Unlock /8
Cinders are obtained from defeating the Plane Watchers.
Collect Cinders to unlock new Netherrealm planes and features, and ultimately locate the Traveler.
title des flame1
Feature UnlockedNetherrealm - Spacetime Turbulence0
You've unlocked Chaos Invasion!Trait Card7
Plane UnlockedBlistering Lava Sea3
Plane UnlockedSteel Forge8
Plane UnlockedThunder Wastes15
Plane UnlockedVoidlands24
Boss UnlockedRealm Lord35
Boss UnlockedVoid Rift31
Drops everywhere in Netherrealm /882
Elixir of Oblivion
Used to get a Talent Reset Node. Can also be used to remove a Destiny
Netherrealm resonance
Used to add Base Affixes to Netherrealm stages.
Winding Key
Used to get a Winding Point.
The Winding Point is a resource required to revert Talent Nodes in the Netherrealm Void Chart.
Energy Core
Used to refine
Secret of the Glacial Abyss
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Crow's Wail
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Maud's Trick
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Portent Moon
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Lost Secrets
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
A Terrible Price
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Supernova Explosion
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Hundredfold Windfall
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Defile the Stars
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Second Divinity
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Gaze Upon the Reflection
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Tomorrow's Direction
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Unfettered Constellation
Collect the specified number of Fluorescent Memories to exchange for corresponding items from the Trader
Flame Sand
A basic crafting material that can be used at the [Arms Dealer] to add or replace affixes of gear.
Flame Elementium
An advanced crafting material that can be used at the [Arms Dealer] to add or replace affixes of Priceless gear.
Truth Fossil
Can re-equip all affixes randomly.
Precious Ember
Used during crafting to add basic affixes.
Matchless Ember
Used during crafting to add intermediate affixes.
Ultimate Ember
Used during crafting to add advanced affixes.
Sacred Fossil
Used during crafting to upgrade T1 affixes to T0
Proof of the Brave I
Proof of Reaching Level 1 of High Tower
Proof of the Brave II
Proof of Reaching Level 11 of High Tower
Proof of the Brave III
Proof of Reaching Level 21 of High Tower
Proof of the Brave IV
Proof of Reaching Level 31 of High Tower
Proof of the Brave V
Proof of Reaching Level 41 of High Tower
Twin Reflection
An item that can be used to replicate gear at Zenoth the Lightless!
Sprout of Legends
Used to activate the Cradle of Renewal at the Netherrealm Mentor.
For every Sprout of Legends placed, 1 Chest of Legends will be generated in the Cradle of Renewal. Every Chest of Legends is guaranteed to contain 1 piece of Precious or above Legendary gear.
Nailclaw
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Witherbark Club
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Bronze Sword
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Iron Axe
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thief Short Dagger
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wayfarer Cane
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crude Iron Maul
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Shattered Iron Axe
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crude Wooden Sword
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Witherbark Staff
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Withervine Staff
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
Adds 4 - 4 Cold Damage to Spells

Rusted Pistol
Require lv 1
6 - 6 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rottenwood Bow
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Woodvine Light Crossbow
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Witherbark Cannon
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Rifle
Require lv 1
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Withervine Wand
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
Adds 2 - 2 Cold Damage to Spells

Bud Rod
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
+2% Minion Damage

Withering Scepter
Require lv 1
500 Critical Strike Rating
1.2 Attack Speed
+2% Damage Over Time

Brute's Chestguard
Require lv 1
+196 Gear Armor
Footman's Chestguard
Require lv 1
+274 Gear Armor
Rogue Outerwear
Require lv 1
+196 gear Evasion
Scout's Tight Vest
Require lv 1
+274 gear Evasion
Herbalist's Robe
Require lv 1
+10 gear Energy Shield
Scribe's Coat
Require lv 1
+15 gear Energy Shield
Brute Handguards
Require lv 1
+168 Gear Armor
Footman's Gauntlets
Require lv 1
+235 Gear Armor
Rogue's Gloves
Require lv 1
+168 gear Evasion
Scout's Gloves
Require lv 1
+235 gear Evasion
Herbalist's Gloves
Require lv 1
+9 gear Energy Shield
Scribe Handguards
Require lv 1
+13 gear Energy Shield
Brute's Helm
Require lv 1
+168 Gear Armor
Footman Helmet
Require lv 1
+235 Gear Armor
Rogue's Hood
Require lv 1
+168 gear Evasion
Scout's Hood
Require lv 1
+235 gear Evasion
Herbalist's Headscarf
Require lv 1
+9 gear Energy Shield
Scribe's Headscarf
Require lv 1
+13 gear Energy Shield
Brute's Greaves
Require lv 1
+168 Gear Armor
Footman's Boots
Require lv 1
+235 Gear Armor
Rogue's Long Boots
Require lv 1
+168 gear Evasion
Scout's Short Boots
Require lv 1
+235 gear Evasion
Herbalist's Footguards
Require lv 1
+9 gear Energy Shield
Scribe's Boots
Require lv 1
+13 gear Energy Shield
Aspiration Tower Shield
Require lv 1
+168 Gear Armor
Starmetal Kite Shield
Require lv 1
+235 Gear Armor
Aspiration Light Shield
Require lv 1
+168 gear Evasion
Griffin Buckler
Require lv 1
+235 gear Evasion
Aspiration Magic Shield
Require lv 1
+9 gear Energy Shield
Voodoo Caster Shield
Require lv 1
+13 gear Energy Shield
Tortoiseshell Amulet
Require lv 1
+3 Strength

Cinnabar Pendant
Require lv 1
+3 Dexterity

Obsidian Necklace
Require lv 1
+3 Intelligence

Burning Flame Ring
Require lv 1
+3% Fire Resistance

Biting Wind Ice Ring
Require lv 1
+3% Cold Resistance

Calamity Lightning Ring
Require lv 1
+3% Lightning Resistance

Abyss Darkness Ring
Require lv 1
+3% Erosion Resistance

Budding Spirit Ring
Require lv 1
+3% Minion Damage

Rock Waistguard
Require lv 1
+10 Max Life

Spring Source Girdle
Require lv 1
+12 Max Energy Shield

Shark Tooth
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Mossy Stone Hammer
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crude Iron Sword
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Twisted Copper Axe
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Dagger
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rambone Cane
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hardrock Mallet
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gigantic Stone Axe
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rottenwood Greatsword
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cultivation Iron Staff
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bonewood Staff
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
Adds 6 - 6 Lightning Damage to Spells

Blackrock Zapper
Require lv 2
7 - 7 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vitex Bow
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rambone Short Crossbow
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Blaster
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crude Iron Rifle
Require lv 2
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rambone Wand
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
Adds 3 - 3 Lightning Damage to Spells

Thriving Rod
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
+3% Minion Damage

Marsh Scepter
Require lv 2
500 Critical Strike Rating
1.2 Attack Speed
+3% Damage Over Time

Pickaxe Claw
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Wooden Hammer
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Recruit's Saber
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Hatchet
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Slaughter Short Dagger
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Witness Cane
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Maul
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Battle Axe
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rusted Claymore
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thorny Staff
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ivory Staff
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
Adds 8 - 8 Erosion Damage to Spells

Pocket Boomstick
Require lv 4
8 - 8 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Beastbone Bow
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Darkwoods Long Crossbow
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Iron Cannon
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Recruit's Musket
Require lv 4
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Carved Wooden Wand
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
Adds 4 - 4 Erosion Damage to Spells

Vine Rod
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
+5% Minion Damage

Barren Scepter
Require lv 4
500 Critical Strike Rating
1.2 Attack Speed
+5% Damage Over Time

Black Cat Claw
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Iron Maul
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Sword
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sharpened Iron Axe
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Poisoned Dagger
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Snake-scale Cane
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Icefrost Mallet
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hardrock Stone Axe
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rock Claymore
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ascetic Iron Staff
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Staff
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
Adds 10 - 10 Fire Damage to Spells

Iron Pistol
Require lv 9
10 - 10 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thorny Curve Bow
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bronze Short Crossbow
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Cannon
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Musket
Require lv 9
12 - 12 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cuprite Wand
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
Adds 5 - 5 Fire Damage to Spells

Storm Rod
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
+7% Minion Damage

Lamentation Scepter
Require lv 9
500 Critical Strike Rating
1.2 Attack Speed
+7% Damage Over Time

Paladin's Heavy Armor
Require lv 9
+384 Gear Armor
Skirmisher Outerwear
Require lv 9
+384 gear Evasion
Acolyte's Robe
Require lv 9
+20 gear Energy Shield
Paladin's Hands
Require lv 9
+329 Gear Armor
Skirmisher's Gloves
Require lv 9
+329 gear Evasion
Acolyte Handguards
Require lv 9
+18 gear Energy Shield
Paladin's Heavy Helm
Require lv 9
+329 Gear Armor
Skirmisher's Mask
Require lv 9
+329 gear Evasion
Acolyte's Crown
Require lv 9
+18 gear Energy Shield
Paladin's Iron Greaves
Require lv 9
+329 Gear Armor
Skirmisher's Leather Boots
Require lv 9
+329 gear Evasion
Acolyte's Footwraps
Require lv 9
+18 gear Energy Shield
Griffin Tower Shield
Require lv 9
+329 Gear Armor
Wind Spirit Light Shield
Require lv 9
+329 gear Evasion
Bard's Square Shield
Require lv 9
+18 gear Energy Shield
Eyestinger Claw
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Hammer
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thorny Sword
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Alloy Board Axe
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Assassin Short Dagger
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Recluse Cane
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Beastfang Mallet
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Coldlight Greataxe
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Iron Greatsword
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Dryad Staff
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Viper Staff
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
Adds 12 - 12 Cold Damage to Spells

Black Feather Zapper
Require lv 14
13 - 13 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bonewood Hunting Bow
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Soldier's Light Crossbow
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wolf Hunter's Cannon
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wolf Fang Rifle
Require lv 14
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Spiritwood Wand
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
Adds 6 - 6 Cold Damage to Spells

Waning Moon Rod
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
+9% Minion Damage

Disorientation Scepter
Require lv 14
500 Critical Strike Rating
1.2 Attack Speed
+9% Damage Over Time

Berserker Claw
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Oblivion Maul
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Battlefield Longsword
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Axe
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Voodoo Dagger
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wolf Fang Cane
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Maul
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gilt Board Axe
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict Greatsword
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Confession Iron Staff
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gilt Staff
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
Adds 14 - 14 Lightning Damage to Spells

Rottenbone Zapper
Require lv 19
16 - 16 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Segar Hunting Bow
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Iron Crossbow
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Starmetal Cannon
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blazing Rifle
Require lv 19
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wind Spirit Wand
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
Adds 7 - 7 Lightning Damage to Spells

Flying Bird Rod
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
+11% Minion Damage

High Tower Scepter
Require lv 19
500 Critical Strike Rating
1.2 Attack Speed
+11% Damage Over Time

Sandstorm Katar
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Prayer Hammer
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Redgold Sword
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scoundrel's Axe
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Resentment Dirk
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Omen Short Staff
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lonewolf Maul
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Marsh Greataxe
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ripping Claymore
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Broken Mirror Staff
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Flower Sea Staff
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
Adds 16 - 16 Erosion Damage to Spells

Thorny Boomstick
Require lv 24
20 - 20 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Griffin Long Bow
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Elven Hunting Crossbow
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unholy Blaster
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unpredictable Rifle
Require lv 24
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Voodoo Wand
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
Adds 8 - 8 Erosion Damage to Spells

Swimming Fish Rod
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
+13% Minion Damage

Hanging Scepter
Require lv 24
500 Critical Strike Rating
1.2 Attack Speed
+13% Damage Over Time

Berserker's Chest Armor
Require lv 24
+538 Gear Armor
Hunter's Chestguard
Require lv 24
+538 gear Evasion
Witchdoctor's Robe
Require lv 24
+30 gear Energy Shield
Berserker's Hands
Require lv 24
+461 Gear Armor
Hunter's Gloves
Require lv 24
+461 gear Evasion
Witchdoctor's Gloves
Require lv 24
+26 gear Energy Shield
Berserker's Spired Helm
Require lv 24
+461 Gear Armor
Hunter's Hood
Require lv 24
+461 gear Evasion
Witchdoctor's Mask
Require lv 24
+26 gear Energy Shield
Berserker's Footguards
Require lv 24
+461 Gear Armor
Hunter's Leather Boots
Require lv 24
+461 gear Evasion
Witchdoctor's Slippers
Require lv 24
+26 gear Energy Shield
Crimson Kite Shield
Require lv 24
+461 Gear Armor
Dragonfang Buckler
Require lv 24
+461 gear Evasion
Freedom Square Shield
Require lv 24
+26 gear Energy Shield
Heated Flame Ring
Require lv 24
+4% Fire Resistance

