Affix /142
Affix Effect Source Type
+(54–74) Max Life STR GlovesBase Affix
+(760–960) Armor STR GlovesBase Affix
+(5–10)% Fire Resistance STR GlovesBase Affix
+(5–10)% Cold Resistance STR GlovesBase Affix
+(5–10)% Lightning Resistance STR GlovesBase Affix
+(5–10)% Erosion Resistance STR GlovesBase Affix
+(15–20) Strength STR GlovesBase Affix
+(15–20) Dexterity STR GlovesBase Affix
+(15–20) Intelligence STR GlovesBase Affix
+(20–24)% Skill Area STR GlovesBase Affix
+100% chance to Paralyze the target on hit STR GlovesBase Affix
+(6–8)% Elemental and Erosion Resistance Penetration
+(6–8)% Elemental and Erosion Resistance Penetration for Minions
STR GlovesBase Affix
+(5–7)% Armor DMG Mitigation Penetration
+(5–7)% Armor DMG Mitigation Penetration for Minions
STR GlovesBase Affix
+(6–8)% Sealed Mana Compensation STR GlovesBase Affix
+(7–8)% Aura Effect STR GlovesBase Affix
+(3–5)% Max Elemental Resistance STR GlovesBase Affix
+(12–20)% Critical Strike Damage Mitigation STR GlovesBase Affix
Max Tenacity Blessing Stacks +1 STR GlovesCorrosion Base
+(12–15)% Attack Speed STR GlovesCorrosion Base
+(12–15)% Cast Speed STR GlovesCorrosion Base
+(15–20)% chance to cause Blinding on hit STR GlovesCorrosion Base
+(15–20)% chance to Mark the target on hit STR GlovesCorrosion Base
+(15–20)% chance to inflict Paralysis on hit STR GlovesCorrosion Base
Eliminates enemies under 15% Life upon inflicting damage STR GlovesCorrosion Base
Lucky Critical Strike
(-150–-120) Critical Strike Rating
STR GlovesCorrosion Base
+(30–50)% Gear Armor STR GlovesCorrosion Base
+(50–70)% damage STR GlovesCorrosion Base
Gains a stack of Fortitude when using a Melee Skill STR GlovesCorrosion Base
Inflicts Frail when dealing Spell Damage STR GlovesCorrosion Base
Gains a stack of Torment when Reaping STR GlovesCorrosion Base
+(155–220) Max Life STR GlovesBasic Pre-fix
+(2017–2880) Gear Armor STR GlovesBasic Pre-fix
+(20–25)% Frostbite inflicted STR GlovesBasic Pre-fix
+(51–72)% damage STR GlovesBasic Pre-fix
+(51–72)% Minion Damage STR GlovesBasic Pre-fix
+(43–60)% Critical Strike Damage Mitigation STR GlovesBasic Pre-fix
+(85–120) Max Mana STR GlovesBasic Pre-fix
Adds (44–46) - (54–56) Physical Damage to Attacks and Spells STR GlovesAdvanced Pre-fix
Adds (42–44) - (54–59) Fire Damage to Attacks and Spells STR GlovesAdvanced Pre-fix
Adds (42–44) - (56–58) Cold Damage to Attacks and Spells STR GlovesAdvanced Pre-fix
Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells STR GlovesAdvanced Pre-fix
Adds (9–12)% of Physical Damage as Fire Damage STR GlovesAdvanced Pre-fix
Adds (9–12)% of Fire Damage as Erosion Damage STR GlovesAdvanced Pre-fix
Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells STR GlovesAdvanced Pre-fix
+2 Active Skill Level STR GlovesUltimate Pre-fix
+(6–8)% additional Fire Damage and +(12–15)% Fire Penetration when having at least 8 stack(s) of Tenacity Blessing STR GlovesUltimate Pre-fix
+(6–8)% additional Lightning Damage and +(12–15)% Lightning Penetration when having at least 8 stack(s) of Agility Blessing STR GlovesUltimate Pre-fix
+(6–8)% additional Cold Damage and +(12–15)% Cold Penetration when having at least 8 stack(s) of Focus Blessing STR GlovesUltimate Pre-fix
+(21–25)% additional Minion Damage when you have (1–8) Minion(s) STR GlovesUltimate Pre-fix
Regenerates (85–120) Life per second STR GlovesBasic Suffix
+(19–27)% Fire Resistance STR GlovesBasic Suffix
+(19–27)% Cold Resistance STR GlovesBasic Suffix
+(19–27)% Lightning Resistance STR GlovesBasic Suffix
+(19–27)% Erosion Resistance STR GlovesBasic Suffix
+(85–120)% Critical Strike Rating STR GlovesBasic Suffix
+(36–50)% Affliction Effect STR GlovesBasic Suffix
+(44–60)% Critical Strike Damage STR GlovesAdvanced Suffix
+(17–24)% Attack and Cast Speed
+(17–24)% Minion Attack and Cast Speed
STR GlovesAdvanced Suffix
+(37–50)% Reaping Duration STR GlovesAdvanced Suffix
+(35–48)% Skill Area
+(35–48)% Minion Skill Area
STR GlovesAdvanced Suffix
+(59–83)% Reaping Cooldown Recovery Speed STR GlovesUltimate Suffix
+1 Jumps
+(4–5)% additional damage for every Jump (multiplies)
STR GlovesUltimate Suffix
+(21–25)% additional damage while having Fervor STR GlovesUltimate Suffix
+(12–15)% Blur Effect
Gains Blur for 1 s after losing Blur
STR GlovesUltimate Suffix
+(54–74) Max Life STR GlovesSweet Dream Affix
+(760–960) Armor STR GlovesSweet Dream Affix
+(5–10)% Fire Resistance STR GlovesSweet Dream Affix
+(5–10)% Cold Resistance STR GlovesSweet Dream Affix
+(5–10)% Lightning Resistance STR GlovesSweet Dream Affix
+(5–10)% Erosion Resistance STR GlovesSweet Dream Affix
