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Order Calling Moto is capable of leading his Synthetic Troop to fight. He will inflict Overload on Minions frequently to increase their Life, Speed, Attack, and other stats to let this iron army fight for him. | |
Charge Calling Moto commands the Synthetic Troop to dash toward enemies and makes them self-destruct. When in combat, Moto can use Overload to quickly summon Synthetic Troops to increase the explosion efficiency and enhance combat capability. |
Order Calling - Hero Trait /9
Commander|Moto
Free
Moto is capable of leading his Synthetic Troop to fight. He will inflict Overload on Minions frequently to increase their Life, Speed, Attack, and other stats to let this iron army fight for him.
Free
Moto is capable of leading his Synthetic Troop to fight. He will inflict Overload on Minions frequently to increase their Life, Speed, Attack, and other stats to let this iron army fight for him.
Order Calling
Require lv 1
Within 4 s after a Summon Skill is cast, all your Minions will gainOverload . Cooldown: 9 s
Overload grants +15% additional damage
The Effect and Duration ofOverload are refreshed when a Minion that already has Overload gains Overload again
Minions +50% Attack and Cast Speed when they haveOverload
Require lv 1
Within 4 s after a Summon Skill is cast, all your Minions will gain
The Effect and Duration of
Minions +50% Attack and Cast Speed when they have
Unite as One
Require lv 25
+120%Overload effect
Minions last 10s longer when gainingOverload
Your Minions will prioritize the last enemy you hit
Require lv 25
+120%
Minions last 10s longer when gaining
Your Minions will prioritize the last enemy you hit
All In
Require lv 45
+120%Overload effect
Minions'Overload Effect -6% every 0.2s, up to -120%.
WithOverload , Minions +100% Critical Strike Rating.
Require lv 45
+120%
Minions'
With
Charge Forward
Require lv 45
+60%Overload Duration
Overload gains an additional effect: +10% Life Restoration Speed
Overload gains an additional effect: +10% chance to hit Taunted enemies
Require lv 45
+60%
Veteran
Require lv 60
+6% Minion Physique for everyOverload gained, up to +30%
+5% additional Minion Damage, for everyOverload gained, up to +25%
+4% Minion Max Life, for everyOverload gained, up to +20%
Require lv 60
+6% Minion Physique for every
+5% additional Minion Damage, for every
+4% Minion Max Life, for every
Brothers in Arms
Require lv 75
When Minions deal Double Damage, there is a 12% chance of granting one of your MinionsOverload . Prioritize Minions with no Overload
Require lv 75
When Minions deal Double Damage, there is a 12% chance of granting one of your Minions
Last Stand
Require lv 75
Minions won't be killed when they haveOverload
Minions -100% additional Life Restoration Speed when they haveOverload
Minions deal additional damage based on their Missing Life when they haveOverload , up to +80%.
Require lv 75
Minions won't be killed when they have
Minions -100% additional Life Restoration Speed when they have
Minions deal additional damage based on their Missing Life when they have
Rest & Ready
Require lv 90
+40%Overload Duration
-50% additional Minion Attack and Cast Speed when Minions are withoutOverload
Overload gains an additional effect: +30% additional damage.
Require lv 90
+40%
-50% additional Minion Attack and Cast Speed when Minions are without
Go for Broke
Require lv 90
Minions lose 60% of current Life when gainingOverload
Overload gains an additional effect: +365 Critical Strike Rating
Require lv 90
Minions lose 60% of current Life when gaining
Charge Calling - Hero Trait /9
Commander|Moto
Hero Emblemx100|Aember / Primocrystx980
Moto commands the Synthetic Troop to dash toward enemies and makes them self-destruct. When in combat, Moto can use Overload to quickly summon Synthetic Troops to increase the explosion efficiency and enhance combat capability.
Hero Emblemx100|Aember / Primocrystx980
Moto commands the Synthetic Troop to dash toward enemies and makes them self-destruct. When in combat, Moto can use Overload to quickly summon Synthetic Troops to increase the explosion efficiency and enhance combat capability.
