Affix /114
Affix Effect Source Type
The Main Skill is supported by a Lv. 1 Critical Strike Damage Increase, -70% Critical Strike Damage Soul CandleMutated Affix
The Main Skill is supported by a Lv. 1 Hardened, -14% Weapon Attack Speed Soul CandleMutated Affix
The Main Skill is supported by a Lv. 1 Multifaceted Guard; the character randomly gains Blind, Weaken, or Paralyze when a Sentry disappears Soul CandleMutated Affix
The Main Skill is supported by a Lv. 1 Control Spell, non-Critical Strikes -55% additional Hit Damage Soul CandleMutated Affix
The Main Skill is supported by a Lv. 1 Wind Projectiles, -2 Projectile Quantity Soul CandleMutated Affix
The Main Skill is supported by a Lv. 1 Servant Damage, Minions deal Unlucky Critical Strikes Soul CandleMutated Affix
Main Skill is supported by Lv. 1 Attack Focus
Unlucky Critical Strike
Soul CandleMutated Affix
The Main Skill is supported by a Lv. 1 Grudge, +5% Elemental and Erosion Resistance Penetration every second for Cursed enemies. Stacks up to 4 times. Soul CandleMutated Affix
The Main Skill is supported by a Lv. 1 Cataclysm, -10% additional damage taken for enemies when their Affliction reaches the upper limit Soul CandleMutated Affix
[Rebirth] Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
-12% Elemental Resistance
Soul CandleMutated Affix
[Barrier of Radiance] Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy Shield Charge Speed
-12% Elemental Resistance
Soul CandleMutated Affix
[Resistance] +1% chance to avoidElemental Ailments for every 1% effective Erosion Resistance
-12% Elemental Resistance
Soul CandleMutated Affix
[Determined] Upon taking fatal damage, you have a 50% chance to keep at least 1 Life
-12% Elemental Resistance
Soul CandleMutated Affix
[Full Defense] +25% additional Defense gained from Shield
-1% additional Damage Over Time taken for every 1% Block Ratio
-12% Elemental Resistance
Soul CandleMutated Affix
[Poisoned Relief] +25% injury buffer
-15% additional damage taken at Low Life
-12% Elemental Resistance
Soul CandleMutated Affix
[Holiness] -95% Cursed Effect
-25% additional damage taken from Cursed enemies
-12% Elemental Resistance
Soul CandleMutated Affix
[Master Escapist] +1 Max Deflection stacks
Gains 1 stacks of Deflection on Evasion
-12% Elemental Resistance
Soul CandleMutated Affix
[Shrink Back] Gains Barrier every 1s
+50% Barrier Shield
-12% Elemental Resistance
Soul CandleMutated Affix
+10% Aura Effect Soul CandlePositive Affix
+10% Sealed Mana Compensation for Aura Skills Soul CandlePositive Affix
While Warcry is active, refresh the cooldown of the Warcry Skill whenever a number of enemies equal to the number of Warcry buff stacks are defeated Soul CandlePositive Affix
+20% chance to trigger Lv. 10 Charging Warcry on Melee Skill hit. Interval: 8 s. Soul CandlePositive Affix
+20% chance to trigger Lv. 10 Raging Warcry on Melee Skill hit. Interval: 8 s Soul CandlePositive Affix
+20% chance to trigger Lv. 10 Fearless Warcry on Melee Skill hit. Interval: 8 s Soul CandlePositive Affix
+15% chance to gain 1 stack of any Blessing when triggering a skill. Soul CandlePositive Affix
The triggered skill +10% Effect Duration Soul CandlePositive Affix
+40% Focus Speed Soul CandlePositive Affix
+12% Sealed Mana Compensation for Focus Skills Soul CandlePositive Affix
Min Channeled Stacks +1
