Tartarus Skill Tag /81
Physical Fire Cold Lightning Erosion Attack Spell Witch Rat Lion Queen Persistent Area Lone Wolf Melee Shadow Strike Mammoth Defensive Projectile Horizontal Slash-Strike Mobility Empower Demolisher Ranged Warcry Restoration Terra Beam
Tartarus: Black Hole I
Witch Rat, Lion Queen, Spell, Persistent, Erosion, Area
Tartarus: Black Hole II
Witch Rat, Lion Queen, Spell, Persistent, Erosion, Area
Tartarus: Black Hole III
Witch Rat, Lion Queen, Spell, Persistent, Erosion, Area
Tartarus: Thunder Spike I
Lone Wolf, Attack, Lightning, Area, Melee, Shadow Strike
Tartarus: Thunder Spike II
Lone Wolf, Attack, Lightning, Area, Melee, Shadow Strike
Tartarus: Thunder Spike III
Lone Wolf, Attack, Lightning, Area, Melee, Shadow Strike
Tartarus: Lightning Storm I
Lion Queen, Witch Rat, Spell, Lightning, Area, Persistent
Tartarus: Lightning Storm II
Lion Queen, Witch Rat, Spell, Lightning, Area, Persistent
Tartarus: Lightning Storm III
Lion Queen, Witch Rat, Spell, Lightning, Area, Persistent
Tartarus: Double Thrusts I
Lone Wolf, Attack, Melee, Physical, Shadow Strike, Area
Tartarus: Double Thrusts II
Lone Wolf, Attack, Melee, Physical, Shadow Strike, Area
Tartarus: Double Thrusts III
Lone Wolf, Attack, Melee, Physical, Shadow Strike, Area
Tartarus: Life Tonic I
Mammoth, Lone Wolf, Persistent, Spell, Defensive
Tartarus: Life Tonic II
Mammoth, Lone Wolf, Persistent, Spell, Defensive
Tartarus: Life Tonic III
Mammoth, Lone Wolf, Persistent, Spell, Defensive
Tartarus: Ice Lances I
Lion Queen, Witch Rat, Spell, Projectile, Cold, Horizontal
Tartarus: Ice Lances II
Lion Queen, Witch Rat, Spell, Projectile, Cold, Horizontal
Tartarus: Ice Lances III
Lion Queen, Witch Rat, Spell, Projectile, Cold, Horizontal
Tartarus: Forking Thunder I
Lion Queen, Witch Rat, Spell, Projectile, Horizontal, Lightning
Tartarus: Forking Thunder II
Lion Queen, Witch Rat, Spell, Projectile, Horizontal, Lightning
Tartarus: Forking Thunder III
Lion Queen, Witch Rat, Spell, Projectile, Horizontal, Lightning
Tartarus: Blazing Meteor I
Lion Queen, Witch Rat, Spell, Projectile, Horizontal, Fire, Area
Tartarus: Blazing Meteor II
Lion Queen, Witch Rat, Spell, Projectile, Horizontal, Fire, Area
Tartarus: Blazing Meteor III
Lion Queen, Witch Rat, Spell, Projectile, Horizontal, Fire, Area
Tartarus: Focused Slash I
Mammoth, Attack, Melee, Area, Physical, Slash-Strike
Tartarus: Focused Slash II
Mammoth, Attack, Melee, Area, Physical, Slash-Strike
Tartarus: Focused Slash III
Mammoth, Attack, Melee, Area, Physical, Slash-Strike
Tartarus: Icy Blade I
Mammoth, Attack, Melee, Area, Cold, Slash-Strike
Tartarus: Icy Blade II
Mammoth, Attack, Melee, Area, Cold, Slash-Strike
Tartarus: Icy Blade III
Mammoth, Attack, Melee, Area, Cold, Slash-Strike
Tartarus: Frigid Transmission I
Lone Wolf, Lion Queen, Witch Rat, Spell, Cold, Area, Mobility
Tartarus: Frigid Transmission II
Lone Wolf, Lion Queen, Witch Rat, Spell, Cold, Area, Mobility
Tartarus: Frigid Transmission III
Lone Wolf, Lion Queen, Witch Rat, Spell, Cold, Area, Mobility
Tartarus: Speed Phantom I
Lone Wolf, Lion Queen, Witch Rat, Spell, Physical, Area, Persistent, Empower, Mobility
Tartarus: Speed Phantom II
Lone Wolf, Lion Queen, Witch Rat, Spell, Physical, Area, Persistent, Empower, Mobility
Tartarus: Speed Phantom III
Lone Wolf, Lion Queen, Witch Rat, Spell, Physical, Area, Persistent, Empower, Mobility
