Crossbow /16
Woodvine Light Crossbow
Require lv 1
9 - 16 Physical Damage
1.2 Attack Speed
480 Critical Strike Rating
+9% Physical Damage
Two-handed
Require lv 1
9 - 16 Physical Damage
1.2 Attack Speed
480 Critical Strike Rating
+9% Physical Damage
Two-handed
Rambone Short Crossbow
Require lv 2
12 - 21 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
7% chance for attacks to inflictTrauma
Two-handed
Require lv 2
12 - 21 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
7% chance for attacks to inflict
Two-handed
Darkwoods Long Crossbow
Require lv 6
19 - 31 Physical Damage
1.15 Attack Speed
480 Critical Strike Rating
+(12–15)% Physical Damage
Two-handed
Require lv 6
19 - 31 Physical Damage
1.15 Attack Speed
480 Critical Strike Rating
+(12–15)% Physical Damage
Two-handed
Bronze Short Crossbow
Require lv 12
25 - 40 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(9–11)% chance for attacks to inflictTrauma
Two-handed
Require lv 12
25 - 40 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(9–11)% chance for attacks to inflict
Two-handed
Soldier's Light Crossbow
Require lv 20
48 - 77 Physical Damage
1.15 Attack Speed
480 Critical Strike Rating
+(16–20)% Physical Damage
Two-handed
Require lv 20
48 - 77 Physical Damage
1.15 Attack Speed
480 Critical Strike Rating
+(16–20)% Physical Damage
Two-handed
Black Iron Crossbow
Require lv 27
41 - 66 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(12–16)% chance for attacks to inflictTrauma
Two-handed
Require lv 27
41 - 66 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(12–16)% chance for attacks to inflict
Two-handed
Elven Hunting Crossbow
Require lv 34
64 - 102 Physical Damage
1.1 Attack Speed
550 Critical Strike Rating
+1 Horizontal ProjectilePenetration(s)
Two-handed
Require lv 34
64 - 102 Physical Damage
1.1 Attack Speed
550 Critical Strike Rating
+1 Horizontal Projectile
Two-handed
Beastfang Light Crossbow
Require lv 34
69 - 110 Physical Damage
1.15 Attack Speed
480 Critical Strike Rating
+(20–25)% Physical Damage
Two-handed
Require lv 34
69 - 110 Physical Damage
1.15 Attack Speed
480 Critical Strike Rating
+(20–25)% Physical Damage
Two-handed
Jungle Hunting Bow
Require lv 40
55 - 88 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(15–19)% chance for attacks to inflictTrauma
Two-handed
Require lv 40
55 - 88 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(15–19)% chance for attacks to inflict
Two-handed
Segar Hunting Crossbow
Require lv 46
86 - 138 Physical Damage
1.15 Attack Speed
480 Critical Strike Rating
+(24–30)% Physical Damage
Two-handed
Require lv 46
86 - 138 Physical Damage
1.15 Attack Speed
480 Critical Strike Rating
+(24–30)% Physical Damage
Two-handed
Muddy Long Crossbow
Require lv 52
67 - 107 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(18–23)% chance for attacks to inflictTrauma
Two-handed
Require lv 52
67 - 107 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(18–23)% chance for attacks to inflict
Two-handed
Cursed War Crossbow
Require lv 60
118 - 189 Physical Damage
1.05 Attack Speed
430 Critical Strike Rating
+(28–35)% Physical Damage
Two-handed
Require lv 60
118 - 189 Physical Damage
1.05 Attack Speed
430 Critical Strike Rating
+(28–35)% Physical Damage
Two-handed
Conflict Crossbow
Require lv 66
92 - 147 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(19–24)% chance for attacks to inflictTrauma
Two-handed
Require lv 66
92 - 147 Physical Damage
1.35 Attack Speed
550 Critical Strike Rating
(19–24)% chance for attacks to inflict
Two-handed
Blue Sea War Crossbow
Require lv 66
123 - 197 Physical Damage
1.1 Attack Speed
550 Critical Strike Rating
+2 Horizontal ProjectilePenetration(s)
Two-handed
Require lv 66
123 - 197 Physical Damage
1.1 Attack Speed
550 Critical Strike Rating
+2 Horizontal Projectile
Two-handed
Icy War Crossbow
Require lv 76
126 - 202 Physical Damage
1.3 Attack Speed
540 Critical Strike Rating
Two-handed
Require lv 76
126 - 202 Physical Damage
1.3 Attack Speed
540 Critical Strike Rating
Two-handed
Scarlet Crossbow
Require lv 76
130 - 234 Physical Damage
0.95 Attack Speed
570 Critical Strike Rating
+10% chance to deal Double Damage
Knockback direction is reversed
Two-handed
Require lv 76
130 - 234 Physical Damage
0.95 Attack Speed
570 Critical Strike Rating
+10% chance to deal Double Damage
Two-handed
Legendary Gear /6
Ralph's Ambition
Require lv 12
Require lv 12
- Adds (37–43) - (45–52) Physical Damage to the gear
- +(10–15)% gear Attack Speed
- Have
Fervor - +(1–2)% Projectile Damage for every point of
Fervor Rating
Plain Echo
Require lv 24
Require lv 24
- +(100–130)% gear Physical Damage
- +(20–25)% gear Attack Speed
- Restores 5% of Life on defeat
- Loses (3–5) Life on hit
- +(60–80)% Projectile Damage
Bully
Require lv 24
Require lv 24
- +(180–200)% gear Physical Damage
- Adds (80–200)% of Physical Damage of the Main-Hand Weapon to Base
Trauma Damage - +(60–150)% additional Bleed Damage against non-boss enemies
- +(12–18)% gear Attack Speed
- Reaps 0.25 s of Bleed Damage when hitting non-boss enemies. The effect has a 1.5 s cooldown against the same target
