S2 Blacksail Season2023-01-12 ~ 2023-04-09
Blacksail Season /0
Background of the Season
: All worlds end in ashes... there is no exception. Beyond all the worlds exist the Sea of Void, a place filled with countless Aemberons who devour one another. They are... the last remnants of the old worlds.
But there are also those who kept on fighting the Aemberons even after the whole world had been Aemberized... until the very end. They did not give up their free will until their world was shattered and fell into the void. They were reduced to wandering souls in the Sea of Void, and their last will is to return to the "world of the living".
And in the endless void, there is an existence watching for its chance to enslave souls that wish to return-the Lord of Void Sea. He binds every soul that edges toward its original world with soul chains. And being pulled by hundreds of millions of souls, the Blacksail of the Void Sea sails along the Dark Surge toward those worlds that are yet to be broken.
New Gameplay
When Hunters defeat monsters in the Netherrealm map, they can earn drops with special affixes: Void Sea Night Flame.
Upon defeating the boss at the end of a stage, an interactive device will appear on the map: Void Sea Seal. You can break the seal with any Void Sea Night Flame to unlock a random Seal Whisper based on the affix of the Void Sea Night Flame.
After breaking six seals, Hunters can go to the Void Sea End Port to challenge the Bride of Void Sea. After completing the challenge, you can open the Bride's treasure. The content of the treasure will be affected by the "Seal Whispers" obtained when breaking the seal: Precious "Seal Whispers" can be combined to bring extremely rich rewards.
After being defeated, the Bride of Void Sea might drop a ticket: Void Sea Invitation. After collecting all Void Sea Invitations, you will be able to challenge the final boss of the season, Lord of Void Sea, who will drop several unique Legendary Items.
New Development System
During the adventure, hunters will have access to two new hero items: Hero Relics and Hero Memories.
Each Hunter can equip one Hero Relic, and each Hero Relic can have up to 3 engrams. Each engram can carry one Hero Memory.
Hero Relics and Hero Memories are generally specialization-limited and can provide powerful affixes that are closely related to the hero's specialization.
: All worlds end in ashes... there is no exception. Beyond all the worlds exist the Sea of Void, a place filled with countless Aemberons who devour one another. They are... the last remnants of the old worlds.
But there are also those who kept on fighting the Aemberons even after the whole world had been Aemberized... until the very end. They did not give up their free will until their world was shattered and fell into the void. They were reduced to wandering souls in the Sea of Void, and their last will is to return to the "world of the living".
And in the endless void, there is an existence watching for its chance to enslave souls that wish to return-the Lord of Void Sea. He binds every soul that edges toward its original world with soul chains. And being pulled by hundreds of millions of souls, the Blacksail of the Void Sea sails along the Dark Surge toward those worlds that are yet to be broken.
New Gameplay
When Hunters defeat monsters in the Netherrealm map, they can earn drops with special affixes: Void Sea Night Flame.
Upon defeating the boss at the end of a stage, an interactive device will appear on the map: Void Sea Seal. You can break the seal with any Void Sea Night Flame to unlock a random Seal Whisper based on the affix of the Void Sea Night Flame.
After breaking six seals, Hunters can go to the Void Sea End Port to challenge the Bride of Void Sea. After completing the challenge, you can open the Bride's treasure. The content of the treasure will be affected by the "Seal Whispers" obtained when breaking the seal: Precious "Seal Whispers" can be combined to bring extremely rich rewards.
After being defeated, the Bride of Void Sea might drop a ticket: Void Sea Invitation. After collecting all Void Sea Invitations, you will be able to challenge the final boss of the season, Lord of Void Sea, who will drop several unique Legendary Items.
New Development System
During the adventure, hunters will have access to two new hero items: Hero Relics and Hero Memories.
Each Hunter can equip one Hero Relic, and each Hero Relic can have up to 3 engrams. Each engram can carry one Hero Memory.
Hero Relics and Hero Memories are generally specialization-limited and can provide powerful affixes that are closely related to the hero's specialization.