Tartarus: Blink I
Lone Wolf, Lion Queen, Mammoth, Witch Rat, Mobility, Spell
Tartarus: Blink II
Lone Wolf, Lion Queen, Mammoth, Witch Rat, Mobility, Spell
Tartarus: Blink III
Lone Wolf, Lion Queen, Mammoth, Witch Rat, Mobility, Spell
Tartarus: Leap Attack I
Mammoth, Mobility, Attack, Melee, Physical, Demolisher, Area
Tartarus: Leap Attack II
Mammoth, Mobility, Attack, Melee, Physical, Demolisher, Area
Tartarus: Leap Attack III
Mammoth, Mobility, Attack, Melee, Physical, Demolisher, Area
Tartarus: Swift Shadow Raid I
Witch Rat, Attack, Area, Physical, Mobility, Ranged
Tartarus: Swift Shadow Raid II
Witch Rat, Attack, Area, Physical, Mobility, Ranged
Tartarus: Swift Shadow Raid III
Witch Rat, Attack, Area, Physical, Mobility, Ranged
Tartarus: Charging Warcry I
Lone Wolf, Mammoth, Warcry, Area, Persistent
Tartarus: Charging Warcry II
Lone Wolf, Mammoth, Warcry, Area, Persistent
Tartarus: Charging Warcry III
Lone Wolf, Mammoth, Warcry, Area, Persistent
Tartarus: Shockwave Warcry I
Mammoth, Lone Wolf, Warcry, Area, Persistent
Tartarus: Shockwave Warcry II
Mammoth, Lone Wolf, Warcry, Area, Persistent
Tartarus: Shockwave Warcry III
Mammoth, Lone Wolf, Warcry, Area, Persistent
Tartarus: Raging Warcry I
Mammoth, Lone Wolf, Warcry, Area, Persistent
Tartarus: Raging Warcry II
Mammoth, Lone Wolf, Warcry, Area, Persistent
Tartarus: Raging Warcry III
Mammoth, Lone Wolf, Warcry, Area, Persistent
Tartarus: Fearless Warcry I
Lone Wolf, Mammoth, Warcry, Area, Persistent
Tartarus: Fearless Warcry II
Lone Wolf, Mammoth, Warcry, Area, Persistent
Tartarus: Fearless Warcry III
Lone Wolf, Mammoth, Warcry, Area, Persistent
Tartarus: Resurrection Warcry I
Lone Wolf, Mammoth, Warcry, Area, Persistent, Restoration
Tartarus: Resurrection Warcry II
Lone Wolf, Mammoth, Warcry, Area, Persistent, Restoration
Tartarus: Resurrection Warcry III
Lone Wolf, Mammoth, Warcry, Area, Persistent, Restoration
Tartarus: Nether Grasp I
Witch Rat, Lion Queen, Spell, Erosion, Area, Persistent, Terra
Tartarus: Nether Grasp II
Witch Rat, Lion Queen, Spell, Erosion, Area, Persistent, Terra
Tartarus: Nether Grasp III
Witch Rat, Lion Queen, Spell, Erosion, Area, Persistent, Terra
Tartarus: Frost Terra I
Lion Queen, Witch Rat, Spell, Cold, Area, Persistent, Terra
Tartarus: Frost Terra II
Lion Queen, Witch Rat, Spell, Cold, Area, Persistent, Terra
Tartarus: Frost Terra III
Lion Queen, Witch Rat, Spell, Cold, Area, Persistent, Terra
Tartarus: Wilt Spike I
Lone Wolf, Attack, Melee, Shadow Strike, Erosion, Area, Persistent
Tartarus: Wilt Spike II
Lone Wolf, Attack, Melee, Shadow Strike, Erosion, Area, Persistent
Tartarus: Wilt Spike III
Lone Wolf, Attack, Melee, Shadow Strike, Erosion, Area, Persistent
Tartarus: Frost Spike I
Lone Wolf, Attack, Melee, Projectile, Shadow Strike, Cold, Area, Horizontal
Tartarus: Frost Spike II
Lone Wolf, Attack, Melee, Projectile, Shadow Strike, Cold, Area, Horizontal
Tartarus: Frost Spike III
Lone Wolf, Attack, Melee, Projectile, Shadow Strike, Cold, Area, Horizontal
Tartarus: Tidewell I
Lion Queen, Witch Rat, Spell, Persistent, Cold, Area, Terra
Tartarus: Tidewell II
Lion Queen, Witch Rat, Spell, Persistent, Cold, Area, Terra
Tartarus: Tidewell III
Lion Queen, Witch Rat, Spell, Persistent, Cold, Area, Terra
Tartarus: Lightning Beam I
Lion Queen, Witch Rat, Spell, Lightning, Area, Persistent, Beam
Tartarus: Lightning Beam II