Blight Ice Ring
Require lv 24
+4% Cold Resistance

Dazzling Lightning Ring
Require lv 24
+4% Lightning Resistance

Agony Darkness Ring
Require lv 24
+4% Erosion Resistance

Thriving Spirit Ring
Require lv 24
+5% Minion Damage

Wailing Claw
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Nightmare Hammer
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cold Blade
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Earthsplitter Axe
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Violence Short Dagger
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thinker Cane
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Valagon Mallet
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blazing Greataxe
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Coldlight Claymore
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ancestral Staff
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Monkey Staff
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
Adds 18 - 18 Fire Damage to Spells

Warden's Boomstick
Require lv 29
25 - 25 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
White Wolf Curve Bow
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Beastfang Light Crossbow
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Warden's Blaster
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ripple Rifle
Require lv 29
31 - 31 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Flower Sea Wand
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
Adds 9 - 9 Fire Damage to Spells

Shepherdess Rod
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
+15% Minion Damage

Eternal Night Scepter
Require lv 29
500 Critical Strike Rating
1.2 Attack Speed
+15% Damage Over Time

Cataclysm Amulet
Require lv 32
+5 Strength

Sunlight Pendant
Require lv 32
+5 Dexterity

Shaman's Necklace
Require lv 32
+5 Intelligence

Wind Blade Waistguard
Require lv 32
+15 Max Life

God's Grace Girdle
Require lv 32
+18 Max Energy Shield

Two-Headed Claw
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Dragon's Roar Hammer
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Talon Sword
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Savage Axe
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Nightshade Dagger
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Leopard Jaw Cane
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crushing Mallet
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Giant's Board Axe
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gladiator's Greatsword
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Authority Iron Staff
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
White Crystal Staff
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
Adds 20 - 20 Cold Damage to Spells

Unholy Zapper
Require lv 34
30 - 30 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Raider's Bow
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Jungle Hunting Bow
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Griffin Blaster
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Eagle Rifle
Require lv 34
37 - 37 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wiseman's Wand
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
Adds 10 - 10 Cold Damage to Spells

River Rod
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
+17% Minion Damage

Red Rain Scepter
Require lv 34
500 Critical Strike Rating
1.2 Attack Speed
+17% Damage Over Time

Flare Amulet
Require lv 38
+8 Strength

Ripple Pendant
Require lv 38
+8 Dexterity

Lunar Corona Necklace
Require lv 38
+8 Intelligence

Direwolf Fang
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Tremor Wooden Hammer
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hurricane Short Sword
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Valagon Axe
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Kingslayer Short Dagger
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Traitor Cane
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Devastating Mallet
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Doomsday Board Axe
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Barren Greatsword
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Flower Staff
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Feather Staff
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
Adds 24 - 24 Lightning Damage to Spells

Cursed Boomstick
Require lv 39
35 - 35 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
White Feather Hunting Bow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Segar Hunting Crossbow
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blazing Cannon
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Toxic Rifle
Require lv 39
43 - 43 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
White Crystal Wand
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
Adds 12 - 12 Lightning Damage to Spells

Harvest Rod
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
+19% Minion Damage

Stigmata Scepter
Require lv 39
500 Critical Strike Rating
1.2 Attack Speed
+19% Damage Over Time

Iron Sentry's Heavy Armor
Require lv 39
+699 Gear Armor
Prospector Outerwear
Require lv 39
+699 gear Evasion
Disciple's Coat
Require lv 39
+40 gear Energy Shield
Iron Sentry's Hold
Require lv 39
+599 Gear Armor
Prospector Handguards
Require lv 39
+599 gear Evasion
Disciple Handguards
Require lv 39
+35 gear Energy Shield
Iron Sentry's Helmet
Require lv 39
+599 Gear Armor
Prospector's Hat
Require lv 39
+599 gear Evasion
Disciple's Headscarf
Require lv 39
+35 gear Energy Shield
Iron Sentry's Feet
Require lv 39
+599 Gear Armor
Prospector's Short Boots
Require lv 39
+599 gear Evasion
Disciple's Cloth Boots
Require lv 39
+35 gear Energy Shield
Callous Kite Shield
Require lv 39
+599 Gear Armor
Hunter's Buckler
Require lv 39
+599 gear Evasion
Nature Caster Shield
Require lv 39
+35 gear Energy Shield
Spinesplitter Katar
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thorny Hammer
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blizzard Sword
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cursed Axe
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cursed Dagger
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lion Heart Cane
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Doomsday Maul
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Redgold Greataxe
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Tidal Claymore
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conviction Iron Staff
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Twilight Staff
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
Adds 28 - 28 Erosion Damage to Spells

Viper Zapper
Require lv 44
41 - 41 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Piercer Bow
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Muddy Long Crossbow
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unyielding Cannon
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict Rifle
Require lv 44
50 - 50 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Viper Wand
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
Adds 14 - 14 Erosion Damage to Spells

Daylight Rod
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
+21% Minion Damage

Deception Scepter
Require lv 44
500 Critical Strike Rating
1.2 Attack Speed
+21% Damage Over Time

Crimson Tiger Sting
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rocksplitter Mallet
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Coldlight Sword
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bonecrusher Greataxe
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Godslaughter Short Dagger
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Villain Cane
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict Maul
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unpredictable Board Axe
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sundering Greatsword
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sacred Tree Staff
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Voodoo Staff
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
Adds 32 - 32 Fire Damage to Spells

Voodoo Boomstick
Require lv 49
49 - 49 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bloody Curve Bow
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Cursed War Crossbow
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wailing Blaster
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Giant's Rifle
Require lv 49
60 - 60 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wraith Wand
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
Adds 16 - 16 Fire Damage to Spells

Full Moon Rod
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
+23% Minion Damage

Sorrow Scepter
Require lv 49
500 Critical Strike Rating
1.2 Attack Speed
+23% Damage Over Time

Packleader Chest Armor
Require lv 52
+909 Gear Armor
Wild Dominator Outerwear
Require lv 52
+909 gear Evasion
Shaman's Short Robe
Require lv 52
+50 gear Energy Shield
Packleader Handguards
Require lv 52
+779 Gear Armor
Wild Dominator Handguards
Require lv 52
+779 gear Evasion
Shaman's Hands
Require lv 52
+43 gear Energy Shield
Packleader Helmet
Require lv 52
+779 Gear Armor
Wild Dominator Headdress
Require lv 52
+779 gear Evasion
Shaman's Headdress
Require lv 52
+43 gear Energy Shield
Packleader Greaves
Require lv 52
+779 Gear Armor
Wild Dominator Long Boots
Require lv 52
+779 gear Evasion
Shaman's Slippers
Require lv 52
+43 gear Energy Shield
Falling Star Tower Shield
Require lv 52
+779 Gear Armor
Thunder Light Shield
Require lv 52
+779 gear Evasion
Abyssal Square Shield
Require lv 52
+43 gear Energy Shield
Raging Boil Flame Ring
Require lv 52
+6% Fire Resistance

Snow Ice Ring
Require lv 52
+6% Cold Resistance

Chilling Lightning Ring
Require lv 52
+6% Lightning Resistance

Rotten Darkness Ring
Require lv 52
+6% Erosion Resistance

Command Spirit Ring
Require lv 52
+8% Minion Damage

Dragon Scale Waistguard
Require lv 52
+35 Max Life

Radiant Lunar Girdle
Require lv 52
+50 Max Energy Shield

Scarlet River Claw
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Primeval War Hammer
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hero's Longsword
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict War Axe
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sorcerer's Dagger
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Dragonblood Cane
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vindicator Maul
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Griffin Greataxe
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wolfsoul Claymore
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Judge's Iron Staff
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sage's Staff
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
Adds 36 - 36 Cold Damage to Spells

Bloodclaw Zapper
Require lv 54
57 - 57 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Feather Long Bow
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Conflict Crossbow
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Abyssal Blaster
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Rifle
Require lv 54
70 - 70 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bard's Wand
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
Adds 18 - 18 Cold Damage to Spells

Shooting Star Rod
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
+25% Minion Damage

Agony Scepter
Require lv 54
500 Critical Strike Rating
1.2 Attack Speed
+25% Damage Over Time

Sunlight Amulet
Require lv 56
Red Crystal Amulet
Require lv 56
+12 Strength

Opal Pendant
Require lv 56
+12 Dexterity

Moonstone Necklace
Require lv 56
+12 Intelligence

Mountain Lord's Chest Armor
Require lv 57
+1091 Gear Armor
Grand Explorer Outerwear
Require lv 57
+1091 gear Evasion
Envoy's Robe
Require lv 57
+65 gear Energy Shield
Mountain Lord Handguards
Require lv 57
+935 Gear Armor
Grand Explorer's Gloves
Require lv 57
+935 gear Evasion
Envoy's Hands
Require lv 57
+56 gear Energy Shield
Mountain Lord Helmet
Require lv 57
+935 Gear Armor
Grand Explorer's Fez
Require lv 57
+935 gear Evasion
Envoy's Mask
Require lv 57
+56 gear Energy Shield
Mountain Lord's Feet
Require lv 57
+935 Gear Armor
Grand Explorer's Heavy Boots
Require lv 57
+935 gear Evasion
Envoy's Soft Shoes
Require lv 57
+56 gear Energy Shield
Warlord's Kite Shield
Require lv 57
+935 Gear Armor
Cursed Light Shield
Require lv 57
+935 gear Evasion
Blizzard Square Shield
Require lv 57
+56 gear Energy Shield
Frozen Ring
Require lv 58
Primeval War Claw
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Nature Wooden Hammer
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Gilt Longsword
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Frenzy Battle Axe
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hatred Dirk
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Foreshadow Short Staff
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vanquisher Mallet
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blue Sea Greataxe
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Glory Greatsword
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Perishing Staff
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Devout Staff
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
Adds 40 - 40 Lightning Damage to Spells

Swarm Pistol
Require lv 59
73 - 73 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Twilight Curve Bow
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blue Sea War Crossbow
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Monarch's Cannon
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Rifle
Require lv 59
90 - 90 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sage Wand
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
Adds 20 - 20 Lightning Damage to Spells

Beast King Rod
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
+27% Minion Damage

Rotten Scepter
Require lv 59
500 Critical Strike Rating
1.2 Attack Speed
+27% Damage Over Time

Divine Arbiter's Defense
Require lv 62
+1309 Gear Armor
Watcher's Chest Armor
Require lv 62
+1309 gear Evasion
Respected Tutor's Robe
Require lv 62
+80 gear Energy Shield
Divine Arbiter's Hands
Require lv 62
+1122 Gear Armor
Watcher's Hold
Require lv 62
+1122 gear Evasion
Respected Tutor's Gloves
Require lv 62
+69 gear Energy Shield
Divine Arbiter's Diadem
Require lv 62
+1122 Gear Armor
Watcher's Gaze
Require lv 62
+1122 gear Evasion
Respected Tutor's Face
Require lv 62
+69 gear Energy Shield
Divine Arbiter's Feet
Require lv 62
+1122 Gear Armor
Watcher's Trail
Require lv 62
+1122 gear Evasion
Respected Tutor's Footwraps
Require lv 62
+69 gear Energy Shield
Vindicator's Tower Shield
Require lv 62
+1122 Gear Armor
Viper Buckler
Require lv 62
+1122 gear Evasion
Sage's Caster Shield
Require lv 62
+69 gear Energy Shield
Jadebone Katar
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Redgold Hammer
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bone Stinger Sword
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Axe
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Esoteric Dagger
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Esoteric Cane
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Platinum Mallet
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ripping Greataxe
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Griffin Greatsword
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Esoteric Cudgel
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wind God's Staff
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
Adds 44 - 44 Erosion Damage to Spells

Shadow Boomstick
Require lv 64
89 - 89 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unholy Hunting Bow
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Icy War Crossbow
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Solar Flame Cannon
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Moonlight Rifle
Require lv 64
110 - 110 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Devout Wand
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
Adds 22 - 22 Erosion Damage to Spells

Celestial Rod
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
+29% Minion Damage

Spiral Scepter
Require lv 64
500 Critical Strike Rating
1.2 Attack Speed
+29% Damage Over Time

Dragon Guardian's Lamellar Armor
Require lv 66
+1571 Gear Armor
Eternal Night Stalker's Chestguard
Require lv 66
+1571 gear Evasion
Elder Sage's Regalia
Require lv 66
+100 gear Energy Shield
Dragon Guardian Handguards
Require lv 66
+1346 Gear Armor
Eternal Night Stalker's Hands
Require lv 66
+1346 gear Evasion
Elder Sage's Long Gloves
Require lv 66
+86 gear Energy Shield
Dragon Guardian's Faceguard
Require lv 66
+1346 Gear Armor
Eternal Night Stalker's Hood
Require lv 66
+1346 gear Evasion
Elder Sage's Chapeau
Require lv 66
+86 gear Energy Shield
Dragon Guardian's Footguards
Require lv 66
+1346 Gear Armor
Eternal Night Stalker's Long Boots
Require lv 66
+1346 gear Evasion
Elder Sage's Treads
Require lv 66
+86 gear Energy Shield
Monarch's Kite Shield
Require lv 66
+1346 Gear Armor
Shadow Light Shield
Require lv 66
+1346 gear Evasion
Spirit Lord's Caster Shield
Require lv 66
+86 gear Energy Shield
Firestorm Flame Ring
Require lv 66
+9% Fire Resistance

