Affix /212
Affix Effect Source Type
+(54–74) Max Life RingBase Affix
+(87–117) Max Energy Shield RingBase Affix
+(5–10)% Fire Resistance RingBase Affix
+(5–10)% Cold Resistance RingBase Affix
+(5–10)% Lightning Resistance RingBase Affix
+(5–10)% Erosion Resistance RingBase Affix
+(15–20) Strength RingBase Affix
+(15–20) Dexterity RingBase Affix
+(15–20) Intelligence RingBase Affix
+(6–8)% Attack and Cast Speed RingBase Affix
+(11–15)% Movement Speed RingBase Affix
+(20–25)% chance to launch one more wave when casting a Barrage Skill RingBase Affix
+(15–20)% Fervor effect RingBase Affix
Max Tenacity Blessing Stacks +1 RingBase Affix
Max Agility Blessing Stacks +1 RingBase Affix
Max Focus Blessing Stacks +1 RingBase Affix
Triggers Lv. 20 Blind Curse upon inflicting damage. Cooldown: 0.2 s RingBase Affix
Triggers Lv. 20 Timid Curse upon inflicting damage. Cooldown: 0.2 s RingBase Affix
Triggers Lv. 20 Entangled Pain Curse upon inflicting damage. Cooldown: 0.2 s RingBase Affix
Immune to Trauma RingBase Affix
Immune to Wilt RingBase Affix
Immune to curse RingBase Affix
Adds (18–20)% of Physical Damage as Fire Damage RingBase Affix
Adds (18–20)% of Physical Damage to Cold Damage RingBase Affix
Adds (18–20)% of Physical Damage as Lightning Damage RingBase Affix
Adds (18–20)% of Physical Damage as Erosion Damage RingBase Affix
Gains Spell Aggression when casting a Spell Skill RingBase Affix
Gains Attack Aggression when casting an Attack Skill RingBase Affix
+5% XP earned RingCorrosion Base
+5% Movement Speed RingCorrosion Base
Immune to Trauma
Immune to Wilt
RingCorrosion Base
+(8–10)% Strength RingCorrosion Base
+(8–10)% Dexterity RingCorrosion Base
+(8–10)% Intelligence RingCorrosion Base
+(50–70)% damage RingCorrosion Base
+(15–25)% Max Life RingCorrosion Base
+(15–25)% Max Energy Shield RingCorrosion Base
+(155–220) Max Life RingBasic Pre-fix
+(245–350) Max Energy Shield RingBasic Pre-fix
+(27–36)% Armor RingBasic Pre-fix
+(27–36)% Evasion RingBasic Pre-fix
+(51–72)% damage RingBasic Pre-fix
+(85–120) Max Mana RingBasic Pre-fix
+(12–15)% Attack and Spell Block Chance RingAdvanced Pre-fix
Adds (44–46) - (54–56) Physical Damage to Attacks and Spells RingAdvanced Pre-fix
Adds (42–44) - (54–59) Fire Damage to Attacks and Spells RingAdvanced Pre-fix
Adds (42–44) - (56–58) Cold Damage to Attacks and Spells RingAdvanced Pre-fix
Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells RingAdvanced Pre-fix
+(43–60) Strength RingAdvanced Pre-fix
+(43–60) Dexterity RingAdvanced Pre-fix
+(43–60) Intelligence RingAdvanced Pre-fix
Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells RingAdvanced Pre-fix
+(23–32)% Deterioration Chance RingAdvanced Pre-fix
Max Tenacity Blessing Stacks +1 RingUltimate Pre-fix
Max Agility Blessing Stacks +1 RingUltimate Pre-fix
Max Focus Blessing Stacks +1 RingUltimate Pre-fix
+10% Max Mana. +80 Skill Cost RingUltimate Pre-fix
+(15–20)% Elemental and Erosion Resistance Penetration RingUltimate Pre-fix
+(13–17)% Armor DMG Mitigation Penetration RingUltimate Pre-fix
+(36–50)% Deterioration Damage RingUltimate Pre-fix
+(19–27)% Fire Resistance RingBasic Suffix
+(19–27)% Cold Resistance RingBasic Suffix
+(19–27)% Lightning Resistance RingBasic Suffix
+(19–27)% Erosion Resistance RingBasic Suffix
+(87–120)% Critical Strike Rating RingBasic Suffix
+(27–37)% Frostbite inflicted RingBasic Suffix
+(35–50)% Reaping Duration RingAdvanced Suffix
+(36–50)% Affliction Effect RingAdvanced Suffix
+(37–50)% Terra Charge Recovery Speed RingAdvanced Suffix
Inflicts 5 Frostbite Rating to Frostbitten enemies every second RingAdvanced Suffix
+(44–60)% Critical Strike Damage RingAdvanced Suffix
+(26–36)% Focus Speed RingAdvanced Suffix
+1 Combo Points gained from Combo Starters
+(1–2)% additional damage
RingAdvanced Suffix
+(23–32)% Max Mana RingAdvanced Suffix
100% chance to gain a Barrier for every 5 m you move RingAdvanced Suffix
+(59–83)% Reaping Cooldown Recovery Speed RingUltimate Suffix
+(28–36)% Freeze Duration RingUltimate Suffix
+(9–12)% Elemental Resistance
+(9–12)% Erosion Resistance
RingUltimate Suffix
+(36–50)% Fervor effect RingUltimate Suffix
+(19–26)% chance to deal Double Damage RingUltimate Suffix
+(18–23)% additional damage for Main-Hand Weapons RingUltimate Suffix
+(23–32)% additional Deterioration Duration RingUltimate Suffix
+(54–74) Max Life RingSweet Dream Affix
+(87–117) Max Energy Shield RingSweet Dream Affix
+(5–10)% Fire Resistance RingSweet Dream Affix
+(5–10)% Cold Resistance RingSweet Dream Affix
+(5–10)% Lightning Resistance RingSweet Dream Affix
+(5–10)% Erosion Resistance RingSweet Dream Affix
+(15–20) Strength RingSweet Dream Affix
+(15–20) Dexterity RingSweet Dream Affix
+(15–20) Intelligence RingSweet Dream Affix
+(6–8)% Attack and Cast Speed RingSweet Dream Affix
+(11–15)% Movement Speed RingSweet Dream Affix
+(20–25)% chance to launch one more wave when casting a Barrage Skill RingSweet Dream Affix
+(15–20)% Fervor effect RingSweet Dream Affix
Max Tenacity Blessing Stacks +1 RingSweet Dream Affix
Max Agility Blessing Stacks +1 RingSweet Dream Affix
Max Focus Blessing Stacks +1 RingSweet Dream Affix
Triggers Lv. 20 Blind Curse upon inflicting damage. Cooldown: 0.2 s RingSweet Dream Affix
Triggers Lv. 20 Timid Curse upon inflicting damage. Cooldown: 0.2 s RingSweet Dream Affix
Triggers Lv. 20 Entangled Pain Curse upon inflicting damage. Cooldown: 0.2 s RingSweet Dream Affix
Adds (18–20)% of Physical Damage as Fire Damage RingSweet Dream Affix
Adds (18–20)% of Physical Damage to Cold Damage RingSweet Dream Affix
Adds (18–20)% of Physical Damage as Lightning Damage RingSweet Dream Affix
Adds (18–20)% of Physical Damage as Erosion Damage RingSweet Dream Affix
When dealing damage, inflicts Fire Infiltration. Interval for each enemy: 2 s RingSweet Dream Affix
Inflicts Cold Infiltration when dealing damage. Interval for each enemy: 2 s RingSweet Dream Affix
When dealing damage, inflicts Lightning Infiltration. Interval for each enemy: 2 s RingSweet Dream Affix
+5 Max Life per 1 levelsRingBorn in Fire
+1% Fire Damage for every 1 level(s)RingBorn in Fire
Regenerates (30–40) Life per secondRingBorn in Fire
+(40–50)% attack Critical Strike DamageRingFury Heart
+(60–100)% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.1 s.RingFury Heart
-24% Critical Strike Rating per stack of Agility Blessing. Stacks up to 4 time(s)RingFury Heart
+(80–120) Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacksRingFury Heart
Max Agility Blessing Stacks +1RingFury Heart
