Verdant Steps

SS10Season
+146 gear Energy Shield

<A Random Origin of Spirit Magus Affix>
<A Random Origin of Spirit Magus Affix>
<A Random Origin of Spirit Magus Affix>
For every Origin of Spirit Magus that affects you, +(10–12)% Movement Speed

Through the world we journey, again and again, embracing the endless possibility of life.
Corroded
<A Random Origin of Spirit Magus Affix>
<A Random Origin of Spirit Magus Affix>
<A Random Origin of Spirit Magus Affix>
For every Origin of Spirit Magus that affects you, +(12–15)% Movement Speed
Info
  • Base: Long Night Sorcerer's Boots
  • id: 112439
  • drop level: 82

  • Tip
    <A Random Origin of Spirit Magus Affix>
  • When simultaneously affected by Origin of Ice, Origin of Fire, and Origin of Thunder, you and your Minions are immune to Elemental Ailment
  • When simultaneously affected by Origin of Rock and Origin of Erosion, you and your Minions are immune to Wilt and Trauma
  • <A Random Origin of Spirit Magus Affix>
  • Origin of Thunder gains an additional effect: Converts (12–13)% of Non-Lightning Damage taken to Lightning Damage
  • Origin of Ice gains an additional effect: Converts (12–13)% of Non-Cold Damage taken to Cold Damage
  • Origin of Fire gains an additional effect: Converts (12–13)% of Non-Fire Damage taken to Fire Damage
  • <A Random Origin of Spirit Magus Affix>
  • Origin of Rock gains an additional effect: +(6–8)% additional Physical Damage for you and your Minions
  • Origin of Thunder gains an additional effect: +(6–8)% additional Lightning Damage for you and your Minions
  • Origin of Ice gains an additional effect: +(6–8)% additional Cold Damage for you and your Minions
  • Origin of Fire gains an additional effect: +(6–8)% additional Fire Damage for you and your Minions
  • Origin of Erosion gains an additional effect: +(6–8)% additional Erosion Damage for you and your Minions
  • <A Random Origin of Spirit Magus Affix>Corroded
  • When simultaneously affected by Origin of Ice, Origin of Fire, and Origin of Thunder, you and your Minions are immune to Elemental Ailment
    +(15–30)% Origin of Spirit Magus effect
  • When simultaneously affected by Origin of Rock and Origin of Erosion, you and your Minions are immune to Wilt and Trauma
    +(15–30)% Origin of Spirit Magus effect
  • <A Random Origin of Spirit Magus Affix>Corroded
  • Origin of Thunder gains an additional effect: Converts (15–16)% of Non-Lightning Damage taken to Lightning Damage
  • Origin of Ice gains an additional effect: Converts (15–16)% of Non-Cold Damage taken to Cold Damage
  • Origin of Fire gains an additional effect: Converts (15–16)% of Non-Fire Damage taken to Fire Damage
  • <A Random Origin of Spirit Magus Affix>Corroded
  • Origin of Rock gains an additional effect: +(10–12)% additional Physical Damage for you and your Minions
  • Origin of Thunder gains an additional effect: +(10–12)% additional Lightning Damage for you and your Minions
  • Origin of Ice gains an additional effect: +(10–12)% additional Cold Damage for you and your Minions
  • Origin of Fire gains an additional effect: +(10–12)% additional Fire Damage for you and your Minions
  • Origin of Erosion gains an additional effect: +(10–12)% additional Erosion Damage for you and your Minions