Frost City Ice Ring
Require lv 66
+9% Cold Resistance

High Heavens Lightning Ring
Require lv 66
+9% Lightning Resistance

Evernight Darkness Ring
Require lv 66
+9% Erosion Resistance

Harvest Spirit Ring
Require lv 66
+12% Minion Damage

Fearless Waistguard
Require lv 66
+65 Max Life

Magic Girdle
Require lv 66
+80 Max Energy Shield

Eagle Claw
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Twilight Hammer
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Moonlight Long Blade
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Ritual Greataxe
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Illusory Dirk
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fallen Pactspirital Short Staff
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lava Maul
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lava Board Axe
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vindicator's Greatsword
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Origin Iron Staff
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Warden's Staff
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
Adds 48 - 48 Fire Damage to Spells

Dragonsoul Zapper
Require lv 68
109 - 109 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Thunder Long Bow
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Crossbow
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Viking Blaster
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Warlord's Musket
Require lv 68
135 - 135 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Scarlet Wand
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
Adds 24 - 24 Fire Damage to Spells

Cosmic Rod
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
+31% Minion Damage

Judgment Scepter
Require lv 68
500 Critical Strike Rating
1.2 Attack Speed
+31% Damage Over Time

Fallen Knight's Armor
Require lv 70
+1885 Gear Armor
Sanctuary of Calamity
Require lv 70
+1885 gear Evasion
Imperishable Black Robe
Require lv 70
+120 gear Energy Shield
Fallen Knight Handguards
Require lv 70
+1615 Gear Armor
Hands of Calamity
Require lv 70
+1615 gear Evasion
Imperishable Touch
Require lv 70
+103 gear Energy Shield
Fallen Knight Helmet
Require lv 70
+1615 Gear Armor
Mask of Calamity
Require lv 70
+1615 gear Evasion
Imperishable Miter
Require lv 70
+103 gear Energy Shield
Fallen Knight's Footguards
Require lv 70
+1615 Gear Armor
Boots of Calamity
Require lv 70
+1615 gear Evasion
Imperishable Feet
Require lv 70
+103 gear Energy Shield
Glory Kite Shield
Require lv 70
+1615 Gear Armor
Wind God's Buckler
Require lv 70
+1615 gear Evasion
Twilight Square Shield
Require lv 70
+103 gear Energy Shield
Delusion Claw
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Quinn's Hammer
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Nameless Sword
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Vengeance Axe
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Disillusion Dagger
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Obsidian Cane
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Crumbling Maul
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fallen Star Greataxe
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Subjugation Claymore
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Reincarnation Iron Staff
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Divinity Staff
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
Adds 52 - 52 Cold Damage to Spells

Final Battle Boomstick
Require lv 72
130 - 130 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Starfall Long Bow
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Flowing Blaze Crossbow
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Dark Ravine Cannon
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Imperial Rifle
Require lv 72
160 - 160 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Azure Moon Wand
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
Adds 26 - 26 Cold Damage to Spells

Star Ocean Rod
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
+33% Minion Damage

Reflux Scepter
Require lv 72
500 Critical Strike Rating
1.2 Attack Speed
+33% Damage Over Time

Old King's Armor
Require lv 76
+2073 Gear Armor
Demon Slayer's Skin
Require lv 76
+2073 gear Evasion
All Magic Secret Robe
Require lv 76
+140 gear Energy Shield
Old King's Rerebraces
Require lv 76
+1777 Gear Armor
Demon Slayer's Hands
Require lv 76
+1777 gear Evasion
All Magic Grip
Require lv 76
+120 gear Energy Shield
Old King's Crown
Require lv 76
+1777 Gear Armor
Demon Slayer's Eyes
Require lv 76
+1777 gear Evasion
All Magic Crown
Require lv 76
+120 gear Energy Shield
Old King's Sabatons
Require lv 76
+1777 Gear Armor
Demon Slayer's Feet
Require lv 76
+1777 gear Evasion
All Magic Shoes
Require lv 76
+120 gear Energy Shield
Red Pegasus Kite Shield
Require lv 76
+1777 Gear Armor
Conqueror Buckler
Require lv 76
+1777 gear Evasion
Fraudster Magic Shield
Require lv 76
+120 gear Energy Shield
Torched Flame Ring
Require lv 76
+11% Fire Resistance

Sealed Ice Ring
Require lv 76
+11% Cold Resistance

Punished Lightning Ring
Require lv 76
+11% Lightning Resistance

Imprisoned Darkness Ring
Require lv 76
+11% Erosion Resistance

Championed Spirit Ring
Require lv 76
+18% Minion Damage

Conqueror Waistguard
Require lv 76
+95 Max Life

Arcanist Girdle
Require lv 76
+110 Max Energy Shield

Hero's Amulet
Require lv 78
+18 Strength

Assassin's Pendant
Require lv 78
+18 Dexterity

Sage's Necklace
Require lv 78
+18 Intelligence

Three-tailed Cat Claw
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
General's War Hammer
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Forgotten Iron Sword
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Suppressor Axe
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fools' Dagger
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blue Amber Cane
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Destroyer Mallet
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus Greataxe
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus Greatsword
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Absolver Iron Staff
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Southern Cross Staff
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
Adds 56 - 56 Lightning Damage to Spells

Terminator Boomstick
Require lv 82
142 - 142 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Demon Hunter Long Bow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Red Pegasus War Crossbow
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fire Worshiper Cannon
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Bannerlord's Musket
Require lv 82
175 - 175 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Wretched Wand
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
Adds 28 - 28 Lightning Damage to Spells

Astrologer Rod
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
+35% Minion Damage

Trickster Scepter
Require lv 82
500 Critical Strike Rating
1.2 Attack Speed
+35% Damage Over Time

Ranger's Rag
Require lv 82
+2240 Gear Armor
Secret Shadow's Protection
Require lv 82
+2240 gear Evasion
Long Night Sorcerer's Robe
Require lv 82
+170 gear Energy Shield
Ranger's Rusted Gauntlets
Require lv 82
+1920 Gear Armor
Secret Shadow's Wrists
Require lv 82
+1920 gear Evasion
Long Night Sorcerer's Wristband
Require lv 82
+146 gear Energy Shield
Ranger's Broken Mask
Require lv 82
+1920 Gear Armor
Secret Shadow's Mask
Require lv 82
+1920 gear Evasion
Long Night Sorcerer's Mask
Require lv 82
+146 gear Energy Shield
Ranger's Dirty Boots
Require lv 82
+1920 Gear Armor
Secret Shadow's Shoes
Require lv 82
+1920 gear Evasion
Long Night Sorcerer's Boots
Require lv 82
+146 gear Energy Shield
Future Warrior's Kite Shield
Require lv 82
+1920 Gear Armor
Lost Ranger's Light Shield
Require lv 82
+1920 gear Evasion
Ninth Apostle's Magic Shield
Require lv 82
+146 gear Energy Shield
Perishing Inferno Flame Ring
Require lv 82
+12% Fire Resistance

Eternal Sleep Ice Ring
Require lv 82
+12% Cold Resistance

Thunder Tempered Lightning Ring
Require lv 82
+12% Lightning Resistance

Eternal Gloom Darkness Ring
Require lv 82
+12% Erosion Resistance

Essence Spirit Ring
Require lv 82
+24% Minion Damage

Wayfarer Waistguard
Require lv 82
+110 Max Life

Elder Sage Girdle
Require lv 82
+140 Max Energy Shield

Dragon Hunter Claw
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Melted Iron Hammer
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Unforgotten Long Blade
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Rebel Axe
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Blind Faith Dagger
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Glimmering Fluorite Cane
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Forger's Maul
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Board Axe
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Claymore
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Executive Iron Staff
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Centaur Staff
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
Adds 60 - 60 Erosion Damage to Spells

Kingslayer Boomstick
Require lv 84
154 - 154 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Godseeker Long Bow
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Black Pass Hunting Crossbow
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Fire Eater Cannon
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Personal Guard Musket
Require lv 84
190 - 190 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Heartflayer Wand
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
Adds 30 - 30 Erosion Damage to Spells

Bard Rod
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
+37% Minion Damage

Thorn Sea Scepter
Require lv 84
500 Critical Strike Rating
1.2 Attack Speed
+37% Damage Over Time

Silence Piercing Claw
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sierra Forge Light Hammer
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Shadowless Swordsman's Blade
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Hollow Rift Axe
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Truth Speaker's Dagger
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sleeping Sage's Cane
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sierra Reverberation Maul
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Earthrending Axe
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sky Severing Sword
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Last Man's Cudgel
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
First Man's Scepter
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+80% Spell Damage

War Ender's Boomstick
Require lv 86
178 - 178 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Lonely Hunter's Bow
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Ranger's Crossbow
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Sun Fall Cannon
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
War Repercussion Musket
Require lv 86
220 - 220 Physical Damage
500 Critical Strike Rating
1.5 Attack Speed
Headless Cleric Wand
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
Adds 32 - 32 Cold Damage to Spells

Heart of All Rod
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+39% Minion Damage

Dark Gaze Scepter
Require lv 86
500 Critical Strike Rating
1.2 Attack Speed
+39% Damage Over Time