Dumb Voice
Require lv 48
Require lv 48
- +30% gear Physical Damage
- +(10–12)% Attack Critical Strike Rating for this gear
- +(8–10)% gear Attack Speed
- Adds 1% of Physical Damage as Lightning Damage per (1200–2000) Evasion
- +1 Critical Strike Rating per (800–1500) Evasion
Traveler's Glance
Require lv 50
Require lv 50
- Adds (108–115) - (137–144) Physical Damage to the gear
- +(20–30)% Attack Critical Strike Rating for this gear
- +30% chance to
Mark the target upon hitting anElite - +(200–500)% Mark
- +(20–24)% additional damage when defeating an
Elite recently
Thousand-Day's Victory
Require lv 66
Require lv 66
- +(120–160)% gear Physical Damage
- Adds (27–33) - (45–51) Physical Damage to the gear
- +(15–18)% Attack Critical Strike Rating for this gear
- Adds (200–240)% of Physical Damage of the Main-Hand Weapon to Base
Trauma Damage - +50% chance to deal double
Trauma Damage
Legendary Gear Corroded /6
Ralph's Ambition
Require lv 12
Require lv 12
- Adds (62–67) - (77–80) Physical Damage to the gear
- +(17–22)% gear Attack Speed
- Have
Fervor
+(45–50)%Fervor effect - +(2–3)% Projectile Damage for every point of
Fervor Rating
Plain Echo
Require lv 24
Require lv 24
- +(160–200)% gear Physical Damage
- +(30–40)% gear Attack Speed
- Restores 5% of Mana on defeat
- Loses (1–2) Life on hit
- +(90–120)% Projectile Damage
Bully
Require lv 24
Require lv 24
- +(240–300)% gear Physical Damage
- Adds (100–250)% of Physical Damage of the Main-Hand Weapon to Base
Trauma Damage - +(80–200)% additional Bleed Damage against non-boss enemies
- +(20–24)% gear Attack Speed
- Reaps 0.25 s of Bleed Damage when hitting non-boss enemies. The effect has a 1 s cooldown against the same target
Dumb Voice
Require lv 48
Require lv 48
- +45% gear Physical Damage
- +(15–20)% Attack Critical Strike Rating for this gear
- +(12–15)% gear Attack Speed
- Adds 1% of Physical Damage as Lightning Damage per (1000–1800) Evasion
- +1 Critical Strike Rating per (600–1200) Evasion
Traveler's Glance
Require lv 50
Require lv 50
- Adds (158–175) - (201–218) Physical Damage to the gear
- +(35–40)% Attack Critical Strike Rating for this gear
- +(10–15)% Attack Speed, Cast Speed, and Movement Speed if
Marked enemies are hit recently - +(300–700)% Mark
- +(30–36)% additional damage when defeating an
Elite recently
Thousand-Day's Victory
Require lv 66
Require lv 66
- +(170–220)% gear Physical Damage
- Adds (42–46) - (68–74) Physical Damage to the gear
- +(20–24)% Attack Critical Strike Rating for this gear
- Adds (300–360)% of Physical Damage of the Main-Hand Weapon to Base
Trauma Damage - +1 Max
Trauma
Enchant /75
Unlocked after completing Chapter 3 Star's Fall - Shimmering Nightstar
Type | Effect | affix_type | Cost | Lv |
---|---|---|---|---|
Gear Physical Damage % | +(19–21)% gear Physical Damage | Pre-fix | Ground Quartz x1 | Lv 60 |
Gear Physical Damage % | +(22–26)% gear Physical Damage | Pre-fix | Ground Quartz x10 | Lv 60 |
Gear Physical Damage % | +(27–31)% gear Physical Damage | Pre-fix | Flame Sand x1 | Lv 60 |
Gear Physical Damage % | +(32–37)% gear Physical Damage | Pre-fix | Flame Sand x10 | Lv 60 |
Gear Physical Damage | Adds (7–9) - (9–11) Physical Damage to the gear | Pre-fix | Ground Quartz x1 | Lv 20 |
Gear Physical Damage | Adds (9–11) - (11–13) Physical Damage to the gear | Pre-fix | Ground Quartz x10 | Lv 30 |
Gear Physical Damage | Adds (11–13) - (14–16) Physical Damage to the gear | Pre-fix | Flame Sand x1 | Lv 40 |
Gear Physical Damage | Adds (14–16) - (16–19) Physical Damage to the gear | Pre-fix | Flame Sand x10 | Lv 50 |
Adds Fire Damage to the gear | Adds (14–17) - (21–24) Fire Damage to the gear | Pre-fix | Ground Quartz x1 | Lv 20 |
Adds Fire Damage to the gear | Adds (18–21) - (25–29) Fire Damage to the gear | Pre-fix | Ground Quartz x10 | Lv 30 |
Adds Fire Damage to the gear | Adds (22–25) - (30–35) Fire Damage to the gear | Pre-fix | Flame Sand x1 | Lv 40 |
Adds Fire Damage to the gear | Adds (26–30) - (36–42) Fire Damage to the gear | Pre-fix | Flame Sand x10 | Lv 50 |
Adds Cold Damage to the gear | Adds (15–18) - (21–24) Cold Damage to the gear | Pre-fix | Ground Quartz x1 | Lv 20 |
Adds Cold Damage to the gear | Adds (18–21) - (24–28) Cold Damage to the gear | Pre-fix | Ground Quartz x10 | Lv 30 |
Adds Cold Damage to the gear | Adds (22–26) - (29–34) Cold Damage to the gear | Pre-fix | Flame Sand x1 | Lv 40 |
Adds Cold Damage to the gear | Adds (27–31) - (36–41) Cold Damage to the gear | Pre-fix | Flame Sand x10 | Lv 50 |
Adds Lightning Damage to the gear | Adds (1–2) - (34–39) Lightning Damage to the gear | Pre-fix | Ground Quartz x1 | Lv 20 |
Adds Lightning Damage to the gear | Adds (1–2) - (41–47) Lightning Damage to the gear | Pre-fix | Ground Quartz x10 | Lv 30 |
Adds Lightning Damage to the gear | Adds (2–3) - (50–57) Lightning Damage to the gear | Pre-fix | Flame Sand x1 | Lv 40 |
Adds Lightning Damage to the gear | Adds (2–3) - (59–68) Lightning Damage to the gear | Pre-fix | Flame Sand x10 | Lv 50 |