Lion Queen, Witch Rat, Spell, Lightning, Area, Persistent, Beam
Tartarus: Lightning Beam III
Lion Queen, Witch Rat, Spell, Lightning, Area, Persistent, Beam
Tartarus: Star Stalker I
Witch Rat, Lion Queen, Spell, Persistent, Projectile, Area, Empower
Tartarus: Star Stalker II
Witch Rat, Lion Queen, Spell, Persistent, Projectile, Area, Empower
Tartarus: Star Stalker III
Witch Rat, Lion Queen, Spell, Persistent, Projectile, Area, Empower
Tartarus Skill /81
Tartarus: Black Hole IKnockback effect from this skill is reversed
+8% additionalAffliction Effect for allies for 4 s when this skill deals damage
Black Hole:
Deals 100-100 Persistent Erosion Damage per second
Reverse Knocks Back enemies every 0.3s
Lasts 4s
+8% additionalAffliction Effect for allies for 4 s when this skill deals damage
Deals 100-100 Persistent Erosion Damage per second
Lasts 4s
+8% additional
Casts this skill to create a black hole at the target location, dealing 100-100 Persistent Erosion Damage per second to enemies within a certain area and Reverse Knocking Back enemies inside once every 0.3s for 4s
8% additionalAffliction Effect for allies for 4s when this skill deals damage
8% additional
+8% additional
Tartarus: Black Hole IIKnockback effect from this skill is reversed
+8% additionalAffliction Effect for allies for 4 s when this skill deals damage
Black Hole:
Deals 100-100 Persistent Erosion Damage per second
Reverse Knocks Back enemies every 0.3s
Lasts 4s
+8% additionalAffliction Effect for allies for 4 s when this skill deals damage
Deals 100-100 Persistent Erosion Damage per second
Lasts 4s
+8% additional
Casts this skill to create a black hole at the target location, dealing 100-100 Persistent Erosion Damage per second to enemies within a certain area and Reverse Knocking Back enemies inside once every 0.3s for 4s
8% additionalAffliction Effect for allies for 4s when this skill deals damage
8% additional
+8% additional
<Random Support Skill>
Tartarus: Black Hole IIIKnockback effect from this skill is reversed
+8% additionalAffliction Effect for allies for 4 s when this skill deals damage
Black Hole:
Deals 100-100 Persistent Erosion Damage per second
Reverse Knocks Back enemies every 0.3s
Lasts 4s
+8% additionalAffliction Effect for allies for 4 s when this skill deals damage
Deals 100-100 Persistent Erosion Damage per second
Lasts 4s
+8% additional
Casts this skill to create a black hole at the target location, dealing 100-100 Persistent Erosion Damage per second to enemies within a certain area and Reverse Knocking Back enemies inside once every 0.3s for 4s
8% additionalAffliction Effect for allies for 4s when this skill deals damage
8% additional
+8% additional
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Thunder Spike I
Thunder Spike:
Deals 50-50 AttackLightning Damage
+1 toShadow Quantity for this skill
Grants youBlur when the Shadows of this skill hit
+10%Shadow Tracking Area for 4 s when the True Body of this skill hits. Stacks up to 5 time(s)
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill'sShadows , up to 100%
Deals 50-50 AttackLightning Damage
+1 to
Grants you
+10%
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill's
Casts this skill to thrust forward, dealing 50-50 Attack Lightning Damage
+1 toShadow Quantity for this skill
Grants youBlur when the Shadows of this skill hit
+10%Shadow Tracking Area for 4 s when the True Body of this skill hits. Stacks up to 5 time(s)
