Drops everywhere in Netherrealm /882
Elixir of Oblivion
Used to get a Talent Reset Node. Can also be used to remove a Destiny
Netherrealm resonance
Used to add Base Affixes to Netherrealm stages.
Winding Key
Used to get a Winding Point.
The Winding Point is a resource required to revert Talent Nodes in the Netherrealm Void Chart.
The Winding Point is a resource required to revert Talent Nodes in the Netherrealm Void Chart.
Energy Core
Used to refine
Secret of the Glacial Abyss
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Crow's Wail
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Maud's Trick
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Portent Moon
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Lost Secrets
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
A Terrible Price
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Supernova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Hundredfold Windfall
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Defile the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Second Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Gaze Upon the Reflection
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tomorrow's Direction
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Unfettered Constellation
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Flame Sand
A basic crafting material that can be used at the [Arms Dealer] to add or replace affixes of gear.
Flame Elementium
An advanced crafting material that can be used at the [Arms Dealer] to add or replace affixes of Priceless gear.
Truth Fossil
Can re-equip all affixes randomly.
Precious Ember
Used during crafting to add basic affixes.
Matchless Ember
Used during crafting to add intermediate affixes.
Ultimate Ember
Used during crafting to add advanced affixes.
Sacred Fossil
Used during crafting to upgrade T1 affixes to T0
Proof of the Brave I
Proof of Reaching Level 1 of High Tower
Proof of the Brave II
Proof of Reaching Level 11 of High Tower
Proof of the Brave III
Proof of Reaching Level 21 of High Tower
Proof of the Brave IV
Proof of Reaching Level 31 of High Tower
Proof of the Brave V
Proof of Reaching Level 41 of High Tower
Twin Reflection
An item that can be used to replicate gear at Zenoth the Lightless!
Sprout of Legends
Used to activate the Cradle of Renewal at the Netherrealm Mentor.
For every Sprout of Legends placed, 1 Chest of Legends will be generated in the Cradle of Renewal. Every Chest of Legends is guaranteed to contain 1 piece of Precious or above Legendary gear.
For every Sprout of Legends placed, 1 Chest of Legends will be generated in the Cradle of Renewal. Every Chest of Legends is guaranteed to contain 1 piece of Precious or above Legendary gear.
Withervine Staff
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 4 - 4 Cold Damage to Spells
Withervine Wand
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 2 - 2 Cold Damage to Spells
Bonewood Staff
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 6 - 6 Lightning Damage to Spells
Rambone Wand
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 3 - 3 Lightning Damage to Spells
Ivory Staff
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 8 - 8 Erosion Damage to Spells
Darkwoods Long Crossbow
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Carved Wooden Wand
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 4 - 4 Erosion Damage to Spells
Viper Staff
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 12 - 12 Cold Damage to Spells
Soldier's Light Crossbow
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Spiritwood Wand
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 6 - 6 Cold Damage to Spells
Gilt Staff
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 14 - 14 Lightning Damage to Spells
Wind Spirit Wand
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 7 - 7 Lightning Damage to Spells
Flower Sea Staff
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 16 - 16 Erosion Damage to Spells
Elven Hunting Crossbow
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Voodoo Wand
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 8 - 8 Erosion Damage to Spells
Monkey Staff
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 18 - 18 Fire Damage to Spells
Beastfang Light Crossbow
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Flower Sea Wand
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 9 - 9 Fire Damage to Spells
Gladiator's Greatsword
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
White Crystal Staff
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 20 - 20 Cold Damage to Spells
Wiseman's Wand
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 10 - 10 Cold Damage to Spells
Kingslayer Short Dagger
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Black Feather Staff
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 24 - 24 Lightning Damage to Spells
White Feather Hunting Bow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Segar Hunting Crossbow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
White Crystal Wand
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 12 - 12 Lightning Damage to Spells
Twilight Staff
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 28 - 28 Erosion Damage to Spells
Viper Wand
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 14 - 14 Erosion Damage to Spells
Godslaughter Short Dagger
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Unpredictable Board Axe
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Voodoo Staff
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 32 - 32 Fire Damage to Spells
Wraith Wand
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 16 - 16 Fire Damage to Spells
Sage's Staff
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 36 - 36 Cold Damage to Spells
Black Feather Long Bow
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Bard's Wand
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 18 - 18 Cold Damage to Spells
Sunlight Amulet
Require lv 56
Frozen Ring
Require lv 58
Foreshadow Short Staff
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Devout Staff
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 40 - 40 Lightning Damage to Spells
Sage Wand
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 20 - 20 Lightning Damage to Spells
Divine Arbiter's Defense
Require lv 61
Respected Tutor's Robe
Require lv 61
Wind God's Staff
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 44 - 44 Erosion Damage to Spells
Devout Wand
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 22 - 22 Erosion Damage to Spells
Imperishable Black Robe
Require lv 66
Moonlight Long Blade
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Fallen Pactspirital Short Staff
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Vindicator's Greatsword
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Warden's Staff
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 48 - 48 Fire Damage to Spells
Scarlet Wand
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 24 - 24 Fire Damage to Spells
Fallen Star Greataxe
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Subjugation Claymore
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Reincarnation Iron Staff
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Divinity Staff
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 52 - 52 Cold Damage to Spells
Final Battle Boomstick
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Flowing Blaze Crossbow
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Azure Moon Wand
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 26 - 26 Cold Damage to Spells
Three-tailed Cat Claw
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
General's War Hammer
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Forgotten Iron Sword
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus Greataxe
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus Greatsword
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Southern Cross Staff
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 56 - 56 Lightning Damage to Spells
Terminator Boomstick
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Demon Hunter Long Bow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus War Crossbow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Fire Worshiper Cannon
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Wretched Wand
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 28 - 28 Lightning Damage to Spells
Unforgotten Long Blade
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Glimmering Fluorite Cane
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Board Axe
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Executive Iron Staff
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Centaur Staff
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 60 - 60 Erosion Damage to Spells
Kingslayer Boomstick
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Hunting Crossbow
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Personal Guard Musket
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Heartflayer Wand
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 30 - 30 Erosion Damage to Spells
Silence Piercing Claw
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Sierra Forge Light Hammer
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Shadowless Swordsman's Blade
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Truth Speaker's Dagger
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Sleeping Sage's Cane
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Sierra Reverberation Maul
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
War Ender's Boomstick
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
War Ranger's Crossbow
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
War Repercussion Musket
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
500 Critical Strike Rating
1.5 Attack Speed
Headless Cleric Wand
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
1.2 Attack Speed
Adds 32 - 32 Cold Damage to Spells
When Sparks Set the Prairie Ablaze
Require lv 1
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Require lv 1
Glorious Journey
Require lv 1
Require lv 1
+(15–20) all stats
+(60–80) Fire Damage Reflection
+(60–80) Lightning Damage Reflection
+(60–80) Cold Damage Reflection
Rock Lizard's Skull
Require lv 4
Require lv 4
+50 Gear Armor
+(80–100) Max Life
(-10–-8)% additional Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
Nearby enemies within 10m are cursed by Lv. (10–15) Biting Cold
Require lv 4
Adds (20–24) - (28–32) Cold Damage to Spells
Immune to Frostbite
Lone Survivor
Require lv 5
Require lv 5
+(60–70) Max Life
If only 1 Ring is equipped, +35% Injury Buffer
If only 1 Ring is equipped, -20% additional Regain Interval
If only 1 Ring is equipped, +(10–20)% Life Regain
If only 1 Ring is equipped, -99% Life Regeneration Speed
Lonesome
Require lv 5
Require lv 5
+(25–30) Max Mana
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion Damage
Spring Resurrection
Require lv 6
Require lv 6
+(100–120)% Spell Damage
+(15–18)% Cast Speed
Restores (16–20) Life when using skills. Interval: 0.2 s
Restores (9–15) Mana when using skills. Interval: 0.2 s
Shadow Dance
Require lv 6
Require lv 6
+(50–70)% Movement Speed
You suffer 1 stack of Wilt with 30 Base Damage every 0.1s when an Elite is in Proximity
Shamed
Require lv 10
Require lv 10
Adds (15–18) - (21–24) Physical Damage to the gear
+(10–30)% gear Physical Damage
(-30–-15)% Attack Critical Strike Rating for this gear
[Momentum] +30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat.