Charge Calling
Require lv 1
Within 3 s after a Summon Skill is cast, all your Minions will gainOverload . Cooldown: 9 s
Overload grants +30% additional damage
The Effect and Duration ofOverload are refreshed when a Minion that already has Overload gains Overload again
Synthetic Troop Minions summoned at a time +1
Require lv 1
Within 3 s after a Summon Skill is cast, all your Minions will gain
The Effect and Duration of
Synthetic Troop Minions summoned at a time +1
Surprise Force
Require lv 25
Synthetic Troop Minions will initiate theSelf-Destruct Protocol
when they loseOverload . After the Self-Destruct Protocol is active, Synthetic Troop Minions will charge at the enemies and Self Destruct when as they hit or die
and deal Physical Attack Damage to enemies within range
Synthetic Troop Minions that have initiated theSelf-Destruct Protocol are not counted in Minion Quantity
Require lv 25
Synthetic Troop Minions will initiate the
when they lose
and deal Physical Attack Damage to enemies within range
Synthetic Troop Minions that have initiated the
Concentrated Fire
Require lv 45
+80%Overload effect
Adds 50% Secondary Physical Damage dealt by Synthetic Troop Minions whileOverload is active to the Self-Destruct Damage dealt by the Self-Destruct Protocol
Require lv 45
+80%
Adds 50% Secondary Physical Damage dealt by Synthetic Troop Minions while
Quick Battle
Require lv 45
+40% additionalOverload Cooldown Recovery Speed
Synthetic Troop Minions initiateSelf-Destruct Protocol upon gaining Overload
Adds Base Physical Damage equal to 16% of the sum of the Synthetic Troop Minion's Max Life and Energy Shield to the Self-Destruction caused bySelf-Destruct Protocol
All Synthetic Troop Minions will gainOverload within 4 s after Overload is applied via a Trait Skill
Require lv 45
+40% additional
Synthetic Troop Minions initiate
Adds Base Physical Damage equal to 16% of the sum of the Synthetic Troop Minion's Max Life and Energy Shield to the Self-Destruction caused by
All Synthetic Troop Minions will gain
Preparation
Require lv 60
Synthetic Troop Minions summoned at a time +1
When a Synthetic Troop Minion initiatesSelf-Destruct Protocol , 2.5% chance for it to drop 1 Mechanical Part per level of the skill that summoned it. Mechanical Parts last 10s
Player will automatically collectNearby Mechanical Parts. - 0.5 s Trait Skill cooldown for every Mechanical Part picked up
Require lv 60
Synthetic Troop Minions summoned at a time +1
When a Synthetic Troop Minion initiates
Player will automatically collect
Team Assault
Require lv 75
Synthetic Troop Minions summoned at a time +1 if you have picked up 2 Mechanical Part(s) recently
Every time the Synthetic Troop Minions hit an enemy recently, the enemy will take additional damage by 1.5% of the Self-Destruct Damage triggered by theSelf-Destruct Protocol
Require lv 75
Synthetic Troop Minions summoned at a time +1 if you have picked up 2 Mechanical Part(s) recently
Every time the Synthetic Troop Minions hit an enemy recently, the enemy will take additional damage by 1.5% of the Self-Destruct Damage triggered by the
Guerilla Tactics
Require lv 75
Summons 1 Main-Skill-summoned Minion if the Main Skill is a Synthetic Troop Skill when picking up Mechanical Part(s)
For each Mechanical Part collected, Self-Destruct triggered by theSelf-Destruct Protocol deals +5% additional damage for 8 s and stacks up to 15 times
For each Mechanical Part collected, Self-Destruct triggered by theSelf-Destruct Protocol expands Skill Area by +5% for 8 s and stacks up to 15 times
Require lv 75
Summons 1 Main-Skill-summoned Minion if the Main Skill is a Synthetic Troop Skill when picking up Mechanical Part(s)
For each Mechanical Part collected, Self-Destruct triggered by the
For each Mechanical Part collected, Self-Destruct triggered by the
Heroic Sacrifice
Require lv 90
20% chance for Synthetic Troop Minions to drop a Mechanical Part when defeating an enemy or hitting anElite
+5%Overload effect for every Mechanical Part recently picked up, stacking up to 25 times
For every +2%Overload effect, Self-Destruct, triggered by the Self-Destruct Protocol , deals +1% additional damage
Require lv 90
20% chance for Synthetic Troop Minions to drop a Mechanical Part when defeating an enemy or hitting an
+5%
For every +2%
Fuel War with War
Require lv 90
Collecting Mechanical Parts will no longer reduce the Trait Skill cooldown. Mechanical Parts can now be stored. You can store up to 12 Mechanical Parts
When Self-Destruct triggered by theSelf-Destruct Protocol deals Double Damage, consumes 2 Mechanical Parts to summon a Synthetic Troop Minion of the same type with Overload , and +3% additional Minion Damage for the next 2 s. The number of Minions summoned by this effect is fixed
Require lv 90
Collecting Mechanical Parts will no longer reduce the Trait Skill cooldown. Mechanical Parts can now be stored. You can store up to 12 Mechanical Parts
When Self-Destruct triggered by the
Outfit /3
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