Item /12












Legendary Gear /9
Rock Lizard's Skull
Require lv 4
Require lv 4
+50 Gear Armor
+(80–100) Max Life
- 20 Physical Damage taken
+60% chance to gain 1 stack of Tenacity Blessing on taking Damage
Boor's Iron Crown
Require lv 20
Require lv 20
+(150–170) Max Life
+50% chance to gain a Barrier when taking damage. Interval: 4s.
Adds (25–30) - (31–36) Physical Damage to Main-Hand Weapon while Barrier is active
Scarlet Decree
Require lv 26
Require lv 26
+(1000–1200) Gear Armor
Adds (8–10)% of Physical Damage as Fire Damage
Adds (8–10)% of Physical Damage as Lightning Damage
Added (8–10)% of Physical Damage to Cold Damage
Last Words of Chaos
Require lv 58
Require lv 58
+(1200–1300) Gear Armor
+(190–220) Max Life
+(12–16)% Fire Resistance
+(40–50) Strength
+1% Skill Area per 50 Strength
+1% chance to deal Double Damage per 120 Strength
Tide of the Styx
Require lv 58
Require lv 58
+(280–330) Max Life
+(140–160) Attack and Spell Critical Strike Rating
+10% damage for every 4000 Life consumed recently
+1% Attack Speed for every 5000 Life consumed recently
Non-Full Life state will be considered as Low Life
Cannot Charge Energy Shield
Sun's Embrace
Require lv 58
Require lv 58
+(180–220) Max Life
+(130–160)% Fire Damage
+1 Ignite limit
Inflicts 1 additional stack(s) of Ignite
+(49–54)% Cold Resistance
Fool's Crown
Require lv 58
Require lv 58
+(4176–4464) Gear Armor
-99% additional Intelligence
Adds (92–108) - (122–138) Physical Damage to the Main-Hand Weapon
+(60–90) Strength
+(2–4)% Fire Resistance
Divine Ember
Require lv 58
Require lv 58
+(2500–2600) Gear Armor
+(8–12)% Attack and Spell Block Chance
When at max Tenacity Blessing stacks, adds Fire Damage equal to 5% of Max Life to Attacks, up to (220–250)
You cannot restore Life or Mana if you have gained Focus Blessing or Agility Blessing recently
Magnus' Scar
Require lv 58
Require lv 58
+(18–22)% Strength
+4 Max Life per 10 Strength
+(6–7)% additional Fire Damage for every 10 Strength
The main stat base no longer additionally increases damage
Legendary Gear Corroded /9
Rock Lizard's Skull
Require lv 4
Require lv 4
+100 Gear Armor
+(150–200) Max Life
- 30 Physical Damage taken
+100% chance to gain 1 stack of Tenacity Blessing on taking Damage
Boor's Iron Crown
Require lv 20
Require lv 20
+250 Max Life
+(60–80)% chance to gain a Barrier when taking damage. Interval: 3s.
Adds (37–43) - (45–52) Physical Damage to Main-Hand Weapon while Barrier is active
Scarlet Decree
Require lv 26
Require lv 26
+(1800–1900) Gear Armor
Adds (12–15)% of Physical Damage as Fire Damage
Adds (12–15)% of Physical Damage as Lightning Damage
Added (12–15)% of Physical Damage to Cold Damage
Last Words of Chaos
Require lv 58
Require lv 58
+(1600–1800) Gear Armor
+(280–330) Max Life
+(20–24)% Fire Resistance
+(50–60) Strength
+1% Skill Area per 40 Strength
+1% chance to deal Double Damage per 100 Strength
Tide of the Styx
Require lv 58
Require lv 58
+(500–550) Max Life
+(70–80)% Critical Strike Damage
+15% damage for every 4000 Life consumed recently
+1% Attack Speed for every 4500 Life consumed recently
Non-Full Life state will be considered as Low Life
+40% Movement Speed atFull Life
+40% Movement Speed at
Cannot regenerate Mana
Sun's Embrace
Require lv 58
Require lv 58
+(400–440) Max Life
+(160–180)% Fire Damage
+1 Ignite limit
Immune toIgnite
Immune to
Inflicts 2 additional stack(s) of Ignite
+(54–59)% Cold Resistance
Fool's Crown
Require lv 58
Require lv 58
+(7056–7344) Gear Armor
