DEX Boots /17
Rogue's Long Boots
Require lv 1
220 Evasion
Feet
Scout's Short Boots
Require lv 3
280 Evasion
Feet
Excavator's Waterproof Boots
Require lv 10
330 Evasion
Feet
Skirmisher's Leather Boots
Require lv 17
460 Evasion
Feet
Hunter's Leather Boots
Require lv 25
600 Evasion
Feet
Royal Agent's Short Boots
Require lv 32
780 Evasion
Feet
Prospector's Short Boots
Require lv 37
1010 Evasion
+5% Shock chance
Feet
Mercenary's Leather Boots
Require lv 37
1010 Evasion
Feet
Wild Dominator Long Boots
Require lv 42
1320 Evasion
Feet
Master Spy's Treads
Require lv 47
1580 Evasion
Feet
Grand Explorer's Heavy Boots
Require lv 52
1740 Evasion
+3% Lightning Resistance
Feet
Specialist Squad Leather Boots
Require lv 61
1910 Evasion
+(16–20)% chance to avoid Elemental Ailment
Feet
Watcher's Trail
Require lv 61
1920 Evasion
+5% Lightning Resistance
Feet
Eternal Night Stalker's Long Boots
Require lv 66
1920 Evasion
+(16–20)% chance to avoid Elemental Ailment
Feet
Boots of Calamity
Require lv 66
1860 Evasion
+10% Shock chance
Feet
Demon Slayer's Feet
Require lv 76
1980 Evasion
+4% Lightning and Cold Resistances
Feet
Secret Shadow's Shoes
Require lv 76
1800 Evasion
+1 Max Mobility Skill Charges
-20% additional damage for Mobility Skills
Feet
Legendary Gear /18
Thunder Channeling Prosthetics
Require lv 12
  • Triggers Lv. 15 Chain of Lightning when using a Mobility Skill. Interval: 1 s
  • Triggers Lv. 15 Sparkle when using a Mobility Skill. Interval: 1 s
  • +48% Skill Area
  • +20% Spell Burst Charge Speed
  • -20% Movement Speed
Wind Chasers
Require lv 20
  • +30% Projectile Speed
  • Movement Speed is fixed to 130% of the base value
  • +50% Aiming Skill Duration.
Endless Night - Prototype
Require lv 25
  • +2% damage per 15 Dexterity
  • +30% Movement Speed
  • (-20–-10)% Lightning Resistance
  • Dexterity is fixed at 750.
General's War Boots
Require lv 33
  • +(80–100) Max Life
  • +(10–15)% Erosion Resistance
  • +(6–8)% Lightning Resistance
  • Gains 1 stacks of Agility Blessing for every 5 m moved
  • +(2–8)% Damage per stack of Agility Blessing
  • +(2–8)% Movement Speed per stack of Agility Blessing owned
Royal Guard's Boots
Require lv 36
  • +(75–100) Max Energy Shield
  • +(25–30)% Movement Speed
  • -20% Erosion Resistance
  • 10% additional Erosion Damage taken for every -5% of Missing Life
Endless Night
Require lv 38
  • +(1900–2000) gear Evasion
  • +(10–20)% Dexterity
  • +1% damage per 15 Dexterity
  • (-20–-10)% Lightning Resistance
  • +1% Elemental Resistance for every (40–100) Dexterity
  • +(15–25)% Cooldown Recovery Speed when Agility Blessing is active
Rat King's Escape Show
Require lv 51
  • +(1500–1600) gear Evasion
  • For every 1 attack(s) evaded in the last 10s, +(2–5)% additional Movement Speed, up to 10 stacks (multiplies)
  • For every 1 Spell(s) evaded in the last 10s, +(2–5)% additional damage, up to 10 stacks (multiplies)
  • +(3–5)% Elemental Resistance
  • Master Escapist
Crow's Plume
Require lv 51
  • +1% Max Elemental Resistance
  • (-70–-50)% Slow effect received
  • +(15–20)% Movement Speed
  • +(3–5)% Elemental Resistance
  • +30% chance to inflict Paralysis on hit
  • +30% chance to cause Blinding on hit
Darkchaser
Require lv 54
  • +(160–180) Max Life
  • +(1500–1600) gear Evasion
  • +20 Max Mana
  • +(10–14)% Lightning Resistance
  • +30% Movement Speed
  • Gains 1 stack of Mass Enhancement Effect for every 4 m of movement. Loses all Mass Enhancement Effect when casting Attack Skills
Lone Walker's Boots
Require lv 57
  • <You have a random Lv. 20 Precise Bonus Damage Aura>
  • +50% Movement Speed when no allies are Nearby
  • +(20–80)% Aura effect when affected by 5 or more Auras
  • Auras only take effect on self
Shadow of Thunderlight's Footsteps
Require lv 60
  • +(100–250) Max Life
  • +(300–1000) gear Evasion
  • +100% Multistrike chance on the next Main Skill when using a Mobility Skill
  • -50% additional min damage
  • +(20–25)% Movement Speed
Thornbearer's Shackles
Require lv 60
  • Movement Speed is fixed to (50–80)% of the base value
  • For every 2 m moved, gain 1 stack(s) of Disturbed Breathing
  • When having at least 2 stack(s) of Enduring Advance, restores 30% of Missing Life and Energy Shield when hit. Interval: 1 s
  • When having at least 5 stack(s) of Enduring Advance, +(300–400)% Critical Strike Damage
  • When having fewer than 8 stack(s) of Enduring Advance, -40% additional Physical Damage taken
Blade-dancer's Steps
Require lv 62
  • +(1–3) Mobility Skill Level
  • +(30–50)% Movement Speed if you have used a Mobility Skill recently
  • +(30–50)% additional damage for Mobility Skills
  • When defeating an enemy, you can consume 1 stacks of Agility Blessing to reset cooldown for Mobility Skills.