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill'sShadows , up to 100%
+1 to
Grants you
+10%
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill's
Tartarus: Thunder Spike II
Thunder Spike:
Deals 50-50 AttackLightning Damage
+1 toShadow Quantity for this skill
Grants youBlur when the Shadows of this skill hit
+10%Shadow Tracking Area for 4 s when the True Body of this skill hits. Stacks up to 5 time(s)
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill'sShadows , up to 100%
Deals 50-50 AttackLightning Damage
+1 to
Grants you
+10%
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill's
Casts this skill to thrust forward, dealing 50-50 Attack Lightning Damage
+1 toShadow Quantity for this skill
Grants youBlur when the Shadows of this skill hit
+10%Shadow Tracking Area for 4 s when the True Body of this skill hits. Stacks up to 5 time(s)
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill'sShadows , up to 100%
+1 to
Grants you
+10%
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill's
<Random Support Skill>
Tartarus: Thunder Spike III
Thunder Spike:
Deals 50-50 AttackLightning Damage
+1 toShadow Quantity for this skill
Grants youBlur when the Shadows of this skill hit
+10%Shadow Tracking Area for 4 s when the True Body of this skill hits. Stacks up to 5 time(s)
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill'sShadows , up to 100%
Deals 50-50 AttackLightning Damage
+1 to
Grants you
+10%
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill's
Casts this skill to thrust forward, dealing 50-50 Attack Lightning Damage
+1 toShadow Quantity for this skill
Grants youBlur when the Shadows of this skill hit
+10%Shadow Tracking Area for 4 s when the True Body of this skill hits. Stacks up to 5 time(s)
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill'sShadows , up to 100%
+1 to
Grants you
+10%
100% of the increase or decrease on Skill Area is also applied to the Tracking Area of this skill's
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Lightning Storm I
Lightning Storm:
Deals 50-50 Spell Lightning Damage
Strikes once every 0.25s
Lasts 1.5s
InflictsNumbed when this skill deals Hit Lightning Damage
Deals 50-50 Spell Lightning Damage
Strikes once every 0.25s
Lasts 1.5s
Inflicts
Casts this skill to summon a Lightning Storm that tracks enemies at the target spot, continuously striking enemies within its area of effect, dealing 50-50 Spell Lightning Damage each time
Strikes once every 0.25s for 1.5s
InflictsNumbed when this skill deals Hit Lightning Damage
Strikes once every 0.25s for 1.5s
Inflicts
Tartarus: Lightning Storm II
Lightning Storm:
Deals 50-50 Spell Lightning Damage
Strikes once every 0.25s
Lasts 1.5s
InflictsNumbed when this skill deals Hit Lightning Damage
Deals 50-50 Spell Lightning Damage
Strikes once every 0.25s
Lasts 1.5s
Inflicts
Casts this skill to summon a Lightning Storm that tracks enemies at the target spot, continuously striking enemies within its area of effect, dealing 50-50 Spell Lightning Damage each time
Strikes once every 0.25s for 1.5s
InflictsNumbed when this skill deals Hit Lightning Damage
Strikes once every 0.25s for 1.5s
Inflicts
<Random Support Skill>
Tartarus: Lightning Storm III
Lightning Storm:
Deals 50-50 Spell Lightning Damage
Strikes once every 0.25s
Lasts 1.5s
InflictsNumbed when this skill deals Hit Lightning Damage