-50% additional Intelligence
Adds (152–161) - (201–208) Physical Damage to the Main-Hand Weapon
+(120–150) Strength
+(4–6)% Fire Resistance
Divine Ember
Require lv 58
Require lv 58
+(3300–3400) Gear Armor
+(14–18)% Attack and Spell Block Chance
When at max Tenacity Blessing stacks, adds Fire Damage equal to 6% of Max Life to Attacks, up to (330–350)
-90% additional Blessing Duration
Magnus' Scar
Require lv 58
Require lv 58
+(22–24)% Strength
+3 Max Life per 5 Strength
+(8–9)% additional Fire Damage for every 10 Strength
The main stat base no longer additionally increases damage
+10all stats
+10
STR Helmet Base Affix
Tier | Modifier | Level | Weight |
---|---|---|---|
2 | +(54–74) Max Life | 1 | 10 |
2 | +(760–960) Armor | 1 | 10 |
2 | +(5–10)% Fire Resistance | 1 | 10 |
2 | +(5–10)% Cold Resistance | 1 | 10 |
2 | +(5–10)% Lightning Resistance | 1 | 10 |
2 | +(5–10)% Erosion Resistance | 1 | 10 |
2 | +(15–20) Strength | 1 | 10 |
2 | +(15–20) Dexterity | 1 | 10 |
2 | +(15–20) Intelligence | 1 | 10 |
2 | +(20–24)% Skill Area | 1 | 10 |
1 | +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | 1 | 5 |
1 | +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | 1 | 5 |
1 | +(6–8)% | 1 | 5 |
1 | +(8–11)% Aura Effect | 1 | 5 |
0 | +(3–5)% Max | 1 | 1 |
0 | Converts (15–20)% of Physical Damage taken to Fire Damage | 1 | 1 |
Tier | Modifier | Level | Weight |
---|
Tier | Modifier | Level | Weight |
---|
STR Helmet Craft
Tier | Modifier | Lv | Weight | Library |
---|---|---|---|---|
1 | +(154–220) Max Life | 86 | 100 | Basic Affix |
1 | +(2017–2880) Gear Armor | 86 | 100 | Basic Affix |
1 | +(51–72)% damage | 86 | 100 | Basic Affix |
1 | +(51–72)% Minion Damage | 86 | 100 | Basic Affix |
1 | +(10–13)% | 86 | 100 | Advanced Affix |
1 | +(43–60) Strength | 86 | 100 | Advanced Affix |
1 | +(43–60) Intelligence | 86 | 100 | Advanced Affix |
1 | +(43–60) Dexterity | 86 | 100 | Advanced Affix |
1 | +(33–45)% Projectile Speed | 86 | 100 | Advanced Affix |
1 | +(37–50)% chance to gain 1 stack of | 86 | 100 | Advanced Affix |
1 | +(43–60)% | 86 | 100 | Advanced Affix |
1 | Converts (15–20)% of Physical Damage taken to Fire Damage | 100 | 100 | Ultimate Affix |
1 | +1 Max | 100 | 100 | Ultimate Affix |
1 | Max | 100 | 100 | Ultimate Affix |
1 | +(15–20)% | 100 | 100 | Ultimate Affix |
1 | (-15–-12)% additional Damage dealt by | 100 | 100 | Ultimate Affix |
Tier | Modifier | Lv | Weight | Library |
---|---|---|---|---|
1 | Regenerates (85–120) Life per second | 86 | 100 | Basic Affix |
1 | +(19–27)% Fire Resistance | 86 | 100 | Basic Affix |
1 | +(19–27)% Cold Resistance | 86 | 100 | Basic Affix |
1 | +(19–27)% Lightning Resistance | 86 | 100 | Basic Affix |
1 | +(19–27)% Erosion Resistance | 86 | 100 | Basic Affix |
1 | +(87–120)% Critical Strike Rating | 86 | 100 | Basic Affix |
1 | +(36–50)% | 86 | 100 | Basic Affix |
1 | +(44–60)% Critical Strike Damage | 86 | 100 | Advanced Affix |
1 | +(35–48)% Skill Area +(35–48)% Minion Skill Area | 86 | 100 | Advanced Affix |
1 | +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | 86 | 100 | Advanced Affix |
1 | +(36–50)% | 86 | 100 | Advanced Affix |
1 | +(14–18)% Armor +(78–110) Max Life | 86 | 100 | Advanced Affix |
1 | +2 Support Skill Level | 100 | 100 | Ultimate Affix |
1 | +(18–24)% additional damage taken by | 100 | 100 | Ultimate Affix |
1 | +(59–83)% | 100 | 100 | Ultimate Affix |
1 | +(37–50)% | 100 | 100 | Ultimate Affix |
STR Helmet Drop
Tier | Modifier | Level | Weight |
