Ethereal Prism Affix /393
Affix Effect Source Type
+75% to the effects of Random Affixes on this PrismEthereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
+12% additional Attack Damage when holding a One-Handed Weapon
+12% additional Base Damage for Two-Handed Weapons
Ethereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
While standing still, +12% additional Attack Damage and Ailment Damage dealt by attacks. -5% additional damage taken
Ethereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
+1% additional Damage per +5% Movement Speed, up to +12%
Ethereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
+12% additional Attack Damage and Ailment Damage dealt by attacks when there are Elites within 10m nearby
+50% Skill Area when there are no Elites within 10m nearby
Ethereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
+30 Affliction inflicted per second
+10% additional Damage Over Time
Ethereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
When channeling Harmonious Field, triggers the Sentry Main Skill if there are no Sentries within 10m. Interval: 1s
+30% Empower Skill Effect for Harmonious Field
Ethereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
Blinds enemies within 15 m when casting Dazzling Bloom
+12% additional damage for Spirit Magi against Blinded enemies
Ethereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
For every stack of Max Spell Burst, +4% additional Spell Damage, up to +16% additional Spell Damage
Ethereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
2.5% additional Minion Damage per Synthetic Troop Minion you own
Ethereal PrismBase Affix
Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel:
+12% additional Spell Damage when you have Spell Aggression
Ethereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with One For AllEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unwavering FortressEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unstoppable ForceEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Hare's AgilityEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Sweeping FuryEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Keen IntellectEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Towering PresenceEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Spell RippleEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with JuggernautEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Adaptive DefenseEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unmatched ValorEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Self-DelusionEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Escalating AfflictionEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Commander's GambitEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Circle of LifeEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Miraculous TouchEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Dark AdvanceEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Effortless CommandEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Crushing BlastEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Storm's CommandEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Fire's AllureEthereal PrismBase Affix
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Fiery FantasyEthereal PrismBase Affix
The area of effect expands to 3x3 RectangleEthereal PrismRandom Affix
The area of effect expands to 3x4 RectangleEthereal PrismRandom Affix
The area of effect expands to 4x3 RectangleEthereal PrismRandom Affix
The area of effect expands to 2x2 RectangleEthereal PrismRandom Affix
The area of effect expands to 7x1 RectangleEthereal PrismRandom Affix
The area of effect expands to 2x4 RectangleEthereal PrismRandom Affix
The area of effect expands to 4x2 RectangleEthereal PrismRandom Affix
The area of effect expands to 3x3 RectangleEthereal PrismRandom Affix
The area of effect expands to 3x4 RectangleEthereal PrismRandom Affix
The area of effect expands to 4x3 RectangleEthereal PrismRandom Affix
The area of effect expands to 2x2 RectangleEthereal PrismRandom Affix
The area of effect expands to 7x1 RectangleEthereal PrismRandom Affix
The area of effect expands to 2x4 RectangleEthereal PrismRandom Affix
The area of effect expands to 4x2 RectangleEthereal PrismRandom Affix
The area of effect expands to 3x3 RectangleEthereal PrismRandom Affix
The area of effect expands to 3x4 RectangleEthereal PrismRandom Affix
The area of effect expands to 4x3 RectangleEthereal PrismRandom Affix
The area of effect expands to 2x2 RectangleEthereal PrismRandom Affix
The area of effect expands to 7x1 RectangleEthereal PrismRandom Affix
The area of effect expands to 2x4 RectangleEthereal PrismRandom Affix
The area of effect expands to 4x2 RectangleEthereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [One For All] Gains Cold and Lightning Resistance equal to 50% of Fire Resistance
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unwavering Fortress] Gains Bulwark equal to 1.5% of Armor and reduces 100% Non-True Damage taken every 10s. Bulwark is refreshed when gained again
Your Max Life is set to 100
Your Evasion and Max Energy Shield are fixed at 0
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is in Multistrike, it is guaranteed to deal damage equal to the Max Multistrike Count
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Hare's Agility] When exiting Stand Still, gains 1 stack of buff that lasts for 2s, up to 5 times
+14% additional damage dealt to enemies in proximity for each stack of buff. +8% Attack Speed
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Sweeping Fury] On hit, Main Ranged Horizontal Projectile Skills have a 100% chance to cast an additional Main Skill, whose projectiles fire in a ring and deal -60% additional damage. Interval: 0.03s. Does not affect Sentry Skills, Vertical Skills, and Channeled Skills.
Projectile Quantity Upper limit: 5
+2 Horizontal Projectile Penetration(s)
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Keen Intellect] For every Active Empower Skill equipped, +13% additional Spell Damage (multiplies)
For every Active Curse Skill equipped, +6% Elemental and Erosion Resistance Penetration and +6% Armor DMG Mitigation Penetration.
For every Active Defensive Skill equipped, +13% additional Max Mana (multiplies)
For every Active Mobility Skill equipped, +13% additional Cast Speed (multiplies)
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Towering Presence] Adds 100% of the Main-Hand Weapon damage to Spells
Adds 75% of Main-Hand Weapon's Critical Strike Rating to the Base Critical Strike Rating of Spell Skills
-99% additional Ailment Damage
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Spell Ripple] Main Spell Skills on hit have a 50% chance to spawn a Pulse, dealing True Damage equal to 150% of Hit Damage. Interval: 0.03s
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Juggernaut] -10% additional Armor and -2% Elemental and Erosion Resistance for enemies on Critical Strike for 8 s. Stacks up to 10 times