+(15–20) Strength STR GlovesSweet Dream Affix
+(15–20) Dexterity STR GlovesSweet Dream Affix
+(15–20) Intelligence STR GlovesSweet Dream Affix
+(20–24)% Skill Area STR GlovesSweet Dream Affix
+100% chance to Paralyze the target on hit STR GlovesSweet Dream Affix
+(6–8)% Elemental and Erosion Resistance Penetration
+(6–8)% Elemental and Erosion Resistance Penetration for Minions
STR GlovesSweet Dream Affix
+(5–7)% Armor DMG Mitigation Penetration
+(5–7)% Armor DMG Mitigation Penetration for Minions
STR GlovesSweet Dream Affix
+(6–8)% Sealed Mana Compensation STR GlovesSweet Dream Affix
+(7–8)% Aura Effect STR GlovesSweet Dream Affix
+(3–5)% Max Elemental Resistance STR GlovesSweet Dream Affix
+(70–90) StrengthSTR GlovesPraise for Injury
+(140–160) Max LifeSTR GlovesPraise for Injury
+80% chance to inflict TraumaSTR GlovesPraise for Injury
+80% Trauma DamageSTR GlovesPraise for Injury
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing Secondary Physical Damage equal to (3–5)% of their Max Life to enemies within a 5m radiusSTR GlovesPraise for Injury
+(130–150) Max LifeSTR GlovesBoom Gloves
Adds (17–19) - (22–25) Physical Damage to Attacks and SpellsSTR GlovesBoom Gloves
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.STR GlovesBoom Gloves
Knockback direction is reversedSTR GlovesBoom Gloves
+(1152–1440) Gear ArmorSTR GlovesArdor
+55 Max LifeSTR GlovesArdor
+(2–8)% Life RegainSTR GlovesArdor
Double Life RegainSTR GlovesArdor
+2304 Gear ArmorSTR GlovesVaragon Shroud
+(110–154) Max LifeSTR GlovesVaragon Shroud
Unable to gain Agility BlessingSTR GlovesVaragon Shroud
+25% Multistrike chance when at max Tenacity Blessing stacksSTR GlovesVaragon Shroud
When Tenacity Blessing is at least at 10 stack(s), +10% additional Attack Critical Strike Rating and +10% additional Attack SpeedSTR GlovesVaragon Shroud
+(60–220) Max LifeSTR GlovesGhost Slaughter
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor RatingSTR GlovesGhost Slaughter
Fervor gains an additional base effect: +3% additional Attack and Ailment Damage for every 4 Fervor RatingSTR GlovesGhost Slaughter
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is activeSTR GlovesGhost Slaughter
Loses Fervor at Low LifeSTR GlovesGhost Slaughter
+(198–220) Max LifeSTR GlovesClenched Spring
Adds (1–2) - (3–4) Physical Damage to Attacks per (1000–1200) ArmorSTR GlovesClenched Spring
+(17–20)% additional ArmorSTR GlovesClenched Spring
+(220–264) Max LifeSTR GlovesBlade-dancer's Fingers
Adds (18–21) - (24–27) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 200 time(s)STR GlovesBlade-dancer's Fingers
Consumes (10–15)% of current Life on skill useSTR GlovesBlade-dancer's Fingers
-16% Life Regeneration SpeedSTR GlovesBlade-dancer's Fingers
+(2880–3456) Gear ArmorSTR GlovesMagnus' Laws
+(20–30)% Blessing DurationSTR GlovesMagnus' Laws
+(14–15)% additional Fire Damage for every stack of Tenacity BlessingSTR GlovesMagnus' Laws
Adds (7–8) - (9–10) Fire Damage to Attacks and Spells per stack of Tenacity BlessingSTR GlovesMagnus' Laws
+(10–12)% Elemental ResistanceSTR GlovesAlloy Covenant
(-8–-5)% additional damage takenSTR GlovesAlloy Covenant
+(15–25)% Life Regain and Energy Shield Regain for MinionsSTR GlovesAlloy Covenant
(15–18)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to youSTR GlovesAlloy Covenant
+(176–220) Max LifeSTR GlovesDeath's Touch
+(120–130)% additional Base Damage for Two-Handed WeaponsSTR GlovesDeath's Touch
The Critical Strike Rating is fixed at 400 for the WeaponSTR GlovesDeath's Touch
+(13–16)% Main-Hand Weapon Attack SpeedSTR GlovesDeath's Touch
<Random Critical Strike or Weapon Damage affix>STR GlovesDeath's Touch
+(1500–2000) Gear ArmorSTR GlovesBlade-Dancer's Edges
+30% tracking distance for SentriesSTR GlovesBlade-Dancer's Edges
Max Sentry Quantity +1STR GlovesBlade-Dancer's Edges
+(3–5)% additional Sentry Damage for every nearby Sentry within 10mSTR GlovesBlade-Dancer's Edges
+(3–5)% Armor Effective Rate for non-Physical DMG for every nearby Sentry within 10mSTR GlovesBlade-Dancer's Edges
+(2016–2880) Gear ArmorSTR GlovesQuantum Convergence
Consumes (1–10)% of current Life when Synthetic Troop Minions use skillsSTR GlovesQuantum Convergence
For every 5% Life lost by a Synthetic Troop Minion in the last second, +(5–15)% additional damage. Stacks up to 13 time(s)STR GlovesQuantum Convergence
+(7–10)% Elemental ResistanceSTR GlovesQuantum Convergence
+(42–60)% Minion Critical Strike DamageSTR GlovesQuantum Convergence
+(90–110) Max LifeSTR GlovesGrandmaster's Hands
+(1000–1440) Gear ArmorSTR GlovesGrandmaster's Hands