(-50–-40) IntelligenceRingRestless Glacier
+(20–25)% Cold ResistanceRingRestless Glacier
+(20–30)% Frostbite inflictedRingRestless Glacier
Frozen enemies will explode when defeated, dealing Secondary Cold Damage equal to (2–3)% of their Max Life to enemies within a 5m radiusRingRestless Glacier
+(11–12) all statsRingChaotic Ending
+8% Max LifeRingChaotic Ending
+9% Max Energy ShieldRingChaotic Ending
<Random Six Gods' blessings affix>RingChaotic Ending
<Random Six Gods' blessings affix>RingChaotic Ending
<Random Six Gods' blessings affix>RingChaotic Ending
+120% Fire DamageRingSearing Finger Bone
+25% chance to Ignite targetsRingSearing Finger Bone
Cannot inflict ReapRingSearing Finger Bone
+(10–15)% Max Life and Max Energy ShieldRingExemption Thunderhell
-80% additional Active Skill Damage.RingExemption Thunderhell
+2% Lightning Damage per recent hit with Thunder FocusRingExemption Thunderhell
+35% Sealed Mana Compensation for Thunder FocusRingExemption Thunderhell
+(10–15)% additional Thunder Focus DamageRingExemption Thunderhell
+(7–11) Dexterity and IntelligenceRingFrozen Lightning
+(36–43)% Elemental DamageRingFrozen Lightning
+3% Cold and Lightning ResistanceRingFrozen Lightning
Converts 50% of Lightning Damage to Cold DamageRingFrozen Lightning
Adds a stack of Slow for 2 s on hitRingFrozen Lightning
+(60–70) Max LifeRingLone Survivor
If only 1 Ring is equipped, +35% Injury BufferRingLone Survivor
If only 1 Ring is equipped, -20% additional Regain IntervalRingLone Survivor
If only 1 Ring is equipped, +(10–20)% Life RegainRingLone Survivor
If only 1 Ring is equipped, -99% Life Regeneration SpeedRingLone Survivor
+(25–30) Max ManaRingLonesome
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire DamageRingLonesome
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold DamageRingLonesome
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning DamageRingLonesome
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion DamageRingLonesome
+(60–70)% Melee DamageRingStream of Steel
+(60–70)% Sealed Mana Compensation for SteadfastRingStream of Steel
+(8–12)% Armor Effective Rate for Non-Physical DamageRingStream of Steel
+(20–24)% Max Life and Max Energy ShieldRingFrozen Flame
+(3–5) Empower Skill LevelRingFrozen Flame
+(50–80)% chance to trigger Lv. 30 Bull's Rage on hit. Cooldown: 4sRingFrozen Flame
+(35–42)% Fire and Lightning ResistanceRingFrozen Flame
Cannot inflict IgniteRingFrozen Flame
+(20–24)% Max Life and Max Energy ShieldRingBurning Ice
+10 Defensive Skill LevelRingBurning Ice
+(50–80)% chance to trigger Lv. 30 Frost Shield on hit. Cooldown: 4sRingBurning Ice
+(35–42)% Cold and Erosion ResistanceRingBurning Ice
Cannot inflict FrostbiteRingBurning Ice
+40% DefenseRingWindbreath Convergence
+(10–12)% Elemental ResistanceRingWindbreath Convergence
(-20–-10)% Movement SpeedRingWindbreath Convergence
+(2–4) Max Channeled Stacks when equipped in the left Ring slotRingWindbreath Convergence
+(8–12)% chance to avoid damage while channeling skills when equipped in the right Ring slotRingWindbreath Convergence
+40% DefenseRingWindbreath Dispersion
+(10–12)% Elemental ResistanceRingWindbreath Dispersion
(-20–-10)% Cooldown Recovery SpeedRingWindbreath Dispersion
+(1–4) minimum channeled stacks when equipped in the left Ring slotRingWindbreath Dispersion
+(30–50)% chance to deal Double Damage while channeling when equipped in the right Ring slotRingWindbreath Dispersion
+(50–70)% Damage Over TimeRingTraceless Pain
+(5–10)% Skill Effect DurationRingTraceless Pain
Reaps 0.25 s of Damage Over Time from Nearby enemies with full Affliction. The effect has a (3–6) s cooldown against the same targetRingTraceless Pain
+(5–6)% Fire and Cold ResistanceRingTraceless Pain
+66 Max LifeRingKaleidoscope
+(7–10)% Attack and Cast SpeedRingKaleidoscope
Gains the following buffs by turns. Each buff lasts for 8 s:
+(35–50)% additional Erosion Damage
+(35–50)% additional Elemental Damage
+(35–50)% additional Physical Damage
RingKaleidoscope
+80% Spell Damage for 2s after using a Terra Skill.RingClay Doll's Broken Finger
+10% Terra Skill AreaRingClay Doll's Broken Finger
Enemies taking Damage Over Time from Terra are immune to AilmentsRingClay Doll's Broken Finger
+20 Max LifeRingClay Doll's Broken Finger
+10% Max Life and Max Energy ShieldRingFolklore of Locking Fingers
+10% Blur Effect when Dexterity is greater than Intelligence.RingFolklore of Locking Fingers
Grants Blur (1–2)s after losing Blur when equipped in the left Ring slotRingFolklore of Locking Fingers
When a Magic Ring is equipped, Blur gains an additional effect: +1% Damage Over Time for every 1 Blur RatingRingFolklore of Locking Fingers
Consumes 10% of current Life and Energy Shield per secondRingPassing of Time
+10% Cooldown Recovery Speed
-30% Ailment Duration
RingPassing of Time
+3% additional damage for every type of Ailment or Crowd Control Effect inflicted recently (multiplies)RingPassing of Time
Restores 10% Missing Life and Energy Shield per secondRingTime of Vow
+10% Skill Effect Duration
-30% Cooldown Recovery Speed
RingTime of Vow
-3% additional damage for every type of Ailment or Crowd Control Effect the enemy has (multiplies)RingTime of Vow
Max Agility Blessing Stacks +1RingUnholy Prayer
Gains 1 stack of Agility Blessing upon inflicting damage. Interval: 1 sRingUnholy Prayer
Max Focus Blessing Stacks +1RingUnholy Prayer
Gains 1 stack of Focus Blessing upon inflicting damage. Interval: 1 sRingUnholy Prayer
Max Tenacity Blessing Stacks +1RingUnholy Prayer
Gains 1 stack of Tenacity Blessing upon inflicting damage. Interval: 1 sRingUnholy Prayer
After taking a hit, gains 1 stack of Tenacity Blessing every 0.25 s for 2 sRingHeart of Rock
+(10–13)% damage taken when at Max Tenacity BlessingRingHeart of Rock
+(15–20)% Fire Damage per stack of Tenacity Blessing owned. Stacks up to 6 time(s)RingHeart of Rock
Max Tenacity Blessing Stacks +1RingHeart of Rock
+(73–146) Max Energy ShieldRingHeart of Magic
Gains 1 stack of Focus Blessing every 0.5 s. Loses Focus Blessing instead if you have not dealt any Critical Strikes recentlyRingHeart of Magic
+(7–10)% additional Spell Damage at Max Focus BlessingsRingHeart of Magic
Max Focus Blessing Stacks +1RingHeart of Magic
+(20–30) IntelligenceRingSilver Frost
+(5–8)% additional Cold DamageRingSilver Frost
+10% Cold ResistanceRingSilver Frost
+1 to Beam Skill LevelRingRevered Light
+1 BeamsRingRevered Light
Item /25
Burning Flame Ring
Require lv 1
+3% Fire Resistance