Added % of Physical Damage as Fire Damage | Adds (2–4)% of Physical Damage as Fire Damage | Pre-fix | Flame Sand x1 | Lv 40 |
Added % of Physical Damage as Fire Damage | Adds (5–6)% of Physical Damage as Fire Damage | Pre-fix | Flame Sand x10 | Lv 50 |
Added % of Physical Damage as Cold Damage | Added (2–4)% of Physical Damage to Cold Damage | Pre-fix | Flame Sand x1 | Lv 40 |
Added % of Physical Damage as Cold Damage | Added (5–6)% of Physical Damage to Cold Damage | Pre-fix | Flame Sand x10 | Lv 50 |
Added % of Physical Damage as Lightning Damage | Adds (2–4)% of Physical Damage as Lightning Damage | Pre-fix | Flame Sand x1 | Lv 40 |
Added % of Physical Damage as Lightning Damage | Adds (5–6)% of Physical Damage as Lightning Damage | Pre-fix | Flame Sand x10 | Lv 50 |
Elemental Penetration | Damage Penetrates 2% | Pre-fix | Ground Quartz x10 | Lv 30 |
Elemental Penetration | Damage Penetrates (3–4)% | Pre-fix | Flame Sand x1 | Lv 40 |
Elemental Penetration | Damage Penetrates (5–7)% | Pre-fix | Flame Sand x10 | Lv 50 |
Fire Damage | +(32–37)% Fire Damage | Pre-fix | Ground Quartz x10 | Lv 30 |
Fire Damage | +(38–45)% Fire Damage | Pre-fix | Flame Sand x1 | Lv 40 |
Fire Damage | +(46–54)% Fire Damage | Pre-fix | Flame Sand x10 | Lv 50 |
Cold Damage | +(32–37)% Cold Damage | Pre-fix | Ground Quartz x10 | Lv 30 |
Cold Damage | +(38–45)% Cold Damage | Pre-fix | Flame Sand x1 | Lv 40 |
Cold Damage | +(46–54)% Cold Damage | Pre-fix | Flame Sand x10 | Lv 50 |
Lightning Damage | +(32–37)% Lightning Damage | Pre-fix | Ground Quartz x10 | Lv 30 |
Lightning Damage | +(38–45)% Lightning Damage | Pre-fix | Flame Sand x1 | Lv 40 |
Lightning Damage | +(46–54)% Lightning Damage | Pre-fix | Flame Sand x10 | Lv 50 |
Erosion Damage | +(38–45)% Erosion Damage | Pre-fix | Flame Sand x1 | Lv 40 |
Erosion Damage | +(46–54)% Erosion Damage | Pre-fix | Flame Sand x10 | Lv 50 |
Attack Block | +10% Attack Block Chance | Suffix | Ground Quartz x10 | Lv 30 |
Attack Block | +(12–14)% Attack Block Chance | Suffix | Flame Sand x1 | Lv 40 |
Attack Block | +(15–19)% Attack Block Chance | Suffix | Flame Sand x10 | Lv 50 |
Gear Attack Speed | +7% gear Attack Speed | Suffix | Ground Quartz x10 | Lv 30 |
Gear Attack Speed | +(8–9)% gear Attack Speed | Suffix | Flame Sand x1 | Lv 40 |
Gear Attack Speed | +(10–11)% gear Attack Speed | Suffix | Flame Sand x10 | Lv 50 |
Gear Critical Strike Rating | +(9–10)% Attack Critical Strike Rating for this gear | Suffix | Ground Quartz x10 | Lv 30 |
Gear Critical Strike Rating | +(11–12)% Attack Critical Strike Rating for this gear | Suffix | Flame Sand x1 | Lv 40 |
Gear Critical Strike Rating | +(13–15)% Attack Critical Strike Rating for this gear | Suffix | Flame Sand x10 | Lv 50 |
Attack and Spell Critical Strike Damage | +(27–31)% Critical Strike Damage | Suffix | Ground Quartz x10 | Lv 30 |
Attack and Spell Critical Strike Damage | +(32–37)% Critical Strike Damage | Suffix | Flame Sand x1 | Lv 40 |
Attack and Spell Critical Strike Damage | +(38–45)% Critical Strike Damage | Suffix | Flame Sand x10 | Lv 50 |
Fire Resistance | +(3–6)% Fire Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Fire Resistance | +(7–11)% Fire Resistance | Suffix | Flame Sand x1 | Lv 70 |
Fire Resistance | +(12–15)% Fire Resistance | Suffix | Flame Sand x10 | Lv 80 |
Cold Resistance | +(3–6)% Cold Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Cold Resistance | +(7–11)% Cold Resistance | Suffix | Flame Sand x1 | Lv 70 |
Cold Resistance | +(12–15)% Cold Resistance | Suffix | Flame Sand x10 | Lv 80 |
Lightning Resistance | +(3–6)% Lightning Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Lightning Resistance | +(7–11)% Lightning Resistance | Suffix | Flame Sand x1 | Lv 70 |
Lightning Resistance | +(12–15)% Lightning Resistance | Suffix | Flame Sand x10 | Lv 80 |
Erosion Resistance | +(3–6)% Erosion Resistance | Suffix | Ground Quartz x10 | Lv 60 |
Erosion Resistance | +(7–11)% Erosion Resistance | Suffix | Flame Sand x1 | Lv 70 |
Erosion Resistance | +(12–15)% Erosion Resistance | Suffix | Flame Sand x10 | Lv 80 |
Strength | +(27–31) Strength | Suffix | Ground Quartz x10 | Lv 30 |
Strength | +(32–37) Strength | Suffix | Flame Sand x1 | Lv 40 |
Strength | +(38–45) Strength | Suffix | Flame Sand x10 | Lv 50 |
Dexterity | +(27–31) Dexterity | Suffix | Ground Quartz x10 | Lv 30 |
Dexterity | +(32–37) Dexterity | Suffix | Flame Sand x1 | Lv 40 |
Dexterity | +(38–45) Dexterity | Suffix | Flame Sand x10 | Lv 50 |
Intelligence | +(27–31) Intelligence | Suffix | Ground Quartz x10 | Lv 30 |
Intelligence | +(32–37) Intelligence | Suffix | Flame Sand x1 | Lv 40 |
Intelligence | +(38–45) Intelligence | Suffix | Flame Sand x10 | Lv 50 |
Physical Damage %; Reduced Skill Cost | +(20–30)% gear Physical Damage (-5–-4)% Skill Cost | Pre-fix | Flame Elementium x5 | Lv 80 |
Chance to trigger Fixate on defeat | 10% chance to trigger Lv. 1 Fixate on defeat | Suffix | Flame Elementium x20 | Lv 60 |
Crossbow Craft
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | Restores 8% of Life on defeat | 1 | 0 |
0 | +(18–20)% | 1 | 0 |
