STR Gloves /12
Brute Handguards
Require lv 1
+168 Gear Armor
Hands
Footman's Gauntlets
Require lv 1
+235 Gear Armor
Hands
Paladin's Hands
Require lv 9
+329 Gear Armor
Berserker's Hands
Require lv 24
+461 Gear Armor
Iron Sentry's Hold
Require lv 39
+599 Gear Armor
Hands
Packleader Handguards
Require lv 52
+779 Gear Armor
Hands
Mountain Lord Handguards
Require lv 57
+935 Gear Armor
Hands
Divine Arbiter's Hands
Require lv 62
+1122 Gear Armor
Dragon Guardian Handguards
Require lv 66
+1346 Gear Armor
Hands
Fallen Knight Handguards
Require lv 70
+1615 Gear Armor
Hands
Old King's Rerebraces
Require lv 76
+1777 Gear Armor
Hands
Ranger's Rusted Gauntlets
Require lv 82
+1920 Gear Armor
Hands
Legendary Gear /15
IconEquipGlovesEpic407112
Boom Gloves
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Knockback direction is reversed
IconEquipGlovesEpic427112
Alloy Covenant
Require lv 45
+(6–8)% Elemental Resistance
+(15–20)% additional Minion Damage at Max Bond stacks
+(15–25)% Life Regain and Energy Shield Regain for Minions
(15–18)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
IconEquipGlovesEpic403112
Praise for Injury
Require lv 58
+(30–40) Strength
+(140–160) Max Life
+40% chance to inflict Trauma
-40% Trauma Damage
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing True Damage equal to (80–100)% of their Max Life to enemies within a 6 m radius
IconEquipGlovesEpic206112
Ardor
Require lv 58
+(1152–1440) Gear Armor
+55 Max Life
+(12–15)% Life Regain
Double Life Regain
+10% additional Life Regain Interval
IconEquipGlovesEpic209112
Varagon Shroud
Require lv 58
+2304 Gear Armor
+(110–154) Max Life
Unable to gain Agility Blessing
[Tenacity] +100% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
+1 to Max Tenacity Blessing Stacks
When Tenacity Blessing is at least at (5–7) stack(s), +250 Attack Critical Strike Rating and +10% additional Attack Speed
IconEquipGlovesEpic210112
Ghost Slaughter
Require lv 58
+(60–220) Max Life
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor Rating
Fervor gains an additional base effect: +3% additional Attack and Ailment Damage for every 4 Fervor Rating
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
Loses Fervor at Low Life
IconEquipGlovesEpic419112
Clenched Spring
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks per (1000–1200) Armor
+(17–20)% additional Armor
IconEquipGlovesEpic420112
Blade-dancer's Fingers
Require lv 58
+(220–264) Max Life
Adds (18–21) - (24–27) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 170 time(s)
Consumes (5–10)% of current Life on skill use
-16% Life Regeneration Speed
IconEquipGlovesEpic421112
Magnus' Laws
Require lv 58
+(2880–3456) Gear Armor
+(20–30)% Blessing Duration
+(14–15)% additional Fire Damage for every stack of Tenacity Blessing
Adds (7–8) - (9–10) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
IconEquipGlovesEpic429112
Death's Touch
Require lv 58
+(231–330) Max Life
+(80–90)% additional Base Damage for Two-Handed Weapons
The Critical Strike Rating is fixed at 500 for the Weapon
+(13–16)% Main-Hand Weapon Attack Speed
<A Random Critical Strike or Weapon Damage Affix>
IconEquipGlovesEpic431112
Blade-Dancer's Edges
Require lv 58
+(1500–2000) Gear Armor
+30% tracking distance for Sentries
Max Sentry Quantity +1
