Wilt
An Ailment that deals Erosion DoT Damage.
Wilt deals Erosion DoT with a default duration of 1s.
After inflicting Wilt on an enemy, Erosion DoT equal to the Base Wilt Damage is dealt to the target every second for each stack of Wilt.
Wilt has no default maximum number of stacks, but the number of its stacks may be limited by certain affixes. When the number of stacks is limited, Wilt Damage is dealt according to the stack that deals the most damage.
Talent /9
+6% Wilt chance
+9% Wilt Damage
+12% Wilt chance
+18% Wilt Damage
+2% Wilt Duration
Adds 8 Base Wilt Damage
Legendary Medium TalentGoddess of Deception
8% chance to inflict 1 additional stacks of Wilt
Gains Blur per 5 stacks of Wilt inflicted
Minor TalentShadowmaster
+6% Wilt chance
Medium TalentShadowmaster
+12% Wilt chance
+4% Wilt Duration
Minor TalentShadowmaster
+9% Wilt Damage
Legendary Medium TalentShadowmaster
1.6% Erosion Damage per stack of Wilt inflicted, stacking up to 60 times
Medium TalentNew God
The new god is balancing order and chaos
0.05% chance to cause 1 additional stack of Wilt for every point of Chaos
Legendary Gear /7
Shadow Dance
Require lv 6
+(50–70)% Movement Speed
Gain 1 stack of Wither with 30 Base Damage every 0.1s when an Elite is in Proximity.
Imploration Dagger
Require lv 30
+(180–200)% gear Physical Damage
+(40–50)% chance to Multistrike
+(12–15)% gear Attack Speed
+(5–10)% Wilt Duration
Adds (18–25)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Flying Bird
Require lv 58
+(200–220)% gear Physical Damage
+(24–32)% Mobility Skill Attack and Cast Speed
If you have recently moved more than 30 m, Wilted enemies defeated by you will explode, dealing Secondary Erosion Damage equal to (10–50)% of their Max Life to enemies within a 3m radius
If you have recently moved more than (20–50) m, gains Barrier when using a Mobility skill
If you have recently moved more than 60 m, +(25–35)% additional damage dealt by Mobility Skills
Memory
Require lv 58
+(50–60)% Spell Damage
+(25–35)% Cast Speed
Gains (35–40)% of the skill's damage as Base Wilt Damage
+50% Wilt chance
Wilted enemies defeated by you will explode, dealing Secondary Erosion Damage equal to (80–100)% of their Max Life to enemies within a 3m radius
+(16–20)% Wilt Duration against Legendary enemy units
Chaos Abyss
Require lv 58
Adds (50–100) Base Wilt Damage
+(24–30)% Attack and Cast Speed
+(24–30)% Erosion Resistance
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to 35 stack(s)
10% chance to inflict (3–5) additional stacks of Wilt
Strayed Healer's Waistguard
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) all stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have used a Restoration Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have used a Restoration Skill recently
Damage dealt is guaranteed to inflict Wilt while a restoration effect is active
Confusion Elemental Belt
Require lv 58
+(6–8)% all stats
+(20–30)% Ailment Damage
When Strength is greater than Dexterity, adds (20–80)% of the skill's damage to Base Trauma Damage.
When Intelligence is greater than Strength, adds (13–53)% of the skill's damage to Base Wilt Damage.
When Dexterity is greater than Intelligence, adds (17–67)% of the skill's damage to Base Ignite Damage.