Wilt
When inflicted on an enemy, each stack of Wilt deals Erosion Damage Over Time to the target equal to the Base Wilt Damage every second.
By default, the maximum number of Wilt stacks is not limited, but certain affixes can bring such a limit. When the number of stacks is limited, the number of Wilt stacks with the highest damage will take effect.>
Wilt
Wilt
An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Can be stacked infinitely
Wilt cannot be inflicted when Base Wilt Damage is 0
Wilt cannot be inflicted when Base Wilt Damage is 0
Talent /9
PlagueGoddess of Deception
+20% Movement Speed when defeating +15% additional
Beyond CureShadowmaster
Upon inflicting damage, +6% additional Erosion Damage for every stack of Legendary Medium TalentShadowmaster
Immune to Minions are immune to Erosion Damage (Max Divinity Effect: 1)
Legendary Medium TalentShadowmaster
Gains Legendary Medium TalentShadowmaster
1.2% Erosion Damage per stack of Legendary Gear /7
Shadow Dance
Require lv 6
Require lv 6
+(50–70)% Movement Speed
You suffer 1 stack of Wilt with 30 Base Damage every 0.1s when an Elite is in Proximity
Imploration Dagger
Require lv 30
Require lv 30
+(90–100)% gear Physical Damage
+(40–50)% chance to Multistrike
+(15–20)% gear Attack Speed
+(5–10)% Wilt Duration
Adds (18–25)% of Physical Damage of the Main-Hand Weapon to Base Wilt Damage
Flying Bird
Require lv 58
Require lv 58
+(75–100)% gear Physical Damage
+(24–32)% Mobility Skill Attack and Cast Speed
If you have recently moved more than 30 m, Wilted enemies defeated by you have a (16–20)% chance to explode, dealing Secondary Erosion Damage equal to (6–7)% of their Max Life to enemies within a 5m radius
If you have recently moved more than (20–50) m, gains Barrier when using a Mobility skill
If you have recently moved more than 60 m, +(25–35)% additional damage dealt by Mobility Skills
Memory
Require lv 58
Wilted enemies defeated by you have a (16–20)% chance to explode, dealing Secondary Erosion Damage equal to (4–5)% of their Max Life to enemies within a 5m radius
Require lv 58
+(20–30)% Spell Damage
+(5–10)% Cast Speed
Gains (35–40)% of the skill's damage as Base Wilt Damage
+50% Wilt chance
+(5–10)% Wilt Duration against Legendary enemy units
Chaos Abyss
Require lv 58
Require lv 58
+(47–53)% additional Wilt Damage
+(22–26)% Attack and Cast Speed
+(24–30)% Erosion Resistance
+1% Elemental and Erosion Resistance Penetration for every stack of Wilt inflicted recently, up to (30–38) stack(s)
12% chance to inflict 1 additional stacks of Wilt
Strayed Healer's Waistguard
Require lv 58
Require lv 58
+(10–12)% Max Life and Max Mana
+(16–20) all stats
+(10–16)% Erosion Resistance
+(50–150)% Wilt Damage if you have cast a Restoration Skill recently
+(8–20)% chance to inflict an additional stack of Wilt if you have cast a Restoration Skill recently
Damage dealt is guaranteed to inflict Wilt while a restoration effect is active
Confusion Elemental Belt
Require lv 58
Require lv 58
+(6–8)% all stats
+(20–30)% Ailment Damage
When Strength is greater than Dexterity, adds 17% of the skill's damage to Base Trauma Damage.
When Intelligence is greater than Strength, adds 10% of the skill's damage to Base Wilt Damage.
When Dexterity is greater than Intelligence, adds 12% of the skill's damage to Base Ignite Damage.