Biting Wind Ice Ring
Require lv 1
+3% Cold Resistance

Calamity Lightning Ring
Require lv 1
+3% Lightning Resistance

Abyss Darkness Ring
Require lv 1
+3% Erosion Resistance

Heated Flame Ring
Require lv 24
+4% Fire Resistance

Blight Ice Ring
Require lv 24
+4% Cold Resistance

Dazzling Lightning Ring
Require lv 24
+4% Lightning Resistance

Agony Darkness Ring
Require lv 24
+4% Erosion Resistance

Raging Boil Flame Ring
Require lv 52
+6% Fire Resistance

Snow Ice Ring
Require lv 52
+6% Cold Resistance

Chilling Lightning Ring
Require lv 52
+6% Lightning Resistance

Rotten Darkness Ring
Require lv 52
+6% Erosion Resistance

Frozen Ring
Require lv 58
Firestorm Flame Ring
Require lv 66
+9% Fire Resistance

Frost City Ice Ring
Require lv 66
+9% Cold Resistance

High Heavens Lightning Ring
Require lv 66
+9% Lightning Resistance

Evernight Darkness Ring
Require lv 66
+9% Erosion Resistance

Torched Flame Ring
Require lv 76
+11% Fire Resistance

Sealed Ice Ring
Require lv 76
+11% Cold Resistance

Punished Lightning Ring
Require lv 76
+11% Lightning Resistance

Imprisoned Darkness Ring
Require lv 76
+11% Erosion Resistance

Perishing Inferno Flame Ring
Require lv 82
+12% Fire Resistance

Eternal Sleep Ice Ring
Require lv 82
+12% Cold Resistance

Thunder Tempered Lightning Ring
Require lv 82
+12% Lightning Resistance

Eternal Gloom Darkness Ring
Require lv 82
+12% Erosion Resistance

Legendary Gear /27
Lone Survivor
Require lv 5
+(60–70) Max Life
If only 1 Ring is equipped, +35% Injury Buffer
If only 1 Ring is equipped, -20% additional Regain Interval
If only 1 Ring is equipped, +(10–20)% Life Regain
If only 1 Ring is equipped, -99% Life Regeneration Speed
Lonesome
Require lv 5
+(25–30) Max Mana
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Fire Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Cold Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Lightning Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (1–7) Added Erosion Damage
Revered Light
Require lv 15
+1 to Beam Skill Level
+1 Beams
Born in Fire
Require lv 18
+5 Max Life per 1 levels
+1% Fire Damage for every 1 level(s)
Regenerates (30–40) Life per second
Silver Frost
Require lv 24
+(20–30) Intelligence
+(5–8)% additional Cold Damage
+10% Cold Resistance
Searing Finger Bone
Require lv 30
+120% Fire Damage
+25% chance to Ignite targets
Cannot inflict Reap
Unholy Prayer
Require lv 30
Max Agility Blessing Stacks +1
Gains 1 stack of Agility Blessing upon inflicting damage. Interval: 1 s
Unholy Prayer
Require lv 30
Max Focus Blessing Stacks +1
Gains 1 stack of Focus Blessing upon inflicting damage. Interval: 1 s
Unholy Prayer
Require lv 30
Max Tenacity Blessing Stacks +1
Gains 1 stack of Tenacity Blessing upon inflicting damage. Interval: 1 s
Frozen Lightning
Require lv 35
+(7–11) Dexterity and Intelligence
+(36–43)% Elemental Damage
+3% Cold and Lightning Resistance
Converts 50% of Lightning Damage to Cold Damage
Adds a stack of Slow for 2 s on hit
Clay Doll's Broken Finger
Require lv 35
+80% Spell Damage for 2s after using a Terra Skill.
+10% Terra Skill Area
Enemies taking Damage Over Time from Terra are immune to Ailments
+20 Max Life
Fury Heart
Require lv 58
+(40–50)% attack Critical Strike Damage
+(60–100)% chance to gain 1 stack of Agility Blessing on Critical Strike. Interval: 0.1 s.
-24% Critical Strike Rating per stack of Agility Blessing. Stacks up to 4 time(s)
+(80–120) Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
Max Agility Blessing Stacks +1
Restless Glacier
Require lv 58
(-50–-40) Intelligence
+(20–25)% Cold Resistance
+(20–30)% Frostbite inflicted
Frozen enemies will explode when defeated, dealing Secondary Cold Damage equal to (2–3)% of their Max Life to enemies within a 5m radius
Chaotic Ending
Require lv 58
+(11–12) all stats
+8% Max Life
+9% Max Energy Shield
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
Exemption Thunderhell
Require lv 58
+(10–15)% Max Life and Max Energy Shield
-80% additional Active Skill Damage.
+2% Lightning Damage per recent hit with Thunder Focus
+35% Sealed Mana Compensation for Thunder Focus
+(10–15)% additional Thunder Focus Damage
Stream of Steel
Require lv 58
+(60–70)% Melee Damage
+(60–70)% Sealed Mana Compensation for Steadfast
+(8–12)% Armor Effective Rate for Non-Physical Damage
Frozen Flame
Require lv 58
+(20–24)% Max Life and Max Energy Shield
+(3–5) Empower Skill Level
+(50–80)% chance to trigger Lv. 30 Bull's Rage on hit. Cooldown: 4s
+(35–42)% Fire and Lightning Resistance
Cannot inflict Ignite
Burning Ice
Require lv 58
+(20–24)% Max Life and Max Energy Shield
+10 Defensive Skill Level
+(50–80)% chance to trigger Lv. 30 Frost Shield on hit. Cooldown: 4s
+(35–42)% Cold and Erosion Resistance
Cannot inflict Frostbite
Windbreath Convergence
Require lv 58
+40% Defense
+(10–12)% Elemental Resistance
(-20–-10)% Movement Speed