Ralph's Footsteps
Require lv 65
  • +(150–200) Max Life and Max Energy Shield
  • Fervor gains an additional base effect: +1% Movement Speed for every 5 Fervor Rating
  • +1% Fervor Effect every 0.5 s while Fervor is active, up to (100–200) stacks. Each stack lasts for 100 s
  • (-90–-30)% additional Fervor Duration
  • +(20–22)% Lightning Resistance
Heels That Trap Illusions
Require lv 65
  • +(800–900) gear Evasion
  • When Devouring, (-60–-40)% control effects received for (2–4) s if at least 2 type(s) of Six Gods' Blessings is devoured
  • +(30–35)% Movement Speed
  • When Devouring, +90% additional Reaping Cooldown Recovery Speed for (1–3) s if at least 70 Blur Rating is devoured
  • -90% Reaping Duration
  • You went against the will of the Gods
  • The new god is devouring Six Gods' blessings
Wriggling Tango
Require lv 68
  • +(1–2) Projectile Skill Level
  • Every 10s, gains the following effects in turn: The Main Skill is supported by Lv. (15–25) Blinding and Wind Projectiles. Main Skill is supported by Lv. (15–25) Increased Area and Slow Projectile.
  • When Movement Speed is not lower than 300% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 100%.
Feline Steps
Require lv 70
  • +(2000–2100) gear Evasion
  • +(25–30)% Movement Speed
  • Gains 1 stacks of Agility Blessing when Reaping
  • +(3–8)% Reaping Cooldown Recovery Speed per stack of Agility Blessing owned
  • Gains 1 stack(s) of Deflection when Reaping. Interval 0.5 s
  • Max Agility Blessing Stacks: (6–10)
Valerie's Night Stroll
Require lv 72
  • Adds (2–3) - (150–170) Lightning Damage to Attacks and Spells
  • +(3500–4000) gear Evasion
  • Loses 20 Blur Rating when landing a Critical Strike. Interval: 1 s
  • Refreshes Blur upon gaining Blur
  • Stealth Stab
Legendary Gear Corroded /18
Thunder Channeling Prosthetics
Require lv 12
  • Triggers Lv. 20 Chain of Lightning when using a Mobility Skill. Interval: 1 s
  • Triggers Lv. 20 Sparkle when using a Mobility Skill. Interval: 1 s
  • +68% Skill Area
  • +30% Spell Burst Charge Speed
  • -10% Movement Speed
Wind Chasers
Require lv 20
  • +40% Projectile Speed
  • Movement Speed is fixed to 150% of the base value
  • +75% Aiming Skill Duration.
Endless Night - Prototype
Require lv 25
  • +1% damage per 6 Dexterity
  • +(35–45)% Movement Speed
  • (-10–-5)% Lightning Resistance
  • Dexterity is fixed at 1000.
