Folklore of Locking Fingers
SS7Season

+6% Erosion Resistance
+10% Max Life and Max Energy Shield
+10% Blur Effect when Dexterity is greater than Intelligence.
Grants Blur (1–2)s after losing Blur when equipped in the left Ring slot
When a Magic Ring is equipped, Blur gains an additional effect: +1% DoT Damage for every 1 Blur Rating
Rule 1: Please check if the finger belongs to the left hand.
Rule 2: If not, please check Rule 3.
Rule 3: If the finger does not belong to the right hand, please check Rule 1.
Rule 2: If not, please check Rule 3.
Rule 3: If the finger does not belong to the right hand, please check Rule 1.
SS6Season

+6% Erosion Resistance
+10% Max Life and Max Energy Shield
+10% Blur Effect when Dexterity is greater than Intelligence.
Grants Blur (1–2)s after losing Blur when equipped in the left Ring slot
When a Magic Ring is equipped, Blur gains an additional effect: +1% DoT Damage for every 1 Blur Rating
Rule 1: Please check if the finger belongs to the left hand.
Rule 2: If not, please check Rule 3.
Rule 3: If the finger does not belong to the right hand, please check Rule 1.
Rule 2: If not, please check Rule 3.
Rule 3: If the finger does not belong to the right hand, please check Rule 1.
Corroded
+(12–15)% Max Life and Max Energy Shield
+20% Blur Effect when Dexterity is greater than Intelligence.
Grants Blur 0.5s after losing Blur when equipped in the left Ring slot
When a Magic Ring is equipped, Blur gains an additional effect: +2% DoT Damage for every 1 Blur Rating
Info
Drop Source