Gains (4–5) Focus Pts for each enemy defeatedSTR GlovesGrandmaster's Hands
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 8 time(s)STR GlovesGrandmaster's Hands
+(176–220) Max LifeSTR GlovesDemons' Touch
+(20–30)% additional Base Damage for Off-Hand WeaponsSTR GlovesDemons' Touch
Weapon Attack Speed is fixed at 1.35STR GlovesDemons' Touch
+(24–32)% Critical Strike Rating for the Main-Hand WeaponSTR GlovesDemons' Touch
ConspireSTR GlovesDemons' Touch
Item /12
Brute Handguards
Require lv 1
+168 Gear Armor
Footman's Gauntlets
Require lv 1
+235 Gear Armor
Paladin's Hands
Require lv 9
+329 Gear Armor
Berserker's Hands
Require lv 24
+461 Gear Armor
Iron Sentry's Hold
Require lv 39
+599 Gear Armor
Packleader Handguards
Require lv 52
+779 Gear Armor
Mountain Lord Handguards
Require lv 57
+935 Gear Armor
Divine Arbiter's Hands
Require lv 62
+1122 Gear Armor
Dragon Guardian Handguards
Require lv 66
+1346 Gear Armor
Fallen Knight Handguards
Require lv 70
+1615 Gear Armor
Old King's Rerebraces
Require lv 76
+1777 Gear Armor
Ranger's Rusted Gauntlets
Require lv 82
+1920 Gear Armor
Legendary Gear /14
Boom Gloves
Require lv 38
+(130–150) Max Life
Adds (17–19) - (22–25) Physical Damage to Attacks and Spells
Triggers Lv. (15–25) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Knockback direction is reversed
Alloy Covenant
Require lv 45
+(10–12)% Elemental Resistance
(-8–-5)% additional damage taken
+(15–25)% Life Regain and Energy Shield Regain for Minions
(15–18)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
Praise for Injury
Require lv 58
+(70–90) Strength
+(140–160) Max Life
+80% chance to inflict Trauma
+80% Trauma Damage
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing Secondary Physical Damage equal to (3–5)% of their Max Life to enemies within a 5m radius
Ardor
Require lv 58
+(1152–1440) Gear Armor
+55 Max Life
+(2–8)% Life Regain
Double Life Regain
Varagon Shroud
Require lv 58
+2304 Gear Armor
+(110–154) Max Life
Unable to gain Agility Blessing
+25% Multistrike chance when at max Tenacity Blessing stacks
When Tenacity Blessing is at least at 10 stack(s), +10% additional Attack Critical Strike Rating and +10% additional Attack Speed
Ghost Slaughter
Require lv 58
+(60–220) Max Life
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor Rating
Fervor gains an additional base effect: +3% additional Attack and Ailment Damage for every 4 Fervor Rating
Consumes (10–12)% of current Life and Energy Shield per second while Fervor is active
Loses Fervor at Low Life
Clenched Spring
Require lv 58
+(198–220) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks per (1000–1200) Armor
+(17–20)% additional Armor
Blade-dancer's Fingers
Require lv 58
+(220–264) Max Life
Adds (18–21) - (24–27) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 200 time(s)
Consumes (10–15)% of current Life on skill use
-16% Life Regeneration Speed
Magnus' Laws
Require lv 58
+(2880–3456) Gear Armor
+(20–30)% Blessing Duration
+(14–15)% additional Fire Damage for every stack of Tenacity Blessing
Adds (7–8) - (9–10) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
Death's Touch
Require lv 58
+(176–220) Max Life
+(120–130)% additional Base Damage for Two-Handed Weapons
The Critical Strike Rating is fixed at 400 for the Weapon
+(13–16)% Main-Hand Weapon Attack Speed
<Random Critical Strike or Weapon Damage affix>
Blade-Dancer's Edges
Require lv 58
+(1500–2000) Gear Armor
+30% tracking distance for Sentries
Max Sentry Quantity +1
+(3–5)% additional Sentry Damage for every nearby Sentry within 10m
+(3–5)% Armor Effective Rate for non-Physical DMG for every nearby Sentry within 10m
Quantum Convergence
Require lv 58
+(2016–2880) Gear Armor
Consumes (1–10)% of current Life when Synthetic Troop Minions use skills
For every 5% Life lost by a Synthetic Troop Minion in the last second, +(5–15)% additional damage. Stacks up to 13 time(s)
+(7–10)% Elemental Resistance
+(42–60)% Minion Critical Strike Damage
Grandmaster's Hands
Require lv 58
+(90–110) Max Life
+(1000–1440) Gear Armor
Gains (4–5) Focus Pts for each enemy defeated
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 8 time(s)
Demons' Touch
Require lv 58
+(176–220) Max Life
+(20–30)% additional Base Damage for Off-Hand Weapons
Weapon Attack Speed is fixed at 1.35
+(24–32)% Critical Strike Rating for the Main-Hand Weapon
Conspire
Legendary Gear Corroded /14
Boom Gloves
Require lv 38
+(230–250) Max Life
Adds (26–28) - (32–35) Physical Damage to Attacks and Spells
Triggers Lv. (26–30) Groundshaker when inflicting Paralysis. Interval: 1.5s.
