Legendary Divinity Slate /138
Dying DragonNew God
+60% Skill Area and +30% additional damage for the next several Main Attack Skills after the Tenacity Blessing is devoured. Grants the buff to +1 Main Attack Skill for every stack of Tenacity Blessing devoured.
The new god is devouring Six Gods' blessings
Falling StarsNew God
After a stack of Agility Blessing is devoured, the next certain instances of Hit Damage taken do not lose Deflection. The number of instances +1 for every 1 stack of Agility Blessing devoured
The new god is devouring Six Gods' blessings
Broken DreamNew God
+100% chance to deal double damage for the next several Main Attack Skills after the Focus Blessing is devoured. Grants the buff to +1 Main Attack Skill for every stack of Focus Blessing devoured.
The new god is devouring Six Gods' blessings
End of WarNew God
After Fervor is devoured, -25% additional Critical Strike Rating for the next 4s. +1% additional damage on Critical Strike for every 1 Fervor Rating devoured
The new god is devouring Six Gods' blessings
Revealed TruthNew God
After Blur is devoured, cannot avoid damage for the next 4s. 1.5% chance to avoid Ailments, and 1.5% chance to avoid Crowd Control Effects for every 1 Blur Rating devoured
The new god is devouring Six Gods' blessings
Ruined CityNew God
After Barrier is devoured, Barrier Absorption Rate is fixed at 0 for the next 4s. Restores 1.5 Life and Energy Shield over the next 4 s for every 1 Barrier Rating devoured, and the healing cannot exceed 400% of Max Life and Max Energy Shield
The new god is devouring Six Gods' blessings
EliminationGod of Might
Attacks eliminate enemies under 18% Life on hit
MomentumGod of Might
+30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat.
TenacityGod of Might
+100% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
Max Tenacity Blessing Stacks +1
Great StrengthGod of Might
-10% Attack Speed
+30% additional Attack Damage
+30% additional Ailment Damage dealt by attacks
Hidden MasteryGod of Might
Unable to evade
Gains Attack Aggression when casting an Attack Skill
+15% Attack Speed and +15% additional Attack Damage when having Attack Aggression
JudgmentGod of Might
+100% chance for Attacks to inflict Paralysis on hit
+25% additional Critical Strike Damage against Paralyzed enemies
StaticThe Brave
+12% additional damage every 0.25s while standing still, up to +48% additional damage
Removes the effect when no longer standing still
FormlessThe Brave
Doubles Max Warcry Skill Effects
+66% Warcry Skill Area
ResolveThe Brave
+4% additional Armor per stack of Tenacity Blessing owned
Ember ArmorThe Brave
+25% Armor Effective Rate for Non-Physical Damage
+25% additional Attack Damage when holding a Two-Handed Weapon
+25% Attack Skill Area when holding a Two-Handed Weapon
Focused StrikeOnslaughter
Area Skills deal up to +32% additional damage to enemies at the center
Minions' Area Skills deal up to 32% additional damage to enemies at the center
SacrificeOnslaughter
Changes the base effect of Tenacity Blessing to: +8% additional damage
Well MatchedOnslaughter
Deals up to +25% additional Attack Damage to enemies in proximity, and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this damage reduces as the distance from the enemy grows
StarfireWarlord
+1 Ignite limit
+30% Ignite Duration
FuelingWarlord
The Fire Resistance of enemies within 10m is fixed at 0
Converts 3% of Physical Damage taken to Fire Damage for every stack of Tenacity Blessing you have
True FlameWarlord
When an enemy is Ignited, 60% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage
ArcaneWarrior
Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
No Lose EndsWarrior
+50% additional Attack Damage at Low Life
Your Max Energy Shield is fixed at 0
Life PathWarrior
Double Life Regain
Life Regain is only effective when Life is lower than 50%
Survival WillWarrior
+30% additional Attack Damage when not at Low Life
Restores 40% Max Life at Low Life. Interval: 10 s
+100% chance to gain 1 stacks of Agility Blessing on hit
Max Agility Blessing Stacks +1
Third time's a charmGoddess of Hunting
+45% Attack and Cast Speed after using the Main Skill 3 consecutive times. Lasts for 2 s
ImpermanenceGoddess of Hunting
-90% additional Min Physical Damage, and +80% additional Max Physical Damage
-40% additional min damage
+40% additional max damage
+30% additional damage if you have recently moved more than 5 m
Three Birds with One StoneGoddess of Hunting
Projectile Quantity +2
Parabolic Projectile Splits quantity +2
+10% additional Projectile Damage
Steady AccumulationGoddess of Hunting
+15% Combo Finisher Amplification
+1 Combo Points gained from Combo Starters
60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
EuphoriaMarksman
+4% additional Evasion for every stack of Agility Blessing
Close Range FireMarksman
Projectiles deal up to +35% additional damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
Master EscapistMarksman
+1 Max Deflection stacks
Gains 1 stacks of Deflection on Evasion
Waiting AttackBladerunner
Consumes all Agility Blessing every 8s. For each stack consumed, +5% additional damage in the next 8s
Joined ForceBladerunner
Off-Hand Weapons do not participate in Attacks while Dual Wielding
Adds 60% of the damage of the Off-Hand Weapon to the final damage of the Main-Hand Weapon
Quick AdvancementBladerunner
Multistrikes deal 55% increasing damage
Minions' Multistrikes deal 55% increasing damage
Preemptive StrikeBladerunner
+1 initial Multistrike Count
-20% Attack Speed when performing Multistrikes
CultivationDruid
+4% Cast Speed for each skill recently used, stacking up to 15 times
AcquaintanceDruid
+30% chance to trigger the Main Spell Skill 1 additional time when using it
RebirthDruid
Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
Poisoned ReliefDruid
+25% injury buffer
-15% additional damage taken at Low Life
ConductiveAssassin
Changes the base effect of Numbed to: +11% additional Lightning Damage taken
TransitionAssassin
50% chance for this skill to deal +16% additional damage when casting a skill
25% chance for this skill to deal +32% additional damage when casting a skill
10% chance for this skill to deal +80% additional damage when casting a skill
Queer AngleAssassin
You and Minions deal Lucky Damage against Numbed enemies
ThunderclapAssassin
If you have Agility Blessing stacks when casting the Main Skill, consumes 1 stack(s) of Agility Blessing to make this skill deal +30% additional Lightning Damage
+2 Max Spell Burst
+100% chance to gain 1 stack of Focus Blessing on hit
Max Focus Blessing Stacks +1
+50% chance to inflict Elemental Ailments
+25% additional damage against enemies with Elemental Ailments
+30% additional Spell Damage
+25% additional Skill Cost
Has Spell Aggression
+10% Spell Aggression Effect for every Main Spell Skill cast recently. Stacks up to 10 times
Deals +1% additional damage to an enemy for every 2 points of Frostbite Rating the enemy has
Max Focus Blessing Stacks +1
+3% additional Spell Damage per stack of Focus Blessing owned
Play SafeMagister
100% of the bonuses and additional bonuses to Cast Speed is also applied to Spell Burst Charge Speed
+35% additional Max Energy Shield
Your Max Life is set to 100
Barrier of RadianceMagister
Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy Shield Charge Speed
20% of damage is taken from Mana before life
+12% additional Max Mana
Mind FocusArcanist
Changes the base effect of Focus Blessing to: Adds Physical Damage equal to 1% of Max Mana to Attacks and Spells
Full LoadArcanist
+40% additional damage for the next skill when Mana reaches the max
PreparationArcanist
Adds 1 Max Energy Shield for every 50 Mana consumed recently
TranslucentElementalist
+25% additional Lightning Damage if you have dealt Fire Damage recently
+25% additional Cold Damage if you have dealt Lightning Damage recently
+25% additional Fire Damage if you have dealt Cold Damage recently
PenetratingElementalist
When inflicting Ignite, Numbed, Frostbite/Freeze, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
Max Channeled Stacks +1
+6% additional damage for every +1 additional Max Channeled Stack(s)
Quick RitualElementalist
Min Channeled Stacks +1
+20% additional damage Channeled Skills
FrostbittenProphet
+25% additional damage against Frozen enemies
Inflicts Frostbite and 100 Frostbite Rating when dealing Cold Damage to an enemy for the first time
Extreme ColdnessProphet
Frostbite and Frostbite Rating will continue to be inflicted on Frozen enemies
After Freeze ends, Frostbite and all Frostbite Rating will no longer be removed. +20% of the retained Frostbite Rating
+25% additional Freeze Duration when an Elite is nearby
Mind BladeProphet
Adds 30% Physical Damage as Cold Damage when not wielding a Wand or Tin Staff
+25% additional Cold Damage when wielding a Wand or Tin Staff
Frozen LotusProphet
+25% additional Cold Damage
+25% additional Minion Cold Damage
Skills no longer cost Mana
CohesionGod of War
+50% additional Critical Strike Rating for the next Main Skill used every 1 s
+30% additional Physical Damage
Enemies +20% Injury Buffer
DeterminedGod of War
Upon taking fatal damage, you have a 50% chance to keep at least 1 Life
AmbitionGod of War
+100% chance to gain 10 Fervor rating on hit
Gains Fervor when there are enemies Nearby
GravityGod of War
+25% additional Melee Damage
Melee Skill has reversed knockback direction
Shooting ArrowsGod of War
+25% additional Projectile Damage
+50% Knockback distance
BrutalityShadowdancer
+33% additional Physical Damage
+30% additional Minion Physical Damage
-1% additional Elemental Damage for every 3 level(s).
Hair-triggerShadowdancer
+2% additional damage of a skill for every 7 points of Fervor Rating when the skill is triggered
Instant SmashShadowdancer
+80% additional Trauma Damage dealt by Critical Strikes
Open WoundsShadowdancer
+50% Trauma Duration when inflicting Trauma on Trauma enemies
+125% Critical Strike Damage against Traumatized enemies
Minions +125% Critical Strike Damage against Traumatized enemies
Falling LeavesRonin
-20% additional damage for Weapons
+40% additional Attack Damage
TradeoffRonin
+20% additional Attack Speed when Dexterity is no less than Strength
+25% additional Attack Damage when Strength is no less than Dexterity
CentralizeRonin
Gains additional Fervor Rating equal to 25% of the current Fervor Rating on hit. Cooldown: 0.3 s
Consumes half of current Fervor Rating when hit. -0.8% additional damage per 1 point consumed
Endless FervorRonin
Have Fervor
+12% Fervor effect
FlukeRanger
Lucky Critical Strike
Keep It UpRanger
When triggering a Critical Strike, gains the following buff for the next 4s: +7% additional damage and -25% Critical Strike Rating on Critical Strike. Interval: 0.5s
ImpendingRanger
Every 0.25 s, +6% additional damage taken for enemies within 10 m. Stacks up to 5 times
Rapid ShotsRanger
Projectile Damage increases with the distance traveled, dealing up to +35% additional damage to Distant enemies
Automatic UpgradeSentinel
Gains a stack of Fortitude when using a Melee Skill
+4% additional damage per 1 stack(s) of Fortitude
DefensivenessSentinel
+25% Block Ratio
Full DefenseSentinel
+25% additional Defense gained from Shield
-1% additional Damage Over Time taken for every 1% Block Ratio
Last StandSentinel
Block Ratio is set to 0%
For every +3% Attack or Spell Block Chance, +2% additional damage, up to +90%
+20% Movement Speed when defeating Wilted enemies recently
+15% additional Wilt Damage
+50% Deterioration Chance
+30 Affliction inflicted per second
+30% additional Affliction effect
Blur gains an additional effect: +25% additional Damage Over Time
Forbidden PowerGoddess of Deception
+35% additional Erosion Damage
-10% Elemental Resistance
Deceiver's MightGoddess of Deception
+1 to Max Tenacity Blessing Stacks if you have taken damage in the last 8s
+1 to Max Agility Blessing Stacks if you have used a Mobility Skill in the last 8s
+1 to Max Focus Blessing Stacks if you have landed a Critical Strike or Reaped in the last 8s
+15% additional Erosion Damage
15% additional damage applied to Life
Stealth StabShadowmaster
-25% additional damage taken while Blur is active
+25% additional damage for 3 s after Blur ends
Beyond CureShadowmaster
Upon inflicting damage, +6% additional Erosion Damage for every stack of Wilt or Deterioration the enemy has, up to an additional +30%
Twisted BeliefShadowmaster
+3 Erosion Skill Level
-5% Max Erosion Resistance
WindwalkPsychic
+80% additional Reaping Duration against enemies with Max Affliction. Lasts for 4 s. Only takes effect once on each enemy
HolinessPsychic
-95% Cursed Effect
-25% additional damage taken from Cursed enemies
More With LessPsychic
+30% additional Damage Over Time
-10% additional Damage Over Time Duration
Reap PurificationPsychic
Additionally settles 25% of the remaining total damage when Reaping, then removes all Damage Over Time acting on the target
Verbal AbuseWarlock
You can cast 1 additional Curses
+10% curse effect
Duration of Ailments caused by Critical Strikes is doubled
For every +3% Critical Strike Damage, +1% additional Ailment Damage
Dirty TricksWarlock
Guaranteed to inflict all types of Ailment on hit
Upon inflicting damage, +6% additional damage for every type of Ailment the enemy has (multiplies)
When Minions deal damage, +6% additional damage for every type of Ailment the enemy has (multiplies)
Blur gains an additional effect: +40% crowd control effect and +25% additional Ailment Damage
IndifferenceLich
+1% additional damage and +1% additional Minion Damage for every 5 remaining Energy, up to +50% additional damage
WardLich
Adds 13% of Sealed Mana as Energy Shield
Adds 13% of Sealed Life as Energy Shield
Off The Beaten TrackLich
+4 Support Skill Level
Support Skill's Mana Multiplier is fixed at 95%.
Stab In The BackLich
While Blur is active, loses Blur after casting a Main Skill, and the skill deals +35% additional damage
+25% additional Minion Damage
+50% additional Summon Skill Cast Speed
Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills
Shrink BackGod of Machines
Gains Barrier every 1s
+50% Barrier Shield
Mighty GuardGod of Machines
+2 Minion Skill Level
