Skill /59
Voltaic Ripple
Casts this skill to generate an electric ring that expands then contracts, inflicting Voltage on enemies within its area for 2s, dealing 580 Persistent Lightning Damage per second. This damage changes randomly between 50% and 150% (affected by Lucky Damage)
Terra Charge additionally increases this skill's damage
Voltage:
Deals 580 Persistent Lightning Damage per second for 2s. This damage changes randomly between 50% and 150%.
Deals 580 Persistent Lightning Damage per second for 2s. This damage changes randomly between 50% and 150%.
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack ofTerra Charge is 1.
Gain 1 stack ofTerra Charge per 0.5 second.
The maximum stack of
Gain 1 stack of
This skill's max base Terra quantity is 1.
Psionic Missile
Casts this skill to fire 1 projectile traveling in an arc, exploding upon landing to deal 629-1048 Spell Physical Damage
The first projectile explodes at the targeted location, while remaining projectiles are randomly distributed within a certain area around the targeted location. The farther the targeted distance, the smaller the distribution area, and vice versa
Multiple projectiles can hit the same enemy. This skill'sShotgun Effect falloff coefficient is 80%
The first projectile explodes at the targeted location, while remaining projectiles are randomly distributed within a certain area around the targeted location. The farther the targeted distance, the smaller the distribution area, and vice versa
Multiple projectiles can hit the same enemy. This skill's
Psionic Missile:
Deals 629-1048 Spell Physical Damage
This skill'sShotgun Effect falloff coefficient is 80%
Projectiles of this skill cannotPenetrate , Jump , Return, or Recall
Deals 629-1048 Spell Physical Damage
This skill's
Projectiles of this skill cannot
Homing Frost Bolt
Casts this skill to generate 1 Frost Bolt nearby that takes 1s to condense. Once condensed, the Frost Bolt targets and launches at a random enemy, dealing 792-1188 Spell Cold Damage
Each unlaunched Frost Bolt additionally increases this skill's damage
Cast Speed affects Frost Bolt condensation time at 55% efficiency
Multiple Frost Bolts generated from a single cast can hit the same enemy. This skill'sShotgun Effect falloff coefficient is 60%
Each unlaunched Frost Bolt additionally increases this skill's damage
Cast Speed affects Frost Bolt condensation time at 55% efficiency
Multiple Frost Bolts generated from a single cast can hit the same enemy. This skill's
Homing Frost Bolt:
Deals 792-1188 Spell Cold Damage
Generates 1 additional Frost Bolt(s) for this skill for every +2 Projectile Quantity, up to +2
+4% additional damage for this skill for every 1 unfired Frost Bolt(s), up to +24%
Base condensation time: 1s
Cast Speed affects Frost Bolt condensation time at 55% efficiency
This skill'sShotgun Effect falloff coefficient is 60%
Deals 792-1188 Spell Cold Damage
Generates 1 additional Frost Bolt(s) for this skill for every +2 Projectile Quantity, up to +2
+4% additional damage for this skill for every 1 unfired Frost Bolt(s), up to +24%
Base condensation time: 1s
Cast Speed affects Frost Bolt condensation time at 55% efficiency
This skill's
Forking Thunder
Casts this skill to launch an electric spear forward, dealing 114-2175 Spell Lightning Damage. The spear forks into 2 Secondary Projectile(s) upon hitting an enemy or reaching max distance
Projectile Quantity affects the number of forked projectiles instead of the number of electric spears
The electric spear can fork up to 2 time(s) in total
Projectile Quantity affects the number of forked projectiles instead of the number of electric spears
The electric spear can fork up to 2 time(s) in total
Forking Thunder:
Deals 114-2175 Spell Lightning Damage
Deals 114-2175 Spell Lightning Damage
Electric spear forks up to 2 time(s)
Forks into 2 projectile(s) by default
Bonuses to Projectile Quantity apply to the number of Secondary Projectiles for each fork, up to +6
+4Penetration for this skill
Secondary Projectiles launched by this skill cannot return or beRecalled .
