Blending Rituals /93
1. Blending Rituals allows you to add Blending Affixes to any Belt. By blending Aromatic Materials according to specific recipes, you can obtain the following types of Blending Affixes: Medium Talents, Core Talents, and Aromatic Talents.
2. Blending can be performed on crafted gear and gear that has undergone Dream Interpretation, Corrosion, or Branding. Gear with Blending Affixes can still be used for crafting, Dream Interpretation, Corrosion, and Branding, depending on its gear type.
3. Once Blending starts, it cannot be interrupted. Abandoning the Blending process will still consume the Aromatic Materials used.
2. Blending can be performed on crafted gear and gear that has undergone Dream Interpretation, Corrosion, or Branding. Gear with Blending Affixes can still be used for crafting, Dream Interpretation, Corrosion, and Branding, depending on its gear type.
3. Once Blending starts, it cannot be interrupted. Abandoning the Blending process will still consume the Aromatic Materials used.
+40% Defense gained from Chest Armor
Medium Talent Lv.0
Restores 3% of Life on defeat
Medium Talent Lv.0
+10% additional Base Damage for Two-Handed Weapons
Medium Talent Lv.0
+1 to Attack Skill Level
Medium Talent Lv.0
Immune to Ignite
Minions are immune to Fire Damage
Minions are immune to Fire Damage
Medium Talent Lv.0
+1 to Max Tenacity Blessing Stacks
Medium Talent Lv.0
Medium Talent Lv.0
-4% to the Max Life and Energy Shield thresholds for inflicting Numbed
Inflicts 1 additional stack(s) ofNumbed
Inflicts 1 additional stack(s) of
Medium Talent Lv.0
+12% additional Max Damage
+12% additional Max Damage for Minions
+12% additional Max Damage for Minions
Medium Talent Lv.0
+1% Attack Speed per 40 Dexterity
Medium Talent Lv.0
+1 to Max Agility Blessing Stacks
Medium Talent Lv.0
+10% additional damage against Frozen enemies
Medium Talent Lv.0
+1 to Max Channeled Stacks
Medium Talent Lv.0
Immediately starts Energy Shield Charge upon entering Low Energy Shield status
Medium Talent Lv.0
8% of damage is taken from Mana before life
Medium Talent Lv.0
+1 Max Spell Burst
Medium Talent Lv.0
+1 to Max Focus Blessing Stacks
Medium Talent Lv.0
+12% Steep Strike chance.
Medium Talent Lv.0
+1% Movement Speed per 10 Fervor Rating
Medium Talent Lv.0
+5% Block Ratio
Restores 1% Missing Life and Energy Shield when Blocking
Restores 1% Missing Life and Energy Shield when Blocking
Medium Talent Lv.0
+8% Armor DMG Mitigation Penetration
+8% Armor DMG Mitigation Penetration for Minions
+8% Armor DMG Mitigation Penetration for Minions
Medium Talent Lv.0
120% of the increase/decrease on Knockback distance is also applied to damage bonus
Medium Talent Lv.0
Critical Strikes eliminate enemies under 8% Life
Medium Talent Lv.0
+20% chance to Blind the target on hit
+25% Critical Strike Damage Mitigation againstBlinded enemies
+25% Critical Strike Damage Mitigation against
Medium Talent Lv.0
+100% chance to gain Blur on defeat
Medium Talent Lv.0
Gains 1 stack(s) of Focus Blessing when Reaping
Medium Talent Lv.0
+8% additional Deterioration Damage
+5% additionalDeterioration Duration
+5% additional
Medium Talent Lv.0
Upon inflicting damage, +15% damage for every type of Ailment the enemy has
When Minions deal damage, +15% damage for every type ofAilment the enemy has
When Minions deal damage, +15% damage for every type of
Medium Talent Lv.0
+1 to All Skills' Levels
Medium Talent Lv.0
+15% Life Regeneration Speed
-15% additional Energy ShieldCharge Interval
-15% additional Energy Shield
Medium Talent Lv.0
Converts 6% of Physical Damage taken to random Elemental Damage
Medium Talent Lv.0
+12% additional Sentry Damage if Sentry Skill is not used in the last 1 s
Medium Talent Lv.0
8% of damage taken is transferred to a random Minion
-80% additional damage taken by Spirit Magi
-80% additional damage taken by Spirit Magi
Medium Talent Lv.0
+8% Barrier Absorption Rate
Medium Talent Lv.0
+1 Minion Skill Level
Medium Talent Lv.0
[Elimination] Attacks eliminate enemies under 18% Life on hit
Core Talents Lv.0
[Joined Force] Off-Hand Weapons do not participate in Attacks while Dual Wielding
Adds 60% of the damage of theOff-Hand Weapon to the final damage of the Main-Hand Weapon
Adds 60% of the damage of the
Core Talents Lv.0
[Sacrifice] Changes the base effect of Tenacity Blessing to: +8% additional damage
Core Talents Lv.0
[Perception] +100% chance to gain 1 stacks of Agility Blessing on hit
