Damage Taken Reduction
Damage Taken Reduction
Damage mitigation from each independent source can at most reduce the damage taken by 90%.
Soul Candle Mutated Affix
[Full Defense] -1% additional Damage Over Time taken for every 1% Block Ratio
-12% Elemental Resistance
-12% Elemental Resistance
Legendary Divinity Slate Sentinel
[Full Defense] -1% additional Damage Over Time taken for every 1% Block Ratio
Non-Legendary Divinity Slate Sentinel
[Full Defense] -1% additional Damage Over Time taken for every 1% Block Ratio (Max Active Divinity: 1)
Belt Blending Rituals
[Full Defense] -1% additional Damage Over Time taken for every 1% Block Ratio



