Murderous Intent
Murderous Intent
The base upper limit of Murderous Intent is 100
Require lv 1
Level 5
+30% Attack and Spell Block Chance
Restores 4Murderous Intent per second
Restores 10Murderous Intent when Blocking
When having at least 15 Murderous Intent, you can cast the Trait Skill and consume 15Murderous Intent to create a Holy Domain centered around you and pull enemies within 8 m inside
While inside theHoly Domain , +44% additional damage
Artificial Moon:
For every 10Murderous Intent you currently have, +2% Holy Domain radius and +1% Attack and Spell Block Chance
Restores 4
Restores 10
When having at least 15 Murderous Intent, you can cast the Trait Skill and consume 15
While inside the
For every 10
Require lv 60
Level 5
While inside the Holy Domain , +15% Block Ratio and Block Ratio Upper Limit
+2%Murderous Intent restoration for every 1% Block Ratio
Gains a Skill Slot, in which a Support Skill or Activation Medium Support Skill can be installed to support Trait SkillHoly Domain
+2%
Gains a Skill Slot, in which a Support Skill or Activation Medium Support Skill can be installed to support Trait Skill
Require lv 60
Level 5
For every 1 Murderous Intent you currently have, 0.58% additional damage dealt to enemies in the Holy Domain and +1% Murderous Intent restoration
Gains a Skill Slot, in which a Support Skill or Activation Medium Support Skill can be installed to support Trait SkillHoly Domain
Gains a Skill Slot, in which a Support Skill or Activation Medium Support Skill can be installed to support Trait Skill
Require lv 75
Level 5
Trait Skills can be continuously channeled. During this time, the Holy Domain moves with the player, and no Murderous Intent is consumed while channeling. Max channeled stacks: 2
At max channeled stacks, loses all channeled stacks and castsHoly Domain again. Inflicts No Guard on all units in the Holy Domain . No Guard lasts for 8s
For every 1% Block Ratio, 2.8% additionalNo Guard Effect for enemies and -1.2% additional No Guard Effect on you
-30%Holy Domain radius
At max channeled stacks, loses all channeled stacks and casts
For every 1% Block Ratio, 2.8% additional
-30%