+1 to MaxAgility Blessing Stacks
+1 to Max
Core Talents Lv.0
[Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
Core Talents Lv.0
[Transition] 50% chance for this skill to deal +16% additional damage when casting a skill
25% chance for this skill to deal +32% additional damage when casting a skill
10% chance for this skill to deal +80% additional damage when casting a skill
25% chance for this skill to deal +32% additional damage when casting a skill
10% chance for this skill to deal +80% additional damage when casting a skill
Core Talents Lv.0
[Quick Wits] +25% additional Spell Damage when the Energy Shield is not low
-20% additional damage taken at Low Energy Shield
-20% additional damage taken at Low Energy Shield
Core Talents Lv.0
[Frostbitten] Inflicts Frostbite when dealing Hit Cold Damage
+50%Frostbite Effect
+50%
Core Talents Lv.0
[Bunch] +1 to Max Focus Blessing Stacks
+3% additional Spell Damage per stack ofFocus Blessing owned
+3% additional Spell Damage per stack of
Core Talents Lv.0
[Ambition] +100% chance to gain 10 Fervor rating on hit
GainsFervor when there are enemies Nearby
Gains
Core Talents Lv.0
[Cohesion] +50% additional Critical Strike Rating for the next Main Skill used every 1 s
Core Talents Lv.0
[Blunt] +30% additional Physical Damage
Enemies +20%Injury Buffer
Enemies +20%
Core Talents Lv.0
[Indifference] +1% additional damage and +1% additional Minion Damage for every 5 remaining Energy, up to +50% additional damage
Core Talents Lv.0
[Plague] +20% Movement Speed when defeating Wilted enemies recently
+15% additionalWilt Damage
+15% additional
Core Talents Lv.0
[Affliction] +30 Affliction inflicted per second
+30% additionalAffliction effect
+30% additional
Core Talents Lv.0
[Sentry] Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills
+100% additional Cast Speed for Sentry Skills
Core Talents Lv.0
[Reflection] +6% additional damage for each type of Aura you are affected by
Minions +6% additional damage for each type of Aura they are affected by
Minions +6% additional damage for each type of Aura they are affected by
Core Talents Lv.0
[Rally] Synthetic Troop Minions summoned at a time +1
+25% additional Minion Damage
+25% additional Minion Damage
Core Talents Lv.0
[Well Matched] Deals up to +25% additional Attack Damage to enemies in proximity , and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies inproximity , and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies in
Core Talents Lv.0
[Starfire] +1 Ignite limit
When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s
When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s
Core Talents Lv.0
[No Loose Ends] +50% additional Attack Damage at Low Life
Your Max Energy Shield is fixed at 0
Your Max Energy Shield is fixed at 0
Core Talents Lv.0
[Queer Angle] You and Minions deal Lucky Damage against Numbed enemies
Core Talents Lv.0
[Impermanence] -90% additional Min Physical Damage, and +80% additional Max Physical Damage
-32% additional min damage
+32% additional Max Damage
-32% additional min damage
+32% additional Max Damage
Core Talents Lv.0
[Steady Accumulation] +40% additional Hit Damage
Additional -30% Skill Effect Duration
Additional -30% Skill Effect Duration
Core Talents Lv.0
[Peculiar Vibe] You can apply 1 additional Tangle(s) to enemies
-30% additional Tangle Skill Area
-30% additional Tangle Skill Area
Core Talents Lv.0
[Frozen Lotus] +25% additional Cold Damage
+25% additional Minion Cold Damage
Skills no longer cost Mana
+25% additional Minion Cold Damage
Skills no longer cost Mana
Core Talents Lv.0
[Quick Ritual] Min Channeled Stacks +1
+20% additional Channeled Skill damage
+20% additional Channeled Skill damage
Core Talents Lv.0
[Impending] Every 0.25 s, +6% additional damage taken for enemies within 10 m. Stacks up to 5 times
Core Talents Lv.0
[Hair-trigger] +2% additional damage of a skill for every 7 points of Fervor Rating when the skill is triggered
Core Talents Lv.0
[Last Stand] Block Ratio is set to 0%
For every +3% Attack or Spell Block Chance, +2% additional damage, up to +90%
For every +3% Attack or Spell Block Chance, +2% additional damage, up to +90%
Core Talents Lv.0
[Beyond Cure] Deals more Wilt Damage to enemies with more Life, up to +60% additional Wilt Damage
Core Talents Lv.0
[Dirty Tricks] Upon inflicting damage, +12% additional Hit Damage (multiplies) for every type of Ailment the enemy has