Deals 50-50 Spell Lightning Damage
Strikes once every 0.25s
Lasts 1.5s
Inflicts
Casts this skill to summon a Lightning Storm that tracks enemies at the target spot, continuously striking enemies within its area of effect, dealing 50-50 Spell Lightning Damage each time
Strikes once every 0.25s for 1.5s
InflictsNumbed when this skill deals Hit Lightning Damage
Strikes once every 0.25s for 1.5s
Inflicts
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Double Thrusts I
Thrust:
Deals 50-50 Attack Physical Damage
This unit and nearby allies gainFerocity for 4s when this skill deals damage
+30% chance for this skill to inflictTrauma
Adds 1 - 1 BaseTrauma Damage to this skill
+1 toShadow Quantity for this skill
Deals 50-50 Attack Physical Damage
This unit and nearby allies gain
+30% chance for this skill to inflict
Adds 1 - 1 Base
+1 to
Casts this skill to thrust forward twice, dealing 50-50 Attack Physical Damage
This unit and nearby allies gainFerocity for 4s when this skill deals damage
+30% chance for this skill to inflictTrauma
Adds 1 - 1 BaseTrauma Damage to this skill
+1 toShadow Quantity for this skill
This unit and nearby allies gain
+30% chance for this skill to inflict
Adds 1 - 1 Base
+1 to
Tartarus: Double Thrusts II
Thrust:
Deals 50-50 Attack Physical Damage
This unit and nearby allies gainFerocity for 4s when this skill deals damage
+30% chance for this skill to inflictTrauma
Adds 1 - 1 BaseTrauma Damage to this skill
+1 toShadow Quantity for this skill
Deals 50-50 Attack Physical Damage
This unit and nearby allies gain
+30% chance for this skill to inflict
Adds 1 - 1 Base
+1 to
Casts this skill to thrust forward twice, dealing 50-50 Attack Physical Damage
This unit and nearby allies gainFerocity for 4s when this skill deals damage
+30% chance for this skill to inflictTrauma
Adds 1 - 1 BaseTrauma Damage to this skill
+1 toShadow Quantity for this skill
This unit and nearby allies gain
+30% chance for this skill to inflict
Adds 1 - 1 Base
+1 to
<Random Support Skill>
Tartarus: Double Thrusts III
Thrust:
Deals 50-50 Attack Physical Damage
This unit and nearby allies gainFerocity for 4s when this skill deals damage
+30% chance for this skill to inflictTrauma
Adds 1 - 1 BaseTrauma Damage to this skill
+1 toShadow Quantity for this skill
Deals 50-50 Attack Physical Damage
This unit and nearby allies gain
+30% chance for this skill to inflict
Adds 1 - 1 Base
+1 to
Casts this skill to thrust forward twice, dealing 50-50 Attack Physical Damage
This unit and nearby allies gainFerocity for 4s when this skill deals damage
+30% chance for this skill to inflictTrauma
Adds 1 - 1 BaseTrauma Damage to this skill
+1 toShadow Quantity for this skill
This unit and nearby allies gain
+30% chance for this skill to inflict
Adds 1 - 1 Base
+1 to
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Life Tonic I
Casts this skill to grant a defensive effect to allies:
Restores 3% Max Life per second while the skill lasts
Lasts 4s
Restores 30% Max Life when casting this skill if you are atLow Life . Interval: 10 s
Restores 3% Max Life per second while the skill lasts
Lasts 4s
Restores 30% Max Life when casting this skill if you are at
Casts this skill to grant allies a defensive effect: restores +3% Max Life per second for 4s
When casting this skill, if you are onLow Life , also restores 30% Max Life to you. Interval: 10s.
