Vile

Vile
Duration of Ailments caused by Critical Strike is doubled.
+1% additional Ailment Damage per +3% Critical Strike Damage
Legendary Gear /1
Evil Heart Armor
Require lv 58
+(2200–2400) gear Evasion
(-40–-20)% Erosion Resistance
Adds 3 Base Ailment Damage
+(40–60)% additional Ailment Damage
Vile