Craft

Pre-fix
TModifierLvWtLibrary
0+ +(287–372) Max Life 10Basic Affix
0 +(221–286) Max Life 11Basic Affix
1 +(154–220) Max Life 11Basic Affix
2 +(129–154) Max Life 11Basic Affix
3 +(92–110) Max Life 11Basic Affix
4 +(74–88) Max Life 11Basic Affix
5 +(59–70) Max Life 11Basic Affix
0+ +(3745–4867) Gear Armor 10Basic Affix
0 +(2622–3744) Gear Armor 11Basic Affix
1 +(2017–2880) Gear Armor 11Basic Affix
2 +(1694–2016) Gear Armor 11Basic Affix
3 +(1210–1440) Gear Armor 11Basic Affix
4 +(968–1152) Gear Armor 11Basic Affix
5 +(766–922) Gear Armor 11Basic Affix
0+ +(95–122)% damage 10Basic Affix
0 +(73–94)% damage 11Basic Affix
1 +(51–72)% damage 11Basic Affix
2 +(37–50)% damage 11Basic Affix
3 +(30–36)% damage 11Basic Affix
4 +(24–29)% damage 11Basic Affix
5 +(20–23)% damage 11Basic Affix
0+ +(95–122)% Minion Damage 10Basic Affix
0 +(73–94)% Minion Damage 11Basic Affix
1 +(51–72)% Minion Damage 11Basic Affix
2 +(37–50)% Minion Damage 11Basic Affix
3 +(30–36)% Minion Damage 11Basic Affix
4 +(24–29)% Minion Damage 11Basic Affix
5 +(20–23)% Minion Damage 11Basic Affix
0+ +(157–203) Max Mana 10Basic Affix
0 +(121–156) Max Mana 11Basic Affix
1 +(85–120) Max Mana 11Basic Affix
2 +(61–84) Max Mana 11Basic Affix
3 +(49–60) Max Mana 11Basic Affix
4 +(39–48) Max Mana 11Basic Affix
5 +(32–38) Max Mana 11Basic Affix
0+ +(3745–4867) gear Evasion 10Basic Affix
0 +(2881–3744) gear Evasion 11Basic Affix
1 +(2017–2880) gear Evasion 11Basic Affix
2 +(1441–2016) gear Evasion 11Basic Affix
3 +(1153–1440) gear Evasion 11Basic Affix
4 +(923–1152) gear Evasion 11Basic Affix
5 +(750–922) gear Evasion 11Basic Affix
0+ +(443–575) gear Energy Shield 10Basic Affix
0 +(341–442) gear Energy Shield 11Basic Affix
1 +(239–340) gear Energy Shield 11Basic Affix
2 +(171–238) gear Energy Shield 11Basic Affix
3 +(137–170) gear Energy Shield 11Basic Affix
4 +(110–136) gear Energy Shield 11Basic Affix
5 +(89–109) gear Energy Shield 11Basic Affix
0+ +(87–112)% gear Energy Shield 10Basic Affix
0 +(61–86)% gear Energy Shield 11Basic Affix
1 +(47–66)% gear Energy Shield 11Basic Affix
2 +(39–46)% gear Energy Shield 11Basic Affix
3 +(28–33)% gear Energy Shield 11Basic Affix
4 +(23–26)% gear Energy Shield 11Basic Affix
5 +(18–21)% gear Energy Shield 11Basic Affix
0+ +(18–22)% Block Ratio 10Advanced Affix
0 +(14–17)% Block Ratio 11Advanced Affix
1 +(10–13)% Block Ratio 11Advanced Affix
2 +(8–9)% Block Ratio 11Advanced Affix
3 +(6–7)% Block Ratio 11Advanced Affix
0+ +(79–101) Strength 10Advanced Affix
0 +(61–78) Strength 11Advanced Affix
1 +(43–60) Strength 11Advanced Affix
2 +(31–42) Strength 11Advanced Affix
3 +(25–30) Strength 11Advanced Affix
4 +(20–24) Strength 11Advanced Affix
5 +(17–19) Strength 11Advanced Affix
0+ +(79–101) Intelligence 10Advanced Affix
0 +(61–78) Intelligence 11Advanced Affix
1 +(43–60) Intelligence 11Advanced Affix
2 +(31–42) Intelligence 11Advanced Affix
3 +(25–30) Intelligence 11Advanced Affix
4 +(20–24) Intelligence 11Advanced Affix
5 +(17–19) Intelligence 11Advanced Affix
0+ +(79–101) Dexterity 10Advanced Affix
0 +(61–78) Dexterity 11Advanced Affix
1 +(43–60) Dexterity 11Advanced Affix
2 +(31–42) Dexterity 11Advanced Affix
3 +(25–30) Dexterity 11Advanced Affix
4 +(20–24) Dexterity 11Advanced Affix
5 +(17–19) Dexterity 11Advanced Affix
0+ +(60–76)% Projectile Speed 10Advanced Affix
0 +(46–59)% Projectile Speed 11Advanced Affix
1 +(33–45)% Projectile Speed 11Advanced Affix
2 +(24–32)% Projectile Speed 11Advanced Affix
3 +(17–23)% Projectile Speed 11Advanced Affix
4 +(12–16)% Projectile Speed 11Advanced Affix
5 +(8–11)% Projectile Speed 11Advanced Affix
0+ +(66–85)% chance to gain 1 stack of Tenacity Blessing on defeat 10Advanced Affix
0 +(51–65)% chance to gain 1 stack of Tenacity Blessing on defeat 11Advanced Affix
1 +(37–50)% chance to gain 1 stack of Tenacity Blessing on defeat 11Advanced Affix
2 +(27–36)% chance to gain 1 stack of Tenacity Blessing on defeat 11Advanced Affix
3 +(19–26)% chance to gain 1 stack of Tenacity Blessing on defeat 11Advanced Affix
4 +(13–18)% chance to gain 1 stack of Tenacity Blessing on defeat 11Advanced Affix
5 +(9–12)% chance to gain 1 stack of Tenacity Blessing on defeat 11Advanced Affix
0+ +(79–101)% Barrier Shield 10Advanced Affix
0 +(61–78)% Barrier Shield 11Advanced Affix
1 +(43–60)% Barrier Shield 11Advanced Affix
2 +(31–42)% Barrier Shield 11Advanced Affix
3 +(25–30)% Barrier Shield 11Advanced Affix
4 +(20–24)% Barrier Shield 11Advanced Affix
5 +(17–19)% Barrier Shield 11Advanced Affix
0+ +(66–85)% chance to gain 1 stack of Agility Blessing on defeat 10Advanced Affix
0 +(51–65)% chance to gain 1 stack of Agility Blessing on defeat 11Advanced Affix
1 +(37–50)% chance to gain 1 stack of Agility Blessing on defeat 11Advanced Affix