-2% additional damage
Soul CandlePositive Affix
For every 1 channeled stack(s), +7% Channeled Skill Damage Soul CandlePositive Affix
Adds 32 - 38 Physical Damage to the Main-Hand Weapon Soul CandlePositive Affix
+10% additional Physical Damage Soul CandlePositive Affix
+30% Numbed chance
+20% Numbed Effect
Soul CandlePositive Affix
+10% additional Lightning Damage Soul CandlePositive Affix
+12% additional damage against Frozen enemies Soul CandlePositive Affix
+10% additional Cold Damage Soul CandlePositive Affix
+10% additional Fire Damage Soul CandlePositive Affix
+65 Fire Skill Critical Strike Rating Soul CandlePositive Affix
+2% Erosion Damage for every 3% Energy Shield(s) lost Soul CandlePositive Affix
+10% additional Erosion Damage Soul CandlePositive Affix
+10% Skill Effect Duration Soul CandlePositive Affix
+15% Movement Speed if a nearby enemy has reached Max Affliction recently Soul CandlePositive Affix
Shadow Quantity +1
-2% additional damage
Soul CandlePositive Affix
+10% additional Shadow Strike Damage Soul CandlePositive Affix
+60% Demolisher Skill Damage. Soul CandlePositive Affix
+36% Demolisher Charge Restoration Speed Soul CandlePositive Affix
+60% Slash Strike Skill Damage Soul CandlePositive Affix
+15% Steep Strike chance. Soul CandlePositive Affix
+60% Horizontal Projectile Damage Soul CandlePositive Affix
Projectile Quantity +1 Soul CandlePositive Affix
+60% Parabolic Projectile Damage Soul CandlePositive Affix
+24% Parabolic Projectile Skill Attack Speed
+24% Parabolic Projectile Cast Speed
Soul CandlePositive Affix
+60% Vertical Projectile Damage Soul CandlePositive Affix
+10% chance to double Vertical Projectile Quantity when casting Vertical Projectile Skills Soul CandlePositive Affix
+1 Beams
-2% additional damage
Soul CandlePositive Affix
+35% Beam Length
+30% Beam Skill Damage
Soul CandlePositive Affix
+20% Sentry Skill cast frequency Soul CandlePositive Affix
+20% Sentry Damage for every 1 Deployable Sentry Quantity Each Time Soul CandlePositive Affix
Max Terra Charge Stacks +1
-2% additional damage
Soul CandlePositive Affix
+33% Terra Charge Recovery Speed Soul CandlePositive Affix
+21% chance to launch one more wave when casting a Barrage Skill Soul CandlePositive Affix
Barrage Skills +80% additional damage. After the first wave, for every +1 wave(s) of Barrage, Barrage Skills -40% additional damage Soul CandlePositive Affix
+60% Chain Skill Damage Soul CandlePositive Affix
For every 2 enemies defeated by the Chain Skill, +1 Jump(s) for this skill. Soul CandlePositive Affix
Inflicts Weaken while casting Curse Soul CandlePositive Affix
You can cast 1 additional Curses
-5% additional damage
Soul CandlePositive Affix
For every 30 Growth a Spirit Magus has, it gains +1% Attack and Cast Speed. The bonus is doubled when an Elite is Nearby the player Soul CandlePositive Affix
0.6% Synthetic Troop's Critical Strike Damage for every 1 Command you possess. The bonus is doubled when an Elite is near you. Soul CandlePositive Affix
+1 Minion Skill Level Soul CandlePositive Affix
+3% additional damage for every 8 m of movement made recently. Stacks up to 4 times. Soul CandlePositive Affix
-8% extra damage taken while moving Soul CandlePositive Affix
Gains 1 stack of Tenacity Blessing, Agility Blessing, and Focus Blessing every 1 s while standing still Soul CandlePositive Affix