+(8–10)% additional Sentry Damage for every nearby Sentry within 10m
+2% Armor Effective Rate for non-Physical DMG for every nearby Sentry within 10m
IconEquipGlovesEpic433112
Quantum Convergence
Require lv 58
+(2016–2880) Gear Armor
Consumes (5–10)% of current Life when Synthetic Troop Minions use skills
For every 5% Life lost by a Synthetic Troop Minion in the last second, +(9–10)% additional damage. Stacks up to 13 time(s)
+(7–10)% Elemental Resistance
+(42–60)% Minion Critical Strike Damage
IconEquipGlovesEpic434112
Grandmaster's Hands
Require lv 58
+(90–110) Max Life
+(1000–1440) Gear Armor
Gains (4–5) Focus Pts for each enemy defeated
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 8 time(s)
IconEquipGlovesEpic437112
Demons' Touch
Require lv 58
+(176–220) Max Life
+(20–30)% additional Base Damage for Off-Hand Weapons
Weapon Attack Speed is fixed at 1.35
+(24–32)% Critical Strike Rating for the Main-Hand Weapon
Conspire
IconEquipGlovesEpic441112
First Aember
Require lv 58
Can still undergo Darkest Corrosion when already corroded
Does not remove Base Affixes on gear during Mutate Corrosion, and adds 1 Aember Base Affix, up to 4
There is a 100% chance to randomly remove an affix from this gear during Chaos Corrosion, without rendering this gear Bound
Randomly replaces with a pair of Matchless Legendary Gloves during Desecration Corrosion
Upgrades 1 Pre-fix/Suffix by 1 tier during Arrogant Corrosion
Does not render this gear Bound during Void Corrosion
Legendary Gear Corroded /15
IconEquipGlovesEpic407112
Boom Gloves
Require lv 38
+(230–250) Max Life
Adds (26–28) - (32–35) Physical Damage to Attacks and Spells
Triggers Lv. (26–30) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Knockback direction is reversed
+30% Knockback distance
IconEquipGlovesEpic427112
Alloy Covenant
Require lv 45
+(8–10)% Elemental Resistance
+(20–25)% additional Minion Damage at Max Bond stacks
+(26–30)% Life Regain and Energy Shield Regain for Minions
(19–21)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
IconEquipGlovesEpic403112
Praise for Injury
Require lv 58
+(45–55) Strength
+(360–380) Max Life
+60% chance to inflict Trauma
-30% Trauma Damage
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing True Damage equal to (120–150)% of their Max Life to enemies within a 6 m radius
IconEquipGlovesEpic206112
Ardor
Require lv 58
+(1500–2000) Gear Armor
+(70–75) Max Life
+(15–20)% Life Regain
Double Life Regain
-10% additional Life Regain Interval
IconEquipGlovesEpic209112
Varagon Shroud
Require lv 58
+(4320–5184) Gear Armor
+(330–374) Max Life
-1 to Max Agility Blessing Stacks
[Sacrifice] Changes the base effect of Tenacity Blessing to: +8% additional damage
When Tenacity Blessing is at least at (5–7) stack(s), +300 Attack Critical Strike Rating and +12% additional Attack Speed
IconEquipGlovesEpic210112
Ghost Slaughter
Require lv 58
+(300–440) Max Life
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor Rating
+(30–50)% Skill Area
Fervor gains an additional base effect: +1% additional Attack and Ailment Damage for every 1 Fervor Rating
Consumes (6–8)% of current Life and Energy Shield per second while Fervor is active
Consumes all Fervor Rating when at Low Life. Restores 0.5% Life for every Fervor Rating consumed. Interval: 4s.