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of Deflection every 0.5 s if you have been hit recently
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unmatched Valor] Has 130 point(s) of fixed Fervor Rating
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Self-Delusion] +12% additional Erosion Damage to an enemy for each type of Crowd Control Effect they are under
Crowd Control Effects inflicted are reflected back onto you
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Escalating Affliction] Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by Lucky Damage bonuses
90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Commander's Gambit] -100% additional Tenacity Blessing, Agility Blessing, and Focus Blessing Effect
When gaining any Blessing, Minions within 10m also gain it
Minions' Max Blessing Stacks are three times your own
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Circle of Life] Gains Growth equal to 80% of the nearest Spirit Magus every 1s, and Growth gains Return Speed equal to Command
For every 10 Growth, +1% additional damage for Spirit Magi, 0.1% additional Physique and 0.5% Skill Area for yourself
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Miraculous Touch] Triggers Miraculous Gain when casting an Elixir Skill
Elixir Skills gain 1 Charging Progress every second
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Dark Advance] Moves in the target direction when casting Dark Gate
+3 Max Charges for Dark Gate
+50% additional Cooldown Recovery Speed to Dark Gate
+30% additional Minion Damage if a Dark Gate has been cast recently
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: 1204411023
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Crushing Blast] Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius
+30% additional damage to Elites
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Storm's Command] +35% additional Attack Damage for each different Warcry cast for 8 s
-99% additional Empower Skill and Defensive Skill Effect
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fire's Allure] Inflicts Scorch instead of Ignite
Nearby enemies within 10m -10% Fire Resistance for each stack of Scorch on them
Ethereal PrismRandom Affix
-5% Elemental Resistance
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fiery Fantasy] +3% additional Ignite Damage, up to +150% , for every +1% Ignite Chance above 100%
+3% additional Wilt Damage, up to +150% , for every +1% Wilt Chance above 100%
+3% additional Trauma Damage, up to +150% , for every +1% Trauma Chance above 100%
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [One For All] Gains Cold and Lightning Resistance equal to 50% of Fire Resistance
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unwavering Fortress] Gains Bulwark equal to 1.5% of Armor and reduces 100% Non-True Damage taken every 10s. Bulwark is refreshed when gained again
Your Max Life is set to 100
Your Evasion and Max Energy Shield are fixed at 0
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is in Multistrike, it is guaranteed to deal damage equal to the Max Multistrike Count
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Hare's Agility] When exiting Stand Still, gains 1 stack of buff that lasts for 2s, up to 5 times
+14% additional damage dealt to enemies in proximity for each stack of buff. +8% Attack Speed
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Sweeping Fury] On hit, Main Ranged Horizontal Projectile Skills have a 100% chance to cast an additional Main Skill, whose projectiles fire in a ring and deal -60% additional damage. Interval: 0.03s. Does not affect Sentry Skills, Vertical Skills, and Channeled Skills.
Projectile Quantity Upper limit: 5
+2 Horizontal Projectile Penetration(s)
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Keen Intellect] For every Active Empower Skill equipped, +13% additional Spell Damage (multiplies)
For every Active Curse Skill equipped, +6% Elemental and Erosion Resistance Penetration and +6% Armor DMG Mitigation Penetration.
For every Active Defensive Skill equipped, +13% additional Max Mana (multiplies)
For every Active Mobility Skill equipped, +13% additional Cast Speed (multiplies)
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Towering Presence] Adds 100% of the Main-Hand Weapon damage to Spells
Adds 75% of Main-Hand Weapon's Critical Strike Rating to the Base Critical Strike Rating of Spell Skills
-99% additional Ailment Damage
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Spell Ripple] Main Spell Skills on hit have a 50% chance to spawn a Pulse, dealing True Damage equal to 150% of Hit Damage. Interval: 0.03s
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Juggernaut] -10% additional Armor and -2% Elemental and Erosion Resistance for enemies on Critical Strike for 8 s. Stacks up to 10 times
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of Deflection every 0.5 s if you have been hit recently
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unmatched Valor] Has 130 point(s) of fixed Fervor Rating
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Self-Delusion] +12% additional Erosion Damage to an enemy for each type of Crowd Control Effect they are under
Crowd Control Effects inflicted are reflected back onto you
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Escalating Affliction] Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by Lucky Damage bonuses
90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Commander's Gambit] -100% additional Tenacity Blessing, Agility Blessing, and Focus Blessing Effect
When gaining any Blessing, Minions within 10m also gain it
Minions' Max Blessing Stacks are three times your own
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Circle of Life] Gains Growth equal to 80% of the nearest Spirit Magus every 1s, and Growth gains Return Speed equal to Command
For every 10 Growth, +1% additional damage for Spirit Magi, 0.1% additional Physique and 0.5% Skill Area for yourself
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Miraculous Touch] Triggers Miraculous Gain when casting an Elixir Skill
Elixir Skills gain 1 Charging Progress every second
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Dark Advance] Moves in the target direction when casting Dark Gate
+3 Max Charges for Dark Gate
+50% additional Cooldown Recovery Speed to Dark Gate
+30% additional Minion Damage if a Dark Gate has been cast recently
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: 1204411023
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Crushing Blast] Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius
+30% additional damage to Elites
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Storm's Command] +35% additional Attack Damage for each different Warcry cast for 8 s
-99% additional Empower Skill and Defensive Skill Effect
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fire's Allure] Inflicts Scorch instead of Ignite
Nearby enemies within 10m -10% Fire Resistance for each stack of Scorch on them
Ethereal PrismRandom Affix
-30 to All Stats