+25% additional Max Damage while standing still Soul CandlePositive Affix
Every use of a Non-Main Skill will make the next use of Main Skill gain +3% damage. Stacks up to 5 times. Soul CandlePositive Affix
+12% Empower Skill Effect and Potion Restoration Effect Soul CandlePositive Affix
Restores 0.6% of Max Life and Energy Shield on defeat Soul CandlePositive Affix
+1% damage, Skill Area, and Movement Speed for every enemy defeated recently. Stacks up to 20 times Soul CandlePositive Affix
-1.5% additional damage taken for every enemy Nearby. Stacks up to 10 times. Soul CandlePositive Affix
+15% Injury Buffer when there are no Elites Nearby Soul CandlePositive Affix
+(23–26)% Deterioration Damage Soul CandlePositive Affix
+(23–26)% Deterioration Chance Soul CandlePositive Affix
+(15–16)% additional Deterioration Duration Soul CandlePositive Affix
Every use of a Non-Main Skill will make the next use of Main Skill gain -20% additional Critical Strike Rating Soul CandleNegative Affix
Effects of Control Effects received +50% Soul CandleNegative Affix
-10% Spell Burst Charge Speed for every Spell Burst triggered recently Soul CandleNegative Affix
Loses 20% of current Mana for every 5 time(s) a skill is used Soul CandleNegative Affix
-5% Aura effects for every enemy or ally Nearby Soul CandleNegative Affix
-50% additional Warcry effect (multiplies) for every 2 uses of the Warcry Skill recently Soul CandleNegative Affix
Takes 1200 Secondary Erosion Damage every second while a restoration effect is active Soul CandleNegative Affix
Loses 2% Max Mana upon triggering the skill Soul CandleNegative Affix
Randomly lose 6 stack(s) of Blessing when the Channeled Skill ends Soul CandleNegative Affix
When starting to channel, -30% additional damage for 0.2 s Soul CandleNegative Affix
Converts 50% of Physical Damage to random Elemental Damage Soul CandleNegative Affix
For every (40–60)% Erosion Resistance, -1% Elemental Max Resistance Soul CandleNegative Affix
+1% Cold Resistance for every hit the enemy took recently. Interval: 1 s. Soul CandleNegative Affix
Reduces the enemy's Frostbite Rating by 15 on hit Soul CandleNegative Affix
Enemy deals +10% additional Fire Damage per stack of Ignite on it Soul CandleNegative Affix
+1% Erosion Resistance for every stack of Wilt the enemy has Soul CandleNegative Affix
1% chance to remove all Wilt on hit Soul CandleNegative Affix
-2% additional Skill Area for every recent skill use. Stacks up to 50 times. Soul CandleNegative Affix
Inflicts Affliction per second and -2% additional Skill Effect Duration for every 10 of this Soul CandleNegative Affix
Upon dealing damage to an enemy with HP below 10% , the hit deals -80% additional Melee Damage Soul CandleNegative Affix
2% chance to deal -99% additional damage on hit for every 1 Shadow Thrust(s) Soul CandleNegative Affix
When Demolisher Charge is consumed, the skill cannot cause an Ailment Soul CandleNegative Affix
-30% additional Sweep Slash Attack Speed Soul CandleNegative Affix
+1% Movement Speed and +10% additional damage taken for every enemy in Proximity Soul CandleNegative Affix
-20% additional Projectile Speed, -20% additional Projectile Duration Soul CandleNegative Affix
-3 Horizontal Projectile Penetration(s) Soul CandleNegative Affix