General's War Boots
Require lv 33
  • +(160–220) Max Life
  • +(16–20)% Erosion Resistance
  • +(10–12)% Lightning Resistance
  • Gains 1 stacks of Agility Blessing for every 3 m moved
  • +(4–10)% Damage per stack of Agility Blessing
  • +(4–10)% Movement Speed per stack of Agility Blessing owned
Royal Guard's Boots
Require lv 36
  • +(150–180) Max Energy Shield
  • +(35–45)% Movement Speed
  • -10% Erosion Resistance
  • 10% additional Erosion Damage for every 5% of Missing Life
Endless Night
Require lv 38
  • +(2400–2600) gear Evasion
  • +(12–25)% Dexterity
  • +1% damage per 10 Dexterity
  • (-10–-5)% Lightning Resistance
  • +1% Elemental Resistance for every (30–80) Dexterity
  • 10% chance to reset Mobility Skill cooldown when Agility Blessing is gained
Rat King's Escape Show
Require lv 51
  • +(2000–2100) gear Evasion
  • For every 1 attack(s) evaded in the last 10s, +(3–7)% additional Movement Speed, up to 10 stacks (multiplies)
  • For every 1 Spell(s) evaded in the last 10s, +(3–7)% additional damage, up to 10 stacks (multiplies)
  • +(5–7)% Elemental Resistance
  • Master Escapist
    +(30–50)% additional Evasion on Spell Damage
Crow's Plume
Require lv 51
  • +2% Max Elemental Resistance
  • Immune to Slow
  • +(20–30)% Movement Speed
  • +(5–7)% Elemental Resistance
  • +50% chance to inflict Paralysis on hit
  • +50% chance to cause Blinding on hit
Darkchaser
Require lv 54
  • +(360–440) Max Life
  • +(2000–2100) gear Evasion
  • +(50–60) Max Mana
  • +(16–22)% Lightning Resistance
  • +(45–50)% Movement Speed
  • Gains 1 stack of Mass Enhancement Effect for every 4 m of movement. Loses all Mass Enhancement Effect when using Attack Skills
Lone Walker's Boots
Require lv 57
  • <You have a random Lv. 20 Precise Bonus Damage Aura>
  • +50% Movement Speed for Nearby allies and you
  • +(40–120)% Aura effect when affected by (4–6) or more Auras
  • -70% Aura Area
Shadow of Thunderlight's Footsteps
Require lv 60
  • +(200–400) Max Life
  • +(500–1500) gear Evasion
  • +200% Multistrike chance on the next Main Skill when using a Mobility Skill
  • -30% additional min damage
  • +(30–40)% Movement Speed
Thornbearer's Shackles
Require lv 60
  • Movement Speed is fixed to (81–100)% of the base value
  • For every 2 m moved, gain 2 stack(s) of Disturbed Breathing
  • When having at least 2 stack(s) of Enduring Advance, restores 45% of Missing Life and Energy Shield when hit. Interval: 1 s
  • When having at least 5 stack(s) of Enduring Advance, +(401–500)% Critical Strike Damage
  • When having fewer than 8 stack(s) of Enduring Advance, -60% additional Physical Damage taken
Blade-dancer's Steps
Require lv 62
  • +(2–5) Mobility Skill Level
  • +(40–60)% Movement Speed if you have used a Mobility Skill recently
  • +(40–60)% additional damage for Mobility Skills
  • When using a Mobility Skill, you can use 1 stacks of Agility Blessing to reset the Mobility Skill's cooldown. Interval: 0.3s.
Ralph's Footsteps
Require lv 65
  • +(280–350) Max Life and Max Energy Shield
  • Fervor gains an additional base effect: +1% Movement, Attack, and Cast Speed for every 5 Fervor Rating
  • 1.5% Fervor Effect every 0.5 s while Fervor is active, up to (100–200) stacks. Each stack lasts for 100 s
  • (-70–-20)% additional Fervor Duration
  • +(24–26)% Lightning Resistance
Heels That Trap Illusions
Require lv 65
  • +(1200–1300) gear Evasion
  • When Devouring, (-80–-60)% control effects received for (3–4) s if at least 2 type(s) of Six Gods' Blessings is devoured
  • +(45–55)% Movement Speed
  • When Devouring, +90% additional Reaping Cooldown Recovery Speed for (3–4) s if at least 70 Blur Rating is devoured
  • -85% Reaping Duration
  • You went against the will of the Gods
    +8% all stats
  • The new god is devouring Six Gods' blessings
    +8% all stats
Wriggling Tango
Require lv 68
  • +(1–3) Projectile Skill Level
  • Every 10s, gains the following effects in turn: The Main Skill is supported by Lv. (20–35) Blinding and Wind Projectiles. Main Skill is supported by Lv. (20–35) Increased Area and Slow Projectile.
  • When Movement Speed is not lower than 200% of the base value, -1% Movement Speed and +1% Projectile Speed for every 1m of movement made recently, up to 120%.
