Precious Legendary Gear /116
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Pedigree of Gods
Require lv 1
<Micro Talent or Medium Talent>
<Micro Talent or Medium Talent>
<Medium Talent or Lv.1 Core Talent>
<Lv.2 Core Talent>
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Residence of Stars
Require lv 1
Copies the Medium Talents on the adjacent slate to this slate. Unable to copy Legendary Medium Talents.
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Entangled Root
Require lv 40
Has Lv. 25 Precise: Rejuvenation while standing still
Gains a stack of Tenacity Blessing per 1 s while standing still
+1 to Max Tenacity Blessing Stacks
(-10–-5)% Movement Speed for every 10% of Life lost
+(8–10)% Elemental Resistance
+(350–430) Max Life
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Varagon's Lament
Require lv 45
+(150–200) Max Life
+(10–20)% Cold Resistance
+(20–30) to Max Frostbite Rating
Inflicts Cold Infiltration when dealing damage to enemies with a Frostbite Rating of 60 or above
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Sea Splitter
Require lv 45
Main Skill is supported by Lv. 15 Raging Slash
+(40–70) Max Life
(-10–-6)% Attack Speed
+(60–80)% Slash-Strike Skill Area
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Vow's Grasp
Require lv 45
+(40–80) gear Energy Shield
+(50–60) Strength and Intelligence
+(16–20)% additional Melee Physical Damage when the character is only affected by 1 Aura
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Tyrant's Smoldering Hold
Require lv 45
Adds 100 - 120 Fire Damage to Attacks
+(10–15)% Fire Resistance
Lucky Critical Strike
Unable to trigger Empower Skills
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Alloy Covenant
Require lv 45
+(6–8)% Elemental Resistance
+(15–20)% additional Minion Damage at Max Bond stacks
+(15–25)% Life Regain and Energy Shield Regain for Minions
(15–18)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
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Hand of Malice
Require lv 45
+(50–60)% gear Energy Shield
+(160–200)% Critical Strike Rating
(-30–-20)% Critical Strike Damage
+(30–35)% additional Deterioration Damage if you have dealt a Critical Strike recently
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Imperious Verdict
Require lv 48
-2 Focus Skill Level
+(100–150) Max Life
When Focus Skills are equipped in the Active Skill Slot: +(15–25)% additional Focus Skill Damage, (-25–-15)% Focus Buff Effect
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Agony of Lost Self
Require lv 50
+(10–20)% Max Life and Max Energy Shield
+(1–3) Main Skill Level
Takes 30 True Damage every 0.1s if you haven't used a Main Skill recently
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Pathfinder's Path
Require lv 50
+(20–30)% Focus Speed
+(10–15)% Cooldown Recovery Speed
+(15–20)% Attack and Cast Speed
20% of the bonuses to Focus Speed is also applied to Movement Speed, up to +40% Movement Speed
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Necklace of Inverse
Require lv 50
+(30–40) to All Stats
+1 Passive Skill Level for each empty Active Skill Slot
+1 Main Skill Level for each empty Passive Skill Slot
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Arminius Guillotine
Require lv 58
+(100–125)% Gear Physical Damage
Adds (20–24) - (30–36) Physical Damage to the gear
+(10–30)% Skill Area
+(50–70)% attack Critical Strike Damage
[Sacrifice] Changes the base effect of Tenacity Blessing to: +8% additional damage
Own 1 additional stacks of Tenacity Blessing
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Highest Glance
Require lv 58
+(180–220)% Gear Physical Damage
Adds (19–23) - (27–31) Physical Damage to the gear
+(30–40)% Attack Critical Strike Rating for this gear
(-80–-60)% additional Sweep Slash Damage; +(100–120)% additional Steep Strike Damage
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End Night Banquet
