical Damage
(-15–-30)% Attack Critical Strike Rating for this gear
Momentum
Scorching Words
Require lv 10
+1 Fire Skill Level
Adds (8–10) - (16–20) Fire Damage to the gear
Adds (6–7) - (10–12) Fire Damage to Spells
+(60–80)% Fire Damage
+(40–60)% Fire Skill Area
Eternal Moon
Require lv 10
Adds (25–30) - (40–52) Physical Damage to the gear
+(20–25)% gear Attack Speed
Projectile Quantity +1
+2 Horizontal Projectile Penetration(s) while Blur is not active
+2 Jump(s) when Blur is active
Phantasm
Require lv 10
+(120–320) gear Evasion
+55 Max Life
When moving, triggers a Lv. 20 Split Shot every 0.6s
+15% Projectile Speed
Enlarges Physique by (10–15)%
Shield of Judgment
Require lv 10
+(10–13)% Attack Block Chance
+(44–66) Max Life
+(150–300) Physical Damage Reflection
+(150–300) Physical Damage Reflection if you have blocked a Spell recently
+(150–300) Physical Damage Reflection if you have blocked an Attack recently
Last Stand
Require lv 10
+(600–800) Gear Armor
+(176–198) Max Life
+(35–53) Max Energy Shield
+6% Attack Block Chance
+10% Block Ratio when Life is lower than 75%
Blessing Pendant
Require lv 10
+29 Attack and Spell Critical Strike Rating
+25% Max Energy Shield
+96% Attack and Spell Critical Strike Rating when the Energy Shield is not low.
-20% additional Energy Shield Charge Interval
Elemental Whisper Belt
Require lv 10
Adds (4–6) - (14–16) Fire Damage to Spells
Adds (14–16) - (4–6) Cold Damage to Spells
Adds (1–3) - (25–30) Lightning Damage to Spells
Regenerates (5–7) Mana per second
Lone Survivor
Require lv 11
+(60–70) Max Life
If only 1 Ring is equipped, +35% Injury Buffer
If only 1 Ring is equipped, -20% additional Regain Interval
If only 1 Ring is equipped, +(10–20)% Life Regain
If only 1 Ring is equipped, -99% Life Regeneration Speed
Lonesome
Require lv 11
+(25–30) Max Mana
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion Damage
Crosser
Require lv 12
+(30–40)% gear Physical Damage
+(20–25)% Attack Block Chance
Blocks an additional (20–30) Attack Damage
60% chance to gain 1 stack of Tenacity Blessing when Blocking
Block Lucky when Tenacity Blessing is active
Scorching Wave
Require lv 12
+(40–60)% Ignite damage
+(40–60)% chance to Ignite targets
Adds (32–37) - (41–45) Fire Damage to the gear
Adds (40–50)% of Fire Damage of the Main-Hand Weapon to Base Ignite Damage
50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Ralph's Ambition
Require lv 12
Adds (15–17) - (23–25) Physical Damage to the gear
+(10–15)% gear Attack Speed
Have Fervor
+(3–4)% Projectile Damage for every point of Fervor Rating
Pentagram Astrolabe
Require lv 12
<Random Physical Attack or Spell Damage>
<Random Fire Attack or Spell Damage>
<Random Cold Attack or Spell Damage>
<Random Lightning Attack or Spell Damage>
<Random Attack or Spell Erosion Damage>
Desire of Survival
Require lv 12
+(5–10) Strength
+(10–15)% Max Life
+(9–11)% Movement Speed at Full Life
Regenerates 0.5% of Life per second while moving
Restores 65% of Max Life and knocks back Nearby enemies when at Low Life. Interval: 20 s
Interlocking Soul
Require lv 13
+(16–20) Strength and Intelligence
+(120–150)% Minion Damage
+(20–30)% Minion Max Life
+(20–30)% Minion Duration
Consumes 5% of Max Life when you use Summon Skills
3% Minion Life Regeneration per second
Ice Pulse
Require lv 14
+(15–20)% Frostbite inflicted
+(60–80)% Spell Damage
When defeating a Frostbitten enemy, - 20% current cooldown of potion and Mobility skills
+1 Max Charges
Converts 50% of Mana Cost to Life Cost
Dragon Scale Shoes
Require lv 15
+154 Max Life
Regenerates 36 Life per second while moving
+20% Movement Speed
Immune to Trauma
Boots of Sinned Fire
Require lv 15
+20% Movement Speed
+25% chance to Ignite targets
+(30–40)% damage against Ignited enemies
Immune to Ignite
Sage's Foresight
Require lv 16
+(100–120)% Spell Damage
+40 Max Mana
Adds (24–28) - (54–64) Cold Damage to Attacks and Spells
+(10–25)% Skill Area
Air Treaders
Require lv 16
-20% Terra Skill Duration
+80% Movement Speed when standing on a Terra Skill. The effect lasts 2s.