Scorching Words
Require lv 10
Require lv 10
+1 Fire Skill Level
Adds (8–10) - (16–20) Fire Damage to the gear
Adds (6–7) - (10–12) Fire Damage to Spells
+(60–80)% Fire Damage
+(40–60)% Fire Skill Area
Eternal Moon
Require lv 10
Require lv 10
Adds (25–30) - (40–52) Physical Damage to the gear
+(20–25)% gear Attack Speed
Projectile Quantity +1
+2 Horizontal Projectile Penetration(s) while Blur is not active
+2 Jump(s) when Blur is active
Phantasm
Require lv 10
Require lv 10
+(120–320) gear Evasion
+55 Max Life
When moving, triggers a Lv. 20 Split Shot every 0.6s
+15% Projectile Speed
Enlarges Physique by (10–15)%
Dragon Scale Shoes
Require lv 10
Require lv 10
+154 Max Life
Regenerates 36 Life per second while moving
+20% Movement Speed
Immune to Trauma
Shield of Judgment
Require lv 10
Require lv 10
+(10–13)% Attack Block Chance
+(44–66) Max Life
+(150–300) Physical Damage Reflection
+(150–300) Physical Damage Reflection if you have blocked a Spell recently
+(150–300) Physical Damage Reflection if you have blocked an Attack recently
Last Stand
Require lv 10
Require lv 10
+(600–800) Gear Armor
+(176–198) Max Life
+(35–53) Max Energy Shield
+6% Attack Block Chance
+10% Block Ratio when Life is lower than 75%
Blessing Pendant
Require lv 10
Require lv 10
+29 Attack and Spell Critical Strike Rating
+25% Max Energy Shield
+96% Attack and Spell Critical Strike Rating when the Energy Shield is not low.
-20% additional Energy Shield Charge Interval
Elemental Whisper Belt
Require lv 10
Require lv 10
Adds (4–6) - (14–16) Fire Damage to Spells
Adds (4–6) - (14–16) Cold Damage to Spells
Adds (1–3) - (25–30) Lightning Damage to Spells
Regenerates (5–7) Mana per second
Crosser
Require lv 12
Require lv 12
+(30–40)% gear Physical Damage
+(20–25)% Attack Block Chance
+(20–25)% Spell Block Chance
60% chance to gain 1 stack of Tenacity Blessing when Blocking
Block Lucky when Tenacity Blessing is active
Scorching Wave
Require lv 12
Require lv 12
+(40–60)% Ignite damage
+(40–60)% chance toIgnite targets
+(40–60)% chance to
Adds (32–37) - (41–45) Fire Damage to the gear
Adds (40–50)% of Fire Damage of the Main-Hand Weapon to Base Ignite Damage
50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Ralph's Ambition
Require lv 12
Require lv 12
Adds (15–17) - (23–25) Physical Damage to the gear
+(10–15)% gear Attack Speed
Have Fervor
+(3–4)% Projectile Damage for every point of Fervor Rating
Pentagram Astrolabe
Require lv 12
Require lv 12
<Random Physical Attack or Spell Damage>
<Random Fire Attack or Spell Damage>
<Random Cold Attack or Spell Damage>
<Random Lightning Attack or Spell Damage>
<Random Attack or Spell Erosion Damage>
Desire of Survival
Require lv 12
Require lv 12
+(5–10) Strength
+(10–15)% Max Life
+(9–11)% Movement Speed at Full Life
Regenerates 0.5% of Life per second while moving
Restores 65% of Max Life and knocks back Nearby enemies when at Low Life . Interval: 20 s
Interlocking Soul
Require lv 13
Require lv 13
+(16–20) Strength and Intelligence
+(120–150)% Minion Damage
+(20–30)% Minion Max Life
+(20–30)% Minion Duration
Consumes 5% of Max Life when you use Summon Skills
3% Minion Life Regeneration per second
Ice Pulse
Require lv 14
Require lv 14
+(15–20)% Frostbite inflicted
+(60–80)% Spell Damage
When defeating a Frostbitten enemy, - 20% current cooldown of potion and Mobility skills
+1 Max Charges
Converts 50% of Mana Cost to Life Cost
Despised Shadow
Require lv 15
Require lv 15
+(5–15) Dexterity
+(20–30) Max Life
33% chance to gain +3 Shadows when using the Shadow Strike skill
+(14–16)% additional Shadow Damage
Boots of Sinned Fire
Require lv 15
Require lv 15
+20% Movement Speed
+25% chance to Ignite targets
+(30–40)% damage against Ignited enemies
Immune to Ignite
Sage's Foresight
Require lv 16
Require lv 16
+(100–120)% Spell Damage
+40 Max Mana
Adds (24–28) - (54–64) Cold Damage to Attacks and Spells
+(10–25)% Skill Area
Grace Boots
Require lv 16
Require lv 16
+(130–180) gear Energy Shield
+10% Movement Speed
+(12–18) Intelligence
+(5–11)% Cold Resistance
+(15–20)% Movement Speed when Focus Blessing reaches max stacks
+20% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
Air Treaders
Require lv 16
Require lv 16
-20% Terra Skill Duration
+80% Movement Speed when standing on a Terra Skill. The effect lasts 2s.
-30% player Movement Speed
+40 Max Life
Scepter of Excommunication
Require lv 18
Require lv 18
+(20–30) Intelligence
+(30–50)% Erosion Damage
+(8–12)% Erosion Resistance Penetration
Born in Fire
Require lv 18
Require lv 18
+5 Max Life per 1 levels
+1% Fire Damage for every 1 level(s)
Regenerates (30–40) Life per second
Berserker Bracer
Require lv 20
Require lv 20
+(30–40)% Projectile Damage
+(10–20)% Attack and Cast Speed
+(60–70)% Critical Strike Rating
Wind Chasers
Require lv 20
Require lv 20
+(23–24)% Projectile Speed
Movement Speed is fixed to 130% of the base value
+50% Aiming Skill Duration.
Reverse-Reverse-Reverse Mirror
Require lv 20
Require lv 20
+3% Attack and Spell Block Chance
+(90–108)% damage if you have Blocked recently
For every 4 m of movement, gives Nearby enemies 2 stack(s) of Agility Blessing
50% chance to gain Agility Blessing per 6 m you move
Steel's Lament
Require lv 20
Require lv 20
+(165–176) Max Life
(-8–-6)% additional damage taken
Warcry Skills are supported by Lv. (10–15) Gladiator's Roar.
+12% Warcry Cooldown Recovery Speed
+(80–100)% Warcry Area
Silent Sentry Shield
Require lv 22
Require lv 22
+(1000–1200) gear Evasion
+(16–19)% Spell Block Chance
+(10–20)% Attack Speed when Spell Block Chance is greater than 60%
+(50–100)% Attack Damage when Attack Block Chance is greater than 60%
Shadow of Thunderlight's Touch
Require lv 24
Require lv 24
Adds (15–17) - (23–25) Physical Damage to the gear
Converts 50% of Physical Damage to Lightning Damage
+(20–30)% gear Attack Speed
+(100–150)% gear Physical Damage
50% for Attacks chance to trigger Combo Lightning
Plain Echo
Require lv 24
Require lv 24
+(80–100)% gear Physical Damage
+(10–15)% gear Attack Speed
Restores 5% of Life on defeat
Loses (3–5) Life on hit
+36% Projectile Damage
Feline Gloves
Require lv 24
Require lv 24
+(200–250) Max Life
+(8–10)% Attack and Cast Speed
+(4–6)% Elemental Damage per stack of Agility Blessing owned
+(40–50)% Agility Blessing Duration
+50% chance to gain 1 stack of Agility Blessing on defeat
Fighting Stompers
Require lv 24
Require lv 24
(-10–-5)% additional damage taken if you have used a Channeled Skill recently
+(20–30)% Movement Speed if you have used a Channeled Skill recently
+(7–10)% additional damage Channeled Skills
Boor's Iron Crown
Require lv 25
Require lv 25
+(150–170) Max Life
+50% chance to gain a Barrier when taking damage. Interval: 4s.