Require lv 58
+40% gear Attack Speed
Adds (160–180) - (200–220) additional Physical Damage when you have at least 8 stack(s) of Agility Blessing
+90% Critical Strike Damage when you have at least 8 stack(s) of Agility Blessing
Loses (1–4) stack(s) of Agility Blessing and gains Banquet when Agility Blessing reaches max stacks
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Ominous Gift
Require lv 58
Adds (28–32) - (47–53) Physical Damage to the gear
+(110–130)% Gear Physical Damage
Adds (40–50)% of the damage of the Off-Hand Weapon to the final damage of the Main-Hand Weapon
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Circular Clearing
Require lv 58
+(150–300)% Gear Physical Damage
+(30–35)% Attack Critical Strike Rating for this gear
+(40–50)% Attack Speed when performing Multistrikes
Gains 1 stacks of Meditate per second while standing still
Upon reaching the cap of Meditate, Critical Strikes can lose no more than 10 Fervor Rating, with an interval of 3 s
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Farewell Desire
Require lv 58
+(100–130)% Gear Physical Damage
+(25–35)% Attack Critical Strike Rating for this gear
+(15–25)% gear Attack Speed
+(110–144)% chance to Multistrike
Multistrikes deal (40–60)% increasing damage
Spends (1–2)% Life and Mana on defeat
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Fleeting Regret
Require lv 58
+(75–120)% Gear Physical Damage
Adds (24–27) - (36–40) Physical Damage to the gear
+(5–20)% Attack and Spell Block while Dual Wielding
+(5–20)% Block Ratio when holding a Shield
+(200–270)% Critical Strike Rating if you have Blocked recently
+(36–48)% Attack Speed if you have Blocked recently
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Steel Stagnation
Require lv 58
+(120–140)% Gear Physical Damage
Adds (42–45) - (72–75) Physical Damage to the gear
+(30–40)% additional Area Damage for this skill when Demolisher Charge is consumed.
+50% Skill Area
Demolisher Charge's Restoration Speed is set to 150% of the default value
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Elemental Whirl
Require lv 58
Adds 1 - (150–200) Elemental Damage to the gear
+25% chance to inflict Damaging Ailments
Adds 5 - 6 Base Ailment Damage
Upon inflicting damage, +(5–6)% additional damage for every type of Ailment the enemy has (multiplies)
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Memory
Require lv 58
+(20–30)% Spell Damage
+(5–10)% Cast Speed
Adds (35–40) - (45–50) Base Wilt Damage
+20% Wilt chance
Wilted enemies defeated by you have a (40–50)% chance to explode, dealing True Damage equal to (16–20)% of their Max Life to enemies within a 6 m radius
+(25–30)% Wilt Duration against Legendary enemy units
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Shadow of Thunderlight's Eyes
Require lv 58
+1 Lightning Skill Level
+(10–20)% Cast Speed
+(20–30)% Skill Area
+20% Lightning Penetration if you have dealt Cold Damage recently
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Frantic Shadow
Require lv 58
Adds (157–167) - (175–185) Physical Damage to the gear
+(14–26)% gear Attack Speed
+(15–30)% Attack Critical Strike Rating for this gear
Shadow Quantity +1
1% chance to gain +100% Attack Speed for 1 s when Shadows hit enemies
10% chance to gain +30% Attack Speed for 2 s when Shadows hit enemies
50% chance to gain +10% Attack Speed for 3 s when Shadows hit enemies
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Mountain Howling
Require lv 58
+(120–150)% Gear Physical Damage
Adds (26–29) - (32–36) Physical Damage to the gear
+(25–35)% gear Attack Speed
+50% Knockback Chance
+20% additional Knockback distance
+(96–108)% additional Attack Damage when no enemies are Nearby
-20% Movement Speed
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Bow of Endless Dusk
Require lv 58
Adds (107–112) - (116–121) Physical Damage to the gear
+(14–18)% gear Attack Speed
