Crowd control effects
Crowd control effects
Frostbite, Freeze, Paralysis, Knockback, Weaken, Slow, Taunt, and Blinding
Talent /4
Revealed TruthNew God
After Blur is DazeWarlock
Legendary Medium TalentWarlock
+10% chance to gain Legendary Gear /6
Iced Drinker's Cage
Require lv 58
Require lv 58
+(400–600) gear Energy Shield
(-1–1) Main Skill Level
+(5–7)% additional Freeze Duration for every time the Main Skill has been used recently. Interval: 1 s
Gains (5–7) stack(s) of Cage when inflicting Freeze . Interval: 1 s
Effects of Control Effects received +(1–50)%
Arrival of the Polar Night
Require lv 58
Require lv 58
+(8–10)% Intimidating effect
+(176–264) Max Life
Enemies within 12m are Intimidated
+(24–29)% additional Life Regeneration Speed when at Low Life
Restores 2% Max Life every second for 4s upon hitting an enemy under at least 3 control effects .
Flying Light at Daybreak
Require lv 58
Require lv 58
+(8–16)% Erosion Resistance
+(8–16)% Cold Resistance
Eliminate enemies under 8% Life on hit
You remove negative effects and Damage Over Time from self upon defeating a crowd-controled enemy. Cooldown: 3 s
Triggers Lv. 20 Recovery Potion upon defeating an enemy under at least 3 control effects . Interval: 4 s
25% chance to inflict a stack of Slow on hit
Wings of Light
Require lv 58
Intimidated gains an additional base effect: +(15–22)% additional Spell and Ailment Damage taken for each type of crowd control effect the target is under. Stacks up to 6 times
Require lv 58
+(25–60)% Critical Strike Damage
+(50–150) Max Life
<Random Control Immunity Affix>
Passing of Time
Require lv 68
Require lv 68
Consumes 10% of current Life and Energy Shield per second
+10% Cooldown Recovery Speed
-30%Ailment Duration
-30%
+3% additional damage for every type of Ailment or Crowd Control Effect inflicted recently (multiplies)
Time of Vow
Require lv 68
Require lv 68
Restores 10% Missing Life and Energy Shield per second
+10% Skill Effect Duration
-30% Cooldown Recovery Speed
-30% Cooldown Recovery Speed
-3% additional damage for every type of Ailment or Crowd Control Effect the enemy has (multiplies)