+(2–4) Max Channeled Stacks when equipped in the left Ring slot
+(8–12)% chance to avoid damage while channeling skills when equipped in the right Ring slot
Windbreath Dispersion
Require lv 58
+40% Defense
+(10–12)% Elemental Resistance
(-20–-10)% Cooldown Recovery Speed
+(1–4) minimum channeled stacks when equipped in the left Ring slot
+(30–50)% chance to deal Double Damage while channeling when equipped in the right Ring slot
Traceless Pain
Require lv 58
+(50–70)% Damage Over Time
+(5–10)% Skill Effect Duration
Reaps 0.25 s of Damage Over Time from Nearby enemies with full Affliction. The effect has a (3–6) s cooldown against the same target
+(5–6)% Fire and Cold Resistance
Kaleidoscope
Require lv 58
+66 Max Life
+(7–10)% Attack and Cast Speed
Gains the following buffs by turns. Each buff lasts for 8 s:
+(35–50)% additional Erosion Damage
+(35–50)% additional Elemental Damage
+(35–50)% additional Physical Damage
Folklore of Locking Fingers
Require lv 58
+10% Max Life and Max Energy Shield
+10% Blur Effect when Dexterity is greater than Intelligence.
Grants Blur (1–2)s after losing Blur when equipped in the left Ring slot
When a Magic Ring is equipped, Blur gains an additional effect: +1% Damage Over Time for every 1 Blur Rating
Heart of Rock
Require lv 58
After taking a hit, gains 1 stack of Tenacity Blessing every 0.25 s for 2 s
+(10–13)% damage taken when at Max Tenacity Blessing
+(15–20)% Fire Damage per stack of Tenacity Blessing owned. Stacks up to 6 time(s)
Max Tenacity Blessing Stacks +1
Heart of Magic
Require lv 58
+(73–146) Max Energy Shield
Gains 1 stack of Focus Blessing every 0.5 s. Loses Focus Blessing instead if you have not dealt any Critical Strikes recently
+(7–10)% additional Spell Damage at Max Focus Blessings
Max Focus Blessing Stacks +1
Passing of Time
Require lv 68
Consumes 10% of current Life and Energy Shield per second
+10% Cooldown Recovery Speed
-30% Ailment Duration
+3% additional damage for every type of Ailment or Crowd Control Effect inflicted recently (multiplies)
Time of Vow
Require lv 68
Restores 10% Missing Life and Energy Shield per second
+10% Skill Effect Duration
-30% Cooldown Recovery Speed
-3% additional damage for every type of Ailment or Crowd Control Effect the enemy has (multiplies)
Legendary Gear Corroded /27
Lone Survivor
Require lv 5
+(120–150) Max Life
If only 1 Ring is equipped, +40% Injury Buffer
If only 1 Ring is equipped, -30% additional Regain Interval
If only 1 Ring is equipped, +20% Life Regain
If only 1 Ring is equipped, (-49–10)% Life Regeneration Speed
Lonesome
Require lv 5
+(35–45) Max Mana
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (8–10) Added Fire Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (8–10) Added Cold Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (8–10) Added Lightning Damage
If only 1 Ring is equipped, the Main Skill is supported by a Lv. (8–10) Added Erosion Damage
Revered Light
Require lv 15
+2 to Beam Skill Level
+2 Beams
Born in Fire
Require lv 18
+65 Max Life per 10 levels
+13% Fire Damage for every 10 level(s)
Regenerates (41–50) Life per second
Silver Frost
Require lv 24
+(30–40) Intelligence
+(10–13)% additional Cold Damage
+15% Cold Resistance
Searing Finger Bone
Require lv 30
+200% Fire Damage
+50% chance to Ignite targets
(-40–-20)% Reaping Cooldown Recovery Speed
Unholy Prayer
Require lv 30
Max Agility Blessing Stacks +1
+10% additional damage
Gains 1 stack of Agility Blessing upon inflicting damage. Interval: 0.5 s
Unholy Prayer
Require lv 30
Max Focus Blessing Stacks +1
+10% additional damage
Gains 1 stack of Focus Blessing upon inflicting damage. Interval: 0.5 s
Unholy Prayer
Require lv 30
Max Tenacity Blessing Stacks +1
+10% additional damage
Gains 1 stack of Tenacity Blessing upon inflicting damage. Interval: 0.5 s
Frozen Lightning
Require lv 35
+(25–28) Dexterity and Intelligence
+(79–86)% Elemental Damage
+10% Cold and Lightning Resistance
Converts 100% of Lightning Damage to Cold Damage
Adds a stack of Slow for 3 s on hit
Clay Doll's Broken Finger
Require lv 35
+150% Spell Damage for 2s after using a Terra Skill.
+(50–70)% Terra Skill Area
Enemies taking Damage Over Time from Terra are immune to Ailments
+(10–15)% Elemental Resistance
+50 Max Life
Fury Heart
Require lv 58
+(60–75)% attack Critical Strike Damage
50% chance to get the max stacks of Agility Blessing when Agility Blessing is gained
-18% Critical Strike Rating per stack of Agility Blessing. Stacks up to 4 time(s)
+(140–160) Attack and Spell Critical Strike Rating when Agility Blessing reaches max stacks
Max Agility Blessing Stacks +1
+(5–8)% additional damage
Restless Glacier
Require lv 58
(-40–-30) Intelligence
+(26–30)% Cold Resistance
+(31–40)% Frostbite inflicted
Frozen enemies will explode when defeated, dealing Secondary Cold Damage equal to (1–4)% of their Max Life to enemies within a 5m radius