IconEquipGlovesEpic419112
Clenched Spring
Require lv 58
+(220–264) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks per (800–900) Armor
+(21–26)% additional Armor
IconEquipGlovesEpic420112
Blade-dancer's Fingers
Require lv 58
+(286–330) Max Life
Adds (30–33) - (36–39) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 170 time(s)
Consumes (10–15)% of current Life on skill use
-10% Life Regeneration Speed
IconEquipGlovesEpic421112
Magnus' Laws
Require lv 58
+(3744–4493) Gear Armor
+(30–40)% Blessing Duration
+(19–20)% additional Fire Damage for every stack of Tenacity Blessing
Adds (10–11) - (12–13) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
IconEquipGlovesEpic429112
Death's Touch
Require lv 58
+(350–440) Max Life
+(100–120)% additional Base Damage for Two-Handed Weapons
+(1–100) Attack and Spell Critical Strike Rating
+(18–23)% Main-Hand Weapon Attack Speed
<A Random Critical Strike or Weapon Damage Affix>
IconEquipGlovesEpic431112
Blade-Dancer's Edges
Require lv 58
+(2500–3000) Gear Armor
+50% tracking distance for Sentries
Max Sentry Quantity +1
+1 Sentries that can be deployed at a time
+(11–12)% additional Sentry Damage for every nearby Sentry within 10m
+(3–4)% Armor Effective Rate for non-Physical DMG for every nearby Sentry within 10m
IconEquipGlovesEpic433112
Quantum Convergence
Require lv 58
+(3300–3744) Gear Armor
Consumes (16–20)% of current Life when Synthetic Troop Minions use skills
For every 5% Life lost by a Synthetic Troop Minion in the last second, +(11–15)% additional damage. Stacks up to (18–23) time(s)
+(11–15)% Elemental Resistance
+(65–78)% Minion Critical Strike Damage
IconEquipGlovesEpic434112
Grandmaster's Hands
Require lv 58
+(190–220) Max Life
+(2440–2880) Gear Armor
Gains (6–7) Focus Pts for each enemy defeated
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 10 time(s)
IconEquipGlovesEpic437112
Demons' Touch
Require lv 58
+(264–330) Max Life
+(40–50)% additional Base Damage for Off-Hand Weapons
(-24–24)% Attack Speed
+(36–50)% Critical Strike Rating for the Main-Hand Weapon
Conspire
+(15–20)% additional Base Damage for Off-Hand Weapons
IconEquipGlovesEpic441112
First Aember
Require lv 58
Can still undergo Darkest Corrosion when already corroded
Does not remove Base Affixes on gear during Mutate Corrosion, and adds 2 Aember Base Affixes, up to 4
There is a 50% chance to randomly remove an affix from this gear during Chaos Corrosion, without rendering this gear Bound
Randomly replaces with a pair of Matchless Legendary Gloves during Desecration Corrosion, and upgrades 3 random affixes on it by 1 tier
Upgrades 2 Pre-fixes/Suffixes by 1 tier during Arrogant Corrosion
Does not render this gear Bound during Void Corrosion

STR Gloves Craft

Pre-fix
TModifierLvWtLibrary
0+ +(330–372) Max Life 1000Basic Affix
0 +(221–286) Max Life 1000Basic Affix
1 +(155–220) Max Life 86100Basic Affix
2 +(111–154) Max Life 82200Basic Affix
3 +(89–110) Max Life 76800Basic Affix
4 +(71–88) Max Life 683200Basic Affix
5 +(58–70) Max Life 583200Basic Affix
6 +(45–57) Max Life 406250Basic Affix
7 +(34–44) Max Life 16250Basic Affix
0+ +(4306–4867) Gear Armor 1000Basic Affix
0 +(2881–3744) Gear Armor 1000Basic Affix
1 +(2017–2880) Gear Armor 86100Basic Affix
