Base Affix /33
| Modifier |
|---|
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +12% additional Attack Damage when holding a One-Handed Weapon +12% additional Base Damage for Two-Handed Weapons |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: While standing still, +12% additional Attack Damage and |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +1% additional Damage per +5% Movement Speed, up to +12% |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +12% additional Attack Damage and +50% Skill Area when there are no |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: Eliminates enemies with less than 12% Life and at least 30 stack(s) of Wilt when dealing damage |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: When channeling Harmonious Field, triggers the Sentry Main Skill if there are no Sentries within 10m. Interval: 1s +30% Empower Skill Effect for Harmonious Field |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +12% additional damage for Spirit Magi against |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: For every stack of Max |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: 2.5% additional Minion Damage per Synthetic Troop Minion you own |
| Adds an additional effect to the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel: +12% additional Spell Damage when you have |
| +75% to the effects of Random Affixes on this Prism |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with One For All |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unwavering Fortress |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unstoppable Force |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Hare's Agility |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Sweeping Fury |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Keen Intellect |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Towering Presence |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Spell Ripple |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Juggernaut |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Adaptive Defense |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unmatched Valor |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Self-Delusion |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Escalating Affliction |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Commander's Gambit |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Circle of Life |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Miraculous Touch |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Dark Advance |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Effortless Command |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Crushing Blast |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Storm's Command |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Fire's Allure |
| Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Fiery Fantasy |
Random Affix /348
| Modifier | Type |
|---|---|
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| The Effect Area expands to | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: One For All | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Unwavering Fortress | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Unstoppable Force | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Hare's Agility | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Sweeping Fury | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Keen Intellect | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Towering Presence | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Spell Ripple | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Juggernaut | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Adaptive Defense | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Unmatched Valor | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Self-Delusion | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Escalating Affliction | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Commander's Gambit | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Circle of Life | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Miraculous Touch | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Dark Advance | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Effortless Command | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Crushing Blast | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Storm's Command | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Fire's Allure | |
| -5% Elemental Resistance Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Fiery Fantasy | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: One For All | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Unwavering Fortress | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Unstoppable Force | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Hare's Agility | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Sweeping Fury | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Keen Intellect | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Towering Presence | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Spell Ripple | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Juggernaut | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Adaptive Defense | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Unmatched Valor | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Self-Delusion | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Escalating Affliction | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Commander's Gambit | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Circle of Life | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Miraculous Touch | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Dark Advance | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Effortless Command | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Crushing Blast | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Storm's Command | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Fire's Allure | |
| -15 to Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Fiery Fantasy | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: One For All | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Unwavering Fortress | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Unstoppable Force | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Hare's Agility | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Sweeping Fury | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Keen Intellect | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Towering Presence | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Spell Ripple | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Juggernaut | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Adaptive Defense | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Unmatched Valor | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Self-Delusion | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Escalating Affliction | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Commander's Gambit | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Circle of Life | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Miraculous Touch | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Dark Advance | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Effortless Command | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Crushing Blast | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Storm's Command | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Fire's Allure | |
| -8% Mutated Core Talents no longer replace the original talent, but add the following to the Core Talent in the current Talent Panel: Fiery Fantasy | |
| All Micro Talent within the area also gain: +6% Attack Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Spell Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Damage Over Time | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +1% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Attack and Cast Speed +2% Minion Attack and Cast Speed | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10% Critical Strike Rating +10% Minion Critical Strike Rating | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Critical Strike Damage +6% Minion Critical Strike Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Max Life | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Max Mana | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Attack Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Spell Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Damage Over Time | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +1% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Attack and Cast Speed +2% Minion Attack and Cast Speed | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10% Critical Strike Rating +10% Minion Critical Strike Rating | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Critical Strike Damage +6% Minion Critical Strike Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Max Life | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Max Mana | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Strength | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Dexterity | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Intelligence | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Sealed Mana Compensation | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +8% Projectile Speed | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Attack and Spell Block Chance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Strength | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Dexterity | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Intelligence | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Sealed Mana Compensation | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +8% Projectile Speed | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Attack and Spell Block Chance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +5% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +7% Movement Speed | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +9% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% additional | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +30% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +10 to Max | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +16% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: + 3 | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +24 initial | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +25% Reaping Duration | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% Aura Effect | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +12% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +15% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Minion Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Minion Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Cold Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Cold Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Fire Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Fire Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Lightning Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Lightning Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Erosion Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Erosion Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Aura Effect | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Aura Effect | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Attack Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Spell Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Damage Over Time | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% Attack and Cast Speed 3.5% Minion Attack and Cast Speed | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 17.5% Critical Strike Rating 17.5% Minion Critical Strike Rating | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Critical Strike Damage 10.5% Minion Critical Strike Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% Max Life | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Max Mana | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Attack Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Spell Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Damage Over Time | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% Attack and Cast Speed 3.5% Minion Attack and Cast Speed | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 17.5% Critical Strike Rating 17.5% Minion Critical Strike Rating | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Critical Strike Damage 10.5% Minion Critical Strike Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% Max Life | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Max Mana | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 17.5 Strength | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 17.5 Dexterity | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 17.5 Intelligence | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% Sealed Mana Compensation | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +14% Projectile Speed | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% Attack and Spell Block Chance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 17.5 Strength | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 17.5 Dexterity | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 17.5 Intelligence | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% Sealed Mana Compensation | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +14% Projectile Speed | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% Attack and Spell Block Chance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +9% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 12.5% Movement Speed | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +16% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 10.5% additional | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 52.5% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 17.5 to Max | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +28% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: + 5.5 | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +42 initial | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +44% Reaping Duration | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 10.5% Aura Effect | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +21% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: 26.5% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 10.5% Minion Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 10.5% Minion Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Cold Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Cold Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Fire Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Fire Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Lightning Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Lightning Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% Erosion Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% Erosion Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: 3.5% Aura Effect | Prism Gauge - Rare |