0 | Consumes (9–10)% of Max Life when you use Attack Skills | 100 | 0 |
1 | Consumes 6% of Max Life when you use Attack Skills | 83 | 294 |
2 | Consumes 4% of Max Life when you use Attack Skills | 72 | 882 |
3 | Consumes 2% of Max Life when you use Attack Skills | 60 | 3332 |
0 | Adds (76–88) - (91–100) Physical Damage to the gear | 100 | 0 |
1 | Adds (50–55) - (60–70) Physical Damage to the gear | 72 | 294 |
2 | Adds (40–43) - (46–54) Physical Damage to the gear | 60 | 882 |
3 | Adds (30–33) - (35–42) Physical Damage to the gear | 48 | 3332 |
4 | Adds (21–23) - (27–31) Physical Damage to the gear | 36 | 14570 |
5 | Adds (18–20) - (21–25) Physical Damage to the gear | 24 | 14570 |
6 | Adds (14–17) - (18–22) Physical Damage to the gear | 12 | 14570 |
7 | Adds (7–8) - (10–11) Physical Damage to the gear | 1 | 14570 |
0 | Adds (201–240) - (281–320) Fire Damage to the gear | 100 | 0 |
1 | Adds (141–160) - (181–220) Fire Damage to the gear | 72 | 294 |
2 | Adds (101–120) - (141–160) Fire Damage to the gear | 60 | 882 |
3 | Adds (81–90) - (101–120) Fire Damage to the gear | 48 | 3332 |
4 | Adds (61–70) - (81–90) Fire Damage to the gear | 36 | 14570 |
5 | Adds (41–50) - (61–70) Fire Damage to the gear | 24 | 14570 |
6 | Adds (21–30) - (41–50) Fire Damage to the gear | 12 | 14570 |
7 | Adds (5–6) - (9–10) Fire Damage to the gear | 1 | 14570 |
0 | Adds (201–240) - (281–320) Cold Damage to the gear | 100 | 0 |
1 | Adds (141–160) - (191–210) Cold Damage to the gear | 72 | 294 |
2 | Adds (101–120) - (151–170) Cold Damage to the gear | 60 | 882 |
3 | Adds (81–100) - (101–130) Cold Damage to the gear | 48 | 3332 |
4 | Adds (61–80) - (81–100) Cold Damage to the gear | 36 | 14570 |
5 | Adds (41–50) - (61–70) Cold Damage to the gear | 24 | 14570 |
6 | Adds (21–30) - (41–50) Cold Damage to the gear | 12 | 14570 |
7 | Adds 7 - 8 Cold Damage to the gear | 1 | 14570 |
0 | Adds (13–15) - (401–500) Lightning Damage to the gear | 100 | 0 |
1 | Adds (8–10) - (321–400) Lightning Damage to the gear | 72 | 294 |
2 | Adds (7–8) - (241–320) Lightning Damage to the gear | 60 | 882 |
3 | Adds (5–6) - (161–220) Lightning Damage to the gear | 48 | 3332 |
4 | Adds (3–4) - (121–160) Lightning Damage to the gear | 36 | 14570 |
5 | Adds (2–3) - (81–120) Lightning Damage to the gear | 24 | 14570 |
6 | Adds (2–3) - (61–80) Lightning Damage to the gear | 12 | 14570 |
7 | Adds (1–2) - (15–16) Lightning Damage to the gear | 1 | 14570 |
0 | Adds (231–260) - (271–300) Erosion Damage to the gear | 1 | 0 |
0 | Adds (173–258) Base | 1 | 0 |
0 | +(101–150)% gear Physical Damage | 100 | 0 |
1 | +(78–100)% gear Physical Damage | 85 | 294 |
2 | +(60–77)% gear Physical Damage | 82 | 882 |
3 | +(45–59)% gear Physical Damage | 78 | 3332 |
4 | +(30–44)% gear Physical Damage | 72 | 14570 |
5 | +(16–29)% gear Physical Damage | 68 | 14570 |
6 | +(5–15)% gear Physical Damage | 60 | 14570 |
0 | +(193–288)% Projectile Damage | 100 | 0 |
1 | +(148–192)% Projectile Damage | 72 | 294 |
2 | +(115–147)% Projectile Damage | 60 | 882 |
3 | +(88–113)% Projectile Damage | 48 | 3332 |
4 | +(73–87)% Projectile Damage | 36 | 14570 |
5 | +(61–72)% Projectile Damage | 24 | 14570 |
6 | +(51–60)% Projectile Damage | 12 | 14570 |
7 | +(30–49)% Projectile Damage | 1 | 14570 |
0 | +(16–22)% | 1 | 0 |
0 | +(31–45)% chance to cause | 1 | 0 |
0 | +(193–288)% Physical Damage | 100 | 0 |
1 | +(148–192)% Physical Damage | 72 | 294 |
2 | +(115–147)% Physical Damage | 60 | 882 |
3 | +(88–113)% Physical Damage | 48 | 3332 |
4 | +(73–87)% Physical Damage | 36 | 14570 |
5 | +(61–72)% Physical Damage | 24 | 14570 |
6 | +(51–60)% Physical Damage | 12 | 14570 |
7 | +(30–49)% Physical Damage | 1 | 14570 |
0 | Adds (106–111) - (124–129) Physical Damage to the gear +(3–5)% chance to cause | 100 | 0 |
1 | Adds (68–72) - (84–89) Physical Damage to the gear +(3–5)% chance to cause | 85 | 294 |
2 | Adds (48–55) - (64–69) Physical Damage to the gear +(3–5)% chance to cause | 72 | 882 |
3 | Adds (38–41) - (48–53) Physical Damage to the gear +(3–5)% chance to cause | 60 | 3332 |
0 | Adds (50–55) - (58–66) Physical Damage to Attacks per 800 Life recently consumed | 100 | 0 |
1 | Adds (40–43) - (44–47) Physical Damage to Attacks per 800 Life recently consumed | 85 | 294 |
2 | Adds (26–28) - (30–32) Physical Damage to Attacks per 800 Life recently consumed | 78 | 882 |
3 | Adds (15–18) - (19–22) Physical Damage to Attacks per 800 Life recently consumed | 60 | 3332 |
0 | Adds 2 - 4 Physical Damage to Attacks per 4 Strength | 100 | 0 |
1 | Adds 2 - 4 Physical Damage to Attacks per 6 Strength | 85 | 294 |
2 | Adds 2 - 4 Physical Damage to Attacks per 8 Strength | 78 | 882 |
3 | Adds 2 - 4 Physical Damage to Attacks per 12 Strength | 60 | 3332 |
0 | Adds 2 - 4 Physical Damage to Attacks per 4 Dexterity | 100 | 0 |
1 | Adds 2 - 4 Physical Damage to Attacks per 6 Dexterity | 83 | 294 |
2 | Adds 2 - 4 Physical Damage to Attacks per 8 Dexterity | 75 | 882 |
3 | Adds 2 - 4 Physical Damage to Attacks per 12 Dexterity | 60 | 3332 |
0 | Adds (345–516)% of Physical Damage of the Main-Hand Weapon to Base | 100 | 0 |
