Magic Shot
Magic Shot
While Magic Shot is active, each Projectile Skill used or triggered consumes 3 ammo. When multiple special ammo is consumed, Projectile Skills will gain corresponding effects of the Support Skills. As long as magic shot is on, reloading is instant.
Require lv 1
Level 5
Projectile Skills consume ammo
+63% additional Projectile Damage when consuming ammo
+6 initial magazine capacity
Click the Trait Skill toreload the magazine. Base reloading time is 0.6 s
Projectile Skills are unavailable whilereloading
150% of the max bonus to Attack Speed or Cast Speed is also applied toReload Speed
Whilereloading , +45% Movement Speed
Always auto-reloading ammo; Reloading can be interrupted.
Artificial Moon:
+20% chance toReload Special Ammo . +20% Magic Shot Duration
+63% additional Projectile Damage when consuming ammo
+6 initial magazine capacity
Click the Trait Skill to
Projectile Skills are unavailable while
150% of the max bonus to Attack Speed or Cast Speed is also applied to
While
Always auto-
+20% chance to
Require lv 45
Level 5
+2 Special Ammo slot(s)
+30% chance toreload special ammo
+47% additional damage dealt by this Projectile Skill if aSpecial Ammo is consumed
50% chance to gainMagic Shot for 4 s when consuming a Special Ammo . Interval: 8 s.
+30% chance to
+47% additional damage dealt by this Projectile Skill if a
50% chance to gain
Require lv 60
Level 5
While Magic Shot is active, using or triggering Projectile Skills consume all ammo in the magazine
+17% additional damage for everySpecial Ammo consumed
+17% additional damage for every
Require lv 75
Level 5
While Magic Shot is active, for every Special Ammo consumed, extends Magic Shot's Duration by 0.1 s