---|---|---|---|
1 | +(154–220) Max Life | 86 | 1 |
1 | +(2017–2880) Gear Armor | 86 | 1 |
1 | +(51–72)% damage | 86 | 1 |
1 | +(51–72)% Minion Damage | 86 | 1 |
1 | +(10–13)% | 86 | 1 |
1 | +(43–60) Strength | 86 | 1 |
1 | +(43–60) Intelligence | 86 | 1 |
1 | +(43–60) Dexterity | 86 | 1 |
1 | +(33–45)% Projectile Speed | 86 | 1 |
Tier | Modifier | Level | Weight |
---|---|---|---|
1 | Regenerates (85–120) Life per second | 86 | 1 |
1 | +(19–27)% Fire Resistance | 86 | 1 |
1 | +(19–27)% Cold Resistance | 86 | 1 |
1 | +(19–27)% Lightning Resistance | 86 | 1 |
1 | +(19–27)% Erosion Resistance | 86 | 1 |
1 | +(87–120)% Critical Strike Rating | 86 | 1 |
1 | +(36–50)% | 86 | 1 |
1 | +(44–60)% Critical Strike Damage | 86 | 1 |
1 | +(35–48)% Skill Area +(35–48)% Minion Skill Area | 86 | 1 |
1 | +(18–24)% Attack and Cast Speed +(18–24)% Minion Attack and Cast Speed | 86 | 1 |
1 | +(36–50)% | 86 | 1 |
STR Helmet Sweet Dream Affix
Tier | Modifier | Level | Weight |
---|---|---|---|
2 | +(54–74) Max Life | 1 | 10 |
2 | +(760–960) Armor | 1 | 10 |
2 | +(5–10)% Fire Resistance | 1 | 10 |
2 | +(5–10)% Cold Resistance | 1 | 10 |
2 | +(5–10)% Lightning Resistance | 1 | 10 |
2 | +(5–10)% Erosion Resistance | 1 | 10 |
2 | +(15–20) Strength | 1 | 10 |
2 | +(15–20) Dexterity | 1 | 10 |
2 | +(15–20) Intelligence | 1 | 10 |
2 | +(20–24)% Skill Area | 1 | 10 |
1 | +(6–8)% Elemental and Erosion Resistance Penetration +(6–8)% Elemental and Erosion Resistance Penetration for Minions | 1 | 5 |
1 | +(5–7)% Armor DMG Mitigation Penetration +(5–7)% Armor DMG Mitigation Penetration for Minions | 1 | 5 |
1 | +(6–8)% | 1 | 5 |
1 | +(8–11)% Aura Effect | 1 | 5 |
0 | +(3–5)% Max | 1 | 1 |
0 | Converts (15–20)% of Physical Damage taken to Fire Damage | 1 | 1 |
Tier | Modifier | Level | Weight |
---|
Tier | Modifier | Level | Weight |
---|
Nightmare Affix /0
1. Dream Interpretation generates 1 Sweet Dream affix and 1 Nightmare affix, which will be added to the base affixes of the selected gear. Sweet Dreams and Nightmares always come together and are inseparable.
2. Gear that has undergone Dream Interpretation cannot be used for crafting, but the rewind feature can be used to restore the gear to its initial state.
3. Dream Interpretation can't be ended midway after it starts. Abandoning the random results will also consume Dream Interpretation materials and Readability.
4. Dream affixes can be granted to gear of all parts, but only 3 pieces of equipped gear can have Dream affixes at any time.
2. Gear that has undergone Dream Interpretation cannot be used for crafting, but the rewind feature can be used to restore the gear to its initial state.
3. Dream Interpretation can't be ended midway after it starts. Abandoning the random results will also consume Dream Interpretation materials and Readability.
4. Dream affixes can be granted to gear of all parts, but only 3 pieces of equipped gear can have Dream affixes at any time.
Gear Empowerment /10
Dream Talking /6
After Dream Interpretation, add 1 Sweet Dream affix and 1 Nightmare affix to the Base affixes.
Deep Dream Interpretation costs Readability and cannot be performed when Readability is 0. If the Dream Talking of a piece of Legendary gear is additionally selected, specified Sweet Dream affixes are guaranteed to appear in the options.
Change will re-randomize all values of Sweet Dreams and Nightmares.
Rewinding will restore a piece of gear to its original state before Dream Interpretation.