When casting this skill, if you are on
Restores 30% Max Life when casting this skill if you are at Low Life . Interval: 10 s
Tartarus: Life Tonic II
Casts this skill to grant a defensive effect to allies:
Restores 3% Max Life per second while the skill lasts
Lasts 4s
Restores 30% Max Life when casting this skill if you are atLow Life . Interval: 10 s
Restores 3% Max Life per second while the skill lasts
Lasts 4s
Restores 30% Max Life when casting this skill if you are at
Casts this skill to grant allies a defensive effect: restores +3% Max Life per second for 4s
When casting this skill, if you are onLow Life , also restores 30% Max Life to you. Interval: 10s.
When casting this skill, if you are on
Restores 30% Max Life when casting this skill if you are at Low Life . Interval: 10 s
<Random Support Skill>
Tartarus: Life Tonic III
Casts this skill to grant a defensive effect to allies:
Restores 3% Max Life per second while the skill lasts
Lasts 4s
Restores 30% Max Life when casting this skill if you are atLow Life . Interval: 10 s
Restores 3% Max Life per second while the skill lasts
Lasts 4s
Restores 30% Max Life when casting this skill if you are at
Casts this skill to grant allies a defensive effect: restores +3% Max Life per second for 4s
When casting this skill, if you are onLow Life , also restores 30% Max Life to you. Interval: 10s.
When casting this skill, if you are on
Restores 30% Max Life when casting this skill if you are at Low Life . Interval: 10 s
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Ice Lances I
Ice Lances:
Deals 50-50 Spell Cold Damage.
+3Jumps for this skill
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill'sShotgun Effect falloff coefficient is 64%.
Deals 50-50 Spell Cold Damage.
+3
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill's
Casts this skill to fire 1 ice lance forward, dealing 50-50 Spell Cold Damage. The ice lance Jumps 3 time(s)
In general, Projectiles fired by this skill cannot hit the same enemy
TheShotgun Effect falloff coefficient of this skill is 64%
In general, Projectiles fired by this skill cannot hit the same enemy
The
+3 Jumps for this skill
Tartarus: Ice Lances II
Ice Lances:
Deals 50-50 Spell Cold Damage.
+3Jumps for this skill
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill'sShotgun Effect falloff coefficient is 64%.
Deals 50-50 Spell Cold Damage.
+3
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill's
Casts this skill to fire 1 ice lance forward, dealing 50-50 Spell Cold Damage. The ice lance Jumps 3 time(s)
In general, Projectiles fired by this skill cannot hit the same enemy
TheShotgun Effect falloff coefficient of this skill is 64%
In general, Projectiles fired by this skill cannot hit the same enemy
The
+3 Jumps for this skill
<Random Support Skill>
Tartarus: Ice Lances III
Ice Lances:
Deals 50-50 Spell Cold Damage.
+3Jumps for this skill
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill'sShotgun Effect falloff coefficient is 64%.
Deals 50-50 Spell Cold Damage.
+3
In general, the Projectiles shot by this skill cannot hit the same enemy.