Chaotic Ending
Require lv 58
+(42–46) all stats
+24% Max Life
+22% Max Energy Shield
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
<Random Six Gods' blessings affix>
Exemption Thunderhell
Require lv 58
+(16–25)% Max Life and Max Energy Shield
-50% additional Active Skill Damage.
+(3–4)% Lightning Damage per recent hit with Thunder Focus
+(36–50)% Sealed Mana Compensation for Thunder Focus
+(16–20)% additional Thunder Focus Damage
Stream of Steel
Require lv 58
+(90–110)% Melee Damage
+(90–100)% Sealed Mana Compensation for Steadfast
+(13–15)% Armor Effective Rate for Non-Physical Damage
Frozen Flame
Require lv 58
+(28–32)% Max Life and Max Energy Shield
+7 Empower Skill Level
Triggers Lv. (21–30) Bull's Rage on hit. Interval: 4 s
+(49–56)% Fire and Lightning Resistance
-99% additional Ignite Damage
Burning Ice
Require lv 58
+(28–32)% Max Life and Max Energy Shield
+15 Defensive Skill Level
Triggers Lv. (35–40) Frost Shield on hit. Interval: 4 s
+(49–56)% Cold and Erosion Resistance
You cannot inflict Freeze
Windbreath Convergence
Require lv 58
+60% Defense
+(14–16)% Elemental Resistance
+(10–20)% Movement Speed
Max Channeled Stacks +(3–5)
+(12–16)% chance to avoid damage when channeling
Windbreath Dispersion
Require lv 58
+60% Defense
+(14–16)% Elemental Resistance
+(10–20)% Cooldown Recovery Speed
Min Channeled Stacks +(2–4)
+(45–60)% chance to deal Double Damage while channeling
Traceless Pain
Require lv 58
+(80–110)% Damage Over Time
+(10–15)% Skill Effect Duration
Reaps 0.5 s of Damage Over Time from Nearby enemies with full Affliction. The effect has a (2–4) s cooldown against the same target
+(6–10)% Fire and Cold Resistance
Kaleidoscope
Require lv 58
+(154–198) Max Life
+(17–22)% Attack and Cast Speed
Gains the following buffs by turns. Each buff lasts for 8 s:
+(55–65)% additional Erosion Damage
+(55–65)% additional Elemental Damage
+(55–65)% additional Physical Damage
Folklore of Locking Fingers
Require lv 58
+(12–15)% Max Life and Max Energy Shield
+20% Blur Effect when Dexterity is greater than Intelligence.
Grants Blur 0.5s after losing Blur when equipped in the left Ring slot
When a Magic Ring is equipped, Blur gains an additional effect: +2% Damage Over Time for every 1 Blur Rating
Heart of Rock
Require lv 58
50% chance to get the max stacks of Tenacity Blessing when Tenacity Blessing is gained
+(5–8)% damage taken when at Max Tenacity Blessing
+(25–30)% Fire Damage per stack of Tenacity Blessing owned. Stacks up to 6 time(s)
Max Tenacity Blessing Stacks +1
+(5–8)% additional damage
Heart of Magic
Require lv 58
+(160–215) Max Energy Shield
50% chance to get the max stacks of Focus Blessing when Focus Blessing is gained
+(15–20)% additional Spell Damage at Max Focus Blessings
Max Focus Blessing Stacks +1
+(5–8)% additional damage
Passing of Time
Require lv 68
Consumes (12–15)% of current Life and Energy Shield per second
+15% Cooldown Recovery Speed
-30% Skill Effect Duration
+4% additional damage for every type of Ailment or Crowd Control Effect inflicted recently (multiplies)
Time of Vow
Require lv 68
Restores (12–15)% Missing Life and Energy Shield per second
+15% Skill Effect Duration
-30% Attack and Cast Speed
-4% additional damage for every type of Ailment or Crowd Control Effect the enemy has (multiplies)
Ring Base Affix /28
Tier Modifier Level Weight
2+(54–74) Max Life11
2+(87–117) Max Energy Shield11
2+(5–10)% Fire Resistance11
2+(5–10)% Cold Resistance11
2+(5–10)% Lightning Resistance11
2+(5–10)% Erosion Resistance11
2+(15–20) Strength11
2+(15–20) Dexterity11
2+(15–20) Intelligence11
2+(6–8)% Attack and Cast Speed11
1+(11–15)% Movement Speed11
1+(20–25)% chance to launch one more wave when casting a Barrage Skill11
1+(15–20)% Fervor effect11
0Max Tenacity Blessing Stacks +111
0Max Agility Blessing Stacks +111
0Max Focus Blessing Stacks +111
0Triggers Lv. 20 Blind Curse upon inflicting damage. Cooldown: 0.2 s11
0Triggers Lv. 20 Timid Curse upon inflicting damage. Cooldown: 0.2 s11
0Triggers Lv. 20 Entangled Pain Curse upon inflicting damage. Cooldown: 0.2 s11
1Immune to Trauma11
1Immune to Wilt11
0Immune to curse11
0Adds (18–20)% of Physical Damage as Fire Damage11
0Adds (18–20)% of Physical Damage to Cold Damage11
0Adds (18–20)% of Physical Damage as Lightning Damage11
0Adds (18–20)% of Physical Damage as Erosion Damage11
1Gains Spell Aggression when casting a Spell Skill11
1Gains Attack Aggression when casting an Attack Skill11
Ring Corrosion Base /13
Tier Modifier Level Weight
0+5% XP earned11
0+5% Movement Speed11
0Immune to curse10
0Immune to Trauma
Immune to Wilt
11
0+(5–6)% Elemental Resistance10
0+(8–10)% Strength11
0+(8–10)% Dexterity11
0+(8–10)% Intelligence11
0+(6–8)% Attack Speed10
0+(6–8)% Cast Speed10
0+(50–70)% damage11
0+(15–25)% Max Life11
0+(15–25)% Max Energy Shield11