+(30–40)% Attack Critical Strike Rating for this gear
Adds 40% of Physical Damage as Fire, Cold, and Lightning Damage
-80% additional Spell Damage
-80% additional Minion Damage
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Glacial Abyss Arrow
Require lv 58
Adds (175–178) - (182–185) Cold Damage to the gear
+(70–80)% Critical Strike Damage
+(15–20) to Max Frostbite Rating
+(36–48)% additional Damage against Frostbitten enemies
[Frostbitten] Inflicts Frostbite when dealing Hit Cold Damage
+40% Frostbite Effect
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King Lionheart's Ambition
Require lv 58
+(250–300)% Gear Physical Damage
+(30–40)% gear Attack Speed
+17% additional Ailment Damage when you have at least 8 stack(s) of Agility Blessing
Gains 8% - 8% of the added Flat Damage's Base value as Ailment Damage when you have at least 10 stack(s) of Agility Blessing
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Severed Wrist
Require lv 58
+(60–90)% Attack Critical Strike Rating
Projectile Quantity +(1–2)
+(20–25)% Movement Speed for 3 s on defeat
+(20–35)% additional damage for Main-Hand Weapons
+(15–20)% Main-Hand Weapon Attack Speed
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Gravel
Require lv 58
+(100–130)% Gear Physical Damage
+(25–30)% gear Attack Speed
+3 Jumps
+(20–30)% additional Projectile Damage
+1 Projectile Skill Level
(0–10)% additional Attack and Cast Speed
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Dumb Voice
Require lv 58
+30% Gear Physical Damage
+(10–12)% Attack Critical Strike Rating for this gear
+(8–10)% gear Attack Speed
Adds 36% of Physical Damage as Lightning Damage when having at least 100000 Evasion
+ 600 Critical Strike Rating when having at least 100000 Evasion
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Jumble Ice
Require lv 58
+(180–240) Max Mana
+(30–35)% Cast Speed
+30% additional Spell Damage when you have at least 6 stack(s) of Focus Blessing
-72% Spell Damage
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Shadow of Thunderlight's Fury
Require lv 58
+(80–100)% Spell Damage
+(120–180)% Critical Strike Rating
Adds 1 - 50 Lightning Damage to Spells
Damage becomes Lucky and at least 4 stack(s) of Spell Burst Charge is consumed when Spell Burst is activated
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Twisted Branch
Require lv 58
(10–20)% of the increase/decrease on Skill Area is also applied to Projectile Speed
Adds (87–92) - (113–118) Physical Damage to Attacks and Spells
+(120–150)% Gear Physical Damage
+1 Projectile Skill Level
+(40–50)% gear Attack Speed
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Oversight
Require lv 58
+(3–4) Spell Skill Level
Every 4 s, gain following effects in turn: +40% Skill Area, +15% Movement Speed
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Supreme Throne
Require lv 58
Adds (46–48) - (55–60) Cold, Fire, Lightning, and Physical Damage to Spells
<Random Max/Min Channeled Stacks affix>
Gains 1 Throne at max channeled stacks, up to 10 stacks
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Fiery Oath
Require lv 58
+(1–2) Fire Skill Level
+(4–5)% Max Fire Resistance
+(150–200) Fire Spell Critical Strike Rating when at max Tenacity Blessing
Adds 50 - 70 Fire Damage to Spells when at max Tenacity Blessing
Gaining Tenacity Blessing triggers Lv. (15–20) Scorch. Interval: 0.2 s
You are cursed with a Lv. (25–30) Scorch
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Dragon Breath Armor
Require lv 58
+(2448–2592) Gear Armor
+(10–13)% Max Life
+(160–216)% Fire Damage
Converts (10–15)% of Physical Damage taken to Fire Damage
You cannot deal Fire Damage unless you are Ignited
+(300–400)% additional Ignite Damage taken
You always receive +(2–3) Ignite Damage when there are enemies nearby
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Kingly Armor
Require lv 58
+(10–15)% Max Life and Max Energy Shield
Max Terra Charge Stacks +2