-30% player Movement Speed
+40 Max Life
Grace Boots
Require lv 18
+(130–180) gear Energy Shield
+(12–18) Intelligence
+(5–11)% Cold Resistance
+(25–30)% Movement Speed when Focus Blessing reaches max stacks
+10% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
Born in Fire
Require lv 18
+5 Max Life per 1 levels
Regenerates (40–60) Life per second
Boor's Iron Crown
Require lv 20
+(150–170) Max Life
+50% chance to gain a Barrier when taking damage. Interval: 4s.
Adds (25–30) - (31–36) Physical Damage to Main-Hand Weapon while Barrier is active
Wind Chasers
Require lv 20
+(23–24)% Projectile Speed
Movement Speed is fixed to 130% of the base value
+50% Aiming Skill Duration.
Reverse-Reverse-Reverse Mirror
Require lv 20
+3% Attack and Spell Block Chance
+(90–108)% damage if you have Blocked recently
For every 4 m of movement, gives Nearby enemies 2 stack(s) of Agility Blessing
50% chance to gain Agility Blessing per 6 m you move
Steel's Lament
Require lv 20
+(165–176) Max Life
(-8–-6)% additional damage taken
Warcry Skills are supported by Lv. (10–15) Gladiator's Roar.
+12% Warcry Cooldown Recovery Speed
+(80–100)% Warcry Area
Silent Sentry Shield
Require lv 22
+(1000–1200) gear Evasion
+(16–19)% Spell Block Chance
+(10–20)% Attack Speed when Spell Block Chance is greater than 60%
+(50–100)% Attack Damage when Attack Block Chance is greater than 60%
Shadow of Thunderlight's Touch
Require lv 24
Adds (15–17) - (23–25) Physical Damage to the gear
Converts 50% of Physical Damage to Lightning Damage
+(20–30)% gear Attack Speed
+(100–150)% gear Physical Damage
50% for Attacks chance to trigger Combo Lightning
Plain Echo
Require lv 24
+(80–100)% gear Physical Damage
+(10–15)% gear Attack Speed
Restores 5% of Life on defeat
Loses (3–5) Life on hit
+36% Projectile Damage
Feline Gloves
Require lv 24
+(200–250) Max Life
+(8–10)% Attack and Cast Speed
+(4–6)% Elemental Damage per stack of Agility Blessing owned
+(40–50)% Agility Blessing Duration
+50% chance to gain 1 stack of Agility Blessing on defeat
Ralph's Journey
Require lv 25
+(18–22)% Dexterity
+1% Movement Speed per 20 Dexterity
+(7–8)% additional Lightning Damage per 10 Dexterity
The main stat base no longer additionally increases damage
Scarlet Decree
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Added (8–10)% of Physical Damage to Cold Damage
Varagon's Attack
Require lv 30
+(30–50)% gear Physical Damage
+(10–15)% gear Attack Speed
(10–20)% chance for this skill to have +(80–100)% Skill Area when being used
Triggers Lv. (5–15) Fearless Warcry when hitting an enemy. Interval: 8s
Thunder Branch
Require lv 30
Adds (1–2) - (90–96) Lightning Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
50% for Attacks chance to trigger Combo Lightning
+(80–100)% Lightning Damage when your off-hand weapon slot is empty
Frozen Will
Require lv 30
Adds (15–18) - (24–27) Physical Damage to the gear
+(10–15)% gear Attack Speed
+(50–70)% Cold Damage
+25% Frostbite inflicted
Converts 100% of Physical Damage to Cold Damage
Hitting a Frozen enemy triggers Shattering
Imploration Dagger
Require lv 30
+(180–200)% gear Physical Damage
+(40–50)% chance to Multistrike
+(12–15)% gear Attack Speed
+(5–10)% Wilt Duration
Adds (18–25)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Sun-shooter Long Bow
Require lv 30
+(120–200)% gear Physical Damage
+(8–12)% gear Attack Speed
+(8–12)% Attack Critical Strike Rating for this gear
Main Skill is supported by Lv. 20 Jump.