2 +(1441–2016) Gear Armor 82200Basic Affix
3 +(1153–1440) Gear Armor 76800Basic Affix
4 +(923–1152) Gear Armor 683200Basic Affix
5 +(750–922) Gear Armor 583200Basic Affix
6 +(577–749) Gear Armor 406250Basic Affix
7 +(433–576) Gear Armor 16250Basic Affix
0+ +(109–122)% damage 1000Basic Affix
0 +(73–94)% damage 1000Basic Affix
1 +(51–72)% damage 86100Basic Affix
2 +(37–50)% damage 82200Basic Affix
3 +(30–36)% damage 76800Basic Affix
4 +(24–29)% damage 683200Basic Affix
5 +(20–23)% damage 583200Basic Affix
6 +(15–19)% damage 406250Basic Affix
7 +(12–14)% damage 16250Basic Affix
0+ +(109–122)% Minion Damage 1000Basic Affix
0 +(73–94)% Minion Damage 1000Basic Affix
1 +(51–72)% Minion Damage 86100Basic Affix
2 +(37–50)% Minion Damage 82200Basic Affix
3 +(30–36)% Minion Damage 76800Basic Affix
4 +(24–29)% Minion Damage 683200Basic Affix
5 +(20–23)% Minion Damage 583200Basic Affix
6 +(15–19)% Minion Damage 406250Basic Affix
7 +(12–14)% Minion Damage 16250Basic Affix
0+ +(90–100)% Critical Strike Damage Mitigation 1000Basic Affix
0 +(61–78)% Critical Strike Damage Mitigation 1000Basic Affix
1 +(43–60)% Critical Strike Damage Mitigation 86100Basic Affix
2 +(31–42)% Critical Strike Damage Mitigation 82200Basic Affix
3 +(25–30)% Critical Strike Damage Mitigation 76800Basic Affix
4 +(19–24)% Critical Strike Damage Mitigation 683200Basic Affix
0 +(121–156) Max Mana 1000Basic Affix
1 +(85–120) Max Mana 86100Basic Affix
2 +(61–84) Max Mana 82200Basic Affix
3 +(49–60) Max Mana 76800Basic Affix
4 +(39–48) Max Mana 683200Basic Affix
5 +(32–38) Max Mana 583200Basic Affix
6 +(25–31) Max Mana 406250Basic Affix
7 +(19–24) Max Mana 16250Basic Affix
0+ Adds (76–78) - (93–95) Physical Damage to Attacks and Spells 1000Advanced Affix
0 Adds (58–60) - (71–73) Physical Damage to Attacks and Spells 1000Advanced Affix
1 Adds (44–46) - (54–56) Physical Damage to Attacks and Spells 86100Advanced Affix
2 Adds (26–28) - (32–34) Physical Damage to Attacks and Spells 82200Advanced Affix
3 Adds (17–19) - (21–23) Physical Damage to Attacks and Spells 76800Advanced Affix
4 Adds (11–13) - (13–15) Physical Damage to Attacks and Spells 683200Advanced Affix
5 Adds (6–8) - (8–10) Physical Damage to Attacks and Spells 583200Advanced Affix
6 Adds (4–6) - (6–8) Physical Damage to Attacks and Spells 406250Advanced Affix
7 Adds (2–3) - (5–6) Physical Damage to Attacks and Spells 16250Advanced Affix
0+ Adds (71–73) - (93–99) Fire Damage to Attacks and Spells 1000Advanced Affix
0 Adds (54–56) - (71–76) Fire Damage to Attacks and Spells 1000Advanced Affix
1 Adds (42–44) - (54–59) Fire Damage to Attacks and Spells 86100Advanced Affix
2 Adds (25–27) - (32–36) Fire Damage to Attacks and Spells 82200Advanced Affix
3 Adds (16–18) - (21–24) Fire Damage to Attacks and Spells 76800Advanced Affix
4 Adds (10–12) - (13–16) Fire Damage to Attacks and Spells 683200Advanced Affix
5 Adds (6–8) - (8–10) Fire Damage to Attacks and Spells 583200Advanced Affix
6 Adds (4–6) - (6–8) Fire Damage to Attacks and Spells 406250Advanced Affix
7 Adds (2–3) - (5–6) Fire Damage to Attacks and Spells 16250Advanced Affix
0+ Adds (72–74) - (96–98) Cold Damage to Attacks and Spells 1000Advanced Affix
0 Adds (55–57) - (73–75) Cold Damage to Attacks and Spells 1000Advanced Affix