+1 Main Skill Level
+(15–20)% Erosion Resistance
Terra Charge's Restoration Speed is set to (240–300)% of the default value
-2% Movement Speed for every Terra Charge consumed recently. Stacks up to 10 time(s)
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Undying Faith
Require lv 58
+(120–200) gear Energy Shield
+(1–2) Passive Skill Level
+(12–20)% Sealed Mana Compensation
+(15–20)% additional damage at Low Life
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Endless Fortress
Require lv 58
+(204–238) gear Energy Shield
-10% Cold and Lightning Resistance
-10% Attack and Spell Block Chance
+(30–40)% additional Minion Damage while having Bond
(-2–2) to Max Summonable Synthetic Troops
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
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Void Embankment
Require lv 58
+1 Max Life
+1 Max Energy Shield
+1 Max Mana
+(75–100) to All Stats
+1% Elemental Resistance per 40 stats, up to +20%
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Heavyware
Require lv 58
+(1728–2016) Gear Armor
+(66–88) Max Life
+(20–25)% additional damage taken by Nearby enemies
(-15–-10)% additional damage dealt by Nearby enemies
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Twilight Vestment
Require lv 58
+(238–272) gear Energy Shield
+1 Active Skill Level
When Reaping, Energy Shield starts charging immediately
(-36–12)% Energy Shield Charge Speed
+(8–12)% Reaping Duration
+(3–5)% Elemental Resistance
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Devouring Tide
Require lv 58
+(1152–1440) Gear Armor
+(88–110) Max Life
Fire Resistance is fixed at 20%
Adds (15–20)% of Physical Damage as Fire Damage during Multistrike
Multistrikes deal (35–40)% increasing damage
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Arrival of the Polar Night
Require lv 58
+(8–10)% Intimidating effect
+(176–264) Max Life
Enemies within 12m are Intimidated
+(24–29)% additional Life Regeneration Speed when at Low Life
Restores 2% Max Life every second for 4s upon hitting an enemy under at least 3 control effects.
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Mad Doctor's Silver-Plated Lung
Require lv 58
When casting an Elixir Skill, +(20–30)% Injury Buffer. The effect gradually falls off to 0 within 3 s
When casting an Empower Skill, regenerates (3–5)% Life and Mana per second. The effect gradually falls off to 0 within 3 s.
When casting a Defensive Skill, +(25–30)% Empower Skill Effect and Elixir Skill Effect. The effect gradually falls off to 0 within 3 s
+(30–50)% Physique and + (10–20)% Movement Speed if you have cast an Elixir Skill, an Empower Skill, and a Defensive Skill recently
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Futile Tradeoff
Require lv 58
+1% Max Life
+1% Max Energy Shield
+1% Max Mana
<Random stat affix>
When the sum of All Stats is (165–240) or less, -20% additional Elemental Damage taken
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Last Words of Chaos
Require lv 58
+(60–80) Max Life
+(10–20) Strength
+4% Skill Area per 10 Strength, up to +120%
+1% chance to deal Double Damage per 10 Strength, up to +(20–30)%
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Opening Heart
Require lv 58
+(400–700) gear Evasion
+(40–50) Max Life
Have Fervor
+(10–20)% additional damage dealt by Nearby enemies
+(20–30)% additional damage taken by Nearby enemies
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Fiend Crown
Require lv 58
+20% Minion Elemental Resistance
+(15–20)% Sealed Mana Compensation
+(15–20)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
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Webbed Arcane Headscarf
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (1500–2000) , creates a Barrier that aborbs (60–65)% damage
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Blind Vision
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. 10 Wind Projectiles.
