Illusory Chimera
SS14Season
+1920 Gear Armor
+(1–2)% Max Elemental and Erosion Resistance
+(2–3)% XP earned
+(40–50)% Movement Speed
<A Random Legendary Affix>
<A Random Legendary Affix>
<A Random Legendary Affix>
A legless tycoon traveled the world over seeking renowned physicians, yet none could make him walk again. Refusing to surrender to his fate, he finally clung to a flicker of hope in a back-alley clinic.
The doctor promised not only to restore his stride, but to grant him supernatural power. Overjoyed, the tycoon rushed straight to the operating table.
Yet when he awoke, eager to behold his new legs, he found himself staring down at eight writhing octopus tentacles.
The doctor promised not only to restore his stride, but to grant him supernatural power. Overjoyed, the tycoon rushed straight to the operating table.
Yet when he awoke, eager to behold his new legs, he found himself staring down at eight writhing octopus tentacles.
Corroded
+(2–3)% Max Elemental and Erosion Resistance
+(4–5)% XP earned
+(51–60)% Movement Speed
<A Random Legendary Affix>
<A Random Legendary Affix>
<A Random Legendary Affix>
Info
<A Random Legendary Affix>
+1 to Beam Skill Level
+50% additional Erosion Damage
+50% additional Elemental Damage
+50% additional Physical Damage
Gain 20
+50% Aiming Skill Duration.
Regenerates 5% Life per second when taking Damage Over Time
Immune to
Immune to
-15% additional damage taken while Energy Shield is charging
Energy Shield Charge cannot be interrupted when Energy Shield is below 50%
Energy Shield charge cannot be interrupted
+(20–30)% Ailment Damage Enhancement
+40%
+50%
-50% chance to inflict
Restores 5% Energy Shield per second while
+3 Max Restoration Skill Charges
Converts 20% of Physical Damage taken to Fire Damage for each time you inflict
<A Random Legendary Affix>Corroded
+(1–2) to Beam Skill Level
+1 to Max
+1 to Max
+65% additional Erosion Damage
+65% additional Elemental Damage
+65% additional Physical Damage
Gain 30
+10% Attack Speed, Cast Speed, and Movement Speed when having
+50% Aiming Skill Duration.
Immune to
Regenerates 7% Life per second when taking Damage Over Time
Immune to
Immune to
-20% additional damage taken while Energy Shield is charging
Energy Shield Charge cannot be interrupted when Energy Shield is below 65%
Energy Shield charge cannot be interrupted
+30% chance to inflict an additional stack of
+(40–50)% Ailment Damage Enhancement
+60%
+80%
+20% Movement Speed for 2 s when
+100% Demolisher Skill Damage.
Gains a stack of
+50% chance to inflict
Restores 7% Energy Shield per second while
+4 Max Restoration Skill Charges
Converts 25% of Physical Damage taken to Fire Damage for each time you inflict