When Minions deal damage, +12% additional Hit Damage (multiplies) for every type ofAilment the enemy has
When Minions deal damage, +12% additional Hit Damage (multiplies) for every type of
Core Talents Lv.0
[Subtle Impact] Blur gains an additional effect: +25% additional Damage Over Time
Core Talents Lv.0
[Mighty Guard] +2 Minion Skill Level
+ 4Command per second
+40 initialGrowth for Spirit Magi
+ 4
+40 initial
Core Talents Lv.0
[Source] +50% Sealed Mana Compensation for Spirit Magus Skills
+30% additionalOrigin of Spirit Magus Effect
Spirit Magi +30% additional Empower Skill Effect
+30% additional
Spirit Magi +30% additional Empower Skill Effect
Core Talents Lv.0
[Co-resonance] +25% additional Sentry Damage
Attack Speed bonus and 100% of additional bonus are also applied to Attack Sentries' Cast Frequency
Cast Speed bonus and 100% of additional bonus are also applied to Spell Sentries' Cast Frequency
Attack Speed bonus and 100% of additional bonus are also applied to Attack Sentries' Cast Frequency
Cast Speed bonus and 100% of additional bonus are also applied to Spell Sentries' Cast Frequency
Core Talents Lv.0
[Resolve] +4% additional Armor per stack of Tenacity Blessing owned
Core Talents Lv.0
[Rock] Converts 5% of Physical Damage taken to Fire Damage for every stack of Tenacity Blessing you have
Core Talents Lv.0
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
+25% additional Max Life
Core Talents Lv.0
[Master Escapist] +1 Max Deflection stacks
Gains 1 stacks ofDeflection on Evasion
Gains 1 stacks of
Core Talents Lv.0
[Rebirth] Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
-50% additional Regain Interval
Core Talents Lv.0
[Poisoned Relief] +25% Injury Buffer
-15% additional damage taken atLow Life
-15% additional damage taken at
Core Talents Lv.0
[Barrier of Radiance] Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy ShieldCharge Speed
+50% Energy Shield
Core Talents Lv.0
[Shell] +35% additional Max Energy Shield
Your Max Life is set to 100
Your Max Life is set to 100
Core Talents Lv.0
[Mana] 20% of damage is taken from Mana before life
+12% additional Max Mana
+12% additional Max Mana
Core Talents Lv.0
[Determined] Upon taking fatal damage , you have a 50% chance to keep at least 1 Life
Core Talents Lv.0
[Centralize] Gains additional Fervor Rating equal to 25% of the current Fervor Rating on hit. Cooldown: 0.3 s
Consumes half of currentFervor Rating when hit. -0.8% additional damage per 1 point consumed
Consumes half of current
Core Talents Lv.0
[Full Defense] +25% additional Defense gained from Shield
-1% additionalDamage Over Time taken for every 1% Block Ratio
-1% additional
Core Talents Lv.0
[Holiness] -95% Curse effect against you
-15% additional damage taken from Cursed enemies
-15% additional damage taken from Cursed enemies
Core Talents Lv.0
[Shrink Back] Gains Barrier every 1s
+50%Barrier Shield
+50%
Core Talents Lv.0
[Panacea] Restoration Skills: +100% Restoration Effect
Restoration Effect from Restoration Skills cannot be removed
Restoration Effect from Restoration Skills cannot be removed
Core Talents Lv.0
[Kinetic Conversion] 100% chance to gain a Barrier for every 5 m you move
RefreshesBarrier when gaining Barrier
-40% additionalBarrier Shield
Refreshes
-40% additional
Core Talents Lv.0
Aromatic Talent Lv.0
Aromatic Talent Lv.0
Aromatic Talent Lv.0
Aromatic Talent Lv.0
Blending Rituals - Help
1. Blending Rituals allows you to add Blending Affixes to any Belt. By blending Aromatic Materials according to specific recipes, you can obtain the following types of Blending Affixes: Medium Talents, Core Talents, and Aromatic Talents.
2. Blending can be performed on crafted gear and gear that has undergone Dream Interpretation, Corrosion, or Branding. Gear with Blending Affixes can still be used for crafting, Dream Interpretation, Corrosion, and Branding, depending on its gear type.
3. Once Blending starts, it cannot be interrupted. Abandoning the Blending process will still consume the Aromatic Materials used.
2. Blending can be performed on crafted gear and gear that has undergone Dream Interpretation, Corrosion, or Branding. Gear with Blending Affixes can still be used for crafting, Dream Interpretation, Corrosion, and Branding, depending on its gear type.
3. Once Blending starts, it cannot be interrupted. Abandoning the Blending process will still consume the Aromatic Materials used.