(50–70)% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
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Awakening Skull
Require lv 58
+(150–220) Max Life
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
+(400–500)% Skill Cost
+(30–40) Skill Cost
+(20–25)% Armor DMG Mitigation Penetration for Attack Skills if you have consumed more than 120% of Max Life recently
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Thunder Jawbone
Require lv 58
+(450–550) gear Evasion
+(15–20)% additional Lightning Damage
+30% Numbed Duration
+(40–50)% Numbed Effect
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When Winter Comes
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+(40–50)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill
-2% Elemental Resistance for enemies when a Barrage Skill hits. Stacks up to (6–10) time(s). Lasts for 2 s
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Divine Ember
Require lv 58
+(2500–2600) Gear Armor
+(40–60) Max Life
+1% additional Attack Fire Damage for every 100 Max Life when at max Tenacity Blessing stacks, up to +(20–30)%
You cannot restore Life or Mana if you have gained Agility Blessing recently
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Hekate's Vision
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage against Cursed enemies
-20% additional damage taken from Cursed enemies
+100% Curse Skill Area
+100% Curse Duration
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Hunting the Eye of the Kraken
Require lv 58
+(198–220) Max Life
+(65–75)% Projectile Speed
Attack Projectiles have a 25% chance to explode when defeating non-Elite enemies, dealing True Damage equal to 150% of the defeated enemies' Max Life to enemies within a 6 m radius
50% chance to eliminate Non-Elite enemies within 10m when defeating Elite enemies
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Flying Light at Daybreak
Require lv 58
+(8–16)% Erosion Resistance
+(8–16)% Cold Resistance
Eliminates enemies under 8% Life on hit
You remove negative effects and Damage Over Time from self upon defeating a crowd-controled enemy. Cooldown: 3 s
Regenerates 12% of Max Life and Max Mana every second for 4 s upon defeating an enemy under at least 3 Crowd Control Effects
25% chance to inflict a stack of Slow on hit
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Praise for Injury
Require lv 58
+(30–40) Strength
+(140–160) Max Life
+40% chance to inflict Trauma
-40% Trauma Damage
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing True Damage equal to (80–100)% of their Max Life to enemies within a 6 m radius
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Malevolent Hand
Require lv 58
-30% Erosion Resistance
+(20–30)% Ill Omen Cumulative Efficiency
Nearby enemies within 15 m are cursed by Lv. 1 Ominous
You can cast 1 additional Curses
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Ardor
Require lv 58
+(1152–1440) Gear Armor
+55 Max Life
+(12–15)% Life Regain
Double Life Regain
+10% additional Life Regain Interval
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Grandmaster's Hands
Require lv 58
+(90–110) Max Life
+(1000–1440) Gear Armor
Gains (4–5) Focus Pts for each enemy defeated
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 8 time(s)
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Grasp of Truth
Require lv 58
+(5–10)% Elemental Resistance
+20% Elemental Resistance for enemies within 12m
+ (10–20)% Spell Elemental Damage
[Penetrating] When dealing Fire, Lightning, or Cold Damage, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
+12% additional Spell Damage
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Resolution Steps
Require lv 58
+(1728–2304) Gear Armor
+(65–165) Max Life
+(20–30)% Movement Speed
[Rebirth] Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
-5% Elemental Resistance
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Powered Battle Greaves
Require lv 58
+272 gear Energy Shield
+(14–16)% Cold Resistance
+(20–30)% Movement Speed
+20% Movement Speed at Full Energy Shield
+10% chance to avoid damage while Energy Shield Charge is active
Energy Shield Charge cannot be interrupted when Energy Shield is below 35%
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Guild Guard Boots
Require lv 58
+75 Max Life and Max Energy Shield
+(7–10)% Fire and Cold Resistance
+(20–30)% Movement Speed
+20% chance to gain Hardened Barrier when suffering a Severe Injury. Lasts for 4 s
+20% chance to gain a 4 s Thrill Barrier upon inflicting Elemental Ailments
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King's Boon
Require lv 58
+(170–238) gear Energy Shield
+(16–22)% Cold Resistance
Reaps 0.3 s of Damage Over Time when dealing Damage Over Time. The effect has a 6 s Recovery Time against the same target
(-10–10)% additional Damage Over Time taken
+(10–30)% Movement Speed
[Inexorable Doom] Nearby enemies within 15 m are cursed by Lv. 20 Ominous
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Ralph's Footsteps
Require lv 58
+(150–200) Max Life and Max Energy Shield
Fervor gains an additional base effect: +1% Movement Speed for every 5 points of Fervor Rating
+50% additional Fervor Duration
+(20–22)% Lightning Resistance
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Crow's Plume
Require lv 58
+1% Max Elemental Resistance
(-70–-50)% Slow Effect received
+(15–20)% Movement Speed
+(3–5)% Elemental Resistance
+30% chance to inflict Paralysis on hit
+30% chance to Blind the target on hit
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Wriggling Tango
Require lv 58
+(1–2) Projectile Skill Level
Every 10 s, gains the following effects in turn: The Main Skill is supported by Lv. (15–25) Blind and Wind Projectiles. Main Skill is supported by Lv. (15–25) Increased Area and Slow Projectile.