The skill's
Casts this skill to fire 1 ice lance forward, dealing 50-50 Spell Cold Damage. The ice lance Jumps 3 time(s)
In general, Projectiles fired by this skill cannot hit the same enemy
TheShotgun Effect falloff coefficient of this skill is 64%
In general, Projectiles fired by this skill cannot hit the same enemy
The
+3 Jumps for this skill
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Forking Thunder I
Forking Thunder:
Deals 50-50 Spell Lightning Damage
This skill is guaranteed to land Critical Strikes
This skill inflictsMark on Critical Strike
Deals 50-50 Spell Lightning Damage
This skill is guaranteed to land Critical Strikes
This skill inflicts
Casts this skill to launch an electric spear forward, dealing 50-50 Spell Lightning Damage. The spear forks into 2 Secondary Projectile(s) upon hitting an enemy or reaching max distance.
Projectile Quantity affects the number of forked projectiles instead of the number of electric spears.
The electric spear can fork up to 2 time(s) in total.
This skill is guaranteed to land Critical Strikes
This skill inflictsMark on Critical Strike
Projectile Quantity affects the number of forked projectiles instead of the number of electric spears.
The electric spear can fork up to 2 time(s) in total.
This skill is guaranteed to land Critical Strikes
This skill inflicts
This skill is guaranteed to land Critical Strikes\nThis skill inflicts Mark on Critical Strike
Tartarus: Forking Thunder II
Forking Thunder:
Deals 50-50 Spell Lightning Damage
This skill is guaranteed to land Critical Strikes
This skill inflictsMark on Critical Strike
Deals 50-50 Spell Lightning Damage
This skill is guaranteed to land Critical Strikes
This skill inflicts
Casts this skill to launch an electric spear forward, dealing 50-50 Spell Lightning Damage. The spear forks into 2 Secondary Projectile(s) upon hitting an enemy or reaching max distance.
Projectile Quantity affects the number of forked projectiles instead of the number of electric spears.
The electric spear can fork up to 2 time(s) in total.
This skill is guaranteed to land Critical Strikes
This skill inflictsMark on Critical Strike
Projectile Quantity affects the number of forked projectiles instead of the number of electric spears.
The electric spear can fork up to 2 time(s) in total.
This skill is guaranteed to land Critical Strikes
This skill inflicts
This skill is guaranteed to land Critical Strikes\nThis skill inflicts Mark on Critical Strike
<Random Support Skill>
Tartarus: Forking Thunder III
Forking Thunder:
Deals 50-50 Spell Lightning Damage
This skill is guaranteed to land Critical Strikes
This skill inflictsMark on Critical Strike
Deals 50-50 Spell Lightning Damage
This skill is guaranteed to land Critical Strikes
This skill inflicts
Casts this skill to launch an electric spear forward, dealing 50-50 Spell Lightning Damage. The spear forks into 2 Secondary Projectile(s) upon hitting an enemy or reaching max distance.
Projectile Quantity affects the number of forked projectiles instead of the number of electric spears.
The electric spear can fork up to 2 time(s) in total.
This skill is guaranteed to land Critical Strikes
This skill inflictsMark on Critical Strike
Projectile Quantity affects the number of forked projectiles instead of the number of electric spears.
The electric spear can fork up to 2 time(s) in total.