1 | Adds (265–344)% of Physical Damage of the Main-Hand Weapon to Base | 83 | 294 |
2 | Adds (204–264)% of Physical Damage of the Main-Hand Weapon to Base | 75 | 882 |
3 | Adds (157–203)% of Physical Damage of the Main-Hand Weapon to Base | 60 | 3332 |
4 | Adds (131–156)% of Physical Damage of the Main-Hand Weapon to Base | 45 | 14570 |
5 | Adds (109–129)% of Physical Damage of the Main-Hand Weapon to Base | 32 | 14570 |
6 | Adds (91–108)% of Physical Damage of the Main-Hand Weapon to Base | 20 | 14570 |
0 | +(29–42)% Armor DMG Mitigation Penetration | 100 | 0 |
1 | +(23–28)% Armor DMG Mitigation Penetration | 83 | 294 |
2 | +(18–22)% Armor DMG Mitigation Penetration | 72 | 882 |
3 | +(14–17)% Armor DMG Mitigation Penetration | 60 | 3332 |
4 | +(12–13)% Armor DMG Mitigation Penetration | 45 | 14570 |
0 | +(181–270)% gear Physical Damage +30% chance to inflict | 1 | 0 |
0 | (37–54)% additional damage applied to Life | 1 | 0 |
0 | +4 Projectile Skill Level | 1 | 0 |
0 | +(37–54)% additional Physical Damage against | 1 | 0 |
0 | +(64–72)% gear Physical Damage +30% chance to inflict | 100 | 0 |
1 | +(44–48)% gear Physical Damage +30% chance to inflict | 83 | 294 |
2 | +(32–36)% gear Physical Damage +30% chance to inflict | 78 | 882 |
3 | +(18–22)% gear Physical Damage +30% chance to inflict | 70 | 3332 |
0 | (40–48)% additional damage applied to Life | 100 | 0 |
1 | (22–32)% additional damage applied to Life | 78 | 294 |
2 | (13–21)% additional damage applied to Life | 60 | 882 |
3 | (4–12)% additional damage applied to Life | 30 | 3332 |
0 | +(101–150)% additional Physical Damage against | 100 | 0 |
1 | +(71–100)% additional Physical Damage against | 83 | 294 |
2 | +(56–70)% additional Physical Damage against | 78 | 882 |
3 | +(45–55)% additional Physical Damage against | 70 | 3332 |
Tier | Modifier | Lv | Weight |
---|---|---|---|
0 | +(241–360) Dexterity | 100 | 0 |
1 | +(187–240) Dexterity | 85 | 294 |
2 | +(144–186) Dexterity | 82 | 882 |
3 | +(108–143) Dexterity | 78 | 3332 |
4 | +(72–107) Dexterity | 72 | 14570 |
5 | +(38–71) Dexterity | 66 | 14570 |
6 | +(12–37) Dexterity | 60 | 14570 |
7 | +(51–60) Dexterity | 21 | 1 |
8 | +(41–50) Dexterity | 20 | 1 |
9 | +(31–40) Dexterity | 20 | 1 |
0 | +(241–360) Strength | 100 | 0 |
1 | +(187–240) Strength | 85 | 294 |
2 | +(144–186) Strength | 82 | 882 |
3 | +(108–143) Strength | 78 | 3332 |
4 | +(72–107) Strength | 72 | 14570 |
5 | +(38–71) Strength | 66 | 14570 |
6 | +(12–37) Strength | 60 | 14570 |
7 | +(51–60) Strength | 21 | 1 |
8 | +(41–50) Strength | 20 | 1 |
9 | +(31–40) Strength | 20 | 1 |
0 | +(121–180) | 100 | 0 |
1 | +(97–120) | 85 | 294 |
2 | +(72–96) | 82 | 882 |
3 | +(49–71) | 78 | 3332 |
4 | +(25–48) | 72 | 14570 |
0 | +(121–180)% Projectile Speed | 100 | 0 |
1 | +(84–120)% Projectile Speed | 78 | 294 |
2 | +(48–83)% Projectile Speed | 60 | 882 |
3 | +(17–47)% Projectile Speed | 30 | 3332 |
0 | +(31–45)% gear Attack Speed | 100 | 0 |
1 | +(24–30)% gear Attack Speed | 72 | 294 |
2 | +(19–23)% gear Attack Speed | 60 | 882 |
3 | +(15–18)% gear Attack Speed | 48 | 3332 |
4 | +(11–14)% gear Attack Speed | 36 | 14570 |
5 | +(7–10)% gear Attack Speed | 24 | 14570 |
6 | +(4–6)% gear Attack Speed | 12 | 14570 |
7 | +(2–3)% gear Attack Speed | 1 | 14570 |
0 | +(41–60)% Attack Critical Strike Rating for this gear | 100 | 0 |
1 | +(32–40)% Attack Critical Strike Rating for this gear | 72 | 294 |
2 | +(26–31)% Attack Critical Strike Rating for this gear | 60 | 882 |
3 | +(20–25)% Attack Critical Strike Rating for this gear | 48 | 3332 |
4 | +(14–19)% Attack Critical Strike Rating for this gear | 36 | 14570 |
5 | +(10–13)% Attack Critical Strike Rating for this gear | 24 | 14570 |
6 | +(6–9)% Attack Critical Strike Rating for this gear | 12 | 14570 |
7 | +(2–5)% Attack Critical Strike Rating for this gear | 1 | 14570 |
0 | +(121–180)% Critical Strike Damage | 1 | 0 |
0 | +(16–22)% | 1 | 0 |
0 | +(31–45)% chance to cause | 1 | 0 |
0 | +(193–288)% | 100 | 0 |
1 | +(148–192)% | 82 | 294 |
2 | +(115–147)% | 78 | 882 |
3 | +(88–113)% | 70 | 3332 |
4 | +(73–87)% | 60 | 14570 |
5 | +(61–72)% | 50 | 14570 |
6 | +(51–60)% | 37 | 14570 |
0 | +(97–144)% | 100 | 0 |
1 | +(75–96)% | 83 | 294 |
2 | +(57–73)% | 72 | 882 |
3 | +(44–56)% | 60 | 3332 |
4 | +(37–43)% | 45 | 14570 |
5 | +(31–36)% | 32 | 14570 |
6 | +(25–29)% | 20 | 14570 |
0 | +(61–90)% chance to inflict | 1 | 0 |
0 | (31–45) % chance to gain | 1 | 0 |
0 | +(161–240)% Critical Strike Damage | 100 | 0 |
1 | +(125–160)% Critical Strike Damage | 85 | 294 |
2 | +(96–124)% Critical Strike Damage | 72 | 882 |
3 | +(72–95)% Critical Strike Damage | 60 | 3332 |
4 | +(48–71)% Critical Strike Damage | 50 | 14570 |
5 | +(26–47)% Critical Strike Damage | 40 | 14570 |
6 | +(8–25)% Critical Strike Damage | 30 | 14570 |
0 | +(241–300)% Critical Strike Damage against | 100 | 0 |
1 | +(181–240)% Critical Strike Damage against | 83 | 294 |
2 | +(141–180)% Critical Strike Damage against | 72 | 882 |
3 | +(111–140)% Critical Strike Damage against | 60 | 3332 |
