Saltpeter Mushroom Distillate

SS14Season
20
Cast Speed
1
Cooldown
0.5 s
Simple
Casts this skill and gains an Elixir Effect: 8.2% of damage taken is transferred to a random Minion, and 25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6m radius. Lasts for 3s.
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Details
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
12% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
Info
id: 7293
Progression /20
level Descript
1
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
8.2% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
2
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
8.4% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
3
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
8.6% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
4
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
8.8% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
5
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
9% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
6
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
9.2% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
7
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
9.4% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
8
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
9.6% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
9
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
9.8% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
10
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
10% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
11
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
10.2% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
12
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
10.4% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
13
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
10.6% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
14
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
10.8% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
15
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
11% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
16
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
11.2% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
17
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
11.4% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
18
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
11.6% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
19
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
11.8% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.
20
Casts this skill and gains an Elixir Effect:
25% chance for enemies to explode when defeated by Minions' Attacks or Spells, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius (not affected by the effects of Elixir Skills)
12% of damage taken is transferred to a random Minion
Lasts for 3s
Defeating enemies can increase the Charging Progress of this skill. At 15 Charging Progress, gains 1 Charge. Defeating a Normal/Magic/Rare/Boss enemy grants 1/3/6/100 Charging Progress.