Legendary gear /12
Starlit Body
Require lv 58
Determined
Require lv 58
Gains (3–4) stacks of Impassioned at Low Life
Loses 2 stacks ofImpassioned when leaving the Low Life state
Loses 2 stacks of
Devouring Tide
Require lv 58
Require lv 58
+75% Critical Strike Rating each time an attack hits during Multistrike
Multistrikes deal (40–50)% increasing damage
Takes 400 Secondary Fire Damage per second for 4 s upon reaching the Max Multistrike Count . Stacks up to 2 times
Fool's Crown
Require lv 58
Require lv 58
Adds (92–108) - (122–138) Physical Damage to the Main-Hand Weapon
-99% additional Intelligence
Divine Ember
Require lv 58
Require lv 58
Adds Fire Damage equal to 0.7% of Max Life for every stack of Tenacity Blessing you have
+(10–12)% additional Max Life
You cannot restore Life or Mana if you have gainedFocus Blessing or Agility Blessing recently
You cannot restore Life or Mana if you have gained
Hekate's Vision
Require lv 58
Require lv 58
+(15–20)% additional damage dealt to Cursed enemies. -5% additional damage taken from Cursed enemies
You can only cast 1 Curses
Hunting the Eye of the Kraken
Require lv 58
Require lv 58
Non-Elite enemies have a (30–50)% chance to explode when defeated, dealing Secondary Erosion Damage equal to 25% of their Max Life to enemies within a 3m radius
60% chance to eliminate Non-Elite enemies within 10m when killing Elite enemies
Miniature Void Sea
Require lv 58
Require lv 58
+(4–5)% Minion Damage for every additional Minion you have
+2% additional Cooldown Recovery Speed for every Minion you have
Trigger the Main Skill for every 5 m of movement. Interval: 3 s
Rat King's Escape Show
Require lv 58
Master Escapist
-15% additional Evasion
Require lv 58
For every 1 attack(s) evaded in the last 10s, +(3–4)% additional Movement Speed, up to 10 stacks (multiplies)
For every 1 Spell(s) evaded in the last 10s, +(3–4)% additional damage, up to 10 stacks (multiplies)
-15% additional Evasion
Hero's Gaze
Require lv 58
Require lv 58
+(6–8)% additional Attack Damage for every attack Blocked recently (multiplies). Stacks up to 6 time(s)
Triggers Lv. 10 Focused Impact when blocking. Interval: 1 s
Kaleidoscope
Require lv 58
Require lv 58
+(16–20) all stats
Gains the following buffs by turns. Each buff lasts for 4 s:
+(40–50)% additional Erosion Damage
+(40–50)% additional Elemental Damage
+(40–50)% additional Physical Damage
+(40–50)% additional Erosion Damage
+(40–50)% additional Elemental Damage
+(40–50)% additional Physical Damage
Rat King's Megagon Dice
Require lv 58
Require lv 58
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
+(25–30)% additional min damage and (-30–-25)% additional max damage
Eternal Sea Fog
Require lv 58
Blur gains an additional effect: +0.3% Movement Speed for every point of Blur Rating
Gains (3–4) points ofBlur Rating for every 5 m of movement
Require lv 58
Gains (3–4) points of
+(50–60)% Movement Speed for 1 s when Blur is lost
Skill /5
Moon Strike
Launches a Sweep Slash to attack the fan-shaped area in front and deal 65% Weapon Attack Damage on hit. When a certain amount of Mana has been consumed, the skill will gain a buff. While having this buff, the skill is guaranteed to launch a Steep Strike.
Casts the skill and launches aSteep Strike to attack the square area in front, dealing 135% Weapon Attack Damage on hit and granting additional Attack Speed to the skill.
The skill is affected by bonuses and additional bonuses for Spell Damage, and its damage increases based on the Mana consumed each time.
This skill cannot obtainSteep Strike attempts with Steep Strike chance.
Casts the skill and launches a
The skill is affected by bonuses and additional bonuses for Spell Damage, and its damage increases based on the Mana consumed each time.
This skill cannot obtain
Launches a Sweep Slash to attack the fan-shaped area in front and deal 65% Weapon Attack Damage on hit. When a certain amount of Mana has been consumed, the skill will gain a buff. While having this buff, the skill is guaranteed to launch a Steep Strike.
Casts the skill and launches aSteep Strike to attack the square area in front, dealing 135% Weapon Attack Damage on hit and granting additional Attack Speed to the skill.
The skill is affected by bonuses and additional bonuses for Spell Damage, and its damage increases based on the Mana consumed each time.
This skill cannot obtainSteep Strike attempts with Steep Strike chance.
Casts the skill and launches a
The skill is affected by bonuses and additional bonuses for Spell Damage, and its damage increases based on the Mana consumed each time.
This skill cannot obtain
Howling Gale
When channeling the skill, generates a Gale at the target spot, launching multiple strikes at enemies within a certain area with each strike dealing 10-16 Spell Physical Damage.
Each channeled stack extends Gale's Duration, additionally increases its damage, expands its Skill Area, and increases its Movement Speed.