When Movement Speed is not lower than 300% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 100%.
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Heels of Hands
Require lv 58
Triggers Lv. (10–20) Aim while standing still. Interval: 1 s
Triggers Lv. (10–20) Brisk Wind upon starting to move. Interval: 1 s
Triggers Lv. (10–20) Stoneskin when moving. Interval: 1 s
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Boots of Devastation
Require lv 58
+(1000–1500) Gear Armor
+(15–20)% Movement Speed
+(24–30)% Warcry Effect
+(30–40)% additional skill damage when Demolisher Charge is consumed
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Frozen Ripples
Require lv 58
+5% Movement Speed
+(20–25)% Cold Resistance
+(4–5)% Movement Speed per stack of Max Spell Burst, up to +(25–30)%
+1 Max Spell Burst when Movement Speed is not higher than 200% of base
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Arcane Shield
Require lv 58
+(272–340) gear Energy Shield
Triggers Lv. 20 Secret Origin Unleash every 6s
+(8–16)% Energy Shield Regain
+72% Spell Block Chance
Cannot Block attacks
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Electricity Amplifier
Require lv 58
+(15–32)% Lightning Resistance
-5% Max Lightning Resistance
+(1–3) Lightning Skill Level
+1% additional Max Damage (multiplies) for each time you inflict Numbed recently. Stacks up to 20 time(s)
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Fury Heart
Require lv 58
+(10–20)% attack Critical Strike Damage
+(60–100)% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.1 s.
-24% Critical Strike Rating per stack of Agility Blessing. Stacks up to 4 time(s)
+(160–200) Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
(-1–1) to Max Agility Blessing Stacks
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Horn Ring
Require lv 58
Regenerates (50–60) Life per second
+(90–120)% Minion Damage
+(180–200)% Critical Strike Rating and 100% Critical Strike Damage for Minions when casting an Empower Skill. Lasts for 6 s
+(6–10)% additional damage taken
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Decayed Mind
Require lv 58
+(3–4)% Sealed Mana Compensation
+(5–6)% Elemental Resistance
+1 to Max Summonable Synthetic Troops
Adds (25–30)% of Physical Damage as Erosion Damage for Minions
Converts 50% of Minion Physical Damage to Erosion Damage
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Restless Glacier
Require lv 58
+(30–40) Intelligence
+(20–25)% Cold Resistance
+(10–15) to Max Frostbite Rating
Frozen enemies have a (10–15)% chance to explode when defeated, dealing True Damage equal to (80–100)% of their Max Life to enemies within a 6 m radius
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Exemption Thunderhell
Require lv 58
+(10–15)% Max Life and Max Energy Shield
-80% additional Active Skill Damage.
