Chaotic Ending
SS14Season
+3% Erosion Resistance
+(11–12) to All Stats
+8% Max Life
+9% Max Energy Shield
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
"Time has molten, and the stars have writhered.
Dear sister, I'm waiting for you at the end of everything."
Dear sister, I'm waiting for you at the end of everything."
Corroded
+(42–46) to All Stats
+24% Max Life
+22% Max Energy Shield
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
Info
Drop Source
<Random Six Gods' blessings affix>
+5% Melee Damage per stack of Tenacity Blessing
+50% chance to inflict Paralysis on hit when Tenacity Blessing reaches max stacks
0.2% Life Regeneration per second per stack of Tenacity Blessing owned
+(2800–3200) Armor when Tenacity Blessing is active
+50% chance to gain 1 stack of Tenacity Blessing on taking Damage
+(7–9)% Energy Shield Regain while Barrier is active
+(70–75)% Damage Over Time while Barrier is active
+(45–54)% Erosion Resistance while Barrier is active
+(40–45)% Barrier Shield
+40% Blur Effect
Adds (6–7) - (95–102) Lightning Damage to Attacks and Spells while Blur is active
+(3600–3900) Evasion while Blur is active
+(8–10)% Projectile Damage per stack of Agility Blessing
Immune to Numbed when Agility Blessing reaches max stacks
+(8–10)% chance to avoid damage while Agility Blessing is active
30% chance to gain Agility Blessing per 2 m you move
Immune to Freeze when Focus Blessing reaches max stacks
+5% Spell Damage per stack of Focus Blessing owned
+4% Critical Strike Damage per stack of Focus Blessing owned
+(12–20)% chance for Critical Strikes to grant 1 stack of Focus Blessing
+(20–25)% Cast Speed when Focus Blessing is active
+40% Fervor effect
Gains 3 points of Fervor Rating for Non-Critical Strikes
+7% damage for every (9–10) points of Fervor Rating
Immune to Trauma while Fervor is active
<Random Six Gods' blessings affix> Corroded
+(6–7)% Melee Damage per stack of Tenacity Blessing
+70% chance to inflict Paralysis on hit when Tenacity Blessing reaches max stacks
(0.2–0.3)% Life Regeneration per second per stack of Tenacity Blessing owned
+(4000–4400) Armor when Tenacity Blessing is active
+70% chance to gain 1 stack of Tenacity Blessing on taking Damage
+(11–13)% Energy Shield Regain while Barrier is active
+(90–100)% Damage Over Time while Barrier is active
+(60–72)% Erosion Resistance while Barrier is active
+(50–60)% Barrier Shield
+60% Blur Effect
Adds (8–9) - (125–132) Lightning Damage to Attacks and Spells while Blur is active
+(4500–5000) Evasion while Blur is active
+(13–16)% Projectile Damage per stack of Agility Blessing
Immune to Numbed when Agility Blessing reaches max stacks
Critical Strikes are guaranteed to inflictNumbed .
Critical Strikes are guaranteed to inflict
+(11–12)% chance to avoid damage while Agility Blessing is active
50% chance to gain Agility Blessing per 2 m you move
Immune to Freeze when Focus Blessing reaches max stacks
InflictsFrostbites when dealing Cold Damage
Inflicts
+(6–7)% Spell Damage per stack of Focus Blessing owned
+(5–6)% Critical Strike Damage per stack of Focus Blessing owned
+(25–30)% chance for Critical Strikes to grant 1 stack of Focus Blessing
+(30–34)% Cast Speed when Focus Blessing is active
+60% Fervor effect
Gains 3 Fervor Rating on a Critical Strike
+(9–10)% damage for every (9–10) points of Fervor Rating
+20% physique while Fervor is active