Forks into 2 projectile(s) by default
Bonuses to Projectile Quantity apply to the number of Secondary Projectiles for each fork, up to +6
+4
Secondary Projectiles launched by this skill cannot return or be
Moon's Dawn
Casts this skill to slash forward with a Moonblade that always Penetrates targets, dealing 292-487 Spell Physical Damage. On hit, the Moonblade forks into 1-7 Secondary Moonblades that always Penetrate targets and continuously track enemies, dealing 146-244 Spell Physical Damage
Each Moonblade forks up to 1 time(s)
Each Moonblade forks up to 1 time(s)
Moonblade:
Deals 292-487 Spell Physical Damage
Forks into 1-7 Projectile(s) on hit
Moonblade forks up to 1 time(s)
Deals 292-487 Spell Physical Damage
Forks into 1-7 Projectile(s) on hit
Moonblade forks up to 1 time(s)
Secondary Moonblade:
Deals 146-244 Spell Physical Damage
Deals 146-244 Spell Physical Damage
Projectiles from this skill always Penetrate
+15%Projectile Size for this skill for every +1 Projectile Quantity
+25% to the percentage of additional Skill Area gained from theProjectile Size of Secondary Moonblades launched by this skill
Secondary Moonblades launched by this skill cannot return or beRecalled
+15%
+25% to the percentage of additional Skill Area gained from the
Secondary Moonblades launched by this skill cannot return or be
Blazing MeteorAsh :
Causes 1 explosion that deals 431-646 Spell Fire Damage. Disappears after taking 1 hit
Casts this skill to fire 1 Projectile forward, dealing 322-483 Spell Fire Damage and generating 1 Ash on hit
Ash can be detonated by Projectiles fired by this skill, causing 1 explosion that deals 431-646 Spell Fire Damage
Projectiles from this skill cannot return
Projectiles from this skill cannot return
Blazing Meteor:
Deals 322-483 Spell Fire Damage
Deals 322-483 Spell Fire Damage
Causes 1 explosion that deals 431-646 Spell Fire Damage. Disappears after taking 1 hit
Projectiles from this skill cannot return
Hound's Fangs
Casts this skill to fire Small Fangs towards up to 3 enemies, dealing 613-920 Spell Physical Damage. Gains 1 stack of Bite Charge
When Bite Charge reaches 10 stacks or higher, casting this skill consumes 10 stacks to fire a Massive Fang at the target, dealing 2083-3124 Spell Physical Damage to enemies within 8m
Max Bite Charge: 15 stacks
+8% additional Damage for every +1 Projectile Quantity of this skill
When Bite Charge reaches 10 stacks or higher, casting this skill consumes 10 stacks to fire a Massive Fang at the target, dealing 2083-3124 Spell Physical Damage to enemies within 8m
Max Bite Charge: 15 stacks
+8% additional Damage for every +1 Projectile Quantity of this skill
Small Fang:
Deals 613-920 Spell Physical Damage
Deals 613-920 Spell Physical Damage
Massive Fang:
Deals 2083-3124 Spell Physical Damage
Deals 2083-3124 Spell Physical Damage
Max Bite Charge: 15 stacks
+8% additional Damage for every +1 Projectile Quantity of this skill
Stasis Vault
Lasts 8s. Cooldown: 16s. Unaffected by Charges
Deploys a Stasis Vault with a radius of 10m centered aroundClockwork Core , continuously inflicting Slow on enemies in the area
50% of the bonuses to Skill Area apply to this skill's Area, up to 140%
While Stasis Vault is active, Projectile Skills supported byClockwork Core always Penetrate
While Stasis Vault is active, Projectile Skills supported byClockwork Core trigger Recall when touching walls or the vault
Deploys a Stasis Vault with a radius of 10m centered around
50% of the bonuses to Skill Area apply to this skill's Area, up to 140%
While Stasis Vault is active, Projectile Skills supported by
While Stasis Vault is active, Projectile Skills supported by
Lasts 8s. Cooldown: 16s. Unaffected by Charges
Deploys a Stasis Vault with a radius of 10m centered around Clockwork Core , continuously inflicting Slow on enemies in the area
50% of the bonuses to Skill Area apply to this skill's Area, up to 140%
While this is active, Projectile Skills supported by Clockwork Core always Penetrate