2 +(27–36)% chance to gain 1 stack of Agility Blessing on defeat 11Advanced Affix
3 +(19–26)% chance to gain 1 stack of Agility Blessing on defeat 11Advanced Affix
4 +(13–18)% chance to gain 1 stack of Agility Blessing on defeat 11Advanced Affix
5 +(9–12)% chance to gain 1 stack of Agility Blessing on defeat 11Advanced Affix
0+ +(66–85)% chance to gain 1 stack of Focus Blessing on defeat 10Advanced Affix
0 +(51–65)% chance to gain 1 stack of Focus Blessing on defeat 11Advanced Affix
1 +(37–50)% chance to gain 1 stack of Focus Blessing on defeat 11Advanced Affix
2 +(27–36)% chance to gain 1 stack of Focus Blessing on defeat 11Advanced Affix
3 +(19–26)% chance to gain 1 stack of Focus Blessing on defeat 11Advanced Affix
4 +(13–18)% chance to gain 1 stack of Focus Blessing on defeat 11Advanced Affix
5 +(9–12)% chance to gain 1 stack of Focus Blessing on defeat 11Advanced Affix
0+ +(75–85)% Ill Omen Cumulative Efficiency 10Advanced Affix
0 +(55–65)% Ill Omen Cumulative Efficiency 11Advanced Affix
1 +(41–50)% Ill Omen Cumulative Efficiency 11Advanced Affix
2 +(31–40)% Ill Omen Cumulative Efficiency 11Advanced Affix
3 +(21–30)% Ill Omen Cumulative Efficiency 11Advanced Affix
4 +(10–20)% Ill Omen Cumulative Efficiency 11Advanced Affix
0+ Converts (27–35)% of Physical Damage taken to Fire Damage 10Ultimate Affix
0 Converts (21–26)% of Physical Damage taken to Fire Damage 11Ultimate Affix
1 Converts (16–20)% of Physical Damage taken to Fire Damage 11Ultimate Affix
2 Converts (12–15)% of Physical Damage taken to Fire Damage 11Ultimate Affix
0+ +1 Max Spell Burst
+20% additional Hit Damage for skills cast by Spell Burst
10Ultimate Affix
0 +1 Max Spell Burst
+10% additional Hit Damage for skills cast by Spell Burst
11Ultimate Affix
1 +1 Max Spell Burst 11Ultimate Affix
2 +1 Max Spell Burst
-10% additional Hit Damage for skills cast by Spell Burst
11Ultimate Affix
0+ Max Terra Charge Stacks +1
+(16–20)% additional Terra Skill Damage
10Ultimate Affix
0 Max Terra Charge Stacks +1
+(9–12)% additional Terra Skill Damage
11Ultimate Affix
1 Max Terra Charge Stacks +1
+(5–7)% additional Terra Skill Damage
11Ultimate Affix
2 Max Terra Charge Stacks +1
+(2–4)% additional Terra Skill Damage
11Ultimate Affix
0+ +(27–34)% Sealed Mana Compensation 10Ultimate Affix
0 +(21–26)% Sealed Mana Compensation 11Ultimate Affix
1 +(15–20)% Sealed Mana Compensation 11Ultimate Affix
2 +(11–14)% Sealed Mana Compensation 11Ultimate Affix
0+ (-25–-21)% additional damage dealt by Nearby enemies 10Ultimate Affix
0 (-20–-16)% additional damage dealt by Nearby enemies 11Ultimate Affix
1 (-15–-12)% additional damage dealt by Nearby enemies 11Ultimate Affix
2 (-11–-9)% additional damage dealt by Nearby enemies 11Ultimate Affix
0+ Converts (63–77)% of Erosion Damage taken to Fire Damage 10Ultimate Affix
0 Converts (46–60)% of Erosion Damage taken to Fire Damage 11Ultimate Affix
1 Converts (36–45)% of Erosion Damage taken to Fire Damage 11Ultimate Affix
2 Converts (27–35)% of Erosion Damage taken to Fire Damage 11Ultimate Affix
0+ -50% additional Damage Over Time taken when having at least 50000 Armor 10Ultimate Affix
0 -45% additional Damage Over Time taken when having at least 50000 Armor 11Ultimate Affix
1 -40% additional Damage Over Time taken when having at least 50000 Armor 11Ultimate Affix
2 -35% additional Damage Over Time taken when having at least 50000 Armor 11Ultimate Affix
0+ (27–34)% of damage is taken from Mana before life 10Ultimate Affix
0 (21–26)% of damage is taken from Mana before life 11Ultimate Affix
1 (15–20)% of damage is taken from Mana before life 11Ultimate Affix
2 (11–14)% of damage is taken from Mana before life 11Ultimate Affix
0+ Converts (27–35)% of Physical Damage taken to Lightning Damage 10Ultimate Affix
0 Converts (21–26)% of Physical Damage taken to Lightning Damage 11Ultimate Affix
1 Converts (16–20)% of Physical Damage taken to Lightning Damage 11Ultimate Affix
2 Converts (12–15)% of Physical Damage taken to Lightning Damage 11Ultimate Affix
0+ -50% additional Damage Over Time taken when having at least 50000 Evasion 10Ultimate Affix
0 -45% additional Damage Over Time taken when having at least 50000 Evasion 11Ultimate Affix
1 -40% additional Damage Over Time taken when having at least 50000 Evasion 11Ultimate Affix
2 -35% additional Damage Over Time taken when having at least 50000 Evasion 11Ultimate Affix
0+ Converts (63–77)% of Erosion Damage taken to Lightning Damage 10Ultimate Affix
0 Converts (46–60)% of Erosion Damage taken to Lightning Damage 11Ultimate Affix
1 Converts (36–45)% of Erosion Damage taken to Lightning Damage 11Ultimate Affix
2 Converts (27–35)% of Erosion Damage taken to Lightning Damage 11Ultimate Affix
0+ Converts (27–35)% of Physical Damage taken to Cold Damage 10Ultimate Affix