Adds (25–30) - (31–36) Physical Damage to Main-Hand Weapon while Barrier is active
Ralph's Journey
Require lv 25
Require lv 25
+(18–22)% Dexterity
+1% Movement Speed per 20 Dexterity
+(7–8)% additional Lightning Damage per 10 Dexterity
The main stat base no longer additionally increases damage
Scarlet Decree
Require lv 26
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Adds (8–10)% of Physical Damage to Cold Damage
Varagon's Attack
Require lv 30
Require lv 30
+(30–50)% gear Physical Damage
+(10–15)% gear Attack Speed
(10–20)% chance for this skill to have +(80–100)% Skill Area when being used
Triggers Lv. (5–15) Fearless Warcry when hitting an enemy. Interval: 8s
Thunder Branch
Require lv 30
Require lv 30
Adds (1–2) - (90–96) Lightning Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
50% for Attacks chance to trigger Combo Lightning
+(80–100)% Lightning Damage when your off-hand weapon slot is empty
Frozen Will
Require lv 30
Require lv 30
Adds (15–18) - (24–27) Physical Damage to the gear
+(10–15)% gear Attack Speed
+(50–70)% Cold Damage
+25% Frostbite inflicted
Converts 100% of Physical Damage to Cold Damage
Hitting a Frozen enemy triggers Shattering . Interval: 0.5s
Imploration Dagger
Require lv 30
Require lv 30
+(90–100)% gear Physical Damage
+(40–50)% chance to Multistrike
+(15–20)% gear Attack Speed
+(5–10)% Wilt Duration
Adds (18–25)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Sun-shooter Long Bow
Require lv 30
Require lv 30
+(120–200)% gear Physical Damage
+(8–12)% gear Attack Speed
+(8–12)% Attack Critical Strike Rating for this gear
Main Skill is supported by Lv. 20 Jump.
+60% Projectile Damage
Frozen Sight
Require lv 30
Require lv 30
Adds (35–39) - (44–49) Cold Damage to the gear
+(30–40)% chance to inflict Frostbite
+(10–15)% gear Attack Speed
Triggers Lv. 20 Ice Shot if you have inflicted Frostbite recently. Interval: 0.3s.
+11% Cold Damage
Fire Lord's Promise
Require lv 30
Require lv 30
+(60–80)% Spell Damage
+17% Cast Speed
(-20–-10)% Skill Effect Duration
+1 Max Restoration Skill Charges
+60% Critical Strike Rating if you have cast a Restoration Skill recently.
+30% Critical Strike Damage while the Restoration Skill lasts
Furious Man's Body
Require lv 30
Require lv 30
-20% additional Movement Speed
+10 Max Life
Demolisher Skills are supported by Lv. (20–25) Quick Return.
Gains 80% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s.
Brainwave Emitter
Require lv 30
Require lv 30
+(20–30)% Cast Speed
+1 Max Spell Burst
-20% additional Spell Burst Charge Speed
Unholy Prayer
Require lv 30
Require lv 30
Max Agility Blessing Stacks +1
Gains 1 stack of Agility Blessing upon inflicting damage. Interval: 1 s
Unholy Prayer
Require lv 30
Require lv 30
Max Focus Blessing Stacks +1
Gains 1 stack of Focus Blessing upon inflicting damage. Interval: 1 s
Unholy Prayer
Require lv 30
Require lv 30
Max Tenacity Blessing Stacks +1
Gains 1 stack of Tenacity Blessing upon inflicting damage. Interval: 1 s
Photophobia
Require lv 30
Require lv 30
[Beacon] +2 Max Spell Burst
When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated.
Lady's Tears
Require lv 30
Require lv 30
+1 Passive Skill Level
+(8–16)% additional Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate .
While Reconjuring , Spirit Magi regenerate (20–30)% Life per second
Spirit Magi are immune to Elemental Damage
Cry of Divinity
Require lv 32
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 8 Command every second for 3 s when Minions land a Critical Strike
Call of Souls
Require lv 32
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 5 Growth for 25s when Minions land a Critical Strike, up to 50.
Marksman Bracers
Require lv 33
Require lv 33
+(150–200) gear Evasion
+(154–176) Max Life
+(22–25)% Projectile Damage
+2 Jumps
+(3–4)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Vestment of Song
Require lv 35
Require lv 35
+44 Max Life
+24 Max Mana
+70 Max Energy Shield
+7 all stats
Triggers Lv. 10 Safeguard Field every 15s
Corrupted Marrow
Require lv 35
Require lv 35
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-40% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
Frozen Lightning
Require lv 35
Require lv 35
+(7–11) Dexterity and Intelligence
+(36–43)% Elemental Damage
+3% Cold and Lightning Resistance
Converts 50% of Lightning Damage to Cold Damage
Adds a stack of Slow for 2 s on hit
Clay Doll's Broken Finger
Require lv 35
Require lv 35
+80% Spell Damage for 2s after using a Terra Skill.
+10% Terra Skill Area
Enemies taking Damage Over Time from Terra are immune to Ailments
+20 Max Life
Will
Require lv 36
Require lv 36
Adds (44–48) - (57–63) Physical Damage to the gear
+(10–20)% chance to deal Double Damage
+(3–5)% Attack and Cast Speed when dealing Double Damage recently, up to +10 stack(s)
Misube's Refusal
Require lv 36
Require lv 36
+(120–150)% gear Physical Damage
+40% Skill Area
+50% Knockback distance
Sweep Slash can cause Reversed Knockback .