While this is active, Projectile Skills supported by Clockwork Core trigger Recall when touching walls or the vault
Supreme Descent
Cooldown: 3.3s. Unaffected by Charges
Cooldown cannot be reduced below 0.2s
Shares Cooldown with certain Mobility Skills
Teleports you and Clockwork Core to the target location. If Clockwork Core does not exist, summons Clockwork Core near the target location upon teleportation. Afterwards, Clockwork Core links to up to 4 enemy(ies) within 20m usingChains of Enslavement
-0.1s Cooldown for this skill for each enemy linked by Chains of Enslavement. Max effective times equal Max Link Quantity
Cooldown cannot be reduced below 0.2s
Shares Cooldown with certain Mobility Skills
Teleports you and Clockwork Core to the target location. If Clockwork Core does not exist, summons Clockwork Core near the target location upon teleportation. Afterwards, Clockwork Core links to up to 4 enemy(ies) within 20m using
-0.1s Cooldown for this skill for each enemy linked by Chains of Enslavement. Max effective times equal Max Link Quantity
Cooldown: 3.3s. Unaffected by Charges
Cooldown cannot be reduced below 0.2s
This skill shares Cooldown with certain Mobility Skills
Teleports you and Clockwork Core to the target location. If Clockwork Core does not exist, summons Clockwork Core near the target location upon teleportation. Afterwards, Clockwork Core links to up to 4 enemies within 20m using Chains of Enslavement
-0.1s Cooldown for this skill for each enemy linked by Chains of Enslavement. Effective times limit equals Max Link Quantity
Selves of All Realms
Lasts 7s. Cooldown: 16s. Unaffected by Charges
Cooldown cannot be increased above 24s.
While this is active, skills supported byClockwork Core gain unique effects from Alternate Spacetime Youga
Cooldown cannot be increased above 24s.
While this is active, skills supported by
Lasts 7s. Cooldown: 16s. Unaffected by Charges
Cooldown cannot be increased above 24s
While this is active, Skills supported by Clockwork Core gain unique effects from Alternate Spacetime Youga
Turmoil Burst
Supports Spell Skills
Cannot support Minion Skills
InflictsTurmoil on enemies within a certain area around the target when the supported skill cast by Spell Burst hits. Interval: 0.2 s
+10% Turmoil Effect for each stack ofSpell Burst consumed recently
+10% Turmoil Radius for each stack ofSpell Burst consumed recently
Max stacks: 6
Cannot support Minion Skills
Inflicts
+10% Turmoil Effect for each stack of
+10% Turmoil Radius for each stack of
Max stacks: 6
Inflicts Turmoil on enemies within a certain area around the target when the supported skill cast by Spell Burst hits. Interval: 0.2 s\n +10% Turmoil Effect for each stack of Spell Burst consumed recently\n +10% Turmoil Radius for each stack of Spell Burst consumed recently\nMax stacks: 6
Tangle Surge
Supports Spell Skills.
+10% additional damage for the supported skill for each activeTangle
-10% additional Cast Speed for the supported skill
+10% additional damage for the supported skill for each active
-10% additional Cast Speed for the supported skill
+10% additional damage for the supported skill for each active Tangle
-10% additional Cast Speed for the supported skill
-10% additional Cast Speed for the supported skill
Elemental Conversion
Supports skills that deal damage.
7.5% additional Physical Damage for the supported skill for each type of Non-Physical Damage dealt recently
-3% additional damage of the corresponding type for the supported skill for each type of Non-Physical Damage dealt recently
7.5% additional Physical Damage for the supported skill for each type of Non-Physical Damage dealt recently
-3% additional damage of the corresponding type for the supported skill for each type of Non-Physical Damage dealt recently
7.5% additional Physical Damage for the supported skill for each type of Non-Physical Damage dealt recently\n -3% additional damage of the corresponding type for the supported skill for each type of Non-Physical Damage dealt recently
Frostbloom
Supports skills that hit enemies.