0 Converts (21–26)% of Physical Damage taken to Cold Damage 11Ultimate Affix
1 Converts (16–20)% of Physical Damage taken to Cold Damage 11Ultimate Affix
2 Converts (12–15)% of Physical Damage taken to Cold Damage 11Ultimate Affix
0+ Converts (63–77)% of Erosion Damage taken to Cold Damage 10Ultimate Affix
0 Converts (46–60)% of Erosion Damage taken to Cold Damage 11Ultimate Affix
1 Converts (36–45)% of Erosion Damage taken to Cold Damage 11Ultimate Affix
2 Converts (27–35)% of Erosion Damage taken to Cold Damage 11Ultimate Affix
0+ -50% additional Damage Over Time taken when you have at least 8000 Max Energy Shield 10Ultimate Affix
0 -45% additional Damage Over Time taken when you have at least 8000 Max Energy Shield 11Ultimate Affix
1 -40% additional Damage Over Time taken when you have at least 8000 Max Energy Shield 11Ultimate Affix
2 -35% additional Damage Over Time taken when you have at least 8000 Max Energy Shield 11Ultimate Affix
0+ You can apply 1 additional Tangle(s) to enemies
+(20–25)% Tangle Damage Enhancement
10Ultimate Affix
0 You can apply 1 additional Tangle(s) to enemies
+(12–15)% Tangle Damage Enhancement
11Ultimate Affix
1 You can apply 1 additional Tangle(s) to enemies
+(5–8)% Tangle Damage Enhancement
11Ultimate Affix
2 You can apply 1 additional Tangle(s) to enemies
+(1–3)% Tangle Damage Enhancement
11Ultimate Affix
0+ +(3–4) Minion Skill Level 10Ultimate Affix
0 +3 Minion Skill Level 11Ultimate Affix
1 +2 Minion Skill Level 11Ultimate Affix
2 +1 Minion Skill Level 11Ultimate Affix
0+ [Beacon] +2 Max Spell Burst
+8% additional damage
10Ultimate Affix
0 [Beacon] +2 Max Spell Burst 11Ultimate Affix
1 +1 Max Spell Burst 11Ultimate Affix
2 +1 Max Spell Burst
-5% additional damage
11Ultimate Affix
0+ +4 Active Skill Level 10Ultimate Affix
0 +3 Active Skill Level 11Ultimate Affix
1 +2 Active Skill Level 11Ultimate Affix
2 +1 Active Skill Level 11Ultimate Affix
0+ Have Fervor
+12% additional damage
10Ultimate Affix
0 Have Fervor
+5% additional damage
11Ultimate Affix
1 Have Fervor 11Ultimate Affix
2 Have Fervor
-5% additional damage
11Ultimate Affix
0+ [Beacon] +2 Max Spell Burst
+(5–7)% additional Hit Damage for skills cast by Spell Burst
10Ultimate Affix
0 [Beacon] +2 Max Spell Burst
(-1–1)% additional Hit Damage for skills cast by Spell Burst
11Ultimate Affix
1 [Beacon] +2 Max Spell Burst
(-6–-4)% additional Hit Damage for skills cast by Spell Burst
11Ultimate Affix
2 [Beacon] +2 Max Spell Burst
(-9–-7)% additional Hit Damage for skills cast by Spell Burst
11Ultimate Affix
0+ Multistrikes deal (53–68)% increasing damage 10Ultimate Affix
0 Multistrikes deal (36–52)% increasing damage 11Ultimate Affix
1 Multistrikes deal (28–40)% increasing damage 11Ultimate Affix
2 Multistrikes deal (24–28)% increasing damage 11Ultimate Affix
0+ +(66–85)% Deterioration Damage 10Ultimate Affix
0 +(51–65)% Deterioration Damage 11Ultimate Affix
1 +(36–50)% Deterioration Damage 11Ultimate Affix
2 +(26–35)% Deterioration Damage 11Ultimate Affix
Suffix
TModifierLvWtLibrary
0+ Regenerates (509–575) Life per second 10Basic Affix
0 Regenerates (341–442) Life per second 11Basic Affix
1 Regenerates (239–340) Life per second 11Basic Affix
2 Regenerates (171–238) Life per second 11Basic Affix
3 Regenerates (49–60) Life per second 11Basic Affix
4 Regenerates (39–48) Life per second 11Basic Affix
5 Regenerates (32–38) Life per second 11Basic Affix
0+ +(36–46)% Fire Resistance 10Basic Affix
0 +(25–35)% Fire Resistance 11Basic Affix
1 +(19–27)% Fire Resistance 11Basic Affix
2 +(16–19)% Fire Resistance 11Basic Affix
3 +(11–14)% Fire Resistance 11Basic Affix
4 +(9–11)% Fire Resistance 11Basic Affix
5 +(7–9)% Fire Resistance 11Basic Affix
0+ +(36–46)% Cold Resistance 10Basic Affix
0 +(25–35)% Cold Resistance 11Basic Affix
1 +(19–27)% Cold Resistance 11Basic Affix
2 +(16–19)% Cold Resistance 11Basic Affix
3 +(11–14)% Cold Resistance 11Basic Affix
4 +(9–11)% Cold Resistance 11Basic Affix
5 +(7–9)% Cold Resistance 11Basic Affix
0+ +(36–46)% Lightning Resistance 10Basic Affix
0 +(25–35)% Lightning Resistance 11Basic Affix
1 +(19–27)% Lightning Resistance 11Basic Affix
2 +(16–19)% Lightning Resistance 11Basic Affix
3 +(11–14)% Lightning Resistance 11Basic Affix
4 +(9–11)% Lightning Resistance 11Basic Affix
5 +(7–9)% Lightning Resistance 11Basic Affix
0+ +(36–46)% Erosion Resistance 10Basic Affix
0 +(25–35)% Erosion Resistance 11Basic Affix
1 +(19–27)% Erosion Resistance 11Basic Affix
2 +(16–19)% Erosion Resistance 11Basic Affix
3 +(11–14)% Erosion Resistance 11Basic Affix
4 +(9–11)% Erosion Resistance 11Basic Affix
5 +(7–9)% Erosion Resistance 11Basic Affix
0+ +(157–203)% Critical Strike Rating 10Basic Affix
0 +(121–156)% Critical Strike Rating 11Basic Affix
