Nether King /92
+18% damage
+18% Minion Damage
Adds 14 - 16 Physical Damage to your and your Minions' Attacks and Spells
Adds 13 - 17 Cold Damage to your and your Minions' Attacks and Spells
Adds 12 - 18 Fire Damage to your and your Minions' Attacks and Spells
Adds 1 - 29 Lightning Damage to your and your Minions' Attacks and Spells
Adds 14 - 16 Erosion Damage to your and your Minions' Attacks and Spells
+30% Critical Strike Rating
+30% Minion Critical Strike Rating
+15% Critical Strike Damage
+15% Minion Critical Strike Damage
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
+12% Projectile Speed
+12% Minion Projectile Speed
+18% Skill Area
+18% Minion Skill Area
+720 Armor
+720 Evasion
+7% Cold Resistance
+7% Fire Resistance
+7% Lightning Resistance
+7% Erosion Resistance
+6% Elemental and Erosion Resistance Penetration
+6% Elemental and Erosion Resistance Penetration for Minions
+6% Armor DMG Mitigation Penetration
+6% Armor DMG Mitigation Penetration for Minions
+8% chance to deal Double Damage
+8% chance for Minions to deal Double Damage
Adds 5 - 5 Base
Adds 5 - 5 Base
Adds 5 - 5 Base
+6% Movement Speed
+6% Aura Effect
+6%
+8% Warcry Effect
+8% Elixir Skill Effect
+30 Strength
+30 Dexterity
+30 Intelligence
6% additional damage applied to Life
+10%
+10%
Regenerates 6% Life per second
+30% Energy Shield
+12% additional damage for you and your Minions (multiplies)
+12% additional damage for you and your Minions against Cursed enemies
Triggers Lv. 1
Triggers Lv. 1
Immune to
Immune to both
你和召唤物拥有
+30%
You and your Minions have
+30%
+50%
+30% chance to inflict
+100 Attack and Spell Critical Strike Rating
-99% additional Elemental and Erosion Damage
+30%
+50%
+30%
Inflicts 2 additional stack(s) of
+32%
Precise: Fearless gains an additional base effect: +5% chance to deal Double Damage
+15% additional Physical Damage against enemies in
+5 Spell Critical Strike Rating and +10% Spell Critical Strike Rating for every +1 to Spell Skill Level. Stacks up to 10 time(s)
0.14% additional Spell Damage for every 1% Life sealed
14% chance for Attack Horizontal Projectiles to return
-20 Critical Strike Rating
+16% additional damage on Projectile Critical Strike
+1% additional Projectile Damage for every +6% Knockback Distance. Stacks up to 14 time(s)
+8% additional
+48
20% chance to trigger Lv. 1 Scorching Pulse when
+1 Minion Skill Level
+4% additional Minion Damage
+2% additional Minion Damage for each Minion. Stacks up to 6 time(s)
+15% Minion Max Life
+20% Critical Strike Damage per recent Critical Strike, up to 4 stacks
+1 to All Skills' Levels
+14% additional Fire Damage taken by enemies within 10 m
+14% additional Max Lightning Damage
+14% additional Cold Damage on Critical Strike
-50% to Paralysis, Weaken, and Slow effects received while Attack and Spell Block Chance is no less than 50%
Converts 27% of Erosion Damage taken to random Elemental Damage
+3% additional damage for each Empower or Defensive Skill cast recently. Stacks up to +4 time(s) (multiplies)
+1% additional Erosion Damage on Hit. Stacks up to 12 time(s). Lasts for 3 s
+3% Aura Effect
+3%
+3% additional Armor (multiplies)
+3% additional Evasion (multiplies)
+3% additional Max Energy Shield (multiplies)
+1% Max
+3% additional damage for you and your Minions (multiplies)
+3% Aura Effect
+3%
Item /3
Nether Kings Divinity
Nether Kings Divinity
Added the Nether King's Divinity progression system for Divinity Slates. Nether King's Divinity is a special craftable Divinity that can be placed on the Divinity Slate panel. Each character can equip up to 1 at a time.
Nether King's Divinity has its own sockets and forms. By consuming Divine Remnants of various gods, players can inscribe Talent Nodes from different pantheons and types into Nether King's Divinity. Once all sockets are filled, Nether King's Divinity unlocks a special effect based on its type.
Basic Rules
Nether King's Divinity is divided into Incomplete Divinity and Complete Divinity:
- Nether King's Broken Divinity has 2 sockets, making it suitable for quickly trying Nether King's Divinity crafting and special effects early on. Nether King's Broken Divinity comes in the following types: Nether King's Broken Divinity: Judgment, Nether King's Broken Divinity: Contamination, and Nether King's Broken Divinity: Banishment.