Causes a Knockback when you launch a Steep Strike
Genius Battlegear
Require lv 36
Require lv 36
+(60–80) Max Life
-100% Critical Strike Rating
+100% Critical Strike Damage
+100% Critical Strike Damage
+40% Spell Critical Strike Rating for every 1 Spell Burst Charge consumed for 10s. Stacks up to 10 times
Royal Guard's Boots
Require lv 36
Require lv 36
+(75–100) Max Energy Shield
+(25–30)% Movement Speed
+10% Erosion Resistance
-10% additional damage taken at Low Life
Chain of Resistance
Require lv 36
Require lv 36
+(165–176) Max Life
+12% Attack and Cast Speed
+30% Skill Area if you have defeated an enemy recently
+(29–36)% Area Damage if no enemies are defeated recently
Boom Gloves
Require lv 38
Knockback direction is reversed
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Witchdoctor's Herb Bag
Require lv 38
Require lv 38
+(30–50) Max Life
+(15–20) Max Mana
Restoration Skills: +(60–80)% restoration effect
Restoration Skills: +(60–80)% Restoration Duration
Sage's Shackle
Require lv 40
Require lv 40
+25 all stats
+(19–24)% Cooldown Recovery Speed
Cannot restore Life
+(60–80)% Mana Regeneration Speed
+(12–14)% Energy Shield Charge Speed
Entangled Root
Require lv 40
Require lv 40
Has Lv. (35–40) Precise: Rejuvenation while standing still
Gains a stack of Tenacity Blessing per 1 s while standing still
(-10–-5)% Movement Speed for every 10% of Life lost
+(8–10)% Elemental Resistance
+(250–330) Max Life
Oathkeeper
Require lv 45
Require lv 45
Adds (25–26) - (33–36) Fire Damage to the gear
+(11–13)% gear Attack Speed
+40% Elemental Damage for the gear
+20% additional Elemental Damage for Attack Skills
+100% Attack Skill Mana Cost
Scorching Tempo
Require lv 45
Require lv 45
You have a Lv. (1–20) Charged Flames
+(1–99)% Spell Fire Damage
Adds (1–50) - (51–99) Fire Damage to Spells
Only Fire Damage can be dealt
Gauze of Phantom Sin
Require lv 45
Require lv 45
Max Agility Blessing Stacks (-1–1)
Max Focus Blessing Stacks (-1–1)
Max Tenacity Blessing Stacks (-1–1)
-2% additional damage per stack of Blessing (multiplies)
Varagon's Lament
Require lv 45
Require lv 45
+(150–200) Max Life
+(10–20)% Cold Resistance
+(30–50)% Frostbite inflicted
Inflicts Cold Infiltration when dealing damage to Frozen enemies
Sea Splitter
Require lv 45
Require lv 45
Main Skill is supported by Lv. (15–20) Raging Slash
+(40–70) Max Life
+(6–10)% Attack Speed
Vow's Grasp
Require lv 45
Require lv 45
+(40–80) gear Energy Shield
+(48–60) Intelligence
+(50–60) Strength
+(16–20)% additional Melee Physical Damage when the character is only affected by 1 Aura
Tyrant's Smoldering Hold
Require lv 45
Lucky Critical Strike
Require lv 45
Adds 60 - 80 Fire Damage to Attacks
+(20–25)% Fire Resistance
Unable to trigger Empower Skills
Alloy Covenant
Require lv 45
Require lv 45
+(10–12)% Elemental Resistance
(-8–-5)% additional damage taken
+(15–25)% Life Regain and Energy Shield Regain for Minions
(15–18)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
Providential Grace
Require lv 45
Require lv 45
+(10–15)% Elemental Resistance
<Random Max Blessing Stacks affix>
(-10–-8)% additional damage taken if the max stacks of Tenacity Blessing is not lower than the stacks of other Blessings
+(8–10)% additional Attack and Cast Speed if the max stacks of Agility Blessing is not lower than the stacks of other Blessings
+(8–10)% additional damage if the max stacks of Focus Blessing is not lower than the stacks of other Blessings
Hand of Malice
Require lv 45
Require lv 45
+(50–60)% gear Energy Shield
+(30–40)% Critical Strike Rating
+(20–30)% Critical Strike Damage
+(35–45)% additional Deterioration Damage if you have dealt a Critical Strike recently
Prayer Bead of Evil
Require lv 45
Require lv 45
+60 Max Life
+(30–50)% Skill Area
+10% additional Erosion Area Damage against Elites
Imperious Verdict
Require lv 48
Require lv 48
-2 Focus Skill Level
+(100–150) Max Life
When Focus Skills are equipped in the Active Skill Slot: +(15–25)% additional Focus Skill Damage, (-25–-15)% Focus Buff Effect
Agony of Lost Self
Require lv 50
Require lv 50
+(10–20)% Max Life and Max Energy Shield
+(1–3) Main Skill Level
Takes 30 True Damage every 0.1s if you haven't used a Main Skill recently
Ice and Fire
Require lv 50
Require lv 50
+(20–25)% Fire and Cold Resistance
+(75–100)% Cold Damage if you have used a Fire Skill recently
+(75–100)% Fire Damage if you have used a Cold Skill recently
Pathfinder's Path
Require lv 50
Require lv 50
+(20–30)% Focus Speed
+(10–15)% Cooldown Recovery Speed
+(15–20)% Attack and Cast Speed
20% of the bonuses for Focus Speed is also applied to Movement Speed, up to 40%
Necklace of Inverse
Require lv 50
Require lv 50
+(30–40) all stats
+1 Passive Skill Level for each empty Active Skill Slot
+1 Main Skill Level for each empty Passive Skill Slot
Frostbolt
Require lv 50
Require lv 50
+(150–250) Max Energy Shield
+(35–50) all stats
Penetrates Frostbitten enemies' Lightning Resistance by 20%
Penetrates Numbed enemies' Cold Resistance by 20%
Arminius Guillotine
Require lv 58
Require lv 58
+(100–125)% gear Physical Damage
Adds (20–24) - (30–36) Physical Damage to the gear
+(10–30)% Skill Area
+(50–70)% attack Critical Strike Damage
[Sacrifice] Changes the base effect of Tenacity Blessing to: +8% additional damage
Own 1 additional stacks ofTenacity Blessing
Own 1 additional stacks of
Highest Glance
Require lv 58
Require lv 58
+(180–220)% gear Physical Damage
Adds (19–23) - (27–31) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
(-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage
End Night Banquet
Require lv 58
Require lv 58
+40% gear Attack Speed
Adds (160–180) - (200–220) additional Physical Damage when having at least 8 stack(s) of Agility Blessing
+90% Critical Strike Damage when having at least 8 stack(s) of Agility Blessing
Loses (1–4) stack(s) of Agility Blessing and gains Banquet when Agility Blessing reaches max stacks
Ominous Gift
Require lv 58
Require lv 58
Adds (28–32) - (47–53) Physical Damage to the gear
+(110–130)% gear Physical Damage
Adds (40–50)% of the damage of the Off-Hand Weapon to the final damage of the Main-Hand Weapon
Circular Clearing
Require lv 58
Require lv 58
+(150–300)% gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate , Critical Strikes can lose no more than 10 Fervor Rating , with an interval of 3 s
Cursed Flame
Require lv 58
Require lv 58
+(250–300)% gear Physical Damage
Adds (13–15) - (17–19) Physical Damage to the gear
+25% chance to Ignite targets
Adds (40–50)% of Main-Hand Weapon Damage to Base Ignite Damage
When Ignite is inflicted, Ignite spreads and +(10–40)% additional Ignite Damage taken by Nearby enemies
Farewell Desire
Require lv 58
Multistrikes deal (40–60)% increasing damage
Require lv 58
+(100–130)% gear Physical Damage
+(25–35)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Spends (1–2)% Life and Mana on defeat
Fleeting Regret
Require lv 58
Require lv 58
+(75–120)% gear Physical Damage
Adds (24–27) - (36–40) Physical Damage to the gear
+(5–20)% Attack and Spell Block while Dual Wielding
+(5–20)%Block Ratio when holding a Shield
+(5–20)%
+(200–270)% Critical Strike Rating if you have Blocked recently
+(36–48)% Attack Speed if you have Blocked recently
Incorrect Arbitration
Require lv 58
Require lv 58
+(1000–2000)% Attack Critical Strike Rating for this gear
Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
Steel Stagnation
Require lv 58
Demolisher Charge 's Restoration Speed is set to 150% of the default value
Require lv 58
+(120–140)% gear Physical Damage
Adds (42–45) - (72–75) Physical Damage to the gear
+(30–40)% additional Area Damage for this skill when Demolisher Charge is consumed.