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fiery Fantasy] +3% additional Ignite Damage, up to +150% , for every +1% Ignite Chance above 100%
+3% additional Wilt Damage, up to +150% , for every +1% Wilt Chance above 100%
+3% additional Trauma Damage, up to +150% , for every +1% Trauma Chance above 100%
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [One For All] Gains Cold and Lightning Resistance equal to 50% of Fire Resistance
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unwavering Fortress] Gains Bulwark equal to 1.5% of Armor and reduces 100% Non-True Damage taken every 10s. Bulwark is refreshed when gained again
Your Max Life is set to 100
Your Evasion and Max Energy Shield are fixed at 0
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unstoppable Force] When a Combo Finisher is in Multistrike, it is guaranteed to deal damage equal to the Max Multistrike Count
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Hare's Agility] When exiting Stand Still, gains 1 stack of buff that lasts for 2s, up to 5 times
+14% additional damage dealt to enemies in proximity for each stack of buff. +8% Attack Speed
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Sweeping Fury] On hit, Main Ranged Horizontal Projectile Skills have a 100% chance to cast an additional Main Skill, whose projectiles fire in a ring and deal -60% additional damage. Interval: 0.03s. Does not affect Sentry Skills, Vertical Skills, and Channeled Skills.
Projectile Quantity Upper limit: 5
+2 Horizontal Projectile Penetration(s)
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Keen Intellect] For every Active Empower Skill equipped, +13% additional Spell Damage (multiplies)
For every Active Curse Skill equipped, +6% Elemental and Erosion Resistance Penetration and +6% Armor DMG Mitigation Penetration.
For every Active Defensive Skill equipped, +13% additional Max Mana (multiplies)
For every Active Mobility Skill equipped, +13% additional Cast Speed (multiplies)
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Towering Presence] Adds 100% of the Main-Hand Weapon damage to Spells
Adds 75% of Main-Hand Weapon's Critical Strike Rating to the Base Critical Strike Rating of Spell Skills
-99% additional Ailment Damage
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Spell Ripple] Main Spell Skills on hit have a 50% chance to spawn a Pulse, dealing True Damage equal to 150% of Hit Damage. Interval: 0.03s
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Juggernaut] -10% additional Armor and -2% Elemental and Erosion Resistance for enemies on Critical Strike for 8 s. Stacks up to 10 times
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Adaptive Defense] If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of Deflection every 0.5 s if you have been hit recently
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Unmatched Valor] Has 130 point(s) of fixed Fervor Rating
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Self-Delusion] +12% additional Erosion Damage to an enemy for each type of Crowd Control Effect they are under
Crowd Control Effects inflicted are reflected back onto you
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Escalating Affliction] Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by Lucky Damage bonuses
90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Commander's Gambit] -100% additional Tenacity Blessing, Agility Blessing, and Focus Blessing Effect
When gaining any Blessing, Minions within 10m also gain it
Minions' Max Blessing Stacks are three times your own
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Circle of Life] Gains Growth equal to 80% of the nearest Spirit Magus every 1s, and Growth gains Return Speed equal to Command
For every 10 Growth, +1% additional damage for Spirit Magi, 0.1% additional Physique and 0.5% Skill Area for yourself
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Miraculous Touch] Triggers Miraculous Gain when casting an Elixir Skill
Elixir Skills gain 1 Charging Progress every second
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Dark Advance] Moves in the target direction when casting Dark Gate
+3 Max Charges for Dark Gate
+50% additional Cooldown Recovery Speed to Dark Gate
+30% additional Minion Damage if a Dark Gate has been cast recently
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: 1204411023
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Crushing Blast] Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius
+30% additional damage to Elites
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Storm's Command] +35% additional Attack Damage for each different Warcry cast for 8 s
-99% additional Empower Skill and Defensive Skill Effect
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fire's Allure] Inflicts Scorch instead of Ignite
Nearby enemies within 10m -10% Fire Resistance for each stack of Scorch on them
Ethereal PrismRandom Affix
-8% Defense
Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: [Fiery Fantasy] +3% additional Ignite Damage, up to +150% , for every +1% Ignite Chance above 100%
+3% additional Wilt Damage, up to +150% , for every +1% Wilt Chance above 100%
+3% additional Trauma Damage, up to +150% , for every +1% Trauma Chance above 100%
Ethereal PrismRandom Affix
All Micro Talent within the area also gain: +6% Attack DamageEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Spell DamageEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Damage Over TimeEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +1% Elemental and Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Attack and Cast Speed
+2% Minion Attack and Cast Speed
Ethereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +10% Critical Strike Rating
+10% Minion Critical Strike Rating
Ethereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Critical Strike Damage
+6% Minion Critical Strike Damage
Ethereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% DefenseEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Max LifeEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Max ManaEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Attack DamageEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Spell DamageEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Damage Over TimeEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +1% Elemental and Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Attack and Cast Speed
+2% Minion Attack and Cast Speed
Ethereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +10% Critical Strike Rating
+10% Minion Critical Strike Rating
Ethereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Critical Strike Damage
+6% Minion Critical Strike Damage
Ethereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% DefenseEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Max LifeEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Max ManaEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +10 StrengthEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +10 DexterityEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +10 IntelligenceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Sealed Mana CompensationEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +8% Projectile SpeedEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Spell Burst Charge SpeedEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Attack and Spell Block ChanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Affliction EffectEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +10 StrengthEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +10 DexterityEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +10 IntelligenceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Sealed Mana CompensationEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +8% Projectile SpeedEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Spell Burst Charge SpeedEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Attack and Spell Block ChanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Affliction EffectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +5% Block RatioEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +7% Movement SpeedEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +9% Steep Strike chance.Ethereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +6% additional Shadow DamageEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +30% Demolisher Charge Restoration SpeedEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +10 to Max Frostbite RatingEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +16% Deterioration ChanceEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: Multistrikes deal 12% increasing damageEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: + 3 Command per secondEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +24 initial Growth for Spirit MagiEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +25% Reaping DurationEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +6% Aura EffectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +12% Origin of Spirit Magus effectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +15% Numbed EffectEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Minion DamageEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Minion DamageEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Cold ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Cold ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Fire ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Fire ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Lightning ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Lightning ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Aura EffectEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Aura EffectEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Origin of Spirit Magus effectEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Origin of Spirit Magus effectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +6% Sealed Mana CompensationEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +50% Terra Charge Recovery SpeedEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 10.5% Attack DamageEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 10.5% Spell DamageEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 10.5% Damage Over TimeEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Elemental and Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 3.5% Attack and Cast Speed
3.5% Minion Attack and Cast Speed
Ethereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 17.5% Critical Strike Rating
17.5% Minion Critical Strike Rating
Ethereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 10.5% Critical Strike Damage
10.5% Minion Critical Strike Damage
Ethereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 3.5% DefenseEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 3.5% Max LifeEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +7% Max ManaEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 10.5% Attack DamageEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 10.5% Spell DamageEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 10.5% Damage Over TimeEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Elemental and Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 3.5% Attack and Cast Speed
3.5% Minion Attack and Cast Speed
Ethereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 17.5% Critical Strike Rating
17.5% Minion Critical Strike Rating
Ethereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 10.5% Critical Strike Damage
10.5% Minion Critical Strike Damage
Ethereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 3.5% DefenseEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 3.5% Max LifeEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +7% Max ManaEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 17.5 StrengthEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 17.5 DexterityEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 17.5 IntelligenceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 3.5% Sealed Mana CompensationEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +14% Projectile SpeedEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 10.5% Spell Burst Charge SpeedEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 3.5% Attack and Spell Block ChanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 10.5% Affliction EffectEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 17.5 StrengthEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 17.5 DexterityEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 17.5 IntelligenceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 3.5% Sealed Mana CompensationEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +14% Projectile SpeedEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 10.5% Spell Burst Charge SpeedEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 3.5% Attack and Spell Block ChanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 10.5% Affliction EffectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +9% Block RatioEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: 12.5% Movement SpeedEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +16% Steep Strike chance.Ethereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: 10.5% additional Shadow DamageEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: 52.5% Demolisher Charge Restoration SpeedEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: 17.5 to Max Frostbite RatingEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +28% Deterioration ChanceEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: Multistrikes deal 21% increasing damageEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: + 5.5 Command per secondEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +42 initial Growth for Spirit MagiEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +44% Reaping DurationEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: 10.5% Aura EffectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +21% Origin of Spirit Magus effectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: 26.5% Numbed EffectEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 10.5% Minion DamageEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 10.5% Minion DamageEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +7% Cold ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +7% Cold ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +7% Fire ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +7% Fire ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +7% Lightning ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +7% Lightning ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +7% Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +7% Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: 3.5% Aura EffectEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: 3.5% Aura EffectEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +7% Origin of Spirit Magus effectEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +7% Origin of Spirit Magus effectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: 10.5% Sealed Mana CompensationEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +88% Terra Charge Recovery SpeedEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Attack DamageEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Spell DamageEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Damage Over TimeEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +1% Elemental and Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Attack and Cast Speed
+2% Minion Attack and Cast Speed
Ethereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +10% Critical Strike Rating
+10% Minion Critical Strike Rating
Ethereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Critical Strike Damage
+6% Minion Critical Strike Damage
Ethereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% DefenseEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Max LifeEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Max ManaEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Attack DamageEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Spell DamageEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Damage Over TimeEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +1% Elemental and Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Attack and Cast Speed
+2% Minion Attack and Cast Speed
Ethereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +10% Critical Strike Rating
+10% Minion Critical Strike Rating
Ethereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Critical Strike Damage
+6% Minion Critical Strike Damage
Ethereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% DefenseEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Max LifeEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Max ManaEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +10 StrengthEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +10 DexterityEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +10 IntelligenceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Sealed Mana CompensationEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +8% Projectile SpeedEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Spell Burst Charge SpeedEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Attack and Spell Block ChanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Affliction EffectEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +10 StrengthEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +10 DexterityEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +10 IntelligenceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Sealed Mana CompensationEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +8% Projectile SpeedEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Spell Burst Charge SpeedEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Attack and Spell Block ChanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Affliction EffectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +5% Block RatioEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +7% Movement SpeedEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +9% Steep Strike chance.Ethereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +6% additional Shadow DamageEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +30% Demolisher Charge Restoration SpeedEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +10 to Max Frostbite RatingEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +16% Deterioration ChanceEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: Multistrikes deal 12% increasing damageEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: + 3 Command per secondEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +24 initial Growth for Spirit MagiEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +25% Reaping DurationEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +6% Aura EffectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +12% Origin of Spirit Magus effectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +15% Numbed EffectEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +6% Minion DamageEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +6% Minion DamageEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Cold ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Cold ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Fire ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Fire ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Lightning ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Lightning ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Erosion ResistanceEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +2% Aura EffectEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +2% Aura EffectEthereal PrismPrism Gauge - Rare
All Micro Talent within the area also gain: +4% Origin of Spirit Magus effectEthereal PrismPrism Gauge - Rare
All Medium Talent within the area also gain: +4% Origin of Spirit Magus effectEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +6% Sealed Mana CompensationEthereal PrismPrism Gauge - Rare
All Legendary Medium Talent within the area also gain: +50% Terra Charge Recovery SpeedEthereal PrismPrism Gauge - Rare
Points can be allocated to all Micro Talent within the area 1 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Medium Talent within the area 1 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Micro Talent within the area 2 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Medium Talent within the area 2 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Micro Talent within the area 3 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Medium Talent within the area 3 additional time(s)Ethereal PrismPrism Gauge - Legendary
All Legendary Medium Talent within the area can ignore prerequisite point requirementsEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +1 to Max Tenacity Blessing StacksEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +1 to Max Agility Blessing StacksEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +1 to Max Focus Blessing StacksEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains a stack of Fortitude when using a Melee Skill
