Amplified Damage Over Time
Affliction is a negative status that additionally increases Damage Over Time taken by units.
Affliction is a negative effect that is inflicted on an enemy at the same time as Damage Over Time. All DoT effects share the same Affliction effect. While Affliction lasts on a unit, it gradually accumulates Affliction rating according to the "Affliction Per Second" stat of the one who inflicted DoT effect, up to the maximum of 100 Affliction.
Each point of Affliction increases Damage Over Time taken by the enemy by an additional 1%% (up to 100%% at 100 Affliction). This effect is affected by the "Affliction Effect".