+ 4 Command per second
+40 initial Growth for Spirit Magi
Overly ModifiedGod of Machines
+30% additional Sentry Damage, -50% non-Sentry Active Skill damage
Isomorphic ArmsGod of Machines
Minions gain the Main-Hand Weapon's bonuses.
+30% additional Spell Damage for Minions when wielding a Wand or Tin Staff
+1 to Max Summonable Synthetic Troops
+15% additional Minion Damage
Synthetic Troop Minions summoned at a time +1
+25% additional Minion Damage
Burning AggressionMachinist
Gains 30 point(s) of Command every 2 s when there is an Elite within 10 m
United StandMachinist
-5% additional damage taken for every nearby Synthetic Troop Minion within 10m
-10% Minion aggressiveness
ReflectionSteel Vanguard
+6% additional damage for each type of Aura you are affected by
Minions +6% additional damage for each type of Aura they are affected by
ResistanceSteel Vanguard
+1% chance to avoidElemental Ailments for every 1% effective Erosion Resistance
KnowledgeableSteel Vanguard
+100% additional Focus Skill Damage
+50% Sealed Mana Compensation for Focus Skills
Focus Skills can be equipped to Active Skill slots
Restoration Skills: +100% restoration effect
Restoration Effect from Restoration Skills cannot be removed
SourceAlchemist
+50% Sealed Mana Compensation for Spirit Magus Skills
+30% additional Origin of Spirit Magus Effect
Spirit Magi +30% additional Empower Skill Effect
EmpowerAlchemist
The number of Max Spirit Magi In Map is 1
+100% additional Spirit Magus Skill Damage
Battle TrumpetAlchemist
-10% additional Minion Attack and Cast Speed
Spirit Magi +50% chance to use an Enhanced Skill
Talons of AbyssAlchemist
For every 20 Growth a Spirit Magus has, it deals +1% additional damage
For every 40 Growth a Spirit Magus has, it +1% additional Ultimate Attack and Cast Speed
Heat UpArtisan
+30% additional Sentry Damage if Sentry Skill has been cast recently
-30% additional Sentry Start Time
Co-resonanceArtisan
+25% additional Sentry Damage
Attack Speed bonus and 100% of additional bonus are also applied to Attack Sentries' Cast Frequency
Cast Speed bonus and 100% of additional bonus are also applied to Spell Sentries' Cast Frequency
Kinetic ConversionArtisan
100% chance to gain a Barrier for every 5 m you move
Refreshes Barrier when gaining Barrier
-40% additional Barrier Shield
Shared FateArtisan
Triggers the Sentry Main Skill when there are no Sentries within 10 m. Interval: 1 s
The number of Sentries that can be deployed at a time is equal to the Max Sentry Quantity
+25% additional Sentry Damage
Non-Legendary Divinity Slate /1017
Dying DragonNew God
+60% Skill Area and +30% additional damage for the next several Main Attack Skills after the Tenacity Blessing is devoured. Grants the buff to +1 Main Attack Skill for every stack of Tenacity Blessing devoured.
The new god is devouring Six Gods' blessings (Max Divinity Effect: 1)
Falling StarsNew God
After a stack of Agility Blessing is devoured, the next certain instances of Hit Damage taken do not lose Deflection. The number of instances +1 for every 1 stack of Agility Blessing devoured
The new god is devouring Six Gods' blessings (Max Divinity Effect: 1)
Broken DreamNew God
+100% chance to deal double damage for the next several Main Attack Skills after the Focus Blessing is devoured. Grants the buff to +1 Main Attack Skill for every stack of Focus Blessing devoured.
The new god is devouring Six Gods' blessings (Max Divinity Effect: 1)
End of WarNew God
After Fervor is devoured, -25% additional Critical Strike Rating for the next 4s. +1% additional damage on Critical Strike for every 1 Fervor Rating devoured
The new god is devouring Six Gods' blessings (Max Divinity Effect: 1)
Revealed TruthNew God
After Blur is devoured, cannot avoid damage for the next 4s. 1.5% chance to avoid Ailments, and 1.5% chance to avoid Crowd Control Effects for every 1 Blur Rating devoured
The new god is devouring Six Gods' blessings (Max Divinity Effect: 1)
Ruined CityNew God
After Barrier is devoured, Barrier Absorption Rate is fixed at 0 for the next 4s. Restores 1.5 Life and Energy Shield over the next 4 s for every 1 Barrier Rating devoured, and the healing cannot exceed 400% of Max Life and Max Energy Shield
The new god is devouring Six Gods' blessings (Max Divinity Effect: 1)
EliminationGod of Might
Attacks eliminate enemies under 18% Life on hit (Max Divinity Effect: 1)
MomentumGod of Might
+30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat. (Max Divinity Effect: 1)
TenacityGod of Might
+100% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
Max Tenacity Blessing Stacks +1 (Max Divinity Effect: 1)
Great StrengthGod of Might
-10% Attack Speed
+30% additional Attack Damage
+30% additional Ailment Damage dealt by attacks (Max Divinity Effect: 1)
Hidden MasteryGod of Might
Unable to evade
Gains Attack Aggression when casting an Attack Skill
+15% Attack Speed and +15% additional Attack Damage when having Attack Aggression (Max Divinity Effect: 1)
JudgmentGod of Might
+100% chance for Attacks to inflict Paralysis on hit
+25% additional Critical Strike Damage against Paralyzed enemies (Max Divinity Effect: 1)
Micro TalentGod of Might
+9% damage
Micro TalentGod of Might
+3% Attack Speed
Medium TalentGod of Might
+18% damage
Micro TalentGod of Might
+9% Attack Damage
Micro TalentGod of Might
+10% Attack Critical Strike Rating
+3% Critical Strike Damage
Medium TalentGod of Might
+6% Attack Speed
-4 Attack Skill Cost
Micro TalentGod of Might
+5% Armor
+2% Max Life
Medium TalentGod of Might
+18% Attack Damage
Micro TalentGod of Might
+7% Skill Area
+5% Projectile Speed
Medium TalentGod of Might
+20% Attack Critical Strike Rating
+5% Critical Strike Damage
Medium TalentGod of Might
+10% Armor
+4% Max Life
Micro TalentGod of Might
+8 Strength
Medium TalentGod of Might
+14% Skill Area
+10% Projectile Speed
Micro TalentGod of Might
+9% Attack Damage
+2% Movement Speed
Micro TalentGod of Might
+2% Max Life
1.5% Life Regain
Micro TalentGod of Might
+10% Tenacity Blessing Duration
+10% Attack Damage when Tenacity Blessing is active
Medium TalentGod of Might
+16 Strength
Micro TalentGod of Might
+9% Attack Damage
Medium TalentGod of Might
+18% Attack Damage
+4% Movement Speed
Medium TalentGod of Might
+4% Max Life
+3% Life Regain
Legendary Medium TalentGod of Might
Max Tenacity Blessing Stacks +1 (Max Divinity Effect: 1)
Micro TalentGod of Might
Regenerates 0.4% Life per second
Medium TalentGod of Might
+10% Warcry Cooldown Recovery Speed
Legendary Medium TalentGod of Might
+1 to Attack Skill Level
Legendary Medium TalentGod of Might
+2% Life Regeneration Speed per stack of Tenacity Blessing owned
25 Life Regeneration per second per stack of Tenacity Blessing owned (Max Divinity Effect: 1)
Legendary Medium TalentGod of Might
+8% additional Attack Damage if you have used a Warcry Skill in the last 8s
StaticThe Brave
+12% additional damage every 0.25s while standing still, up to +48% additional damage
Removes the effect when no longer standing still (Max Divinity Effect: 1)
FormlessThe Brave
Doubles Max Warcry Skill Effects
+66% Warcry Skill Area (Max Divinity Effect: 1)
ResolveThe Brave
+4% additional Armor per stack of Tenacity Blessing owned (Max Divinity Effect: 1)
Ember ArmorThe Brave
+25% Armor Effective Rate for Non-Physical Damage (Max Divinity Effect: 1)
Micro TalentThe Brave
+9% Attack Damage
Micro TalentThe Brave
+3% Max Life
Micro TalentThe Brave
+7% Armor
Medium TalentThe Brave
+18% Attack Damage
Micro TalentThe Brave
+3% Attack Speed
Medium TalentThe Brave
+5% Max Life
Regenerates 0.5% Life per second
Micro TalentThe Brave
+450 Armor
Medium TalentThe Brave
+14% Armor
Micro TalentThe Brave
+15% Attack Critical Strike Rating
Medium TalentThe Brave
+6% Attack Speed
-4 Skill Cost
Micro TalentThe Brave
+4% Attack Block Chance
Medium TalentThe Brave
+900 Armor
Micro TalentThe Brave
+7% Armor
Medium TalentThe Brave
+20% Attack Critical Strike Rating
+5% Critical Strike Damage
Micro TalentThe Brave
1.5% Life Regain
Medium TalentThe Brave
+8% Attack Block Chance
Micro TalentThe Brave
+25% chance to gain 1 stacks of Tenacity Blessing when taking damage. Interval: 1 s
Legendary Medium TalentThe Brave
+40% Defense gained from Chest Armor
Micro TalentThe Brave
+9% Attack Damage when holding a One-Handed Weapon
Medium TalentThe Brave
+3% Life Regain
Micro TalentThe Brave
+5% Warcry Cooldown Recovery Speed
Legendary Medium TalentThe Brave
+6% Armor per stack of Tenacity Blessing owned (Max Divinity Effect: 1)
Medium TalentThe Brave
+18% Attack Damage when holding a One-Handed Weapon
Medium TalentThe Brave
+12% damage dealt when holding a shield
+4% Attack Block Chance when holding a shield
Medium TalentThe Brave
+6% Warcry Effect
Micro TalentThe Brave
+8 Strength
Micro TalentThe Brave
+2% Elemental Resistance
+2% Erosion Resistance
Legendary Medium TalentThe Brave
+8% additional Attack Damage when holding a One-Handed Weapon
Legendary Medium TalentThe Brave
+5% Block Ratio when holding a Shield (Max Divinity Effect: 1)
Legendary Medium TalentThe Brave
The minimum number of enemies affected by Warcry +4 (Max Divinity Effect: 1)
Legendary Medium TalentThe Brave
+1% Armor for every 24 Strength (Max Divinity Effect: 1)
Legendary Medium TalentThe Brave
0.5% Elemental Resistance per 3000 Armor. Stacks up to 6% .
0.5% Erosion Resistance per 3000 Armor. Stacks up to 6% .
+25% additional Attack Damage when holding a Two-Handed Weapon
+25% Attack Skill Area when holding a Two-Handed Weapon (Max Divinity Effect: 1)
Focused StrikeOnslaughter
Area Skills deal up to +32% additional damage to enemies at the center
Minions' Area Skills deal up to 32% additional damage to enemies at the center (Max Divinity Effect: 1)
SacrificeOnslaughter
Changes the base effect of Tenacity Blessing to: +8% additional damage (Max Divinity Effect: 1)
Well MatchedOnslaughter
Deals up to +25% additional Attack Damage to enemies in proximity, and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this damage reduces as the distance from the enemy grows (Max Divinity Effect: 1)
Micro TalentOnslaughter
+9% Attack Damage
Micro TalentOnslaughter
+3% Max Life
Micro TalentOnslaughter
+9% Area Damage
Medium TalentOnslaughter
+18% Attack Damage
Micro TalentOnslaughter
+18% Attack Damage
-4% Attack Speed
Medium TalentOnslaughter
+6% Max Life
Micro TalentOnslaughter
1.5% Life Regain
Medium TalentOnslaughter
+18% Area Damage
Micro TalentOnslaughter
+15% Attack Critical Strike Rating
Medium TalentOnslaughter
+30% Attack Damage
-5% Attack Speed
Micro TalentOnslaughter
+3% Defense
Medium TalentOnslaughter
+3% Life Regain
Micro TalentOnslaughter
+7% Skill Area
Medium TalentOnslaughter
+20% Attack Critical Strike Rating
+5% Critical Strike Damage
Medium TalentOnslaughter
+6% Defense
Micro TalentOnslaughter
+10% Tenacity Blessing Duration
+10% Attack Damage when Tenacity Blessing is active
Medium TalentOnslaughter
+14% Skill Area
Micro TalentOnslaughter
+12% Attack Damage when holding a Two-Handed Weapon
Micro TalentOnslaughter
-4% additional Physical Damage taken
Legendary Medium TalentOnslaughter
Gains 1 stack(s) of Tenacity Blessing per second when at Full Life (Max Divinity Effect: 1)
Micro TalentOnslaughter
+9% Area Damage
Medium TalentOnslaughter
+4% additional Base Damage for Two-Handed Weapons
Medium TalentOnslaughter
+40% Attack Critical Strike Rating when holding a Two-Handed Weapon
Legendary Medium TalentOnslaughter
-6% additional damage taken (Max Divinity Effect: 1)
Micro TalentOnslaughter
+4% Strength
Legendary Medium TalentOnslaughter
+40% Skill Area if Main Skill is not used in the last 2 s (Max Divinity Effect: 1)
Legendary Medium TalentOnslaughter
+10% additional Base Damage for Two-Handed Weapons
Legendary Medium TalentOnslaughter
+80% inflicted Paralysis Effect when holding a Two-Handed Weapon
Legendary Medium TalentOnslaughter
+12% Strength
StarfireWarlord
+1 Ignite limit
+30% Ignite Duration (Max Divinity Effect: 1)
FuelingWarlord
The Fire Resistance of enemies within 10m is fixed at 0 (Max Divinity Effect: 1)
Converts 3% of Physical Damage taken to Fire Damage for every stack of Tenacity Blessing you have (Max Divinity Effect: 1)
True FlameWarlord
When an enemy is Ignited, 60% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage (Max Divinity Effect: 1)
Micro TalentWarlord
+9% Fire Damage
+9% Minion Fire Damage
Micro TalentWarlord
+3% Max Life
+3% Max Energy Shield
Micro TalentWarlord
+9% Fire Damage Over Time
+9% Minion Fire Damage
Medium TalentWarlord
+18% Fire Damage
+18% Minion Fire Damage
Micro TalentWarlord
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentWarlord
+6% Max Life
+6% Max Energy Shield
Micro TalentWarlord
+4% Fire Resistance
Medium TalentWarlord
+18% Fire Damage Over Time
+18% Minion Fire Damage
Micro TalentWarlord
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentWarlord
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Micro TalentWarlord
1.5% Life Regain
1.5% Energy Shield Regain
Legendary Medium TalentWarlord
+4% Max Fire Resistance
Micro TalentWarlord
+8% Ignite damage
+6% chance to Ignite targets
+10% Ignite chance for Minions
Medium TalentWarlord
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+5% Critical Strike Damage
+5% Minion Critical Strike Damage
Micro TalentWarlord
+9% Fire Damage
+9% Minion Fire Damage
Medium TalentWarlord
+3% Life Regain
+3% Energy Shield Regain
Micro TalentWarlord
+3% Max Life
+3% Max Energy Shield
Medium TalentWarlord
+16% Ignite damage
+12% chance to Ignite targets
+20% Ignite chance for Minions
Micro TalentWarlord
+9% Fire Damage
+9% Minion Fire Damage
Medium TalentWarlord
+18% Fire Damage
+18% Minion Fire Damage
Micro TalentWarlord
+2% Fire Penetration against Ignited enemies
+2% Minion Fire Penetration against Ignited enemies
Legendary Medium TalentWarlord
Immune to Ignite
Minions are immune to Fire Damage (Max Divinity Effect: 1)
Micro TalentWarlord
+9% Fire Damage Over Time
+9% Minion Fire Damage
Adds 10 Base Ignite Damage
Legendary Medium TalentWarlord
Converts 100% Physical Damage to Fire Damage
Converts 100% of Minion's Physical Damage to Fire Damage (Max Divinity Effect: 1)
Micro TalentWarlord
+8 Strength
Legendary Medium TalentWarlord