Ring Craft

Pre-fix
TierModifierLvWeightLibrary
0++(287–372) Max Life1000Basic Affix
0+(221–286) Max Life1000Basic Affix
1+(155–220) Max Life86100Basic Affix
2+(111–154) Max Life82200Basic Affix
3+(89–110) Max Life76800Basic Affix
4+(71–88) Max Life683200Basic Affix
5+(58–70) Max Life583200Basic Affix
6+(45–57) Max Life406250Basic Affix
7+(34–44) Max Life16250Basic Affix
0++(456–592) Max Energy Shield1000Basic Affix
0+(319–455) Max Energy Shield1000Basic Affix
1+(245–350) Max Energy Shield86100Basic Affix
2+(206–245) Max Energy Shield82200Basic Affix
3+(147–175) Max Energy Shield76800Basic Affix
4+(118–140) Max Energy Shield683200Basic Affix
5+(93–112) Max Energy Shield583200Basic Affix
6+(76–91) Max Energy Shield406250Basic Affix
7+(59–70) Max Energy Shield16250Basic Affix
0++(48–61)% Armor1000Basic Affix
0+(37–47)% Armor1000Basic Affix
1+(27–36)% Armor86100Basic Affix
2+(19–26)% Armor82200Basic Affix
3+(14–18)% Armor76800Basic Affix
4+(10–13)% Armor683200Basic Affix
5+(7–9)% Armor583200Basic Affix
6+(5–6)% Armor406250Basic Affix
7+(3–4)% Armor16250Basic Affix
0++(48–61)% Evasion1000Basic Affix
0+(37–47)% Evasion1000Basic Affix
1+(27–36)% Evasion86100Basic Affix
2+(19–26)% Evasion82200Basic Affix
3+(14–18)% Evasion76800Basic Affix
4+(10–13)% Evasion683200Basic Affix
5+(7–9)% Evasion583200Basic Affix
6+(5–6)% Evasion406250Basic Affix
7+(3–4)% Evasion16250Basic Affix
0++(95–122)% damage1000Basic Affix
0+(73–94)% damage1000Basic Affix
1+(51–72)% damage86100Basic Affix
2+(37–50)% damage82200Basic Affix
3+(30–36)% damage76800Basic Affix
4+(24–29)% damage683200Basic Affix
5+(20–23)% damage583200Basic Affix
6+(15–19)% damage406250Basic Affix
7+(12–14)% damage16250Basic Affix
0++(157–203) Max Mana1000Basic Affix
0+(121–156) Max Mana1000Basic Affix
1+(85–120) Max Mana86100Basic Affix
2+(61–84) Max Mana82200Basic Affix
3+(49–60) Max Mana76800Basic Affix
4+(39–48) Max Mana683200Basic Affix
5+(32–38) Max Mana583200Basic Affix
6+(25–31) Max Mana406250Basic Affix
7+(19–24) Max Mana16250Basic Affix
0++(21–25)% Attack and Spell Block Chance1000Advanced Affix
0+(16–20)% Attack and Spell Block Chance1000Advanced Affix
1+(12–15)% Attack and Spell Block Chance86100Advanced Affix
2+(9–11)% Attack and Spell Block Chance82200Advanced Affix
3+(7–8)% Attack and Spell Block Chance76800Advanced Affix
0+Adds (76–78) - (93–95) Physical Damage to Attacks and Spells1000Advanced Affix
0Adds (58–60) - (71–73) Physical Damage to Attacks and Spells1000Advanced Affix
1Adds (44–46) - (54–56) Physical Damage to Attacks and Spells86100Advanced Affix
2Adds (26–28) - (32–34) Physical Damage to Attacks and Spells82200Advanced Affix
3Adds (17–19) - (21–23) Physical Damage to Attacks and Spells76800Advanced Affix
4Adds (11–13) - (13–15) Physical Damage to Attacks and Spells683200Advanced Affix
5Adds (6–8) - (8–10) Physical Damage to Attacks and Spells583200Advanced Affix
6Adds (4–6) - (6–8) Physical Damage to Attacks and Spells406250Advanced Affix
7Adds (2–3) - (5–6) Physical Damage to Attacks and Spells16250Advanced Affix
0+Adds (71–73) - (93–99) Fire Damage to Attacks and Spells1000Advanced Affix
0Adds (54–56) - (71–76) Fire Damage to Attacks and Spells1000Advanced Affix
1Adds (42–44) - (54–59) Fire Damage to Attacks and Spells86100Advanced Affix
2Adds (25–27) - (32–36) Fire Damage to Attacks and Spells82200Advanced Affix
3Adds (16–18) - (21–24) Fire Damage to Attacks and Spells76800Advanced Affix
4Adds (10–12) - (13–16) Fire Damage to Attacks and Spells683200Advanced Affix
5Adds (6–8) - (8–10) Fire Damage to Attacks and Spells583200Advanced Affix
6Adds (4–6) - (6–8) Fire Damage to Attacks and Spells406250Advanced Affix
7Adds (2–3) - (5–6) Fire Damage to Attacks and Spells16250Advanced Affix
0+Adds (72–74) - (96–98) Cold Damage to Attacks and Spells1000Advanced Affix
0Adds (55–57) - (73–75) Cold Damage to Attacks and Spells1000Advanced Affix
1Adds (42–44) - (56–58) Cold Damage to Attacks and Spells86100Advanced Affix
2Adds (25–27) - (33–35) Cold Damage to Attacks and Spells82200Advanced Affix
3Adds (16–18) - (22–24) Cold Damage to Attacks and Spells76800Advanced Affix
4Adds (10–12) - (14–16) Cold Damage to Attacks and Spells683200Advanced Affix
5Adds (6–8) - (8–10) Cold Damage to Attacks and Spells583200Advanced Affix
6Adds (4–6) - (6–8) Cold Damage to Attacks and Spells406250Advanced Affix
7Adds (2–3) - (5–6) Cold Damage to Attacks and Spells16250Advanced Affix
0+Adds (8–10) - (161–163) Lightning Damage to Attacks and Spells1000Advanced Affix
0Adds (6–8) - (123–125) Lightning Damage to Attacks and Spells1000Advanced Affix
1Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells86100Advanced Affix
2Adds (2–4) - (56–58) Lightning Damage to Attacks and Spells82200Advanced Affix
3Adds (1–3) - (37–39) Lightning Damage to Attacks and Spells76800Advanced Affix
4Adds (1–2) - (24–26) Lightning Damage to Attacks and Spells683200Advanced Affix
5Adds (1–2) - (14–16) Lightning Damage to Attacks and Spells583200Advanced Affix
6Adds (1–2) - (10–12) Lightning Damage to Attacks and Spells406250Advanced Affix
7Adds 1 - (7–9) Lightning Damage to Attacks and Spells16250Advanced Affix
0++(79–101) Strength1000Advanced Affix
0+(61–78) Strength1000Advanced Affix
1+(43–60) Strength86100Advanced Affix
2+(31–42) Strength82200Advanced Affix
3+(25–30) Strength76800Advanced Affix
4+(20–24) Strength683200Advanced Affix
5+(17–19) Strength583200Advanced Affix
6+(13–16) Strength406250Advanced Affix
7+(10–12) Strength16250Advanced Affix
0++(79–101) Dexterity1000Advanced Affix
0+(61–78) Dexterity1000Advanced Affix
1+(43–60) Dexterity86100Advanced Affix
2+(31–42) Dexterity82200Advanced Affix
3+(25–30) Dexterity76800Advanced Affix
4+(20–24) Dexterity683200Advanced Affix
5+(17–19) Dexterity583200Advanced Affix
6+(13–16) Dexterity406250Advanced Affix
7+(10–12) Dexterity16250Advanced Affix
0++(79–101) Intelligence1000Advanced Affix
0+(61–78) Intelligence1000Advanced Affix
1+(43–60) Intelligence86100Advanced Affix
2+(31–42) Intelligence82200Advanced Affix
3+(25–30) Intelligence76800Advanced Affix