Parabolic Projectiles' landing points are more scattered after splitting Soul CandleNegative Affix
+20% additional Skill Area and -3 Projectile Quantity for Vertical Skills Soul CandleNegative Affix
-10% Life Regeneration Speed and -10% Energy Shield Charge Speed for every Sentry Nearby Soul CandleNegative Affix
Gains 1 Lv. 10 random curse for 5 s after casting a Curse Skill Soul CandleNegative Affix
-50% additional Movement Speed when there is only one minion Nearby Soul CandleNegative Affix
Loses 5 Command every second when there are no Elites Nearby Soul CandleNegative Affix
Positive Affix /298
Tier Modifier Level Weight
0+10% Aura Effect83100
1+6% Aura Effect83100
2+4% Aura Effect83100
3+2% Aura Effect83100
4+1% Aura Effect83200
0+10% Sealed Mana Compensation for Aura Skills83100
1+6% Sealed Mana Compensation for Aura Skills83100
2+4% Sealed Mana Compensation for Aura Skills83100
3+2% Sealed Mana Compensation for Aura Skills83100
0While Warcry is active, refresh the cooldown of the Warcry Skill whenever a number of enemies equal to the number of Warcry buff stacks are defeated83300
1+(28–30)% Warcry Cast Speed83300
2+22% Warcry Cast Speed83300
3+(15–16)% Warcry Cast Speed83300
4+(6–7)% Warcry Cast Speed83300
0+20% chance to trigger Lv. 10 Charging Warcry on Melee Skill hit. Interval: 8 s.83100
0+20% chance to trigger Lv. 10 Raging Warcry on Melee Skill hit. Interval: 8 s83100
0+20% chance to trigger Lv. 10 Fearless Warcry on Melee Skill hit. Interval: 8 s83100
1+(44–48)% Warcry Area83300
2+(32–35)% Warcry Area83300
3+(22–25)% Warcry Area83300
4+(11–13)% Warcry Area83300
0+15% chance to gain 1 stack of any Blessing when triggering a skill.83100
1+(26–30)% Area for Triggered Skills83100
2+(21–25)% Area for Triggered Skills83100
3+(16–20)% Area for Triggered Skills83100
4+(10–15)% Area for Triggered Skills83100
0The triggered skill +10% Effect Duration83100
1+(44–48)% damage for Triggered Skills83100
2+(30–33)% damage for Triggered Skills83100
3+(18–22)% damage for Triggered Skills83100
4+(10–15)% damage for Triggered Skills83100
0+40% Focus Speed83100
1+(26–30)% Focus Speed83100
2+(21–25)% Focus Speed83100
3+(16–20)% Focus Speed83100
4+(10–15)% Focus Speed83100
0+12% Sealed Mana Compensation for Focus Skills83100
1+25% Focus Buff Effect83100
2+15% Focus Buff Effect83100
3+10% Focus Buff Effect83100
4+5% Focus Buff Effect83100
0Min Channeled Stacks +1
-2% additional damage
83100
1Max Channeled Stacks +1
-2% additional damage
83100
0For every 1 channeled stack(s), +7% Channeled Skill Damage83100
1+16% Attack and Cast Speed for Channeled Skills83100
2+12% Attack and Cast Speed for Channeled Skills83200
3+8% Attack and Cast Speed for Channeled Skills83200
4+5% Attack and Cast Speed for Channeled Skills83200
0Adds 32 - 38 Physical Damage to the Main-Hand Weapon83100
1+(34–36)% Physical Damage83100
2+(18–22)% Physical Damage83100
3+(11–12)% Physical Damage83100
4+(6–9)% Physical Damage83100
0+10% additional Physical Damage83100
1+30% Physical Skill Area83100
2+20% Physical Skill Area83100
3+15% Physical Skill Area83100
4+10% Physical Skill Area83100
0+30% Numbed chance
+20% Numbed Effect
83100
1+(34–36)% Lightning Damage83100
2+(18–22)% Lightning Damage83100
3+(11–12)% Lightning Damage83100
4+(6–9)% Lightning Damage83200
0+10% additional Lightning Damage83100
1+30% Lightning Skill Area83100