1 Adds (42–44) - (56–58) Cold Damage to Attacks and Spells 86100Advanced Affix
2 Adds (25–27) - (33–35) Cold Damage to Attacks and Spells 82200Advanced Affix
3 Adds (16–18) - (22–24) Cold Damage to Attacks and Spells 76800Advanced Affix
4 Adds (10–12) - (14–16) Cold Damage to Attacks and Spells 683200Advanced Affix
5 Adds (6–8) - (8–10) Cold Damage to Attacks and Spells 583200Advanced Affix
6 Adds (4–6) - (6–8) Cold Damage to Attacks and Spells 406250Advanced Affix
7 Adds (2–3) - (5–6) Cold Damage to Attacks and Spells 16250Advanced Affix
0+ Adds 10 - (161–163) Lightning Damage to Attacks and Spells 1000Advanced Affix
0 Adds (6–8) - (123–125) Lightning Damage to Attacks and Spells 1000Advanced Affix
1 Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells 86100Advanced Affix
2 Adds (2–4) - (56–58) Lightning Damage to Attacks and Spells 82200Advanced Affix
3 Adds (1–3) - (37–39) Lightning Damage to Attacks and Spells 76800Advanced Affix
4 Adds (1–2) - (24–26) Lightning Damage to Attacks and Spells 683200Advanced Affix
5 Adds (1–2) - (14–16) Lightning Damage to Attacks and Spells 583200Advanced Affix
6 Adds (1–2) - (10–12) Lightning Damage to Attacks and Spells 406250Advanced Affix
7 Adds 1 - (7–9) Lightning Damage to Attacks and Spells 16250Advanced Affix
0+ Adds (19–20)% of Physical Damage as Fire Damage 1000Advanced Affix
0 Adds (13–16)% of Physical Damage as Fire Damage 1000Advanced Affix
1 Adds (9–12)% of Physical Damage as Fire Damage 86100Advanced Affix
2 Adds (7–8)% of Physical Damage as Fire Damage 82200Advanced Affix
3 Adds 6% of Physical Damage as Fire Damage 76800Advanced Affix
4 Adds 5% of Physical Damage as Fire Damage 683200Advanced Affix
5 Adds 4% of Physical Damage as Fire Damage 583200Advanced Affix
6 Adds 3% of Physical Damage as Fire Damage 406250Advanced Affix
7 Adds 2% of Physical Damage as Fire Damage 16250Advanced Affix
0+ Adds (19–20)% of Fire Damage as Erosion Damage 1000Advanced Affix
0 Adds (13–16)% of Fire Damage as Erosion Damage 1000Advanced Affix
1 Adds (9–12)% of Fire Damage as Erosion Damage 86100Advanced Affix
2 Adds (7–8)% of Fire Damage as Erosion Damage 82200Advanced Affix
3 Adds 6% of Fire Damage as Erosion Damage 76800Advanced Affix
4 Adds 5% of Fire Damage as Erosion Damage 683200Advanced Affix
5 Adds 4% of Fire Damage as Erosion Damage 583200Advanced Affix
6 Adds 3% of Fire Damage as Erosion Damage 406250Advanced Affix
7 Adds 2% of Fire Damage as Erosion Damage 16250Advanced Affix
0+ Adds (72–74) - (96–98) Erosion Damage to Attacks and Spells 1000Advanced Affix
0 Adds (55–57) - (73–75) Erosion Damage to Attacks and Spells 1000Advanced Affix
1 Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells 86100Advanced Affix
2 Adds (25–27) - (33–35) Erosion Damage to Attacks and Spells 82200Advanced Affix
3 Adds (16–18) - (22–24) Erosion Damage to Attacks and Spells 76800Advanced Affix
4 Adds (10–12) - (14–16) Erosion Damage to Attacks and Spells 683200Advanced Affix
5 Adds (6–8) - (8–10) Erosion Damage to Attacks and Spells 583200Advanced Affix
6 Adds (4–6) - (6–8) Erosion Damage to Attacks and Spells 406250Advanced Affix
7 Adds (2–3) - (5–6) Erosion Damage to Attacks and Spells 16250Advanced Affix
0+ +4 Active Skill Level 1000Ultimate Affix