Destroyer's Amulet
Require lv 86
+24 Strength

Onslaughter's Pendant
Require lv 86
+24 Dexterity

Sacrificer's Necklace
Require lv 86
+24 Intelligence

When Sparks Set the Prairie Ablaze
Require lv 1
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Glorious Journey
Require lv 1
+(15–20) all stats
+(60–80) Fire Damage Reflection
+(60–80) Lightning Damage Reflection
+(60–80) Cold Damage Reflection
Omniscient Prototype
Require lv 1
+(1–10) Gear Armor
+1 Max Life
+1 Max Mana
Almighty
Rock Lizard's Skull
Require lv 4
+50 Gear Armor
+(80–100) Max Life
(-10–-8)% additional Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
Siren Faceguard
Require lv 4
Adds (20–24) - (28–32) Cold Damage to Spells
Nearby enemies within 10m are cursed by Lv. (10–15) Biting Cold
Immune to Frostbite
Lone Survivor
Require lv 5
+(60–70) Max Life
If only 1 Ring is equipped, +35% Injury Buffer
If only 1 Ring is equipped, -20% additional Regain Interval
If only 1 Ring is equipped, +(10–20)% Life Regain
If only 1 Ring is equipped, -99% Life Regeneration Speed
Lonesome
Require lv 5
+(25–30) Max Mana
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion Damage
Spring Resurrection
Require lv 6
+(100–120)% Spell Damage
+(15–18)% Cast Speed
Restores (16–20) Life when using skills. Interval: 0.2 s
Restores (9–15) Mana when using skills. Interval: 0.2 s
Shadow Dance
Require lv 6
+(50–70)% Movement Speed
You suffer 1 stack of Wilt with 30 Base Damage every 0.1s when an Elite is in Proximity
Shamed
Require lv 10
Adds (15–18) - (21–24) Physical Damage to the gear
+(10–30)% gear Physical Damage
(-30–-15)% Attack Critical Strike Rating for this gear
[Momentum] +30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat.
Scorching Words
Require lv 10
+1 Fire Skill Level
Adds (8–10) - (16–20) Fire Damage to the gear
Adds (6–7) - (10–12) Fire Damage to Spells
+(60–80)% Fire Damage
+(40–60)% Fire Skill Area
Eternal Moon
Require lv 10
Adds (25–30) - (40–52) Physical Damage to the gear
+(20–25)% gear Attack Speed
Projectile Quantity +1
+2 Horizontal Projectile Penetration(s) while Blur is not active
+2 Jump(s) when Blur is active
Phantasm
Require lv 10
+(120–320) gear Evasion
+55 Max Life
When moving, triggers a Lv. 20 Split Shot every 0.6s
+15% Projectile Speed
Enlarges Physique by (10–15)%
Dragon Scale Shoes
Require lv 10
+154 Max Life
Regenerates 36 Life per second while moving
+20% Movement Speed
Immune to Trauma
Shield of Judgment
Require lv 10
+(10–13)% Attack Block Chance
+(44–66) Max Life
+(150–300) Physical Damage Reflection
+(150–300) Physical Damage Reflection if you have blocked a Spell recently
+(150–300) Physical Damage Reflection if you have blocked an Attack recently
Last Stand
Require lv 10
+(600–800) Gear Armor
+(176–198) Max Life
+(35–53) Max Energy Shield
+6% Attack Block Chance
+10% Block Ratio when Life is lower than 75%
Blessing Pendant
Require lv 10
+29 Attack and Spell Critical Strike Rating
+25% Max Energy Shield
+96% Attack and Spell Critical Strike Rating when the Energy Shield is not low.
-20% additional Energy Shield Charge Interval
Elemental Whisper Belt
Require lv 10
Adds (4–6) - (14–16) Fire Damage to Spells
Adds (4–6) - (14–16) Cold Damage to Spells
Adds (1–3) - (25–30) Lightning Damage to Spells
Regenerates (5–7) Mana per second
Crosser
Require lv 12
+(30–40)% gear Physical Damage
+(20–25)% Attack Block Chance
+(20–25)% Spell Block Chance
60% chance to gain 1 stack of Tenacity Blessing when Blocking
Block Lucky when Tenacity Blessing is active
Scorching Wave
Require lv 12
+(40–60)% Ignite damage
+(40–60)% chance to Ignite targets
Adds (32–37) - (41–45) Fire Damage to the gear
Adds (40–50)% of Fire Damage of the Main-Hand Weapon to Base Ignite Damage
50% chance to spread Ignite to Nearby enemies upon inflicting Ignite
Ralph's Ambition
Require lv 12
Adds (15–17) - (23–25) Physical Damage to the gear
+(10–15)% gear Attack Speed
Have Fervor
+(3–4)% Projectile Damage for every point of Fervor Rating
Pentagram Astrolabe
Require lv 12
<Random Physical Attack or Spell Damage>
<Random Fire Attack or Spell Damage>
<Random Cold Attack or Spell Damage>
<Random Lightning Attack or Spell Damage>
<Random Attack or Spell Erosion Damage>
Desire of Survival
Require lv 12
+(5–10) Strength
+(10–15)% Max Life
+(9–11)% Movement Speed at Full Life
Regenerates 0.5% of Life per second while moving
Restores 65% of Max Life and knocks back Nearby enemies when at Low Life. Interval: 20 s
Interlocking Soul
Require lv 13
+(16–20) Strength and Intelligence
+(120–150)% Minion Damage
+(20–30)% Minion Max Life
+(20–30)% Minion Duration
Consumes 5% of Max Life when you use Summon Skills
3% Minion Life Regeneration per second
Ice Pulse
Require lv 14
+(15–20)% Frostbite inflicted
+(60–80)% Spell Damage
When defeating a Frostbitten enemy, - 20% current cooldown of potion and Mobility skills
+1 Max Charges
Converts 50% of Mana Cost to Life Cost
Despised Shadow
Require lv 15
+(5–15) Dexterity
+(20–30) Max Life
33% chance to gain +3 Shadows when using the Shadow Strike skill
+(14–16)% additional Shadow Damage
Boots of Sinned Fire
Require lv 15
+20% Movement Speed
+25% chance to Ignite targets
+(30–40)% damage against Ignited enemies
Immune to Ignite
Revered Light
Require lv 15
+1 to Beam Skill Level
+1 Beams
Sage's Foresight
Require lv 16
+(100–120)% Spell Damage
+40 Max Mana
Adds (24–28) - (54–64) Cold Damage to Attacks and Spells
+(10–25)% Skill Area
Grace Boots
Require lv 16
+(130–180) gear Energy Shield
+10% Movement Speed
+(12–18) Intelligence
+(5–11)% Cold Resistance
+(15–20)% Movement Speed when Focus Blessing reaches max stacks
+20% chance for Non-Critical Strikes to grant 1 stack of Focus Blessing
Air Treaders
Require lv 16
-20% Terra Skill Duration
+80% Movement Speed when standing on a Terra Skill. The effect lasts 2s.
-30% player Movement Speed
+40 Max Life
Scepter of Excommunication
Require lv 18
+(20–30) Intelligence
+(30–50)% Erosion Damage
+(8–12)% Erosion Resistance Penetration
Born in Fire
Require lv 18
+5 Max Life per 1 levels
+1% Fire Damage for every 1 level(s)
Regenerates (30–40) Life per second
Berserker Bracer
Require lv 20
+(30–40)% Projectile Damage
+(10–20)% Attack and Cast Speed
+(60–70)% Critical Strike Rating
Wind Chasers
Require lv 20
+(23–24)% Projectile Speed
Movement Speed is fixed to 130% of the base value
+50% Aiming Skill Duration.
Reverse-Reverse-Reverse Mirror
Require lv 20
+3% Attack and Spell Block Chance
+(90–108)% damage if you have Blocked recently
For every 4 m of movement, gives Nearby enemies 2 stack(s) of Agility Blessing
50% chance to gain Agility Blessing per 6 m you move
Steel's Lament
Require lv 20
+(165–176) Max Life
(-8–-6)% additional damage taken
Warcry Skills are supported by Lv. (10–15) Gladiator's Roar.
+12% Warcry Cooldown Recovery Speed
+(80–100)% Warcry Area
Silent Sentry Shield
Require lv 22
+(1000–1200) gear Evasion
+(16–19)% Spell Block Chance
+(10–20)% Attack Speed when Spell Block Chance is greater than 60%
+(50–100)% Attack Damage when Attack Block Chance is greater than 60%
Shadow of Thunderlight's Touch
Require lv 24
Adds (15–17) - (23–25) Physical Damage to the gear
Converts 50% of Physical Damage to Lightning Damage
+(20–30)% gear Attack Speed
+(100–150)% gear Physical Damage
50% for Attacks chance to trigger Combo Lightning
Plain Echo
Require lv 24
+(80–100)% gear Physical Damage
+(10–15)% gear Attack Speed
Restores 5% of Life on defeat
Loses (3–5) Life on hit
+36% Projectile Damage
Feline Gloves
Require lv 24
+(200–250) Max Life
+(8–10)% Attack and Cast Speed
+(4–6)% Elemental Damage per stack of Agility Blessing owned
+(40–50)% Agility Blessing Duration
+50% chance to gain 1 stack of Agility Blessing on defeat
Fighting Stompers
Require lv 24
(-10–-5)% additional damage taken if you have used a Channeled Skill recently
+(20–30)% Movement Speed if you have used a Channeled Skill recently
+(7–10)% additional damage Channeled Skills
Boor's Iron Crown
Require lv 25
+(150–170) Max Life
+50% chance to gain a Barrier when taking damage. Interval: 4s.
Adds (25–30) - (31–36) Physical Damage to Main-Hand Weapon while Barrier is active
Ralph's Journey
Require lv 25
+(18–22)% Dexterity
+1% Movement Speed per 20 Dexterity
+(7–8)% additional Lightning Damage per 10 Dexterity
The main stat base no longer additionally increases damage
Scarlet Decree
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Adds (8–10)% of Physical Damage to Cold Damage
Varagon's Attack
Require lv 30
+(30–50)% gear Physical Damage
+(10–15)% gear Attack Speed
(10–20)% chance for this skill to have +(80–100)% Skill Area when being used
Triggers Lv. (5–15) Fearless Warcry when hitting an enemy. Interval: 8s
Thunder Branch
Require lv 30
Adds (1–2) - (90–96) Lightning Damage to the gear
+(20–30)% Attack Critical Strike Rating for this gear
50% for Attacks chance to trigger Combo Lightning
+(80–100)% Lightning Damage when your off-hand weapon slot is empty
Frozen Will
Require lv 30
Adds (15–18) - (24–27) Physical Damage to the gear
+(10–15)% gear Attack Speed
+(50–70)% Cold Damage
+25% Frostbite inflicted
Converts 100% of Physical Damage to Cold Damage
Hitting a Frozen enemy triggers Shattering. Interval: 0.5s
Imploration Dagger
Require lv 30
+(90–100)% gear Physical Damage
+(40–50)% chance to Multistrike
+(15–20)% gear Attack Speed
+(5–10)% Wilt Duration
Adds (18–25)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Sun-shooter Long Bow
Require lv 30
+(120–200)% gear Physical Damage
+(8–12)% gear Attack Speed
+(8–12)% Attack Critical Strike Rating for this gear
Main Skill is supported by Lv. 20 Jump.
+60% Projectile Damage
Frozen Sight
Require lv 30
Adds (35–39) - (44–49) Cold Damage to the gear
+(30–40)% chance to inflict Frostbite
+(10–15)% gear Attack Speed
Triggers Lv. 20 Ice Shot if you have inflicted Frostbite recently. Interval: 0.3s.
+11% Cold Damage
Fire Lord's Promise
Require lv 30
+(60–80)% Spell Damage
+17% Cast Speed
(-20–-10)% Skill Effect Duration
+1 Max Restoration Skill Charges
+60% Critical Strike Rating if you have cast a Restoration Skill recently.
+30% Critical Strike Damage while the Restoration Skill lasts
Furious Man's Body
Require lv 30
-20% additional Movement Speed
+10 Max Life
Demolisher Skills are supported by Lv. (20–25) Quick Return.
Gains 80% Movement Speed when consuming Demolisher Charge. The effect gradually falls off to 0 within 2 s.
Brainwave Emitter
Require lv 30
+(20–30)% Cast Speed
+1 Max Spell Burst
-20% additional Spell Burst Charge Speed
Searing Finger Bone
Require lv 30
+120% Fire Damage
+25% chance to Ignite targets
Cannot inflict Reap
Unholy Prayer
Require lv 30
Max Agility Blessing Stacks +1
Gains 1 stack of Agility Blessing upon inflicting damage. Interval: 1 s
Unholy Prayer
Require lv 30
Max Focus Blessing Stacks +1
Gains 1 stack of Focus Blessing upon inflicting damage. Interval: 1 s
Unholy Prayer
Require lv 30
Max Tenacity Blessing Stacks +1
Gains 1 stack of Tenacity Blessing upon inflicting damage. Interval: 1 s
Photophobia
Require lv 30
[Beacon] +2 Max Spell Burst
When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated.
Lady's Tears
Require lv 30
+1 Passive Skill Level
+(8–16)% additional Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
While Reconjuring, Spirit Magi regenerate (20–30)% Life per second
Spirit Magi are immune to Elemental Damage
Cry of Divinity
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 8 Command every second for 3 s when Minions land a Critical Strike
Call of Souls
Require lv 32
Regenerates 1% Life per second
+30% Minion Damage
Gains 5 Growth for 25s when Minions land a Critical Strike, up to 50.
Marksman Bracers
Require lv 33
+(150–200) gear Evasion
+(154–176) Max Life
+(22–25)% Projectile Damage
+2 Jumps
+(3–4)% additional damage dealt by Horizontal Projectiles after each Jump (multiplies)
Vestment of Song
Require lv 35
+44 Max Life
+24 Max Mana
+70 Max Energy Shield
+7 all stats
Triggers Lv. 10 Safeguard Field every 15s
Corrupted Marrow
Require lv 35
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-40% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
Frozen Lightning
Require lv 35
+(7–11) Dexterity and Intelligence
+(36–43)% Elemental Damage
+3% Cold and Lightning Resistance
Converts 50% of Lightning Damage to Cold Damage
Adds a stack of Slow for 2 s on hit
Clay Doll's Broken Finger
Require lv 35