2+20% Lightning Skill Area83100
3+15% Lightning Skill Area83100
0+12% additional damage against Frozen enemies83100
1+(34–36)% Cold Damage83100
2+(18–22)% Cold Damage83100
3+(11–12)% Cold Damage83100
4+(6–9)% Cold Damage83200
0+10% additional Cold Damage83100
1+30% Cold Skill Area83100
2+20% Cold Skill Area83100
3+15% Cold Skill Area83100
0+10% additional Fire Damage83100
1+(34–36)% Fire Damage83100
2+(18–22)% Fire Damage83100
3+(11–12)% Fire Damage83100
4+(6–9)% Fire Damage83200
0+65 Fire Skill Critical Strike Rating83100
1+30% Fire Skill Area83100
2+20% Fire Skill Area83100
3+15% Fire Skill Area83100
0+2% Erosion Damage for every 3% Energy Shield(s) lost83100
1+(34–36)% Erosion Damage83100
2+(18–22)% Erosion Damage83100
3+(11–12)% Erosion Damage83100
4+(6–9)% Erosion Damage83200
0+10% additional Erosion Damage83100
1+30% Erosion Skill Area83100
2+20% Erosion Skill Area83100
3+15% Erosion Skill Area83100
0+10% Skill Effect Duration83100
1+6% Skill Effect Duration83100
2+5% Skill Effect Duration83100
3+4% Skill Effect Duration83100
0+15% Movement Speed if a nearby enemy has reached Max Affliction recently83100
1+(34–36)% Damage Over Time83100
2+(18–22)% Damage Over Time83100
3+(11–12)% Damage Over Time83100
4+(6–9)% Damage Over Time83200
0Shadow Quantity +1
-2% additional damage
83100
1+(34–36)% Shadow Strike Skill Damage83100
2+(18–22)% Shadow Strike Skill Damage83100
3+(11–12)% Shadow Strike Skill Damage83100
4+(6–9)% Shadow Strike Skill Damage83100
0+10% additional Shadow Strike Damage83100
1+(34–36)% Shadow Damage83100
2+(18–22)% Shadow Damage83100
3+(11–12)% Shadow Damage83100
4+(6–9)% Shadow Damage83100
0+60% Demolisher Skill Damage.83100
1+(34–36)% Demolisher Skill Damage.83100
2+(18–22)% Demolisher Skill Damage.83100
3+(11–12)% Demolisher Skill Damage.83100
4+(6–9)% Demolisher Skill Damage.83200
0+36% Demolisher Charge Restoration Speed83100
1+(26–30)% Demolisher Charge Restoration Speed83100
2+(18–21)% Demolisher Charge Restoration Speed83100
3+(12–14)% Demolisher Charge Restoration Speed83100
0+60% Slash Strike Skill Damage83100
1+(34–36)% Slash Strike Skill Damage83100
2+(18–22)% Slash Strike Skill Damage83100
3+(11–12)% Slash Strike Skill Damage83100
4+(6–9)% Slash Strike Skill Damage83200
0+15% Steep Strike chance.83100
1+10% Steep Strike chance.83100
2+(7–8)% Steep Strike chance.83100
3+5% Steep Strike chance.83100
0+60% Horizontal Projectile Damage83100
1+(34–36)% Horizontal Projectile Damage83100
2+(18–22)% Horizontal Projectile Damage83100
3+(11–12)% Horizontal Projectile Damage83100
4+(6–9)% Horizontal Projectile Damage83200
0Projectile Quantity +183100
1+1 Jumps83100
0+60% Parabolic Projectile Damage83100
1+(34–36)% Parabolic Projectile Damage83100
2+(18–22)% Parabolic Projectile Damage83100
3+(11–12)% Parabolic Projectile Damage83100
4+(6–9)% Parabolic Projectile Damage83200
0+24% Parabolic Projectile Skill Attack Speed
+24% Parabolic Projectile Cast Speed
83100
1+16% Parabolic Projectile Skill Attack Speed
+16% Parabolic Projectile Cast Speed
83100
2+12% Parabolic Projectile Skill Attack Speed
+12% Parabolic Projectile Cast Speed
83100
3+8% Parabolic Projectile Skill Attack Speed
+8% Parabolic Projectile Cast Speed
83100
0+60% Vertical Projectile Damage83100
1+(34–36)% Vertical Projectile Damage83100
2+(18–22)% Vertical Projectile Damage83100