Inflicts Fire Infiltration when dealing Fire Damage to Ignited enemies (Max Divinity Effect: 1)
Micro TalentWarlord
+9% Fire Damage
Medium TalentWarlord
+15% Affliction Effect
+15% Minion Affliction Effect
+8 Affliction inflicted per second
+8 Affliction inflicted per second by Minions
Legendary Medium TalentWarlord
+1% Fire Damage per 12 Strength
+1% Minion Fire Damage per 12 Strength (Max Divinity Effect: 1)
Legendary Medium TalentWarlord
+10% additional Fire Damage dealt by the next Main Skill every 1 s
Legendary Medium TalentWarlord
Inflicts 1 additional stack(s) of Ignite
ArcaneWarrior
Converts 100% of Mana Cost to Life Cost
+25% additional Max Life (Max Divinity Effect: 1)
No Lose EndsWarrior
+50% additional Attack Damage at Low Life
Your Max Energy Shield is fixed at 0 (Max Divinity Effect: 1)
Life PathWarrior
Double Life Regain
Life Regain is only effective when Life is lower than 50% (Max Divinity Effect: 1)
Survival WillWarrior
+30% additional Attack Damage when not at Low Life
Restores 40% Max Life at Low Life. Interval: 10 s (Max Divinity Effect: 1)
Micro TalentWarrior
+9% damage
Micro TalentWarrior
+3% Defense
Micro TalentWarrior
+3% Max Life
Medium TalentWarrior
+18% damage
Micro TalentWarrior
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentWarrior
+6% Defense
Micro TalentWarrior
+40 Max Life
Medium TalentWarrior
+6% Max Life
Micro TalentWarrior
+15% Critical Strike Rating
Medium TalentWarrior
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Medium TalentWarrior
+80 Max Life
Micro TalentWarrior
Regenerates 0.4% Life per second
Medium TalentWarrior
+20% Critical Strike Rating
+5% Critical Strike Damage
Legendary Medium TalentWarrior
0.3% Attack Speed for every 1% of Life lost (Max Divinity Effect: 1)
Micro TalentWarrior
1.5% Life Regain
Micro TalentWarrior
+3% Max Life
Medium TalentWarrior
Regenerates 0.8% Life per second
Micro TalentWarrior
+9% damage
Legendary Medium TalentWarrior
-15% additional Life Regain Interval
Consumes 2% of current Life when you use Attack Skills
Legendary Medium TalentWarrior
Restores 3% of Life on defeat (Max Divinity Effect: 1)
Legendary Medium TalentWarrior
+8% additional damage if you have lost Life recently
Medium TalentWarrior
+50% damage against Low Life enemies
Micro TalentWarrior
+12% damage if you have taken damage recently
Micro TalentWarrior
+8 Strength
Micro TalentWarrior
+3% Max Life
Legendary Medium TalentWarrior
+25% additional damage against Low Life enemies (Max Divinity Effect: 1)
Legendary Medium TalentWarrior
Gains a stack of Fortitude when using a Melee Skill (Max Divinity Effect: 1)
Legendary Medium TalentWarrior
+1 Max Life per 5 Strength (Max Divinity Effect: 1)
Medium TalentWarrior
+3% injury buffer
+100% chance to gain 1 stacks of Agility Blessing on hit
Max Agility Blessing Stacks +1 (Max Divinity Effect: 1)
Third time's a charmGoddess of Hunting
+45% Attack and Cast Speed after using the Main Skill 3 consecutive times. Lasts for 2 s (Max Divinity Effect: 1)
ImpermanenceGoddess of Hunting
-90% additional Min Physical Damage, and +80% additional Max Physical Damage
-40% additional min damage
+40% additional max damage (Max Divinity Effect: 1)
+30% additional damage if you have recently moved more than 5 m (Max Divinity Effect: 1)
Three Birds with One StoneGoddess of Hunting
Projectile Quantity +2
Parabolic Projectile Splits quantity +2
+10% additional Projectile Damage (Max Divinity Effect: 1)
Steady AccumulationGoddess of Hunting
+15% Combo Finisher Amplification
+1 Combo Points gained from Combo Starters (Max Divinity Effect: 1)
Micro TalentGoddess of Hunting
+9% damage
Micro TalentGoddess of Hunting
+3% Attack and Cast Speed
Medium TalentGoddess of Hunting
+18% damage
Micro TalentGoddess of Hunting
+3% Max Life
+3% Max Energy Shield
Micro TalentGoddess of Hunting
+2% Movement Speed
Medium TalentGoddess of Hunting
+6% Attack and Cast Speed
-4 Skill Cost
Micro TalentGoddess of Hunting
+7% Skill Area
+5% Projectile Speed
Medium TalentGoddess of Hunting
+6% Max Life
+6% Max Energy Shield
Micro TalentGoddess of Hunting
+7% Evasion
Medium TalentGoddess of Hunting
+3% Movement Speed
+15% Cooldown Recovery Speed for Mobility Skills
Micro TalentGoddess of Hunting
+8 Dexterity
Medium TalentGoddess of Hunting
+14% Skill Area
+10% Projectile Speed
Micro TalentGoddess of Hunting
+12% damage if you have defeated an enemy recently
Medium TalentGoddess of Hunting
+14% Evasion
Micro TalentGoddess of Hunting
+3% Attack and Cast Speed
Medium TalentGoddess of Hunting
+16 Dexterity
Legendary Medium TalentGoddess of Hunting
+5% damage and +2% Movement Speed for 4 s on defeat. Stacks up to 8 time(s) (Max Divinity Effect: 1)
Micro TalentGoddess of Hunting
+9% damage
Medium TalentGoddess of Hunting
+40% Attack Critical Strike Rating
Medium TalentGoddess of Hunting
+40% Spell Critical Strike Rating
Micro TalentGoddess of Hunting
1.5% Life Regain
1.5% Energy Shield Regain
Micro TalentGoddess of Hunting
+10% Agility Blessing Duration
+3% Attack Speed and Cast Speed when having Agility Blessing
Legendary Medium TalentGoddess of Hunting
+10% additional damage for 4s after using Mobility Skills
Legendary Medium TalentGoddess of Hunting
+6% additional Attack Speed if you have dealt a Critical Strike recently (Max Divinity Effect: 1)
Legendary Medium TalentGoddess of Hunting
+6% additional Cast Speed if you have dealt a Critical Strike recently (Max Divinity Effect: 1)
Medium TalentGoddess of Hunting
+3% Life Regain
+3% Energy Shield Regain
Legendary Medium TalentGoddess of Hunting
Max Agility Blessing Stacks +1 (Max Divinity Effect: 1)
60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage (Max Divinity Effect: 1)
EuphoriaMarksman
+4% additional Evasion for every stack of Agility Blessing (Max Divinity Effect: 1)
Close Range FireMarksman
Projectiles deal up to +35% additional damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles (Max Divinity Effect: 1)
Master EscapistMarksman
+1 Max Deflection stacks
Gains 1 stacks of Deflection on Evasion (Max Divinity Effect: 1)
Micro TalentMarksman
+9% Projectile Damage
Micro TalentMarksman
+3% Max Life
Micro TalentMarksman
+7% Evasion
Medium TalentMarksman
+18% Projectile Damage
Micro TalentMarksman
+3% Attack and Cast Speed
Medium TalentMarksman
+6% Max Life
Micro TalentMarksman
+450 Evasion
Medium TalentMarksman
+14% Evasion
Micro TalentMarksman
+5% Projectile Damage
+3% Projectile Speed
Medium TalentMarksman
+6% Attack and Cast Speed
Micro TalentMarksman
+15% Projectile Critical Strike Rating
Medium TalentMarksman
+900 Evasion
Micro TalentMarksman
1.5% chance to avoid damage
Medium TalentMarksman
+12% Projectile Speed
Medium TalentMarksman
+30% Projectile Critical Strike Rating
Medium TalentMarksman
+15% Projectile Critical Strike Damage
Micro TalentMarksman
+7% Evasion
Medium TalentMarksman
+3% chance to avoid damage
Legendary Medium TalentMarksman
+10% Projectile Speed
Projectile Damage increases with the distance traveled, dealing up to +48% damage to distant enemies
Legendary Medium TalentMarksman
+60% Projectile Damage against enemies in proximity
Micro TalentMarksman
+8 Dexterity
Legendary Medium TalentMarksman
+12% Evasion
+12% chance to avoid Elemental Ailments
Micro TalentMarksman
+9% Projectile Damage
Legendary Medium TalentMarksman
+1% Evasion per 24 Dexterity (Max Divinity Effect: 1)
Micro TalentMarksman
+10% Agility Blessing Duration
+7% Evasion while Agility Blessing is active
Micro TalentMarksman
+7% Evasion
Legendary Medium TalentMarksman
Parabolic Projectile Splits quantity +1 (Max Divinity Effect: 1)
Legendary Medium TalentMarksman
+1 Jumps
Legendary Medium TalentMarksman
+2 Horizontal Projectile Penetration(s)
Legendary Medium TalentMarksman
+6% Evasion per stack of Agility Blessing owned (Max Divinity Effect: 1)
Legendary Medium TalentMarksman
+20% additional Evasion on Spell Damage (Max Divinity Effect: 1)
Waiting AttackBladerunner
Consumes all Agility Blessing every 8s. For each stack consumed, +5% additional damage in the next 8s (Max Divinity Effect: 1)
Joined ForceBladerunner
Off-Hand Weapons do not participate in Attacks while Dual Wielding
Adds 60% of the damage of the Off-Hand Weapon to the final damage of the Main-Hand Weapon (Max Divinity Effect: 1)
Quick AdvancementBladerunner
Multistrikes deal 55% increasing damage
Minions' Multistrikes deal 55% increasing damage (Max Divinity Effect: 1)
Preemptive StrikeBladerunner
+1 initial Multistrike Count
-20% Attack Speed when performing Multistrikes (Max Divinity Effect: 1)
Micro TalentBladerunner
+9% Attack Damage
Micro TalentBladerunner
+3% Max Life
+3% Max Energy Shield
Micro TalentBladerunner
+3% Attack Speed
Medium TalentBladerunner
+18% Attack Damage
Micro TalentBladerunner
+3% Attack Speed
Medium TalentBladerunner
+6% Max Life
+6% Max Energy Shield
Micro TalentBladerunner
4.5% Projectile Speed
Medium TalentBladerunner
+6% Attack Speed
-4 Skill Cost
Micro TalentBladerunner
+15% Critical Strike Rating
Medium TalentBladerunner
+6% Attack Speed
Micro TalentBladerunner
1.5% Life Regain
1.5% Energy Shield Regain
Medium TalentBladerunner
+9% Projectile Speed
Micro TalentBladerunner
+7% Evasion
Medium TalentBladerunner
+20% Critical Strike Rating
+5% Critical Strike Damage
Legendary Medium TalentBladerunner
25% chance to gain Attack Aggression on defeat (Max Divinity Effect: 1)
Medium TalentBladerunner
+3% Life Regain
+3% Energy Shield Regain
Medium TalentBladerunner
+14% Evasion
Micro TalentBladerunner
+9% Attack Damage when Dual Wielding
Micro TalentBladerunner
2.5% Movement Speed
Micro TalentBladerunner
+6% chance to Multistrike
+6% Minion Multistrike chance
Medium TalentBladerunner
+6% Attack Speed while Dual Wielding
Medium TalentBladerunner
+18% Attack Damage when Dual Wielding
Legendary Medium TalentBladerunner
35% of the bonuses for Movement Speed is also applied to the Cooldown Recovery Speed of Mobility skills
70% of the bonuses for Movement Speed is also applied to the Attack and Cast Speed of Mobility Skills (Max Divinity Effect: 1)
Medium TalentBladerunner
+3% additional Attack Speed when performing Multistrikes
Micro TalentBladerunner
+8 Dexterity
Legendary Medium TalentBladerunner
+6% additional Attack Speed while Dual Wielding (Max Divinity Effect: 1)
Legendary Medium TalentBladerunner
+5% additional Attack Damage for each unique type of weapon equipped while Dual Wielding
Legendary Medium TalentBladerunner
Gains a stack Agility Blessing when using Mobility Skills (Max Divinity Effect: 1)
Legendary Medium TalentBladerunner
Multistrikes deal 16% increasing damage
Legendary Medium TalentBladerunner
+1% Attack Speed per 40 Dexterity (Max Divinity Effect: 1)
CultivationDruid
+4% Cast Speed for each skill recently used, stacking up to 15 times (Max Divinity Effect: 1)
AcquaintanceDruid
+30% chance to trigger the Main Spell Skill 1 additional time when using it (Max Divinity Effect: 1)
RebirthDruid
Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval (Max Divinity Effect: 1)
Poisoned ReliefDruid
+25% injury buffer
-15% additional damage taken at Low Life (Max Divinity Effect: 1)
Micro TalentDruid
+3% Cast Speed
Micro TalentDruid
+3% Max Life
Micro TalentDruid
+9% Spell Damage
Medium TalentDruid
+6% Cast Speed
Micro TalentDruid
4.5% Projectile Speed
Medium TalentDruid
+6% Max Life
Micro TalentDruid
+7% Evasion
Medium TalentDruid
+18% Spell Damage
Micro TalentDruid
+15% Critical Strike Rating
Medium TalentDruid
+9% Projectile Speed
Micro TalentDruid
+3% Max Energy Shield
Medium TalentDruid
+14% Evasion
Micro TalentDruid
+4% Max Mana
Medium TalentDruid
+20% Critical Strike Rating
+5% Critical Strike Damage
Micro TalentDruid
+4% Spell Burst Charge Speed
Medium TalentDruid
+6% Max Energy Shield
Medium TalentDruid
+6% Max Mana
Regenerates 0.6% Mana per second
Micro TalentDruid
+4% Spell Damage
+2% Cast Speed
Legendary Medium TalentDruid
+20% Spell Burst Charge Speed
Micro TalentDruid
+8 Dexterity
Medium TalentDruid
+18% Spell Damage
Medium TalentDruid
+6% Cast Speed
Micro TalentDruid
1.5% Life Regain
1.5% Energy Shield Regain
Legendary Medium TalentDruid
+1% Cast Speed per 40 Dexterity (Max Divinity Effect: 1)
Micro TalentDruid
+10% Agility Blessing Duration
+3% Cast Speed when Agility Blessing is active
Legendary Medium TalentDruid
For each Spell Skill used recently, +4% Critical Strike Damage, stacking up to 12 time(s) (Max Divinity Effect: 1)
Legendary Medium TalentDruid
25% chance to gain Spell Aggression on defeat (Max Divinity Effect: 1)
Legendary Medium TalentDruid
Regains additional Life based on Missing Energy Shield
Regains additional Energy Shield regain based on Missing Life (Max Divinity Effect: 1)
Legendary Medium TalentDruid
-16% additional Regain Interval
Legendary Medium TalentDruid
+3% Cast Speed per stack of Agility Blessing owned (Max Divinity Effect: 1)
ConductiveAssassin
Changes the base effect of Numbed to: +11% additional Lightning Damage taken (Max Divinity Effect: 1)
TransitionAssassin
50% chance for this skill to deal +16% additional damage when casting a skill
25% chance for this skill to deal +32% additional damage when casting a skill
10% chance for this skill to deal +80% additional damage when casting a skill (Max Divinity Effect: 1)
Queer AngleAssassin
You and Minions deal Lucky Damage against Numbed enemies (Max Divinity Effect: 1)
ThunderclapAssassin
If you have Agility Blessing stacks when casting the Main Skill, consumes 1 stack(s) of Agility Blessing to make this skill deal +30% additional Lightning Damage (Max Divinity Effect: 1)
Micro TalentAssassin
+9% Lightning Damage
+9% Minion Lightning Damage
Micro TalentAssassin
+3% Max Life
+3% Max Energy Shield
Micro TalentAssassin
4.5% Projectile Speed
Medium TalentAssassin
+18% Lightning Damage
+18% Minion Lightning Damage
Micro TalentAssassin
+3% Attack and Cast Speed
Medium TalentAssassin
+6% Max Life
+6% Max Energy Shield
Micro TalentAssassin
+7% Evasion
Medium TalentAssassin
+9% Projectile Speed
Micro TalentAssassin
+15% Critical Strike Rating
Medium TalentAssassin
+6% Attack and Cast Speed
Micro TalentAssassin
+4% Lightning Resistance
Medium TalentAssassin
+14% Evasion
Micro TalentAssassin
+8 Dexterity
Medium TalentAssassin