+50% Skill Area
Elemental Whirl
Require lv 58
Require lv 58
+(120–140)% gear Physical Damage
+(8–12)% gear Attack Speed
+(14–18)% Attack Critical Strike Rating for this gear
Adds (12–16)% Physical Damage as random Elemental Damage
+25% chance to cause Ailments
Adds (20–27)% of Physical Damage of the Main-Hand Weapon to Base Ailment Damage
Upon inflicting damage, +(5–6)% additional damage for every type of Ailment the enemy has (multiplies)
Memory
Require lv 58
Wilted enemies defeated by you have a (16–20)% chance to explode, dealing Secondary Erosion Damage equal to (4–5)% of their Max Life to enemies within a 5m radius
Require lv 58
+(20–30)% Spell Damage
+(5–10)% Cast Speed
Gains (35–40)% of the skill's damage as Base Wilt Damage
+50% Wilt chance
+(5–10)% Wilt Duration against Legendary enemy units
Shadow of Thunderlight's Eyes
Require lv 58
Require lv 58
+1 Lightning Skill Level
+(10–20)% Cast Speed
+(20–30)% Skill Area
+20% Lightning Penetration if you have dealt Cold Damage recently
Frantic Shadow
Require lv 58
Shadow Quantity +1
Require lv 58
Adds (157–167) - (175–185) Physical Damage to the gear
+(14–26)% gear Attack Speed
+(15–30)% Attack Critical Strike Rating for this gear
1% chance to gain +100% Attack Speed for 1 s when Shadows hit enemies
10% chance to gain +30% Attack Speed for 2 s when Shadows hit enemies
50% chance to gain +10% Attack Speed for 3 s when Shadows hit enemies
Mountain Howling
Require lv 58
Require lv 58
+(120–150)% gear Physical Damage
Adds (26–29) - (32–36) Physical Damage to the gear
+(25–35)% gear Attack Speed
+50% chance to cause Knockbacks
+20% additional Knockback distance
+(96–108)% additional Attack Damage when no enemies are Nearby
-20% Movement Speed
Glacial Abyss Arrow
Require lv 58
Require lv 58
Adds (175–178) - (182–185) Cold Damage to the gear
+(70–80)% Critical Strike Damage
+50% chance for Critical Strikes to Frostbite targets
+(36–48)% additional damage against Frostbitten enemies
[Winter] Deals +1% additional damage to an enemy for every 2 points of Frostbite Rating the enemy has
King Lionheart's Ambition
Require lv 58
Require lv 58
+(250–300)% gear Physical Damage
+(30–40)% gear Attack Speed
+17% additional Ailment Damage when having at least 8 stack(s) of Agility Blessing
When having at least 10 stack(s) of Agility Blessing , adds 67% of Physical Damage of the Main-Hand Weapon to Ailment Base Damage
Severed Wrist
Require lv 58
Require lv 58
+(60–90)% Attack Critical Strike Rating
Projectile Quantity +(1–2)
+30% Movement Speed for 3 s on defeat
+(20–35)% additional damage for Main-Hand Weapons
+(15–20)% Main-Hand Weapon Attack Speed
Buzzing
Require lv 58
Require lv 58
Adds (56–59) - (64–67) Physical Damage to the gear
+(30–40)% gear Attack Speed
+(30–50)% Movement Speed if you have used a Mobility Skill recently
+10% chance to gain 1 stack of Agility Blessing on defeat
When using a Mobility Skill, you can use (1–3) stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Gravel
Require lv 58
Require lv 58
+(100–130)% gear Physical Damage
+(25–30)% gear Attack Speed
+3 Jumps
+(20–30)% additional Projectile Damage
+1 Projectile Skill Level
(0–10)% additional Attack and Cast Speed
Dumb Voice
Require lv 58
Require lv 58
+30% gear Physical Damage
+(10–12)% Attack Critical Strike Rating for this gear
+(8–10)% gear Attack Speed
Adds 36% of Physical Damage as Lightning Damage when having at least 100000 Evasion
+ 600 Critical Strike Rating when having at least 100000 Evasion
Jumble Ice
Require lv 58
Require lv 58
+(180–240) Max Mana
+(30–35)% Cast Speed
+30% additional Spell Damage when having at least 6 stack(s) of Focus Blessing
-72% Spell Damage
Shadow of Thunderlight's Fury
Require lv 58
Require lv 58
+(80–100)% Spell Damage
+(120–180)% Critical Strike Rating
Adds 1 - 50 Lightning Damage to Spells
Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
Twisted Branch
Require lv 58
Require lv 58
(10–20)% of the increase/decrease on Skill Area is also applied to Projectile Speed
Adds (87–92) - (113–118) Physical Damage to Attacks and Spells
+(120–150)% gear Physical Damage
+1 Projectile Skill Level
+(40–50)% gear Attack Speed
Oversight
Require lv 58
Require lv 58
+(3–4) Spell Skill Level
Every 4 s, gain following effects in turn: +40% Skill Area, +20% Movement Speed
Fiery Oath
Require lv 58
Require lv 58
+(1–2) Fire Skill Level
+(4–5)% Max Fire Resistance
+(150–200) Fire Spell Critical Strike Rating when at max Tenacity Blessing
Adds 50 - 70 Fire Damage to Spells when at max Tenacity Blessing
Gaining Tenacity Blessing triggers Lv. (15–20) Scorch . Interval: 0.2 s
You are cursed with a Lv. (25–30) Scorch
Unbreakable Armor
Require lv 58
Require lv 58
+2304 Gear Armor
+110 Max Life
Triggers Lv. (10–20) Reform every 5 s
+(11–15)% additional Hit Damage when having at least 15000 Armor
Crimson King
Require lv 58
Require lv 58
+(50–500) Max Life
+(60–75)% chance for Attack Skills to deal Double Damage if you have consumed more than +100% of Max Life recently
If you have consumed more than 150% Life, (-55–-45)% additional damage taken
+50% Critical Strike Rating and Critical Strike Damage if you have consumed more than 100% Life recently
Martyr's Staff
Require lv 58
Require lv 58
+(50–60)% Max Life
+1 Max Energy Shield
+1 Max Mana
+1 all stats
+(5–15)% injury buffer
Corrupted Bulwark
Require lv 58
Require lv 58
+1 Max Life
+(1225–1750) Max Energy Shield
+1 Max Mana
+1 all stats
+(12–16)% Energy Shield Charge Speed while moving
Void Embankment
Require lv 58
Require lv 58
+1 Max Life
+1 Max Energy Shield
+1 Max Mana
+(80–115) all stats
+1% Elemental Resistance per 40 stats
Double Rainbow
Require lv 58
Require lv 58
+1% Strength
+1% Dexterity
+1% Intelligence
+(6–10)% Elemental Resistance
+(15–17)% additional damage and (-6–-5)% additional damage taken when two Elemental Resistances are identical (multiplies)
Flaming Evil
Require lv 58
Require lv 58
+(4–6)% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 1% Fire Resistance, +(2.5–3)% Critical Strike Damage, up to +600%
Frozen Path
Require lv 58
Require lv 58
+1% Max Fire Resistance
+(4–6)% Max Cold Resistance
+1% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 2% Cold Resistance, +(11–13) Attack and Spell Critical Strike Rating, up to +1300
Fleeting Sky
Require lv 58
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+(4–6)% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 1% Lightning Resistance, +(1–1.2)% Attack and Cast Speed, up to +240%
Cicada Shell
Require lv 58
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
-80% Energy Shield Charge Speed
Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells
Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells
Stellar Vestment of Eminence
Require lv 58
Require lv 58
+(270–280) gear Energy Shield
+(8–10)% Elemental Resistance
+60 Intelligence
-60% Barrage Skill Wave Interval
Barrage Skills +(20–30)% damage increase per wave
+(85–100)% chance to launch one more wave when casting a Barrage Skill
Twilight Vestment
Require lv 58
Require lv 58
+(238–272) gear Energy Shield
+1 Active Skill Level
When Reaping , Energy Shield starts charging immediately
(-36–12)% Energy Shield Charge Speed
+(8–12)% Reaping Duration
+(3–5)% Elemental Resistance
Devouring Tide
Require lv 58
Multistrikes deal (36–48)% increasing damage
Require lv 58
+(1152–1440) Gear Armor
+(88–110) Max Life
Fire Resistance is fixed at 30%
Adds (10–15)% of Physical Damage as Fire Damage during Multistrike
Friend Nemesis
Require lv 58
Require lv 58
+(3160–3560) Gear Armor
+(26–40)% additional Spirit Magus Skill Damage
If you have recently moved more than (10–20) m, Spirit Magi +(36–60) initial Growth
While Reconjuring , Spirit Magi regenerate (20–40)% Life per second
Spirit Magi take 1000 Secondary Physical Damage when you are not at Full Life . Interval: 0.5 s.