Feline Steps
Require lv 70
  • +(2500–2600) gear Evasion
  • +(35–40)% Movement Speed
  • Gains 1 stacks of Agility Blessing and Focus Blessing when Reaping
  • +(3–8)% Reaping Cooldown Recovery Speed per stack of Agility Blessing owned
    +(3–8)% Reaping Duration per stack of Focus Blessing owned
  • Gains 2 stack(s) of Deflection when Reaping. Interval 0.8 s
  • Max Agility Blessing Stacks: (7–12)
Valerie's Night Stroll
Require lv 72
  • Adds (5–10) - (235–250) Lightning Damage to Attacks and Spells
  • +(4100–4500) gear Evasion
  • Loses (10–30) Blur Rating when landing a Critical Strike. Interval: 1 s
  • Refresh Blur upon gaining Blur; +20% Blur effect
  • Stealth Stab
    Weaken Nearby enemies when Blur is removed
Enchant /39
Unlocked after completing Chapter 3 Star's Fall - Shimmering Nightstar
Type Effect affix_type Cost Lv
Fire Resistance+(3–6)% Fire ResistanceSuffixGround Quartz x10Lv 60
Fire Resistance+(7–11)% Fire ResistanceSuffixFlame Sand x1Lv 70
Fire Resistance+(12–15)% Fire ResistanceSuffixFlame Sand x10Lv 80
Cold Resistance+(3–6)% Cold ResistanceSuffixGround Quartz x10Lv 60
Cold Resistance+(7–11)% Cold ResistanceSuffixFlame Sand x1Lv 70
Cold Resistance+(12–15)% Cold ResistanceSuffixFlame Sand x10Lv 80
Lightning Resistance+(3–6)% Lightning ResistanceSuffixGround Quartz x10Lv 60
Lightning Resistance+(7–11)% Lightning ResistanceSuffixFlame Sand x1Lv 70
Lightning Resistance+(12–15)% Lightning ResistanceSuffixFlame Sand x10Lv 80
Erosion Resistance+(3–6)% Erosion ResistanceSuffixGround Quartz x10Lv 60
Erosion Resistance+(7–11)% Erosion ResistanceSuffixFlame Sand x1Lv 70
Erosion Resistance+(12–15)% Erosion ResistanceSuffixFlame Sand x10Lv 80
Strength+(27–31) StrengthSuffixGround Quartz x10Lv 30
Strength+(32–37) StrengthSuffixFlame Sand x1Lv 40
Strength+(38–45) StrengthSuffixFlame Sand x10Lv 50
Dexterity+(27–31) DexteritySuffixGround Quartz x10Lv 30
Dexterity+(32–37) DexteritySuffixFlame Sand x1Lv 40
Dexterity+(38–45) DexteritySuffixFlame Sand x10Lv 50
Intelligence+(27–31) IntelligenceSuffixGround Quartz x10Lv 30
Intelligence+(32–37) IntelligenceSuffixFlame Sand x1Lv 40
Intelligence+(38–45) IntelligenceSuffixFlame Sand x10Lv 50
Life+(41–48) Max LifePre-fixGround Quartz x1Lv 30
Life+(49–58) Max LifePre-fixGround Quartz x10Lv 40
Life+(59–70) Max LifePre-fixFlame Sand x1Lv 50
Life+(71–83) Max LifePre-fixFlame Sand x10Lv 60
Gear Evasion+(528–632) gear EvasionPre-fixGround Quartz x1Lv 30
Gear Evasion+(633–759) gear EvasionPre-fixGround Quartz x10Lv 40
Gear Evasion+(760–910) gear EvasionPre-fixFlame Sand x1Lv 50
Gear Evasion+(911–1092) gear EvasionPre-fixFlame Sand x10Lv 60
Gear Evasion %+(19–21)% gear EvasionPre-fixGround Quartz x1Lv 30
Gear Evasion %+(22–26)% gear EvasionPre-fixGround Quartz x10Lv 40
Gear Evasion %+(27–31)% gear EvasionPre-fixFlame Sand x1Lv 50
Gear Evasion %+(32–37)% gear EvasionPre-fixFlame Sand x10Lv 60
Movement Speed+(17–18)% Movement SpeedSuffixGround Quartz x10Lv 30
Movement Speed+(19–20)% Movement SpeedSuffixFlame Sand x1Lv 40
Movement Speed+(21–24)% Movement SpeedSuffixFlame Sand x10Lv 50
Life; Gear Evasion+29 Max Life, +109 gear EvasionPre-fixGround Quartz x10Lv 60
Life; Gear Evasion+40 Max Life, +175 gear EvasionPre-fixFlame Sand x1Lv 70
Life; Gear Evasion+45 Max Life, +262 gear EvasionPre-fixFlame Sand x10Lv 80

DEX Boots Craft

Pre-fix
TierModifierLvWeight
0+(221–264) Max Life1000
1+(176–220) Max Life72313
2+(141–175) Max Life60939
3+(110–140) Max Life484006
4+(79–109) Max Life3620509
5+(53–78) Max Life2420509
6+(31–52) Max Life1220509
7+(11–30) Max Life120509
0Regenerates (121–180) Life per second1000
1Regenerates (91–120) Life per second72313
2Regenerates (69–90) Life per second60939
3Regenerates (48–68) Life per second484006
4Regenerates (33–47) Life per second3620509
5Regenerates (19–32) Life per second2420509
6Regenerates (10–18) Life per second1220509
7Regenerates (3–9) Life per second120509