Owns 1 additional stack(s) of Fortitude
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Frail when dealing Spell Damage
+40% Frail Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains Attack Aggression when casting an Attack Skill
+40% Attack Aggression Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains Spell Aggression when casting a Spell Skill
+40% Spell Aggression Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains a stack of Torment when dealing Damage Over Time
+40% Torment Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Has 100 point(s) of fixed Blur RatingEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +100% chance to gain a Barrier upon casting a Defensive SkillEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Cold Infiltration on hit
+40% Cold Infiltration Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Fire Infiltration on hit
+40% Fire Infiltration Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Lightning Infiltration on hit
+40% Lightning Infiltration Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, You can cast 1 additional Curses
Gains 1 Lv. 1 random curse for 5 s after casting a Curse Skill
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Immune to crowd control effects
-25% Defense
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, -100% Curse effect against youEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Immune to Elemental Ailments
-8% Elemental Resistance
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +1 Max Bond StacksEthereal PrismPrism Gauge - Legendary
Points can be allocated to all Micro Talent within the area 1 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Medium Talent within the area 1 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Micro Talent within the area 2 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Medium Talent within the area 2 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Micro Talent within the area 3 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Medium Talent within the area 3 additional time(s)Ethereal PrismPrism Gauge - Legendary
All Legendary Medium Talent within the area can ignore prerequisite point requirementsEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +2 to Max Tenacity Blessing StacksEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +2 to Max Agility Blessing StacksEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +2 to Max Focus Blessing StacksEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains a stack of Fortitude when using a Melee Skill
Owns 2 additional stack(s) of Fortitude
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Frail when dealing Spell Damage
+100% Frail Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains Attack Aggression when casting an Attack Skill
+100% Attack Aggression Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains Spell Aggression when casting a Spell Skill
+100% Spell Aggression Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains a stack of Torment when dealing Damage Over Time
+100% Torment Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Has 120 point(s) of fixed Blur RatingEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +175% chance to gain a Barrier upon casting a Defensive SkillEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Cold Infiltration on hit
+100% Cold Infiltration Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Fire Infiltration on hit
+100% Fire Infiltration Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Lightning Infiltration on hit
+100% Lightning Infiltration Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, You can cast 1 additional Curses
Gains 1 Lv. 1 random curse for 5 s after casting a Curse Skill
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Immune to crowd control effectsEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, -100% Curse effect against youEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Immune to Elemental AilmentsEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +2 Max Bond StacksEthereal PrismPrism Gauge - Legendary
Points can be allocated to all Micro Talent within the area 1 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Medium Talent within the area 1 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Micro Talent within the area 2 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Medium Talent within the area 2 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Micro Talent within the area 3 additional time(s)Ethereal PrismPrism Gauge - Legendary
Points can be allocated to all Medium Talent within the area 3 additional time(s)Ethereal PrismPrism Gauge - Legendary
All Legendary Medium Talent within the area can ignore prerequisite point requirements
All Medium Talent within the area can ignore prerequisite point requirements
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +1 to Max Tenacity Blessing StacksEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +1 to Max Agility Blessing StacksEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +1 to Max Focus Blessing StacksEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains a stack of Fortitude when using a Melee Skill
Owns 1 additional stack(s) of Fortitude
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Frail when dealing Spell Damage
+40% Frail Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains Attack Aggression when casting an Attack Skill
+40% Attack Aggression Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains Spell Aggression when casting a Spell Skill
+40% Spell Aggression Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Gains a stack of Torment when dealing Damage Over Time
+40% Torment Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Has 100 point(s) of fixed Blur RatingEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +100% chance to gain a Barrier upon casting a Defensive SkillEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Cold Infiltration on hit
+40% Cold Infiltration Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Fire Infiltration on hit
+40% Fire Infiltration Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Inflicts Lightning Infiltration on hit
+40% Lightning Infiltration Effect
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, You can cast 1 additional Curses
Gains 1 Lv. 1 random curse for 5 s after casting a Curse Skill
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Immune to crowd control effects
-25% Defense
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, -100% Curse effect against youEthereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, Immune to Elemental Ailments
-8% Elemental Resistance
Ethereal PrismPrism Gauge - Legendary
When activating 2 Legendary Medium Talent within the area, +1 Max Bond StacksEthereal PrismPrism Gauge - Legendary
Item /31
Ethereal Prism: Haze
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Phantasmagoria
+75% to the effects of Random Affixes on this Prism