1 +(87–120)% Critical Strike Rating 11Basic Affix
2 +(62–86)% Critical Strike Rating 11Basic Affix
3 +(45–61)% Critical Strike Rating 11Basic Affix
4 +(30–44)% Critical Strike Rating 11Basic Affix
5 +(20–29)% Critical Strike Rating 11Basic Affix
0+ +(66–85)% Affliction Effect 10Basic Affix
0 +(51–65)% Affliction Effect 11Basic Affix
1 +(36–50)% Affliction Effect 11Basic Affix
2 +(26–35)% Affliction Effect 11Basic Affix
3 +(21–25)% Affliction Effect 11Basic Affix
4 +(17–20)% Affliction Effect 11Basic Affix
5 +(14–16)% Affliction Effect 11Basic Affix
0+ +(79–101)% Mana Regeneration Speed 10Basic Affix
0 +(55–78)% Mana Regeneration Speed 11Basic Affix
1 +(42–60)% Mana Regeneration Speed 11Basic Affix
2 +(35–42)% Mana Regeneration Speed 11Basic Affix
3 +(25–30)% Mana Regeneration Speed 11Basic Affix
4 +(20–24)% Mana Regeneration Speed 11Basic Affix
5 +(16–19)% Mana Regeneration Speed 11Basic Affix
0+ +(79–101)% Critical Strike Damage 10Advanced Affix
0 +(61–78)% Critical Strike Damage 11Advanced Affix
1 +(44–60)% Critical Strike Damage 11Advanced Affix
2 +(32–43)% Critical Strike Damage 11Advanced Affix
3 +(23–31)% Critical Strike Damage 11Advanced Affix
4 +(16–22)% Critical Strike Damage 11Advanced Affix
5 +(11–15)% Critical Strike Damage 11Advanced Affix
0+ +(63–81)% Skill Area
+(63–81)% Minion Skill Area
10Advanced Affix
0 +(49–62)% Skill Area
+(49–62)% Minion Skill Area
11Advanced Affix
1 +(35–48)% Skill Area
+(35–48)% Minion Skill Area
11Advanced Affix
2 +(25–34)% Skill Area
+(25–34)% Minion Skill Area
11Advanced Affix
3 +(20–24)% Skill Area
+(20–24)% Minion Skill Area
11Advanced Affix
4 +(16–19)% Skill Area
+(16–19)% Minion Skill Area
11Advanced Affix
5 +(13–15)% Skill Area
+(13–15)% Minion Skill Area
11Advanced Affix
0+ (16–20)% chance to gain a Barrier on defeat 10Advanced Affix
0 (11–15)% chance to gain a Barrier on defeat 11Advanced Affix
1 (8–10)% chance to gain a Barrier on defeat 11Advanced Affix
2 (6–7)% chance to gain a Barrier on defeat 11Advanced Affix
3 (3–5)% chance to gain a Barrier on defeat 11Advanced Affix
4 (1–2)% chance to gain a Barrier on defeat 11Advanced Affix
0+ +(32–41)% Attack and Cast Speed
+(32–41)% Minion Attack and Cast Speed
10Advanced Affix
0 +(25–31)% Attack and Cast Speed
+(25–31)% Minion Attack and Cast Speed
11Advanced Affix
1 +(18–24)% Attack and Cast Speed
+(18–24)% Minion Attack and Cast Speed
11Advanced Affix
2 +(13–17)% Attack and Cast Speed
+(13–17)% Minion Attack and Cast Speed
11Advanced Affix
3 +(10–12)% Attack and Cast Speed
+(10–12)% Minion Attack and Cast Speed
11Advanced Affix
4 +(7–9)% Attack and Cast Speed
+(7–9)% Minion Attack and Cast Speed
11Advanced Affix
5 +(5–6)% Attack and Cast Speed
+(5–6)% Minion Attack and Cast Speed
11Advanced Affix
0+ +(66–85)% Reaping Duration 10Advanced Affix
0 +(51–65)% Reaping Duration 11Advanced Affix
1 +(36–50)% Reaping Duration 11Advanced Affix
2 +(26–35)% Reaping Duration 11Advanced Affix
3 +(21–25)% Reaping Duration 11Advanced Affix
4 +(17–20)% Reaping Duration 11Advanced Affix
5 +(14–16)% Reaping Duration 11Advanced Affix
0+ +(24–30)% Armor
+(144–186) Max Life
10Advanced Affix
0 +(19–23)% Armor
+(11–143) Max Life
11Advanced Affix
1 +(14–18)% Armor
+(78–110) Max Life
11Advanced Affix
2 +(10–13)% Armor
+(56–77) Max Life
11Advanced Affix
3 +(10–13)% Armor
+(45–55) Max Life
11Advanced Affix
4 +7% Armor
+(36–44) Max Life
11Advanced Affix
5 +6% Armor
+(30–35) Max Life
11Advanced Affix
0+ +(48–61)% Focus Speed 10Advanced Affix
0 +(37–47)% Focus Speed 11Advanced Affix
1 +(26–36)% Focus Speed 11Advanced Affix
2 +(19–25)% Focus Speed 11Advanced Affix
0+ +(24–30)% Evasion
+(144–186) Max Life
10Advanced Affix
0 +(19–23)% Evasion
+(111–143) Max Life
11Advanced Affix
1 +(14–18)% Evasion
+(78–110) Max Life
11Advanced Affix
2 +(10–13)% Evasion
+(56–77) Max Life
11Advanced Affix
3 +(10–13)% Evasion
+(45–55) Max Life
11Advanced Affix
4 +7% Evasion
+(36–44) Max Life
11Advanced Affix
5 +6% Evasion
+(30–35) Max Life
11Advanced Affix
0+ +(22–27)% Max Energy Shield 10Advanced Affix
0 +(17–21)% Max Energy Shield 11Advanced Affix
1 +(12–16)% Max Energy Shield 11Advanced Affix
2 +(9–11)% Max Energy Shield 11Advanced Affix
3 +(7–8)% Max Energy Shield 11Advanced Affix
4 +6% Max Energy Shield 11Advanced Affix
5 +5% Max Energy Shield 11Advanced Affix
0+ +(12–13) Support Skill Level 10Ultimate Affix
0 +(10–11) Support Skill Level 11Ultimate Affix
1 +(6–9) Support Skill Level 11Ultimate Affix
2 +(4–5) Support Skill Level 11Ultimate Affix
0+ +(32–41)% additional damage taken by Nearby enemies 10Ultimate Affix
0 +(25–31)% additional damage taken by Nearby enemies 11Ultimate Affix
1 +(18–24)% additional damage taken by Nearby enemies 11Ultimate Affix
2 +(13–17)% additional damage taken by Nearby enemies 11Ultimate Affix