0Regenerates (4–5)% of Life per second while moving1000
1Regenerates (2–3)% of Life per second while moving78313
2Regenerates 1% of Life per second while moving60939
0+(2881–4320) gear Evasion1000
1+(2200–2880) gear Evasion72313
2+(1728–1910) gear Evasion60939
3+(1200–1580) gear Evasion454006
4+(500–600) gear Evasion3020509
5+(250–330) gear Evasion1520509
6+(120–170) gear Evasion120509
0+(101–150)% gear Evasion10
0+(11–16)% chance to avoid Projectile Damage1000
1+(6–10)% chance to avoid Projectile Damage83313
2+(3–5)% chance to avoid Projectile Damage78939
0+(49–72)% Elemental Damage1000
1+(37–48)% Elemental Damage72313
2+(29–36)% Elemental Damage60939
3+(22–28)% Elemental Damage484006
4+(19–21)% Elemental Damage3620509
5+(16–18)% Elemental Damage2420509
6+(13–15)% Elemental Damage1220509
7+(8–12)% Elemental Damage120509
0+(49–72)% Physical Damage1000
1+(37–48)% Physical Damage72313
2+(29–36)% Physical Damage60939
3+(22–28)% Physical Damage484006
4+(19–21)% Physical Damage3620509
5+(16–18)% Physical Damage2420509
6+(13–15)% Physical Damage1220509
7+(8–12)% Physical Damage120509
0+(49–72)% Erosion Damage1000
1+(37–48)% Erosion Damage72313
2+(29–36)% Erosion Damage60939
3+(22–28)% Erosion Damage484006
4+(19–21)% Erosion Damage3620509
5+(16–18)% Erosion Damage2420509
6+(13–15)% Erosion Damage1220509
7+(8–12)% Erosion Damage120509
0+(33–48)% Max Life
-16% Life Regeneration Speed
1000
1+(22–32)% Max Life
-16% Life Regeneration Speed
78313
2+(13–21)% Max Life
-16% Life Regeneration Speed
60939
3+(4–12)% Max Life
-16% Life Regeneration Speed
304006
0(-18–-13)% additional Physical Damage taken10
0Adds (12–16)% of Physical Damage as Lightning Damage1000
1Adds (9–11)% of Physical Damage as Lightning Damage83313
2Adds (6–8)% of Physical Damage as Lightning Damage72939
3Adds (3–5)% of Physical Damage as Lightning Damage604006
0+(5–6)% chance to avoid damage1000
1+4% chance to avoid damage85313
2+3% chance to avoid damage72939
3+2% chance to avoid damage604006
4+1% chance to avoid damage5020509
0For every 5 m moved, gains 1 stack(s) of Deflection1000
1For every 6 m moved, gains 1 stack(s) of Deflection83313
0+2 additional refraction(s) for the Beam Skill1000
1+1 additional refraction(s) for the Beam Skill83313
0Damage Penetrates (11–15)% Elemental Resistance10
0+2 Lightning Skill Level10
0+2 Erosion Skill Level10
0+(13–18)% additional Evasion while moving10
0Damage Penetrates (11–15)% Elemental Resistance1000
1Damage Penetrates (7–10)% Elemental Resistance78313
2Damage Penetrates (4–6)% Elemental Resistance60939
3Damage Penetrates (1–3)% Elemental Resistance304006
0+2 Lightning Skill Level1000
1+1 Lightning Skill Level85313
0+(23–27)% additional Evasion while moving1000
1+(18–22)% additional Evasion while moving83313
2+(14–17)% additional Evasion while moving78939
3+(11–13)% additional Evasion while moving704006
Suffix
TierModifierLvWeight
0+(25–32)% Fire Resistance1000
1+(18–24)% Fire Resistance80313
2+(13–17)% Fire Resistance72939
3+(8–12)% Fire Resistance664006
4+(3–7)% Fire Resistance6020509
0+(25–32)% Cold Resistance1000
1+(18–24)% Cold Resistance80313
2+(13–17)% Cold Resistance72939
3+(8–12)% Cold Resistance664006
4+(3–7)% Cold Resistance6020509
0+(25–32)% Lightning Resistance1000
1+(18–24)% Lightning Resistance80313
2+(13–17)% Lightning Resistance72939
3+(8–12)% Lightning Resistance664006
4+(3–7)% Lightning Resistance6020509
0+(25–32)% Erosion Resistance1000
1+(18–24)% Erosion Resistance80313
2+(13–17)% Erosion Resistance72939
3+(8–12)% Erosion Resistance664006
4+(3–7)% Erosion Resistance6020509
0+(21–30)% Minion Elemental Resistance1000
1+(17–20)% Minion Elemental Resistance82313
2+(13–16)% Minion Elemental Resistance78939
3+(9–12)% Minion Elemental Resistance704006
4+(5–8)% Minion Elemental Resistance6020509
5+(3–4)% Minion Elemental Resistance5020509
6+(1–2)% Minion Elemental Resistance3720509
0+(61–90) Dexterity1000