Knockback direction is reversed
+30% Knockback distance
Alloy Covenant
Require lv 45
+(13–15)% Elemental Resistance
(-12–-9)% additional damage taken
+(26–30)% Life Regain and Energy Shield Regain for Minions
(19–21)% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
Praise for Injury
Require lv 58
+(100–120) Strength
+(360–380) Max Life
+100% chance to inflict Trauma
+100% Trauma Damage
Traumatized enemies defeated by you have a (15–20)% chance to explode, dealing Secondary Physical Damage equal to (6–10)% of their Max Life to enemies within a 5m radius
Ardor
Require lv 58
+(1500–2000) Gear Armor
+(70–75) Max Life
+(2–8)% Life Regain
-10% additional Regain Interval
Double Life Regain
-20% additional Life Regain Interval
Varagon Shroud
Require lv 58
+(4320–5184) Gear Armor
+(330–374) Max Life
Max Agility Blessing Stacks -1
+35% Multistrike chance when at max Tenacity Blessing stacks
When Tenacity Blessing is at least at (5–10) stack(s), +10% additional Attack Critical Strike Rating and +10% additional Attack Speed
Ghost Slaughter
Require lv 58
+(300–440) Max Life
Fervor gains an additional base effect: +1% Skill Area for every 3 Fervor Rating
+(30–50)% Skill Area
Fervor gains an additional base effect: +1% additional Attack and Ailment Damage for every 1 Fervor Rating
Consumes (6–8)% of current Life and Energy Shield per second while Fervor is active
Consumes all Fervor Rating when at Low Life. Restores 0.5% Life for every Fervor Rating consumed. Interval: 4s.
Clenched Spring
Require lv 58
+(220–264) Max Life
Adds (1–2) - (3–4) Physical Damage to Attacks per (800–900) Armor
+(21–26)% additional Armor
Blade-dancer's Fingers
Require lv 58
+(286–330) Max Life
Adds (30–33) - (36–39) Physical Damage to Attacks for every 3300 Life consumed recently. Stacks up to 200 time(s)
Consumes (15–20)% of current Life on skill use
-10% Life Regeneration Speed
Magnus' Laws
Require lv 58
+(3744–4493) Gear Armor
+(30–40)% Blessing Duration
+(19–20)% additional Fire Damage for every stack of Tenacity Blessing
Adds (10–11) - (12–13) Fire Damage to Attacks and Spells per stack of Tenacity Blessing
Death's Touch
Require lv 58
+(264–330) Max Life
+(155–165)% additional Base Damage for Two-Handed Weapons
(-50–50) Attack and Spell Critical Strike Rating
+(18–23)% Main-Hand Weapon Attack Speed
<Random Critical Strike or Weapon Damage affix>
Blade-Dancer's Edges
Require lv 58
+(2500–3000) Gear Armor
+50% tracking distance for Sentries
Max Sentry Quantity +1
+1 Sentry quantity that can be deployed at a time
+(6–8)% additional Sentry Damage for every nearby Sentry within 10m
+(6–8)% Armor Effective Rate for non-Physical DMG for every nearby Sentry within 10m
Quantum Convergence
Require lv 58
+(3300–3744) Gear Armor
Consumes (11–20)% of current Life when Synthetic Troop Minions use skills
For every 5% Life lost by a Synthetic Troop Minion in the last second, +(11–15)% additional damage. Stacks up to (18–23) time(s)
+(11–15)% Elemental Resistance
+(65–78)% Minion Critical Strike Damage
Grandmaster's Hands
Require lv 58
+(190–220) Max Life
+(2440–2880) Gear Armor
Gains (6–7) Focus Pts for each enemy defeated
+5% additional damage for the next Focus Skill triggered for each enemy defeated. Stacks up to 10 time(s)
Demons' Touch
Require lv 58
+(264–330) Max Life
+(40–50)% additional Base Damage for Off-Hand Weapons
(-24–24)% Attack Speed
+(36–50)% Critical Strike Rating for the Main-Hand Weapon
Conspire
+(15–20)% additional Base Damage for Off-Hand Weapons
STR Gloves Base Affix /17
Tier Modifier Level Weight
2+(54–74) Max Life11
2+(760–960) Armor11
2+(5–10)% Fire Resistance11
2+(5–10)% Cold Resistance11
2+(5–10)% Lightning Resistance11
2+(5–10)% Erosion Resistance11
2+(15–20) Strength11
2+(15–20) Dexterity11
2+(15–20) Intelligence11
2+(20–24)% Skill Area11
1+100% chance to Paralyze the target on hit11
1+(6–8)% Elemental and Erosion Resistance Penetration
+(6–8)% Elemental and Erosion Resistance Penetration for Minions
11
1+(5–7)% Armor DMG Mitigation Penetration
+(5–7)% Armor DMG Mitigation Penetration for Minions
11
1+(6–8)% Sealed Mana Compensation11
1+(7–8)% Aura Effect11
0+(3–5)% Max Elemental Resistance11
2+(12–20)% Critical Strike Damage Mitigation11
STR Gloves Corrosion Base /17
Tier Modifier Level Weight
0Max Tenacity Blessing Stacks +111
0Converts 50% of Physical Damage to Cold Damage10