Each channeled stack extends Gale's Duration, additionally increases its damage, expands its Skill Area, and increases its Movement Speed.
When channeling the skill, generates a Gale at the target spot, launching multiple strikes at enemies within a certain area with each strike dealing 10-16 Spell Physical Damage.
Each channeled stack extends Gale's Duration, additionally increases its damage, expands its Skill Area, and increases its Movement Speed.
Each channeled stack extends Gale's Duration, additionally increases its damage, expands its Skill Area, and increases its Movement Speed.
Blazing Bullet
Casts the skill and fires 1 Blazing Bomb to the front, dealing 83% Weapon Attack Damage on hit.
The Blazing Bomb causes Blazing Explosion when penetrating the enemy and deals 83% Weapon Attack Damage on hit.
The Projectile penetration attempts grant additional damage to the skill.
The remaining Projectile Penetration attempts grant additional Skill Area to the skill.
All of the skill's Physical Damage will be converted to Fire Damage.
The Blazing Bomb causes Blazing Explosion when penetrating the enemy and deals 83% Weapon Attack Damage on hit.
The Projectile penetration attempts grant additional damage to the skill.
The remaining Projectile Penetration attempts grant additional Skill Area to the skill.
All of the skill's Physical Damage will be converted to Fire Damage.
Casts the skill and fires 1 Blazing Bomb to the front, dealing 83% Weapon Attack Damage on hit.
The Blazing Bomb causes Blazing Explosion when penetrating the enemy and deals 83% Weapon Attack Damage on hit.
The Projectile penetration attempts grant additional damage to the skill.
The remaining Projectile Penetration attempts grant additional Skill Area to the skill.
All of the skill's Physical Damage will be converted to Fire Damage.
The Blazing Bomb causes Blazing Explosion when penetrating the enemy and deals 83% Weapon Attack Damage on hit.
The Projectile penetration attempts grant additional damage to the skill.
The remaining Projectile Penetration attempts grant additional Skill Area to the skill.
All of the skill's Physical Damage will be converted to Fire Damage.
Thunder Slash
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 99% Weapon Attack Damage on hit.
When havingSteep Strike attempts, launches a Steep Strike to attack the square area in front, dealing 248% Weapon Attack Damage on hit.
Multistrikes of the skill gains one Steep Strike attempt for every two Sweep Slashes but cannot gain Steep Strike attempts from Steep Strike Chance.
All of the skill's Physical Damage will be converted to Lightning Damage.
When having
All of the skill's Physical Damage will be converted to Lightning Damage.
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 99% Weapon Attack Damage on hit.
When havingSteep Strike attempts, launches a Steep Strike to attack the square area in front, dealing 248% Weapon Attack Damage on hit.
Multistrikes of the skill gains one Steep Strike attempt for every two Sweep Slashes but cannot gain Steep Strike attempts from Steep Strike Chance.
All of the skill's Physical Damage will be converted to Lightning Damage.
When having
All of the skill's Physical Damage will be converted to Lightning Damage.
Haunting Abomination
Casts the skill and deals 1-1 SpellErosion Damage to the target enemy and generates a Haunting Terra to follow the enemy around.
The Haunting Terra deals Secondary Damage equal to 500% of the initial Hit Damage to enemies within it every 0.65s.
Terra Charge grants additional damage to the skill.
The Haunting Terra deals Secondary Damage equal to 500% of the initial Hit Damage to enemies within it every 0.65s.
Casts the skill and deals 1-1 SpellErosion Damage to the target enemy and generates a Haunting Terra to follow the enemy around.
The Haunting Terra deals Secondary Damage equal to 500% of the initial Hit Damage to enemies within it every 0.65s.
Terra Charge grants additional damage to the skill.
The Haunting Terra deals Secondary Damage equal to 500% of the initial Hit Damage to enemies within it every 0.65s.
Item /43
Void Sea Invitation - Craving
Void Sea Invitation
Used in the Great Void of the Netherrealm to open a portal to challenge the Lord of the Void Sea
Void Sea Invitation - Ecstasy
Void Sea Invitation
Used in the Great Void of the Netherrealm with Void Sea Invitation - Craving to open a portal to challenge the Lord of the Void Sea at a higher difficulty level
Void Sea Invitation - Sorrow
Void Sea Invitation
Used in the Great Void of the Netherrealm with the two other Void Sea Invitations to open a portal to challenge the Lord of the Void Sea at the highest difficulty level
The Beginning
A ticket for entering the Netherrealm stage
Spend The Beginning x4 to challenge Realm Lord - Traveler in the Rift of Dimensions of Netherrealm.