Agony's Embrace
Require lv 58
Require lv 58
-6% Max Erosion Resistance
+(21–30)% Defense
+(7–10)% Movement Speed
Converts (20–25)% of Physical Damage and Elemental Damage taken to Erosion Damage
+(15–20)% Erosion Resistance Penetration and +(10–15)% Life Regain and Energy Shield Regain if you have used a Erosion Skill recently
Trinity
Require lv 58
Law of Trinity
Require lv 58
(-3–3)% Max Elemental Resistance
(-5–5)% Elemental Resistance
Gains Elemental Resistance Penetration equal to your minimum effective Elemental Resistance
Machine Lord
Require lv 58
Require lv 58
+(10–20)% Elemental Resistance
The number of Max Synthetic Troops In Map is fixed at 2
+(20–30)% Physique for Minions
Adds (120–160)% of Physical Damage as Fire, Cold, and Lightning Damage to Synthetic Troop Minions
Eliminates enemies under (12–18)% Life when a Synthetic Troop Minion deals damage
Opening Heart
Require lv 58
Require lv 58
+(1500–2592) gear Evasion
+(110–220) Max Life
+(40–60)% Critical Strike Damage
Have Fervor
+(10–20)% additional Damage dealt by Nearby enemies
Fiend Crown
Require lv 58
Require lv 58
+20% Minion Elemental Resistance
+(6–10)% Sealed Mana Compensation
+(40–60)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
Webbed Arcane Headscarf
Require lv 58
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–65)% damage
Blind Vision
Require lv 58
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. (10–20) Wind Projectiles .
(30–60)% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
Awakening Skull
Require lv 58
Require lv 58
+(150–220) Max Life
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
+25% additional Max Life
+(500–800)% Skill Cost
+(30–40) Skill Cost
+(40–50)% Armor DMG Mitigation Penetration for Attack Skills if you have consumed more than +120% of Max Life recently
Imperial Iron Sentry
Require lv 58
Main-Hand Weapon 's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry Skills
Require lv 58
(-25–-15)% Max Life and Max Energy Shield
+(90–100)% additional Sentry Damage
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
Enemies nearby Sentries receive Lv. 20 Timid Curse
Sun's Embrace
Require lv 58
Require lv 58
+(180–220) Max Life
Converts (10–15)% of Physical Damage taken to Fire Damage
+ (57–82)% Ignite Effective Speed
+(20–28)% Sealed Mana Compensation for Charged Flames
When Winter Comes
Require lv 58
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+(40–50)% chance to launch one more wave when casting a Barrage Skill
Randomly -1% enemy Elemental Resistance or -2.5% enemy Armor per Barrage wave. Stacks up to (6–15) times. Lasts 1 s
Divine Ember
Require lv 58
Require lv 58
+(2500–2600) Gear Armor
+(8–12)% Attack and Spell Block Chance
When at max Tenacity Blessing stacks, adds Fire Damage equal to 5% of Max Life to Attacks, up to (220–250)
You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
Hekate's Vision
Require lv 58
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
+100% Curse Duration
+100% Curse Skill Area
Hanging Two-Tone Mask
Require lv 58
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage againstdistant enemies
+(25–30)% additional Melee Damage against
+20% chance to avoid damage when there are no enemies nearby
+40%Injury Buffer when there are only 1 enemies nearby
+40%
Magnus' Scar
Require lv 58
Require lv 58
+(18–22)% Strength
+4 Max Life per 10 Strength
+(7–8)% additional Fire Damage for every 10 Strength
The main stat base no longer additionally increases damage
Headless Crown
Require lv 58
Require lv 58
(-40–-30)% Max Energy Shield
(-20–-10)% Max Life
The first 2 Passive Skill slots are supported by Lv. (20–30) Precise: Restrain
The last 2 Passive Skill slots are supported by Lv. (20–30) Precise: Concentrated
Mask of Infernal Iron
Require lv 58
Require lv 58
+(2400–2800) Gear Armor
(-12–-10)% Max Fire Resistance
Converts (40–50)% of Ice and Lightning Damage to Fire Damage
+(60–70)% additional Fire Damage
Inflicts Fire Infiltration on hit
Trauma's Embrace
Require lv 58
Require lv 58
+(2000–2880) gear Evasion
+(1–2) Trauma Limit
Gains Hasten when inflicting Trauma for 1.5 s
-35% additional Trauma Damage
-35% additionalTrauma Duration
-35% additional
Praise for Injury
Require lv 58
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing Secondary Physical Damage equal to (3–5)% of their Max Life to enemies within a 5m radius
Require lv 58
+(70–90) Strength
+(140–160) Max Life
+80% chance to inflict Trauma
+80% Trauma Damage
Chaos Abyss
Require lv 58
Require lv 58
+(47–53)% additional Wilt Damage
+(22–26)% Attack and Cast Speed
+(24–30)% Erosion Resistance
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to (30–38) stack(s)
12% chance to inflict 1 additional stacks of Wilt
Sage's Insight
Require lv 58
Require lv 58
+(150–350) gear Energy Shield
(-1–1) Spell Skill Level
When a Spell hit inflicts Fire Damage, -15% Cold, Lightning, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Cold Damage, -15% Fire, Lightning, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Lightning Damage, -15% Fire, Cold, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Erosion Damage, -15% Fire, Cold, and Lightning Resistance for the target for 3 s
Blinding Bracers
Require lv 58
Blinds Ignited enemies on hit
Require lv 58
+25% chance to Ignite targets
-12% additional damage inflicted by Blind enemies
+20% additional damage to Blinded enemies
Tyrant's Iron Fist
Require lv 58
Require lv 58
+(90–120) Intelligence
+(160–200) Max Mana
Regenerates (2–3)% Mana per second
+5% Critical Strike Rating and Critical Strike Damage for every (880–900) Mana consumed recently
Ghost Slaughter
Require lv 58
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor Rating Fervor gains an additional base effect: +3% additional Attack and Ailment Damage for every 4 Fervor Rating
Require lv 58
+(60–220) Max Life
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
Loses Fervor at Low Life
Clenched Spring
Require lv 58
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks per (1000–1200) Armor
+(17–20)% additional Armor
Blade-dancer's Fingers
Require lv 58
Require lv 58
+(220–264) Max Life
Adds (18–21) - (24–27) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 200 time(s)
Consumes (10–15)% of current Life on skill use
-16% Life Regeneration Speed
Magnus' Laws
Require lv 58
Require lv 58
+(2880–3456) Gear Armor
+(20–30)% Blessing Duration
+(14–15)% additional Fire Damage for every stack of Tenacity Blessing
Adds (7–8) - (9–10) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
Ralph's Laws
Require lv 58
Require lv 58
+(2880–3456) gear Evasion
+(20–30)% Blessing Duration
+(15–16)% additional Lightning Damage for every stack of Agility Blessing
Damage Penetrates 1% Elemental Resistance for every stack of Agility Blessing
Israfel's Laws
Require lv 58
Require lv 58
+(340–408) gear Energy Shield
+(20–30)% Blessing Duration
+(13–14)% additional Cold Damage for every stack of Focus Blessing
+(1–3)% Critical Strike Damage per stack of Focus Blessing owned
Aeterna Martyr
Require lv 58
Require lv 58
+50% chance to inflict Trauma
+(75–85) Attack and Spell Critical Strike Rating
(-20–-15)% additional Physical Damage taken
+(94–100)% Reaping Cooldown Recovery Speed
+(18–20)% additional Trauma Damage for each Critical Strike dealt recently. Stacks up to 3 time(s) (multiplies)
Stray Bird's Return
Require lv 58
Stray Bird
Require lv 58
+(1880–3456) gear Evasion
(-1–1) Attack Projectile Skill Level
Attack Horizontal Projectiles will return after reaching their max range and will hit enemies on their path again
Death's Touch
Require lv 58
Require lv 58
+(176–220) Max Life
+(120–130)% additional Base Damage for Two-Handed Weapons
The Critical Strike Rating is fixed at 400 for the Weapon
+(13–16)% Main-Hand Weapon Attack Speed
<Random Critical Strike or Weapon Damage affix>
Grandmaster's Hands
Require lv 58
Require lv 58
+(90–110) Max Life
+(1000–1440) Gear Armor
Gains (4–5) Focus Pts for each enemy defeated