+2% Lightning Damage per recent hit with Thunder Focus
-20% Sealed Mana Compensation for Thunder Focus
+(25–30)% additional Thunder Focus Damage
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Stream of Steel
Require lv 58
+(60–70)% Melee Damage
+(60–70)% Sealed Mana Compensation for Steadfast
+(8–12)% Armor Effective Rate for Non-Physical Damage
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Traceless Pain
Require lv 58
+(50–70)% Damage Over Time
+(5–10)% Skill Effect Duration
Reaps 0.4 s of Damage Over Time from Nearby enemies within 10 m that have full Affliction. The effect has a (2–4) s Recovery Time against the same target
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Kaleidoscope
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
Gains the following buffs by turns. Each buff lasts for 8 s:
+(35–50)% additional Erosion Damage
+(35–50)% additional Elemental Damage
+(35–50)% additional Physical Damage
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Passing of Time
Require lv 58
Consumes 10% of current Life and Energy Shield per second
+10% Cooldown Recovery Speed
-30% Ailment Duration
+3% additional damage for every type of Ailment or Crowd Control Effect inflicted recently (multiplies)
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Time of Vow
Require lv 58
Restores 10% Missing Life and Energy Shield per second
+10% Skill Effect Duration
-30% Cooldown Recovery Speed
-3% additional damage for every type of Ailment or Crowd Control Effect the enemy has (multiplies)
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Heart of Rock
Require lv 58
After taking a hit, gains 1 stack of Tenacity Blessing every 0.25 s for 2 s
+(10–13)% damage taken when at Max Tenacity Blessing
+(15–20)% Fire Damage per stack of Tenacity Blessing owned. Stacks up to 6 time(s)
+1 to Max Tenacity Blessing Stacks
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Heart of Magic
Require lv 58
+(73–146) Max Energy Shield
Gains 1 stack of Focus Blessing every 0.5 s. Loses Focus Blessing instead if you have not dealt any Critical Strikes recently
+(7–10)% additional Spell Damage at Max Focus Blessings
+1 to Max Focus Blessing Stacks
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Vortex Heart
Require lv 58
Adds (44–46) - (54–56) Physical Damage to Attacks and Spells
+(42–54)% Critical Strike Damage
+(84–108)% Critical Strike Rating
(-40–-30)% Skill Area
[Focused Strike] Area Skills deal up to +32% additional damage to enemies at the center
Minions' Area Skills deal up to 32% additional damage to enemies at the center
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Magnus' Mindflame
Require lv 58
+(88–110) Max Life
+1 Fire Skill Level
+(5–11)% Fire Resistance
+(6–7)% Fire Penetration
[True Flame] When an enemy is Ignited, 65% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage
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Ocean of Rock
Require lv 58
+(132–176) Max Life
+(210–280) Max Energy Shield
[Boss] Can obtain Bond
+5% additional Minion Damage while having Bond
Adds (10–15)% of Max Life to Energy Shield
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Illusory Ocean Silk - Iron Rain
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (49–54) - (62–68) Physical Damage to Attacks and Spells
-16% Life Regeneration Speed
+10% additional Armor
Triggers Lv. (10–19) Vulnerability Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Physical Damage
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Illusory Ocean Silk - Ash
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (54–57) - (63–67) Fire Damage to Attacks and Spells
-20% Fire Resistance
+1 to Max Tenacity Blessing Stacks
Triggers Lv. (10–19) Scorch Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Fire Damage
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Illusory Ocean Silk - Thunder
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (6–9) - (71–74) Lightning Damage to Attacks and Spells
-20% Lightning Resistance
+1 to Max Agility Blessing Stacks
Trigger Lv. (10–19) Electrocute Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Lightning Damage
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Illusory Ocean Silk - Chilly
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (56–58) - (62–64) Cold Damage to Attacks and Spells
-20% Cold Resistance
+1 to Max Focus Blessing Stacks
Triggers Lv. (10–19) Biting Cold Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Cold Damage
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Illusory Ocean Silk - Unreal
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (57–59) - (61–63) Erosion Damage to Attacks and Spells
+10% additional Regain Interval
+10% additional Evasion
Trigger Lv. (10–19) Corruption Curse on hit. Cooldown: 1 s.