0+ +(109–140)% Reaping Recovery Speed 10Ultimate Affix
0 +(84–108)% Reaping Recovery Speed 11Ultimate Affix
1 +(59–83)% Reaping Recovery Speed 11Ultimate Affix
2 +(43–58)% Reaping Recovery Speed 11Ultimate Affix
0+ +(66–80)% Numbed Effect 10Ultimate Affix
0 +(51–65)% Numbed Effect 11Ultimate Affix
1 +(40–50)% Numbed Effect 11Ultimate Affix
2 +(30–38)% Numbed Effect 11Ultimate Affix
0+ +(71–85)% chance to avoid Elemental Ailments 10Ultimate Affix
0 +(50–68)% chance to avoid Elemental Ailments 11Ultimate Affix
1 +(30–45)% chance to avoid Elemental Ailments 11Ultimate Affix
2 +(21–27)% chance to avoid Elemental Ailments 11Ultimate Affix
0+ +(9–10)% damage per stack of any Blessing 10Ultimate Affix
0 +(7–8)% damage per stack of any Blessing 11Ultimate Affix
1 +(5–6)% damage per stack of any Blessing 11Ultimate Affix
2 +(3–4)% damage per stack of any Blessing 11Ultimate Affix
0+ +(27–34)% Sealed Mana Compensation 10Ultimate Affix
0 +(21–26)% Sealed Mana Compensation 11Ultimate Affix
1 +(15–20)% Sealed Mana Compensation 11Ultimate Affix
2 +(11–14)% Sealed Mana Compensation 11Ultimate Affix
0+ +(27–34)% Aura Effect 10Ultimate Affix
0 +(21–26)% Aura Effect 11Ultimate Affix
1 +(15–20)% Aura Effect 11Ultimate Affix
2 +(11–14)% Aura Effect 11Ultimate Affix
0+ +1% damage per 6 stats 10Ultimate Affix
0 +1% damage per 8 stats 11Ultimate Affix
1 +1% damage per 12 stats 11Ultimate Affix
2 +1% damage per 16 stats 11Ultimate Affix
0+ +(43–54)% additional Deterioration Duration 10Ultimate Affix
0 +(33–42)% additional Deterioration Duration 11Ultimate Affix
1 +(23–32)% additional Deterioration Duration 11Ultimate Affix
2 +(17–22)% additional Deterioration Duration 11Ultimate Affix
Base Affix
+15 Strength
+15 Dexterity
+15 Intelligence
+8% Fire Resistance
+8% Cold Resistance
+8% Lightning Resistance
+8% Erosion Resistance
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
+15% Skill Area
+25% damage
+25% Minion Damage
+12% Affliction Effect
+30% Critical Strike Rating
+40% Minion Critical Strike Rating
+15% Critical Strike Damage
+20% Minion Critical Strike Damage
+12% Reaping Duration
+12% Projectile Speed
+6% Armor DMG Mitigation Penetration
+6% Armor DMG Mitigation Penetration for Minions
+8% Elemental and Erosion Resistance Penetration
+8% Elemental and Erosion Resistance Penetration for Minions
+8% Aura Effect
+8% Sealed Mana Compensation
+1 Active Skill Level
+1 Passive Skill Level
+20% chance to inflict Damaging Ailments
Adds 10 - 10 Base Ailment Damage
+20% Origin of Spirit Magus effect
Nearby enemies within 15 m have Frail
Gains Attack Aggression when casting an Attack Skill
Gains Attack Aggression when Minions land a Critical Strike
Has Hasten
Minions have Hasten
+10 Support Skill Level
+20% All Stats
Spell Damage will not additionally reduce Evasion by default
+36% Evasion
+100% Defense gained from Chest Armor
+5% Max Elemental and Erosion Resistance
+2 to Attack Skill Level
+2 Spell Skill Level
+1 Max Deflection stacks
+2 Max Deflection stacks
Legendary /73
IconEquipHelmetEpic401112
Rock Lizard's Skull
Require lv 4
+50 Gear Armor
+(80–100) Max Life
(-10–-8)% additional Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
IconEquipHelmetEpic410112
Siren Faceguard
Require lv 4
+(20–30)% Cold Damage
Nearby enemies within 10m are cursed by Lv. (10–15) Biting Cold
Immune to Frostbite
IconEquipAmuletEpic411112
Blessing Pendant
Require lv 10
+29 Attack and Spell Critical Strike Rating
+25% Max Energy Shield
+96% Attack and Spell Critical Strike Rating when the Energy Shield is not low.
-20% additional Energy Shield Charge Interval
IconEquipAmuletEpic412112
Pentagram Astrolabe
Require lv 12
<Random Physical Attack or Spell Damage>
<Random Fire Attack or Spell Damage>
<Random Cold Attack or Spell Damage>
<Random Lightning Attack or Spell Damage>
<Random Attack or Spell Erosion Damage>
IconEquipAmuletEpic322112
Despised Shadow
Require lv 15
+(5–15) Dexterity
+(20–30) Max Life
33% chance to gain +3 Shadows when using the Shadow Strike skill
+(14–16)% additional Shadow Damage
IconEquipAmuletEpic414112
Ownerless
Require lv 22
+(209–220) Max Life
+(10–12)% Attack and Cast Speed
+16% Projectile Speed
+10% Movement Speed
+(14–18) to All Stats
IconEquipHelmetEpic327112
Brainwave Emitter
Require lv 24
+(20–30)% Cast Speed
+1 Max Spell Burst
-20% additional Spell Burst Charge Speed
IconEquipHelmetEpic319112
Boor's Iron Crown
Require lv 25
+(150–170) Max Life
+50% chance to gain a Barrier when taking damage. Interval: 4s.
Adds (25–30) - (31–36) Physical Damage to Main-Hand Weapon while Barrier is active
IconEquipAmuletEpic318112
Photophobia
Require lv 25
[Beacon] +2 Max Spell Burst
When activating Spell Burst,there's -5% additional Skill Area for each time Spell Burst is activated.