- Nether King's Divinity has 3 sockets and supports higher-tier socket combinations, Brand Talent Node crafting, and locked affixes, making it the core pursuit for mid-to-late progression. Nether King's Divinity comes in the following types: Nether King's Divinity: Judgment, Nether King's Divinity: Contamination, and Nether King's Divinity: Banishment.
Nether King's Divinity slots are divided into four Quality tiers: blue, purple, orange, and red:
- Blue Socket: Can inscribe a Small Nether King Talent Node.
- Purple Socket: can inscribe Small Nether King Talent Nodes and Medium Nether King Talent Nodes.
- Orange Socket: can inscribe Small Nether King Talent Nodes, Medium Nether King Talent Nodes, and Legendary Medium Nether King Talent Nodes.
- Red Socket: can inscribe all Fixed Talent Nodes and Ultimate Nether King Talent Nodes.
Using Divine Remnant - Magic, Divine Remnant - Rare, or Divine Remnant - Legendary for each god randomly inscribes 1 affix from the corresponding Divinity Talent Node pool. Divine Remnants cover 6 pantheons: God of Might, Goddess of Hunting, Goddess of Knowledge, God of War, Goddess of Deception, and God of Machines.
Using Nether King's Divine Remnant randomly inscribes 1 Ultimate Nether King Talent Node from the Brand Talent Node pool.
Once all sockets on Nether King's Divinity are filled, crafting it again randomly replaces 1 affix in a replaceable socket. Complete Divinities can use Nether King's Soul Nail to lock 1 socket. Locked sockets will not be selected during subsequent replacement crafting.
Three types of Nether King's Divinity
Nether King's Divinity: Judgment
- Divinity Slates on links between Divinities have 70% increased affix effect.
Nether King's Divinity: Contamination
- Existing Brand Talents in Nether King's Divinity are projected at 20% strength to all Slates directly adjacent to the Divinity.
Nether King's Divinity: Banishment
- "Banishment: Demolisher"
- When casting a Demolisher skill, apply Paralysis to nearby enemies within 15 meters. Demolisher skills deal 20% additional damage to Paralyzed enemies. Bonuses to Paralysis effect also apply to this effect's bonus.
- “Banishment: Steep Strike”
- When using a Steep Strike skill, each 1% Steep Strike Chance above 100% grants +1% chance to trigger a Core Steep Strike skill, causing that triggered skill to deal +70% additional damage and gain +70% Skill Area.
- "Banishment: Shadow Strike"
- After using Attack Mobility Skill, Shadow Strike Skills damage +12% for 4 sec.
- Casting Attack Mobility Skill triggers 2 core Shadow Strike Skills.
- "Banishment: Spell Burst"
- Skills cast by Spell Burst deal +28% additional On Hit Damage.
- When Spell Burst charges reach the cap, trigger the Core Spell Skill on the nearest enemy within 25 meters and attempt to activate that Core Spell Skill's Spell Burst.
- “Banishment: Ill Omen”
- Nearby Elite within 15 meters have at least 4 stacks of Ill Omen.
- When dealing Damage over Time, eliminate enemies with less than 20% Life.
- Lose 3% of maximum Life and Max Energy Shield when you eliminate Elite.
- “Banishment: Quagmire”
- For every 1 Curse effect affecting an enemy, Terra skills deal +20% additional damage to it.
- “Banishment: Projection”
- When using Attack Horizontal Projectile skills, gain 1 stack of Nether King: Projection for 4 seconds, stacking up to 5 times.
- When Nether King: Projection reaches its cap, Horizontal Projectiles permanently Penetrate.
- Nether King: Projection: +18% additional Attack Horizontal Projectile Damage; +6% additional damage taken from enemies in Proximity.
- 「Banishment: Provision」
- Non-Restoration Elixir effects apply to Minions instead of yourself.
+100% Elixir skill effect.
- Minions affected by Elixir effects deal +15% additional damage.
- “Banishment: Tangle”
- Tangle attaches to Minions instead of enemies.
- When creating Tangle, gain +1% additional Tangle Damage for every 40 maximum Life on the nearest Synthetic Troop Minion.
- "Banishment: Indomitable"
- When taking Fatal Damage, gain Temporary Life equal to 100% of maximum Life, then lose 100% of maximum Life over the next 4 seconds. This effect has a 20-second cooldown.
- While this effect is Ready or Triggered, gain +30% additional Damage and Minion Damage.