0Converts 50% of Physical Damage to Lightning Damage10
0Converts 50% Physical Damage to Fire Damage10
0Converts 50% of Physical Damage to Erosion Damage10
0+(12–15)% Attack Speed11
0+(12–15)% Cast Speed11
0+(15–20)% chance to cause Blinding on hit11
0+(15–20)% chance to Mark the target on hit11
0+(15–20)% chance to inflict Paralysis on hit11
0Eliminates enemies under 15% Life upon inflicting damage11
0Lucky Critical Strike
(-150–-120) Critical Strike Rating
11
0+(30–50)% Gear Armor11
0+(50–70)% damage11
0Gains a stack of Fortitude when using a Melee Skill11
0Inflicts Frail when dealing Spell Damage11
0Gains a stack of Torment when Reaping11

STR Gloves Craft

Pre-fix
TierModifierLvWeightLibrary
0++(287–372) Max Life1000Basic Affix
0+(221–286) Max Life1000Basic Affix
1+(155–220) Max Life86100Basic Affix
2+(111–154) Max Life82200Basic Affix
3+(89–110) Max Life76800Basic Affix
4+(71–88) Max Life683200Basic Affix
5+(58–70) Max Life583200Basic Affix
6+(45–57) Max Life406250Basic Affix
7+(34–44) Max Life16250Basic Affix
0++(3745–4867) Gear Armor1000Basic Affix
0+(2881–3744) Gear Armor1000Basic Affix
1+(2017–2880) Gear Armor86100Basic Affix
2+(1441–2016) Gear Armor82200Basic Affix
3+(1153–1440) Gear Armor76800Basic Affix
4+(923–1152) Gear Armor683200Basic Affix
5+(750–922) Gear Armor583200Basic Affix
6+(577–749) Gear Armor406250Basic Affix
7+(433–576) Gear Armor16250Basic Affix
0++(34–42)% Frostbite inflicted1000Basic Affix
0+(26–37)% Frostbite inflicted1000Basic Affix
1+(20–25)% Frostbite inflicted86100Basic Affix
2+(16–19)% Frostbite inflicted82200Basic Affix
3+(12–15)% Frostbite inflicted76800Basic Affix
0++(95–122)% damage1000Basic Affix
0+(73–94)% damage1000Basic Affix
1+(51–72)% damage86100Basic Affix
2+(37–50)% damage82200Basic Affix
3+(30–36)% damage76800Basic Affix
4+(24–29)% damage683200Basic Affix
5+(20–23)% damage583200Basic Affix
6+(15–19)% damage406250Basic Affix
7+(12–14)% damage16250Basic Affix
0++(95–122)% Minion Damage1000Basic Affix
0+(73–94)% Minion Damage1000Basic Affix
1+(51–72)% Minion Damage86100Basic Affix
2+(37–50)% Minion Damage82200Basic Affix
3+(30–36)% Minion Damage76800Basic Affix
4+(24–29)% Minion Damage683200Basic Affix
5+(20–23)% Minion Damage583200Basic Affix
6+(15–19)% Minion Damage406250Basic Affix
7+(12–14)% Minion Damage16250Basic Affix
0++(79–100)% Critical Strike Damage Mitigation1000Basic Affix
0+(61–78)% Critical Strike Damage Mitigation1000Basic Affix
1+(43–60)% Critical Strike Damage Mitigation86100Basic Affix
2+(31–42)% Critical Strike Damage Mitigation82200Basic Affix
3+(25–30)% Critical Strike Damage Mitigation76800Basic Affix
4+(19–24)% Critical Strike Damage Mitigation723200Basic Affix
0+(121–156) Max Mana1000Basic Affix
1+(85–120) Max Mana86100Basic Affix
2+(61–84) Max Mana82200Basic Affix
3+(49–60) Max Mana76800Basic Affix
4+(39–48) Max Mana683200Basic Affix
5+(32–38) Max Mana583200Basic Affix
6+(25–31) Max Mana406250Basic Affix
7+(19–24) Max Mana16250Basic Affix
0+Adds (76–78) - (93–95) Physical Damage to Attacks and Spells1000Advanced Affix
0Adds (58–60) - (71–73) Physical Damage to Attacks and Spells1000Advanced Affix
1Adds (44–46) - (54–56) Physical Damage to Attacks and Spells86100Advanced Affix
2Adds (26–28) - (32–34) Physical Damage to Attacks and Spells82200Advanced Affix
3Adds (17–19) - (21–23) Physical Damage to Attacks and Spells76800Advanced Affix
4Adds (11–13) - (13–15) Physical Damage to Attacks and Spells683200Advanced Affix
5Adds (6–8) - (8–10) Physical Damage to Attacks and Spells583200Advanced Affix
6Adds (4–6) - (6–8) Physical Damage to Attacks and Spells406250Advanced Affix
7Adds (2–3) - (5–6) Physical Damage to Attacks and Spells16250Advanced Affix
0+Adds (71–73) - (93–99) Fire Damage to Attacks and Spells1000Advanced Affix
0Adds (54–56) - (71–76) Fire Damage to Attacks and Spells1000Advanced Affix
1Adds (42–44) - (54–59) Fire Damage to Attacks and Spells86100Advanced Affix
2Adds (25–27) - (32–36) Fire Damage to Attacks and Spells82200Advanced Affix
3Adds (16–18) - (21–24) Fire Damage to Attacks and Spells76800Advanced Affix
4Adds (10–12) - (13–16) Fire Damage to Attacks and Spells683200Advanced Affix
5Adds (6–8) - (8–10) Fire Damage to Attacks and Spells583200Advanced Affix
6Adds (4–6) - (6–8) Fire Damage to Attacks and Spells406250Advanced Affix
7Adds (2–3) - (5–6) Fire Damage to Attacks and Spells16250Advanced Affix
