Damage Transfer
Damage Transfer
Transfers a part of the Hit Damage and Secondary Damage taken to other units.
Up to 60% of the damage taken from each hit can be transferred, and up to 90% of total damage taken can be transferred
Up to 60% of the damage taken from each hit can be transferred, and up to 90% of total damage taken can be transferred
20
Cast Speed
1
Cooldown
0.5 s
Simple
Casts this skill and gains an Elixir Effect: 8.2% of damage taken is transferred to a random Minion, and 25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6m radius. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Details
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
12% of damage taken istransferred to a random Minion
Lasts for 3s
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
12% of damage taken is
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
20
Mana Cost Multiplier
100.0%
Simple
Supports Spirit Magus Skills.
Transfers 5.95% of damage taken to the Minions summoned by the supported skill
-30%Sealed Mana Compensation for the supported skill
-30%
-30%
5
Mana Cost Multiplier
110.0%
Simple
Supports Modularization Minion Skills.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for Minions summoned by the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for Minions summoned by the supported skill
When there is 1 or more Minions summoned by the supported skill, (4.0–4.5)% of damage taken is transferred to a Minion summoned by the supported skill
20
Mana Cost Multiplier
100.0%
Simple
Supports Spirit Magus Skills.
Transfers 8.95% of damage taken to the Minions summoned by the supported skill
-30%Sealed Mana Compensation for the supported skill
Minions summoned by the supported skillTaunt nearby enemies every 6 s.
-30%
Minions summoned by the supported skill
-30%
Minions summoned by the supported skill
+2240 Gear Armor
+(25–30)% Max Life and Max Energy Shield
+(10–12)% Elemental Resistance
+(16–18)% additional Minion Damage for each stack of Bond
(23–25)% of damage taken is transferred to a random Minion while having Bond
A bond between the made and the maker.
Vorax Aberrant Limb: Legs Base Affix
16% of damage taken is transferred to a random Minion
Vorax Aberrant Limb: Digits Base Affix
16% of damage taken is transferred to a random Minion
Vorax Aberrant Limb: Waist Base Affix
16% of damage taken is transferred to a random Minion
STR Chest Armor Uros's Bond
(23–25)% of damage taken is transferred to a random Minion while having Bond
STR Chest Armor Uros's Bond Corroded
(28–30)% of damage taken is transferred to a random Minion while having Bond
Belt Pantheon's Elegy Corroded
15% of damage taken is
Non-Legendary Divinity Slate Alchemist
[Legendary Medium Talent]
8% of damage taken is transferred to a random Minion
-80% additional damage taken by Spirit Magi
(Max Active Divinity: 1)-80% additional damage taken by Spirit Magi
Belt Blending Rituals
8% of damage taken is transferred to a random Minion
-80% additional damage taken by Spirit Magi
-80% additional damage taken by Spirit Magi