0 +3 Active Skill Level 1000Ultimate Affix
1 +2 Active Skill Level 100100Ultimate Affix
0+ +12% additional Fire Damage and +(19–20)% Fire Penetration when you have at least 8 stack(s) of Tenacity Blessing 1000Ultimate Affix
0 +(9–10)% additional Fire Damage and +(16–18)% Fire Penetration when you have at least 8 stack(s) of Tenacity Blessing 1000Ultimate Affix
1 +(6–8)% additional Fire Damage and +(12–15)% Fire Penetration when you have at least 8 stack(s) of Tenacity Blessing 100100Ultimate Affix
2 +(3–5)% additional Fire Damage and +(9–11)% Fire Penetration when you have at least 8 stack(s) of Tenacity Blessing 100200Ultimate Affix
0+ +12% additional Lightning Damage and +(19–20)% Lightning Penetration when you have at least 8 stack(s) of Agility Blessing 1000Ultimate Affix
0 +(9–10)% additional Lightning Damage and +(16–18)% Lightning Penetration when you have at least 8 stack(s) of Agility Blessing 1000Ultimate Affix
1 +(6–8)% additional Lightning Damage and +(12–15)% Lightning Penetration when you have at least 8 stack(s) of Agility Blessing 100100Ultimate Affix
2 +(3–5)% additional Lightning Damage and +(9–11)% Lightning Penetration when you have at least 8 stack(s) of Agility Blessing 100200Ultimate Affix
0+ +12% additional Cold Damage and +(19–20)% Cold Penetration when you have at least 8 stack(s) of Focus Blessing 1000Ultimate Affix
0 +(9–10)% additional Cold Damage and +(16–18)% Cold Penetration when you have at least 8 stack(s) of Focus Blessing 1000Ultimate Affix
1 +(6–8)% additional Cold Damage and +(12–15)% Cold Penetration when you have at least 8 stack(s) of Focus Blessing 100100Ultimate Affix
2 +(3–5)% additional Cold Damage and +(9–11)% Cold Penetration when you have at least 8 stack(s) of Focus Blessing 100200Ultimate Affix
0+ +(35–36)% additional Minion Damage when you have (1–8) Minion(s) 1000Ultimate Affix
0 +(26–30)% additional Minion Damage when you have (1–8) Minion(s) 1000Ultimate Affix
1 +(21–25)% additional Minion Damage when you have (1–8) Minion(s) 100100Ultimate Affix
2 +(15–20)% additional Minion Damage when you have (1–8) Minion(s) 100200Ultimate Affix
Suffix
TModifierLvWtLibrary
0+ Regenerates (509–575) Life per second 1000Basic Affix
0 Regenerates (341–442) Life per second 1000Basic Affix
1 Regenerates (239–340) Life per second 86100Basic Affix
2 Regenerates (171–238) Life per second 82200Basic Affix
3 Regenerates (49–60) Life per second 76800Basic Affix
4 Regenerates (39–48) Life per second 683200Basic Affix
5 Regenerates (32–38) Life per second 583200Basic Affix
6 Regenerates (25–31) Life per second 406250Basic Affix
7 Regenerates (19–24) Life per second 16250Basic Affix
0+ +(41–46)% Fire Resistance 1000Basic Affix
0 +(28–35)% Fire Resistance 1000Basic Affix
1 +(19–27)% Fire Resistance 86100Basic Affix
2 +(16–19)% Fire Resistance 82200Basic Affix
3 +(11–14)% Fire Resistance 76800Basic Affix
4 +(9–11)% Fire Resistance 683200Basic Affix
5 +(7–9)% Fire Resistance 583200Basic Affix
6 +(6–7)% Fire Resistance 406250Basic Affix
7 +5% Fire Resistance 16250Basic Affix
0+ +(41–46)% Cold Resistance 1000Basic Affix
0 +(28–35)% Cold Resistance 1000Basic Affix
1 +(19–27)% Cold Resistance 86100Basic Affix
2 +(16–19)% Cold Resistance 82200Basic Affix
