Mere Eternity
SS12Season
+2240 Gear Armor
+(2480–2880) Gear Armor
+(30–40)% Armor Effective Rate for Non-Physical Damage
When Armor is no lower than 50000 , +(20–30)% Injury Buffer
+(45–50)% Critical Strike Damage Mitigation
When Armor is no lower than 65000 , +(40–50)% Life Regeneration Speed
(-15–-10)% additional Attack Speed
"If I were to don this armor and stand on a scale with eternity, I'm afraid that even eternity would weigh slightly lighter than me."
SS11Season
+2240 Gear Armor
+(3000–3100) Gear Armor
+(50–70) Max Life
+(20–24)% Armor Effective Rate for Non-Physical Damage
When Armor is no lower than 50000 , +(12–15)% Injury Buffer
+(45–50)% Critical Strike Damage Mitigation
When Armor is no lower than 65000 , +(40–50)% Life Regeneration Speed
(-15–-10)% additional Attack Speed
"If I were to don this armor and stand on a scale with eternity, I'm afraid that even eternity would weigh slightly lighter than me."
Corroded
+(3380–3780) Gear Armor
+(30–40)% Armor Effective Rate for Non-Physical Damage
+60% Armor
+60% Armor
When Armor is no lower than 50000 , +(45–55)% Injury Buffer
+(65–70)% Critical Strike Damage Mitigation
When Armor is no lower than 65000 , +(90–100)% Life Regeneration Speed
+(10–15)% additional Attack Speed
Info