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+5% Critical Strike Damage
+5% Minion Critical Strike Damage
Micro TalentAssassin
+9% Lightning Damage
+9% Minion Lightning Damage
Legendary Medium TalentAssassin
Immune to Numbed
Minions are immune to Lightning Damage (Max Divinity Effect: 1)
Medium TalentAssassin
+5% Dexterity
Micro TalentAssassin
+8% Lightning Damage
+6% Numbed chance
Legendary Medium TalentAssassin
Converts 100% of Physical Damage to Lightning Damage
Converts 100% of Minion Physical Damage to Lightning Damage (Max Divinity Effect: 1)
Micro TalentAssassin
+9% Lightning Damage
+9% Minion Lightning Damage
Legendary Medium TalentAssassin
+12% Dexterity
Medium TalentAssassin
+16% Lightning Damage
+12% Numbed chance
Micro TalentAssassin
1.5% Lightning Penetration
1.5% Lightning Penetration for Minions
Legendary Medium TalentAssassin
Adds 10% of Physical Damage as Lightning Damage
Adds 10% of Physical Damage as Lightning Damage to Minions
Micro TalentAssassin
+2% additional max damage
+2% additional Max Damage for Minions
Legendary Medium TalentAssassin
+20% Numbed Effect (Max Divinity Effect: 1)
Legendary Medium TalentAssassin
-4% to the Max Life and Energy Shield thresholds for inflicting Numbed
Inflicts 1 additional stack(s) of Numbed (Max Divinity Effect: 1)
Legendary Medium TalentAssassin
Inflicts Lightning Infiltration on Critical Strike
Legendary Medium TalentAssassin
+12% additional max damage
+12% additional Max Damage for Minions
+2 Max Spell Burst (Max Divinity Effect: 1)
+100% chance to gain 1 stack of Focus Blessing on hit
Max Focus Blessing Stacks +1 (Max Divinity Effect: 1)
+50% chance to inflict Elemental Ailments
+25% additional damage against enemies with Elemental Ailments (Max Divinity Effect: 1)
+30% additional Spell Damage
+25% additional Skill Cost (Max Divinity Effect: 1)
Has Spell Aggression
+10% Spell Aggression Effect for every Main Spell Skill cast recently. Stacks up to 10 times (Max Divinity Effect: 1)
Deals +1% additional damage to an enemy for every 2 points of Frostbite Rating the enemy has (Max Divinity Effect: 1)
+9% damage
+3% Cast Speed
2.5% Movement Speed
+18% damage
+4% Max Mana
+15% Spell Critical Strike Rating
+6% Cast Speed
-4 Skill Cost
+5% Movement Speed
+3% Max Life
+3% Max Energy Shield
+8% Max Mana
+7% Skill Area
4.5% Projectile Speed
+20% Spell Critical Strike Rating
+5% Spell Critical Strike Damage
+4% Spell Burst Charge Speed
+6% Max Life
+6% Max Energy Shield
+9% Spell Damage
+14% Skill Area
+9% Projectile Speed
+8% Spell Burst Charge Speed
1.5% Life Regain
1.5% Energy Shield Regain
+18% Spell Damage
+8 Intelligence
+9% Spell Damage
+3% Life Regain
+3% Energy Shield Regain
+10% Focus Blessing Duration
+10% damage when Focus Blessing is active
+3% Max Energy Shield
+16 Intelligence
Legendary Medium TalentGoddess of Knowledge
+1 Spell Skill Level
Legendary Medium TalentGoddess of Knowledge
Max Focus Blessing Stacks +1 (Max Divinity Effect: 1)
Legendary Medium TalentGoddess of Knowledge
Energy Shield Charge cannot be interrupted by damage for 1 s after it starts (Max Divinity Effect: 1)
Max Focus Blessing Stacks +1
+3% additional Spell Damage per stack of Focus Blessing owned (Max Divinity Effect: 1)
Play SafeMagister
100% of the bonuses and additional bonuses to Cast Speed is also applied to Spell Burst Charge Speed (Max Divinity Effect: 1)
+35% additional Max Energy Shield
Your Max Life is set to 100 (Max Divinity Effect: 1)
Barrier of RadianceMagister
Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy Shield Charge Speed (Max Divinity Effect: 1)
Micro TalentMagister
+9% Spell Damage
Micro TalentMagister
+4% Max Mana
Micro TalentMagister
+3% Max Energy Shield
Medium TalentMagister
+18% Spell Damage
Micro TalentMagister
+3% Cast Speed
Medium TalentMagister
+6% Max Mana
+18% Mana Regeneration Speed
Micro TalentMagister
+12% Spell Damage when holding a shield
Medium TalentMagister
+6% Max Energy Shield
Micro TalentMagister
+15% Spell Critical Strike Rating
Medium TalentMagister
+6% Cast Speed
Micro TalentMagister
+3% Max Energy Shield
Medium TalentMagister
+24% Spell Damage when holding a shield
Micro TalentMagister
+4% Spell Block Chance
Medium TalentMagister
+20% Spell Critical Strike Rating
+5% Spell Critical Strike Damage
Micro TalentMagister
+10% Focus Blessing Duration
+10% Spell Damage when having Focus Blessing
Legendary Medium TalentMagister
Restores 3% of Energy Shield on defeat (Max Divinity Effect: 1)
Micro TalentMagister
1.5% Energy Shield Regain
Legendary Medium TalentMagister
+12% Spell Block Chance
+15% Energy Shield gained from Shield
Micro TalentMagister
+4% Spell Burst Charge Speed
Legendary Medium TalentMagister
Gains 1 stack(s) of Focus Blessing when activating Spell Burst (Max Divinity Effect: 1)
Micro TalentMagister
+8 Intelligence
Legendary Medium TalentMagister
-8% additional Energy Shield Regain Interval
+8% Energy Shield Regain
Micro TalentMagister
+75 Max Energy Shield
Medium TalentMagister
+8% Spell Burst Charge Speed
Micro TalentMagister
+10% Focus Blessing Duration
+4% Cast Speed when Focus Blessing is active
Legendary Medium TalentMagister
+12% Intelligence
Micro TalentMagister
+9% Spell Damage
Legendary Medium TalentMagister
+2 Max Energy Shield per 5 Intelligence (Max Divinity Effect: 1)
Legendary Medium TalentMagister
+1 Max Spell Burst (Max Divinity Effect: 1)
Legendary Medium TalentMagister
+5% Spell Critical Strike Damage per stack of Focus Blessing owned (Max Divinity Effect: 1)
Legendary Medium TalentMagister
Inflicts Frail on Spell hit (Max Divinity Effect: 1)
Legendary Medium TalentMagister
Immediately starts Energy Shield Charge upon entering the Low Energy Shield status (Max Divinity Effect: 1)
20% of damage is taken from Mana before life
+12% additional Max Mana (Max Divinity Effect: 1)
Mind FocusArcanist
Changes the base effect of Focus Blessing to: Adds Physical Damage equal to 1% of Max Mana to Attacks and Spells (Max Divinity Effect: 1)
Full LoadArcanist
+40% additional damage for the next skill when Mana reaches the max (Max Divinity Effect: 1)
PreparationArcanist
Adds 1 Max Energy Shield for every 50 Mana consumed recently (Max Divinity Effect: 1)
Micro TalentArcanist
+9% Spell Damage
Micro TalentArcanist
+3% Max Energy Shield
Micro TalentArcanist
+6% Max Mana
Medium TalentArcanist
+18% Spell Damage
Micro TalentArcanist
+3% Attack and Cast Speed
Medium TalentArcanist
+6% Max Energy Shield
Micro TalentArcanist
+15 Max Mana
Medium TalentArcanist
+8% Max Mana
Micro TalentArcanist
+15% Critical Strike Rating
Medium TalentArcanist
+6% Attack and Cast Speed
Micro TalentArcanist
1.5% Energy Shield Regain
Medium TalentArcanist
+30 Max Mana
Restores 6 Mana on hit. Interval: 0.1s
Micro TalentArcanist
Regenerates 0.6% Mana per second
Medium TalentArcanist
+20% Critical Strike Rating
+5% Critical Strike Damage
Micro TalentArcanist
+4% Max Mana
Medium TalentArcanist
+3% Energy Shield Regain
Micro TalentArcanist
+3% Max Energy Shield
Medium TalentArcanist
+20% Mana Regeneration Speed
Legendary Medium TalentArcanist
+20% Attack and Cast Speed when at Full Mana
+15% Max Mana
Legendary Medium TalentArcanist
+20% Spell Damage at Low Mana
+15% Max Mana
Micro TalentArcanist
+4% Max Mana
Medium TalentArcanist
Adds 2% of Max Mana as Energy Shield
Micro TalentArcanist
+4% Max Mana
Micro TalentArcanist
+10% Focus Blessing Duration
Regenerates 0.4% Mana per second when Focus Blessing is active
Medium TalentArcanist
+3% Sealed Mana Compensation
Micro TalentArcanist
+8 Intelligence
Micro TalentArcanist
+9% Spell Damage
+8% Skill Cost
Legendary Medium TalentArcanist
8% of damage is taken from Mana before life
Legendary Medium TalentArcanist
Max Focus Blessing Stacks +1
Regenerates 0.4% Mana per second when Focus Blessing is active (Max Divinity Effect: 1)
Legendary Medium TalentArcanist
+1 Mana per 6 Intelligence (Max Divinity Effect: 1)
Legendary Medium TalentArcanist
Consumes 4% of current Mana when casting Main Skills
+8% additional Spell Damage (Max Divinity Effect: 1)
TranslucentElementalist
+25% additional Lightning Damage if you have dealt Fire Damage recently
+25% additional Cold Damage if you have dealt Lightning Damage recently
+25% additional Fire Damage if you have dealt Cold Damage recently (Max Divinity Effect: 1)
PenetratingElementalist
When inflicting Ignite, Numbed, Frostbite/Freeze, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has (Max Divinity Effect: 1)
Max Channeled Stacks +1
+6% additional damage for every +1 additional Max Channeled Stack(s) (Max Divinity Effect: 1)
Quick RitualElementalist
Min Channeled Stacks +1
+20% additional damage Channeled Skills (Max Divinity Effect: 1)
Micro TalentElementalist
+9% damage for Channeled Skills
Micro TalentElementalist
+3% Max Life
+3% Max Energy Shield
Micro TalentElementalist
+9% Elemental Damage
Medium TalentElementalist
+18% damage for Channeled Skills
Micro TalentElementalist
+3% Attack and Cast Speed
Medium TalentElementalist
+6% Max Life
+6% Max Energy Shield
Micro TalentElementalist
+15% Critical Strike Rating
Medium TalentElementalist
+18% Elemental Damage
Micro TalentElementalist
+4% Max Mana
Medium TalentElementalist
+6% Attack and Cast Speed
-4 Skill Cost
Micro TalentElementalist
+3% chance to avoid Elemental Ailments
Medium TalentElementalist
+20% Critical Strike Rating
+5% Critical Strike Damage
Micro TalentElementalist
+12% chance to inflict Elemental Ailments
Damage Penetrates 1.5% Elemental Resistance
Medium TalentElementalist
+8% Max Mana
Micro TalentElementalist
+9% damage for Channeled Skills
Medium TalentElementalist
+7% chance to avoid Elemental Ailments
Legendary Medium TalentElementalist
+24% chance to inflict Elemental Ailments
Adds 5 Base Elemental Ailment Damage
Legendary Medium TalentElementalist
Upon inflicting damage, penetrates 3% of Elemental Resistance for each type of Elemental Ailment the enemy has
Micro TalentElementalist
+3% Attack and Cast Speed for Channeled Skills
Legendary Medium TalentElementalist
+60% damage while standing still
Micro TalentElementalist
+8 Intelligence
Micro TalentElementalist
+2% Elemental Resistance
Medium TalentElementalist
+6% damage for every +1 additional Max Channeled Stack(s)
Medium TalentElementalist
+12% Attack and Cast Speed when channeled stacks have not reached cap
Medium TalentElementalist
+5% Intelligence
Micro TalentElementalist
Adds 2 - 2 Fire Damage to Attacks and Spells
Adds 1 - 3 Lightning Damage to Attacks and Spells
Adds 2 - 2 Cold Damage to Attacks and Spells
Legendary Medium TalentElementalist
-5% additional Elemental Damage taken for every type of Elemental Damage recently received (Max Divinity Effect: 1)
Legendary Medium TalentElementalist
Max Channeled Stacks +1
Legendary Medium TalentElementalist
+40% additional Beam Length (Max Divinity Effect: 1)
Legendary Medium TalentElementalist
+1 Fire Skill Level
Legendary Medium TalentElementalist
+1 Lightning Skill Level
Legendary Medium TalentElementalist
+1 Cold Skill Level
FrostbittenProphet
+25% additional damage against Frozen enemies
Inflicts Frostbite and 100 Frostbite Rating when dealing Cold Damage to an enemy for the first time (Max Divinity Effect: 1)
Extreme ColdnessProphet
Frostbite and Frostbite Rating will continue to be inflicted on Frozen enemies
After Freeze ends, Frostbite and all Frostbite Rating will no longer be removed. +20% of the retained Frostbite Rating
+25% additional Freeze Duration when an Elite is nearby (Max Divinity Effect: 1)
Mind BladeProphet
Adds 30% Physical Damage as Cold Damage when not wielding a Wand or Tin Staff
+25% additional Cold Damage when wielding a Wand or Tin Staff (Max Divinity Effect: 1)
Frozen LotusProphet
+25% additional Cold Damage
+25% additional Minion Cold Damage
Skills no longer cost Mana (Max Divinity Effect: 1)
Micro TalentProphet
+6% chance to inflict Frostbite
+9% Cold Damage
Micro TalentProphet
+3% Max Life
+3% Max Energy Shield
Micro TalentProphet
+9% Cold Damage
+9% Minion Cold Damage
Micro TalentProphet
+12% chance to inflict Frostbite
+18% Cold Damage
Micro TalentProphet
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentProphet
+6% Max Life
+6% Max Energy Shield
Micro TalentProphet
+4% Max Mana
Medium TalentProphet
+18% Cold Damage
+18% Minion Cold Damage
Micro TalentProphet
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentProphet
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Micro TalentProphet
+4% Cold Resistance
Medium TalentProphet
+8% Max Mana
Medium TalentProphet
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+5% Critical Strike Damage
+5% Minion Critical Strike Damage
Legendary Medium TalentProphet
+18% Cold Resistance
Minions are immune to Cold Damage
Minions are immune to Frostbite and Freeze (Max Divinity Effect: 1)
Micro TalentProphet
1.5% Life Regain
1.5% Energy Shield Regain
Micro TalentProphet
1.5% Cold Penetration
1.5% Cold Penetration for Minions
Micro TalentProphet
+6% Freeze Duration
Micro TalentProphet
+5% Frostbite inflicted
Micro TalentProphet
+8 Intelligence
Medium TalentProphet
+3% Life Regain
+3% Energy Shield Regain
Legendary Medium TalentProphet
Inflicts Cold Infiltration when dealing damage to Frozen enemies (Max Divinity Effect: 1)
Medium TalentProphet
+12% Freeze Duration
Medium TalentProphet
+10% Frostbite inflicted
Medium TalentProphet
+5% Intelligence
Micro TalentProphet
+10% Focus Blessing Duration
+10% damage when Focus Blessing is active
Micro TalentProphet
+9% Cold Damage
+9% Minion Cold Damage
Legendary Medium TalentProphet
+10% additional damage taken by enemies Frozen by you recently
Legendary Medium TalentProphet
Inflicts 5 Frostbite Rating to Frostbitten enemies every second
Legendary Medium TalentProphet
+100% chance to gain a stack of Focus Blessing upon inflicting damage to a Frostbitten enemy. Interval: 0.1s (Max Divinity Effect: 1)
Legendary Medium TalentProphet
Converts 100% of Physical Damage to Cold Damage
Converts 100% of Minion Physical Damage to Cold Damage (Max Divinity Effect: 1)
CohesionGod of War
+50% additional Critical Strike Rating for the next Main Skill used every 1 s (Max Divinity Effect: 1)
+30% additional Physical Damage
Enemies +20% Injury Buffer (Max Divinity Effect: 1)
DeterminedGod of War