3+(11–12)% Vertical Projectile Damage83100
4+(6–9)% Vertical Projectile Damage83100
0+10% chance to double Vertical Projectile Quantity when casting Vertical Projectile Skills83100
1+30% Vertical Skill Area83100
2+20% Vertical Skill Area83100
3+15% Vertical Skill Area83100
4+(11–13)% Vertical Skill Area83200
0+1 Beams
-2% additional damage
83100
1+(34–36)% Beam Skill Damage83100
2+(18–22)% Beam Skill Damage83100
3+(11–12)% Beam Skill Damage83100
4+(6–9)% Beam Skill Damage83200
0+35% Beam Length
+30% Beam Skill Damage
83100
1+1 additional refraction(s) for the Beam Skill83100
0+20% Sentry Skill cast frequency83100
1+(34–36)% Sentry Damage83100
2+(18–22)% Sentry Damage83200
3+(11–12)% Sentry Damage83200
4+(6–9)% Sentry Damage83200
0+20% Sentry Damage for every 1 Deployable Sentry Quantity Each Time83100
1+1 Sentry quantity that can be deployed at a time83100
0Max Terra Charge Stacks +1
-2% additional damage
83100
1+(34–36)% Terra Skill Damage83100
2+(18–22)% Terra Skill Damage83200
3+(11–12)% Terra Skill Damage83200
4+(6–9)% Terra Skill Damage83200
0+33% Terra Charge Recovery Speed83100
1+(21–24)% Terra Charge Recovery Speed83100
2+(14–17)% Terra Charge Recovery Speed83100
3+9% Terra Charge Recovery Speed83100
0+21% chance to launch one more wave when casting a Barrage Skill83100
1+(34–36)% Barrage Skill Damage83100
2+(18–22)% Barrage Skill Damage83100
3+(11–12)% Barrage Skill Damage83100
4+(6–9)% Barrage Skill Damage83100
0Barrage Skills +80% additional damage. After the first wave, for every +1 wave(s) of Barrage, Barrage Skills -40% additional damage83100
1+30% Barrage Skill Area83100
2+20% Barrage Skill Area83100
3+15% Barrage Skill Area83100
4+(11–13)% Barrage Skill Area83100
0+60% Chain Skill Damage83100
1+(34–36)% Chain Skill Damage83100
2+(18–22)% Chain Skill Damage83200
3+(11–12)% Chain Skill Damage83200
4+(6–9)% Chain Skill Damage83200
0For every 2 enemies defeated by the Chain Skill, +1 Jump(s) for this skill.83100
1+1 Jump(s) for Chain Skills83100
0Inflicts Weaken while casting Curse83100
1+8% curse effect83100
2+6% curse effect83100
3+4% curse effect83100
4+2% curse effect83200
0You can cast 1 additional Curses
-5% additional damage
83100
1+30% Curse Skill Area83100
2+20% Curse Skill Area83100
3+15% Curse Skill Area83100
4+(11–13)% Curse Skill Area83100
0For every 30 Growth a Spirit Magus has, it gains +1% Attack and Cast Speed. The bonus is doubled when an Elite is Nearby the player83100
00.6% Synthetic Troop's Critical Strike Damage for every 1 Command you possess. The bonus is doubled when an Elite is near you.83100
1+(34–36)% Minion Damage83200
2+(18–22)% Minion Damage83200
3+(11–12)% Minion Damage83200
4+(6–9)% Minion Damage83200
0+1 Minion Skill Level83200
1+12% Minion Attack and Cast Speed83200
2+7% Minion Attack and Cast Speed83200
3+4% Minion Attack and Cast Speed83200
4+2% Minion Attack and Cast Speed83200
0+3% additional damage for every 8 m of movement made recently. Stacks up to 4 times.83100
1+10% Movement Speed83100
2+8% Movement Speed60100
3+6% Movement Speed35100
4+4% Movement Speed1100
0-8% extra damage taken while moving83100
1+(34–36)% damage
+(34–36)% Minion Damage
83100
2+(18–22)% damage
+(18–22)% Minion Damage
60100
3+(11–12)% damage
+(11–12)% Minion Damage
35100
4+(6–9)% damage
+(6–9)% Minion Damage
1100