3 +(11–14)% Cold Resistance 76800Basic Affix
4 +(9–11)% Cold Resistance 683200Basic Affix
5 +(7–9)% Cold Resistance 583200Basic Affix
6 +(6–7)% Cold Resistance 406250Basic Affix
7 +5% Cold Resistance 16250Basic Affix
0+ +(41–46)% Lightning Resistance 1000Basic Affix
0 +(28–35)% Lightning Resistance 1000Basic Affix
1 +(19–27)% Lightning Resistance 86100Basic Affix
2 +(16–19)% Lightning Resistance 82200Basic Affix
3 +(11–14)% Lightning Resistance 76800Basic Affix
4 +(9–11)% Lightning Resistance 683200Basic Affix
5 +(7–9)% Lightning Resistance 583200Basic Affix
6 +(6–7)% Lightning Resistance 406250Basic Affix
7 +5% Lightning Resistance 16250Basic Affix
0+ +(41–46)% Erosion Resistance 1000Basic Affix
0 +(28–35)% Erosion Resistance 1000Basic Affix
1 +(19–27)% Erosion Resistance 86100Basic Affix
2 +(16–19)% Erosion Resistance 82200Basic Affix
3 +(11–14)% Erosion Resistance 76800Basic Affix
4 +(9–11)% Erosion Resistance 683200Basic Affix
5 +(7–9)% Erosion Resistance 583200Basic Affix
6 +(6–7)% Erosion Resistance 406250Basic Affix
7 +5% Erosion Resistance 16250Basic Affix
0+ +(180–203)% Critical Strike Rating 1000Basic Affix
0 +(121–156)% Critical Strike Rating 1000Basic Affix
1 +(85–120)% Critical Strike Rating 86100Basic Affix
2 +(71–84)% Critical Strike Rating 82200Basic Affix
3 +(51–60)% Critical Strike Rating 76800Basic Affix
4 +(41–48)% Critical Strike Rating 683200Basic Affix
5 +(32–38)% Critical Strike Rating 583200Basic Affix
6 +(26–31)% Critical Strike Rating 406250Basic Affix
0+ +(76–85)% Affliction Effect 1000Basic Affix
0 +(51–65)% Affliction Effect 1000Basic Affix
1 +(36–50)% Affliction Effect 86100Basic Affix
2 +(26–35)% Affliction Effect 82200Basic Affix
3 +(21–25)% Affliction Effect 76800Basic Affix
4 +(17–20)% Affliction Effect 683200Basic Affix
5 +(14–16)% Affliction Effect 583200Basic Affix
6 +(11–13)% Affliction Effect 406250Basic Affix
7 +(9–10)% Affliction Effect 16250Basic Affix
0+ +(16–17)% Life Regain and Energy Shield Regain 1000Basic Affix
0 +(11–13)% Life Regain and Energy Shield Regain 1000Basic Affix
1 +(8–10)% Life Regain and Energy Shield Regain 86100Basic Affix
2 +(6–7)% Life Regain and Energy Shield Regain 82200Basic Affix
3 +5% Life Regain and Energy Shield Regain 76800Basic Affix
0+ +(90–101)% Critical Strike Damage 1000Advanced Affix
0 +(61–78)% Critical Strike Damage 1000Advanced Affix
1 +(44–60)% Critical Strike Damage 86100Advanced Affix
2 +(32–43)% Critical Strike Damage 82200Advanced Affix
3 +(23–31)% Critical Strike Damage 76800Advanced Affix
4 +(16–22)% Critical Strike Damage 683200Advanced Affix
5 +(11–15)% Critical Strike Damage 583200Advanced Affix
6 +(7–10)% Critical Strike Damage 406250Advanced Affix
7 +(5–6)% Critical Strike Damage 16250Advanced Affix
0+ +(37–41)% Attack and Cast Speed
+(37–41)% Minion Attack and Cast Speed
1000Advanced Affix
0 +(25–31)% Attack and Cast Speed
+(25–31)% Minion Attack and Cast Speed
1000Advanced Affix
1 +(17–24)% Attack and Cast Speed
+(17–24)% Minion Attack and Cast Speed
86100Advanced Affix
2 +(14–17)% Attack and Cast Speed
+(14–17)% Minion Attack and Cast Speed
82200Advanced Affix
3 +(10–12)% Attack and Cast Speed
+(10–12)% Minion Attack and Cast Speed
76800Advanced Affix
0+ +(76–85)% Reaping Duration 1000Advanced Affix
