Realm of Mercury
Realm of Mercury
For every 10% Unsealed Max Mana you have, +2% additional Attack Speed and +2% additional Elemental Damage
Restores 15% of Unsealed Max Mana when using a non-Channeled Attack Skill. This effect does not apply to Burst.
Restores 15% of Unsealed Max Mana when using a non-Channeled Attack Skill. This effect does not apply to Burst.
Require lv 1
Level 5
Gains Mystic Mercury
WhileMystic Mercury is active, using non-Channeled Attack Skills grants Mercury Pts
Upon reaching max Mercury Pts,Mystic Mercury becomes Realm of Mercury . Realm of Mercury consumes 30 Mercury Pts every second. When Mercury Pt is 0, Realm of Mercury becomes Mystic Mercury again
Mana can only be consumed byMystic Mercury . At the same time, Mana can only be restored by Realm of Mercury
Bonus and additional bonus to Spell Damage and also apply to Attack Damage
+20% additional Spell Damage
Artificial Moon:
WhileRealm of Mercury exists, +2% additional Attack Speed for every Mercury Baptism cast, lasts for 8 s, up to 4 stack(s) (multiplies)
While
Upon reaching max Mercury Pts,
Mana can only be consumed by
Bonus and additional bonus to Spell Damage and also apply to Attack Damage
+20% additional Spell Damage
While
Require lv 45
Level 5
+20% additional Max Mana
InsideRealm of Mercury , selects the enemy with the highest rarity that took damage from you recently and records 44% of the non-Channeled Attack Elemental Hit Damage dealt to this enemy. Every 0.5 s, it casts Mercury Baptism on all enemies within it and gains 7 Mercury Pts
Mercury Baptism inflicts an Infiltration Effect of the same type as the highest recorded damage. If the highest recorded damage type is Fire, it inflicts Fire Infiltration . If the highest recorded damage type is Lightning, it inflicts Lightning Infiltration . If the highest recorded damage type is Cold, it inflicts Cold Infiltration
Inside
Require lv 60
Level 5
While Realm of Mercury is in effect, 25% of damage is taken from Mana before Life
For every 1000 Max Mana you have, +4% additional Elemental Damage, up to +80%
For every 1000 Max Mana you have, +4% additional Elemental Damage, up to +80%
Require lv 60
Level 5
For every 90 Max Mana you have, +10% Area for Realm of Mercury , up to +100%
Forevery enemy inside Realm of Mercury , +8% additional Elemental Damage, up to +80% additional damage
Gains 4 Mercury Pts upon defeating an enemy withinRealm of Mercury
For
Gains 4 Mercury Pts upon defeating an enemy within
Require lv 75
Level 5
- 30% additional Mana restoration for Realm of Mercury
Mystic Mercury gains an additional effect: +25% additional Elemental Damage
Mystic Mercury still exists when it becomes Realm of Mercury and retains 40% effect
WhileMystic Mercury is active, +34% additional damage for Main-Hand Weapon
While