IconEquipHelmetEpic411112
Scarlet Decree
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Adds (8–10)% of Physical Damage to Cold Damage
IconEquipAmuletEpic321112
Lady's Tears
Require lv 30
+1 Passive Skill Level
+(8–16)% additional Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
While Reconjuring, Spirit Magi regenerate (20–30)% Life per second
Spirit Magi are immune to Elemental Damage
IconEquipHelmetEpic307112
Corrupted Marrow
Require lv 35
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-40% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
IconEquipAmuletEpic401112
Chain of Resistance
Require lv 36
+(165–176) Max Life
+12% Attack and Cast Speed
+30% Skill Area if you have defeated an enemy recently
+(29–36)% Area Damage if no enemies are defeated recently
IconEquipAmuletEpic328112
Mercurial Torment
Require lv 36
+(100–120) Max Mana
+(18–24)% additional Elemental Damage to enemies with Elemental Ailments
IconEquipAmuletEpic415112
Sage's Shackle
Require lv 40
+25 to All Stats
+(19–24)% Cooldown Recovery Speed
Cannot restore Life
+(60–80)% Mana Regeneration Speed
+(12–14)% Energy Shield Charge Speed
IconEquipAmuletEpic325112
Prayer Bead of Evil
Require lv 45
+60 Max Life
+(30–50)% Skill Area
+10% additional Erosion Area Damage against Elites
IconEquipAmuletEpic331112
Necklace of Inverse
Require lv 50
+(30–40) to All Stats
+1 Passive Skill Level for each empty Active Skill Slot
+1 Main Skill Level for each empty Passive Skill Slot
IconEquipAmuletEpic332112
Frostbolt
Require lv 50
+(90–100) Max Energy Shield
+(10–12) to All Stats
Damage penetrates (25–35)% Elemental Resistance of Frostbitten enemies
Damage penetrates (25–35)% Elemental Resistance of Numbed enemies
+10% Cold and Lightning Resistance
IconEquipHelmetEpic403112
Last Words of Chaos
Require lv 58
+(60–80) Max Life
+(10–20) Strength
+4% Skill Area per 10 Strength, up to +120%
+1% chance to deal Double Damage per 10 Strength, up to +(20–30)%
IconEquipHelmetEpic405112
Opening Heart
Require lv 58
+(400–700) gear Evasion
+(40–50) Max Life
Have Fervor
+(10–20)% additional damage dealt by Nearby enemies
+(20–30)% additional damage taken by Nearby enemies
IconEquipHelmetEpic406112
Cold Breath
Require lv 58
+(120–144) Max Mana
(-24–-18)% Cold Resistance
Adds (80–100)% of Max Mana as Energy Shield, up to (1300–1500)
+(30–40)% additional Spell Damage when not at Full Mana
IconEquipHelmetEpic302112
Surging Inspiration
Require lv 58
+(300–310) gear Energy Shield
+50% chance to immediately gain 1 stack(s) of Spell Burst Charge when using a skill. Interval: 0.03s
Loses 50% of current Mana when Spell Burst is consumed
+(20–30)% additional Hit Damage for skills cast by Spell Burst
IconEquipHelmetEpic201112
Fiend Crown
Require lv 58
+20% Minion Elemental Resistance
+(15–20)% Sealed Mana Compensation
+(15–20)% Minion Critical Strike Damage
Minions gain Lucky upon a Critical Strike
IconEquipHelmetEpic408112
Webbed Arcane Headscarf
Require lv 58
+(24–26)% Max Life
+(27–29)% Max Energy Shield
Gains Barrier while standing still. Interval: 0.5 s.
When the Energy Shield is lower than (4000–5000) , Barrier breaks after blocking Hit Damage (1–5) times
When Max Life is higher than (1500–2000) , creates a Barrier that aborbs (60–65)% damage
IconEquipHelmetEpic409112
Blind Vision
Require lv 58
+(187–242) Max Life
The Main Skill is supported by Lv. 10 Wind Projectiles.
(50–70)% of the Projectile Speed bonus is also applied to Projectile Damage
Immune to Blinding
IconEquipHelmetEpic412112
Awakening Skull
Require lv 58
+(150–220) Max Life
[Arcane] Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
+(400–500)% Skill Cost
+(30–40) Skill Cost
+(20–25)% Armor DMG Mitigation Penetration for Attack Skills if you have consumed more than 120% of Max Life recently
IconEquipHelmetEpic202112
Imperial Iron Sentry
Require lv 58
+(10–16)% Max Life and Max Energy Shield
<A Random Attack Sentry or Spell Sentry Affix>
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
Enemies within 8m Nearby Sentries receive Lv. 20 Timid Curse
IconEquipHelmetEpic203112
Tide of the Styx
Require lv 58
+(280–330) Max Life
+(140–160) Attack and Spell Critical Strike Rating
+(3–5)% damage for every 4000 Life consumed recently
+1% Attack Speed for every 5000 Life consumed recently
Non-Full Life state will be considered as Low Life
Cannot Charge Energy Shield
IconEquipHelmetEpic305112
Sun's Embrace
Require lv 58
+(3000–4000) Gear Armor
+(30–40)% chance to Ignite targets
+1 Ignite limit
Inflicts 1 additional stack(s) of Ignite
Additionally increases Ignited enemies' Fire Resistance by 100%
IconEquipHelmetEpic306112
Thunder Jawbone
Require lv 58
+(450–550) gear Evasion
+(15–20)% additional Lightning Damage
+30% Numbed Duration
+(40–50)% Numbed Effect
IconEquipHelmetEpic309112
When Winter Comes
Require lv 58
+(88–110) Max Life
+40% Skill Cost
+(8–12)% Cold Resistance
+(40–50)% chance to +1 to Barrage Skill Total Waves when casting a Barrage Skill
-2% Elemental Resistance for enemies when a Barrage Skill hits. Stacks up to (6–10) time(s). Lasts for 2 s
IconEquipHelmetEpic311112
Fool's Crown
Require lv 58
+(4176–4464) Gear Armor
-99% additional Intelligence
Adds (92–108) - (122–138) Physical Damage to the Main-Hand Weapon
+(60–90) Strength
+(2–4)% Fire Resistance
IconEquipHelmetEpic312112
Divine Ember
Require lv 58
+(2500–2600) Gear Armor
+(40–60) Max Life
+1% additional Attack Fire Damage for every 100 Max Life when at max Tenacity Blessing stacks, up to +(20–30)%
You cannot restore Life or Mana if you have gained Agility Blessing recently
IconEquipHelmetEpic313112
Hekate's Vision
Require lv 58
+(20–27)% Erosion Resistance
You can only cast 1 Curses
+20% additional damage against Cursed enemies
-20% additional damage taken from Cursed enemies
+100% Curse Skill Area
+100% Curse Duration
IconEquipHelmetEpic314112
Hunting the Eye of the Kraken
Require lv 58
+(198–220) Max Life
+(65–75)% Projectile Speed
Attack Projectiles have a 25% chance to explode when defeating non-Elite enemies, dealing True Damage equal to 150% of the defeated enemies' Max Life to enemies within a 6 m radius
50% chance to eliminate Non-Elite enemies within 10m when defeating Elite enemies
IconEquipHelmetEpic413112
Flying Light at Daybreak
Require lv 58
+(8–16)% Erosion Resistance
+(8–16)% Cold Resistance
Eliminates enemies under 8% Life on hit
You remove negative effects and Damage Over Time from self upon defeating a crowd-controled enemy. Cooldown: 3 s
Regenerates 12% of Max Life and Max Mana every second for 4 s upon defeating an enemy under at least 3 Crowd Control Effects