4+(20–24) Intelligence683200Advanced Affix
5+(17–19) Intelligence583200Advanced Affix
6+(13–16) Intelligence406250Advanced Affix
7+(10–12) Intelligence16250Advanced Affix
0+Adds (72–74) - (96–98) Erosion Damage to Attacks and Spells1000Advanced Affix
0Adds (55–57) - (73–75) Erosion Damage to Attacks and Spells1000Advanced Affix
1Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells86100Advanced Affix
2Adds (25–27) - (33–35) Erosion Damage to Attacks and Spells82200Advanced Affix
3Adds (16–18) - (22–24) Erosion Damage to Attacks and Spells76800Advanced Affix
4Adds (10–12) - (14–16) Erosion Damage to Attacks and Spells683200Advanced Affix
5Adds (6–8) - (8–10) Erosion Damage to Attacks and Spells583200Advanced Affix
6Adds (4–6) - (6–8) Erosion Damage to Attacks and Spells406250Advanced Affix
7Adds (2–3) - (5–6) Erosion Damage to Attacks and Spells16250Advanced Affix
0++(43–54)% Deterioration Chance1000Advanced Affix
0+(33–42)% Deterioration Chance1000Advanced Affix
1+(23–32)% Deterioration Chance86100Advanced Affix
2+(17–22)% Deterioration Chance82200Advanced Affix
3+(14–16)% Deterioration Chance76400Advanced Affix
0+Max Tenacity Blessing Stacks +1
+13% additional damage
1000Ultimate Affix
0Max Tenacity Blessing Stacks +1
+5% additional damage
1000Ultimate Affix
1Max Tenacity Blessing Stacks +1100100Ultimate Affix
0+Max Agility Blessing Stacks +1
+13% additional damage
1000Ultimate Affix
0Max Agility Blessing Stacks +1
+5% additional damage
1000Ultimate Affix
1Max Agility Blessing Stacks +1100100Ultimate Affix
0+Max Focus Blessing Stacks +1
+13% additional damage
1000Ultimate Affix
0Max Focus Blessing Stacks +1
+5% additional damage
1000Ultimate Affix
1Max Focus Blessing Stacks +1100100Ultimate Affix
0++18% Max Mana. +(121–140) Skill Cost1000Ultimate Affix
0+15% Max Mana. +(100–120) Skill Cost1000Ultimate Affix
1+10% Max Mana. +80 Skill Cost100100Ultimate Affix
2+8% Max Mana. +(40–60) Skill Cost100200Ultimate Affix
0++(27–34)% Elemental and Erosion Resistance Penetration1000Ultimate Affix
0+(21–26)% Elemental and Erosion Resistance Penetration1000Ultimate Affix
1+(15–20)% Elemental and Erosion Resistance Penetration100100Ultimate Affix
2+(11–14)% Elemental and Erosion Resistance Penetration100200Ultimate Affix
3+(8–10)% Elemental and Erosion Resistance Penetration100800Ultimate Affix
4+(6–7)% Elemental and Erosion Resistance Penetration1003200Ultimate Affix
5+(4–5)% Elemental and Erosion Resistance Penetration1003200Ultimate Affix
6+3% Elemental and Erosion Resistance Penetration1006250Ultimate Affix
7+2% Elemental and Erosion Resistance Penetration1006250Ultimate Affix
0++(23–29)% Armor DMG Mitigation Penetration1000Ultimate Affix
0+(18–22)% Armor DMG Mitigation Penetration1000Ultimate Affix
1+(13–17)% Armor DMG Mitigation Penetration100100Ultimate Affix
2+(10–12)% Armor DMG Mitigation Penetration100200Ultimate Affix
3+(8–9)% Armor DMG Mitigation Penetration100800Ultimate Affix
0++(66–85)% Deterioration Damage1000Ultimate Affix
0+(51–65)% Deterioration Damage1000Ultimate Affix
1+(36–50)% Deterioration Damage100100Ultimate Affix
2+(26–35)% Deterioration Damage100200Ultimate Affix
3+(21–25)% Deterioration Damage100400Ultimate Affix
Suffix
TierModifierLvWeightLibrary
0++(36–46)% Fire Resistance1000Basic Affix
0+(25–35)% Fire Resistance1000Basic Affix
1+(19–27)% Fire Resistance86100Basic Affix
2+(16–19)% Fire Resistance82200Basic Affix
3+(11–14)% Fire Resistance76800Basic Affix
4+(9–11)% Fire Resistance683200Basic Affix
5+(7–9)% Fire Resistance583200Basic Affix
6+(6–7)% Fire Resistance406250Basic Affix
7+5% Fire Resistance16250Basic Affix
0++(36–46)% Cold Resistance1000Basic Affix
0+(25–35)% Cold Resistance1000Basic Affix
1+(19–27)% Cold Resistance86100Basic Affix
2+(16–19)% Cold Resistance82200Basic Affix
3+(11–14)% Cold Resistance76800Basic Affix
4+(9–11)% Cold Resistance683200Basic Affix
5+(7–9)% Cold Resistance583200Basic Affix
6+(6–7)% Cold Resistance406250Basic Affix
7+5% Cold Resistance16250Basic Affix
0++(36–46)% Lightning Resistance1000Basic Affix
0+(25–35)% Lightning Resistance1000Basic Affix
1+(19–27)% Lightning Resistance86100Basic Affix
2+(16–19)% Lightning Resistance82200Basic Affix
3+(11–14)% Lightning Resistance76800Basic Affix
4+(9–11)% Lightning Resistance683200Basic Affix
5+(7–9)% Lightning Resistance583200Basic Affix
6+(6–7)% Lightning Resistance406250Basic Affix
7+5% Lightning Resistance16250Basic Affix
0++(36–46)% Erosion Resistance1000Basic Affix
0+(25–35)% Erosion Resistance1000Basic Affix
1+(19–27)% Erosion Resistance86100Basic Affix
2+(16–19)% Erosion Resistance82200Basic Affix
3+(11–14)% Erosion Resistance76800Basic Affix
4+(9–11)% Erosion Resistance683200Basic Affix
5+(7–9)% Erosion Resistance583200Basic Affix
6+(6–7)% Erosion Resistance406250Basic Affix
7+5% Erosion Resistance16250Basic Affix
0++(157–203)% Critical Strike Rating1000Basic Affix
0+(121–156)% Critical Strike Rating1000Basic Affix
1+(87–120)% Critical Strike Rating86100Basic Affix
2+(62–86)% Critical Strike Rating82200Basic Affix
3+(45–61)% Critical Strike Rating76400Basic Affix
4+(30–44)% Critical Strike Rating68800Basic Affix
5+(20–29)% Critical Strike Rating58800Basic Affix
6+(14–19)% Critical Strike Rating401350Basic Affix
0++(49–63)% Frostbite inflicted1000Basic Affix
0+(38–48)% Frostbite inflicted1000Basic Affix
1+(27–37)% Frostbite inflicted86100Basic Affix
2+(20–26)% Frostbite inflicted82200Basic Affix
3+(16–19)% Frostbite inflicted76800Basic Affix
0++(66–85)% Reaping Duration1000Advanced Affix
0+(46–65)% Reaping Duration1000Advanced Affix
1+(35–50)% Reaping Duration86100Advanced Affix
2+(29–35)% Reaping Duration82200Advanced Affix
3+(21–25)% Reaping Duration76800Advanced Affix
0++(66–85)% Affliction Effect1000Advanced Affix
0+(51–65)% Affliction Effect1000Advanced Affix
1+(36–50)% Affliction Effect86100Advanced Affix
2+(26–35)% Affliction Effect82200Advanced Affix
3+(21–25)% Affliction Effect76800Advanced Affix
4+(17–20)% Affliction Effect683200Advanced Affix
0++(66–85)% Terra Charge Recovery Speed1000Advanced Affix