The supported skill deals +15% additional damage toFrozen enemies
+10% Critical Strike Rating against enemies for the supported skill for each point of enemy'sFrostbite Rating exceeding 100, up to +100%
The supported skill deals +15% additional damage to
+10% Critical Strike Rating against enemies for the supported skill for each point of enemy's
The supported skill deals +15% additional damage to Frozen enemies
+10% Critical Strike Rating against enemies for the supported skill for each point of enemy'sFrostbite Rating exceeding 100, up to +100%
+10% Critical Strike Rating against enemies for the supported skill for each point of enemy's
Blazing Scorch
Supports skills that hit enemies
Cannot support Minion Skills
EnemiesIgnited by the supported skill gain Ablaze
+16% additionalAblaze Effect for each enemy within 10 m Ignited by the supported skill, up to +80%
Cannot support Minion Skills
Enemies
+16% additional
Enemies Ignited by the supported skill gain Ablaze
+16% additionalAblaze Effect for each enemy within 10 m Ignited by the supported skill, up to +80%
+16% additional
Rising Evil
Supports skills that hit enemies.
16.5% additionalDeterioration Damage for the supported skill
There is a 10% chance for the supported skill to inflict 1 additional stack(s) ofDeterioration while having Profane
16.5% additional
There is a 10% chance for the supported skill to inflict 1 additional stack(s) of
16.5% additional Deterioration Damage for the supported skill
There is a 10% chance for the supported skill to inflict 1 additional stack(s) ofDeterioration while having Profane
There is a 10% chance for the supported skill to inflict 1 additional stack(s) of
Honed Edge
Supports skills that hit enemies.
+20% additional damage for the supported skill
While wielding a Two-Handed Weapon, +9% Critical Strike Rating for the supported skill for every 45 Base Damage on the weapon, up to +90%
+20% additional damage for the supported skill
While wielding a Two-Handed Weapon, +9% Critical Strike Rating for the supported skill for every 45 Base Damage on the weapon, up to +90%
+20% additional damage for the supported skill
While wielding a Two-Handed Weapon, +9% Critical Strike Rating for the supported skill for every 45 Base Damage on the weapon, up to +90%
While wielding a Two-Handed Weapon, +9% Critical Strike Rating for the supported skill for every 45 Base Damage on the weapon, up to +90%
Vigilant Guard
Supports skills that deal damage.
GainsVigilance while holding a Shield
+100%Vigilance Effect gained by the supported skill if damage was taken in the last 8 s
Gains
+100%
Gains Vigilance while holding a Shield
+100%Vigilance Effect gained by the supported skill if damage was taken in the last 8 s
+100%
Dual OnslaughtWhile Dual Wielding :\n +20% Attack and Cast Speed for every 1st cast of the supported skill\n +35% additional damage and +30% Skill Area for every 2nd cast of the supported skill
Supports skills that hit enemies
Cannot support Channeled Skills
While Dual Wielding :
+20% Attack and Cast Speed for every 1st cast of the supported skill
+35% additional damage and +30% Skill Area for every 2nd cast of the supported skill
Cannot support Channeled Skills
+20% Attack and Cast Speed for every 1st cast of the supported skill
+35% additional damage and +30% Skill Area for every 2nd cast of the supported skill
Blessed Leap
Supports skills that hit enemies.
+4% additional damage for the supported skill for each stack ofAgility Blessing . Stacks up to 8 time(s)
+4% additional damage for the supported skill for each stack of
+4% additional damage for the supported skill for each stack of Agility Blessing . Stacks up to 8 time(s)
Phantom Trace
Supports skills that deal damage.
GainsBlur when the supported skill deals Damage Over Time
1.7% additional damage for the supported skill for every 10Blur Rating
Gains
1.7% additional damage for the supported skill for every 10
Gains Blur when the supported skill deals Damage Over Time
1.7% additional damage for the supported skill for every 10Blur Rating
1.7% additional damage for the supported skill for every 10
Mana Convergence
Supports skills that deal damage.