0Gains 1 stack of Tenacity Blessing, Agility Blessing, and Focus Blessing every 1 s while standing still83100
1Regenerates 60 Life per second83100
2Regenerates 50 Life per second60100
3Regenerates 40 Life per second35100
4Regenerates 30 Life per second1100
0+25% additional Max Damage while standing still83100
1-5% additional damage taken83100
2-4% additional damage taken60100
3-3% additional damage taken35100
4-2% additional damage taken1100
0Every use of a Non-Main Skill will make the next use of Main Skill gain +3% damage. Stacks up to 5 times.83100
1+8% Cooldown Recovery Speed83100
2+6% Cooldown Recovery Speed60100
3+4% Cooldown Recovery Speed35100
4+2% Cooldown Recovery Speed1200
0+12% Empower Skill Effect and Potion Restoration Effect83100
1-9 Skill Cost83100
2-6 Skill Cost60100
3-3 Skill Cost35100
0Restores 0.6% of Max Life and Energy Shield on defeat83100
1+40% Critical Strike Damage if you have defeated an enemy recently83100
2+25% Critical Strike Damage if you have defeated an enemy recently60100
3+15% Critical Strike Damage if you have defeated an enemy recently35100
0+1% damage, Skill Area, and Movement Speed for every enemy defeated recently. Stacks up to 20 times83100
1+(20–24)% Skill Area83100
2+15% Skill Area60100
3+10% Skill Area35100
4+5% Skill Area1200
0-1.5% additional damage taken for every enemy Nearby. Stacks up to 10 times.83100
1-10% additional Regain Interval83100
2-6% additional Regain Interval60100
3-3% additional Regain Interval35100
0+15% Injury Buffer when there are no Elites Nearby83100
1+7% Elemental Resistance83100
2+5% Elemental Resistance60100
3+4% Elemental Resistance35100
4+2% Elemental Resistance1200
0The Main Skill is supported by a Lv. 1 Critical Strike Damage Increase, -70% Critical Strike Damage1100
0The Main Skill is supported by a Lv. 1 Hardened, -14% Weapon Attack Speed1100
0The Main Skill is supported by a Lv. 1 Multifaceted Guard; the character randomly gains Blind, Weaken, or Paralyze when a Sentry disappears1100
0The Main Skill is supported by a Lv. 1 Control Spell, non-Critical Strikes -55% additional Hit Damage1100
0The Main Skill is supported by a Lv. 1 Wind Projectiles, -2 Projectile Quantity1100
0The Main Skill is supported by a Lv. 1 Servant Damage, Minions deal Unlucky Critical Strikes1100
0Main Skill is supported by Lv. 1 Attack Focus
Unlucky Critical Strike
1100
0The Main Skill is supported by a Lv. 1 Grudge, +5% Elemental and Erosion Resistance Penetration every second for Cursed enemies. Stacks up to 4 times.1100
0The Main Skill is supported by a Lv. 1 Cataclysm, -10% additional damage taken for enemies when their Affliction reaches the upper limit1100
0[Rebirth] Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
-12% Elemental Resistance
1100
0[Barrier of Radiance] Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy Shield Charge Speed
-12% Elemental Resistance
1100
0[Resistance] +1% chance to avoidElemental Ailments for every 1% effective Erosion Resistance
-12% Elemental Resistance
1100
0[Determined] Upon taking fatal damage, you have a 50% chance to keep at least 1 Life
-12% Elemental Resistance
1100
0[Full Defense] +25% additional Defense gained from Shield
-1% additional Damage Over Time taken for every 1% Block Ratio
-12% Elemental Resistance
1100
0[Poisoned Relief] +25% injury buffer
-15% additional damage taken at Low Life