0+(51–65)% Terra Charge Recovery Speed1000Advanced Affix
1+(37–50)% Terra Charge Recovery Speed86100Advanced Affix
2+(27–36)% Terra Charge Recovery Speed82200Advanced Affix
3+(19–26)% Terra Charge Recovery Speed76400Advanced Affix
4+(13–18)% Terra Charge Recovery Speed68800Advanced Affix
0+Inflicts (9–12) Frostbite Rating to Frostbitten enemies every second1000Advanced Affix
0Inflicts (6–8) Frostbite Rating to Frostbitten enemies every second1000Advanced Affix
1Inflicts 5 Frostbite Rating to Frostbitten enemies every second86100Advanced Affix
2Inflicts (3–4) Frostbite Rating to Frostbitten enemies every second82200Advanced Affix
0++(79–101)% Critical Strike Damage1000Advanced Affix
0+(61–78)% Critical Strike Damage1000Advanced Affix
1+(44–60)% Critical Strike Damage86100Advanced Affix
2+(32–43)% Critical Strike Damage82200Advanced Affix
4+(16–22)% Critical Strike Damage68800Advanced Affix
5+(11–15)% Critical Strike Damage58800Advanced Affix
0++(48–61)% Focus Speed1000Advanced Affix
0+(37–47)% Focus Speed1000Advanced Affix
1+(26–36)% Focus Speed86100Advanced Affix
2+(19–25)% Focus Speed82200Advanced Affix
0++1 Combo Points gained from Combo Starters
+(7–9)% additional damage
1000Advanced Affix
0+1 Combo Points gained from Combo Starters
+(3–5)% additional damage
1000Advanced Affix
1+1 Combo Points gained from Combo Starters
+(1–2)% additional damage
86100Advanced Affix
2+1 Combo Points gained from Combo Starters
(-5–-3)% additional damage
82200Advanced Affix
0++(43–54)% Max Mana1000Advanced Affix
0+(33–42)% Max Mana1000Advanced Affix
1+(23–32)% Max Mana86100Advanced Affix
2+(17–22)% Max Mana82200Advanced Affix
3+(14–16)% Max Mana76800Advanced Affix
4+(11–13)% Max Mana683200Advanced Affix
5+(9–10)% Max Mana583200Advanced Affix
6+(7–8)% Max Mana406250Advanced Affix
7+6% Max Mana16250Advanced Affix
0+100% chance to gain a Barrier for every 5 m you move
+58% Barrier Shield
1000Advanced Affix
0100% chance to gain a Barrier for every 5 m you move
+25% Barrier Shield
1000Advanced Affix
1100% chance to gain a Barrier for every 5 m you move86100Advanced Affix
0++(109–140)% Reaping Cooldown Recovery Speed1000Ultimate Affix
0+(84–108)% Reaping Cooldown Recovery Speed1000Ultimate Affix
1+(59–83)% Reaping Cooldown Recovery Speed100100Ultimate Affix
2+(43–58)% Reaping Cooldown Recovery Speed100200Ultimate Affix
3+(34–42)% Reaping Cooldown Recovery Speed100800Ultimate Affix
0++(48–61)% Freeze Duration1000Ultimate Affix
0+(37–54)% Freeze Duration1000Ultimate Affix
1+(28–36)% Freeze Duration100100Ultimate Affix
2+(22–27)% Freeze Duration100200Ultimate Affix
0++(17–20)% Elemental Resistance
+(17–20)% Erosion Resistance
1000Ultimate Affix
0+(13–16)% Elemental Resistance
+(13–16)% Erosion Resistance
1000Ultimate Affix
1+(9–12)% Elemental Resistance
+(9–12)% Erosion Resistance
100100Ultimate Affix
2+(7–8)% Elemental Resistance
+(7–8)% Erosion Resistance
100200Ultimate Affix
0++(66–85)% Fervor effect1000Ultimate Affix
0+(51–65)% Fervor effect1000Ultimate Affix
1+(36–50)% Fervor effect100100Ultimate Affix
2+(26–35)% Fervor effect100200Ultimate Affix
3+(21–25)% Fervor effect100800Ultimate Affix
0++(35–44)% chance to deal Double Damage1000Ultimate Affix
0+(27–34)% chance to deal Double Damage1000Ultimate Affix
1+(19–26)% chance to deal Double Damage100100Ultimate Affix
2+(14–18)% chance to deal Double Damage100200Ultimate Affix
3+(10–13)% chance to deal Double Damage100800Ultimate Affix
0++(34–39)% additional damage for Main-Hand Weapons1000Ultimate Affix
0+(25–30)% additional damage for Main-Hand Weapons1000Ultimate Affix
1+(18–23)% additional damage for Main-Hand Weapons100100Ultimate Affix
2+(10–15)% additional damage for Main-Hand Weapons100200Ultimate Affix
0++(43–54)% additional Deterioration Duration1000Ultimate Affix
0+(33–42)% additional Deterioration Duration1000Ultimate Affix
1+(23–32)% additional Deterioration Duration100100Ultimate Affix
2+(17–22)% additional Deterioration Duration100200Ultimate Affix
3+(14–16)% additional Deterioration Duration100400Ultimate Affix
Ring Sweet Dream Affix /27
Tier Modifier Level Weight
2+(54–74) Max Life11
2+(87–117) Max Energy Shield11
2+(5–10)% Fire Resistance11
2+(5–10)% Cold Resistance11
2+(5–10)% Lightning Resistance11
2+(5–10)% Erosion Resistance11
2+(15–20) Strength11
2+(15–20) Dexterity11
2+(15–20) Intelligence11
2+(6–8)% Attack and Cast Speed11
1+(11–15)% Movement Speed11
1+(20–25)% chance to launch one more wave when casting a Barrage Skill11
1+(15–20)% Fervor effect11
0Max Tenacity Blessing Stacks +111
0Max Agility Blessing Stacks +111
0Max Focus Blessing Stacks +111
0Triggers Lv. 20 Blind Curse upon inflicting damage. Cooldown: 0.2 s11
0Triggers Lv. 20 Timid Curse upon inflicting damage. Cooldown: 0.2 s11
0Triggers Lv. 20 Entangled Pain Curse upon inflicting damage. Cooldown: 0.2 s11
0Triggers Lv. 20 Frost Touch Curse upon inflicting damage. Cooldown: 0.2 s10
0Adds (18–20)% of Physical Damage as Fire Damage11
0Adds (18–20)% of Physical Damage to Cold Damage11
0Adds (18–20)% of Physical Damage as Lightning Damage11
0Adds (18–20)% of Physical Damage as Erosion Damage11
1When dealing damage, inflicts Fire Infiltration. Interval for each enemy: 2 s11
1Inflicts Cold Infiltration when dealing damage. Interval for each enemy: 2 s11
1When dealing damage, inflicts Lightning Infiltration. Interval for each enemy: 2 s11
Dream Talking /6
Dream Interpretation adds 1 Sweet Dream affix and 1 Nightmare affix to the Base affixes.
Deep Dream Interpretation costs Readability and cannot be performed when Readability is 0. If the Dream Talking of a piece of Legendary gear is additionally selected, specified Sweet Dream affixes are guaranteed to appear in the options.
Change will re-randomize all values of Sweet Dreams and Nightmares.
Rewinding will restore a piece of gear to its original state before Dream Interpretation.
type name
Shallow Dream
Item level: 1 - 85
Shallow Dream
Item level: 86 - 99
Shallow Dream
Item level: 100 - 999
Rewind
Item level: 1 - 85
Rewind
Item level: 86 - 99
Rewind
Item level: 100 - 999