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 8 time(s)
Grasp of Truth
Require lv 58
Require lv 58
+(5–10)% Elemental Resistance
+20% Elemental Resistance for enemies within 12m
+ (50–70)% Spell Elemental Damage
[Penetrating] When inflicting Ignite, Numbed, Frostbite/Freeze, inflicts Fire Infiltration , Lightning Infiltration , or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
Lone Walker's Boots
Require lv 58
Require lv 58
<You have a random Lv. 20 Precise Bonus Damage Aura>
+50% Movement Speed
+(15–30)% Aura effect when affected by (4–5) or more Auras
+1% Aura Effect per +2% Sealed Mana Compensation
Resolution Steps
Require lv 58
Require lv 58
+(1728–2304) Gear Armor
+(65–165) Max Life
+(10–30)% Movement Speed
[Rebirth] Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
-50% additional Regain Interval
+5% Elemental Resistance while Tenacity Blessing is active
Final Bastion
Require lv 58
Require lv 58
+(1900–2100) Gear Armor
+154 Max Life
+11% Fire Resistance
+8% Movement Speed
Regenerates 3% Life per second
Regenerates 3% Life per second when taking Damage Over Time
Regenerates 3% Life per second when taking Damage Over Time
Immune to Slow
Valerie's Night Stroll
Require lv 58
Require lv 58
+(50–150)% Damage Over Time
+(2500–4000) gear Evasion
Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
Refreshes Blur upon gaining Blur , Interval: 1s. +(5–10)% Blur Effect
[Stealth Stab] -25% additional damage taken while Blur is active
+25% additional damage for 3 s afterBlur ends
+25% additional damage for 3 s after
+(30–40)% Movement Speed
Powered Battle Greaves
Require lv 58
Require lv 58
+272 gear Energy Shield
+(14–16)% Cold Resistance
+(20–30)% Movement Speed
+20% Movement Speed at Full Energy Shield
+10% chance to avoid damage while Energy Shield Charge is active
Energy Shield Charge cannot be interrupted when Energy Shield is below 35%
Guild Guard Boots
Require lv 58
Require lv 58
+75 Max Life and Max Energy Shield
+(7–10)% Fire and Cold Resistance
+(20–30)% Movement Speed
+(10–20)% chance to gain a Barrier upon casting a Defensive Skill
+(10–20)% chance to trigger Lv. 1 Reform when casting a Defensive Skill. Interval: 0.5s
+20% chance to gain Hardened Barrier when suffering Severe Injury . Lasts for 4 s
+20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailments
Blade-dancer's Steps
Require lv 58
Require lv 58
+(1–2) Mobility Skill Level
+(30–40)% Movement Speed if you have used a Mobility Skill recently
+(20–30)% additional damage for Mobility Skills
When using a Mobility Skill, you can use 1 stack(s) of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.6 s
King's Boon
Require lv 58
Reaps 0.3 s of Damage Over Time when dealing Damage Over Time. The effect has a 6 s cooldown against the same target
Require lv 58
+(170–238) gear Energy Shield
+(16–22)% Cold Resistance
(-10–10)% additional Damage Over Time taken
+(10–30)% Movement Speed
[More With Less] +30% additional Damage Over Time
-10% additional Damage Over Time Duration
-10% additional Damage Over Time Duration
Mind Infusion
Require lv 58
Require lv 58
+(1340–1540) Gear Armor
+(1–2) Minion Skill Level
+(30–35)% Movement Speed for Nearby allies and you
When casting an Empower Skill, triggers Lv. (10–20) Dark Gate . Cooldown: 6s.
Ralph's Footsteps
Require lv 58
Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
Require lv 58
+(150–200) Max Life and Max Energy Shield
+50% additional Fervor Duration
+(20–22)% Lightning Resistance
Feline Steps
Require lv 58
Require lv 58
+(4034–5760) gear Evasion
+(43–60)% Movement Speed
Gains 1 stacks of Agility Blessing when Reaping
+(13–15)% Reaping Cooldown Recovery Speed per stack of Agility Blessing owned
Gains 1 stack(s) of Deflection when Reaping . Interval 0.5 s
Max Agility Blessing Stacks: (10–12)
Rat King's Escape Show
Require lv 58
Require lv 58
+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Evasion(s) in the last 10s, +(7–10)% additional damage. Stacks up to 5 times (multiplies)
+10% Elemental Resistance
[Master Escapist] +1 Max Deflection stacks
Gains 1 stacks ofDeflection on Evasion
Gains 1 stacks of
Boots of Devastation
Require lv 58
Require lv 58
+(1000–1500) Gear Armor
+(25–30)% Movement Speed
+(16–20)% Warcry Effect
+(40–50)% additional damage when a Skill consumes Demolisher Charge
Frozen Ripples
Require lv 58
Require lv 58
+5% Movement Speed
+(20–25)% Cold Resistance
+(4–5)% Movement Speed per stack of Max Spell Burst , up to +(25–30)%
+1 Max Spell Burst when Movement Speed is not higher than 200% of base
Heavy Soul
Require lv 58
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Electricity Amplifier
Require lv 58
Require lv 58
+(15–32)% Lightning Resistance
-5% Max Lightning Resistance
+(1–3) Lightning Skill Level
+1% additional Max Damage for every time you inflict Numbed recently. Stacks up to 20 time(s) (multiplies)
The Coward's Counterfire
Require lv 58
Corroded Heart Paralyze enemies Nearby when Blocking
Require lv 58
+(30–45) Max Life and Max Energy Shield
+(27–38)% Attack and Spell Block Chance
+20% Block Ratio
Fury Heart
Require lv 58
Require lv 58
+(40–50)% attack Critical Strike Damage
+(60–100)% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.1 s.
-24% Critical Strike Rating per stack of Agility Blessing . Stacks up to 4 time(s)
+(80–120) Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
Max Agility Blessing Stacks +1
Horn Ring
Require lv 58
Require lv 58
Regenerates (50–60) Life per second
+(60–72)% Minion Damage
+(220–240)% Critical Strike Rating and 120% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s
+(6–10)% additional damage taken
Restless Glacier
Require lv 58
Frozen enemies will explode when defeated, dealing Secondary Cold Damage equal to (2–3)% of their Max Life to enemies within a 5m radius
Require lv 58
(-50–-40) Intelligence
+(20–25)% Cold Resistance
+(20–30)% Frostbite inflicted
Exemption Thunderhell
Require lv 58
Require lv 58
+(10–15)% Max Life and Max Energy Shield
-80% additional Active Skill Damage.
+2% Lightning Damage per recent hit with Thunder Focus
+35% Sealed Mana Compensation for Thunder Focus
+(10–15)% additional Thunder Focus Damage
Stream of Steel
Require lv 58
Require lv 58
+(60–70)% Melee Damage
+(60–70)% Sealed Mana Compensation for Steadfast
+(8–12)% Armor Effective Rate for Non-Physical Damage
Traceless Pain
Require lv 58
Require lv 58
+(50–70)% Damage Over Time
+(5–10)% Skill Effect Duration
Reaps 0.25 s of Damage Over Time from Nearby enemies with full Affliction. The effect has a (3–6) s cooldown against the same target
+(5–6)% Fire and Cold Resistance
Kaleidoscope
Require lv 58
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
Gains the following buffs by turns. Each buff lasts for 8 s:
+(35–50)% additional Erosion Damage
+(35–50)% additional Elemental Damage
+(35–50)% additional Physical Damage
+(35–50)% additional Erosion Damage
+(35–50)% additional Elemental Damage
+(35–50)% additional Physical Damage
Heart of Rock
Require lv 58
Require lv 58
After taking a hit, gains 1 stack of Tenacity Blessing every 0.25 s for 2 s
+(10–13)% damage taken when at Max Tenacity Blessing
+(15–20)% Fire Damage per stack of Tenacity Blessing owned. Stacks up to 6 time(s)
Max Tenacity Blessing Stacks +1
Heart of Magic
Require lv 58
Require lv 58
+(73–146) Max Energy Shield
Gains 1 stack of Focus Blessing every 0.5 s. Loses Focus Blessing instead if you have not dealt any Critical Strikes recently
+(7–10)% additional Spell Damage at Max Focus Blessings
Max Focus Blessing Stacks +1
Master Defender Pendant
Require lv 58
Require lv 58
+(70–100) Max Life
+(30–60)% Defense gained from Chest Armor
+(12–16)% Attack Block Chance
+(4–6)% Elemental Resistance
+(12–16)% Spell Block Chance
Ocean of Rock
Require lv 58
Require lv 58
+(132–176) Max Life
+(210–280) Max Energy Shield
[Shrink Back] Gains Barrier every 1s
+50%Barrier Shield
+50%
Adds (10–15)% of Max Life to Energy Shield
Broken Sun Ring
Require lv 58
Require lv 58
+(220–264) Max Life
+(1–3)% Steep Strike chance.