+80% Spell Damage for 2s after using a Terra Skill.
+10% Terra Skill Area
Enemies taking Damage Over Time from Terra are immune to Ailments
+20 Max Life
Will
Require lv 36
Adds (44–48) - (57–63) Physical Damage to the gear
+(10–20)% chance to deal Double Damage
+(3–5)% Attack and Cast Speed when dealing Double Damage recently, up to +10 stack(s)
Misube's Refusal
Require lv 36
+(120–150)% gear Physical Damage
+40% Skill Area
+50% Knockback distance
Sweep Slash can cause Reversed Knockback.
Causes a Knockback when you launch a Steep Strike
Genius Battlegear
Require lv 36
+(60–80) Max Life
-100% Critical Strike Rating
+100% Critical Strike Damage
+40% Spell Critical Strike Rating for every 1 Spell Burst Charge consumed for 10s. Stacks up to 10 times
Royal Guard's Boots
Require lv 36
+(75–100) Max Energy Shield
+(25–30)% Movement Speed
+10% Erosion Resistance
-10% additional damage taken at Low Life
Chain of Resistance
Require lv 36
+(165–176) Max Life
+12% Attack and Cast Speed
+30% Skill Area if you have defeated an enemy recently
+(29–36)% Area Damage if no enemies are defeated recently
Boom Gloves
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Knockback direction is reversed
Witchdoctor's Herb Bag
Require lv 38
+(30–50) Max Life
+(15–20) Max Mana
Restoration Skills: +(60–80)% restoration effect
Restoration Skills: +(60–80)% Restoration Duration
Sage's Shackle
Require lv 40
+25 all stats
+(19–24)% Cooldown Recovery Speed
Cannot restore Life
+(60–80)% Mana Regeneration Speed
+(12–14)% Energy Shield Charge Speed
Entangled Root
Require lv 40
Has Lv. (35–40) Precise: Rejuvenation while standing still
Gains a stack of Tenacity Blessing per 1 s while standing still
(-10–-5)% Movement Speed for every 10% of Life lost
+(8–10)% Elemental Resistance
+(250–330) Max Life
Oathkeeper
Require lv 45
Adds (25–26) - (33–36) Fire Damage to the gear
+(11–13)% gear Attack Speed
+40% Elemental Damage for the gear
+20% additional Elemental Damage for Attack Skills
+100% Attack Skill Mana Cost
Scorching Tempo
Require lv 45
You have a Lv. (1–20) Charged Flames
+(1–99)% Spell Fire Damage
Adds (1–50) - (51–99) Fire Damage to Spells
Only Fire Damage can be dealt
Gauze of Phantom Sin
Require lv 45
Max Agility Blessing Stacks (-1–1)
Max Focus Blessing Stacks (-1–1)
Max Tenacity Blessing Stacks (-1–1)
-2% additional damage per stack of Blessing (multiplies)
Varagon's Lament
Require lv 45
+(150–200) Max Life
+(10–20)% Cold Resistance
+(30–50)% Frostbite inflicted
Inflicts Cold Infiltration when dealing damage to Frozen enemies
Sea Splitter
Require lv 45
Main Skill is supported by Lv. (15–20) Raging Slash
+(40–70) Max Life
+(6–10)% Attack Speed
Vow's Grasp
Require lv 45
+(40–80) gear Energy Shield
+(48–60) Intelligence
+(50–60) Strength
+(16–20)% additional Melee Physical Damage when the character is only affected by 1 Aura
Tyrant's Smoldering Hold
Require lv 45
Adds 60 - 80 Fire Damage to Attacks
+(20–25)% Fire Resistance
Lucky Critical Strike
Unable to trigger Empower Skills
Alloy Covenant
Require lv 45
+(10–12)% Elemental Resistance
(-8–-5)% additional damage taken
+(15–25)% Life Regain and Energy Shield Regain for Minions
(15–18)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
Providential Grace
Require lv 45
+(10–15)% Elemental Resistance
<Random Max Blessing Stacks affix>
(-10–-8)% additional damage taken if the max stacks of Tenacity Blessing is not lower than the stacks of other Blessings
+(8–10)% additional Attack and Cast Speed if the max stacks of Agility Blessing is not lower than the stacks of other Blessings
+(8–10)% additional damage if the max stacks of Focus Blessing is not lower than the stacks of other Blessings
Hand of Malice
Require lv 45
+(50–60)% gear Energy Shield
+(30–40)% Critical Strike Rating
+(20–30)% Critical Strike Damage
+(35–45)% additional Deterioration Damage if you have dealt a Critical Strike recently
Prayer Bead of Evil
Require lv 45
+60 Max Life
+(30–50)% Skill Area
+10% additional Erosion Area Damage against Elites
Imperious Verdict
Require lv 48
-2 Focus Skill Level
+(100–150) Max Life
When Focus Skills are equipped in the Active Skill Slot: +(15–25)% additional Focus Skill Damage, (-25–-15)% Focus Buff Effect
Agony of Lost Self
Require lv 50
+(10–20)% Max Life and Max Energy Shield
+(1–3) Main Skill Level
Takes 30 True Damage every 0.1s if you haven't used a Main Skill recently
Ice and Fire
Require lv 50
+(20–25)% Fire and Cold Resistance
+(75–100)% Cold Damage if you have used a Fire Skill recently
+(75–100)% Fire Damage if you have used a Cold Skill recently
Pathfinder's Path
Require lv 50
+(20–30)% Focus Speed
+(10–15)% Cooldown Recovery Speed
+(15–20)% Attack and Cast Speed
20% of the bonuses for Focus Speed is also applied to Movement Speed, up to 40%
Necklace of Inverse
Require lv 50
+(30–40) all stats
+1 Passive Skill Level for each empty Active Skill Slot
+1 Main Skill Level for each empty Passive Skill Slot
Frostbolt
Require lv 50
+(150–250) Max Energy Shield
+(35–50) all stats
Penetrates Frostbitten enemies' Lightning Resistance by 20%
Penetrates Numbed enemies' Cold Resistance by 20%
Arminius Guillotine
Require lv 58
+(100–125)% gear Physical Damage
Adds (20–24) - (30–36) Physical Damage to the gear
+(10–30)% Skill Area
+(50–70)% attack Critical Strike Damage
[Sacrifice] Changes the base effect of Tenacity Blessing to: +8% additional damage
Own 1 additional stacks of Tenacity Blessing
Highest Glance
Require lv 58
+(180–220)% gear Physical Damage
Adds (19–23) - (27–31) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
(-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage
End Night Banquet
Require lv 58
+40% gear Attack Speed
Adds (160–180) - (200–220) additional Physical Damage when having at least 8 stack(s) of Agility Blessing
+90% Critical Strike Damage when having at least 8 stack(s) of Agility Blessing
Loses (1–4) stack(s) of Agility Blessing and gains Banquet when Agility Blessing reaches max stacks
Ominous Gift
Require lv 58
Adds (28–32) - (47–53) Physical Damage to the gear
+(110–130)% gear Physical Damage
Adds (40–50)% of the damage of the Off-Hand Weapon to the final damage of the Main-Hand Weapon
Circular Clearing
Require lv 58
+(150–300)% gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
Cursed Flame
Require lv 58
+(250–300)% gear Physical Damage
Adds (13–15) - (17–19) Physical Damage to the gear
+25% chance to Ignite targets
Adds (40–50)% of Main-Hand Weapon Damage to Base Ignite Damage
When Ignite is inflicted, Ignite spreads and +(10–40)% additional Ignite Damage taken by Nearby enemies
Farewell Desire
Require lv 58
+(100–130)% gear Physical Damage
+(25–35)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Multistrikes deal (40–60)% increasing damage
Spends (1–2)% Life and Mana on defeat
Fleeting Regret
Require lv 58
+(75–120)% gear Physical Damage
Adds (24–27) - (36–40) Physical Damage to the gear
+(5–20)% Attack and Spell Block while Dual Wielding
+(5–20)% Block Ratio when holding a Shield
+(200–270)% Critical Strike Rating if you have Blocked recently
+(36–48)% Attack Speed if you have Blocked recently
Incorrect Arbitration
Require lv 58
+(1000–2000)% Attack Critical Strike Rating for this gear
Inflicts Trauma that deals 200 Damage on yourself on Critical Strike
Steel Stagnation
Require lv 58
+(120–140)% gear Physical Damage
Adds (42–45) - (72–75) Physical Damage to the gear
+(30–40)% additional Area Damage for this skill when Demolisher Charge is consumed.
+50% Skill Area
Demolisher Charge's Restoration Speed is set to 150% of the default value
Elemental Whirl
Require lv 58
+(120–140)% gear Physical Damage
+(8–12)% gear Attack Speed
+(14–18)% Attack Critical Strike Rating for this gear
Adds (12–16)% Physical Damage as random Elemental Damage
+25% chance to cause Ailments
Adds (20–27)% of Physical Damage of the Main-Hand Weapon to Base Ailment Damage
Upon inflicting damage, +(5–6)% additional damage for every type of Ailment the enemy has (multiplies)
Memory
Require lv 58
+(20–30)% Spell Damage
+(5–10)% Cast Speed
Gains (35–40)% of the skill's damage as Base Wilt Damage
+50% Wilt chance
Wilted enemies defeated by you have a (16–20)% chance to explode, dealing Secondary Erosion Damage equal to (4–5)% of their Max Life to enemies within a 5m radius
+(5–10)% Wilt Duration against Legendary enemy units
Shadow of Thunderlight's Eyes
Require lv 58
+1 Lightning Skill Level
+(10–20)% Cast Speed
+(20–30)% Skill Area
+20% Lightning Penetration if you have dealt Cold Damage recently
Frantic Shadow
Require lv 58
Adds (157–167) - (175–185) Physical Damage to the gear
+(14–26)% gear Attack Speed
+(15–30)% Attack Critical Strike Rating for this gear
Shadow Quantity +1
1% chance to gain +100% Attack Speed for 1 s when Shadows hit enemies
10% chance to gain +30% Attack Speed for 2 s when Shadows hit enemies
50% chance to gain +10% Attack Speed for 3 s when Shadows hit enemies
Mountain Howling
Require lv 58
+(120–150)% gear Physical Damage
Adds (26–29) - (32–36) Physical Damage to the gear
+(25–35)% gear Attack Speed
+50% chance to cause Knockbacks
+20% additional Knockback distance
+(96–108)% additional Attack Damage when no enemies are Nearby
-20% Movement Speed
Glacial Abyss Arrow
Require lv 58
Adds (175–178) - (182–185) Cold Damage to the gear
+(70–80)% Critical Strike Damage
+50% chance for Critical Strikes to Frostbite targets
+(36–48)% additional damage against Frostbitten enemies
[Winter] Deals +1% additional damage to an enemy for every 2 points of Frostbite Rating the enemy has
King Lionheart's Ambition
Require lv 58
+(250–300)% gear Physical Damage
+(30–40)% gear Attack Speed
+17% additional Ailment Damage when having at least 8 stack(s) of Agility Blessing
When having at least 10 stack(s) of Agility Blessing, adds 67% of Physical Damage of the Main-Hand Weapon to Ailment Base Damage
Severed Wrist
Require lv 58
+(60–90)% Attack Critical Strike Rating
Projectile Quantity +(1–2)
+30% Movement Speed for 3 s on defeat
+(20–35)% additional damage for Main-Hand Weapons
+(15–20)% Main-Hand Weapon Attack Speed
Buzzing
Require lv 58
Adds (56–59) - (64–67) Physical Damage to the gear
+(30–40)% gear Attack Speed
+(30–50)% Movement Speed if you have used a Mobility Skill recently
+10% chance to gain 1 stack of Agility Blessing on defeat
When using a Mobility Skill, you can use (1–3) stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Gravel
Require lv 58
+(100–130)% gear Physical Damage
+(25–30)% gear Attack Speed
+3 Jumps
+(20–30)% additional Projectile Damage
+1 Projectile Skill Level
(0–10)% additional Attack and Cast Speed
Dumb Voice
Require lv 58
+30% gear Physical Damage
+(10–12)% Attack Critical Strike Rating for this gear
+(8–10)% gear Attack Speed
Adds 36% of Physical Damage as Lightning Damage when having at least 100000 Evasion
+ 600 Critical Strike Rating when having at least 100000 Evasion
Jumble Ice
Require lv 58
+(180–240) Max Mana
+(30–35)% Cast Speed
+30% additional Spell Damage when having at least 6 stack(s) of Focus Blessing
-72% Spell Damage
Shadow of Thunderlight's Fury
Require lv 58
+(80–100)% Spell Damage
+(120–180)% Critical Strike Rating
Adds 1 - 50 Lightning Damage to Spells
Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
Twisted Branch
Require lv 58
(10–20)% of the increase/decrease on Skill Area is also applied to Projectile Speed
Adds (87–92) - (113–118) Physical Damage to Attacks and Spells
+(120–150)% gear Physical Damage
+1 Projectile Skill Level
+(40–50)% gear Attack Speed
Oversight
Require lv 58
+(3–4) Spell Skill Level
Every 4 s, gain following effects in turn: +40% Skill Area, +20% Movement Speed
Fiery Oath
Require lv 58
+(1–2) Fire Skill Level
+(4–5)% Max Fire Resistance
+(150–200) Fire Spell Critical Strike Rating when at max Tenacity Blessing
Adds 50 - 70 Fire Damage to Spells when at max Tenacity Blessing
Gaining Tenacity Blessing triggers Lv. (15–20) Scorch. Interval: 0.2 s
You are cursed with a Lv. (25–30) Scorch
Unbreakable Armor
Require lv 58
+2304 Gear Armor
+110 Max Life
Triggers Lv. (10–20) Reform every 5 s
+(11–15)% additional Hit Damage when having at least 15000 Armor
Crimson King
Require lv 58
+(50–500) Max Life
+(60–75)% chance for Attack Skills to deal Double Damage if you have consumed more than +100% of Max Life recently
If you have consumed more than 150% Life, (-55–-45)% additional damage taken