1.05% additional damage for the supported skill for every 250 Max Mana, up to 26.25%
1.05% additional damage for the supported skill for every 250 Max Mana, up to 26.25%
1.05% additional damage for the supported skill for every 250 Max Mana, up to 26.25%
Vigor Restitution
Supports skills that deal damage.
1.2% additional damage (multiplies) for the supported skill for every 15% Max Life consumed recently, up to 20 time(s)
1.2% additional damage (multiplies) for the supported skill for every 15% Max Life consumed recently, up to 20 time(s)
1.2% additional damage (multiplies) for the supported skill for every 15% Max Life consumed recently, up to 20 time(s)
Exhaustion
Supports skills that deal damage.
There is a +60% chance to inflictWeaken when the supported skill deals damage
+17% additional damage for the supported skill
There is a +60% chance to inflict
+17% additional damage for the supported skill
There is a +60% chance to inflict Weaken when the supported skill deals damage
+17% additional damage for the supported skill
+17% additional damage for the supported skill
Sluggish
Supports skills that deal damage.
34.95% chance to inflict 1 stack(s) ofSlow when the supported skill deals damage
+17% additional damage for the supported skill
34.95% chance to inflict 1 stack(s) of
+17% additional damage for the supported skill
34.95% chance to inflict 1 stack(s) of Slow when the supported skill deals damage
+17% additional damage for the supported skill
+17% additional damage for the supported skill
Still Charge
Supports Demolisher Skills
Cannot support Channeled Skills
+32% additional damage for the next supported skill after standing still
After standing still, gainsStill Momentum when casting the supported skill
LosesStill Momentum upon moving if active, and +10% Movement Speed
This effect lasts until the supported skill'sDemolisher Charge is fully restored
Cannot support Channeled Skills
+32% additional damage for the next supported skill after standing still
After standing still, gains
Loses
This effect lasts until the supported skill's
+32% additional damage for the next supported skill after standing still\nAfter standing still, gains Still Momentum when casting the supported skill
LosesStill Momentum upon moving if active, and +10% Movement Speed\nThis effect lasts until the supported skill's Demolisher Charge is fully restored
Loses
Empowered Channeling
Supports Channeled Skills.
+9% additional damage for the supported skill for every 1 s spent channeling, up to 3 time(s)
This effect lasts up to 1 s longer when channeling stops
+9% additional damage for the supported skill for every 1 s spent channeling, up to 3 time(s)
This effect lasts up to 1 s longer when channeling stops
+9% additional damage for the supported skill for every 1 s spent channeling, up to 3 time(s)\nThis effect lasts up to 1 s longer when channeling stops
Target Projection
Supports Projectile Skills.
InflictsEnhanced Mark when the supported skill hits
The supported skill deals 14.5% additional damage toMarked enemies
Inflicts
The supported skill deals 14.5% additional damage to
Inflicts Enhanced Mark when the supported skill hits
The supported skill deals 14.5% additional damage toMarked enemies
The supported skill deals 14.5% additional damage to
Windbolt
Supports Projectile Skills.
+26% additional damage for the supported skill while havingHasten
+26% additional damage for the supported skill while having
+26% additional damage for the supported skill while having Hasten
Finisher Combo
Supports Combo Skills.
-15% Attack Speed for the supported skill's Combo Starter
+37% additional Hit Damage for the Combo Finisher of the supported skill
-15% Attack Speed for the supported skill's Combo Starter
+37% additional Hit Damage for the Combo Finisher of the supported skill
-15% Attack Speed for the supported skill's Combo Starter
+37% additional Hit Damage for the Combo Finisher of the supported skill
+37% additional Hit Damage for the Combo Finisher of the supported skill
Empowered Insight
Supports Spell Skills.
+26% additional damage for the supported skill while affected by at least 2 Empower Skill(s)
+26% additional damage for the supported skill while affected by at least 2 Empower Skill(s)
+26% additional damage for the supported skill while affected by at least 2 Empower Skill(s)
Swiftstep Spell
Supports Spell Skills.
