Seething Spirit /1
affix | note | drop |
---|---|---|
Alert radius set as 500 +30% additional Gains 3% of Lightning Damage hit as Base hp: 25 mana: 0 shield: 0 damage: 40 armour: 1 hit: 1 dodge: 0 attack_block: 0 spell_block: 0 fire_res: 0 ice_res: 0 light_res: 0 chaos_res: 0 cri_rate: 100 cri_dmg: -40 hp_recovery: 0 mana_recovery: 2 experience: | 愠怒之灵 |
Minion /1
skill_level | hp | mana | shield | armour | hit | dodge | attack_block | spell_block | fire_res | ice_res | light_res | chaos_res | cri_rate | cri_dmg | hp_recovery | mana_recovery | move_speed | defend_range | chase_range |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 31 | 1000 | 0 | 50 | 229 | 1 | 0 | 0 | 40 | 40 | 40 | 0 | 500 | 150 | 1 | 5 | 800 | 1500 | 1500 |
Seething Spirit
Seething Spirit
An ancestor spirit that casts your Non-Mobility and Non-Channeled Main Melee Attack Skills when it appears
Legendary Gear /2
Spirit of Ancient Sorcery
Require lv 1
Require lv 1
- +(15–17) Max
Rage for every Magic Hero Memory engraved - +(6–7)% additional
Seething Spirit Damage for every Legendary Hero Memory engraved
Future Burnt Offering
Require lv 1
Require lv 1
Seething Spirit will always exist and attack automatically whileBerserk is active- +(90–100)% additional Seething Spirit Damage if you are
Disarmed whileBerserk is active (engram 5 exclusive)
Seething Spirit
Seething Spirit
Seething Spirit casts the Melee Main Attack Skill that the player carries