+60% Projectile Damage
Frozen Sight
Require lv 30
Adds (35–39) - (44–49) Cold Damage to the gear
+(30–40)% chance to inflict Frostbite
+(10–15)% gear Attack Speed
Triggers Lv. 20 Ice Shot if you have inflicted Frostbite recently. Interval: 0.3s.
+11% Cold Damage
Fire Lord's Promise
Require lv 30
+(60–80)% Spell Damage
+17% Cast Speed
(-20–-10)% Skill Effect Duration
+1 Max Restoration Skill Charges
+60% Critical Strike Rating if you have cast a Restoration Skill recently.
+30% Critical Strike Damage while the Restoration Skill lasts
Furious Man's Body
Require lv 30
-20% additional Movement Speed
+10 Max Life
Demolisher Skills are supported by Lv. (20–25) Quick Return.
Gains 80% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s.
Searing Finger Bone
Require lv 30
Adds 120 Base Ignite Damage
+25% chance to Ignite targets
Cannot inflict Reap
Photophobia
Require lv 30
Beacon
When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated.
Cry of Divinity
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 8 Command every second for 3 s when Minions land a Critical Strike
Call of Souls
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 2 Growth for 2s when Minions land a Critical Strike, up to 50.
Marksman Bracers
Require lv 33
+(150–200) gear Evasion
+(154–176) Max Life
+(22–25)% Projectile Damage
+2 Jumps
+(3–4)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Vestment of Song
Require lv 35
+44 Max Life
+24 Max Mana
+70 Max Energy Shield
+7 all stats
Triggers Lv. 10 Safeguard Field every 15s
Corrupted Marrow
Require lv 35
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-99% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
Frozen Lightning
Require lv 35
+(7–11) Dexterity and Intelligence
+(36–43)% Elemental Damage
+3% Cold and Lightning Resistance
Converts 50% of Lightning Damage to Cold Damage
Adds a stack of Slow for 2 s on hit
Clay Doll's Broken Finger
Require lv 35
+80% Spell Damage for 2s after using a Terra Skill.
+10% Terra Skill Area
Enemies taking DoT Damage from Terra are immune to Ailments.
+20 Max Life
Will
Require lv 36
Adds (44–48) - (57–63) Physical Damage to the gear
+(10–20)% chance to deal Double Damage
+(3–5)% Attack and Cast Speed when dealing Double Damage recently, up to +10 stack(s)
Misube's Refusal
Require lv 36
+(120–150)% gear Physical Damage
+40% Skill Area
+50% Knockback distance
Sweep Slash can cause Reversed Knockback.
Causes a Knockback when you launch a Steep Strike
Royal Guard's Boots
Require lv 36
+(75–100) Max Energy Shield
+(25–30)% Movement Speed
+10% Erosion Resistance
-10% additional damage taken at Low Life
Chain of Resistance
Require lv 36
+(165–176) Max Life
+12% Attack and Cast Speed
+30% Skill Area if you have defeated an enemy recently
+(29–36)% Area Damage if no enemies are defeated recently
Boom Gloves
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Knockback direction is reversed
Witchdoctor's Herb Bag
Require lv 38
+(30–50) Max Life
+(15–20) Max Mana
Restoration Skills: +(60–80)% restoration effect
Restoration Skills: +(60–80)% Restoration Duration
Sage's Shackle
Require lv 40
+25 all stats
+(19–24)% Cooldown Recovery Speed
Cannot restore Life
+(60–80)% Mana Regeneration Speed
+(12–14)% Energy Shield Charge Speed
Sea Splitter
Require lv 45
Main Skill is supported by Lv. (8–12) Raging Slash
+40 Max Life
+(30–50)% Steep Strike chance.
