Projectile Max Deviation Angle
Projectile Max Deviation Angle
Horizontal and Parabolic Projectiles will deviate from the shooting direction, and the max deviation angle is determined by the Projectile Max Deviation Angle
Within 0.5s after stopping shooting, the Deviation Angle returns to normal within 2s
Within 0.5s after stopping shooting, the Deviation Angle returns to normal within 2s
Require lv 45
Level 5
Allows Blank Firing
While having ammo, for every ammo consumed, gains 1 stack ofHeat Up
During Blank Firing , gains Overheated when casting a Projectile Skill
Heat Up : For every stack of Heat Up, +3% additional Projectile Skill Damage and 0.1 Projectile Max Deviation Angle
Forced toreload once Overheated has been active for 10 s
Afterreloading , loses all stacks of Heat Up and Overheated
While having ammo, for every ammo consumed, gains 1 stack of
Forced to
After
Require lv 75
Level 5
For every +1% Knockback distance, 0.6% additional damage and -0.1 Projectile Max Deviation Angle . Stacks up to 100 time(s)