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: One For All
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with One For All

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Unwavering Fortress
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unwavering Fortress

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Unstoppable Force
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unstoppable Force

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Hare's Agility
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Hare's Agility

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Sweeping Fury
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Sweeping Fury

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Keen Intellect
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Keen Intellect

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Towering Presence
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Towering Presence

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Spell Ripple
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Spell Ripple

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Juggernaut
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Juggernaut

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Adaptive Defense
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Adaptive Defense

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Unmatched Valor
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unmatched Valor

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Self-Delusion
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Self-Delusion

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Escalating Affliction
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Escalating Affliction

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Commander's Gambit
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Commander's Gambit

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Circle of Life
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Circle of Life

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Miraculous Touch
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Miraculous Touch

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Dark Advance
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Dark Advance

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Effortless Command
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Effortless Command

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Crushing Blast
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Crushing Blast

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Storm's Command
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Storm's Command

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Fire's Allure
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Fire's Allure

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Fiery Fantasy
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Fiery Fantasy

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Inverse Image
Reflects all Talents within the range to the mirrored area. All Talents within the reflected area have no prerequisites.
-100% all reflected Micro Talent Effects
-100% all reflected Medium Talent Effects
-100% all reflected Legendary Medium Talent Effects

(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
1 - 3 random affix slots are Tempered
Prism Gauge - Rare
Can be used to calibrate Prisms
Prism calibration material. Can be used to add the first and second random affixes to a Prism
Prism Gauge - Legendary
Can be used to calibrate Prisms
Prism calibration material. Can be used to add the third Legendary random affix to a Prism
Prism Level I
Prism Calibration additive. Use when calibrating the first affix to gain an extra reroll on the random affix outcome
Prism Level II
Prism Calibration additive. Use when calibrating the second affix to gain an extra reroll on the random affix outcome
Prism Level III
Prism Calibration additive. Use when calibrating the third affix to gain an extra reroll on the random affix outcome
Prism Repairer
Prism Restoration Material. Restores a Prism to its pre-crafted state, but consumes Plasticity.
Calibrate Prism - Help
Calibrate Prisms to add random affixes to Ethereal Prisms.

Calibration generates 3 random optional affixes, 1 of which is selected as the final result. Each Prism slot can be calibrated to produce a corresponding type of affix. Slot 1 can be calibrated with a Prism Effect Area affix. Slot 2 can be calibrated with a Prism Additional Effect Affix. Slot 3 can be calibrated with a Prism Legendary Mechanic Affix.

During calibration, a special additional material called Prism Level can be added. Its function is to make it possible to manually refresh the random affix options once.

Prisms that already have 1 or more random affixes can be restored using the restoration feature by spending certain materials. Prisms that have reached the Plasticity upper limit cannot be restored.