+50% Critical Strike Rating and Critical Strike Damage if you have consumed more than 100% Life recently
Martyr's Staff
Require lv 58
+(50–60)% Max Life
+1 Max Energy Shield
+1 Max Mana
+1 all stats
+(5–15)% injury buffer
Corrupted Bulwark
Require lv 58
+1 Max Life
+(1225–1750) Max Energy Shield
+1 Max Mana
+1 all stats
+(12–16)% Energy Shield Charge Speed while moving
Void Embankment
Require lv 58
+1 Max Life
+1 Max Energy Shield
+1 Max Mana
+(80–115) all stats
+1% Elemental Resistance per 40 stats
Double Rainbow
Require lv 58
+1% Strength
+1% Dexterity
+1% Intelligence
+(6–10)% Elemental Resistance
+(15–17)% additional damage and (-6–-5)% additional damage taken when two Elemental Resistances are identical (multiplies)
Flaming Evil
Require lv 58
+(4–6)% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 1% Fire Resistance, +(2.5–3)% Critical Strike Damage, up to +600%
Frozen Path
Require lv 58
+1% Max Fire Resistance
+(4–6)% Max Cold Resistance
+1% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 2% Cold Resistance, +(11–13) Attack and Spell Critical Strike Rating, up to +1300
Fleeting Sky
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+(4–6)% Max Lightning Resistance
+(20–32)% Max Life, Max Mana, and Max Energy Shield
For every 1% Lightning Resistance, +(1–1.2)% Attack and Cast Speed, up to +240%
Cicada Shell
Require lv 58
+1% Max Fire Resistance
+1% Max Cold Resistance
+1% Max Lightning Resistance
+(10–16)% Max Life, Max Mana, and Max Energy Shield
-80% Energy Shield Charge Speed
Adds Elemental Damage equal to (1.1–1.4)% of Max Energy Shield to Attacks and Spells
Stellar Vestment of Eminence
Require lv 58
+(270–280) gear Energy Shield
+(8–10)% Elemental Resistance
+60 Intelligence
-60% Barrage Skill Wave Interval
Barrage Skills +(20–30)% damage increase per wave
+(85–100)% chance to launch one more wave when casting a Barrage Skill
Twilight Vestment
Require lv 58
+(238–272) gear Energy Shield
+1 Active Skill Level
When Reaping, Energy Shield starts charging immediately
(-36–12)% Energy Shield Charge Speed
+(8–12)% Reaping Duration
+(3–5)% Elemental Resistance
Devouring Tide
Require lv 58
+(1152–1440) Gear Armor
+(88–110) Max Life
Fire Resistance is fixed at 30%
Adds (10–15)% of Physical Damage as Fire Damage during Multistrike
Multistrikes deal (36–48)% increasing damage
Friend Nemesis
Require lv 58
+(3160–3560) Gear Armor
+(26–40)% additional Spirit Magus Skill Damage
If you have recently moved more than (10–20) m, Spirit Magi +(36–60) initial Growth
While Reconjuring, Spirit Magi regenerate (20–40)% Life per second
Spirit Magi take 1000 Secondary Physical Damage when you are not at Full Life. Interval: 0.5 s.
Agony's Embrace
Require lv 58
-6% Max Erosion Resistance
+(21–30)% Defense
+(7–10)% Movement Speed
Converts (20–25)% of Physical Damage and Elemental Damage taken to Erosion Damage
+(15–20)% Erosion Resistance Penetration and +(10–15)% Life Regain and Energy Shield Regain if you have used a Erosion Skill recently
Trinity
Require lv 58
(-3–3)% Max Elemental Resistance
(-5–5)% Elemental Resistance
Gains Elemental Resistance Penetration equal to your minimum effective Elemental Resistance
Law of Trinity
Machine Lord
Require lv 58
+(10–20)% Elemental Resistance
The number of Max Synthetic Troops In Map is fixed at 2
+(20–30)% Physique for Minions
Adds (120–160)% of Physical Damage as Fire, Cold, and Lightning Damage to Synthetic Troop Minions
Eliminates enemies under (12–18)% Life when a Synthetic Troop Minion deals damage
Opening Heart
Require lv 58
+(1500–2592) gear Evasion
+(110–220) Max Life
+(40–60)% Critical Strike Damage
Have Fervor
+(10–20)% additional Damage dealt by Nearby enemies
Fiend Crown
Require lv 58
+20% Minion Elemental Resistance
+(6–10)% Sealed Mana Compensation
+(40–60)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
Webbed Arcane Headscarf
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (3000–5000) , creates a Barrier that aborbs (60–65)% damage
Blind Vision
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. (10–20) Wind Projectiles.
(30–60)% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
Awakening Skull
Require lv 58
+(150–220) Max Life
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
+(500–800)% Skill Cost
+(30–40) Skill Cost
+(40–50)% Armor DMG Mitigation Penetration for Attack Skills if you have consumed more than +120% of Max Life recently
Imperial Iron Sentry
Require lv 58
(-25–-15)% Max Life and Max Energy Shield
+(90–100)% additional Sentry Damage
Main-Hand Weapon's Critical Strike Rating is also set as the Base Critical Strike Rating of Spell Sentry Skills
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
Enemies nearby Sentries receive Lv. 20 Timid Curse
Sun's Embrace
Require lv 58
+(180–220) Max Life
Converts (10–15)% of Physical Damage taken to Fire Damage
+ (57–82)% Ignite Effective Speed
+(20–28)% Sealed Mana Compensation for Charged Flames
When Winter Comes
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+(40–50)% chance to launch one more wave when casting a Barrage Skill
Randomly -1% enemy Elemental Resistance or -2.5% enemy Armor per Barrage wave. Stacks up to (6–15) times. Lasts 1 s
Divine Ember
Require lv 58
+(2500–2600) Gear Armor
+(8–12)% Attack and Spell Block Chance
When at max Tenacity Blessing stacks, adds Fire Damage equal to 5% of Max Life to Attacks, up to (220–250)
You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
Hekate's Vision
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage dealt to Cursed enemies. -20% additional damage taken from Cursed enemies
+100% Curse Duration
+100% Curse Skill Area
Hanging Two-Tone Mask
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage against distant enemies
+20% chance to avoid damage when there are no enemies nearby
+40% Injury Buffer when there are only 1 enemies nearby
Magnus' Scar
Require lv 58
+(18–22)% Strength
+4 Max Life per 10 Strength
+(7–8)% additional Fire Damage for every 10 Strength
The main stat base no longer additionally increases damage
Headless Crown
Require lv 58
(-40–-30)% Max Energy Shield
(-20–-10)% Max Life
The first 2 Passive Skill slots are supported by Lv. (20–30) Precise: Restrain
The last 2 Passive Skill slots are supported by Lv. (20–30) Precise: Concentrated
Mask of Infernal Iron
Require lv 58
+(2400–2800) Gear Armor
(-12–-10)% Max Fire Resistance
Converts (40–50)% of Ice and Lightning Damage to Fire Damage
+(60–70)% additional Fire Damage
Inflicts Fire Infiltration on hit
Trauma's Embrace
Require lv 58
+(2000–2880) gear Evasion
+(1–2) TraumaLimit
Gains Hasten when inflicting Trauma for 1.5 s
-35% additional Trauma Damage
-35% additional Trauma Duration
Praise for Injury
Require lv 58
+(70–90) Strength
+(140–160) Max Life
+80% chance to inflict Trauma
+80% Trauma Damage
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing Secondary Physical Damage equal to (3–5)% of their Max Life to enemies within a 5m radius
Chaos Abyss
Require lv 58
+(47–53)% additional Wilt Damage
+(22–26)% Attack and Cast Speed
+(24–30)% Erosion Resistance
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to (30–38) stack(s)
12% chance to inflict 1 additional stacks of Wilt
Sage's Insight
Require lv 58
+(150–350) gear Energy Shield
(-1–1) Spell Skill Level
When a Spell hit inflicts Fire Damage, -15% Cold, Lightning, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Cold Damage, -15% Fire, Lightning, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Lightning Damage, -15% Fire, Cold, and Erosion Resistance for the target for 3 s
When a Spell hit inflicts Erosion Damage, -15% Fire, Cold, and Lightning Resistance for the target for 3 s
Blinding Bracers
Require lv 58
+25% chance to Ignite targets
Blinds Ignited enemies on hit
-12% additional damage inflicted by Blind enemies
+20% additional damage to Blinded enemies
Tyrant's Iron Fist
Require lv 58
+(90–120) Intelligence
+(160–200) Max Mana
Regenerates (2–3)% Mana per second
+5% Critical Strike Rating and Critical Strike Damage for every (880–900) Mana consumed recently
Ghost Slaughter
Require lv 58
+(60–220) Max Life
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor Rating
Fervor gains an additional base effect: +3% additional Attack and Ailment Damage for every 4 Fervor Rating
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
Loses Fervor at Low Life
Clenched Spring
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks per (1000–1200) Armor
+(17–20)% additional Armor
Blade-dancer's Fingers
Require lv 58
+(220–264) Max Life
Adds (18–21) - (24–27) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 200 time(s)
Consumes (10–15)% of current Life on skill use
-16% Life Regeneration Speed
Magnus' Laws
Require lv 58
+(2880–3456) Gear Armor
+(20–30)% Blessing Duration
+(14–15)% additional Fire Damage for every stack of Tenacity Blessing
Adds (7–8) - (9–10) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
Ralph's Laws
Require lv 58
+(2880–3456) gear Evasion
+(20–30)% Blessing Duration
+(15–16)% additional Lightning Damage for every stack of Agility Blessing
Damage Penetrates 1% Elemental Resistance for every stack of Agility Blessing
Israfel's Laws
Require lv 58
+(340–408) gear Energy Shield
+(20–30)% Blessing Duration
+(13–14)% additional Cold Damage for every stack of Focus Blessing
+(1–3)% Critical Strike Damage per stack of Focus Blessing owned
Aeterna Martyr
Require lv 58
+50% chance to inflict Trauma
+(75–85) Attack and Spell Critical Strike Rating
(-20–-15)% additional Physical Damage taken
+(94–100)% Reaping Cooldown Recovery Speed
+(18–20)% additional Trauma Damage for each Critical Strike dealt recently. Stacks up to 3 time(s) (multiplies)
Stray Bird's Return
Require lv 58
+(1880–3456) gear Evasion
(-1–1) Attack Projectile Skill Level
Attack Horizontal Projectiles will return after reaching their max range and will hit enemies on their path again
Stray Bird
Death's Touch
Require lv 58
+(176–220) Max Life
+(120–130)% additional Base Damage for Two-Handed Weapons
The Critical Strike Rating is fixed at 400 for the Weapon
+(13–16)% Main-Hand Weapon Attack Speed
<Random Critical Strike or Weapon Damage affix>
Grandmaster's Hands
Require lv 58
+(90–110) Max Life
+(1000–1440) Gear Armor
Gains (4–5) Focus Pts for each enemy defeated
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 8 time(s)
Grasp of Truth
Require lv 58
+(5–10)% Elemental Resistance
+20% Elemental Resistance for enemies within 12m
+ (50–70)% Spell Elemental Damage
[Penetrating] When inflicting Ignite, Numbed, Frostbite/Freeze, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
Lone Walker's Boots
Require lv 58
<You have a random Lv. 20 Precise Bonus Damage Aura>
+50% Movement Speed
+(15–30)% Aura effect when affected by (4–5) or more Auras
+1% Aura Effect per +2% Sealed Mana Compensation
Resolution Steps
Require lv 58
+(1728–2304) Gear Armor
+(65–165) Max Life
+(10–30)% Movement Speed
[Rebirth] Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
+5% Elemental Resistance while Tenacity Blessing is active
Final Bastion
Require lv 58
+(1900–2100) Gear Armor
+154 Max Life
+11% Fire Resistance
+8% Movement Speed
Regenerates 3% Life per second
Regenerates 3% Life per second when taking Damage Over Time
Immune to Slow
Valerie's Night Stroll
Require lv 58
+(50–150)% Damage Over Time
+(2500–4000) gear Evasion
Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
Refreshes Blur upon gaining Blur, Interval: 1s. +(5–10)% Blur Effect
[Stealth Stab] -25% additional damage taken while Blur is active
+25% additional damage for 3 s after Blur ends
+(30–40)% Movement Speed
Powered Battle Greaves
Require lv 58
+272 gear Energy Shield
+(14–16)% Cold Resistance
+(20–30)% Movement Speed
+20% Movement Speed at Full Energy Shield
+10% chance to avoid damage while Energy Shield Charge is active
Energy Shield Charge cannot be interrupted when Energy Shield is below 35%
Guild Guard Boots
Require lv 58
+75 Max Life and Max Energy Shield
+(7–10)% Fire and Cold Resistance
+(20–30)% Movement Speed
+(10–20)% chance to gain a Barrier upon casting a Defensive Skill
+(10–20)% chance to trigger Lv. 1 Reform when casting a Defensive Skill. Interval: 0.5s
+20% chance to gain Hardened Barrier when suffering Severe Injury. Lasts for 4 s
+20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailments
Blade-dancer's Steps
Require lv 58
+(1–2) Mobility Skill Level
+(30–40)% Movement Speed if you have used a Mobility Skill recently
+(20–30)% additional damage for Mobility Skills
When using a Mobility Skill, you can use 1 stack(s) of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.6 s
King's Boon
Require lv 58
+(170–238) gear Energy Shield
+(16–22)% Cold Resistance
Reaps 0.3 s of Damage Over Time when dealing Damage Over Time. The effect has a 6 s cooldown against the same target
(-10–10)% additional Damage Over Time taken
+(10–30)% Movement Speed
[More With Less] +30% additional Damage Over Time
-10% additional Damage Over Time Duration
Mind Infusion
Require lv 58
+(1340–1540) Gear Armor
+(1–2) Minion Skill Level
+(30–35)% Movement Speed for Nearby allies and you
When casting an Empower Skill, triggers Lv. (10–20) Dark Gate. Cooldown: 6s.
Ralph's Footsteps
Require lv 58
+(150–200) Max Life and Max Energy Shield
Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
+50% additional Fervor Duration
+(20–22)% Lightning Resistance
Feline Steps
Require lv 58
+(4034–5760) gear Evasion
+(43–60)% Movement Speed
Gains 1 stacks of Agility Blessing when Reaping
+(13–15)% Reaping Cooldown Recovery Speed per stack of Agility Blessing owned
Gains 1 stack(s) of Deflection when Reaping. Interval 0.5 s
Max Agility Blessing Stacks: (10–12)
Rat King's Escape Show
Require lv 58
+(2017–2880) gear Evasion
+(30–40)% Movement Speed
For every 1 Evasion(s) in the last 10s, +(7–10)% additional damage. Stacks up to 5 times (multiplies)
+10% Elemental Resistance
[Master Escapist] +1 Max Deflection stacks
Gains 1 stacks of Deflection on Evasion
Boots of Devastation
Require lv 58
+(1000–1500) Gear Armor
+(25–30)% Movement Speed
+(16–20)% Warcry Effect
+(40–50)% additional damage when a Skill consumes Demolisher Charge
Frozen Ripples
Require lv 58
+5% Movement Speed
+(20–25)% Cold Resistance
+(4–5)% Movement Speed per stack of Max Spell Burst, up to +(25–30)%
+1 Max Spell Burst when Movement Speed is not higher than 200% of base
Heavy Soul
Require lv 58
+(3456–4032) Gear Armor
+198 Max Life
+(10–14)% Attack and Spell Block Chance
-20% Movement Speed
-10% additional damage taken when an Elite is Nearby
+10% chance to avoid damage, when there are common enemies Nearby
Electricity Amplifier
Require lv 58
+(15–32)% Lightning Resistance
-5% Max Lightning Resistance
+(1–3) Lightning Skill Level
+1% additional Max Damage for every time you inflict Numbed recently. Stacks up to 20 time(s) (multiplies)
The Coward's Counterfire
Require lv 58
Corroded Heart
+(30–45) Max Life and Max Energy Shield
+(27–38)% Attack and Spell Block Chance
+20% Block Ratio
Paralyze enemies Nearby when Blocking
Fury Heart
Require lv 58
+(40–50)% attack Critical Strike Damage
+(60–100)% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.1 s.
-24% Critical Strike Rating per stack of Agility Blessing. Stacks up to 4 time(s)
+(80–120) Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
Max Agility Blessing Stacks +1
Horn Ring
Require lv 58
Regenerates (50–60) Life per second
+(60–72)% Minion Damage
+(220–240)% Critical Strike Rating and 120% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s
+(6–10)% additional damage taken
Restless Glacier
Require lv 58
(-50–-40) Intelligence
+(20–25)% Cold Resistance
+(20–30)% Frostbite inflicted
Frozen enemies will explode when defeated, dealing Secondary Cold Damage equal to (2–3)% of their Max Life to enemies within a 5m radius
Exemption Thunderhell
Require lv 58
+(10–15)% Max Life and Max Energy Shield
-80% additional Active Skill Damage.
+2% Lightning Damage per recent hit with Thunder Focus
+35% Sealed Mana Compensation for Thunder Focus
+(10–15)% additional Thunder Focus Damage
Stream of Steel
Require lv 58
+(60–70)% Melee Damage
+(60–70)% Sealed Mana Compensation for Steadfast
+(8–12)% Armor Effective Rate for Non-Physical Damage
Traceless Pain
Require lv 58
+(50–70)% Damage Over Time
+(5–10)% Skill Effect Duration
Reaps 0.25 s of Damage Over Time from Nearby enemies with full Affliction. The effect has a (3–6) s cooldown against the same target
+(5–6)% Fire and Cold Resistance
Kaleidoscope
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
Gains the following buffs by turns. Each buff lasts for 8 s:
+(35–50)% additional Erosion Damage
+(35–50)% additional Elemental Damage
+(35–50)% additional Physical Damage
Heart of Rock
Require lv 58
After taking a hit, gains 1 stack of Tenacity Blessing every 0.25 s for 2 s
+(10–13)% damage taken when at Max Tenacity Blessing
+(15–20)% Fire Damage per stack of Tenacity Blessing owned. Stacks up to 6 time(s)
Max Tenacity Blessing Stacks +1
Heart of Magic
Require lv 58
+(73–146) Max Energy Shield
Gains 1 stack of Focus Blessing every 0.5 s. Loses Focus Blessing instead if you have not dealt any Critical Strikes recently
+(7–10)% additional Spell Damage at Max Focus Blessings
Max Focus Blessing Stacks +1
Master Defender Pendant
Require lv 58
+(70–100) Max Life
+(30–60)% Defense gained from Chest Armor
+(12–16)% Attack Block Chance
+(4–6)% Elemental Resistance
+(12–16)% Spell Block Chance
Ocean of Rock
Require lv 58
+(132–176) Max Life
+(210–280) Max Energy Shield
[Shrink Back] Gains Barrier every 1s
+50% Barrier Shield
Adds (10–15)% of Max Life to Energy Shield
Broken Sun Ring
Require lv 58
+(220–264) Max Life
+(1–3)% Steep Strike chance.
-30% additional Sweep Slash Damage; +(100–115)% additional Steep Strike Damage
+(25–30)% Fire Resistance
Mother Goddess' Paddock
Require lv 58
+(30–40)% Defense
Max Terra Quantity bonus is set to 0
When consuming Terra Charge while it is not at max stacks, for every 1 Terra Charge consumed, +(10–12)% additional Affliction Effect.
(50–100)% chance to gain 1 charge stacks when using a Terra Skill
Reaps 1.5 s of Damage Over Time from Nearby enemies 0.1 s after consuming max Terra Charges. Cooldown: 2 s
Clarity
Require lv 58
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike
Chain behind the Curtain
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Blur gains an additional effect: +1 Affliction inflicted per second for every 5 points of Blur Rating
Gains (5–10) points of Blur Rating for every 3 m of movement
Strange Snow
Require lv 58
+(150–200) Max Life
+(40–60)% Affliction Effect
Consumes 20% of Max Life and inflicts 50 Affliction to nearby enemies when at Full Life. Interval: 1s
Restores 10% Life when not at Full Life. Interval: 1s
Rat King's Megagon Dice
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional max damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
Iron Nest
Require lv 58
Command decreases every second instead of increasing every second
Loses Command instead of gaining it when using Dark Gate
Synthetic Troop Minions are unable to move
+200% Synthetic Troop Minion Duration
When Command is lower than -20 , for every -1 Command, -2% Aura Area and +1% Aura Effect
+5 to Synthetic Troop Minions' stack(s) of Horizontal Projectile Jumps
When Command is lower than -40 , Nearby Synthetic Troop Minions deal +25% additional Projectile Damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
Minions' Horizontal Projectiles cannot Penetrate
When Command is lower than -60 , +30% to the physique of Nearby Synthetic Troop Minions
+100% Multistrike chance and +25% Multistrike Damage Increment for Nearby Synthetic Troops
+20% Movement Speed
+20% Cooldown Recovery Speed for Mobility Skills
Elegy of Immortality
Require lv 58
Mobility Skills gain 1 Charge for every 4 time(s) you channel
-20% additional Elemental Damage taken while standing still
+(60–70)% additional Beam Skill Damage while standing still
+(20–30)% additional Beam Skill Cast Speed while standing still
+(20–30)% Beam Length
Howling Wind
Require lv 58
Eliminate enemies under 10% Life on hit
[Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
+(100–160)% Ranged Attack Critical Strike Rating
Mourner's Shadow
Require lv 58
+(220–264) Max Life
Shadow Quantity +1
+(100–115)% additional Shadow Damage
+(25–30)% Lightning Resistance
Furious Man's Loud Song
Require lv 58
+(220–264) Max Life
+(20–30)% Demolisher Charge Restoration Speed
+(130–150)% additional damage when a Skill consumes Demolisher Charge
+(25–30)% Cold Resistance
Decaying Blessing
Require lv 58
+(15–20)% Max Life
+(80–100)% Erosion Damage
+(50–70)% Erosion Amplification Aura Effect
(-20–-10)% Sealed Mana Compensation
Heart of Animitta
Require lv 58
+(190–220) Max Life and Max Energy Shield
(-15–-10)% additional damage taken for 0.5 s after using Combo Skills
+1 Combo Finisher charge(s)
+(10–20)% Combo Finisher Amplification
Gains (1–2) Combo Point(s) on Critical Strike from Combo Finishers. Each skill cast can only trigger this effect once. During Spell Burst, this effect only takes effect on the first skill cast when Spell Burst is activated
Law of Greed
Require lv 58
+(20–30)% Max Life, Max Mana, and Max Energy Shield
+(20–30)% chance to avoid Elemental Ailments
+(30–40)% damage per stack of Max Spell Burst, up to +320%
Seals 10% Max Mana. Gains Insatiable Greed
Insulation
Require lv 58
Adds (1–4) - (75–100) Lightning Damage to Attacks and Spells
+(5–10)% Lightning Resistance
+(1000–3000) Evasion while a Defensive Skill Effect is active
Spell Damage will not further reduce Evasion by default while a Defensive Skill Effect is active.
Strayed Healer's Waistguard
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) all stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have cast a Restoration Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have cast a Restoration Skill recently
Damage dealt is guaranteed to inflict Wilt while a restoration effect is active
Pale Mist's Embrace
Require lv 58
+44 Max Life
+(8–10)% Elemental Resistance
+(20–30)% Skill Area
25% of the increase/decrease on Skill Area is also applied to Area Damage, up to + 100%
Compensatory Life
Require lv 58
+(27–32)% Max Mana
+(48–60)% Mana Regeneration Speed
+(3–6)% Spell Damage for every 100 Mana consumed recently, up to 216%
+(3–4)% Mana Regeneration Speed for every 100 Mana consumed recently, up to 360%
You have a Lv. (25–30) Spell Amplification when at Low Life
Everburn Thunderfire
Require lv 58
+(18–25) Strength and Dexterity
+(40–80)% chance to Ignite targets
+(40–80)% Numbed chance
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
Light Hunter Belt
Require lv 58
+(150–400) Max Energy Shield
+(32–40)% Max Energy Shield
Energy Shield charge cannot be interrupted
-6% additional Energy Shield Charge Speed for every 5% Energy Shield currently owned
(-30–-25)% additional damage taken while Energy Shield is active
Polygonal Enclosure
Require lv 58
+(15–25)% Max Life and Max Energy Shield
+(6–10)% Fire and Cold Resistance
+1 Beams
(-20–20)% additional Beam Length
Corrosion of Manifolds
Require lv 58
+(20–25) all stats
Gains 1 stacks of Tenacity Blessing when taking Erosion Damage
+50% Erosion Resistance when having at least 8 stack(s) of Tenacity Blessing
Restores 20% of Max Life and Mana per 4 s when Tenacity Blessing is active
Hot Night's Embrace
Require lv 58
+(30–40) Intelligence
+(10–15)% injury buffer
+1 Fire Skill Level
Every 10 time(s) a Fire Skill is cast, gains Ash for 1 s
Dawn Break
Require lv 58
+(500–1000) Armor and Evasion
<Random stat affix>
Have Fervor
Has (60–70) point(s) of fixed Fervor Rating
+1% additional damage per (2–3) Fervor Rating
Bodhi Girdle
Require lv 58
+(19–27)% Erosion Resistance
<A random Combo Starter or Finisher Affix>
+(4.0–4.5)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers
Silent Observer
Require lv 58
+(100–150) Max Life
+30% chance to cause Ailments
Triggers the Main Active Skill every 1.5 s
-99% additional Hit Damage
Tranquil Stir
Require lv 58
(-20–-10)% Intelligence
-10 Skill Cost
Regenerates (4–6)% of Life per second when Spell Burst is charging
Gains (1–2) stack(s) of a random Blessing when activating Spell Burst
Eternity
Require lv 66
+(160–220) Max Life
+(30–50)% chance to gain 1 stacks of Eternal Morale on defeat
+(30–50)% chance to gain 1 stacks of Eternal Nightmare on defeat
+(10–20)% chance to gain 1 stacks of Eternal Shadow on defeat
+(30–50)% chance to gain 1 stacks of Eternal Guard upon defeating Magic monsters
+(10–20)% chance to gain 1 stacks of Eternal Simulacra upon defeating Magic monsters
+50% chance to gain 1 stacks of Eternal Reign upon defeating an Elite
Netherrealm - Help

