Flying Light at Daybreak
SS10Season
+1615 gear Evasion
+(8–16)% Erosion Resistance
+(8–16)% Cold Resistance
Eliminate enemies under 8% Life on hit
You remove negative effects and Damage Over Time from self upon defeating a crowd-controled enemy. Cooldown: 3 s
Triggers Lv. 20 Recovery Potion upon defeating an enemy under at least 3 control effects . Interval: 4 s
25% chance to inflict a stack of Slow on hit
Aria can't wait for daybreak and rides the first morning light up into the sky, as this is her first time working independently on a case and she is already familiar with the mountains covered in the mist.
SS9Season
+1615 gear Evasion
+(8–16)% Erosion Resistance
+(8–16)% Cold Resistance
Eliminate enemies under 8% Life on hit
You remove negative effects and Damage Over Time from self upon defeating a crowd-controled enemy. Cooldown: 3 s
Triggers Lv. 20 Recovery Potion upon defeating an enemy under at least 3 control effects . Interval: 4 s
25% chance to inflict a stack of Slow on hit
Aria can't wait for daybreak and rides the first morning light up into the sky, as this is her first time working independently on a case and she is already familiar with the mountains covered in the mist.
Corroded
+(41–43)% Erosion Resistance
+(41–43)% Cold Resistance
Eliminate enemies under 12% Life on hit
You remove negative effects and Damage Over Time from self upon defeating a crowd-controled enemy. Cooldown: 2 s
Triggers Lv. 30 Recovery Potion upon defeating an enemy under at least 3 control effects . Interval: 4 s
50% chance to inflict a stack of Slow on hit
Info