Ice and Fire
Require lv 50
+(20–25)% Fire and Cold Resistance
+(75–100)% Cold Damage if you have used a Fire Skill recently
+(75–100)% Fire Damage if you have used a Cold Skill recently
Arminius Guillotine
Require lv 58
+(150–300)% gear Physical Damage
Adds (10–12) - (15–18) Physical Damage to the gear
+40% Skill Area
+20% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
Sacrifice
Own 1 additional stacks of Tenacity Blessing
Highest Glance
Require lv 58
+(180–220)% gear Physical Damage
Adds (19–23) - (27–31) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
(-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage
End Night Banquet
Require lv 58
+40% gear Attack Speed
Adds (160–180) - (200–220) additional Physical Damage when having at least 8 stack(s) of Agility Blessing
+90% Critical Strike Damage when having at least 8 stack(s) of Agility Blessing
Loses (1–4) stack(s) of Agility Blessing and gains Banquet when Agility Blessing reaches max stacks
Ominous Gift
Require lv 58
Adds (28–32) - (47–53) Physical Damage to the gear
+(110–130)% gear Physical Damage
Adds (40–50)% of the damage of the Off-Hand Weapon to the Main-Hand Weapon
Circular Clearing
Require lv 58
+(150–300)% gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
Cursed Flame
Require lv 58
+(250–300)% gear Physical Damage
Adds (13–15) - (17–19) Physical Damage to the gear
+25% chance to Ignite targets
Adds 67% of Main-Hand Weapon Damage to Base Ignite Damage
When Ignite is inflicted, Ignite spreads and +(10–40)% additional Ignite Damage taken by Nearby enemies
Farewell Desire
Require lv 58
+(200–220)% gear Physical Damage
+(20–30)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Multistrikes deal (40–60)% increasing damage
Spends 1% Life and Mana on defeat
Fleeting Regret
Require lv 58
+(150–200)% gear Physical Damage
Adds (12–14) - (18–20) Physical Damage to the gear
+(5–20)% Attack and Spell Block while Dual Wielding
+(5–20)% Block Ratio when holding a Shield
+(300–360)% Critical Strike Rating if you have Blocked recently
+64% Attack Speed if you have Blocked recently
Incorrect Arbitration
Require lv 58
+(1000–2000)% Attack Critical Strike Rating for this gear
Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
Steel Stagnation
Require lv 58
+(120–160)% gear Physical Damage
Adds (25–28) - (40–53) Physical Damage to the gear
+(30–40)% additional Area Damage for this skill when Demolisher Charge is consumed.
+50% Skill Area
Demolisher Charge's Restoration Speed is set to 150% of the default value
Elemental Whirl
Require lv 58
+(120–140)% gear Physical Damage
+(8–12)% gear Attack Speed
+(14–18)% Attack Critical Strike Rating for this gear
Adds (12–16)% Physical Damage as random Elemental Damage
+25% chance to cause Ailments
Adds (20–27)% of Physical Damage of the Main-Hand Weapon to Base Ailment Damage
Upon inflicting damage, +(5–6)% additional damage for every type of Ailment the enemy has (multiplies)
Memory
Require lv 58
+(50–60)% Spell Damage
+(25–35)% Cast Speed
Gains (35–40)% of the skill's damage as Base Wilt Damage
+50% Wilt chance
Wilted enemies defeated by you will explode, dealing Secondary Erosion Damage equal to (80–100)% of their Max Life to enemies within a 3m radius
+(16–20)% Wilt Duration against Legendary enemy units
Frantic Shadow
Require lv 58
Adds (157–167) - (175–185) Physical Damage to the gear
+(22–26)% gear Attack Speed
+(20–30)% Attack Critical Strike Rating for this gear
Shadow Quantity +1
1% chance to gain +150% Attack Speed for 1 s when Shadows hit enemies
10% chance to gain +60% Attack Speed for 2 s when Shadows hit enemies
50% chance to gain +20% Attack Speed for 3 s when Shadows hit enemies
Mountain Howling
Require lv 58
+(120–150)% gear Physical Damage
Adds (26–29) - (32–36) Physical Damage to the gear
+(25–35)% gear Attack Speed
+50% chance to cause Knockbacks
+20% additional Knockback distance
+(108–120)% additional Attack Damage when no enemies are Nearby
-30% Movement Speed
Glacial Abyss Arrow
Require lv 58
Adds (175–178) - (182–185) Cold Damage to the gear
+(20–25)% Cold Penetration
+(70–80)% Critical Strike Damage
+50% chance for Critical Strikes to Frostbite targets
+(36–48)% additional damage against Frostbitten enemies
Mind Blade
King Lionheart's Ambition
Require lv 58
+(250–300)% gear Physical Damage
+(30–40)% gear Attack Speed
+17% additional Ailment Damage when having at least 8 stack(s) of Agility Blessing
When having at least 10 stack(s) of Agility Blessing, adds 67% of Physical Damage of the Main-Hand Weapon to Ailment Base Damage
Severed Wrist
Require lv 58
+(150–180) Attack Critical Strike Rating
Projectile Quantity +(1–2)
+30% Movement Speed for 3 s on defeat