Upon taking fatal damage, you have a 50% chance to keep at least 1 Life (Max Divinity Effect: 1)
AmbitionGod of War
+100% chance to gain 10 Fervor rating on hit
Gains Fervor when there are enemies Nearby (Max Divinity Effect: 1)
GravityGod of War
+25% additional Melee Damage
Melee Skill has reversed knockback direction (Max Divinity Effect: 1)
Shooting ArrowsGod of War
+25% additional Projectile Damage
+50% Knockback distance (Max Divinity Effect: 1)
Micro TalentGod of War
+9% damage
Micro TalentGod of War
+15% Critical Strike Rating
Medium TalentGod of War
+18% damage
Micro TalentGod of War
+7% Skill Area
+5% Projectile Speed
+2% Movement Speed
Micro TalentGod of War
+3% Attack and Cast Speed
Medium TalentGod of War
+25% Critical Strike Rating
-4 Skill Cost
Micro TalentGod of War
+2% Attack Block Chance
+2% Spell Block Chance
Medium TalentGod of War
+14% Skill Area
+10% Projectile Speed
+3% Movement Speed
Micro TalentGod of War
+3% Max Life
+3% Max Energy Shield
Medium TalentGod of War
+6% Attack and Cast Speed
Micro TalentGod of War
+8% Critical Strike Damage
Medium TalentGod of War
+4% Attack Block Chance
+4% Spell Block Chance
Micro TalentGod of War
+6% chance to inflict Trauma
+8% Trauma Damage
Medium TalentGod of War
+6% Max Life
+6% Max Energy Shield
Micro TalentGod of War
+9% Physical Damage
Medium TalentGod of War
+16% Critical Strike Damage
Legendary Medium TalentGod of War
10% chance to restore 15% of Life, Energy Shield, and Mana when Blocking (Max Divinity Effect: 1)
Legendary Medium TalentGod of War
+33% Trauma Reaping Duration
Medium TalentGod of War
+18% Physical Damage
Micro TalentGod of War
1.5% Life Regain
1.5% Energy Shield Regain
Micro TalentGod of War
+9% Physical Damage
Legendary Medium TalentGod of War
+1 Physical Skill Level
Medium TalentGod of War
+3% Life Regain
+3% Energy Shield Regain
Legendary Medium TalentGod of War
+8% additional Physical Damage while having Fervor
BrutalityShadowdancer
+33% additional Physical Damage
+30% additional Minion Physical Damage
-1% additional Elemental Damage for every 3 level(s). (Max Divinity Effect: 1)
Hair-triggerShadowdancer
+2% additional damage of a skill for every 7 points of Fervor Rating when the skill is triggered (Max Divinity Effect: 1)
Instant SmashShadowdancer
+80% additional Trauma Damage dealt by Critical Strikes (Max Divinity Effect: 1)
Open WoundsShadowdancer
+50% Trauma Duration when inflicting Trauma on Trauma enemies
+125% Critical Strike Damage against Traumatized enemies
Minions +125% Critical Strike Damage against Traumatized enemies (Max Divinity Effect: 1)
Micro TalentShadowdancer
+9% Physical Damage
+9% Physical Damage for Minions
Micro TalentShadowdancer
+3% Max Life
Micro TalentShadowdancer
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentShadowdancer
+18% Physical Damage
+18% Physical Damage for Minions
Micro TalentShadowdancer
+6% chance to inflict Trauma
+8% Trauma Damage
+10% chance for Minions to inflict Trauma
Medium TalentShadowdancer
+5% Max Life
Regenerates 0.6% Life per second
Micro TalentShadowdancer
+7% Armor
Medium TalentShadowdancer
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
-4 Skill Cost
Micro TalentShadowdancer
+8% Critical Strike Damage
+8% Minion Critical Strike Damage
Medium TalentShadowdancer
+12% chance to inflict Trauma
+16% Trauma Damage
+20% chance for Minions to inflict Trauma
Micro TalentShadowdancer
+3% Max Energy Shield
Legendary Medium TalentShadowdancer
Immune to Trauma
Minions are immune to Physical Damage (Max Divinity Effect: 1)
Micro TalentShadowdancer
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentShadowdancer
+16% Critical Strike Damage
+16% Minion Critical Strike Damage
Micro TalentShadowdancer
+5% Armor
+5% Evasion
Medium TalentShadowdancer
+6% Max Energy Shield
Micro TalentShadowdancer
+4% Fervor effect
Medium TalentShadowdancer
+30% Critical Strike Rating
+30% Minion Critical Strike Rating
Micro TalentShadowdancer
+9% Physical Damage
+9% Physical Damage for Minions
Medium TalentShadowdancer
+9% Armor
+9% Evasion
-4% additional Physical Damage taken
Legendary Medium TalentShadowdancer
+1% Movement Speed per 10 Fervor Rating
Medium TalentShadowdancer
+22% Physical Damage
-12% Elemental Damage
+22% Physical Damage for Minions
Micro TalentShadowdancer
+9% Physical Damage
+9% Physical Damage for Minions
Micro TalentShadowdancer
+9% Trauma Damage
Adds 8 Base Trauma Damage
Micro TalentShadowdancer
+9% damage for Triggered Skills
Legendary Medium TalentShadowdancer
+1 Physical Skill Level
Physical Damage can't be converted to other types of damage
Legendary Medium TalentShadowdancer
+8% Armor DMG Mitigation Penetration
+8% Armor DMG Mitigation Penetration for Minions
Legendary Medium TalentShadowdancer
+12% additional Trauma Damage dealt by Critical Strikes
Legendary Medium TalentShadowdancer
+50% chance to Weaken nearby enemies when triggering any skill (Max Divinity Effect: 1)
Falling LeavesRonin
-20% additional damage for Weapons
+40% additional Attack Damage (Max Divinity Effect: 1)
TradeoffRonin
+20% additional Attack Speed when Dexterity is no less than Strength
+25% additional Attack Damage when Strength is no less than Dexterity (Max Divinity Effect: 1)
CentralizeRonin
Gains additional Fervor Rating equal to 25% of the current Fervor Rating on hit. Cooldown: 0.3 s
Consumes half of current Fervor Rating when hit. -0.8% additional damage per 1 point consumed (Max Divinity Effect: 1)
Endless FervorRonin
Have Fervor
+12% Fervor effect (Max Divinity Effect: 1)
Micro TalentRonin
+9% Melee Damage
Micro TalentRonin
+3% Max Life
+3% Max Energy Shield
Micro TalentRonin
+9% Melee Damage
Medium TalentRonin
+18% Melee Damage
Micro TalentRonin
+3% Attack Speed
Medium TalentRonin
+6% Max Life
+6% Max Energy Shield
Micro TalentRonin
+5% Armor
+5% Evasion
Medium TalentRonin
+18% Melee Damage
Micro TalentRonin
+15% Critical Strike Rating
Medium TalentRonin
+6% Attack Speed
Micro TalentRonin
+2% Attack Block Chance
+2% Spell Block Chance
Medium TalentRonin
+10% Armor
+10% Evasion
Medium TalentRonin
+20% Critical Strike Rating
+10% Critical Strike Damage
Micro TalentRonin
+6 Strength
+6 Dexterity
Medium TalentRonin
+4% Attack Block Chance
+4% Spell Block Chance
Micro TalentRonin
+6% Attack Speed
-6% Melee Damage
Medium TalentRonin
+4% Strength
+4% Dexterity
Micro TalentRonin
+18% Melee Damage
-4% Attack Speed
Micro TalentRonin
1.5% Life Regain
1.5% Energy Shield Regain
Micro TalentRonin
+4% Fervor effect
Legendary Medium TalentRonin
+32% chance to Multistrike
Micro TalentRonin
+9% Melee Damage
Legendary Medium TalentRonin
Every 1 s, +10% additional Melee Damage for the next Main Skill used
Medium TalentRonin
+3% Life Regain
+3% Energy Shield Regain
Medium TalentRonin
+8% Fervor effect
Legendary Medium TalentRonin
+12% Steep Strike chance.
Legendary Medium TalentRonin
+33% Demolisher Charge Restoration Speed
Legendary Medium TalentRonin
Shadow Quantity +1 (Max Divinity Effect: 1)
Legendary Medium TalentRonin
+20% Fervor effect
FlukeRanger
Lucky Critical Strike (Max Divinity Effect: 1)
Keep It UpRanger
When triggering a Critical Strike, gains the following buff for the next 4s: +7% additional damage and -25% Critical Strike Rating on Critical Strike. Interval: 0.5s (Max Divinity Effect: 1)
ImpendingRanger
Every 0.25 s, +6% additional damage taken for enemies within 10 m. Stacks up to 5 times (Max Divinity Effect: 1)
Rapid ShotsRanger
Projectile Damage increases with the distance traveled, dealing up to +35% additional damage to Distant enemies (Max Divinity Effect: 1)
Micro TalentRanger
+15% Critical Strike Rating
Micro TalentRanger
+3% Max Life
+3% Max Energy Shield
Micro TalentRanger
+9% damage
Medium TalentRanger
+30% Critical Strike Rating
Micro TalentRanger
7.5% Critical Strike Damage
Medium TalentRanger
+6% Max Life
+6% Max Energy Shield
Medium TalentRanger
+25% damage dealt to Nearby enemies
Medium TalentRanger
+25% damage to Distant enemies
Micro TalentRanger
+3% Attack and Cast Speed
Medium TalentRanger
+15% Critical Strike Damage
Micro TalentRanger
+2% Attack Block Chance
+2% Spell Block Chance
Micro TalentRanger
+9% Area Damage
Micro TalentRanger
+9% Projectile Damage
4.5% Projectile Speed
Medium TalentRanger
+6% Attack and Cast Speed
Legendary Medium TalentRanger
100% chance to gain Agility Blessing on Critical Strike (Max Divinity Effect: 1)
Medium TalentRanger
+4% Attack Block Chance
+4% Spell Block Chance
Medium TalentRanger
+18% Area Damage
Medium TalentRanger
+18% Projectile Damage
+9% Projectile Speed
Micro TalentRanger
+4% Fervor effect
Micro TalentRanger
+15% Critical Strike Rating
Micro TalentRanger
+9% Melee Damage
Micro TalentRanger
+10% chance to cause Knockbacks
Legendary Medium TalentRanger
0.5% Critical Strike Damage per Fervor Rating
Micro TalentRanger
+9% damage
Legendary Medium TalentRanger
+25% chance to Mark the enemy on Critical Strike
+20% Mark effect (Max Divinity Effect: 1)
Medium TalentRanger
+18% Melee Damage
Medium TalentRanger
+15% Knockback distance
Legendary Medium TalentRanger
Critical Strikes can eliminate enemies under 8% Life (Max Divinity Effect: 1)
Legendary Medium TalentRanger
+10% additional damage taken by enemies in Proximity
Legendary Medium TalentRanger
120% of the increase/decrease on Knockback distance is also applied to damage bonus (Max Divinity Effect: 1)
Automatic UpgradeSentinel
Gains a stack of Fortitude when using a Melee Skill
+4% additional damage per 1 stack(s) of Fortitude (Max Divinity Effect: 1)
DefensivenessSentinel
+25% Block Ratio (Max Divinity Effect: 1)
Full DefenseSentinel
+25% additional Defense gained from Shield
-1% additional Damage Over Time taken for every 1% Block Ratio (Max Divinity Effect: 1)
Last StandSentinel
Block Ratio is set to 0%
For every +3% Attack or Spell Block Chance, +2% additional damage, up to +90% (Max Divinity Effect: 1)
Micro TalentSentinel
+9% damage
Micro TalentSentinel
+3% Max Life
+3% Max Energy Shield
Micro TalentSentinel
+2% Attack Block Chance
+6% damage
Medium TalentSentinel
+18% damage
Micro TalentSentinel
+3% Attack and Cast Speed
Medium TalentSentinel
+6% Max Life
+6% Max Energy Shield
Micro TalentSentinel
+4% Spell Block Chance
Medium TalentSentinel
+4% Attack Block Chance
+12% damage
Micro TalentSentinel
+15% Critical Strike Rating
Medium TalentSentinel
+6% Attack and Cast Speed
Micro TalentSentinel
1.5% Life Regain
1.5% Energy Shield Regain
Medium TalentSentinel
+8% Spell Block Chance
Micro TalentSentinel
+3% Defense
Medium TalentSentinel
+20% Critical Strike Rating
+10% Critical Strike Damage
Micro TalentSentinel
+12% damage dealt when holding a shield
Legendary Medium TalentSentinel
+6% Life Regain
Restores 15% of Missing Life when suffer a Severe Injury (Max Divinity Effect: 1)
Legendary Medium TalentSentinel
+6% Energy Shield Regain
Restores 15% Missing Energy Shield when suffer Severe Injury (Max Divinity Effect: 1)
Legendary Medium TalentSentinel
+3 Defensive Skill Level (Max Divinity Effect: 1)
Micro TalentSentinel
+2% Attack Block Chance
+2% Spell Block Chance
Medium TalentSentinel
+12% damage dealt when holding a shield
+4% Attack and Cast Speed while holding a Shield
Micro TalentSentinel
+4% Defense when holding a Shield
Legendary Medium TalentSentinel
Gains 1 stack(s) of Tenacity Blessing every 1 s if you have Blocked recently (Max Divinity Effect: 1)
Micro TalentSentinel
+3% Max Life
+3% Max Energy Shield
Micro TalentSentinel
+7% Armor
Micro TalentSentinel
+2% Attack Block Chance
+2% Spell Block Chance
Legendary Medium TalentSentinel
+40% Defense from Shield
Legendary Medium TalentSentinel
+5% Block Ratio
Restores 1% Missing Life and Energy Shield when blocking (Max Divinity Effect: 1)
Legendary Medium TalentSentinel
+35% Armor if you have Blocked recently (Max Divinity Effect: 1)
Legendary Medium TalentSentinel
+4% Attack Block Chance
+4% Spell Block Chance
+40% damage if you have Blocked recently
+20% Movement Speed when defeating Wilted enemies recently
+15% additional Wilt Damage (Max Divinity Effect: 1)
+50% Deterioration Chance (Max Divinity Effect: 1)
+30 Affliction inflicted per second
+30% additional Affliction effect (Max Divinity Effect: 1)
Blur gains an additional effect: +25% additional Damage Over Time (Max Divinity Effect: 1)
Forbidden PowerGoddess of Deception
+35% additional Erosion Damage
-10% Elemental Resistance (Max Divinity Effect: 1)
Deceiver's MightGoddess of Deception
+1 to Max Tenacity Blessing Stacks if you have taken damage in the last 8s
+1 to Max Agility Blessing Stacks if you have used a Mobility Skill in the last 8s
+1 to Max Focus Blessing Stacks if you have landed a Critical Strike or Reaped in the last 8s (Max Divinity Effect: 1)
+9% damage
+2% Movement Speed
+7% Skill Area
+18% damage
+3% Attack and Cast Speed
+9% damage
+3% Movement Speed
+14% Skill Area
+3% Max Life
+6% Attack and Cast Speed
-4 Skill Cost
+15% Critical Strike Rating
Legendary Medium TalentGoddess of Deception
+100% chance to gain Blur on defeat (Max Divinity Effect: 1)
+9% Damage Over Time
+5% Max Life
Regenerates 0.5% Life per second
+9% Erosion Damage
+20% Critical Strike Rating
+10% Critical Strike Damage
+6 Affliction inflicted per second
+9% Damage Over Time
+9% Damage Over Time
+2% Skill Effect Duration
+3% Max Energy Shield
+8% Deterioration Chance
Reaps 0.09 s of Damage Over Time when dealing Damage Over Time. The effect has a 6 s cooldown against the same target
+5 Dexterity
+5 Intelligence
+4% Max Energy Shield
+4% Energy Shield Charge Speed
+4% Deterioration Damage
+9% Erosion Damage
Legendary Medium TalentGoddess of Deception
+1 Persistent Skill Level
+10 Dexterity
+10 Intelligence
Legendary Medium TalentGoddess of Deception
10% chance to inflict 1 additional stack(s) of Deterioration
-15% additional Deterioration Duration
Legendary Medium TalentGoddess of Deception
8% additional damage applied to Life
+15% additional Erosion Damage
15% additional damage applied to Life (Max Divinity Effect: 1)
Stealth StabShadowmaster
-25% additional damage taken while Blur is active
+25% additional damage for 3 s after Blur ends (Max Divinity Effect: 1)
Beyond CureShadowmaster
Upon inflicting damage, +6% additional Erosion Damage for every stack of Wilt or Deterioration the enemy has, up to an additional +30% (Max Divinity Effect: 1)