1+(47–60) Dexterity85313
2+(36–46) Dexterity82939
3+(27–35) Dexterity784006
4+(18–26) Dexterity7220509
5+(10–17) Dexterity6620509
6+(3–9) Dexterity6020509
7+(14–15) Dexterity211
8+(11–13) Dexterity201
9+(9–10) Dexterity201
0+(41–60) Strength and Dexterity1000
1+(37–40) Strength and Dexterity85313
2+(33–36) Strength and Dexterity82939
3+(29–32) Strength and Dexterity784006
4+(25–28) Strength and Dexterity7220509
5+(21–24) Strength and Dexterity6620509
7+(17–18) Strength and Dexterity301
8+(13–16) Strength and Dexterity251
9+(9–12) Strength and Dexterity201
0+(41–60) Dexterity and Intelligence1000
1+(37–40) Dexterity and Intelligence85313
2+(33–36) Dexterity and Intelligence82939
3+(29–32) Dexterity and Intelligence784006
4+(25–28) Dexterity and Intelligence7220509
5+(21–24) Dexterity and Intelligence6620509
7+(17–18) Dexterity and Intelligence301
8+(13–16) Dexterity and Intelligence251
9+(9–12) Dexterity and Intelligence201
0+(41–60)% Movement Speed1000
1+(32–40)% Movement Speed72313
2+(26–31)% Movement Speed60939
3+(20–25)% Movement Speed484006
4+(14–19)% Movement Speed3620509
5+(10–13)% Movement Speed2420509
6+(6–9)% Movement Speed1220509
7+(2–5)% Movement Speed120509
0+(41–60)% Movement Speed if you haven't been hit recently10
0+(41–60)% Spell Burst Charge Speed1000
1+(31–40)% Spell Burst Charge Speed85313
2+(21–30)% Spell Burst Charge Speed72939
3+(11–20)% Spell Burst Charge Speed604006
0+(11–15)% chance to avoid Elemental Ailment10
0+(11–15)% chance to gain Blur on defeat10
0+(21–25)% Aura Effect1000
1+(14–20)% Aura Effect85313
2+(8–13)% Aura Effect72939
3+(3–7)% Aura Effect604006
0+(13–18)% Dexterity1000
1+(10–12)% Dexterity83313
2+(7–9)% Dexterity72939
3+(4–6)% Dexterity604006
0+30% Movement Speed if you have evaded recently10
0+(21–30)% Cooldown Recovery Speed for Mobility Skills10
020% chance to gain Blur per 6 m you move10
0For every 100 Growth a Spirit Magus has, its Movement Speed +20%1000
1For every 100 Growth a Spirit Magus has, its Movement Speed +15%83313
2For every 100 Growth a Spirit Magus has, its Movement Speed +10%72939
0(-50–-22)% additional DoT Damage taken1000
1(-21–-17)% additional DoT Damage taken83313
2(-16–-13)% additional DoT Damage taken78939
0+(41–60)% Movement Speed
Own 1 additional stacks of Agility Blessing
10
0+(25–36)% Cooldown Recovery Speed10
0+(5–6)% Max Lightning Resistance10
0+(25–36)% Blur Effect10
0+(13–18)% Cooldown Recovery Speed1000
1+(8–12)% Cooldown Recovery Speed78313
2+(5–7)% Cooldown Recovery Speed60939
3+(2–4)% Cooldown Recovery Speed304006
0+(17–24)% Blur Effect1000
1+(13–16)% Blur Effect83313
2+(9–12)% Blur Effect78939
3+(6–8)% Blur Effect704006
0Own 2 additional stacks of Agility Blessing10

DEX Boots Drop

Pre-fix
TierModifierLevelWeight
0+(221–264) Max Life10
1+(176–220) Max Life72158
2+(141–175) Max Life601000
3+(110–140) Max Life481000
4+(79–109) Max Life361000
5+(53–78) Max Life241000
6+(31–52) Max Life121000
7+(11–30) Max Life11000
0Regenerates (121–180) Life per second10
1Regenerates (91–120) Life per second72158
2Regenerates (69–90) Life per second601000
3Regenerates (48–68) Life per second481000
4Regenerates (33–47) Life per second361000
5Regenerates (19–32) Life per second241000
6Regenerates (10–18) Life per second121000
7Regenerates (3–9) Life per second11000
0Regenerates (4–5)% of Life per second while moving10
1Regenerates (2–3)% of Life per second while moving78158
2Regenerates 1% of Life per second while moving601000
0+(2881–4320) gear Evasion10
1+(2200–2880) gear Evasion72158
2+(1728–1910) gear Evasion601000
3+(1200–1580) gear Evasion451000
4+(500–600) gear Evasion301000
5+(250–330) gear Evasion151000
6+(120–170) gear Evasion11000
0+(101–150)% gear Evasion10
0+(11–16)% chance to avoid Projectile Damage10
1+(6–10)% chance to avoid Projectile Damage83158
2+(3–5)% chance to avoid Projectile Damage781000
0+(49–72)% Elemental Damage10
