Confusion Elemental Belt
SS7Season
+10 Max Life
+(6–8)% all stats
+(20–30)% Ailment Damage
When Strength is greater than Dexterity, adds 17% of the skill's damage to Base Trauma Damage.
When Intelligence is greater than Strength, adds 10% of the skill's damage to Base Wilt Damage.
When Dexterity is greater than Intelligence, adds 12% of the skill's damage to Base Ignite Damage.
You are witnessing a carnival that you don't belong to.
SS6Season
+10 Max Life
+(6–8)% all stats
+(20–30)% Ailment Damage
When Strength is greater than Dexterity, adds (20–80)% of the skill's damage to Base Trauma Damage.
When Intelligence is greater than Strength, adds (13–53)% of the skill's damage to Base Wilt Damage.
When Dexterity is greater than Intelligence, adds (17–67)% of the skill's damage to Base Ignite Damage.
You are witnessing a carnival that you don't belong to.
Corroded
+(9–12)% all stats
+(40–45)% Ailment Damage
When Strength is greater than Dexterity, adds 22% of the skill's damage to Base Trauma Damage.
When Intelligence is greater than Strength, adds 13% of the skill's damage to Base Wilt Damage.
When Dexterity is greater than Intelligence, adds 16% of the skill's damage to Base Ignite Damage.
Info
Drop Source