Damage Transfer

Damage Transfer
Transfers a part of the Hit Damage and Secondary Damage taken to other units.
Up to 60% of the damage taken from each hit can be transferred, and up to 90% of total damage taken can be transferred
Talent /1
JXDmgEle64
Legendary Medium TalentAlchemist
8% of damage taken is transferred to a random Minion
-80% additional damage taken by Spirit Magi (Max Divinity Effect: 1)
Legendary Gear /1
Uros's Bond
Require lv 58
+(25–30)% Max Life and Max Energy Shield
+(10–12)% Elemental Resistance
+(16–18)% additional Minion Damage for each stack of Bond
(23–25)% of damage taken is transferred to a random Minion while having Bond