1+(37–48)% Elemental Damage72158
2+(29–36)% Elemental Damage601000
3+(22–28)% Elemental Damage481000
4+(19–21)% Elemental Damage361000
5+(16–18)% Elemental Damage241000
6+(13–15)% Elemental Damage121000
7+(8–12)% Elemental Damage11000
0+(49–72)% Physical Damage10
1+(37–48)% Physical Damage72158
2+(29–36)% Physical Damage601000
3+(22–28)% Physical Damage481000
4+(19–21)% Physical Damage361000
5+(16–18)% Physical Damage241000
6+(13–15)% Physical Damage121000
7+(8–12)% Physical Damage11000
0+(49–72)% Erosion Damage10
1+(37–48)% Erosion Damage72158
2+(29–36)% Erosion Damage601000
3+(22–28)% Erosion Damage481000
4+(19–21)% Erosion Damage361000
5+(16–18)% Erosion Damage241000
6+(13–15)% Erosion Damage121000
7+(8–12)% Erosion Damage11000
0+(33–48)% Max Life
-16% Life Regeneration Speed
10
1+(22–32)% Max Life
-16% Life Regeneration Speed
78158
2+(13–21)% Max Life
-16% Life Regeneration Speed
601000
3+(4–12)% Max Life
-16% Life Regeneration Speed
301000
0(-18–-13)% additional Physical Damage taken10
0Adds (12–16)% of Physical Damage as Lightning Damage10
1Adds (9–11)% of Physical Damage as Lightning Damage83158
2Adds (6–8)% of Physical Damage as Lightning Damage721000
3Adds (3–5)% of Physical Damage as Lightning Damage601000
0+(5–6)% chance to avoid damage10
1+4% chance to avoid damage85158
2+3% chance to avoid damage721000
3+2% chance to avoid damage601000
4+1% chance to avoid damage501000
0For every 5 m moved, gains 1 stack(s) of Deflection10
1For every 6 m moved, gains 1 stack(s) of Deflection83158
0+2 additional refraction(s) for the Beam Skill10
1+1 additional refraction(s) for the Beam Skill83158
0Damage Penetrates (11–15)% Elemental Resistance10
0+2 Lightning Skill Level10
0+2 Erosion Skill Level10
0+(13–18)% additional Evasion while moving10
0Damage Penetrates (11–15)% Elemental Resistance10
1Damage Penetrates (7–10)% Elemental Resistance78158
2Damage Penetrates (4–6)% Elemental Resistance601000
3Damage Penetrates (1–3)% Elemental Resistance301000
0+2 Lightning Skill Level10
1+1 Lightning Skill Level85158
0+(23–27)% additional Evasion while moving10
1+(18–22)% additional Evasion while moving83158
2+(14–17)% additional Evasion while moving781000
3+(11–13)% additional Evasion while moving701000
Suffix
TierModifierLevelWeight
0+(25–32)% Fire Resistance10
1+(18–24)% Fire Resistance80158
2+(13–17)% Fire Resistance721000
3+(8–12)% Fire Resistance661000
4+(3–7)% Fire Resistance601000
0+(25–32)% Cold Resistance10
1+(18–24)% Cold Resistance80158
2+(13–17)% Cold Resistance721000
3+(8–12)% Cold Resistance661000
4+(3–7)% Cold Resistance601000
0+(25–32)% Lightning Resistance10
1+(18–24)% Lightning Resistance80158
2+(13–17)% Lightning Resistance721000
3+(8–12)% Lightning Resistance661000
4+(3–7)% Lightning Resistance601000
0+(25–32)% Erosion Resistance10
1+(18–24)% Erosion Resistance80158
2+(13–17)% Erosion Resistance721000
3+(8–12)% Erosion Resistance661000
4+(3–7)% Erosion Resistance601000
0+(21–30)% Minion Elemental Resistance10
1+(17–20)% Minion Elemental Resistance82158
2+(13–16)% Minion Elemental Resistance781000
3+(9–12)% Minion Elemental Resistance701000
4+(5–8)% Minion Elemental Resistance601000
5+(3–4)% Minion Elemental Resistance501000
6+(1–2)% Minion Elemental Resistance371000
0+(61–90) Dexterity10
1+(47–60) Dexterity85158
2+(36–46) Dexterity821000
3+(27–35) Dexterity781000
4+(18–26) Dexterity721000
5+(10–17) Dexterity661000
6+(3–9) Dexterity601000
7+(14–15) Dexterity211
8+(11–13) Dexterity201
9+(9–10) Dexterity201
10+(7–8) Dexterity151
11+(5–6) Dexterity101
12+(3–4) Dexterity11
0+(41–60) Strength and Dexterity10
1+(37–40) Strength and Dexterity85158
2+(33–36) Strength and Dexterity821000
3+(29–32) Strength and Dexterity781000
4+(25–28) Strength and Dexterity721000
5+(21–24) Strength and Dexterity661000
6+(19–20) Strength and Dexterity601
7+(17–18) Strength and Dexterity301
8+(13–16) Strength and Dexterity251
9+(9–12) Strength and Dexterity201
