Projectile Size

Projectile Size
Changes Projectile Size
In general, 100% of Projectile Size is applied to the size of Projectiles
For Projectiles affected by Skill Area Bonuses, 25% of the increase or decrease in Projectile Size is applied to the additional Skill Area of Projectiles
For Projectiles that have subsequent Area Effects, 25% of the increase or decrease in Projectile Size is also applied to the additional Skill Area of the subsequent effects
Subsequent effects: Effects caused by Projectile after they are fired, such as explosions
Starfall Wasteland
Seething Spirit now only uses Ranged Attack Projectile Skills (except Channeled and Parabolic Skills)
Generates 15 Rage when using a Ranged Skill
+1 to Projectile Quantity, +1 Horizontal Projectile Jump(s), +1 Horizontal Projectile Penetration(s), +11% Projectile Size for Ranged Skills cast by Seething Spirit
33% chance for Ranged Skills cast by Seething Spirit to return after reaching their max range

Hero Trait Exclusive: Berserker Rehan | Seething Silhouette
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
3 s
Cooldown
0.2 s
Effectiveness of added damage
93%
Simple
When channeling this skill, generates ring blades around you, dealing 379-631 Spell Physical Damage to enemies within range.
The ring blades will remain for 5s after the channeling is over.
Movement is not restricted when this skill is being channeled.
Details
Ring of Blades:
Deals 379-631 Spell Physical Damage
For the same enemy, Projectiles can deal damage once every 0.25s at the fastest
Max channeled stacks: 5
Generates 1 Projectile for each channeling, up to 5 Projectile(s)
After channeling, Projectiles will remain for 5s
Movement is not restricted when the skill is being channeled
This skill 21.5 % additional damage for every +1 additional Max Channeled Stack(s)
-30% Movement Speed while channeling this skill
The orbiting radius of Projectiles is also affected by the skill's Skill Area bonuses.
This skill is not affected by Projectile Size
20
Limited to Wands, Staffs, Canes, Scepters, and Swords

Main Stat:
Intelligence, Dexterity
Mana Cost
8
Cast Speed
1.25 s
Effectiveness of added damage
72%
Simple
Casts this skill to slash forward with a Moonblade that always Penetrates targets, dealing 292-487 Spell Physical Damage. On hit, the Moonblade forks into 1-7 Secondary Moonblades that always Penetrate targets and continuously track enemies, dealing 146-244 Spell Physical Damage
Each Moonblade forks up to 1 time(s)
Details
Moonblade:
Deals 292-487 Spell Physical Damage
Forks into 1-7 Projectile(s) on hit
Moonblade forks up to 1 time(s)
Secondary Moonblade:
Deals 146-244 Spell Physical Damage
Projectiles from this skill always Penetrate
+15% Projectile Size for this skill for every +1 Projectile Quantity
+25% to the percentage of additional Skill Area gained from the Projectile Size of Secondary Moonblades launched by this skill
Secondary Moonblades launched by this skill cannot return or be Recalled
5
Mana Cost Multiplier
110.0%
Simple
Supports Burning Shot.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+25% Projectile Size for the supported skill
+15% additional Ignite Duration for the supported skill
+15% additional Duration for the supported skill
+25% Projectile Size for the supported skill
+15% additional Ignite Duration for the supported skill
+15% additional Duration for the supported skill
+(16–18)% additional damage for the supported skill
5
Mana Cost Multiplier
110.0%
Simple
Supports Blazing Bullet.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
The Projectile Quantity of the supported skill is fixed at 1
+30% Projectile Size for the supported skill for every +1 Projectile Quantity
+25% to the ratio of the supported skill's Projectile Size that is applied to additional Skill Area
The Projectile Quantity of the supported skill is fixed at 1
+30% Projectile Size for the supported skill for every +1 Projectile Quantity
+25% to the ratio of the supported skill's Projectile Size that is applied to additional Skill Area
When an explosion of the supported skill hits, there is a (54–57)% chance to generate a smaller secondary explosion at the enemy's location, which deals the same damage as the original explosion
Multiple secondary explosions can hit the same enemy, and the Shotgun Effect falloff coefficient is 50%
5
Mana Cost Multiplier
110.0%
Simple
Supports Inexhaustible Barrage.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
For every Barrage wave, +1 Projectile Quantity for the supported skill when using a gun
+50% Projectile Size for the supported skill when using a cannon
+10% damage increase per wave for the supported skill when using a cannon
+24% additional damage for the supported skill when using a cannon
For every Barrage wave, +1 Projectile Quantity for the supported skill when using a gun
+50% Projectile Size for the supported skill when using a cannon
+10% damage increase per wave for the supported skill when using a cannon
+24% additional damage for the supported skill when using a cannon
(-2.0–-1.0)% additional damage for the supported skill
UIBing021
Require lv 45
Level 5
+50% Projectile Size
-30% Movement Speed
-27% additional Bomb Throwing Speed while moving
Cannot use Main Skills
Automatically throws bombs at nearby enemies
Memory Revival Special Random Affix
[Starfall Wasteland] Seething Spirit now only uses Ranged Attack Projectile Skills (except Channeled and Parabolic Skills)
Generates 15 Rage when using a Ranged Skill
+1 to Projectile Quantity, +1 Horizontal Projectile Jump(s), +1 Horizontal Projectile Penetration(s), +11% Projectile Size for Ranged Skills cast by Seething Spirit
33% chance for Ranged Skills cast by Seething Spirit to return after reaching their max range

Hero Trait Exclusive: Berserker Rehan | Seething Silhouette