25% chance to inflict a stack of Slow on hit
IconEquipHelmetEpic317112
Troublemaker
Require lv 58
+(150–200) Spirit Magi Critical Strike Rating
Gains Mini Tough Guy
Enemies defeated by Spirit Magi's Critical Strikes will explode, dealing True Damage equal to (50–70)% of the overflown damage to enemies within a 6 m radius
For every 100 Growth a Spirit Magus has, it deals +(16–18)% additional damage and -3% additional Attack and Cast Speed
+(50–70)% Sealed Mana Compensation for Spirit Magus Skills
IconEquipHelmetEpic323112
Hanging Two-Tone Mask
Require lv 58
+30% Aura Effect when there are at least 1 enemies Nearby
+30% Movement Speed when there are no enemies nearby
+10% chance to avoid damage when there are no enemies nearby
+10% Injury Buffer when there are only 1 enemies nearby
+200 Max Life
(-1–1) to All Skills' Levels
IconEquipHelmetEpic325112
Headless Crown
Require lv 58
(-40–-30)% Max Energy Shield
(-20–-10)% Max Life
The first 2 Passive Skill slots are supported by Lv. (20–30) Precise: Restrain
The last 2 Passive Skill slots are supported by Lv. (20–30) Precise: Concentrated
IconEquipHelmetEpic326128
Solid River
Require lv 58
+(250–350) gear Energy Shield
For every +(40–50)% Spell Burst Charge Speed, +(25–30)% additional Hit Damage for skills cast by Spell Burst, up to +120%
When Burst Charge Recovery Speed is at least (230–250)% of the base value, reaching the Max Spell Burst Charge triggers the Main Skill on the nearest enemy within 25m and attempts to activate the Main Spell Skill's Spell Burst
-30% Movement Speed
Restores 10% of Missing Life and Energy Shield when consuming Spell Burst
IconEquipHelmetEpic329112
Mask of Infernal Iron
Require lv 58
+(2400–2800) Gear Armor
(-12–-10)% Max Fire Resistance
Converts 100% of Cold and Lightning Damage taken to Fire Damage
+(60–70)% additional Fire Damage
Inflicts Fire Infiltration on hit
IconEquipHelmetEpic328112
Kragol's Roar
Require lv 58
For each different Warcry cast, +(4–6) to the minimum number of enemies affected by Warcry for 8 s
-1% additional duration for the current Warcry for each enemy affected by Warcry
+6% additional Warcry Effect and +(14–16)% additional Warcry Cooldown Recovery Speed for each different Warcry cast for 8 s (multiplies)
+(2080–2480) Armor and Evasion
IconEquipHelmetEpic332112
Iron and Bloom
Require lv 58
+(6–8)% Minion Attack and Cast Speed
The damage of Minion Multistrikes increments by an additional (60–80)%
+1 to the initial Multistrike Count for Synthetic Troops
+(8–10)% Elemental Resistance
IconEquipHelmetEpic333112
Malign Embrace
Require lv 58
+(250–350) gear Energy Shield
+2 Max Tangle Quantity
+(150–180) Spell Critical Strike Rating and +(18–23)% additional damage on Critical Strike for each activated Tangle
Nearby enemies are guaranteed to land Critical Strikes
IconEquipHelmetEpic335112
Magmaskull
Require lv 58
+(190–220) Max Life
+(2000–2400) Gear Armor
Changes the initially inflicted Affliction to (80–100)
Affliction gains an additional effect: + (20–22)% additional Hit Fire Damage taken, up to +115%
-6 Affliction Per Second for every +10% Affliction Effect
Main Skill is supported by Lv. (30–40) Cataclysm
IconEquipHelmetEpic336112
Contained Mind
Require lv 58
+(15–25)% Max Life and Max Energy Shield
The Max Minion Quantity for each Synthetic Troop Skill is 1, but +(45–50)% additional Synthetic Troop Minion Damage for each Synthetic Troop Minion (multiplies)
+50% additional damage for a Non-Main Synthetic Troop Skill for each empty Support Skill slot this skill has
+(20–25)% additional Cooldown Recovery Speed for Minions
IconEquipAmuletEpic201112
Forlorn Crystal
Require lv 58
+(25–36)% Armor
+(2–3)% additional damage per 10000 Armor, up to +300%
+(10–15)% Elemental and Erosion Resistance when Armor is no lower than 100000
+(10–20)% Armor Effective Rate for Non-Physical Damage
IconEquipAmuletEpic402112
Vortex Heart
Require lv 58
Adds (44–46) - (54–56) Physical Damage to Attacks and Spells
+(42–54)% Critical Strike Damage
+(84–108)% Critical Strike Rating
(-40–-30)% Skill Area
[Focused Strike] Area Skills deal up to +32% additional damage to enemies at the center
Minions' Area Skills deal up to 32% additional damage to enemies at the center
IconEquipAmuletEpic404112
Master Defender Pendant
Require lv 58
+(70–100) Max Life
+(25–30)% Defense from all Armor
+(12–16)% Attack and Spell Block Chance
Block Ratio is set to 50%
IconEquipAmuletEpic406112
Magnus' Mindflame
Require lv 58
+(88–110) Max Life
+1 Fire Skill Level
+(5–11)% Fire Resistance
+(6–7)% Fire Penetration
[True Flame] When an enemy is Ignited, 65% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage
IconEquipAmuletEpic408112
Warden's Breastpin
Require lv 58
+(1–2) Minion Skill Level
+(101–144)% Minion Damage
<A Random Minion Damage Affix>
(50–75)% of Critical Strike Rating and Critical Strike Damage are also applied to Minions
IconEquipAmuletEpic409112
Ocean of Rock
Require lv 58
+(132–176) Max Life
+(210–280) Max Energy Shield
[Boss] Can obtain Bond
+5% additional Minion Damage while having Bond
Adds (10–15)% of Max Life to Energy Shield
IconEquipAmuletEpic204112
Phantom
Require lv 58
+(120–150) Max Mana
For every (15–17)% Life Sealed when at Full Mana, Main Skill's level +1
<Random Aura affix>
+(25–35)% Max Mana
IconEquipAmuletEpic206112
Illusory Ocean Silk - Iron Rain
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (49–54) - (62–68) Physical Damage to Attacks and Spells
-16% Life Regeneration Speed
+10% additional Armor
Triggers Lv. (10–19) Vulnerability Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Physical Damage
IconEquipAmuletEpic207112
Illusory Ocean Silk - Ash
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (54–57) - (63–67) Fire Damage to Attacks and Spells
-20% Fire Resistance
+1 to Max Tenacity Blessing Stacks
Triggers Lv. (10–19) Scorch Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Fire Damage
IconEquipAmuletEpic208112
Illusory Ocean Silk - Thunder
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (6–9) - (71–74) Lightning Damage to Attacks and Spells
-20% Lightning Resistance
+1 to Max Agility Blessing Stacks
Trigger Lv. (10–19) Electrocute Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Lightning Damage
IconEquipAmuletEpic209112
Illusory Ocean Silk - Chilly
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (56–58) - (62–64) Cold Damage to Attacks and Spells
-20% Cold Resistance
+1 to Max Focus Blessing Stacks
Triggers Lv. (10–19) Biting Cold Curse on hit. Cooldown: 1 s.