+(40–50)% additional damage for Main-Hand Weapons
+30% Main-Hand Weapon Attack Speed
Buzzing
Require lv 58
Adds (56–59) - (64–67) Physical Damage to the gear
+(30–40)% gear Attack Speed
+(30–50)% Movement Speed if you have used a Mobility Skill recently
+10% chance to gain 1 stack of Agility Blessing on defeat
When using a Mobility Skill, you can use (1–3) stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Gravel
Require lv 58
+(150–200)% gear Physical Damage
+(25–30)% gear Attack Speed
+3 Jumps
+(20–30)% additional Projectile Damage
+1 Projectile Skill Level
-10% additional Attack and Cast Speed
Dumb Voice
Require lv 58
+30% gear Physical Damage
+(10–12)% Attack Critical Strike Rating for this gear
+(8–10)% gear Attack Speed
Adds 36% of Physical Damage as Lightning Damage when having at least 100000 Evasion
+ 600 Critical Strike Rating when having at least 100000 Evasion
Jumble Ice
Require lv 58
+(180–240) Max Mana
+(30–35)% Cast Speed
+30% additional Spell Damage when having at least 6 stack(s) of Focus Blessing
-72% Spell Damage
Shadow of Thunderlight's Fury
Require lv 58
+(80–100)% Spell Damage
+(120–180)% Critical Strike Rating
Adds 1 - 50 Lightning Damage to Spells
Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
Twisted Branch
Require lv 58
(10–20)% of the increase/decrease on Skill Area is also applied to Projectile Speed
Adds (87–92) - (113–118) Physical Damage to Attacks and Spells
+(120–150)% gear Physical Damage
+1 Projectile Skill Level
+(40–50)% gear Attack Speed
Oversight
Require lv 58
+(3–5) Spell Skill Level
Every 4 s, gain following effects in turn: +40% Skill Area, +20% Movement Speed
Unbreakable Armor
Require lv 58
+2304 Gear Armor
+220 Max Life
Triggers Lv. (10–20) Reform when taking damage. Interval: 5s
Adds (2–6)% of Armor to Barrier Shield
Royal Cycle
Require lv 58
+(50–60)% Elemental Damage
+(6–8)% Elemental Resistance
+1% Fire Damage per (10–12) Strength
+1% Lightning Damage per (10–12) Dexterity
+1% Cold Damage per (10–12) Intelligence
+1% additional Elemental Damage for every (28–30) of the highest stat among Strength, Dexterity, and Intelligence
Martyr's Staff
Require lv 58
+(1100–1210) Max Life
+1 Max Energy Shield
+1 Max Mana
+1 all stats
+(5–15)% injury buffer
Corrupted Bulwark
Require lv 58
+1 Max Life
+(1750–1925) Max Energy Shield
+1 Max Mana
+1 all stats
+(12–16)% Energy Shield Charge Speed while moving
Eternal Undercurrent
Require lv 58
+1 Max Life
+1 Max Energy Shield
+(600–660) Max Mana
+1 all stats
+2% Aura Effect per +(3–6)% Sealed Mana Compensation
Flaming Evil
Require lv 58
+(2–6)% Max Fire Resistance
(-1–1)% Max Cold Resistance
(-1–1)% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
+2% Critical Strike Damage per 1% Fire Resistance
Frozen Path
Require lv 58
(-1–1)% Max Fire Resistance
+(2–6)% Max Cold Resistance
(-1–1)% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
For every 1% Cold Resistance, +2 Attack and Spell Critical Strike Rating
Fleeting Sky
Require lv 58
(-1–1)% Max Fire Resistance
(-1–1)% Max Cold Resistance
+(2–6)% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
+2% Attack and Cast Speed per 3% Lightning Resistances.
Cicada Shell
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
-80% Energy Shield Charge Speed
Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells
Stellar Vestment of Eminence
Require lv 58
+(270–280) gear Energy Shield
+(6–8)% Elemental Resistance
+30 Intelligence
-60% Barrage Wave Interval and -16% additional Barrage Skill Damage
Barrage Skills +40% damage increase per wave and -10% Skill Area for every wave of Barrage
Twilight Vestment
Require lv 58
+(238–272) gear Energy Shield
+1 Active Skill Level
When Reaping, Energy Shield starts charging immediately
(-36–12)% Energy Shield Charge Speed
+(8–12)% Reaping Duration
+(3–5)% Elemental Resistance
Devouring Tide
Require lv 58
+2016 Gear Armor
+154 Max Life
+(12–14)% Fire Resistance
+75% Critical Strike Rating each time an attack hits during Multistrike
Multistrikes deal 50% increasing damage
Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count. Stacks up to 4 times
Opening Heart
Require lv 58
+2592 gear Evasion
+220 Max Life
+60% Critical Strike Damage
Have Fervor
+10% additional Damage dealt by Nearby enemies
Fiend Crown
Require lv 58
+(12–16)% Minion Attack Speed
+(20–25)% Minion Movement Speed
+20% Minion Elemental Resistance
+(6–10)% Sealed Mana Compensation
+(40–60)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
Webbed Arcane Headscarf
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–65)% damage
Blind Vision
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. 20 Wind Projectiles.
60% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
Imperial Iron Sentry
Require lv 58
+(7–10)% Max Life and Max Energy Shield
+(20–50)% Sentry Damage
Main-Hand Weapon's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry Skills
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
Sentry
When Winter Comes
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+1 Barrage Skill Waves
Randomly -1% enemy Elemental Resistance or -2.5% enemy Armor per Barrage wave. Stacks up to (6–15) times. Lasts 1 s
Hekate's Vision
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
+100% Curse Duration
+100% Curse Skill Area
Hanging Two-Tone Mask
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage against distant enemies
+20% chance to avoid damage when there are no enemies nearby
+40% Injury Buffer when there are only 1 enemies nearby
Magnus' Scar
Require lv 58
+(18–22)% Strength
+4 Max Life per 10 Strength
+(6–7)% additional Fire Damage for every 10 Strength
The main stat base no longer additionally increases damage
Praise for Injury
Require lv 58
+(70–90) Strength
+(140–160) Max Life
+80% chance to inflict Trauma
+80% Trauma Damage
Traumatized enemies defeated by you will explode, dealing Secondary Physical Damage equal to (3–5)% of their Max Life to enemies within a 3m radius
Chaos Abyss
Require lv 58
Adds (50–100) Base Wilt Damage
+(24–30)% Attack and Cast Speed
+(24–30)% Erosion Resistance
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 35 stack(s)
10% chance to inflict (3–5) additional stacks of Wilt
Blinding Bracers
Require lv 58
+25% chance to Ignite targets
Blinds Ignited enemies on hit
-12% additional damage inflicted by Blind enemies
+20% additional damage to Blinded enemies
Tyrant's Iron Fist
Require lv 58
+(90–120) Intelligence
+(160–200) Max Mana
Regenerates (2–3)% Mana per second
+1% Critical Strike Rating and Critical Strike Damage for every 500 Mana consumed recently
Clenched Spring
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks and Spells per (3400–3500) Armor
+20% additional Armor
Blade-dancer's Fingers
Require lv 58
+(220–264) Max Life
Adds (6–7) - (8–9) Physical Damage to Attacks for every 1100 Life consumed recently
Consumes (10–15)% of current Life on skill use
-16% Life Regeneration Speed
Magnus' Laws
Require lv 58
+(2880–3456) Gear Armor
+(20–30)% Blessing Duration
+(6–7)% additional Fire Damage for every stack of Tenacity Blessing
Adds (7–8) - (9–10) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
Ralph's Laws
Require lv 58
+(2880–3456) gear Evasion
+(20–30)% Blessing Duration
+(6–7)% additional Lightning Damage for every stack of Agility Blessing
Damage Penetrates 1% Elemental Resistance for every stack of Agility Blessing
Israfel's Laws
Require lv 58
+(340–408) gear Energy Shield
+(20–30)% Blessing Duration
+(5–6)% additional Cold Damage for every stack of Focus Blessing
+3% Critical Strike Damage per stack of Focus Blessing owned
Resolution Steps
Require lv 58
+(1728–2304) Gear Armor
+165 Max Life
+30% Movement Speed
Gains 1 stacks of Tenacity Blessing every 2 s if you have taken damage recently
+10% Elemental Resistance while Tenacity Blessing is active
Final Bastion
Require lv 58
+(1900–2100) Gear Armor
+154 Max Life
+11% Fire Resistance
+8% Movement Speed
Regenerates 3% Life per second
Regenerates 3% Life per second when taking DoT Damage
Immune to Knockbacks
Valerie's Night Stroll
Require lv 58
+150% DoT Damage
+(3500–4000) gear Evasion
Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
Refresh Blur upon gaining Blur; +10% Blur effect
Stealth Stab