10+(7–8) Strength and Dexterity151
11+(4–6) Strength and Dexterity101
12+3 Strength and Dexterity11
0+(41–60) Dexterity and Intelligence10
1+(37–40) Dexterity and Intelligence85158
2+(33–36) Dexterity and Intelligence821000
3+(29–32) Dexterity and Intelligence781000
4+(25–28) Dexterity and Intelligence721000
5+(21–24) Dexterity and Intelligence661000
6+(19–20) Dexterity and Intelligence601
7+(17–18) Dexterity and Intelligence301
8+(13–16) Dexterity and Intelligence251
9+(9–12) Dexterity and Intelligence201
10+(7–8) Dexterity and Intelligence151
11+(4–6) Dexterity and Intelligence101
12+3 Dexterity and Intelligence11
0+(41–60)% Movement Speed10
1+(32–40)% Movement Speed72158
2+(26–31)% Movement Speed601000
3+(20–25)% Movement Speed481000
4+(14–19)% Movement Speed361000
5+(10–13)% Movement Speed241000
6+(6–9)% Movement Speed121000
7+(2–5)% Movement Speed11000
0+(41–60)% Movement Speed if you haven't been hit recently10
0+(41–60)% Spell Burst Charge Speed10
1+(31–40)% Spell Burst Charge Speed85158
2+(21–30)% Spell Burst Charge Speed721000
3+(11–20)% Spell Burst Charge Speed601000
0+(11–15)% chance to avoid Elemental Ailment10
0+(11–15)% chance to gain Blur on defeat10
0+(21–25)% Aura Effect10
1+(14–20)% Aura Effect85158
2+(8–13)% Aura Effect721000
3+(3–7)% Aura Effect601000
0+(13–18)% Dexterity10
1+(10–12)% Dexterity83158
2+(7–9)% Dexterity721000
3+(4–6)% Dexterity601000
0+30% Movement Speed if you have evaded recently10
0+(21–30)% Cooldown Recovery Speed for Mobility Skills10
020% chance to gain Blur per 6 m you move10
0For every 100 Growth a Spirit Magus has, its Movement Speed +20%10
1For every 100 Growth a Spirit Magus has, its Movement Speed +15%83158
2For every 100 Growth a Spirit Magus has, its Movement Speed +10%721000
0(-50–-22)% additional DoT Damage taken10
1(-21–-17)% additional DoT Damage taken83158
2(-16–-13)% additional DoT Damage taken781000
0+(41–60)% Movement Speed
Own 1 additional stacks of Agility Blessing
10
0+(25–36)% Cooldown Recovery Speed10
0+(5–6)% Max Lightning Resistance10
0+(25–36)% Blur Effect10
0+(13–18)% Cooldown Recovery Speed10
1+(8–12)% Cooldown Recovery Speed78158
2+(5–7)% Cooldown Recovery Speed601000
3+(2–4)% Cooldown Recovery Speed301000
0+(17–24)% Blur Effect10
1+(13–16)% Blur Effect83158
2+(9–12)% Blur Effect781000
3+(6–8)% Blur Effect701000
0Own 2 additional stacks of Agility Blessing10
Gear Empowerment /10
type1 level Energy Refine
11 – 440 – 0Energy Core x1
145 – 491 – 9Energy Core x1
150 – 541 – 12Energy Core x1
155 – 591 – 15Energy Core x1
160 – 641 – 18Energy Core x4
165 – 691 – 21Energy Core x4
170 – 741 – 34Energy Core x8
175 – 791 – 48Energy Core x12
180 – 841 – 61Energy Core x16
185 – 1001 – 61Energy Core x20
Dream Talking /8
After Dream Interpretation, select 1 Sweet Dream and 1 Nightmare, and replace the base affix. Shallow Dream Interpretation does not cost Readability. Gear that has undergone Dream Interpretation cannot be used for crafting.
Deep Dream Interpretation costs Readability and cannot be performed when Readability is 0. If the Dream Talking of a piece of Legendary gear is additionally selected, specified Sweet Dream affixes are guaranteed to appear in the options.
Change will re-randomize all values of Sweet Dreams and Nightmares.
Rewinding will restore a piece of gear to its original state before Dream Interpretation. However, Rewinding will not restore Readability.
type name
Shallow Dream
Item level: 82 - 100
Shallow Dream
Item level: 1 - 58
Shallow Dream
Item level: 59 - 81
Deep Dream
Item level: 1 - 100
Cost:
  • Dream Talking: General's War Boots
  • Dream Talking: Blade-dancer's Steps
  • Dream Talking: Ralph's Footsteps
  • Dream Talking: Guild Guard Boots
  • Dream Talking: Archmage's Boots
  • Changing Dream
    Item level: 1 - 100
    Rewind
    Item level: 1 - 58
    Rewind
    Item level: 59 - 81
    Rewind
    Item level: 82 - 100