| All Medium Talent within the area also gain: 3.5% Aura Effect | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +7% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +7% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Attack Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Spell Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Damage Over Time | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +1% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Attack and Cast Speed +2% Minion Attack and Cast Speed | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10% Critical Strike Rating +10% Minion Critical Strike Rating | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Critical Strike Damage +6% Minion Critical Strike Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Max Life | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Max Mana | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Attack Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Spell Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Damage Over Time | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +1% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Attack and Cast Speed +2% Minion Attack and Cast Speed | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10% Critical Strike Rating +10% Minion Critical Strike Rating | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Critical Strike Damage +6% Minion Critical Strike Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Max Life | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Max Mana | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Strength | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Dexterity | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +10 Intelligence | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Sealed Mana Compensation | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +8% Projectile Speed | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Attack and Spell Block Chance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Strength | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Dexterity | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +10 Intelligence | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Sealed Mana Compensation | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +8% Projectile Speed | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Attack and Spell Block Chance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +5% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +7% Movement Speed | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +9% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% additional | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +30% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +10 to Max | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +16% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: + 3 | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +24 initial | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +25% Reaping Duration | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +6% Aura Effect | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +12% | Prism Gauge - Rare |
| All Legendary Medium Talent within the area also gain: +15% | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +6% Minion Damage | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +6% Minion Damage | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Cold Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Cold Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Fire Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Fire Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Lightning Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Lightning Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% Erosion Resistance | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% Erosion Resistance | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +2% Aura Effect | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +2% Aura Effect | Prism Gauge - Rare |
| All Micro Talent within the area also gain: +4% | Prism Gauge - Rare |
| All Medium Talent within the area also gain: +4% | Prism Gauge - Rare |
| Points can be allocated to all Micro Talent within the area 1 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 1 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 2 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 2 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 3 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 3 additional time(s) | Prism Gauge - Legendary |
| All Legendary Medium Talent within the area can ignore prerequisite point requirements | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of Owns 1 additional stack(s) of | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Has 100 point(s) of fixed | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +100% chance to gain a Barrier upon casting a Defensive Skill | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, You can cast 1 additional Curses Gains 1 Lv. 1 random curse for 5 s after casting a Curse Skill | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Immune to | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, -100% Curse effect against you | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 1 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 1 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 2 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 2 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 3 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 3 additional time(s) | Prism Gauge - Legendary |
| All Legendary Medium Talent within the area can ignore prerequisite point requirements | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +2 to Max | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +2 to Max | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +2 to Max | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of Owns 2 additional stack(s) of | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +100% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +100% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +100% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of +100% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Has 120 point(s) of fixed | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +175% chance to gain a Barrier upon casting a Defensive Skill | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +100% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +100% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +100% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, You can cast 1 additional Curses Gains 1 Lv. 1 random curse for 5 s after casting a Curse Skill | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Immune to | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, -100% Curse effect against you | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 1 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 1 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 2 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 2 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Micro Talent within the area 3 additional time(s) | Prism Gauge - Legendary |
| Points can be allocated to all Medium Talent within the area 3 additional time(s) | Prism Gauge - Legendary |
| All Legendary Medium Talent within the area can ignore prerequisite point requirements All Medium Talent within the area can ignore prerequisite point requirements | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +1 to Max | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of Owns 1 additional stack(s) of | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Gains a stack of +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Has 100 point(s) of fixed | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, +100% chance to gain a Barrier upon casting a Defensive Skill | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Inflicts +40% | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, You can cast 1 additional Curses Gains 1 Lv. 1 random curse for 5 s after casting a Curse Skill | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, Immune to | Prism Gauge - Legendary |
| When activating 2 Legendary Medium Talent within the area, -100% Curse effect against you | Prism Gauge - Legendary |
Item /27
Ethereal Prism: Haze
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Phantasmagoria
+75% to the effects of Random Affixes on this Prism
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: One For All
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with One For All
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Unwavering Fortress
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unwavering Fortress
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Unstoppable Force
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unstoppable Force
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Hare's Agility
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Hare's Agility
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Sweeping Fury
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Sweeping Fury
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Fortune's Flip
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Fortune's Flip
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Keen Intellect
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Keen Intellect
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Towering Presence
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Towering Presence
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Spell Ripple
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Spell Ripple
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Juggernaut
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Juggernaut
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Adaptive Defense
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Adaptive Defense
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Unmatched Valor
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Unmatched Valor
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Self-Delusion
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Self-Delusion
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Escalating Affliction
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Escalating Affliction
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Guaranteed Reaping
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Guaranteed Reaping
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Commander's Gambit
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Commander's Gambit
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Circle of Life
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Circle of Life
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Miraculous Touch
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Miraculous Touch
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Dark Advance
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Dark Advance
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Effortless Command
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Effortless Command
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Crushing Blast
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Crushing Blast
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Tainted Flesh
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Tainted Flesh
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Storm's Command
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Storm's Command
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Fire's Allure
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Fire's Allure
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
Ethereal Prism: Fiery Fantasy
Replaces the Core Talent on the God of Might/Goddess of Hunting/Goddess of Knowledge/God of War/Goddess of Deception/God of Machines Advanced Talent Panel with Fiery Fantasy
(Up to 1 Ethereal Prism and 1 Inverse Image can be installed)
Can be installed on a Non-Core Talent slot, overriding the original effects.
Can be installed on a Non-Core Talent slot, overriding the original effects.