Twisted BeliefShadowmaster
+3 Erosion Skill Level
-5% Max Erosion Resistance (Max Divinity Effect: 1)
Micro TalentShadowmaster
+9% Erosion Damage
+9% Minion Erosion Damage
Micro TalentShadowmaster
+3% Max Energy Shield
+3% Max Life
Micro TalentShadowmaster
+8% Wilt Damage
+6% Wilt chance
Medium TalentShadowmaster
+18% Erosion Damage
+18% Minion Erosion Damage
Micro TalentShadowmaster
+3% Attack and Cast Speed
Medium TalentShadowmaster
+6% Max Energy Shield
+6% Max Life
Micro TalentShadowmaster
+4% Deterioration Chance
Medium TalentShadowmaster
+12% Wilt chance
+4% Wilt Duration
Micro TalentShadowmaster
+15% Critical Strike Rating
Medium TalentShadowmaster
+6% Attack and Cast Speed
Micro TalentShadowmaster
+4% Erosion Resistance
Medium TalentShadowmaster
+8% Deterioration Damage
Medium TalentShadowmaster
+20% Critical Strike Rating
+10% Critical Strike Damage
Micro TalentShadowmaster
+9% Erosion Damage
+9% Minion Erosion Damage
Legendary Medium TalentShadowmaster
Immune to Wilt
Minions are immune to Erosion Damage (Max Divinity Effect: 1)
Micro TalentShadowmaster
1.5% Life Regain
1.5% Energy Shield Regain
Micro TalentShadowmaster
+8% Wilt Damage
+6% Wilt chance
Adds 1 Base Wilt Damage
Micro TalentShadowmaster
+9% Erosion Damage
Medium TalentShadowmaster
+12% Erosion Damage
2% additional damage applied to Life
Micro TalentShadowmaster
+9% Erosion Damage
+9% Minion Erosion Damage
Medium TalentShadowmaster
+3% Life Regain
+3% Energy Shield Regain
Legendary Medium TalentShadowmaster
Gains Blur per 5 stacks of Wilt inflicted (Max Divinity Effect: 1)
Medium TalentShadowmaster
4% chance to inflict 1 additional stacks of Wilt
Medium TalentShadowmaster
+8% Deterioration Chance
Legendary Medium TalentShadowmaster
+1 Erosion Skill Level
Micro TalentShadowmaster
+9% Erosion Damage
+9% Minion Erosion Damage
Legendary Medium TalentShadowmaster
1.2% Erosion Damage per stack of Wilt inflicted, stacking up to 60 times
Legendary Medium TalentShadowmaster
+8% additional Deterioration Damage
+5% additional Deterioration Duration
Legendary Medium TalentShadowmaster
Converts 100% of Physical Damage to Erosion Damage
Converts 100% of Minion Physical Damage to Erosion Damage (Max Divinity Effect: 1)
WindwalkPsychic
+80% additional Reaping Duration against enemies with Max Affliction. Lasts for 4 s. Only takes effect once on each enemy (Max Divinity Effect: 1)
HolinessPsychic
-95% Cursed Effect
-25% additional damage taken from Cursed enemies (Max Divinity Effect: 1)
More With LessPsychic
+30% additional Damage Over Time
-10% additional Damage Over Time Duration (Max Divinity Effect: 1)
Reap PurificationPsychic
Additionally settles 25% of the remaining total damage when Reaping, then removes all Damage Over Time acting on the target (Max Divinity Effect: 1)
Micro TalentPsychic
+9% Damage Over Time
Micro TalentPsychic
+3% Max Energy Shield
Micro TalentPsychic
+3% Attack and Cast Speed
Medium TalentPsychic
+18% Damage Over Time
Micro TalentPsychic
+2% Skill Effect Duration
Medium TalentPsychic
+6% Max Energy Shield
Micro TalentPsychic
+3% Defense
Medium TalentPsychic
+6% Attack and Cast Speed
Micro TalentPsychic
+9% Terra Skill Damage
Medium TalentPsychic
+4% Skill Effect Duration
Micro TalentPsychic
+3% Max Life
Medium TalentPsychic
+3% injury buffer
Micro TalentPsychic
+6% Affliction Effect
Medium TalentPsychic
+18% Terra Skill Damage
Medium TalentPsychic
+12% Terra Charge Recovery Speed
Medium TalentPsychic
+6% Max Life
Micro TalentPsychic
+6% Reaping Duration
Medium TalentPsychic
+12% Affliction Effect
Micro TalentPsychic
+6% Reaping Cooldown Recovery Speed
Medium TalentPsychic
+12% Reaping Duration
Micro TalentPsychic
+9% Damage Over Time
Medium TalentPsychic
+12% Reaping Cooldown Recovery Speed
Micro TalentPsychic
+6 Affliction inflicted per second
+6% Affliction Effect
Micro TalentPsychic
1.5% Blur Effect
Legendary Medium TalentPsychic
+5% chance to gain Blur when Reaping (Max Divinity Effect: 1)
Legendary Medium TalentPsychic
Gains a stack of Torment when dealing damage to enemies with max Affliction (Max Divinity Effect: 1)
Legendary Medium TalentPsychic
Gains 1 stack(s) of Focus Blessing when Reaping (Max Divinity Effect: 1)
Legendary Medium TalentPsychic
+18 Affliction inflicted per second
-8% All Resistance when the enemy has max Affliction
Legendary Medium TalentPsychic
+10% Movement Speed while Blur is active
Movement Speed cannot be reduced to below the base value when Blur is active
Verbal AbuseWarlock
You can cast 1 additional Curses
+10% curse effect (Max Divinity Effect: 1)
Duration of Ailments caused by Critical Strikes is doubled
For every +3% Critical Strike Damage, +1% additional Ailment Damage (Max Divinity Effect: 1)
Dirty TricksWarlock
Guaranteed to inflict all types of Ailment on hit
Upon inflicting damage, +6% additional damage for every type of Ailment the enemy has (multiplies)
When Minions deal damage, +6% additional damage for every type of Ailment the enemy has (multiplies) (Max Divinity Effect: 1)
Blur gains an additional effect: +40% crowd control effect and +25% additional Ailment Damage (Max Divinity Effect: 1)
Micro TalentWarlock
+9% damage
+9% Minion Damage
Micro TalentWarlock
+3% Max Life
+3% Max Energy Shield
Micro TalentWarlock
+9% Ailment Damage
Medium TalentWarlock
+18% damage
+18% Minion Damage
Micro TalentWarlock
+6% Affliction Effect
Medium TalentWarlock
+6% Max Life
+6% Max Energy Shield
Micro TalentWarlock
+6% chance to cause Ailments
+12% chance for Minions to inflict Ailment
+2% Ailment Duration
Medium TalentWarlock
+18% Ailment Damage
Micro TalentWarlock
+8% damage against Cursed enemies
+8% Curse Skill Area
Medium TalentWarlock
-4 Skill Cost
+12% Affliction Effect
Micro TalentWarlock
+3% chance to avoid Elemental Ailments
Medium TalentWarlock
+12% chance to cause Ailments
+24% chance for Minions to inflict Ailment
+4% Ailment Duration
Micro TalentWarlock
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentWarlock
+16% damage against Cursed enemies
+16% Curse Skill Area
Medium TalentWarlock
+4% curse effect
Legendary Medium TalentWarlock
+20% chance to avoid Elemental Ailments
Micro TalentWarlock
+6% Affliction Effect
Medium TalentWarlock
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+14% Critical Strike Damage against enemies affected by Ailment
+14% Minion Critical Strike Damage against enemies affected by Ailments
Legendary Medium TalentWarlock
Upon dealing damage to a Cursed target, there is a +25% chance to Paralyze it
Legendary Medium TalentWarlock
+8% additional damage against Cursed enemies
Micro TalentWarlock
1.5% Blur Effect
Medium TalentWarlock
+12% Affliction Effect
Micro TalentWarlock
+9% Ailment Damage
Micro TalentWarlock
+2% crowd control effects
Legendary Medium TalentWarlock
+10% chance to gain Blur when inflicting crowd control effects (Max Divinity Effect: 1)
Micro TalentWarlock
+9% damage
+9% Minion Damage
Legendary Medium TalentWarlock
Ailment Damage ignores Resistance (Max Divinity Effect: 1)
Legendary Medium TalentWarlock
+5% chance to inflict Slow on hit (Max Divinity Effect: 1)
Legendary Medium TalentWarlock
+20% chance to cause Blinding on hit
+25% Critical Strike Damage Mitigation against Blinded enemies (Max Divinity Effect: 1)
Legendary Medium TalentWarlock
Upon inflicting damage, +15% damage for every type of Ailment the enemy has
When Minions deal damage, +15% damage for every type of Ailment the enemy has
IndifferenceLich
+1% additional damage and +1% additional Minion Damage for every 5 remaining Energy, up to +50% additional damage (Max Divinity Effect: 1)
WardLich
Adds 13% of Sealed Mana as Energy Shield
Adds 13% of Sealed Life as Energy Shield (Max Divinity Effect: 1)
Off The Beaten TrackLich
+4 Support Skill Level
Support Skill's Mana Multiplier is fixed at 95%. (Max Divinity Effect: 1)
Stab In The BackLich
While Blur is active, loses Blur after casting a Main Skill, and the skill deals +35% additional damage (Max Divinity Effect: 1)
Micro TalentLich
+9% damage
+9% Minion Damage
Micro TalentLich
+3% Max Life
+3% Max Energy Shield
Micro TalentLich
+4% Max Mana
Medium TalentLich
+18% damage
+18% Minion Damage
Micro TalentLich
+6% Affliction Effect
Medium TalentLich
+6% Max Life
+6% Max Energy Shield
Micro TalentLich
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentLich
+8% Max Mana
Micro TalentLich
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentLich
-4 Skill Cost
+12% Affliction Effect
Micro TalentLich
+3% Max Energy Shield
+3% Energy Shield Charge Speed
Medium TalentLich
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
-4 Skill Cost
Medium TalentLich
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+5% Critical Strike Damage
+5% Minion Critical Strike Damage
Micro TalentLich
+5 all stats
Legendary Medium TalentLich
+10% Max Energy Shield
Gains Blur when Energy Shield starts to Charge (Max Divinity Effect: 1)
Micro TalentLich
1.5% Blur Effect
Micro TalentLich
+9% damage
+9% Minion Damage
Medium TalentLich
+10 all stats
Micro TalentLich
+2% Skill Effect Duration
Legendary Medium TalentLich
0.2% Blur effect for every 1% of Life lost (Max Divinity Effect: 1)
Micro TalentLich
1.5% Sealed Mana Compensation
Medium TalentLich
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Micro TalentLich
1.5% Cooldown Recovery Speed
Medium TalentLich
+4% Skill Effect Duration
Micro TalentLich
+3% Max Life
+3% Max Energy Shield
Medium TalentLich
+3% Sealed Mana Compensation
Legendary Medium TalentLich
+1 all skills' level (Max Divinity Effect: 1)
Legendary Medium TalentLich
+8% Cooldown Recovery Speed
+1 Max Charges (Max Divinity Effect: 1)
Legendary Medium TalentLich
+10% additional damage when having both Sealed Mana and Life
Legendary Medium TalentLich
+8% Sealed Mana Compensation (Max Divinity Effect: 1)
+25% additional Minion Damage
+50% additional Summon Skill Cast Speed (Max Divinity Effect: 1)
Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills (Max Divinity Effect: 1)
Shrink BackGod of Machines
Gains Barrier every 1s
+50% Barrier Shield (Max Divinity Effect: 1)
Mighty GuardGod of Machines
+2 Minion Skill Level
+ 4 Command per second
+40 initial Growth for Spirit Magi (Max Divinity Effect: 1)
Overly ModifiedGod of Machines
+30% additional Sentry Damage, -50% non-Sentry Active Skill damage (Max Divinity Effect: 1)
Isomorphic ArmsGod of Machines
Minions gain the Main-Hand Weapon's bonuses.
+30% additional Spell Damage for Minions when wielding a Wand or Tin Staff (Max Divinity Effect: 1)
Micro TalentGod of Machines
+9% damage
+9% Minion Damage
Micro TalentGod of Machines
+3% Minion Attack and Cast Speed
Regenerates 4 Mana per second
Medium TalentGod of Machines
+18% damage
+18% Minion Damage
Micro TalentGod of Machines
+7% Sentry Skill Area
+10% Sentry Duration
4.5% Sentry Projectile Speed
Micro TalentGod of Machines
+15% Minion Critical Strike Rating
+7% Minion Skill Area
Medium TalentGod of Machines
+6% Minion Attack and Cast Speed
Regenerates 8 Mana per second
Micro TalentGod of Machines
+3% Max Life
+3% Max Energy Shield
Medium TalentGod of Machines
+7% Sentry Skill Area
+20% Sentry Duration
+9% Sentry Projectile Speed
Micro TalentGod of Machines
+15% Sentry Skill Critical Strike Rating
Medium TalentGod of Machines
+15% Minion Critical Strike Damage
+10% Minion Skill Area
Micro TalentGod of Machines
+9% Minion Damage
Medium TalentGod of Machines
+6% Max Life
+6% Max Energy Shield
Micro TalentGod of Machines
+8% Barrier Shield
Medium TalentGod of Machines
+20% Sentry Skill Critical Strike Rating
+5% Sentry Skill Critical Strike Damage
Medium TalentGod of Machines
+27% Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
Medium TalentGod of Machines
+18% Minion Damage
Medium TalentGod of Machines
+9% Spirit Magus Ultimate Cooldown Recovery Speed
Medium TalentGod of Machines
+16% Barrier Shield
Micro TalentGod of Machines
+12% Sentry Damage
Micro TalentGod of Machines
+9% Minion Damage
Micro TalentGod of Machines
+ 1 Command per second
Spirit Magi +2% chance to use an Enhanced Skill
Micro TalentGod of Machines
Regenerates 0.4% Life per second
+2% Energy Shield Charge Speed
+2% Movement Speed
Micro TalentGod of Machines
+4% Sentry Skill cast frequency
Medium TalentGod of Machines
+24% Sentry Damage
Legendary Medium TalentGod of Machines
+1 Minion Skill Level
Medium TalentGod of Machines
+ 2 Command per second
Spirit Magi +6% chance to use an Enhanced Skill
Legendary Medium TalentGod of Machines
+10% Life Regeneration Speed
-10% additional Energy Shield Charge Interval
+8% Movement Speed
Medium TalentGod of Machines
+8% Sentry Skill cast frequency
Legendary Medium TalentGod of Machines
+10% additional Sentry Damage if Sentry Skill is not used in the last 1 s
+1 to Max Summonable Synthetic Troops
+15% additional Minion Damage (Max Divinity Effect: 1)
Synthetic Troop Minions summoned at a time +1
+25% additional Minion Damage (Max Divinity Effect: 1)
Burning AggressionMachinist
Gains 30 point(s) of Command every 2 s when there is an Elite within 10 m (Max Divinity Effect: 1)
United StandMachinist
-5% additional damage taken for every nearby Synthetic Troop Minion within 10m
-10% Minion aggressiveness (Max Divinity Effect: 1)
Micro TalentMachinist
+9% Minion Damage
Micro TalentMachinist
+3% Max Life
+3% Max Energy Shield
Micro TalentMachinist
+2% Max Life
Regenerates 0.4% Life per second
Medium TalentMachinist
+18% Minion Damage
Micro TalentMachinist
+3% Minion Attack and Cast Speed
Medium TalentMachinist
+6% Max Life
+6% Max Energy Shield
Micro TalentMachinist
+7% Barrier Shield
Medium TalentMachinist
+4% Max Life
Regenerates 0.6% Life per second
Micro TalentMachinist
+15% Minion Critical Strike Rating
Medium TalentMachinist
+6% Minion Attack and Cast Speed
Micro TalentMachinist
+7% Minion Max Life
Medium TalentMachinist
+14% Barrier Shield
Micro TalentMachinist
+2% Max Energy Shield
+2% Energy Shield Charge Speed
Medium TalentMachinist
+20% Minion Critical Strike Rating
+5% Minion Critical Strike Damage
Medium TalentMachinist
+14% Minion Max Life
Micro TalentMachinist
+8% Minion Damage
+12% chance for Minions to inflict Ailment
Medium TalentMachinist