+(3–5)% Max Erosion Resistance
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Clarity
Require lv 58
+(88–132) Max Life
+(15–21)% additional damage when Unarmed
+(144–202) Critical Strike Rating when Unarmed
+(19–38)% chance to Multistrike
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Chain behind the Curtain
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Blur gains an additional effect: 0.5% Affliction Effect for every 1 Blur Rating
Gains (5–10) points of Blur Rating for every 3 m of movement
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Strange Snow
Require lv 58
+(150–200) Max Life
+(40–60)% Affliction Effect
Consumes 20% of Max Life and inflicts 50 Affliction to nearby enemies when at Full Life. Interval: 1s
Restores 10% Life when not at Full Life. Interval: 1s
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False God's Skin
Require lv 58
+(6–10)% All Stats
<Random stat buff affix>
<Random stat buff affix>
<Random stat buff affix>
<Random stat buff affix>
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Howling Wind
Require lv 58
Eliminates enemies under 10% Life on hit
[Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
+(100–160)% Ranged Attack Critical Strike Rating
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Decaying Blessing
Require lv 58
+(5–10)% Max Life
(-20–-10)% Sealed Mana Compensation
+(50–70)% Erosion Damage
+(120–140)% Erosion Amplification Aura Effect
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Old Grudge
Require lv 58
+(10–16)% Max Life, Max Mana, and Max Energy Shield
+1 Max Tangle Quantity
+30% Tangle Duration
+(120–150) Tangle Critical Strike Rating
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Strayed Healer's Waistguard
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) to All Stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have cast an Elixir Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have cast an Elixir Skill recently
Damage dealt is guaranteed to inflict Wilt while an Elixir Skill is active
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Confusion Elemental Belt
Require lv 58
+(6–8)% All Stats
+(20–30)% Ailment Damage Enhancement
When Strength is greater than Dexterity, gains (20–24)% - (48–55)% of the added Flat Damage's value as Base Trauma Damage
When Intelligence is greater than Strength, gains 5% - 6% of the added Flat Damage's value as Base Wilt Damage
When Dexterity is greater than Intelligence, gains (15–18)% - (30–32)% of the added Flat Damage's value as Base Ignite Damage
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Everburn Thunderfire
Require lv 58
+(18–25) Strength and Dexterity
+20% chance to Ignite targets
Inflicts 1 additional stack(s) of Numbed
+1 Ignite limit for Numbed enemies
Lightning Damage has Luck effect against Ignited enemies
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Polygonal Enclosure
Require lv 58
+(10–15)% Max Life and Max Energy Shield
+(6–10)% Fire and Cold Resistance
+1 Beams
+(50–70)% additional Beam Length
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Eternal Sea Fog
Require lv 58
+(5–15)% Defense
+(5–6)% Elemental Resistance
(-20–40)% Blur Effect
Blur gains an additional effect: +0.3% Movement Speed for every point of Blur Rating
+10% Movement Speed for 1 s when Blur is lost
+50% chance to gain Blur when evading
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Formation Breaker
Require lv 58
(-10–10)% additional Attack and Cast Speed for Sentry Skills
+48% Skill Area
+30% additional damage taken by enemies in proximity to Sentries
Gains Demolisher Charge when using Sentry Skills. Interval: 0.25s
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Rat Herder's Golden Rein
Require lv 58
(-20–-15)% additional damage taken while channeling
+20% Minion Spell Burst Charge Speed for each time Channeled Skill is used recently, up to 300%.
+2 to Minion Max Spell Burst every time a Summon Skill is cast recently, up to +4
-15% Minion Attack and Cast Speed
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Hot Night's Embrace
Require lv 58
Regenerates (10–20) Life per second
+(10–15)% Injury Buffer
+1 Fire Skill Level
Every 10 time(s) a Fire Skill is cast, gains Ash for 1 s
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Bodhi Girdle
Require lv 58
+(19–27)% Erosion Resistance
<A Random Combo Starter or Finisher Affix>
+(3.0–4.0)% additional damage for every 1 Combo Point consumed on Critical Strike from Combo Finishers
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Silent Observer
Require lv 58
+(100–150) Max Life
+40% chance to inflict Damaging Ailments
Triggers the Main Active Skill every 1.5 s
-99% additional Hit Damage
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Tranquil Stir
Require lv 58
(-20–-10)% Intelligence
-10 Skill Cost
Regenerates (6–10)% of Life per second when Spell Burst is charging
Gains (1–2) stack(s) of a random Blessing when consuming Spell Burst