0+Adds (72–74) - (96–98) Cold Damage to Attacks and Spells1000Advanced Affix
0Adds (55–57) - (73–75) Cold Damage to Attacks and Spells1000Advanced Affix
1Adds (42–44) - (56–58) Cold Damage to Attacks and Spells86100Advanced Affix
2Adds (25–27) - (33–35) Cold Damage to Attacks and Spells82200Advanced Affix
3Adds (16–18) - (22–24) Cold Damage to Attacks and Spells76800Advanced Affix
4Adds (10–12) - (14–16) Cold Damage to Attacks and Spells683200Advanced Affix
5Adds (6–8) - (8–10) Cold Damage to Attacks and Spells583200Advanced Affix
6Adds (4–6) - (6–8) Cold Damage to Attacks and Spells406250Advanced Affix
7Adds (2–3) - (5–6) Cold Damage to Attacks and Spells16250Advanced Affix
0+Adds (8–10) - (161–163) Lightning Damage to Attacks and Spells1000Advanced Affix
0Adds (6–8) - (123–125) Lightning Damage to Attacks and Spells1000Advanced Affix
1Adds (4–6) - (94–96) Lightning Damage to Attacks and Spells86100Advanced Affix
2Adds (2–4) - (56–58) Lightning Damage to Attacks and Spells82200Advanced Affix
3Adds (1–3) - (37–39) Lightning Damage to Attacks and Spells76800Advanced Affix
4Adds (1–2) - (24–26) Lightning Damage to Attacks and Spells683200Advanced Affix
5Adds (1–2) - (14–16) Lightning Damage to Attacks and Spells583200Advanced Affix
6Adds (1–2) - (10–12) Lightning Damage to Attacks and Spells406250Advanced Affix
7Adds 1 - (7–9) Lightning Damage to Attacks and Spells16250Advanced Affix
0+Adds (17–20)% of Physical Damage as Fire Damage1000Advanced Affix
0Adds (13–16)% of Physical Damage as Fire Damage1000Advanced Affix
1Adds (9–12)% of Physical Damage as Fire Damage86100Advanced Affix
2Adds (7–8)% of Physical Damage as Fire Damage82200Advanced Affix
3Adds 6% of Physical Damage as Fire Damage76800Advanced Affix
4Adds 5% of Physical Damage as Fire Damage683200Advanced Affix
5Adds 4% of Physical Damage as Fire Damage583200Advanced Affix
6Adds 3% of Physical Damage as Fire Damage406250Advanced Affix
7Adds 2% of Physical Damage as Fire Damage16250Advanced Affix
0+Adds (17–20)% of Fire Damage as Erosion Damage1000Advanced Affix
0Adds (13–16)% of Fire Damage as Erosion Damage1000Advanced Affix
1Adds (9–12)% of Fire Damage as Erosion Damage86100Advanced Affix
2Adds (7–8)% of Fire Damage as Erosion Damage82200Advanced Affix
3Adds 6% of Fire Damage as Erosion Damage76800Advanced Affix
4Adds 5% of Fire Damage as Erosion Damage683200Advanced Affix
5Adds 4% of Fire Damage as Erosion Damage583200Advanced Affix
6Adds 3% of Fire Damage as Erosion Damage406250Advanced Affix
7Adds 2% of Fire Damage as Erosion Damage16250Advanced Affix
0+Adds (72–74) - (96–98) Erosion Damage to Attacks and Spells1000Advanced Affix
0Adds (55–57) - (73–75) Erosion Damage to Attacks and Spells1000Advanced Affix
1Adds (42–44) - (56–58) Erosion Damage to Attacks and Spells86100Advanced Affix
2Adds (25–27) - (33–35) Erosion Damage to Attacks and Spells82200Advanced Affix
3Adds (16–18) - (22–24) Erosion Damage to Attacks and Spells76800Advanced Affix
4Adds (10–12) - (14–16) Erosion Damage to Attacks and Spells683200Advanced Affix
5Adds (6–8) - (8–10) Erosion Damage to Attacks and Spells583200Advanced Affix
6Adds (4–6) - (6–8) Erosion Damage to Attacks and Spells406250Advanced Affix
7Adds (2–3) - (5–6) Erosion Damage to Attacks and Spells16250Advanced Affix
0++4 Active Skill Level1000Ultimate Affix
0+3 Active Skill Level1000Ultimate Affix
1+2 Active Skill Level100100Ultimate Affix
0++(11–12)% additional Fire Damage and +(19–20)% Fire Penetration when having at least 8 stack(s) of Tenacity Blessing1000Ultimate Affix
0+(9–10)% additional Fire Damage and +(16–18)% Fire Penetration when having at least 8 stack(s) of Tenacity Blessing1000Ultimate Affix
1+(6–8)% additional Fire Damage and +(12–15)% Fire Penetration when having at least 8 stack(s) of Tenacity Blessing100100Ultimate Affix
2+(3–5)% additional Fire Damage and +(9–11)% Fire Penetration when having at least 8 stack(s) of Tenacity Blessing100200Ultimate Affix
0++(11–12)% additional Lightning Damage and +(19–20)% Lightning Penetration when having at least 8 stack(s) of Agility Blessing1000Ultimate Affix
0+(9–10)% additional Lightning Damage and +(16–18)% Lightning Penetration when having at least 8 stack(s) of Agility Blessing1000Ultimate Affix
1+(6–8)% additional Lightning Damage and +(12–15)% Lightning Penetration when having at least 8 stack(s) of Agility Blessing100100Ultimate Affix