+(30–40)% Movement Speed
Archmage's Boots
Require lv 58
+(310–320) gear Energy Shield
+(20–24)% Cold Resistance
+(20–26)% Max Mana
+(32–40)% Movement Speed
+1% additional Spell Damage for every 200 Max Mana owned, up to 50%
Powered Battle Greaves
Require lv 58
+272 gear Energy Shield
+(14–16)% Cold Resistance
+(20–30)% Movement Speed
+20% Movement Speed at Full Energy Shield
+10% chance to avoid damage while Energy Shield Charge is active
Energy Shield Charge cannot be interrupted when Energy Shield is below 35%
Guild Guard Boots
Require lv 58
+75 Max Life and Max Energy Shield
+(7–10)% Fire and Cold Resistance
+(20–30)% Movement Speed
+(10–20)% chance to gain a Barrier upon using a Defensive Skill
+(10–20)% chance to trigger Lv. 1 Reform when casting a Defensive Skill. Interval: 0.5s
+20% chance to gain Hardened Barrier when suffering Severe Injury. Lasts for 4 s
+20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailment
Blade-dancer's Steps
Require lv 58
+(1–2) Mobility Skill Level
+(30–40)% Movement Speed if you have used a Mobility Skill recently
+(20–30)% additional damage for Mobility Skills
When using a Mobility Skill, you can use 1 stack(s) of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.6 s
King's Boon
Require lv 58
+(170–238) gear Energy Shield
+(16–22)% Cold Resistance
Reaps 0.25 s of DoT Damage when dealing DoT Damage. The effect has a (1.5–3) s cooldown against the same target
+(10–30)% additional DoT Damage taken
+(10–30)% Movement Speed
More With Less
Mind Infusion
Require lv 58
+(132–154) Max Life
+(1–2) Minion Skill Level
+(30–35)% Movement Speed for Nearby allies and you
+(80–100)% Skill Cost
When casting an Empower Skill, triggers Lv. (10–20) Dark Gate. Cooldown: 6s.
Ralph's Footsteps
Require lv 58
+(150–200) Max Life and Max Energy Shield
Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
+50% additional Fervor Duration
+(20–22)% Lightning Resistance
Rat King's Escape Show
Require lv 58
+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Spell(s) evaded in the last 10s, +(3–5)% additional damage, up to 10 stacks (multiplies)
+10% Elemental Resistance
Master Escapist
Heavy Soul
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Electricity Amplifier
Require lv 58
+(30–32)% Lightning Resistance
-5% Max Lightning Resistance
+3 Lightning Skill Level
+1% additional Max Damage for every time you inflict Numbed recently. Stacks up to 30 time(s) (multiplies)
Glacier Caster Shield
Require lv 58
+(160–200) Max Mana
Regenerates (200–240) Mana per second
+30% Sealed Mana Compensation
Adds (14–16) - (18–20) Cold Damage to Spells for every (750–785) Mana consumed recently
Fury Heart
Require lv 58
+(25–35)% attack Critical Strike Damage
+25% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.3 s.
-24% Critical Strike Rating per stack of Agility Blessing
+200 Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
Horn Ring
Require lv 58
Regenerates (30–40) Life per second
+(20–40)% Mana Regeneration Speed
+(50–60)% Minion Damage
+(10–80)% Minion Critical Strike Damage and Movement Speed when casting an Empower Skill. Lasts 4 s
(-10–10)% additional damage taken
The Realms
Require lv 58
+(7–9)% Max Energy Shield
+(7–9)% Max Life
(-10–10)% Erosion Resistance
Adds (20–30)% of Elemental Damage as Erosion Damage
(20–30)% of the increase/decrease on Fire, Lightning, and Cold Damage is also applied to Erosion Damage
Exemption Thunderhell
Require lv 58
+(10–15)% Max Life and Max Energy Shield
-80% additional Active Skill Damage.
For each recent hit made by Thunder Imbue, +2% Lightning Damage.