-30% additional Sweep Slash Damage; +(100–115)% additional Steep Strike Damage
+(25–30)% Fire Resistance
Mother Goddess' Paddock
Require lv 58
Require lv 58
+(30–40)% Defense
Max Terra Quantity bonus is set to 0
When consuming Terra Charge while it is not at max stacks, for every 1 Terra Charge consumed, +(10–12)% additional Affliction Effect.
(50–100)% chance to gain 1 charge stacks when using a Terra Skill
Reaps 1.5 s of Damage Over Time from Nearby enemies 0.1 s after consuming max Terra Charges. Cooldown: 2 s
Clarity
Require lv 58
Require lv 58
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike
Chain behind the Curtain
Require lv 58
Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Gains (5–10) points of Blur Rating for every 3 m of movement
Strange Snow
Require lv 58
Require lv 58
+(150–200) Max Life
+(40–60)% Affliction Effect
Consumes 20% of Max Life and inflicts 50 Affliction to nearby enemies when at Full Life . Interval: 1s
Restores 10% Life when not at Full Life . Interval: 1s
Rat King's Megagon Dice
Require lv 58
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional max damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Iron Nest
Require lv 58
Command decreases every second instead of increasing every second
Loses Command instead of gaining it when usingDark Gate
Require lv 58
Loses Command instead of gaining it when using
Synthetic Troop Minions are unable to move
+200% Synthetic Troop Minion Duration
+200% Synthetic Troop Minion Duration
When Command is lower than -20 , for every -1 Command, -2% Aura Area and +1% Aura Effect
+5 to Synthetic Troop Minions' stack(s) of Horizontal ProjectileJumps
+5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile
When Command is lower than -40 , Nearby Synthetic Troop Minions deal +25% additional Projectile Damage to enemies in Proximity , and this damage reduces with the distance traveled by the Projectiles
Minions' Horizontal Projectiles cannot Penetrate
Minions' Horizontal Projectiles cannot Penetrate
When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
+100% Multistrike chance and +25% Multistrike Damage Increment for Nearby Synthetic Troops
+100% Multistrike chance and +25% Multistrike Damage Increment for Nearby Synthetic Troops
+20% Movement Speed
+20% Cooldown Recovery Speed for Mobility Skills
+20% Cooldown Recovery Speed for Mobility Skills
Elegy of Immortality
Require lv 58
Require lv 58
Mobility Skills gain 1 Charge for every 4 time(s) you channel
-20% additional Elemental Damage taken while standing still
+(60–70)% additional Beam Skill Damage while standing still
+(20–30)% additional Beam Skill Cast Speed while standing still
+(20–30)% Beam Length
Howling Wind
Require lv 58
Require lv 58
Eliminate enemies under 10% Life on hit
[Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
+(100–160)% Ranged Attack Critical Strike Rating
Mourner's Shadow
Require lv 58
Shadow Quantity +1
Require lv 58
+(220–264) Max Life
+(100–115)% additional Shadow Damage
+(25–30)% Lightning Resistance
Furious Man's Loud Song
Require lv 58
Require lv 58
+(220–264) Max Life
+(20–30)% Demolisher Charge Restoration Speed
+(130–150)% additional damage when a Skill consumes Demolisher Charge
+(25–30)% Cold Resistance
Decaying Blessing
Require lv 58
Require lv 58
+(15–20)% Max Life
+(80–100)% Erosion Damage
+(50–70)% Erosion Amplification Aura Effect
(-20–-10)% Sealed Mana Compensation
Heart of Animitta
Require lv 58
Require lv 58
+(190–220) Max Life and Max Energy Shield
(-15–-10)% additional damage taken for 0.5 s after using Combo Skills
+1 Combo Finisher charge(s)
+(10–20)% Combo Finisher Amplification
Gains (1–2) Combo Point(s) on Critical Strike from Combo Finishers. Each skill cast can only trigger this effect once. During Spell Burst , this effect only takes effect on the first skill cast when Spell Burst is activated
Law of Greed
Require lv 58
Require lv 58
+(20–30)% Max Life, Max Mana, and Max Energy Shield
+(20–30)% chance to avoid Elemental Ailments
+(30–40)% damage per stack of Max Spell Burst , up to +320%
Seals 10% Max Mana. Gains Insatiable Greed
Insulation
Require lv 58
Require lv 58
Adds (1–4) - (75–100) Lightning Damage to Attacks and Spells
+(5–10)% Lightning Resistance
+(1000–3000) Evasion while a Defensive Skill Effect is active
Spell Damage will not further reduce Evasion by default while a Defensive Skill Effect is active.
Strayed Healer's Waistguard
Require lv 58
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) all stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have cast a Restoration Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have cast a Restoration Skill recently
Damage dealt is guaranteed to inflict Wilt while a restoration effect is active
Pale Mist's Embrace
Require lv 58
Require lv 58
+44 Max Life
+(8–10)% Elemental Resistance
+(20–30)% Skill Area
25% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 100%
Compensatory Life
Require lv 58
Require lv 58
+(27–32)% Max Mana
+(48–60)% Mana Regeneration Speed
+(3–6)% Spell Damage for every 100 Mana consumed recently, up to 216%
+(3–4)% Mana Regeneration Speed for every 100 Mana consumed recently, up to 360%
You have a Lv. (25–30) Spell Amplification when at Low Life
Everburn Thunderfire
Require lv 58
Require lv 58
+(18–25) Strength and Dexterity
+(40–80)% chance to Ignite targets
+(40–80)% Numbed chance
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
Light Hunter Belt
Require lv 58
Require lv 58
+(150–400) Max Energy Shield
+(32–40)% Max Energy Shield
Energy Shield charge cannot be interrupted
-6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
(-30–-25)% additional damage taken while Energy Shield is active
Polygonal Enclosure
Require lv 58
Require lv 58
+(15–25)% Max Life and Max Energy Shield
+(6–10)% Fire and Cold Resistance
+1 Beams
(-20–20)% additional Beam Length
Corrosion of Manifolds
Require lv 58
Require lv 58
+(20–25) all stats
Gains 1 stacks of Tenacity Blessing when taking Erosion Damage
+50% Erosion Resistance when having at least 8 stack(s) of Tenacity Blessing
Restores 20% of Max Life and Mana per 4 s when Tenacity Blessing is active
Hot Night's Embrace
Require lv 58
Require lv 58
+(30–40) Intelligence
+(10–15)% injury buffer
+1 Fire Skill Level
Every 10 time(s) a Fire Skill is cast, gains Ash for 1 s
Dawn Break
Require lv 58
Require lv 58
+(500–1000) Armor and Evasion
<Random stat affix>
Have Fervor
Has (60–70) point(s) of fixed Fervor Rating
+1% additional damage per (2–3) Fervor Rating
Bodhi Girdle
Require lv 58
Require lv 58
+(19–27)% Erosion Resistance
<A random Combo Starter or Finisher Affix>
+(4.0–4.5)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers
Silent Observer
Require lv 58
Require lv 58
+(100–150) Max Life
+30% chance to cause Ailments
Triggers the Main Active Skill every 1.5 s
-99% additional Hit Damage
Tranquil Stir
Require lv 58
Require lv 58
(-20–-10)% Intelligence
-10 Skill Cost
Regenerates (4–6)% of Life per second when Spell Burst is charging
Gains (1–2) stack(s) of a random Blessing when activating Spell Burst
Eternity
Require lv 66
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite
