Affix /114
| Affix Effect | Source | Type |
|---|---|---|
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| Main Skill is supported by Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| The Main Skill is supported by a Lv. 1 | Soul Candle | Mutated Affix |
| [Rebirth] Converts 50% of -50% additional Regain Interval -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Barrier of Radiance] Energy Shield +50% Energy Shield -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Resistance] +1% chance to avoid -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Determined] Upon taking -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Full Defense] +25% additional -1% additional -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Poisoned Relief] +25% -15% additional damage taken at -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Holiness] -95% Cursed Effect -25% additional damage taken from Cursed enemies -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Master Escapist] +1 Max Gains 1 stacks of -12% Elemental Resistance | Soul Candle | Mutated Affix |
| [Shrink Back] Gains +50% -12% Elemental Resistance | Soul Candle | Mutated Affix |
| +10% Aura Effect | Soul Candle | Positive Affix |
| +10% | Soul Candle | Positive Affix |
| While Warcry is active, refresh the cooldown of the Warcry Skill whenever a number of enemies equal to the number of Warcry buff stacks are defeated | Soul Candle | Positive Affix |
| +20% chance to trigger Lv. 10 Charging Warcry on Melee Skill hit. Interval: 8 s. | Soul Candle | Positive Affix |
| +20% chance to trigger Lv. 10 Raging Warcry on Melee Skill hit. Interval: 8 s | Soul Candle | Positive Affix |
| +20% chance to trigger Lv. 10 Fearless Warcry on Melee Skill hit. Interval: 8 s | Soul Candle | Positive Affix |
| +15% chance to gain 1 stack of any Blessing when triggering a skill. | Soul Candle | Positive Affix |
| The triggered skill +10% Effect Duration | Soul Candle | Positive Affix |
| +40% Focus Speed | Soul Candle | Positive Affix |
| +12% | Soul Candle | Positive Affix |
| Min Channeled Stacks +1 -2% additional damage | Soul Candle | Positive Affix |
| For every 1 channeled stack(s), +7% Channeled Skill Damage | Soul Candle | Positive Affix |
| Adds 32 - 38 Physical Damage to the | Soul Candle | Positive Affix |
| +10% additional Physical Damage | Soul Candle | Positive Affix |
| +30% +20% | Soul Candle | Positive Affix |
| +10% additional Lightning Damage | Soul Candle | Positive Affix |
| +12% additional damage against | Soul Candle | Positive Affix |
| +10% additional Cold Damage | Soul Candle | Positive Affix |
| +10% additional Fire Damage | Soul Candle | Positive Affix |
| +65 Fire Skill Critical Strike Rating | Soul Candle | Positive Affix |
| +2% Erosion Damage for every 3% Energy Shield(s) lost | Soul Candle | Positive Affix |
| +10% additional Erosion Damage | Soul Candle | Positive Affix |
| +10% Skill Effect Duration | Soul Candle | Positive Affix |
| +15% Movement Speed if a nearby enemy has reached Max Affliction recently | Soul Candle | Positive Affix |
-2% additional damage | Soul Candle | Positive Affix |
| +10% additional Shadow Strike Damage | Soul Candle | Positive Affix |
| +60% Demolisher Skill Damage. | Soul Candle | Positive Affix |
| +36% | Soul Candle | Positive Affix |
| +60% Slash Strike Skill Damage | Soul Candle | Positive Affix |
| +15% | Soul Candle | Positive Affix |
| +60% Horizontal Projectile Damage | Soul Candle | Positive Affix |
| Projectile Quantity +1 | Soul Candle | Positive Affix |
| +60% Parabolic Projectile Damage | Soul Candle | Positive Affix |
| +24% Parabolic Projectile Skill Attack Speed +24% Parabolic Projectile Cast Speed | Soul Candle | Positive Affix |
| +60% Vertical Projectile Damage | Soul Candle | Positive Affix |
| +10% chance to double Vertical Projectile Quantity when casting Vertical Projectile Skills | Soul Candle | Positive Affix |
| +1 Beams -2% additional damage | Soul Candle | Positive Affix |
| +35% Beam Length +30% Beam Skill Damage | Soul Candle | Positive Affix |
| +20% Sentry Skill cast frequency | Soul Candle | Positive Affix |
| +20% Sentry Damage for every 1 Deployable Sentry Quantity Each Time | Soul Candle | Positive Affix |
| Max -2% additional damage | Soul Candle | Positive Affix |
| +33% | Soul Candle | Positive Affix |
| +21% chance to launch one more wave when casting a Barrage Skill | Soul Candle | Positive Affix |
| Barrage Skills +80% additional damage. After the first wave, for every +1 wave(s) of Barrage, Barrage Skills -40% additional damage | Soul Candle | Positive Affix |
| +60% Chain Skill Damage | Soul Candle | Positive Affix |
| For every 2 enemies defeated by the Chain Skill, +1 Jump(s) for this skill. | Soul Candle | Positive Affix |
| Inflicts | Soul Candle | Positive Affix |
| You can cast 1 additional Curses -5% additional damage | Soul Candle | Positive Affix |
| For every 30 | Soul Candle | Positive Affix |
| 0.6% Synthetic Troop's Critical Strike Damage for every 1 Command you possess. The bonus is doubled when an | Soul Candle | Positive Affix |
| +1 Minion Skill Level | Soul Candle | Positive Affix |
| +3% additional damage for every 8 m of movement made recently. Stacks up to 4 times. | Soul Candle | Positive Affix |
| -8% extra damage taken while moving | Soul Candle | Positive Affix |
| Gains 1 stack of | Soul Candle | Positive Affix |
| +25% additional Max Damage while standing still | Soul Candle | Positive Affix |
| Every use of a Non-Main Skill will make the next use of Main Skill gain +3% damage. Stacks up to 5 times. | Soul Candle | Positive Affix |
| +12% Empower Skill Effect and Potion Restoration Effect | Soul Candle | Positive Affix |
| Restores 0.6% of Max Life and Energy Shield on defeat | Soul Candle | Positive Affix |
| +1% damage, Skill Area, and Movement Speed for every enemy defeated recently. Stacks up to 20 times | Soul Candle | Positive Affix |
| -1.5% additional damage taken for every enemy | Soul Candle | Positive Affix |
| +15% | Soul Candle | Positive Affix |
| +(23–26)% | Soul Candle | Positive Affix |
| +(23–26)% | Soul Candle | Positive Affix |
| +(15–16)% additional | Soul Candle | Positive Affix |
| Every use of a Non-Main Skill will make the next use of Main Skill gain -20% additional Critical Strike Rating | Soul Candle | Negative Affix |
| Effects of | Soul Candle | Negative Affix |
| -10% | Soul Candle | Negative Affix |
| Loses 20% of current Mana for every 5 time(s) a skill is used | Soul Candle | Negative Affix |
| -5% Aura effects for every enemy or ally | Soul Candle | Negative Affix |
| -50% additional Warcry effect (multiplies) for every 2 uses of the Warcry Skill recently | Soul Candle | Negative Affix |
| Takes 1200 Secondary Erosion Damage every second while a restoration effect is active | Soul Candle | Negative Affix |
| Loses 2% Max Mana upon triggering the skill | Soul Candle | Negative Affix |
| Randomly lose 6 stack(s) of Blessing when the Channeled Skill ends | Soul Candle | Negative Affix |
| When starting to channel, -30% additional damage for 0.2 s | Soul Candle | Negative Affix |
| Converts 50% of Physical Damage to random Elemental Damage | Soul Candle | Negative Affix |
| For every (40–60)% Erosion Resistance, -1% | Soul Candle | Negative Affix |
| +1% Cold Resistance for every hit the enemy took recently. Interval: 1 s. | Soul Candle | Negative Affix |
| Reduces the enemy's | Soul Candle | Negative Affix |
| Enemy deals +10% additional Fire Damage per stack of | Soul Candle | Negative Affix |
| +1% Erosion Resistance for every stack of | Soul Candle | Negative Affix |
| 1% chance to remove all | Soul Candle | Negative Affix |
| -2% additional Skill Area for every recent skill use. Stacks up to 50 times. | Soul Candle | Negative Affix |
| Inflicts | Soul Candle | Negative Affix |
| Upon dealing damage to an enemy with HP below 10% , the hit deals -80% additional Melee Damage | Soul Candle | Negative Affix |
| 2% chance to deal -99% additional damage on hit for every 1 Shadow Thrust(s) | Soul Candle | Negative Affix |
| When | Soul Candle | Negative Affix |
| -30% additional Sweep Slash Attack Speed | Soul Candle | Negative Affix |
| +1% Movement Speed and +10% additional damage taken for every enemy in | Soul Candle | Negative Affix |
| -20% additional Projectile Speed, -20% additional Projectile Duration | Soul Candle | Negative Affix |
| -3 Horizontal Projectile | Soul Candle | Negative Affix |
| Parabolic Projectiles' landing points are more scattered after splitting | Soul Candle | Negative Affix |
| +20% additional Skill Area and -3 Projectile Quantity for Vertical Skills | Soul Candle | Negative Affix |
| -10% Life Regeneration Speed and -10% Energy Shield Charge Speed for every Sentry | Soul Candle | Negative Affix |
| Gains 1 Lv. 10 random curse for 5 s after casting a Curse Skill | Soul Candle | Negative Affix |
| -50% additional Movement Speed when there is only one minion | Soul Candle | Negative Affix |
| Loses 5 | Soul Candle | Negative Affix |
Positive Affix /298
| Tier | Modifier | Level | Weight |
|---|---|---|---|
| 0 | +10% Aura Effect | 83 | 100 |
| 1 | +6% Aura Effect | 83 | 100 |
| 2 | +4% Aura Effect | 83 | 100 |
| 3 | +2% Aura Effect | 83 | 100 |
| 4 | +1% Aura Effect | 83 | 200 |
| 0 | +10% | 83 | 100 |
| 1 | +6% | 83 | 100 |
| 2 | +4% | 83 | 100 |
| 3 | +2% | 83 | 100 |
| 0 | While Warcry is active, refresh the cooldown of the Warcry Skill whenever a number of enemies equal to the number of Warcry buff stacks are defeated | 83 | 300 |
| 1 | +(28–30)% Warcry Cast Speed | 83 | 300 |
| 2 | +22% Warcry Cast Speed | 83 | 300 |
| 3 | +(15–16)% Warcry Cast Speed | 83 | 300 |
| 4 | +(6–7)% Warcry Cast Speed | 83 | 300 |
| 0 | +20% chance to trigger Lv. 10 Charging Warcry on Melee Skill hit. Interval: 8 s. | 83 | 100 |
| 0 | +20% chance to trigger Lv. 10 Raging Warcry on Melee Skill hit. Interval: 8 s | 83 | 100 |
| 0 | +20% chance to trigger Lv. 10 Fearless Warcry on Melee Skill hit. Interval: 8 s | 83 | 100 |
| 1 | +(44–48)% Warcry Area | 83 | 300 |
| 2 | +(32–35)% Warcry Area | 83 | 300 |
| 3 | +(22–25)% Warcry Area | 83 | 300 |
| 4 | +(11–13)% Warcry Area | 83 | 300 |
| 0 | +15% chance to gain 1 stack of any Blessing when triggering a skill. | 83 | 100 |
| 1 | +(26–30)% Area for Triggered Skills | 83 | 100 |
| 2 | +(21–25)% Area for Triggered Skills | 83 | 100 |
| 3 | +(16–20)% Area for Triggered Skills | 83 | 100 |
| 4 | +(10–15)% Area for Triggered Skills | 83 | 100 |
| 0 | The triggered skill +10% Effect Duration | 83 | 100 |
| 1 | +(44–48)% damage for Triggered Skills | 83 | 100 |
| 2 | +(30–33)% damage for Triggered Skills | 83 | 100 |
| 3 | +(18–22)% damage for Triggered Skills | 83 | 100 |
| 4 | +(10–15)% damage for Triggered Skills | 83 | 100 |
| 0 | +40% Focus Speed | 83 | 100 |
| 1 | +(26–30)% Focus Speed | 83 | 100 |
| 2 | +(21–25)% Focus Speed | 83 | 100 |
| 3 | +(16–20)% Focus Speed | 83 | 100 |
| 4 | +(10–15)% Focus Speed | 83 | 100 |
| 0 | +12% | 83 | 100 |
| 1 | +25% Focus Buff Effect | 83 | 100 |
| 2 | +15% Focus Buff Effect | 83 | 100 |
| 3 | +10% Focus Buff Effect | 83 | 100 |
| 4 | +5% Focus Buff Effect | 83 | 100 |
| 0 | Min Channeled Stacks +1 -2% additional damage | 83 | 100 |
| 1 | Max Channeled Stacks +1 -2% additional damage | 83 | 100 |
| 0 | For every 1 channeled stack(s), +7% Channeled Skill Damage | 83 | 100 |
| 1 | +16% Attack and Cast Speed for Channeled Skills | 83 | 100 |
| 2 | +12% Attack and Cast Speed for Channeled Skills | 83 | 200 |
| 3 | +8% Attack and Cast Speed for Channeled Skills | 83 | 200 |
| 4 | +5% Attack and Cast Speed for Channeled Skills | 83 | 200 |
| 0 | Adds 32 - 38 Physical Damage to the | 83 | 100 |
| 1 | +(34–36)% Physical Damage | 83 | 100 |
| 2 | +(18–22)% Physical Damage | 83 | 100 |
| 3 | +(11–12)% Physical Damage | 83 | 100 |
| 4 | +(6–9)% Physical Damage | 83 | 100 |
| 0 | +10% additional Physical Damage | 83 | 100 |
| 1 | +30% Physical Skill Area | 83 | 100 |
| 2 | +20% Physical Skill Area | 83 | 100 |
| 3 | +15% Physical Skill Area | 83 | 100 |
| 4 | +10% Physical Skill Area | 83 | 100 |
| 0 | +30% +20% | 83 | 100 |
| 1 | +(34–36)% Lightning Damage | 83 | 100 |
| 2 | +(18–22)% Lightning Damage | 83 | 100 |
| 3 | +(11–12)% Lightning Damage | 83 | 100 |
| 4 | +(6–9)% Lightning Damage | 83 | 200 |
| 0 | +10% additional Lightning Damage | 83 | 100 |
| 1 | +30% Lightning Skill Area | 83 | 100 |
| 2 | +20% Lightning Skill Area | 83 | 100 |
| 3 | +15% Lightning Skill Area | 83 | 100 |
| 0 | +12% additional damage against | 83 | 100 |
| 1 | +(34–36)% Cold Damage | 83 | 100 |
| 2 | +(18–22)% Cold Damage | 83 | 100 |
| 3 | +(11–12)% Cold Damage | 83 | 100 |
| 4 | +(6–9)% Cold Damage | 83 | 200 |
| 0 | +10% additional Cold Damage | 83 | 100 |
| 1 | +30% Cold Skill Area | 83 | 100 |
| 2 | +20% Cold Skill Area | 83 | 100 |
| 3 | +15% Cold Skill Area | 83 | 100 |
| 0 | +10% additional Fire Damage | 83 | 100 |
| 1 | +(34–36)% Fire Damage | 83 | 100 |
| 2 | +(18–22)% Fire Damage | 83 | 100 |
| 3 | +(11–12)% Fire Damage | 83 | 100 |
| 4 | +(6–9)% Fire Damage | 83 | 200 |
| 0 | +65 Fire Skill Critical Strike Rating | 83 | 100 |
| 1 | +30% Fire Skill Area | 83 | 100 |
| 2 | +20% Fire Skill Area | 83 | 100 |
| 3 | +15% Fire Skill Area | 83 | 100 |
| 0 | +2% Erosion Damage for every 3% Energy Shield(s) lost | 83 | 100 |
| 1 | +(34–36)% Erosion Damage | 83 | 100 |
| 2 | +(18–22)% Erosion Damage | 83 | 100 |
| 3 | +(11–12)% Erosion Damage | 83 | 100 |
| 4 | +(6–9)% Erosion Damage | 83 | 200 |
| 0 | +10% additional Erosion Damage | 83 | 100 |
| 1 | +30% Erosion Skill Area | 83 | 100 |
| 2 | +20% Erosion Skill Area | 83 | 100 |
| 3 | +15% Erosion Skill Area | 83 | 100 |
| 0 | +10% Skill Effect Duration | 83 | 100 |
| 1 | +6% Skill Effect Duration | 83 | 100 |
| 2 | +5% Skill Effect Duration | 83 | 100 |
| 3 | +4% Skill Effect Duration | 83 | 100 |
| 0 | +15% Movement Speed if a nearby enemy has reached Max Affliction recently | 83 | 100 |
| 1 | +(34–36)% Damage Over Time | 83 | 100 |
| 2 | +(18–22)% Damage Over Time | 83 | 100 |
| 3 | +(11–12)% Damage Over Time | 83 | 100 |
| 4 | +(6–9)% Damage Over Time | 83 | 200 |
| 0 | -2% additional damage | 83 | 100 |
| 1 | +(34–36)% Shadow Strike Skill Damage | 83 | 100 |
| 2 | +(18–22)% Shadow Strike Skill Damage | 83 | 100 |
| 3 | +(11–12)% Shadow Strike Skill Damage | 83 | 100 |
| 4 | +(6–9)% Shadow Strike Skill Damage | 83 | 100 |
| 0 | +10% additional Shadow Strike Damage | 83 | 100 |
| 1 | +(34–36)% | 83 | 100 |
| 2 | +(18–22)% | 83 | 100 |
| 3 | +(11–12)% | 83 | 100 |
| 4 | +(6–9)% | 83 | 100 |
| 0 | +60% Demolisher Skill Damage. | 83 | 100 |
| 1 | +(34–36)% Demolisher Skill Damage. | 83 | 100 |
| 2 | +(18–22)% Demolisher Skill Damage. | 83 | 100 |
| 3 | +(11–12)% Demolisher Skill Damage. | 83 | 100 |
| 4 | +(6–9)% Demolisher Skill Damage. | 83 | 200 |
| 0 | +36% | 83 | 100 |
| 1 | +(26–30)% | 83 | 100 |
| 2 | +(18–21)% | 83 | 100 |
| 3 | +(12–14)% | 83 | 100 |
| 0 | +60% Slash Strike Skill Damage | 83 | 100 |
| 1 | +(34–36)% Slash Strike Skill Damage | 83 | 100 |
| 2 | +(18–22)% Slash Strike Skill Damage | 83 | 100 |
| 3 | +(11–12)% Slash Strike Skill Damage | 83 | 100 |
| 4 | +(6–9)% Slash Strike Skill Damage | 83 | 200 |
| 0 | +15% | 83 | 100 |
| 1 | +10% | 83 | 100 |
| 2 | +(7–8)% | 83 | 100 |
| 3 | +5% | 83 | 100 |
| 0 | +60% Horizontal Projectile Damage | 83 | 100 |
| 1 | +(34–36)% Horizontal Projectile Damage | 83 | 100 |
| 2 | +(18–22)% Horizontal Projectile Damage | 83 | 100 |
| 3 | +(11–12)% Horizontal Projectile Damage | 83 | 100 |
| 4 | +(6–9)% Horizontal Projectile Damage | 83 | 200 |
| 0 | Projectile Quantity +1 | 83 | 100 |
| 1 | +1 | 83 | 100 |
| 0 | +60% Parabolic Projectile Damage | 83 | 100 |
| 1 | +(34–36)% Parabolic Projectile Damage | 83 | 100 |
| 2 | +(18–22)% Parabolic Projectile Damage | 83 | 100 |
| 3 | +(11–12)% Parabolic Projectile Damage | 83 | 100 |
| 4 | +(6–9)% Parabolic Projectile Damage | 83 | 200 |
| 0 | +24% Parabolic Projectile Skill Attack Speed +24% Parabolic Projectile Cast Speed | 83 | 100 |
| 1 | +16% Parabolic Projectile Skill Attack Speed +16% Parabolic Projectile Cast Speed | 83 | 100 |
| 2 | +12% Parabolic Projectile Skill Attack Speed +12% Parabolic Projectile Cast Speed | 83 | 100 |
| 3 | +8% Parabolic Projectile Skill Attack Speed +8% Parabolic Projectile Cast Speed | 83 | 100 |
| 0 | +60% Vertical Projectile Damage | 83 | 100 |
| 1 | +(34–36)% Vertical Projectile Damage | 83 | 100 |
| 2 | +(18–22)% Vertical Projectile Damage | 83 | 100 |
| 3 | +(11–12)% Vertical Projectile Damage | 83 | 100 |
| 4 | +(6–9)% Vertical Projectile Damage | 83 | 100 |
| 0 | +10% chance to double Vertical Projectile Quantity when casting Vertical Projectile Skills | 83 | 100 |
| 1 | +30% Vertical Skill Area | 83 | 100 |
| 2 | +20% Vertical Skill Area | 83 | 100 |
| 3 | +15% Vertical Skill Area | 83 | 100 |
| 4 | +(11–13)% Vertical Skill Area | 83 | 200 |
| 0 | +1 Beams -2% additional damage | 83 | 100 |
| 1 | +(34–36)% Beam Skill Damage | 83 | 100 |
| 2 | +(18–22)% Beam Skill Damage | 83 | 100 |
| 3 | +(11–12)% Beam Skill Damage | 83 | 100 |
| 4 | +(6–9)% Beam Skill Damage | 83 | 200 |
| 0 | +35% Beam Length +30% Beam Skill Damage | 83 | 100 |
| 1 | +1 additional refraction(s) for the Beam Skill | 83 | 100 |
| 0 | +20% Sentry Skill cast frequency | 83 | 100 |
| 1 | +(34–36)% Sentry Damage | 83 | 100 |
| 2 | +(18–22)% Sentry Damage | 83 | 200 |
| 3 | +(11–12)% Sentry Damage | 83 | 200 |
| 4 | +(6–9)% Sentry Damage | 83 | 200 |
| 0 | +20% Sentry Damage for every 1 Deployable Sentry Quantity Each Time | 83 | 100 |
| 1 | +1 Sentry quantity that can be deployed at a time | 83 | 100 |
| 0 | Max -2% additional damage | 83 | 100 |
| 1 | +(34–36)% Terra Skill Damage | 83 | 100 |
| 2 | +(18–22)% Terra Skill Damage | 83 | 200 |
| 3 | +(11–12)% Terra Skill Damage | 83 | 200 |
| 4 | +(6–9)% Terra Skill Damage | 83 | 200 |
| 0 | +33% | 83 | 100 |
| 1 | +(21–24)% | 83 | 100 |
| 2 | +(14–17)% | 83 | 100 |
| 3 | +9% | 83 | 100 |
| 0 | +21% chance to launch one more wave when casting a Barrage Skill | 83 | 100 |
| 1 | +(34–36)% Barrage Skill Damage | 83 | 100 |
| 2 | +(18–22)% Barrage Skill Damage | 83 | 100 |
| 3 | +(11–12)% Barrage Skill Damage | 83 | 100 |
| 4 | +(6–9)% Barrage Skill Damage | 83 | 100 |
| 0 | Barrage Skills +80% additional damage. After the first wave, for every +1 wave(s) of Barrage, Barrage Skills -40% additional damage | 83 | 100 |
| 1 | +30% Barrage Skill Area | 83 | 100 |
| 2 | +20% Barrage Skill Area | 83 | 100 |
| 3 | +15% Barrage Skill Area | 83 | 100 |
| 4 | +(11–13)% Barrage Skill Area | 83 | 100 |
| 0 | +60% Chain Skill Damage | 83 | 100 |
| 1 | +(34–36)% Chain Skill Damage | 83 | 100 |
| 2 | +(18–22)% Chain Skill Damage | 83 | 200 |
| 3 | +(11–12)% Chain Skill Damage | 83 | 200 |
| 4 | +(6–9)% Chain Skill Damage | 83 | 200 |
| 0 | For every 2 enemies defeated by the Chain Skill, +1 Jump(s) for this skill. | 83 | 100 |
| 1 | +1 | 83 | 100 |
| 0 | Inflicts | 83 | 100 |
| 1 | +8% curse effect | 83 | 100 |
| 2 | +6% curse effect | 83 | 100 |
| 3 | +4% curse effect | 83 | 100 |
| 4 | +2% curse effect | 83 | 200 |
| 0 | You can cast 1 additional Curses -5% additional damage | 83 | 100 |
| 1 | +30% Curse Skill Area | 83 | 100 |
| 2 | +20% Curse Skill Area | 83 | 100 |
| 3 | +15% Curse Skill Area | 83 | 100 |
| 4 | +(11–13)% Curse Skill Area | 83 | 100 |
| 0 | For every 30 | 83 | 100 |
| 0 | 0.6% Synthetic Troop's Critical Strike Damage for every 1 Command you possess. The bonus is doubled when an | 83 | 100 |
| 1 | +(34–36)% Minion Damage | 83 | 200 |
| 2 | +(18–22)% Minion Damage | 83 | 200 |
| 3 | +(11–12)% Minion Damage | 83 | 200 |
| 4 | +(6–9)% Minion Damage | 83 | 200 |
| 0 | +1 Minion Skill Level | 83 | 200 |
| 1 | +12% Minion Attack and Cast Speed | 83 | 200 |
| 2 | +7% Minion Attack and Cast Speed | 83 | 200 |
| 3 | +4% Minion Attack and Cast Speed | 83 | 200 |
| 4 | +2% Minion Attack and Cast Speed | 83 | 200 |
| 0 | +3% additional damage for every 8 m of movement made recently. Stacks up to 4 times. | 83 | 100 |
| 1 | +10% Movement Speed | 83 | 100 |
| 2 | +8% Movement Speed | 60 | 100 |
| 3 | +6% Movement Speed | 35 | 100 |
| 4 | +4% Movement Speed | 1 | 100 |
| 0 | -8% extra damage taken while moving | 83 | 100 |
| 1 | +(34–36)% damage +(34–36)% Minion Damage | 83 | 100 |
| 2 | +(18–22)% damage +(18–22)% Minion Damage | 60 | 100 |
| 3 | +(11–12)% damage +(11–12)% Minion Damage | 35 | 100 |
| 4 | +(6–9)% damage +(6–9)% Minion Damage | 1 | 100 |
| 0 | Gains 1 stack of | 83 | 100 |
| 1 | Regenerates 60 Life per second | 83 | 100 |
| 2 | Regenerates 50 Life per second | 60 | 100 |
| 3 | Regenerates 40 Life per second | 35 | 100 |
| 4 | Regenerates 30 Life per second | 1 | 100 |
| 0 | +25% additional Max Damage while standing still | 83 | 100 |
| 1 | -5% additional damage taken | 83 | 100 |
| 2 | -4% additional damage taken | 60 | 100 |
| 3 | -3% additional damage taken | 35 | 100 |
| 4 | -2% additional damage taken | 1 | 100 |
| 0 | Every use of a Non-Main Skill will make the next use of Main Skill gain +3% damage. Stacks up to 5 times. | 83 | 100 |
| 1 | +8% Cooldown Recovery Speed | 83 | 100 |
| 2 | +6% Cooldown Recovery Speed | 60 | 100 |
| 3 | +4% Cooldown Recovery Speed | 35 | 100 |
| 4 | +2% Cooldown Recovery Speed | 1 | 200 |
| 0 | +12% Empower Skill Effect and Potion Restoration Effect | 83 | 100 |
| 1 | -9 Skill Cost | 83 | 100 |
| 2 | -6 Skill Cost | 60 | 100 |
| 3 | -3 Skill Cost | 35 | 100 |
| 0 | Restores 0.6% of Max Life and Energy Shield on defeat | 83 | 100 |
| 1 | +40% Critical Strike Damage if you have defeated an enemy recently | 83 | 100 |
| 2 | +25% Critical Strike Damage if you have defeated an enemy recently | 60 | 100 |
| 3 | +15% Critical Strike Damage if you have defeated an enemy recently | 35 | 100 |
| 0 | +1% damage, Skill Area, and Movement Speed for every enemy defeated recently. Stacks up to 20 times | 83 | 100 |
| 1 | +(20–24)% Skill Area | 83 | 100 |
| 2 | +15% Skill Area | 60 | 100 |
| 3 | +10% Skill Area | 35 | 100 |
| 4 | +5% Skill Area | 1 | 200 |
| 0 | -1.5% additional damage taken for every enemy | 83 | 100 |
| 1 | -10% additional Regain Interval | 83 | 100 |
| 2 | -6% additional Regain Interval | 60 | 100 |
| 3 | -3% additional Regain Interval | 35 | 100 |
| 0 | +15% | 83 | 100 |
| 1 | +7% Elemental Resistance | 83 | 100 |
| 2 | +5% Elemental Resistance | 60 | 100 |
| 3 | +4% Elemental Resistance | 35 | 100 |
| 4 | +2% Elemental Resistance | 1 | 200 |
| 0 | The Main Skill is supported by a Lv. 1 | 1 | 100 |
| 0 | The Main Skill is supported by a Lv. 1 | 1 | 100 |
| 0 | The Main Skill is supported by a Lv. 1 | 1 | 100 |
| 0 | The Main Skill is supported by a Lv. 1 | 1 | 100 |
| 0 | The Main Skill is supported by a Lv. 1 | 1 | 100 |
| 0 | The Main Skill is supported by a Lv. 1 | 1 | 100 |
| 0 | Main Skill is supported by Lv. 1 | 1 | 100 |
| 0 | The Main Skill is supported by a Lv. 1 | 1 | 100 |
| 0 | The Main Skill is supported by a Lv. 1 | 1 | 100 |
| 0 | [Rebirth] Converts 50% of -50% additional Regain Interval -12% Elemental Resistance | 1 | 100 |
| 0 | [Barrier of Radiance] Energy Shield +50% Energy Shield -12% Elemental Resistance | 1 | 100 |
| 0 | [Resistance] +1% chance to avoid -12% Elemental Resistance | 1 | 100 |
| 0 | [Determined] Upon taking -12% Elemental Resistance | 1 | 100 |
| 0 | [Full Defense] +25% additional -1% additional -12% Elemental Resistance | 1 | 100 |
| 0 | [Poisoned Relief] +25% -15% additional damage taken at -12% Elemental Resistance | 1 | 100 |
| 0 | [Holiness] -95% Cursed Effect -25% additional damage taken from Cursed enemies -12% Elemental Resistance | 1 | 100 |
| 0 | [Master Escapist] +1 Max Gains 1 stacks of -12% Elemental Resistance | 1 | 100 |
| 0 | [Shrink Back] Gains +50% -12% Elemental Resistance | 1 | 100 |
| 0 | +(23–26)% | 83 | 100 |
| 1 | +(17–22)% | 83 | 100 |
| 2 | +(14–16)% | 60 | 100 |
| 3 | +(11–13)% | 35 | 100 |
| 4 | +(9–10)% | 1 | 200 |
| 0 | +(23–26)% | 83 | 100 |
| 1 | +(17–22)% | 83 | 100 |
| 2 | +(14–16)% | 60 | 100 |
| 3 | +(11–13)% | 35 | 100 |
| 4 | +(9–10)% | 1 | 200 |
| 0 | +(15–16)% additional | 83 | 100 |
| 1 | +(11–12)% additional | 83 | 100 |
| 2 | +(9–10)% additional | 60 | 100 |
| 3 | +(7–8)% additional | 35 | 100 |
| 4 | +6% additional | 1 | 200 |
Negative Affix /32
| Tier | Modifier | Level | Weight |
|---|---|---|---|
| 0 | Every use of a Non-Main Skill will make the next use of Main Skill gain -20% additional Critical Strike Rating | 1 | 100 |
| 0 | Effects of | 1 | 100 |
| 0 | -10% | 1 | 100 |
| 0 | Loses 20% of current Mana for every 5 time(s) a skill is used | 1 | 100 |
| 0 | -5% Aura effects for every enemy or ally | 1 | 100 |
| 0 | -50% additional Warcry effect (multiplies) for every 2 uses of the Warcry Skill recently | 1 | 100 |
| 0 | Takes 1200 Secondary Erosion Damage every second while a restoration effect is active | 1 | 100 |
| 0 | Loses 2% Max Mana upon triggering the skill | 1 | 100 |
| 0 | Randomly lose 6 stack(s) of Blessing when the Channeled Skill ends | 1 | 100 |
| 0 | When starting to channel, -30% additional damage for 0.2 s | 1 | 100 |
| 0 | Converts 50% of Physical Damage to random Elemental Damage | 1 | 100 |
| 0 | For every (40–60)% Erosion Resistance, -1% | 1 | 100 |
| 0 | +1% Cold Resistance for every hit the enemy took recently. Interval: 1 s. | 1 | 100 |
| 0 | Reduces the enemy's | 1 | 100 |
| 0 | Enemy deals +10% additional Fire Damage per stack of | 1 | 100 |
| 0 | +1% Erosion Resistance for every stack of | 1 | 100 |
| 0 | 1% chance to remove all | 1 | 100 |
| 0 | -2% additional Skill Area for every recent skill use. Stacks up to 50 times. | 1 | 100 |
| 0 | Inflicts | 1 | 100 |
| 0 | Upon dealing damage to an enemy with HP below 10% , the hit deals -80% additional Melee Damage | 1 | 100 |
| 0 | 2% chance to deal -99% additional damage on hit for every 1 Shadow Thrust(s) | 1 | 100 |
| 0 | When | 1 | 100 |
| 0 | -30% additional Sweep Slash Attack Speed | 1 | 100 |
| 0 | +1% Movement Speed and +10% additional damage taken for every enemy in | 1 | 100 |
| 0 | -20% additional Projectile Speed, -20% additional Projectile Duration | 1 | 100 |
| 0 | -3 Horizontal Projectile | 1 | 100 |
| 0 | Parabolic Projectiles' landing points are more scattered after splitting | 1 | 100 |
| 0 | +20% additional Skill Area and -3 Projectile Quantity for Vertical Skills | 1 | 100 |
| 0 | -10% Life Regeneration Speed and -10% Energy Shield Charge Speed for every Sentry | 1 | 100 |
| 0 | Gains 1 Lv. 10 random curse for 5 s after casting a Curse Skill | 1 | 100 |
| 0 | -50% additional Movement Speed when there is only one minion | 1 | 100 |
| 0 | Loses 5 | 1 | 100 |
