Mere Eternity
SS10Season
+2240 Gear Armor
+(3000–3100) Gear Armor
+(50–70) Max Life
+(20–24)% Armor Effective Rate for Non-Physical Damage
When Armor is no lower than 50000 , +(12–15)% Injury Buffer
+(45–50)% Critical Strike Damage Mitigation
When Armor is no lower than 65000 , +(40–50)% Life Regeneration Speed
(-15–-10)% additional Attack Speed
"If I were to don this armor and stand on a scale with eternity, I'm afraid that even eternity would weigh slightly lighter than me."
SS9Season
+2240 Gear Armor
+(3000–3100) Gear Armor
+(50–70) Max Life
+24% Armor Effective Rate for Non-Physical Damage
When Armor is no lower than 50000 , +(12–15)% Injury Buffer
+(45–50)% Critical Strike Damage Mitigation
When Armor is no lower than 65000 , +50% Life Regeneration Speed
(-15–-10)% additional Attack Speed
"If I were to don this armor and stand on a scale with eternity, I'm afraid that even eternity would weigh slightly lighter than me."
Corroded
+(3900–4000) Gear Armor
+(80–120) Max Life
+24% Armor Effective Rate for Non-Physical Damage
+50% Armor
+50% Armor
When Armor is no lower than 50000 , +(20–25)% Injury Buffer
+(65–70)% Critical Strike Damage Mitigation
When Armor is no lower than 65000 , +(90–100)% Life Regeneration Speed
+(10–15)% additional Attack Speed
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