0 +(51–65)% Reaping Duration 1000Advanced Affix
1 +(37–50)% Reaping Duration 86100Advanced Affix
2 +(27–36)% Reaping Duration 82200Advanced Affix
3 +(19–26)% Reaping Duration 76800Advanced Affix
0+ +(72–81)% Skill Area
+(72–81)% Minion Skill Area
1000Advanced Affix
0 +(49–62)% Skill Area
+(49–62)% Minion Skill Area
1000Advanced Affix
1 +(35–48)% Skill Area
+(35–48)% Minion Skill Area
86100Advanced Affix
2 +(25–34)% Skill Area
+(25–34)% Minion Skill Area
82200Advanced Affix
3 +(20–24)% Skill Area
+(20–24)% Minion Skill Area
76800Advanced Affix
4 +(16–19)% Skill Area
+(16–19)% Minion Skill Area
683200Advanced Affix
5 +(13–15)% Skill Area
+(13–15)% Minion Skill Area
583200Advanced Affix
6 +(11–12)% Skill Area
+(11–12)% Minion Skill Area
406250Advanced Affix
7 +(8–10)% Skill Area
+(8–10)% Minion Skill Area
16250Advanced Affix
0+ +(125–140)% Reaping Recovery Speed 1000Ultimate Affix
0 +(84–108)% Reaping Recovery Speed 1000Ultimate Affix
1 +(59–83)% Reaping Recovery Speed 100100Ultimate Affix
2 +(43–58)% Reaping Recovery Speed 100200Ultimate Affix
3 +(34–42)% Reaping Recovery Speed 100800Ultimate Affix
0+ +(35–36)% additional damage while having Fervor 1000Ultimate Affix
0 +(26–30)% additional damage while having Fervor 1000Ultimate Affix
1 +(21–25)% additional damage while having Fervor 100100Ultimate Affix
2 +(15–20)% additional damage while having Fervor 100200Ultimate Affix
0+ +(46–50)% Blur Effect
Gains Blur for 1 s after losing Blur
1000Ultimate Affix
0 +(32–40)% Blur Effect
Gains Blur for 1 s after losing Blur
1000Ultimate Affix
1 +(24–30)% Blur Effect
Gains Blur for 1 s after losing Blur
100100Ultimate Affix
2 +(16–20)% Blur Effect
Gains Blur for 1 s after losing Blur
100200Ultimate Affix
Base Affix
+(54–74) Max Life
+(760–960) Armor
+(5–10)% Fire Resistance
+(5–10)% Cold Resistance
+(5–10)% Lightning Resistance
+(5–10)% Erosion Resistance
+(15–20) Strength
+(15–20) Dexterity
+(15–20) Intelligence
+(20–24)% Skill Area
+100% chance to Paralyze the target on hit
+(6–8)% Elemental and Erosion Resistance Penetration
+(6–8)% Elemental and Erosion Resistance Penetration for Minions
+(5–7)% Armor DMG Mitigation Penetration
+(5–7)% Armor DMG Mitigation Penetration for Minions
+(6–8)% Sealed Mana Compensation
+(7–8)% Aura Effect
+(3–5)% Max Elemental Resistance
+(12–20)% Critical Strike Damage Mitigation
Gains Ferocity when dealing Physical Damage
Corrosion Base
+1 to Max Tenacity Blessing Stacks
+(12–15)% Attack Speed
+(12–15)% Cast Speed
+(15–20)% chance to Blind the target on hit
+(15–20)% chance to Mark the target on hit
+(15–20)% chance to inflict Paralysis on hit
Eliminates enemies under 15% Life upon inflicting damage
Lucky Critical Strike
(-150–-120) Critical Strike Rating
+(30–50)% Gear Armor
+(50–70)% damage
Gains a stack of Fortitude when using a Melee Skill
Inflicts Frail when dealing Spell Damage
Gains a stack of Torment when Reaping
Gear Empowerment /10
type1 level Energy Refine
11 – 440 – 0Energy Core x1
145 – 491 – 9Energy Core x1
150 – 541 – 12Energy Core x1
155 – 591 – 15Energy Core x1
160 – 641 – 18Energy Core x2
165 – 691 – 21Energy Core x2
170 – 741 – 34Energy Core x2
175 – 791 – 48Energy Core x3
180 – 841 – 61Energy Core x3
185 – 1001 – 61Energy Core x5