4 | +(91–110)% Critical Strike Damage against | 45 | 14570 |
5 | +(76–90)% Critical Strike Damage against | 32 | 14570 |
6 | +(64–75)% Critical Strike Damage against | 20 | 14570 |
0 | +(61–80)% additional | 100 | 0 |
1 | +(51–60)% additional | 83 | 294 |
2 | +(41–50)% additional | 78 | 882 |
3 | +(26–40)% additional | 70 | 3332 |
4 | +(15–25)% additional | 60 | 14570 |
0 | +4 Horizontal Projectile | 100 | 0 |
1 | +3 Horizontal Projectile | 83 | 294 |
2 | +2 Horizontal Projectile | 5 | 882 |
0 | +3 stacks of Horizontal Projectile | 1 | 0 |
0 | Projectile Quantity +4 | 100 | 0 |
1 | Projectile Quantity +3 | 83 | 294 |
2 | Projectile Quantity +2 | 5 | 882 |
0 | Reaps 2 s of DoT Damage when dealing | 100 | 0 |
1 | Reaps 1.5 s of DoT Damage when dealing | 83 | 294 |
2 | Reaps 1 s of DoT Damage when dealing | 72 | 882 |
0 | (-15–-10)% additional damage against | 1 | 0 |
0 | 1 | 0 | |
0 | Attack Skills: 100% chance to ignore Armor | 1 | 0 |
0 | +(46–67)% additional Critical Strike Rating for Projectile Skills | 1 | 0 |
0 | Attack Skills: 75% chance to ignore Armor | 100 | 0 |
1 | Attack Skills: 50% chance to ignore Armor | 83 | 294 |
2 | Attack Skills: 30% chance to ignore Armor | 78 | 882 |
3 | Attack Skills: 20% chance to ignore Armor | 70 | 3332 |
0 | (-30–-20)% additional damage against | 100 | 0 |
1 | 83 | 98 | |
0 | +(49–72)% chance to deal Double Damage | 100 | 0 |
1 | +(34–48)% chance to deal Double Damage | 78 | 294 |
2 | +(19–33)% chance to deal Double Damage | 60 | 882 |
3 | +(7–18)% chance to deal Double Damage | 30 | 3332 |
Crossbow Drop
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | Restores 8% of Life on defeat | 1 | 0 |
0 | +(18–20)% | 1 | 0 |
0 | Consumes (9–10)% of Max Life when you use Attack Skills | 1 | 0 |
1 | Consumes 6% of Max Life when you use Attack Skills | 83 | 189 |
2 | Consumes 4% of Max Life when you use Attack Skills | 72 | 1000 |
3 | Consumes 2% of Max Life when you use Attack Skills | 60 | 1000 |
0 | Adds (76–88) - (91–100) Physical Damage to the gear | 1 | 0 |
1 | Adds (50–55) - (60–70) Physical Damage to the gear | 72 | 189 |
2 | Adds (40–43) - (46–54) Physical Damage to the gear | 60 | 1000 |
3 | Adds (30–33) - (35–42) Physical Damage to the gear | 48 | 1000 |
4 | Adds (21–23) - (27–31) Physical Damage to the gear | 36 | 1000 |
5 | Adds (18–20) - (21–25) Physical Damage to the gear | 24 | 1000 |
6 | Adds (14–17) - (18–22) Physical Damage to the gear | 12 | 1000 |
7 | Adds (7–8) - (10–11) Physical Damage to the gear | 1 | 1000 |
0 | Adds (201–240) - (281–320) Fire Damage to the gear | 1 | 0 |
1 | Adds (141–160) - (181–220) Fire Damage to the gear | 72 | 189 |
2 | Adds (101–120) - (141–160) Fire Damage to the gear | 60 | 1000 |
3 | Adds (81–90) - (101–120) Fire Damage to the gear | 48 | 1000 |
4 | Adds (61–70) - (81–90) Fire Damage to the gear | 36 | 1000 |
5 | Adds (41–50) - (61–70) Fire Damage to the gear | 24 | 1000 |
6 | Adds (21–30) - (41–50) Fire Damage to the gear | 12 | 1000 |
7 | Adds (5–6) - (9–10) Fire Damage to the gear | 1 | 1000 |
0 | Adds (201–240) - (281–320) Cold Damage to the gear | 1 | 0 |
1 | Adds (141–160) - (191–210) Cold Damage to the gear | 72 | 189 |
2 | Adds (101–120) - (151–170) Cold Damage to the gear | 60 | 1000 |
3 | Adds (81–100) - (101–130) Cold Damage to the gear | 48 | 1000 |
4 | Adds (61–80) - (81–100) Cold Damage to the gear | 36 | 1000 |
5 | Adds (41–50) - (61–70) Cold Damage to the gear | 24 | 1000 |
6 | Adds (21–30) - (41–50) Cold Damage to the gear | 12 | 1000 |
7 | Adds 7 - 8 Cold Damage to the gear | 1 | 1000 |
0 | Adds (13–15) - (401–500) Lightning Damage to the gear | 1 | 0 |
1 | Adds (8–10) - (321–400) Lightning Damage to the gear | 72 | 189 |
2 | Adds (7–8) - (241–320) Lightning Damage to the gear | 60 | 1000 |
3 | Adds (5–6) - (161–220) Lightning Damage to the gear | 48 | 1000 |
4 | Adds (3–4) - (121–160) Lightning Damage to the gear | 36 | 1000 |
5 | Adds (2–3) - (81–120) Lightning Damage to the gear | 24 | 1000 |
6 | Adds (2–3) - (61–80) Lightning Damage to the gear | 12 | 1000 |
7 | Adds (1–2) - (15–16) Lightning Damage to the gear | 1 | 1000 |
0 | Adds (231–260) - (271–300) Erosion Damage to the gear | 1 | 0 |
0 | Adds (173–258) Base | 1 | 0 |
0 | +(101–150)% gear Physical Damage | 1 | 0 |
1 | +(78–100)% gear Physical Damage | 85 | 189 |
2 | +(60–77)% gear Physical Damage | 82 | 1000 |
3 | +(45–59)% gear Physical Damage | 78 | 1000 |
4 | +(30–44)% gear Physical Damage | 72 | 1000 |
5 | +(16–29)% gear Physical Damage | 68 | 1000 |
6 | +(5–15)% gear Physical Damage | 60 | 1000 |
0 | +(193–288)% Projectile Damage | 1 | 0 |
1 | +(148–192)% Projectile Damage | 72 | 189 |
2 | +(115–147)% Projectile Damage | 60 | 1000 |
3 | +(88–113)% Projectile Damage | 48 | 1000 |
4 | +(73–87)% Projectile Damage | 36 | 1000 |
5 | +(61–72)% Projectile Damage | 24 | 1000 |
6 | +(51–60)% Projectile Damage | 12 | 1000 |
7 | +(30–49)% Projectile Damage | 1 | 1000 |
0 | +(16–22)% | 1 | 0 |
0 | +(31–45)% chance to cause | 1 | 0 |
0 | +(193–288)% Physical Damage | 1 | 0 |
1 | +(148–192)% Physical Damage | 72 | 189 |
