Timid
SS14Season
20
Mana Cost
15
Cast Speed
1
Cooldown
8 s
Simple
Casts the skill and Curses enemies within the target area. Cursed enemies take +20% additional Hit Damage.
Details
Casts the skill and Curses enemies within the target area.
+39% additional Hit Damage taken by Cursed enemies
Lasts 5s.
+39% additional Hit Damage taken by Cursed enemies
Lasts 5s.
Alts
Skill Shop Unlock Level
Info
id: 7130
Timid
Timid
Curse Skill. Additionally increases Hit Damage taken
Onslaughter's Dirge
Enemies within 15m are cursed by Lv. 25 Timid Curse while you are wielding a Two-Handed weapon
Immune to curses while wielding a Two-Handed weapon
Immune to curses while wielding a Two-Handed weapon
+146 gear Energy Shield
+(10–16)% Max Life and Max Energy Shield
<A Random Attack Sentry or Spell Sentry Affix>
Restores (0.5–3)% Life and Energy Shield when a Sentry lands a Critical Strike. Interval: 0.5 s
Enemies within 8m Nearby Sentries receive Lv. 20 Timid Curse
The last barrier of the royal family.
STR Helmet Corrosion Base
Triggers Lv. (15–20) Timid Curse upon dealing damage to enemies. Cooldown: 0.3 s
DEX Helmet Corrosion Base
Triggers Lv. (15–20) Timid Curse upon dealing damage to enemies. Cooldown: 0.3 s
INT Helmet Corrosion Base
Triggers Lv. (15–20) Timid Curse upon dealing damage to enemies. Cooldown: 0.3 s
Ring Base Affix
Triggers Lv. 20 Timid Curse upon dealing damage to enemies. Cooldown: 0.2 s
Spirit Ring Base Affix
Triggers Lv. 20 Timid Curse when Minions deal damage to enemies. Cooldown: 0.2 s
Vorax Limb: Neck Base Affix
Triggers Lv. 20 Timid Curse upon dealing damage to enemies. Cooldown: 1 s
Triggers Lv. 20Timid Curse when Minions deal damage to enemies. Cooldown: 1 s
Triggers Lv. 20
INT Helmet Imperial Iron Sentry
Enemies within 8m Nearby Sentries receive Lv. 20 Timid Curse
INT Helmet Imperial Iron Sentry Corroded
Enemies within 8m Nearby Sentries receive Lv. 40 Timid Curse
+(30–50)% Sentry Duration
+(30–50)% Sentry Duration
Non-Legendary Divinity Slate Nether King
[Ultimate Nether King Talent Node]
Triggers Lv. 1 Timid Curse when you or your Minions deal damage to enemies. Cooldown: 0.2 s
Rod
Advanced Sequence 2|2|2|4
Triggers Lv. 10 Entangled Pain Curse and Timid Curse when a Minion deals damage. Cooldown: 1 s
Minions can cast 1 additional Curse(s)
Minions can cast 1 additional Curse(s)