Converts (30–50)% of Erosion Damage taken to Cold Damage
IconEquipAmuletEpic210112
Illusory Ocean Silk - Unreal
Require lv 58
+(8–12)% Max Life, Max Mana, and Max Energy Shield
Adds (57–59) - (61–63) Erosion Damage to Attacks and Spells
+10% additional Regain Interval
+10% additional Evasion
Trigger Lv. (10–19) Corruption Curse on hit. Cooldown: 1 s.
+(3–5)% Max Erosion Resistance
IconEquipAmuletEpic303112
Broken Sun Ring
Require lv 58
+(220–264) Max Life
+(9–12)% Elemental Resistance
<A Random Steep Strike, Demolisher, Shadow Strike Affix>
Solar Ring
IconEquipAmuletEpic335112
Crimson Gash
Require lv 58
+20% Defense
+(8–10)% Elemental Resistance
Main Skill is supported by Lv. 25 Ground Divide
When consuming Terra Charge, gains 1 stack(s) of Gash for every 1 stack(s) of Terra Charge consumed
IconEquipAmuletEpic307112
Chain behind the Curtain
Require lv 58
+(6–20)% Max Energy Shield
+(10–15) Dexterity and Intelligence
+(12–30)% Erosion Resistance
Blur gains an additional effect: 0.5% Affliction Effect for every 1 Blur Rating
Gains (5–10) points of Blur Rating for every 3 m of movement
IconEquipAmuletEpic308112
Strange Snow
Require lv 58
+(150–200) Max Life
+(40–60)% Affliction Effect
Consumes 20% of Max Life and inflicts 50 Affliction to nearby enemies when at Full Life. Interval: 1s
Restores 10% Life when not at Full Life. Interval: 1s
IconEquipAmuletEpic309112
False God's Skin
Require lv 58
+(6–10)% All Stats
<Random stat buff affix>
<Random stat buff affix>
<Random stat buff affix>
<Random stat buff affix>
IconEquipAmuletEpic312112
Rat King's Megagon Dice
Require lv 58
+(65–75)% Critical Strike Damage
+(6–30)% additional Max Damage
(-30–-6)% additional min damage
Randomly triggers one of the following effects every 5 s for 5 s
Lucky Critical Strike
Unlucky Damage
Lucky Damage
Unlucky Critical Strike
IconEquipAmuletEpic315112
Iron Nest
Require lv 58
+40% Armor
Immune to Trauma
+ (8–12) Command per second
+(30–35)% additional damage for Minions when having at least (70–80) Command
-20 Max Command
(-70–-60)% Command Return Speed per second
IconEquipAmuletEpic316112
Elegy of Immortality
Require lv 58
Mobility Skills gain 1 Charge for every (6–8) time(s) you channel
+(8–10)% Elemental Resistance
(-30–-20)% Cooldown Recovery Speed
+(1–2) Max Mobility Skill Charges
+(12–16)% additional Channeled Skill Damage and Ailment Damage dealt by Channeled Skills for every Mobility Skill cast recently (multiplies). Stacks up to 4 time(s)
IconEquipAmuletEpic317112
Howling Wind
Require lv 58
Eliminates enemies under 10% Life on hit
[Gale] 60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
+(100–160)% Ranged Attack Critical Strike Rating
IconEquipAmuletEpic323112
Decaying Blessing
Require lv 58
+(5–10)% Max Life
(-20–-10)% Sealed Mana Compensation
+(50–70)% Erosion Damage
+(120–140)% Erosion Amplification Aura Effect
IconEquipAmuletEpic324112
Heart of the Storm
Require lv 58
+(12–16)% Max Life and Max Energy Shield
+(2400–2880) Evasion
Automatically generates a windfield centered on yourself for 8 s. Cooldown: 10 s
You gain Storm while inside the windfield
For each Attack Horizontal Projectile Skill used recently, +(5–6)% Storm Effect. Stacks up to 10 time(s)
IconEquipAmuletEpic326112
Coldness Tracer's Tear
Require lv 58
+30% chance to inflict Damaging Ailments
+(10–15)% Elemental Resistance
+(40–50)% Ailment Damage Enhancement
Immune to Frostbite
IconEquipAmuletEpic330112
Heart of Animitta
Require lv 58
+(90–110) Max Life and Max Energy Shield
(-10–-8)% additional damage taken for 0.5 s after using Combo Skills
+1 Combo Finisher charge(s)
+(45–55)% Combo Finisher Amplification
Gains 1 Combo Point(s) on Critical Strike from Combo Finishers. Each skill cast can only trigger this effect once. During Spell Burst, this effect only takes effect on the first skill cast when Spell Burst is activated
IconEquipAmuletEpic329112
Law of Greed
Require lv 58
+(20–30)% Max Life, Max Mana, and Max Energy Shield
+(20–30)% chance to avoid Elemental Ailments
+(60–80)% damage per stack of Max Spell Burst, up to +320%
Seals 10% Max Mana. Gains Insatiable Greed
IconEquipAmuletEpic333112
Old Grudge
Require lv 58
+(10–16)% Max Life, Max Mana, and Max Energy Shield
+1 Max Tangle Quantity
+30% Tangle Duration
+(120–150) Tangle Critical Strike Rating

Vorax Limb: Head

SS14Season
0 Gear Armor
0 gear Evasion
0 gear Energy Shield

Graftable: Organs with Helmet、Necklace affixes
You can only equip 1 Vorax Gear

Helmet
Info
id: 380005
Vorax Limb: Head /1
Vorax Limb: Head
0 Gear Armor
0 gear Evasion
0 gear Energy Shield
Graftable: Organs with Helmet、Necklace affixes
You can only equip 1 Vorax Gear