Death's Touch
SS14Season
+1920 Gear Armor
+(231–330) Max Life
+(80–90)% additional Base Damage for Two-Handed Weapons
The Critical Strike Rating is fixed at 500 for the Weapon
+(13–16)% Main-Hand Weapon Attack Speed
<A Random Critical Strike or Weapon Damage Affix>
Crush the crowns, the signets, and the holy remains of past kings with your hand-till their rusted souls seep into your palm.
SS13Season
+1920 Gear Armor
+(231–330) Max Life
+(80–90)% additional Base Damage for Two-Handed Weapons
The Critical Strike Rating is fixed at 500 for the Weapon
+(13–16)% Main-Hand Weapon Attack Speed
<A Random Critical Strike or Weapon Damage Affix>
Crush the crowns, the signets, and the holy remains of past kings with your hand-till their rusted souls seep into your palm.
Corroded
+(350–440) Max Life
+(100–120)% additional Base Damage for Two-Handed Weapons
+(1–100) Attack and Spell Critical Strike Rating
+(18–23)% Main-Hand Weapon Attack Speed
<A Random Critical Strike or Weapon Damage Affix>
Info
Drop Source
<A Random Critical Strike or Weapon Damage Affix>
+(90–100)% Critical Strike Rating
Adds (58–60) - (71–73) Physical Damage to the Main-Hand Weapon
+(70–90)% Critical Strike Damage
<A Random Critical Strike or Weapon Damage Affix> Corroded
+(190–210)% Critical Strike Rating
Adds (103–105) - (126–128) Physical Damage to the Main-Hand Weapon
+(120–150)% Critical Strike Damage