-12% Elemental Resistance
1100
0[Holiness] -95% Cursed Effect
-25% additional damage taken from Cursed enemies
-12% Elemental Resistance
1100
0[Master Escapist] +1 Max Deflection stacks
Gains 1 stacks of Deflection on Evasion
-12% Elemental Resistance
1100
0[Shrink Back] Gains Barrier every 1s
+50% Barrier Shield
-12% Elemental Resistance
1100
0+(23–26)% Deterioration Damage83100
1+(17–22)% Deterioration Damage83100
2+(14–16)% Deterioration Damage60100
3+(11–13)% Deterioration Damage35100
4+(9–10)% Deterioration Damage1200
0+(23–26)% Deterioration Chance83100
1+(17–22)% Deterioration Chance83100
2+(14–16)% Deterioration Chance60100
3+(11–13)% Deterioration Chance35100
4+(9–10)% Deterioration Chance1200
0+(15–16)% additional Deterioration Duration83100
1+(11–12)% additional Deterioration Duration83100
2+(9–10)% additional Deterioration Duration60100
3+(7–8)% additional Deterioration Duration35100
4+6% additional Deterioration Duration1200
Negative Affix /32
Tier Modifier Level Weight
0Every use of a Non-Main Skill will make the next use of Main Skill gain -20% additional Critical Strike Rating1100
0Effects of Control Effects received +50%1100
0-10% Spell Burst Charge Speed for every Spell Burst triggered recently1100
0Loses 20% of current Mana for every 5 time(s) a skill is used1100
0-5% Aura effects for every enemy or ally Nearby1100
0-50% additional Warcry effect (multiplies) for every 2 uses of the Warcry Skill recently1100
0Takes 1200 Secondary Erosion Damage every second while a restoration effect is active1100
0Loses 2% Max Mana upon triggering the skill1100
0Randomly lose 6 stack(s) of Blessing when the Channeled Skill ends1100
0When starting to channel, -30% additional damage for 0.2 s1100
0Converts 50% of Physical Damage to random Elemental Damage1100
0For every (40–60)% Erosion Resistance, -1% Elemental Max Resistance1100
0+1% Cold Resistance for every hit the enemy took recently. Interval: 1 s.1100
0Reduces the enemy's Frostbite Rating by 15 on hit1100
0Enemy deals +10% additional Fire Damage per stack of Ignite on it1100
0+1% Erosion Resistance for every stack of Wilt the enemy has1100
01% chance to remove all Wilt on hit1100
0-2% additional Skill Area for every recent skill use. Stacks up to 50 times.1100
0Inflicts Affliction per second and -2% additional Skill Effect Duration for every 10 of this1100
0Upon dealing damage to an enemy with HP below 10% , the hit deals -80% additional Melee Damage1100
02% chance to deal -99% additional damage on hit for every 1 Shadow Thrust(s)1100
0When Demolisher Charge is consumed, the skill cannot cause an Ailment1100
0-30% additional Sweep Slash Attack Speed1100
0+1% Movement Speed and +10% additional damage taken for every enemy in Proximity1100
0-20% additional Projectile Speed, -20% additional Projectile Duration1100
0-3 Horizontal Projectile Penetration(s)1100
0Parabolic Projectiles' landing points are more scattered after splitting1100
0+20% additional Skill Area and -3 Projectile Quantity for Vertical Skills1100
0-10% Life Regeneration Speed and -10% Energy Shield Charge Speed for every Sentry Nearby1100
0Gains 1 Lv. 10 random curse for 5 s after casting a Curse Skill1100
0-50% additional Movement Speed when there is only one minion Nearby1100
0Loses 5 Command every second when there are no Elites Nearby1100