The End
A ticket for entering the Netherrealm stage
Spend The End x4 to challenge End of Confusion - Traveler in the Rift of Dimensions of Netherrealm.
Overloading Core
Require lv 1
An intelligent core that the commanders use to control the mechanical troops, which can overload the troops to launch suicide attacks when necessary.
An intelligent core that the commanders use to control the mechanical troops, which can overload the troops to launch suicide attacks when necessary.
Separate Control Center
Require lv 1
An intelligent core that the commanders use to control the synthetic troops. Its powerful computing power is of use in decision-making.
An intelligent core that the commanders use to control the synthetic troops. Its powerful computing power is of use in decision-making.
Prayer's Eyes
Require lv 1
The medium used in the Roma temple to communicate with the Six Gods. Legend has it that the eyes can share the vision with the gods.
The medium used in the Roma temple to communicate with the Six Gods. Legend has it that the eyes can share the vision with the gods.
Remains of the Father
Require lv 1
Legend has it that these are the remains of the ancestors of Varagon... but are they really the bones of human beings?
Legend has it that these are the remains of the ancestors of Varagon... but are they really the bones of human beings?
Varagon Pact
Require lv 1
In the end, Rehan formed a blood pact with the Varagon Ancestor Spirit, but why would the spirit do the same with his descendant?
In the end, Rehan formed a blood pact with the Varagon Ancestor Spirit, but why would the spirit do the same with his descendant?
Masterpiece of the "Doctor"
Require lv 1
The mechanical heart that the "doctor" put on Gemma can merge the souls of Gemma and Zoya.
The mechanical heart that the "doctor" put on Gemma can merge the souls of Gemma and Zoya.
Frozen Heart
Require lv 1
Heart of Zoya, the Disqualified. The flame that once circled it has now extinguished.
Heart of Zoya, the Disqualified. The flame that once circled it has now extinguished.
Hermann Family Shrine
Require lv 1
A tiny shrine passed down in the Hermann family. Carino now carries it with him.
A tiny shrine passed down in the Hermann family. Carino now carries it with him.
Foe's Fingerbone
Require lv 1
After getting his revenge, Carino cut off the finger bone of Arminius the Great and took it with him.
After getting his revenge, Carino cut off the finger bone of Arminius the Great and took it with him.
Backup Body
Require lv 1
Youga brought back another self who had just died in battle in another plane as a backup in this world.
Youga brought back another self who had just died in battle in another plane as a backup in this world.
Primeval Hourglass
Require lv 1
Youga reassembled his body with particles... and the replaced parts were put into this hourglass.
Youga reassembled his body with particles... and the replaced parts were put into this hourglass.
Cat Travel Log
Require lv 1
Cat adventurers deserve their own little log book.
Cat adventurers deserve their own little log book.
God's Token
Require lv 1
The Gods were tired of their power, so they gave it to the girl who prayed to them.
The Gods were tired of their power, so they gave it to the girl who prayed to them.
Rolling Blast Marble
Require lv 1
"(Rolling)... *Bang!*"
"(Rolling)... *Bang!*"
Heated Candelabrum
Require lv 1
People exchange those blooming scars just for a night with her.
People exchange those blooming scars just for a night with her.
Strange Knitting Needle
Require lv 1
An entity Iris pulled from within the void that can weave all formless things.
An entity Iris pulled from within the void that can weave all formless things.
Rusted Metal Bones
Require lv 1
Between battles, Carino dismantles his enemies' limbs once again as spare parts for his increasingly mutilated body.
Between battles, Carino dismantles his enemies' limbs once again as spare parts for his increasingly mutilated body.
Code of Conduct for Prospective Knights
Require lv 1
"What will you do after you are knighted?" "Continue to perform meritorious service to be promoted to knight commander." "What will you do after you become a knight commander?" "Continue to recruit more knights."
"What will you do after you are knighted?" "Continue to perform meritorious service to be promoted to knight commander." "What will you do after you become a knight commander?" "Continue to recruit more knights."
Butter Kitten Perpetual Motion Machine
Require lv 1
Bread always lands buttered side down, and cats always land on their softer paws. Thus, the perpetual motion machine was born.
Bread always lands buttered side down, and cats always land on their softer paws. Thus, the perpetual motion machine was born.
Excess Capacity
Require lv 1
The external capacitors the Commander installed on his mechanical units to allow them to be overloaded when necessary.
The external capacitors the Commander installed on his mechanical units to allow them to be overloaded when necessary.
Mind Dock
Require lv 1
The Commander's external mind-expanding device. It provides additional computing power, which allows the Commander to manipulate more Synthetic Troops at the same time.