2+(3–5)% additional Lightning Damage and +(9–11)% Lightning Penetration when having at least 8 stack(s) of Agility Blessing100200Ultimate Affix
0++(11–12)% additional Cold Damage and +(19–20)% Cold Penetration when having at least 8 stack(s) of Focus Blessing1000Ultimate Affix
0+(9–10)% additional Cold Damage and +(16–18)% Cold Penetration when having at least 8 stack(s) of Focus Blessing1000Ultimate Affix
1+(6–8)% additional Cold Damage and +(12–15)% Cold Penetration when having at least 8 stack(s) of Focus Blessing100100Ultimate Affix
2+(3–5)% additional Cold Damage and +(9–11)% Cold Penetration when having at least 8 stack(s) of Focus Blessing100200Ultimate Affix
0++(31–36)% additional Minion Damage when you have (1–8) Minion(s)1000Ultimate Affix
0+(26–30)% additional Minion Damage when you have (1–8) Minion(s)1000Ultimate Affix
1+(21–25)% additional Minion Damage when you have (1–8) Minion(s)100100Ultimate Affix
2+(15–20)% additional Minion Damage when you have (1–8) Minion(s)100200Ultimate Affix
Suffix
TierModifierLvWeightLibrary
0+Regenerates (157–203) Life per second1000Basic Affix
0Regenerates (121–156) Life per second1000Basic Affix
1Regenerates (85–120) Life per second86100Basic Affix
2Regenerates (61–84) Life per second82200Basic Affix
3Regenerates (49–60) Life per second76800Basic Affix
4Regenerates (39–48) Life per second683200Basic Affix
5Regenerates (32–38) Life per second583200Basic Affix
6Regenerates (25–31) Life per second406250Basic Affix
7Regenerates (19–24) Life per second16250Basic Affix
0++(36–46)% Fire Resistance1000Basic Affix
0+(25–35)% Fire Resistance1000Basic Affix
1+(19–27)% Fire Resistance86100Basic Affix
2+(16–19)% Fire Resistance82200Basic Affix
3+(11–14)% Fire Resistance76800Basic Affix
4+(9–11)% Fire Resistance683200Basic Affix
5+(7–9)% Fire Resistance583200Basic Affix
6+(6–7)% Fire Resistance406250Basic Affix
7+5% Fire Resistance16250Basic Affix
0++(36–46)% Cold Resistance1000Basic Affix
0+(25–35)% Cold Resistance1000Basic Affix
1+(19–27)% Cold Resistance86100Basic Affix
2+(16–19)% Cold Resistance82200Basic Affix
3+(11–14)% Cold Resistance76800Basic Affix
4+(9–11)% Cold Resistance683200Basic Affix
5+(7–9)% Cold Resistance583200Basic Affix
6+(6–7)% Cold Resistance406250Basic Affix
7+5% Cold Resistance16250Basic Affix
0++(36–46)% Lightning Resistance1000Basic Affix
0+(25–35)% Lightning Resistance1000Basic Affix
1+(19–27)% Lightning Resistance86100Basic Affix
2+(16–19)% Lightning Resistance82200Basic Affix
3+(11–14)% Lightning Resistance76800Basic Affix
4+(9–11)% Lightning Resistance683200Basic Affix
5+(7–9)% Lightning Resistance583200Basic Affix
6+(6–7)% Lightning Resistance406250Basic Affix
7+5% Lightning Resistance16250Basic Affix
0++(36–46)% Erosion Resistance1000Basic Affix
0+(25–35)% Erosion Resistance1000Basic Affix
1+(19–27)% Erosion Resistance86100Basic Affix
2+(16–19)% Erosion Resistance82200Basic Affix
3+(11–14)% Erosion Resistance76800Basic Affix
4+(9–11)% Erosion Resistance683200Basic Affix
5+(7–9)% Erosion Resistance583200Basic Affix
6+(6–7)% Erosion Resistance406250Basic Affix
7+5% Erosion Resistance16250Basic Affix
0++(157–203)% Critical Strike Rating1000Basic Affix
0+(111–156)% Critical Strike Rating1000Basic Affix
1+(85–120)% Critical Strike Rating86100Basic Affix
2+(71–84)% Critical Strike Rating82200Basic Affix
3+(51–60)% Critical Strike Rating76800Basic Affix
4+(41–48)% Critical Strike Rating683200Basic Affix
5+(32–38)% Critical Strike Rating583200Basic Affix
6+(26–31)% Critical Strike Rating406250Basic Affix
0++(66–85)% Affliction Effect1000Basic Affix
0+(51–65)% Affliction Effect1000Basic Affix
1+(36–50)% Affliction Effect86100Basic Affix
2+(26–35)% Affliction Effect82200Basic Affix
3+(21–25)% Affliction Effect76800Basic Affix
4+(17–20)% Affliction Effect683200Basic Affix
5+(14–16)% Affliction Effect583200Basic Affix
6+(11–13)% Affliction Effect406250Basic Affix
7+(9–10)% Affliction Effect16250Basic Affix
0++(79–101)% Critical Strike Damage1000Advanced Affix
0+(61–78)% Critical Strike Damage1000Advanced Affix
1+(44–60)% Critical Strike Damage86100Advanced Affix
2+(32–43)% Critical Strike Damage82200Advanced Affix
3+(23–31)% Critical Strike Damage76800Advanced Affix
4+(16–22)% Critical Strike Damage683200Advanced Affix
5+(11–15)% Critical Strike Damage583200Advanced Affix