+4% Max Energy Shield
+4% Energy Shield Charge Speed
Micro TalentMachinist
+9% Minion Damage
Micro TalentMachinist
+ 1 Command per second
Micro TalentMachinist
+3% Minion Life Regeneration Speed
Medium TalentMachinist
+16% Minion Damage
+24% chance for Minions to inflict Ailment
Micro TalentMachinist
+12% Minion Damage if a Synthetic Troop Skill has been cast recently
Medium TalentMachinist
+4% chance for Synthetic Troop Minions to deal Double Damage
Medium TalentMachinist
+ 2 Command per second
Medium TalentMachinist
+6% Minion Life Regeneration Speed
Legendary Medium TalentMachinist
Adds 10 Base Ailment Damage to Minions (Max Divinity Effect: 1)
Legendary Medium TalentMachinist
+8% additional Minion Damage if a Synthetic Troop Skill has been cast recently
Legendary Medium TalentMachinist
+1 Synthetic Troop Skill Level
Legendary Medium TalentMachinist
+1% Minion Attack and Cast Speed for every 2 Command owned (Max Divinity Effect: 1)
ReflectionSteel Vanguard
+6% additional damage for each type of Aura you are affected by
Minions +6% additional damage for each type of Aura they are affected by (Max Divinity Effect: 1)
ResistanceSteel Vanguard
+1% chance to avoidElemental Ailments for every 1% effective Erosion Resistance (Max Divinity Effect: 1)
KnowledgeableSteel Vanguard
+100% additional Focus Skill Damage
+50% Sealed Mana Compensation for Focus Skills (Max Divinity Effect: 1)
Restoration Skills: +100% restoration effect
Restoration Effect from Restoration Skills cannot be removed (Max Divinity Effect: 1)
Micro TalentSteel Vanguard
+9% damage
+9% Minion Damage
Micro TalentSteel Vanguard
+3% Max Life
+3% Max Energy Shield
Micro TalentSteel Vanguard
+2% Elemental Resistance
Medium TalentSteel Vanguard
+18% damage
+18% Minion Damage
Micro TalentSteel Vanguard
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentSteel Vanguard
+6% Max Life
+6% Max Energy Shield
Micro TalentSteel Vanguard
+4% Erosion Resistance
Medium TalentSteel Vanguard
+4% Elemental Resistance
Micro TalentSteel Vanguard
+4% Max Mana
Medium TalentSteel Vanguard
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Micro TalentSteel Vanguard
1.5% Life Regain
1.5% Energy Shield Regain
Medium TalentSteel Vanguard
+8% Erosion Resistance
Micro TalentSteel Vanguard
Restoration Skills gain 0.5 Charging Progress every second
Medium TalentSteel Vanguard
+8% Max Mana
Micro TalentSteel Vanguard
+9% damage
+9% Minion Damage
Medium TalentSteel Vanguard
+3% Life Regain
+3% Energy Shield Regain
Legendary Medium TalentSteel Vanguard
+1% Restoration Skill Effect for every 2% of Life lost (Max Divinity Effect: 1)
Micro TalentSteel Vanguard
+2% Aura Effect
Medium TalentSteel Vanguard
+1 Empower Skill Level
Micro TalentSteel Vanguard
4.5% Focus Speed
Micro TalentSteel Vanguard
-4% additional Elemental Damage taken
Medium TalentSteel Vanguard
+3% Aura Effect
Micro TalentSteel Vanguard
+9% damage
+9% Minion Damage
Medium TalentSteel Vanguard
+9% Focus Speed
Micro TalentSteel Vanguard
+7% Barrier Shield
Legendary Medium TalentSteel Vanguard
Converts 6% of Physical Damage taken to random Elemental Damage
Legendary Medium TalentSteel Vanguard
8% additional damage applied to Life
Minions deal 8% additional damage to Life
Legendary Medium TalentSteel Vanguard
+1 Focus Skill Level
Legendary Medium TalentSteel Vanguard
+40% Barrier Shield
SourceAlchemist
+50% Sealed Mana Compensation for Spirit Magus Skills
+30% additional Origin of Spirit Magus Effect
Spirit Magi +30% additional Empower Skill Effect (Max Divinity Effect: 1)
EmpowerAlchemist
The number of Max Spirit Magi In Map is 1
+100% additional Spirit Magus Skill Damage (Max Divinity Effect: 1)
Battle TrumpetAlchemist
-10% additional Minion Attack and Cast Speed
Spirit Magi +50% chance to use an Enhanced Skill (Max Divinity Effect: 1)
Talons of AbyssAlchemist
For every 20 Growth a Spirit Magus has, it deals +1% additional damage
For every 40 Growth a Spirit Magus has, it +1% additional Ultimate Attack and Cast Speed (Max Divinity Effect: 1)
Micro TalentAlchemist
+9% Minion Damage
+9% damage
Micro TalentAlchemist
+3% Max Life
+3% Max Energy Shield
Micro TalentAlchemist
Regenerates 0.4% Life per second
Medium TalentAlchemist
+18% Minion Damage
+18% damage
Micro TalentAlchemist
+3% Minion Attack and Cast Speed
+3% Attack and Cast Speed
Medium TalentAlchemist
+6% Max Life
+6% Max Energy Shield
Micro TalentAlchemist
+8% Minion Damage
+12% chance for Minions to inflict Ailment
Medium TalentAlchemist
Regenerates 0.8% Life per second
Micro TalentAlchemist
+15% Minion Critical Strike Rating
Medium TalentAlchemist
+6% Minion Attack and Cast Speed
+6% Attack and Cast Speed
Medium TalentAlchemist
+16% Minion Damage
+24% chance for Minions to inflict Ailment
Micro TalentAlchemist
+3% Energy Shield Charge Speed
Medium TalentAlchemist
+20% Minion Critical Strike Rating
+5% Minion Critical Strike Damage
Micro TalentAlchemist
Spirit Magi +2% chance to use an Enhanced Skill
Micro TalentAlchemist
4.5% Spirit Magus Ultimate Cooldown Recovery Speed
Micro TalentAlchemist
+12% Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
Medium TalentAlchemist
+6% Energy Shield Charge Speed
Medium TalentAlchemist
Spirit Magi +4% chance to use an Enhanced Skill
Medium TalentAlchemist
+9% Spirit Magus Ultimate Cooldown Recovery Speed
Medium TalentAlchemist
+24% Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
Micro TalentAlchemist
+3% Max Life
+3% Max Energy Shield
Micro TalentAlchemist
+9% Spirit Magus Skill Damage
Micro TalentAlchemist
+4% Origin of Spirit Magus effect
Micro TalentAlchemist
+9% Minion Damage
+9% damage
Micro TalentAlchemist
12.5% Sealed Mana Compensation for Spirit Magus Skills
Medium TalentAlchemist
+6% Max Life
+6% Max Energy Shield
Legendary Medium TalentAlchemist
+1 Spirit Magus Skill Level
Spirit Magi -80% additional damage taken
Legendary Medium TalentAlchemist
+1 to Max Spirit Magi In Map
-40% additional Spirit Magus Skill Damage (Max Divinity Effect: 1)
Legendary Medium TalentAlchemist
+1 Passive Skill Level
Legendary Medium TalentAlchemist
8% of damage taken is transferred to a random Minion
Spirit Magi -80% additional damage taken (Max Divinity Effect: 1)
Legendary Medium TalentAlchemist
+15% Life Regeneration Speed
-15% additional Energy Shield Charge Interval
Heat UpArtisan
+30% additional Sentry Damage if Sentry Skill has been cast recently
-30% additional Sentry Start Time (Max Divinity Effect: 1)
Co-resonanceArtisan
+25% additional Sentry Damage
Attack Speed bonus and 100% of additional bonus are also applied to Attack Sentries' Cast Frequency
Cast Speed bonus and 100% of additional bonus are also applied to Spell Sentries' Cast Frequency (Max Divinity Effect: 1)
Kinetic ConversionArtisan
100% chance to gain a Barrier for every 5 m you move
Refreshes Barrier when gaining Barrier
-40% additional Barrier Shield (Max Divinity Effect: 1)
Shared FateArtisan
Triggers the Sentry Main Skill when there are no Sentries within 10 m. Interval: 1 s
The number of Sentries that can be deployed at a time is equal to the Max Sentry Quantity
+25% additional Sentry Damage (Max Divinity Effect: 1)
Micro TalentArtisan
+12% Sentry Damage
Micro TalentArtisan
+3% Max Life
Micro TalentArtisan
+15% Sentry Skill Critical Strike Rating
Medium TalentArtisan
+24% Sentry Damage
Micro TalentArtisan
+3% Sentry Skill cast frequency
Medium TalentArtisan
+6% Max Life
Micro TalentArtisan
+7% Barrier Shield
Medium TalentArtisan
+30% Sentry Skill Critical Strike Rating
Micro TalentArtisan
+8% Sentry Skill Critical Strike Damage
Medium TalentArtisan
+6% Sentry Skill cast frequency
Micro TalentArtisan
+3% Max Energy Shield
Medium TalentArtisan
+14% Barrier Shield
Micro TalentArtisan
+2% Movement Speed
Medium TalentArtisan
+15% Sentry Skill Critical Strike Damage
Micro TalentArtisan
+12% Sentry Damage
Medium TalentArtisan
+6% Max Energy Shield
Legendary Medium TalentArtisan
Gains 1 stack(s) of Tenacity Blessing every 1 s when having Barrier (Max Divinity Effect: 1)
Medium TalentArtisan
+4% Movement Speed
+20% Sentry Damage when moving
Medium TalentArtisan
+20% Sentry Damage
+18% Sentry Skill Area
+9% Sentry Projectile Speed
Micro TalentArtisan
+8% Sentry Damage
-8% additional Sentry Start Time
Micro TalentArtisan
+7% Barrier Shield
Micro TalentArtisan
+7% Armor
Micro TalentArtisan
+12% Sentry Damage
Micro TalentArtisan
+3% Sentry Skill cast frequency
Legendary Medium TalentArtisan
+8% additional Sentry Damage
-25% additional Sentry Start Time (Max Divinity Effect: 1)
Medium TalentArtisan
+14% Barrier Shield
Legendary Medium TalentArtisan
+8% Armor
Adds 0.5% of Armor to Barrier Shield
Legendary Medium TalentArtisan
+1 Sentry quantity that can be deployed at a time
Legendary Medium TalentArtisan
+30% Sentry Skill cast frequency
-5% additional Sentry Damage
Legendary Medium TalentArtisan
+8% Barrier Absorption Rate (Max Divinity Effect: 1)
Legendary Gear /7
Sparks of Moth Fire
Require lv 1
Copies the last Talent on the adjacent slate above to this slate. Unable to copy the Core Talent.
Copies the last Talent on the adjacent slate on the left to this slate. Unable to copy the Core Talent.
Copies the last Talent on the adjacent slate below this slate. Unable to copy the Core Talents.
Copies the last Talent on the adjacent slate on the right to this slate. Unable to copy the Core Talent.
Fallen Starlight
Require lv 1
<Micro Talent>
<Micro Talent>
<Micro Talent or Medium Talent>
<Medium Talent>
A Corner of Divinity
Require lv 1
<Legendary Medium Talent>
<Legendary Medium Talent>
Space Rift
Require lv 1
Copies the Medium Talents on the adjacent slate on the left to this slate
Copies the Medium Talents on the adjacent slate on the right of this slate
Pedigree of Gods
Require lv 1
<Micro Talent or Medium Talent>
<Micro Talent or Medium Talent>
<Medium Talent or Lv.1 Core Talent>
<Lv.2 Core Talent>
Residence of Stars
Require lv 1
Copies the Medium Talents on the adjacent slate to this slate. Unable to copy Legendary Medium Talents.
When Sparks Set the Prairie Ablaze
Require lv 1
Copies the last Talent on all adjacent slates. Unable to copy Core Talents.
Obtained when recycling a Divinity Slate /2
Divinity Fragment
Can be exchanged for Divinity Slates
Divinity Pact Fragment
Can be exchanged for Divinity Slates
Divinity Slate - Path of Progression /36
Phase I
Obtain 2 Divinity Slates with 2 Talents
geniuspoint:1|1,0
Phase I
Obtain a Divinity Slate base material with 2 Micro Talents
Phase I
Use 5 Transcendence Wedges (Magic)
Phase I
Adjust the shape of a Divinity Slate 1 time
Phase I
Brand a Divinity Slate 1 time
Phase I
Complete the Cube of Rapacity gameplay 1 time
Phase II
Obtain 1 Divinity Slate with 2 Medium Talents
Phase II
Obtain a Divinity Slate base material with 2 Medium Talents
Phase II
Use 5 Transcendence Wedges (Magic)
Phase II
Use 5 Transcendence Wedges (Rare)
Phase II
Overwrite a Medium Talent 1 time
Phase II
Complete the Cube of Rapacity gameplay 5 times
Phase III
Obtain 2 Divinity Slates with 1 Legendary Medium Talent
Phase III
Obtain a Divinity Slate base material with 1 Legendary Medium Talent
Phase III
Use 10 Transcendence Wedges (Rare)
Phase III
Use 2 Transcendence Wedges (Legendary)
Phase III
Overwrite Talents 5 times
Phase III
Complete the Cube of Rapacity gameplay 10 times
Phase IV
Obtain 1 Divinity Slate with 2 Legendary Medium Talents
Phase IV
Obtain a Divinity Slate base material with 2 Legendary Medium Talents
Phase IV
Use 40 Transcendence Wedges (Magic)
Phase IV
Use 50 Transcendence Wedges (Rare)
Phase IV
Use 10 Transcendence Wedges (Legendary)
Phase IV
Complete the Cube of Rapacity gameplay 15 times
Phase V
Obtain 1 Divinity Slate with 3 Legendary Medium Talents
Phase V
Obtain a Divinity Slate base material with 2 Legendary Medium Talents and at least 1 Legendary Divinity Slot
Phase V
Use 200 Transcendence Wedges (Rare)
Phase V
Use 30 Transcendence Wedges (Legendary)
Phase V
Use a Unifying Wedge
Phase V
Complete the Cube of Rapacity gameplay 30 times
Phase VI
Obtain 1 Divinity Slate with 5 Legendary Medium Talents
Phase VI
Obtain a Divinity Slate base material with 2 Legendary Medium Talents and at least 3 Legendary Divinity Slots
Phase VI
Use 500 Transcendence Wedges (Rare)
Phase VI
Use 50 Transcendence Wedges (Legendary)
Phase VI
Use 10 Unifying Wedges
Phase VI
Use a Divinity Pact
Divinity Slate
Non-Legendary Divinity Slates drop in large quantities in the Cube gameplay.
Legendary Divinity Slates only drop in the Cube gameplay.
Non-Legendary Divinity Slates drop everywhere and in large quantities in the Cube gameplay.
Legendary Divinity Slates (except When Sparks Set the Prairie Ablaze) only drop in the Cube gameplay.
Brand Divinity Slate
Brand Divinity Slate to add additional Brand Talent Nodes to a Divinity Slate.
After the Statue of The New God is unlocked as you progress through the main story, you can Brand Divinity Slates at Arms Dealer - Geely.
All Branded Divinity Slates (including those restored with Unifying Wedges) cannot be traded or gifted.
Divinity Slots
Divinity Slates come with 1 to 3 Divinity Slots when dropped.
The number of Divinity Slots on a Divinity Slate determines the maximum number of Brand Talent Nodes it can have.
Divinity Slots are divided into three qualities: Magic (Blue), Rare (Purple), and Legendary (Gold). Medium Talent Nodes can only be Branded on Rare (Purple) and Legendary (Gold) Divinity Slots. Legendary Medium Talent Nodes can only be Branded on Legendary (Gold) Divinity Slots.
Inscribe Divinity
Inscribe Divinity to add Micro Talent Nodes to Divinity Slots.
If there are already Micro Talent Nodes in the Divinity Slots, the inscription will upgrade them to Medium Talent Nodes.
If there are already Medium Talent Nodes in the Divinity Slots, the inscription will upgrade them to Legendary Medium Talent Nodes.
Overwrite Divinity
Overwrite Divinity to re-roll the existing Micro Talent Nodes or Medium Talent Nodes in the Divinity Slots.
Legendary Medium Talent Nodes and New God Talent Nodes cannot be Overwritten.
Restore
You can use Unifying Wedges to restore Divinity Slates and remove all the Brand Talent Nodes on them.
The Unifying Wedges required will go up along with the number of restorations of the slate.