2 | +(115–147)% Physical Damage | 60 | 1000 |
3 | +(88–113)% Physical Damage | 48 | 1000 |
4 | +(73–87)% Physical Damage | 36 | 1000 |
5 | +(61–72)% Physical Damage | 24 | 1000 |
6 | +(51–60)% Physical Damage | 12 | 1000 |
7 | +(30–49)% Physical Damage | 1 | 1000 |
0 | Adds (106–111) - (124–129) Physical Damage to the gear +(3–5)% chance to cause | 1 | 0 |
1 | Adds (68–72) - (84–89) Physical Damage to the gear +(3–5)% chance to cause | 85 | 189 |
2 | Adds (48–55) - (64–69) Physical Damage to the gear +(3–5)% chance to cause | 72 | 1000 |
3 | Adds (38–41) - (48–53) Physical Damage to the gear +(3–5)% chance to cause | 60 | 1000 |
0 | Adds (50–55) - (58–66) Physical Damage to Attacks per 800 Life recently consumed | 1 | 0 |
1 | Adds (40–43) - (44–47) Physical Damage to Attacks per 800 Life recently consumed | 85 | 189 |
2 | Adds (26–28) - (30–32) Physical Damage to Attacks per 800 Life recently consumed | 78 | 1000 |
3 | Adds (15–18) - (19–22) Physical Damage to Attacks per 800 Life recently consumed | 60 | 1000 |
0 | Adds 2 - 4 Physical Damage to Attacks per 4 Strength | 1 | 0 |
1 | Adds 2 - 4 Physical Damage to Attacks per 6 Strength | 85 | 189 |
2 | Adds 2 - 4 Physical Damage to Attacks per 8 Strength | 78 | 1000 |
3 | Adds 2 - 4 Physical Damage to Attacks per 12 Strength | 60 | 1000 |
0 | Adds 2 - 4 Physical Damage to Attacks per 4 Dexterity | 1 | 0 |
1 | Adds 2 - 4 Physical Damage to Attacks per 6 Dexterity | 83 | 189 |
2 | Adds 2 - 4 Physical Damage to Attacks per 8 Dexterity | 75 | 1000 |
3 | Adds 2 - 4 Physical Damage to Attacks per 12 Dexterity | 60 | 1000 |
0 | Adds (345–516)% of Physical Damage of the Main-Hand Weapon to Base | 1 | 0 |
1 | Adds (265–344)% of Physical Damage of the Main-Hand Weapon to Base | 83 | 189 |
2 | Adds (204–264)% of Physical Damage of the Main-Hand Weapon to Base | 75 | 1000 |
3 | Adds (157–203)% of Physical Damage of the Main-Hand Weapon to Base | 60 | 1000 |
4 | Adds (131–156)% of Physical Damage of the Main-Hand Weapon to Base | 45 | 1000 |
5 | Adds (109–129)% of Physical Damage of the Main-Hand Weapon to Base | 32 | 1000 |
6 | Adds (91–108)% of Physical Damage of the Main-Hand Weapon to Base | 20 | 1000 |
0 | +(29–42)% Armor DMG Mitigation Penetration | 1 | 0 |
1 | +(23–28)% Armor DMG Mitigation Penetration | 83 | 189 |
2 | +(18–22)% Armor DMG Mitigation Penetration | 72 | 1000 |
3 | +(14–17)% Armor DMG Mitigation Penetration | 60 | 1000 |
4 | +(12–13)% Armor DMG Mitigation Penetration | 45 | 1000 |
0 | +(181–270)% gear Physical Damage +30% chance to inflict | 1 | 0 |
0 | (37–54)% additional damage applied to Life | 1 | 0 |
0 | +4 Projectile Skill Level | 1 | 0 |
0 | +(37–54)% additional Physical Damage against | 1 | 0 |
0 | +(64–72)% gear Physical Damage +30% chance to inflict | 1 | 0 |
1 | +(44–48)% gear Physical Damage +30% chance to inflict | 83 | 189 |
2 | +(32–36)% gear Physical Damage +30% chance to inflict | 78 | 1000 |
3 | +(18–22)% gear Physical Damage +30% chance to inflict | 70 | 1000 |
0 | (40–48)% additional damage applied to Life | 1 | 0 |
1 | (22–32)% additional damage applied to Life | 78 | 189 |
2 | (13–21)% additional damage applied to Life | 60 | 1000 |
3 | (4–12)% additional damage applied to Life | 30 | 1000 |
0 | +(101–150)% additional Physical Damage against | 1 | 0 |
1 | +(71–100)% additional Physical Damage against | 83 | 189 |
2 | +(56–70)% additional Physical Damage against | 78 | 1000 |
3 | +(45–55)% additional Physical Damage against | 70 | 1000 |
Tier | Modifier | Level | Weight |
---|---|---|---|
0 | +(241–360) Dexterity | 1 | 0 |
1 | +(187–240) Dexterity | 85 | 189 |
2 | +(144–186) Dexterity | 82 | 1000 |
3 | +(108–143) Dexterity | 78 | 1000 |
4 | +(72–107) Dexterity | 72 | 1000 |
5 | +(38–71) Dexterity | 66 | 1000 |
6 | +(12–37) Dexterity | 60 | 1000 |
7 | +(51–60) Dexterity | 21 | 1 |
8 | +(41–50) Dexterity | 20 | 1 |
9 | +(31–40) Dexterity | 20 | 1 |
10 | +(19–25) Dexterity | 15 | 1 |
11 | +(13–18) Dexterity | 10 | 1 |
12 | +(8–12) Dexterity | 1 | 1 |
0 | +(241–360) Strength | 1 | 0 |
1 | +(187–240) Strength | 85 | 189 |
2 | +(144–186) Strength | 82 | 1000 |
3 | +(108–143) Strength | 78 | 1000 |
4 | +(72–107) Strength | 72 | 1000 |
5 | +(38–71) Strength | 66 | 1000 |
6 | +(12–37) Strength | 60 | 1000 |
7 | +(51–60) Strength | 21 | 1 |
8 | +(41–50) Strength | 20 | 1 |
9 | +(31–40) Strength | 20 | 1 |
10 | +(19–25) Strength | 15 | 1 |
11 | +(13–18) Strength | 10 | 1 |
12 | +(8–12) Strength | 1 | 1 |
0 | +(121–180) | 1 | 0 |
1 | +(97–120) | 85 | 189 |
2 | +(72–96) | 82 | 1000 |
3 | +(49–71) | 78 | 1000 |
4 | +(25–48) | 72 | 1000 |
5 | +(10–18) | 66 | 1 |
6 | +(2–9) | 60 | 1 |
0 | +(121–180)% Projectile Speed | 1 | 0 |
1 | +(84–120)% Projectile Speed | 78 | 189 |
2 | +(48–83)% Projectile Speed | 60 | 1000 |
3 | +(17–47)% Projectile Speed | 30 | 1000 |
0 | +(31–45)% gear Attack Speed | 1 | 0 |
1 | +(24–30)% gear Attack Speed | 72 | 189 |
2 | +(19–23)% gear Attack Speed | 60 | 1000 |
3 | +(15–18)% gear Attack Speed | 48 | 1000 |
4 | +(11–14)% gear Attack Speed | 36 | 1000 |
5 | +(7–10)% gear Attack Speed | 24 | 1000 |