6+(7–10)% Critical Strike Damage406250Advanced Affix
7+(5–6)% Critical Strike Damage16250Advanced Affix
0++(32–41)% Attack and Cast Speed
+(32–41)% Minion Attack and Cast Speed
1000Advanced Affix
0+(22–31)% Attack and Cast Speed
+(22–31)% Minion Attack and Cast Speed
1000Advanced Affix
1+(17–24)% Attack and Cast Speed
+(17–24)% Minion Attack and Cast Speed
86100Advanced Affix
2+(14–17)% Attack and Cast Speed
+(14–17)% Minion Attack and Cast Speed
82200Advanced Affix
3+(10–12)% Attack and Cast Speed
+(10–12)% Minion Attack and Cast Speed
76800Advanced Affix
0++(66–85)% Reaping Duration1000Advanced Affix
0+(51–65)% Reaping Duration1000Advanced Affix
1+(37–50)% Reaping Duration86100Advanced Affix
2+(27–36)% Reaping Duration82200Advanced Affix
3+(19–26)% Reaping Duration76800Advanced Affix
0++(63–81)% Skill Area
+(63–81)% Minion Skill Area
1000Advanced Affix
0+(49–62)% Skill Area
+(49–62)% Minion Skill Area
1000Advanced Affix
1+(35–48)% Skill Area
+(35–48)% Minion Skill Area
86100Advanced Affix
2+(25–34)% Skill Area
+(25–34)% Minion Skill Area
82200Advanced Affix
3+(20–24)% Skill Area
+(20–24)% Minion Skill Area
76800Advanced Affix
4+(16–19)% Skill Area
+(16–19)% Minion Skill Area
683200Advanced Affix
5+(13–15)% Skill Area
+(13–15)% Minion Skill Area
583200Advanced Affix
6+(11–12)% Skill Area
+(11–12)% Minion Skill Area
406250Advanced Affix
7+(8–10)% Skill Area
+(8–10)% Minion Skill Area
16250Advanced Affix
0++(109–140)% Reaping Cooldown Recovery Speed1000Ultimate Affix
0+(84–108)% Reaping Cooldown Recovery Speed1000Ultimate Affix
1+(59–83)% Reaping Cooldown Recovery Speed100100Ultimate Affix
2+(43–58)% Reaping Cooldown Recovery Speed100200Ultimate Affix
3+(34–42)% Reaping Cooldown Recovery Speed100800Ultimate Affix
0++1 Jumps
+7% additional damage for every Jump (multiplies)
1000Ultimate Affix
0+1 Jumps
+6% additional damage for every Jump (multiplies)
1000Ultimate Affix
1+1 Jumps
+(4–5)% additional damage for every Jump (multiplies)
100100Ultimate Affix
2+1 Jumps
+(2–3)% additional damage for every Jump (multiplies)
100200Ultimate Affix
0++(31–36)% additional damage while having Fervor1000Ultimate Affix
0+(26–30)% additional damage while having Fervor1000Ultimate Affix
1+(21–25)% additional damage while having Fervor100100Ultimate Affix
2+(15–20)% additional damage while having Fervor100200Ultimate Affix
0++(21–25)% Blur Effect
Gains Blur for 1 s after losing Blur
1000Ultimate Affix
0+(16–20)% Blur Effect
Gains Blur for 1 s after losing Blur
1000Ultimate Affix
1+(12–15)% Blur Effect
Gains Blur for 1 s after losing Blur
100100Ultimate Affix
2+(8–10)% Blur Effect
Gains Blur for 1 s after losing Blur
100200Ultimate Affix
STR Gloves Sweet Dream Affix /16
Tier Modifier Level Weight
2+(54–74) Max Life11
2+(760–960) Armor11
2+(5–10)% Fire Resistance11
2+(5–10)% Cold Resistance11
2+(5–10)% Lightning Resistance11
2+(5–10)% Erosion Resistance11
2+(15–20) Strength11
2+(15–20) Dexterity11
2+(15–20) Intelligence11
2+(20–24)% Skill Area11
1+100% chance to Paralyze the target on hit11
1+(6–8)% Elemental and Erosion Resistance Penetration
+(6–8)% Elemental and Erosion Resistance Penetration for Minions
11
1+(5–7)% Armor DMG Mitigation Penetration
+(5–7)% Armor DMG Mitigation Penetration for Minions
11
1+(6–8)% Sealed Mana Compensation11
1+(7–8)% Aura Effect11
0+(3–5)% Max Elemental Resistance11
Gear Empowerment /10
type1 level Energy Refine
11 – 440 – 0Energy Core x1
145 – 491 – 9Energy Core x1
150 – 541 – 12Energy Core x1
155 – 591 – 15Energy Core x1
160 – 641 – 18Energy Core x2
165 – 691 – 21Energy Core x2
170 – 741 – 34Energy Core x2
175 – 791 – 48Energy Core x3
180 – 841 – 61Energy Core x3
185 – 1001 – 61Energy Core x5
Dream Talking /6
Dream Interpretation adds 1 Sweet Dream affix and 1 Nightmare affix to the Base affixes.
Deep Dream Interpretation costs Readability and cannot be performed when Readability is 0. If the Dream Talking of a piece of Legendary gear is additionally selected, specified Sweet Dream affixes are guaranteed to appear in the options.
Change will re-randomize all values of Sweet Dreams and Nightmares.
Rewinding will restore a piece of gear to its original state before Dream Interpretation.
type name
Shallow Dream
Item level: 1 - 85
Shallow Dream
Item level: 86 - 99
Shallow Dream
Item level: 100 - 999
Rewind
Item level: 1 - 85
Rewind
Item level: 86 - 99
Rewind
Item level: 100 - 999