The Commander's external mind-expanding device. It provides additional computing power, which allows the Commander to manipulate more Synthetic Troops at the same time.
Sanity Sphere
Require lv 1
A legendary sacred object that only exists in the stories that the Roma have passed on by word of mouth. The will of the gods can be reflected on it.
A legendary sacred object that only exists in the stories that the Roma have passed on by word of mouth. The will of the gods can be reflected on it.
Sullen Spirit
Require lv 1
A resentful, violent soul-that was the true face of the Ancestor Spirit that Rehan met in the Valley of the Ancestors.
A resentful, violent soul-that was the true face of the Ancestor Spirit that Rehan met in the Valley of the Ancestors.
Varagon Ancestral Spirit
Require lv 1
A calm, great soul who taught Rehan how to turn his anger into strength.
A calm, great soul who taught Rehan how to turn his anger into strength.
Elemental Fusion Component
Require lv 1
The additional mechanical components the "doctor" installed for Gemma. It is able to separate and store the excess Ice and Fire Energy inside Gemma to balance the two types of energy.
The additional mechanical components the "doctor" installed for Gemma. It is able to separate and store the excess Ice and Fire Energy inside Gemma to balance the two types of energy.
Frost Ember
Require lv 1
Ice accepted fire, just like how Zoya guarded Gemma in the end. However, that was also the last embrace of ice and fire.
Ice accepted fire, just like how Zoya guarded Gemma in the end. However, that was also the last embrace of ice and fire.
Hermann Family Medal
Require lv 1
Even though the Hermann family is a royal family, it still regards awards gained through military service as the highest honor. Carino naturally thinks the same.
Even though the Hermann family is a royal family, it still regards awards gained through military service as the highest honor. Carino naturally thinks the same.
Vengeance Bullets
Require lv 1
This bullet killed Carino's teacher. Even if the bullet is deformed and can no longer be fired from a barrel, Carino still wants to stick it in the skull of his enemy.
This bullet killed Carino's teacher. Even if the bullet is deformed and can no longer be fired from a barrel, Carino still wants to stick it in the skull of his enemy.
Multidimensional Soul Backup
Require lv 1
Youga extracted the soul of another Youga who had just died in battle in another plane as a backup for his own soul.
Youga extracted the soul of another Youga who had just died in battle in another plane as a backup for his own soul.
Time Gravel
Require lv 1
Whether you believe it or not... Youga calls this handful of sand his "good buddy."
Whether you believe it or not... Youga calls this handful of sand his "good buddy."
Tips for Cats
Require lv 1
Adventurous cats will always make mistakes, but they are good cats as long as they take note of the lessons they learn!
Adventurous cats will always make mistakes, but they are good cats as long as they take note of the lessons they learn!
Divine Throne
Require lv 1
"I've returned from the Divine Realm with the authority of the gods and shall perform the duties of the gods in the mortal world."
"I've returned from the Divine Realm with the authority of the gods and shall perform the duties of the gods in the mortal world."
Blast Gum
Require lv 1
"Chew it three times to undo the safety and four times to detonate it. I take safety very seriously, you know?"
"Chew it three times to undo the safety and four times to detonate it. I take safety very seriously, you know?"
Tenderness at Your Fingertips
Require lv 1
"I can feel her hand moving tenderly through me, stirring slowly. The flames flow out through the wounds, yet I still wish to shout her name."
"I can feel her hand moving tenderly through me, stirring slowly. The flames flow out through the wounds, yet I still wish to shout her name."
Sweet Breeze
Require lv 1
"The wind here is like a carnival of sweetness. We love it."
"The wind here is like a carnival of sweetness. We love it."
No Floating Flowers
Require lv 1
"The flower that Tina was most proud of and cherished the most ended up withering due to the war."
"The flower that Tina was most proud of and cherished the most ended up withering due to the war."
Discipline Comes Last
Require lv 1
"Some people need to be taught a lesson-within the bounds of discipline and honor, of course."
"Some people need to be taught a lesson-within the bounds of discipline and honor, of course."
Static Furball
Require lv 1
Article 37 of the Experimental Guidelines: Weighing containers or samples may carry static electricity. Contact between the static electricity and experimental materials may trigger chain reactions, leading to measurement errors and potential harm to the experimenter's fingers.
Article 37 of the Experimental Guidelines: Weighing containers or samples may carry static electricity. Contact between the static electricity and experimental materials may trigger chain reactions, leading to measurement errors and potential harm to the experimenter's fingers.
Boss /1
name |
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Lord of the Void Sea |