Clear Netherrealm stages to acquire XP, gear, and embers.
Certain stages may drop exclusive rare items.

Netherrealm - Beacon - Help

Beacons are mainly acquired from the Netherrealm.
Better beacons have a chance to drop from the Bosses of Netherrealm.On top of that, the stage boss of Story Chapter 5 also drops beacons.

Netherrealm - Map Affix - Help

The number of base affixes has an impact on a Netherrealm stage in terms of the Drop Quantity and Rarity.
You may reset affixes on a map to avoid dangerous harmful affixes or to pursue better potential rewards from Netherrealm stages.

Disciple monsters have 1 special effect, including: Restoration Over Time for Nearby monsters, Life restoration on hit, Erosion Terra generation upon defeat, and delayed Area Damage upon defeat.

Netherrealm - Plane Watcher - Help

Each Plane Watcher yields Cinder along with bountiful and exclusive rewards.

Netherrealm - Exclusive Drop - Help

Stages and bosses of each plane may drop exclusive items.
As the plane difficulty increases, more exclusive items will be added with higher drop rates.
Defeating the plane boss or the Traveler guarantees a piece of exclusive Legendary gear.

Netherrealm - Plane Difficulty - Help

Defeating a plane boss enables you to increase the plane's difficulty.
This also makes your adventure more rewarding.

Netherrealm - Unlock Plane - Help

Collect sufficient Cinders to unlock new Netherrealm planes.
You start over from different difficulties with these planes, and unlocking them will also yield additional Cinders.

Netherrealm - Netherrealm Compass - Help

Netherrealm Compass Slots will unlock after you've collected 18 Cinders.
Use the Compasses before entering the map to bring both greater rewards and greater challenges.

Netherrealm - Chaos Invasion - Help

After the Netherrealm Chaos Invasion begins, complete stages corresponding to the Confusion Cards to accumulate progress.
When the progress on Confusion Cards is complete, the current Chaos Invasion will end.
Adjustments made to Trait Cards only take effect when a new Chaos Invasion begins.

Netherrealm - Trait Card - Help

After each round of Chaos Invasion, you can select one card from three Trait Cards and add it to the card library and manually set the Trait Cards to be used in the next round.
The decks of Trait Cards in the planes are mutually independent.

Netherrealm - Confusion Card - Help

When Trait Cards with a certain tag in a deck of Trait Cards are more than the cards with other tags, the Confusion Cards with that specific tag have a higher chance to appear.
Maybe you can come up with unique strategies around some Confusion Cards...

Netherrealm - Card Inheritance - Help

The effects of the cards with the keyword Inheritance last over time, affecting all the stages in the plane.
Some cards' effects will multiply rewards when they are combined via Inheritance.

Netherrealm - Card Awakening - Help

Trait Cards have a really small chance to be awakened when drawn.
Awakened cards have way better values than the original cards.
The chance of awakening will be slightly enhanced along with the increase of the level of a card.

Netherrealm - Traveler - Help

You can only challenge the Traveler after reaching the highest difficulty on all planes (collect 35 cinders).
As the current final boss, the Traveler is extraordinarily powerful, but players may challenge him as many times as they want.
After completing the first Traveler challenge, you will need to defeat four plane bosses to be able to challenge the Traveler again.

Netherrealm - Help
About Beacons:
1. Beacons are required to start a Netherrealm stage. Each Netherrealm stage can only be started with a specified Beacon.
2. The best way to obtain Beacons is to defeat monsters in the Netherrealm.
3. Typically, the rank of the dropped Beacon matches the Timemark of its respective plane, but it will not be higher than the level of the stage where the Beacon is dropped.

About Plane Watcher:
1. You'll earn Starshards for completing each Netherrealm stage. Once you've collected enough Starshards, you can challenge the Plane Watcher of that Timemark. 2. Defeating the Plane Watcher unlocks a series of more challenging Netherrealm content, including new planes, new Timemarks, and endgame bosses.

About Netherrealm:
1. Netherrealm is divided into four phases, and you must defeat the Traveler of each phase to advance to the next phase. Both the difficulty and rewards increase with each phase.

Others:
1. Progress in the Netherrealm is shared across the same account and season. In other words, all characters on the same account share the same Netherrealm during a season.
Netherrealm - Path of Achievements /39
title desc
Netherrealm Tourist
  • Clear 1 Netherrealm map

  • Reward: Jagged Primocryst x10
    Netherrealm Rookie
  • Clear Netherrealm map 10 times

  • Reward: Jagged Primocryst x10
    Netherrealm Wanderer
  • Clear Netherrealm map 30 times

  • Reward: Jagged Primocryst x10
    Netherrealm Adventurer
  • Clear Netherrealm map 80 times

  • Reward: Jagged Primocryst x10
    Netherrealm Explorer
  • Clear Netherrealm map 100 times

  • Reward: Jagged Primocryst x10
    Netherrealm Warrior
  • Clear 300 Netherrealm maps

  • Reward: Jagged Primocryst x10
    Netherrealm Elite
  • Clear Netherrealm map 500 times

  • Reward: Jagged Primocryst x20
    Netherrealm Legend
  • Clear Netherrealm map 1000 times

  • Reward: Jagged Primocryst x30
    Netherrealm Epic
  • Clear Netherrealm map 2000 times

  • Reward: Jagged Primocryst x80
    Netherrealm Challenger
  • Defeat Plane Watcher 1 time

  • Reward: Jagged Primocryst x10
    Netherrealm Vanquisher
  • Defeat Plane Watcher 6 times

  • Reward: Jagged Primocryst x10
    Netherrealm Conqueror
  • Defeat Plane Watcher 20 times

  • Reward: Jagged Primocryst x20
    Netherrealm Dominator
  • Defeat Plane Watcher 50 times

  • Reward: Jagged Primocryst x30
    Netherrealm Prime
  • Defeat Plane Watcher 100 times

  • Reward: Jagged Primocryst x80
    Netherrealm Trailblazer
  • Unlock 3 Netherrealm planes.

  • Reward: Jagged Primocryst x10
    Netherrealm Loremaster
  • Unlock all Netherrealm planes.

  • Reward: Jagged Primocryst x10
    I Made It!
  • Defeat Traveler 1 time

  • Reward: Jagged Primocryst x10
    Power of Fire!
  • Defeat Traveler 5 times

  • Reward: Jagged Primocryst x10
    Relight the Torch!
  • Defeat Traveler 10 times

  • Reward: Jagged Primocryst x20
    Purge the Darkness!
  • Defeat Traveler 20 times

  • Reward: Jagged Primocryst x30
    Eternal Flames!
  • Defeat Traveler 50 times

  • Reward: Jagged Primocryst x80
    Complete Netherrealm Map
  • Complete a Netherrealm map

  • Reward: Jagged Primocryst x10
    Challenge Netherrealm
  • Complete 2 Netherrealm Maps with 4 affixes
  • Netherrealm map affixes increase the difficulty of the map while making it more rewarding.
    Reward: Jagged Primocryst x20
    Search Mystery Chest
  • Open 2 chests

  • Reward: Jagged Primocryst x10
    Trial: God of War
  • Participate the Trial: God of War 2 times

  • Reward: Jagged Primocryst x10
    Trial: God of Might
  • Participate the Trial: God of Might 2 times

  • Reward: Jagged Primocryst x10
    Challenge Plane Watcher
  • Defeat Plane Watcher 1 time
  • Defeating a Plane Watcher will increase your Plane Level and reward you with a Cinder.
    Reward: Pactspirit Crystal x2
    Acquire Beacon
  • Acquire 10 rank 2 Netherrealm beacons

  • Reward: Jagged Primocryst x10
    Acquire Netherrealm Special drop
  • Acquire 2 exclusive Legendary gear
  • Every Plane Watcher has its own unique drops which can be viewed before initiating the challenge.
    Reward: Jagged Primocryst x10
    Increase Netherrealm Plane Level
  • Unlock 3 Netherrealm planes.

  • Reward: Jagged Primocryst x20
    Use Netherrealm Compass
  • Use Compass 50 times

  • Reward: Jagged Primocryst x10
    Challenge Plane Watcher
  • Defeat Plane Watcher 15 times

  • Reward: Revival Token x1
    Unlock New Netherrealm Plane
  • Unlock all Netherrealm planes.
  • A new Netherrealm Plane will be unlocked once a certain number of Cinders are collected from challenging Plane Watchers.
    Reward: Jagged Primocryst x20
    Challenge Netherrealm
  • Complete 10 Netherrealm Maps with 10 affixes

  • Reward: Revival Token x1
    Acquire Netherrealm Special drop
  • Acquire 10 exclusive Legendary gear

  • Reward: Jagged Primocryst x10
    Challenge the Traveler
  • Defeat Traveler 1 time

  • Reward: Appearance Crystal x2
    Challenge High-Difficulty Netherrealm
  • Complete 20 Netherrealm Maps with 12 affixes

  • Reward: Jagged Primocryst x10
    Acquire Netherrealm Special drop
  • Acquire 20 exclusive Legendary gear

  • Reward: Jagged Primocryst x10
    Torchlight
  • Defeat Traveler 5 times

  • Reward: Pactspirit Crystal x2
    Netherrealm - Path of Achievements /44
    title desc
    Light of Hope (Rehan)
  • Defeat the Traveler as Rehan

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Rehan)
  • Reach Lv.80 as Rehan

  • Reward: Jagged Primocryst x10
    Heroic Legend (Rehan)
  • Reach Lv.90 as Rehan

  • Reward: Jagged Primocryst x10
    Epic Poetry (Rehan)
  • Reach Lv.100 as Rehan

  • Reward: Jagged Primocryst x10
    Light of Hope (Divineshot)
  • Defeat the Traveler as Divineshot

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Divineshot)
  • Reach Lv.80 as Divineshot

  • Reward: Jagged Primocryst x10
    Heroic Legend (Divineshot)
  • Reach Lv.90 as Divineshot

  • Reward: Jagged Primocryst x10
    Epic Poetry (Divineshot)
  • Reach Lv.100 as Divineshot

  • Reward: Jagged Primocryst x10
    Light of Hope (Gemma)
  • Defeat the Traveler as Gemma

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Gemma)
  • Reach Lv.80 as Gemma

  • Reward: Jagged Primocryst x10
    Heroic Legend (Gemma)
  • Reach Lv.90 as Gemma

  • Reward: Jagged Primocryst x10
    Epic Poetry (Gemma)
  • Reach Lv.100 as Gemma

  • Reward: Jagged Primocryst x10
    Light of Hope (Spacetime Witness)
  • Defeat the Traveler as Spacetime Witness

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Spacetime Witness)
  • Reach Lv.80 as Spacetime Witness

  • Reward: Jagged Primocryst x10
    Heroic Legend (Spacetime Witness)
  • Reach Lv.90 as Spacetime Witness

  • Reward: Jagged Primocryst x10
    Epic Poetry (Spacetime Witness)
  • Reach Lv.100 as Spacetime Witness

  • Reward: Jagged Primocryst x10
    Light of Hope (Commander)
  • Defeat the Traveler as Commander

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Commander)
  • Reach Lv.80 as Commander

  • Reward: Jagged Primocryst x10
    Heroic Legend (Commander)
  • Reach Lv.90 as Commander

  • Reward: Jagged Primocryst x10
    Epic Poetry (Commander)
  • Reach Lv.100 as Commander

  • Reward: Jagged Primocryst x10
    Light of Hope (Oracle)
  • Defeat the Traveler as Oracle

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Oracle)
  • Reach Lv.80 as Oracle

  • Reward: Jagged Primocryst x10
    Heroic Legend (Oracle)
  • Reach Lv.90 as Oracle

  • Reward: Jagged Primocryst x10
    Epic Poetry (Oracle)
  • Reach Lv.100 as Oracle

  • Reward: Jagged Primocryst x10
    Light of Hope (Cateye)
  • Defeat the Traveler as Erika

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Cateye)
  • Reach Lv.80 as Erika

  • Reward: Jagged Primocryst x10
    Heroic Legend (Cateye)
  • Reach Lv.90 as Erika

  • Reward: Jagged Primocryst x10
    Epic Poetry (Cateye)
  • Reach Lv.100 as Erika

  • Reward: Jagged Primocryst x10
    Light of Hope (Escapist)
  • Defeat the Traveler as Bing

  • Reward: Jagged Primocryst x10
    A Hero's Journey (Escapist)
  • Reach Lv.80 as Bing

  • Reward: Jagged Primocryst x10
    Heroic Legend (Escapist)
  • Reach Lv.90 as Bing

  • Reward: Jagged Primocryst x10
    Epic Poetry (Escapist)
  • Reach Lv.100 as Bing

  • Reward: Jagged Primocryst x10
    Light of Hope (The Forsaken)
  • Defeat the Traveler as The Forsaken

  • Reward: Jagged Primocryst x30
    A Hero's Journey (The Forsaken)
  • Reach Lv.80 as The Forsaken

  • Reward: Jagged Primocryst x30
    Heroic Legend (The Forsaken)
  • Reach Lv.90 as The Forsaken

  • Reward: Jagged Primocryst x30
    Epic Poetry (The Forsaken)
  • Reach Lv.100 as The Forsaken

  • Reward: Jagged Primocryst x30
    Light of Hope (Lightbringer)
  • Defeat the Traveler as Lightbringer
  • A Hero's Journey (Lightbringer)
  • Reach Lv.80 as Lightbringer
  • Heroic Legend (Lightbringer)
  • Reach Lv.90 as Lightbringer
  • Epic Poetry (Lightbringer)
  • Reach Lv.100 as Lightbringer
  • Light of Hope (Tide Whisper)
  • Defeat the Traveler as Tide Whisper
  • A Hero's Journey (Tide Whisper)
  • Reach Lv. 80 as Tide Whisper
  • Heroic Legend (Tide Whisper)
  • Reach Lv. 90 as Tide Whisper
  • Epic Poetry (Tide Whisper)
  • Reach Lv. 100 as Tide Whisper