+27% additional damage for the supported skill after moving for more than 2 s
Loses this bonus if you stand still for more than 1 s, and -25% additional damage for the supported skill for 3 s
+27% additional damage for the supported skill after moving for more than 2 s
Loses this bonus if you stand still for more than 1 s, and -25% additional damage for the supported skill for 3 s
+27% additional damage for the supported skill after moving for more than 2 s\nLoses this bonus if you stand still for more than 1 s, and -25% additional damage for the supported skill for 3 s
Seize
Supports Attack Skills.
The supported skill hasreversed knockback
+100%Knockback Chance for the supported skill
+26% additional Hit Damage for the supported skill
The supported skill has
+100%
+26% additional Hit Damage for the supported skill
The supported skill has reversed knockback
+100%Knockback Chance for the supported skill
+26% additional Hit Damage for the supported skill
+100%
+26% additional Hit Damage for the supported skill
Reckless Aggression
Supports Attack Skills or Spell Skills.
While havingAttack Aggression or Spell Aggression , 6.2% additional damage for the supported skill for each enemy within 20 m, up to +31%
-9%Defense while having Attack Aggression or Spell Aggression
While having
-9%
While having Attack Aggression or Spell Aggression , 6.2% additional damage for the supported skill for each enemy within 20 m, up to +31%
-9%Defense while having Attack Aggression or Spell Aggression
-9%
Weakness Infiltration
Supports Attack Skills or Spell Skills.
+22% additional damage for the supported skill
+30% Infiltration Effect taken by enemies for 4 s when the supported skill deals damage
+22% additional damage for the supported skill
+30% Infiltration Effect taken by enemies for 4 s when the supported skill deals damage
+22% additional damage for the supported skill
+30% Infiltration Effect taken by enemies for 4 s when the supported skill deals damage
+30% Infiltration Effect taken by enemies for 4 s when the supported skill deals damage
Resurgence
Supports Empower and Defensive Skills
+4%Life Regain and Shield Regain while the supported skill lasts
+4%
+4% Life Regain and Shield Regain while the supported skill lasts
Mighty Bulwark
Supports Defensive Skills.
-5% additional damage taken while the supported skill lasts if there areElites within 10 m
-5% additional damage taken while the supported skill lasts if there are
-5% additional damage taken while the supported skill lasts if there are Elites within 10 m
Dulled Edge
Supports Defensive Skills.
+25% Critical Strike Damage Mitigation while the supported skill lasts
+25% Critical Strike Damage Mitigation while the supported skill lasts
+25% Critical Strike Damage Mitigation while the supported skill lasts
Resilient
Supports Defensive Skills.
-20% additional Duration for the supported skill
Restores 30% Max Life when taking a severe injury while the supported skill lasts. Interval: 5 s
-20% additional Duration for the supported skill
Restores 30% Max Life when taking a severe injury while the supported skill lasts. Interval: 5 s
-20% additional Duration for the supported skill
Restores 30% Max Life when taking a severe injury while the supported skill lasts. Interval: 5 s
Restores 30% Max Life when taking a severe injury while the supported skill lasts. Interval: 5 s
Thrive in Adversity
Supports Empower Skills.
+20% Effect for the supported skill when there is anElite within 20 m
-20% Effect for the supported skill when there are noElites within 20 m
+20% Effect for the supported skill when there is an
-20% Effect for the supported skill when there are no
+20% Effect for the supported skill when there is an Elite within 20 m
-20% Effect for the supported skill when there are noElites within 20 m
-20% Effect for the supported skill when there are no
Empowered Element
Supports Empower Skills.
+24% Elemental Damage while the supported skill lasts
+24% Elemental Damage while the supported skill lasts
+24% Elemental Damage while the supported skill lasts
Inspiring Warcry
Supports Warcry Skills.
-4% additional damage taken for 5 s when casting the supported skill
-4% additional damage taken for 5 s when casting the supported skill
-4% additional damage taken for 5 s when casting the supported skill
Deepened Curse
Supports Curse Skills.