6 | +(4–6)% gear Attack Speed | 12 | 1000 |
7 | +(2–3)% gear Attack Speed | 1 | 1000 |
0 | +(41–60)% Attack Critical Strike Rating for this gear | 1 | 0 |
1 | +(32–40)% Attack Critical Strike Rating for this gear | 72 | 189 |
2 | +(26–31)% Attack Critical Strike Rating for this gear | 60 | 1000 |
3 | +(20–25)% Attack Critical Strike Rating for this gear | 48 | 1000 |
4 | +(14–19)% Attack Critical Strike Rating for this gear | 36 | 1000 |
5 | +(10–13)% Attack Critical Strike Rating for this gear | 24 | 1000 |
6 | +(6–9)% Attack Critical Strike Rating for this gear | 12 | 1000 |
7 | +(2–5)% Attack Critical Strike Rating for this gear | 1 | 1000 |
0 | +(121–180)% Critical Strike Damage | 1 | 0 |
0 | +(16–22)% | 1 | 0 |
0 | +(31–45)% chance to cause | 1 | 0 |
0 | +(193–288)% | 1 | 0 |
1 | +(148–192)% | 82 | 189 |
2 | +(115–147)% | 78 | 1000 |
3 | +(88–113)% | 70 | 1000 |
4 | +(73–87)% | 60 | 1000 |
5 | +(61–72)% | 50 | 1000 |
6 | +(51–60)% | 37 | 1000 |
0 | +(97–144)% | 1 | 0 |
1 | +(75–96)% | 83 | 189 |
2 | +(57–73)% | 72 | 1000 |
3 | +(44–56)% | 60 | 1000 |
4 | +(37–43)% | 45 | 1000 |
5 | +(31–36)% | 32 | 1000 |
6 | +(25–29)% | 20 | 1000 |
0 | +(61–90)% chance to inflict | 1 | 0 |
0 | (31–45) % chance to gain | 1 | 0 |
0 | +(161–240)% Critical Strike Damage | 1 | 0 |
1 | +(125–160)% Critical Strike Damage | 85 | 189 |
2 | +(96–124)% Critical Strike Damage | 72 | 1000 |
3 | +(72–95)% Critical Strike Damage | 60 | 1000 |
4 | +(48–71)% Critical Strike Damage | 50 | 1000 |
5 | +(26–47)% Critical Strike Damage | 40 | 1000 |
6 | +(8–25)% Critical Strike Damage | 30 | 1000 |
0 | +(241–300)% Critical Strike Damage against | 1 | 0 |
1 | +(181–240)% Critical Strike Damage against | 83 | 189 |
2 | +(141–180)% Critical Strike Damage against | 72 | 1000 |
3 | +(111–140)% Critical Strike Damage against | 60 | 1000 |
4 | +(91–110)% Critical Strike Damage against | 45 | 1000 |
5 | +(76–90)% Critical Strike Damage against | 32 | 1000 |
6 | +(64–75)% Critical Strike Damage against | 20 | 1000 |
0 | +(61–80)% additional | 1 | 0 |
1 | +(51–60)% additional | 83 | 189 |
2 | +(41–50)% additional | 78 | 1000 |
3 | +(26–40)% additional | 70 | 1000 |
4 | +(15–25)% additional | 60 | 1000 |
0 | +4 Horizontal Projectile | 1 | 0 |
1 | +3 Horizontal Projectile | 83 | 189 |
2 | +2 Horizontal Projectile | 5 | 1000 |
0 | +3 stacks of Horizontal Projectile | 1 | 0 |
0 | Projectile Quantity +4 | 1 | 0 |
1 | Projectile Quantity +3 | 83 | 189 |
2 | Projectile Quantity +2 | 5 | 1000 |
0 | Reaps 2 s of DoT Damage when dealing | 1 | 0 |
1 | Reaps 1.5 s of DoT Damage when dealing | 83 | 189 |
2 | Reaps 1 s of DoT Damage when dealing | 72 | 1000 |
0 | (-15–-10)% additional damage against | 1 | 0 |
0 | 1 | 0 | |
0 | Attack Skills: 100% chance to ignore Armor | 1 | 0 |
0 | +(46–67)% additional Critical Strike Rating for Projectile Skills | 1 | 0 |
0 | Attack Skills: 75% chance to ignore Armor | 1 | 0 |
1 | Attack Skills: 50% chance to ignore Armor | 83 | 189 |
2 | Attack Skills: 30% chance to ignore Armor | 78 | 1000 |
3 | Attack Skills: 20% chance to ignore Armor | 70 | 1000 |
0 | (-30–-20)% additional damage against | 1 | 0 |
1 | 83 | 189 | |
0 | +(49–72)% chance to deal Double Damage | 1 | 0 |
1 | +(34–48)% chance to deal Double Damage | 78 | 189 |
2 | +(19–33)% chance to deal Double Damage | 60 | 1000 |
3 | +(7–18)% chance to deal Double Damage | 30 | 1000 |
Gear Empowerment /10
type1 | level | Energy | Refine |
---|---|---|---|
1 | 1 – 44 | 0 – 0 | Energy Core x1 |
1 | 45 – 49 | 2 – 18 | Energy Core x1 |
1 | 50 – 54 | 2 – 24 | Energy Core x1 |
1 | 55 – 59 | 2 – 30 | Energy Core x1 |
1 | 60 – 64 | 2 – 36 | Energy Core x4 |
1 | 65 – 69 | 2 – 42 | Energy Core x4 |
1 | 70 – 74 | 2 – 68 | Energy Core x8 |
1 | 75 – 79 | 2 – 96 | Energy Core x12 |
1 | 80 – 84 | 2 – 122 | Energy Core x16 |
1 | 85 – 100 | 2 – 122 | Energy Core x20 |
Dream Talking /8
After Dream Interpretation, select 1 Sweet Dream and 1 Nightmare, and replace the base affix. Shallow Dream Interpretation does not cost Readability. Gear that has undergone Dream Interpretation cannot be used for crafting.
Deep Dream Interpretation costs Readability and cannot be performed when Readability is 0. If the Dream Talking of a piece of Legendary gear is additionally selected, specified Sweet Dream affixes are guaranteed to appear in the options.
Change will re-randomize all values of Sweet Dreams and Nightmares.
Rewinding will restore a piece of gear to its original state before Dream Interpretation. However, Rewinding will not restore Readability.
type | name |
---|---|
Shallow Dream | Item level: 82 - 100 Cost: Shallow Dream Talking x5 |
Shallow Dream | Item level: 1 - 58 |
Shallow Dream | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Deep Dream | Item level: 1 - 100 Cost: Profound Dream Talking x10 Cost: |
Changing Dream | Item level: 1 - 100 Cost: Undetermined Dream Talking x1 |
Rewind | Item level: 1 - 58 |
Rewind | Item level: 59 - 81 Cost: Shallow Dream Talking x2 |
Rewind | Item level: 82 - 100 Cost: Shallow Dream Talking x10 |