Divinity Slate

Divinity Slate
Can be equipped in [Talent - Statue of The New God] to provide the character with additional Talent Nodes
Divinity Slate

Divinity Slate

New System: Divinity Slate and Statue of the New God

In the new season's adventure, Hunters have the opportunity to obtain a unique item called Divinity Slate.

Each Divinity Slate is associated with a deity and can hold up to 2 random Talent Affixes from the corresponding god.

The new god offers Hunters a fresh Talent Panel, the Statue of The New God. Unlike previous Talent Panels, Hunters can combine and place multiple Divinity Slates on the Statue of The New God to gain potent buffs. This feature enables Hunters to bridge the gap between divine Talents and utilize the power of the six gods more flexibly.

Furthermore, Hunters can enhance the Divinity Slate through a special branding process, but this will render the Divinity Slate untradeable. Each successful branding attempt will either add a new Affix or level up an existing one.

Additionally, when enhancing a Divinity Slate successfully, there is a small chance to transform a powerful, leveled-up Affix into the new god's exclusive Talent Affix, "Divine Entropy." Divine Entropy empowers Hunters with the ability to control "Order and Chaos."

It is important to note that each Divinity Slate has a limit on the number of branding attempts, which significantly increases the challenge of obtaining Divine Entropy. If you manage to acquire enough Divine Entropy, you may be considered the chosen one of the new god.

Valuable rollback materials will also be provided to enable players to make multiple branding attempts on their most valuable base items.

Unifying Wedge: can be used on the Divinity Slated to remove all the Brands on it and restore Brand Attempts.

Season Character Build

A new god has been born, but the statue of the new gold has yet to be cast. We shall continue our adventures to collect souls in this world and offer them to cast a statue for the new gold. Only then will our faith be validated, and the god's will be carried out.

The 7th God

A new talent panel, statue of the new god, will be added in the new season. The birth of the new god has disrupted the existing system of the six gods, causing the powers of the six gods tot merge.

"This is not the first time she has bid me farewell. The same farewell has taken place countless times."

Talent Tangram

We will introduce a new item called the divinity slate in the new season. The powers of different gods are recorded on this slate. Hunters can combine and place multiple divinity slates on the statue of the new god to gain powerful buffs.

"It seems that in a past we shouldn't remember, we also activated the clockwork core and traveled across thousands of planes to find that girl."

System Optimizations

  • 【PC】Statue of The New God, Trade House, Crafting, Enchant, Gear Empowerment, Stash, Corrosion, and Hero Trait now support hover TIPS.
  • 【PC】New hotkey support added for: Hunters association, Hunters’ Forge, Statue of The New God, Cube of Rapacity, Avarice Code, and Auto Loot Toggle.
  • 【Controller】Added support for skills, Avarice Code, Cube of Rapacity, and Statue of The New God.