Enemies take +5% additional damage if affected by curses inflicted by the supported skill for at least 2 s
Enemies take +5% additional damage if affected by curses inflicted by the supported skill for at least 2 s
Enemies take +5% additional damage if affected by curses inflicted by the supported skill for at least 2 s
Psionic Missile: Shockwave (Magnificent)
Supports Psionic Missile
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+25% additional Projectile Speed for the supported skill
+15% Skill Area for subsequent projectile explosions in the same skill cast for each projectile fired by the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+25% additional Projectile Speed for the supported skill
+15% Skill Area for subsequent projectile explosions in the same skill cast for each projectile fired by the supported skill
+25% additional Projectile Speed for the supported skill
+15% Skill Area for subsequent projectile explosions in the same skill cast for each projectile fired by the supported skill
+15% Skill Area for subsequent projectile explosions in the same skill cast for each projectile fired by the supported skill
+(22–24)% additional damage for the supported skill
Psionic Missile: Convergence (Noble)
Supports Psionic Missile
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Projectiles fired by the supported skill always land together
+15% additional damage for subsequent projectile explosions in the same skill cast for each projectile fired by the supported skill, up to 5 time(s)
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Projectiles fired by the supported skill always land together
+15% additional damage for subsequent projectile explosions in the same skill cast for each projectile fired by the supported skill, up to 5 time(s)
Projectiles fired by the supported skill always land together
+15% additional damage for subsequent projectile explosions in the same skill cast for each projectile fired by the supported skill, up to 5 time(s)
+15% additional damage for subsequent projectile explosions in the same skill cast for each projectile fired by the supported skill, up to 5 time(s)
+(4–5)% additional damage for the supported skill
Psionic Missile: Emission (Noble)
Supports Psionic Missile
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Projectiles fired by the supported skill always land dispersed
Generates a pulse after all projectiles fired by the supported skill land, dealing additional damage once
Pulse Damage is equal to 150% of Explosion Damage
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Projectiles fired by the supported skill always land dispersed
Generates a pulse after all projectiles fired by the supported skill land, dealing additional damage once
Pulse Damage is equal to 150% of Explosion Damage
Projectiles fired by the supported skill always land dispersed
Generates a pulse after all projectiles fired by the supported skill land, dealing additional damage once\nPulse Damage is equal to 150% of Explosion Damage
Generates a pulse after all projectiles fired by the supported skill land, dealing additional damage once\nPulse Damage is equal to 150% of Explosion Damage
(-26.5–-25.5)% additional damage for the supported skill
Homing Frost Bolt: Frost Barb (Magnificent)
Supports Homing Frost Bolt
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+2Penetration(s) for the supported skill when having at least 6 unfired Frost Bolt(s)
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+2
+2 Penetration(s) for the supported skill when having at least 6 unfired Frost Bolt(s)
+(23–25)% additional damage for the supported skill when having at least 6 unfired Frost Bolt(s)
Homing Frost Bolt: Deep Chill (Noble)
Supports Homing Frost Bolt
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+80 Critical Strike Rating againstFrozen enemies for the supported skill
There is a 25% chance for the supported skill to release a nova of secondary Icy Blades centered around the target that alwaysPenetrate upon defeating Frost-Sealed enemies or hitting Frost-Sealed Elites
Secondary Icy Blades cannot return or beRecalled
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+80 Critical Strike Rating against
There is a 25% chance for the supported skill to release a nova of secondary Icy Blades centered around the target that always
Secondary Icy Blades cannot return or be
+80 Critical Strike Rating against Frozen enemies for the supported skill
There is a 25% chance for the supported skill to release a nova of secondary Icy Blades centered around the target that alwaysPenetrate upon defeating Frost-Sealed enemies or hitting Frost-Sealed Elites \nSecondary Icy Blades cannot return or be Recalled
There is a 25% chance for the supported skill to release a nova of secondary Icy Blades centered around the target that always
The supported skill deals +(16–18)% additional damage to Frozen enemies
Forking Thunder: Swift Bolt (Magnificent)
Supports Forking Thunder
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+(3.5–3.8)% additional damage for the supported skill for each time it was cast recently, up to 8 time(s)
+4% additional Projectile Speed for the supported skill for each time it was cast recently, up to 8 time(s)
+4% additional Projectile Speed for the supported skill for each time it was cast recently, up to 8 time(s)
Forking Thunder: Disintegration (Noble)
Supports Forking Thunder
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+(20–21)% additional Hit Damage for the supported skill for each remaining fork
Moon's Dawn: Resplendence (Magnificent)
Supports Moon's Dawn
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
This skill can only be installed in the third Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Enemies take +(4.0–4.2)% additional damage from the supported skill each time they were hit by the supported skill recently. Stacks up to 8 time(s)
Moon's Dawn: Illumination (Noble)Lucky Damage also affects the Projectile Quantity of the supported skill's forks
Supports Moon's Dawn
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Lucky Damage also affects the Projectile Quantity of the supported skill's forks
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+(27–30)% additional Max Damage for the supported skill
Hound's Fangs: Bone Piercer (Magnificent)
Supports Hound's Fangs.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Inflicts 1 stack ofImpale when the supported skill hits an enemy
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
Inflicts 1 stack of
Inflicts 1 stack of Impale when the supported skill hits an enemy
(-5–-3)% additional damage for the supported skill
Hound's Fangs: Sharp Teeth (Magnificent)
Supports Hound's Fangs.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
No longer fires Massive Fangs when Bite Charge reaches 10 stacks or higher
For the next 2s, casting this skill fires a Massive Fang instead. -30% additional Cast Speed and cannot gain Bite Charge during this period
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
No longer fires Massive Fangs when Bite Charge reaches 10 stacks or higher
For the next 2s, casting this skill fires a Massive Fang instead. -30% additional Cast Speed and cannot gain Bite Charge during this period
No longer fires Massive Fangs when Bite Charge reaches 10 stacks or higher\nFor the next 2s, casting this skill fires a Massive Fang instead. -30% additional Cast Speed and cannot gain Bite Charge during this period
(-11–-9)% additional damage for the supported skill
Hound's Fangs: Volley (Noble)
Supports Hound's Fangs
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
No longer fires Massive Fangs when Bite Charge reaches 10 stacks or higher, and instead continuously fires a total of 10 Small Fangs at nearby enemies
Small Fangs fired this way can hit the same enemy
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
No longer fires Massive Fangs when Bite Charge reaches 10 stacks or higher, and instead continuously fires a total of 10 Small Fangs at nearby enemies
Small Fangs fired this way can hit the same enemy
No longer fires Massive Fangs when Bite Charge reaches 10 stacks or higher, and instead continuously fires a total of 10 Small Fangs at nearby enemies\nSmall Fangs fired this way can hit the same enemy
(-3–-2)% additional damage for the supported skill
Hound's Fangs: Pounce (Noble)
Supports Hound's Fangs
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Massive Fangs only target Elites
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Massive Fangs only target Elites
Massive Fangs only target Elites
+(110–115)% additional Damage for Massive Fangs against Elites
Blazing Meteor: Spark (Magnificent)
Supports Blazing Meteor.
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+1 toAsh generated when the supported skill's Jump count is greater than or equal to 2
This skill can only be installed in the third Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+1 to
+1 to Ash generated when the supported skill's Jump count is greater than or equal to 2
+(2.0–4.0)% additional damage for the supported skill
Blazing Meteor: Aftershock (Noble)Ash can be detonated 1 additional time(s)
Supports Blazing Meteor
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
Ash can be detonated 1 additional time(s)
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
(-15.0–-14.0)% additional damage for the supported skill
Blazing Meteor: Detonation (Noble)
Supports Blazing Meteor
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+1Ash explosion count for the supported skill for every +2 to Projectile Quantity it has, up to +2
Explosions caused byAsh also detonate Ash
The Projectile Quantity of the supported skill is fixed at 1
This skill can only be installed in the fifth Support Skill Slot of each Active Skill
+20% additional damage for the supported skill
+1
Explosions caused by
The Projectile Quantity of the supported skill is fixed at 1
+1 Ash explosion count for the supported skill for every +2 to Projectile Quantity it has, up to +2
Explosions caused byAsh also detonate Ash
The Projectile Quantity of the supported skill is fixed at 1
Explosions caused by
The Projectile Quantity of the supported skill is fixed at 1
(-3.0–-1.0)% additional damage for the supported skill