-35% Sealed Mana Compensation for Thunder Imbue
+(100–150)% additional Thunder Imbue Damage
Stream of Steel
Require lv 58
+(200–240) Max Life
+(30–36)% Armor
+(30–36)% Melee Damage
Regenerates 2% Life per second
Windbreath Dispersion
Require lv 58
+16% Defense
+(6–8)% Elemental Resistance
(-20–-10)% Cooldown Recovery Speed
+(1–3) minimum channeled stacks when equipped in the left Ring slot
+(20–40)% chance to deal Double Damage while channeling when equipped in the right Ring slot
Traceless Pain
Require lv 58
+(30–60)% DoT Damage
+(5–10)% Skill Effect Duration
Reaps 0.25 s of the DoT Damage against Nearby enemy with full Affliction. The effect has a (1–3) s cooldown against the same target
+(5–6)% Fire and Cold Resistance
Kaleidoscope
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
+(11–14) all stats
Gains the following buffs by turns. Each buff lasts for 4 s:
+(40–50)% additional Erosion Damage
+(40–50)% additional Elemental Damage
+(40–50)% additional Physical Damage
Necklace of Firebird
Require lv 58
+(8–12)% Max Life and Max Energy Shield
(-25–-5)% Elemental Resistance
When you have a Barrier, triggers Barrier Burst upon taking damage, dealing Spell Fire Damage equal to 20% of Max Energy Shield to nearby enemies. Cooldown: (0.25–0.5) s
+(10–20)% Elemental Damage per enemy Nearby
Mother Goddess' Paddock
Require lv 58
+(30–40)% Defense
Max Terra Quantity bonus is set to 0
When consuming Terra Charge while it is not at max stacks, for every 1 Terra Charge consumed, +(10–15)% additional Affliction Effect.
(50–100)% chance to gain 1 charge stacks when using a Terra Skill
Reaps 1.5 s of DoT Damage from Nearby enemies 1 s after consuming max stacks of Terra Charge. Cooldown: 3 s
Clarity
Require lv 58
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike
Chain behind the Curtain
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
Gains (5–10) points of Blur Rating for every 3 m of movement
Rat King's Megagon Dice
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional max damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Iron Nest
Require lv 58
Command decreases every second instead of increasing every second
Loses Command instead of gaining it when using Dark Gate
Synthetic Troop Minions are unable to move
+200% Synthetic Troop Minion Duration
When Command is lower than -20 , for every -1 Command, -2% Aura Area and +1% Aura Effect
+5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile Jumps
When Command is lower than -40 , Nearby Synthetic Troop Minions deal +25% additional Projectile Damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
Minions' Horizontal Projectiles cannot Penetrate
When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
+100% Multistrike chance for Nearby Synthetic Troops, and Multistrikes' damage increment +25%
+20% Movement Speed
+20% Cooldown Recovery Speed for Mobility Skills
Howling Wind
Require lv 58
Eliminate enemies under 10% Life on hit
Gale
+(150–180)% Ranged Attack Critical Strike Rating
Insulation
Require lv 58
Adds (1–4) - (75–100) Lightning Damage to Attacks and Spells
+(5–10)% Lightning Resistance
+(1000–3000) Evasion while a Defensive Skill Effect is active
Spell Damage will not further reduce Evasion by default while a Defensive Skill Effect is active.
Strayed Healer's Waistguard
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) all stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have used a Restoration Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have used a Restoration Skill recently
Damage dealt is guaranteed to inflict Wilt while a restoration effect is active
Pale Mist's Embrace
Require lv 58
+44 Max Life
+(8–10)% Elemental Resistance
+(20–30)% Skill Area
25% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 100%
Compensatory Life
Require lv 58
+(10–15)% Max Life and Max Mana
+(70–90)% Mana Regeneration Speed
+(2–6)% Spell Damage for every 100 Mana consumed recently, up to 300%
+1% Mana Regeneration Speed for every 100 Mana consumed recently, up to 200%
You have a Lv. 20 Elemental Amplification when not at Low Life
Everburn Thunderfire
Require lv 58
+(18–25) Strength and Dexterity
+(40–80)% chance to Ignite targets
+(40–80)% Numbed chance
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
Light Hunter Belt
Require lv 58
+(350–400) Max Energy Shield
Converts 40% Life to Energy Shield
Energy Shield charge cannot be interrupted
-6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
+(12–16)% Erosion Resistance
Polygonal Enclosure
Require lv 58
+(15–25)% Max Life and Max Energy Shield
+(6–10)% Fire and Cold Resistance
+1 Beams
(-20–20)% additional Beam Length
Corrosion of Manifolds
Require lv 58
+(20–25) all stats
Gains 1 stacks of Tenacity Blessing when taking Erosion Damage
+50% Erosion Resistance when having at least 8 stack(s) of Tenacity Blessing
Restores 20% of Max Life and Mana per 4 s when Tenacity Blessing is active
Eternity
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite
Imperial Might
Require lv 75
+(40–60)% Defense
Enlarges Physique upon defeating an Elite
<A random affix that increases the Defense stat based on the Base Affix Quantity>
+(3–5)% Max Life and Mana for every 1 Base affix
Owns Emperor's Wrath when having at least (6–7) Base affix(es)