This skill is guaranteed to land Critical Strikes
This skill inflicts
This skill is guaranteed to land Critical Strikes\nThis skill inflicts Mark on Critical Strike
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Blazing Meteor I
Blazing Meteor:
Deals 50-50 Spell Fire Damage
InflictsFire Infiltration when this skill hits, and +100% Fire Infiltration Effect
Deals 50-50 Spell Fire Damage
Inflicts
Casts this skill to fire 1 Projectile forward, dealing 50-50 Spell Fire Damage and generating 1 Ash on hit
Ash can be detonated by Projectiles fired by this skill, causing 1 explosion that deals 50-50 Spell Fire Damage
InflictsFire Infiltration when this skill hits, and +100% Fire Infiltration Effect
Inflicts
Tartarus: Blazing Meteor II
Blazing Meteor:
Deals 50-50 Spell Fire Damage
InflictsFire Infiltration when this skill hits, and +100% Fire Infiltration Effect
Deals 50-50 Spell Fire Damage
Inflicts
Casts this skill to fire 1 Projectile forward, dealing 50-50 Spell Fire Damage and generating 1 Ash on hit
Ash can be detonated by Projectiles fired by this skill, causing 1 explosion that deals 50-50 Spell Fire Damage
InflictsFire Infiltration when this skill hits, and +100% Fire Infiltration Effect
Inflicts
<Random Support Skill>
Tartarus: Blazing Meteor III
Blazing Meteor:
Deals 50-50 Spell Fire Damage
InflictsFire Infiltration when this skill hits, and +100% Fire Infiltration Effect
Deals 50-50 Spell Fire Damage
Inflicts
Casts this skill to fire 1 Projectile forward, dealing 50-50 Spell Fire Damage and generating 1 Ash on hit
Ash can be detonated by Projectiles fired by this skill, causing 1 explosion that deals 50-50 Spell Fire Damage
InflictsFire Infiltration when this skill hits, and +100% Fire Infiltration Effect
Inflicts
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Focused Slash I
Sweep Slash:
Deals 50-50 Attack Physical Damage
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
Deals 50-50 Attack Physical Damage
This unit and nearby allies gain
- 5%
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Physical Damage on hit
This skill is affected bySteep Strike Chance and may be cast as a Steep Strike . Attacks a rectangular area ahead when casting a Steep Strike with this skill, dealing 50-50 Attack Physical Damage on hit
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
This skill is affected by
This unit and nearby allies gain
- 5%
This unit and nearby allies gain Fervor for 4 s when this skill launches a Steep Strike \n- 5% Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
Tartarus: Focused Slash II
Sweep Slash:
Deals 50-50 Attack Physical Damage
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
Deals 50-50 Attack Physical Damage
This unit and nearby allies gain
- 5%
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Physical Damage on hit
This skill is affected bySteep Strike Chance and may be cast as a Steep Strike . Attacks a rectangular area ahead when casting a Steep Strike with this skill, dealing 50-50 Attack Physical Damage on hit
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
This skill is affected by
This unit and nearby allies gain
- 5%
This unit and nearby allies gain Fervor for 4 s when this skill launches a Steep Strike \n- 5% Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
<Random Support Skill>
Tartarus: Focused Slash III
Sweep Slash:
Deals 50-50 Attack Physical Damage
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
Deals 50-50 Attack Physical Damage
This unit and nearby allies gain
- 5%
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Physical Damage on hit
This skill is affected bySteep Strike Chance and may be cast as a Steep Strike . Attacks a rectangular area ahead when casting a Steep Strike with this skill, dealing 50-50 Attack Physical Damage on hit
This unit and nearby allies gainFervor for 4 s when this skill launches a Steep Strike
- 5%Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
This skill is affected by
This unit and nearby allies gain
- 5%
This unit and nearby allies gain Fervor for 4 s when this skill launches a Steep Strike \n- 5% Fervor Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 6 time(s)
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Icy Blade I
Sweep Slash:
Deals 50-50 Attack Cold Damage
+40%Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5%Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
Deals 50-50 Attack Cold Damage
+40%
- 5%
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Cold Damage on hit. When this skill launches a Steep Strike , it generates 1 Icy Blade, dealing 50-50 Attack Cold Damage on hit. Causes an explosion when Steep Strike hits a Frozen enemy, dealing 50-50 Attack Cold Damage
+40%Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5%Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
+40%
- 5%
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike \n- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
Tartarus: Icy Blade II
Sweep Slash:
Deals 50-50 Attack Cold Damage
+40%Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5%Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
Deals 50-50 Attack Cold Damage
+40%
- 5%
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Cold Damage on hit. When this skill launches a Steep Strike , it generates 1 Icy Blade, dealing 50-50 Attack Cold Damage on hit. Causes an explosion when Steep Strike hits a Frozen enemy, dealing 50-50 Attack Cold Damage
+40%Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5%Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
+40%
- 5%
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike \n- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
<Random Support Skill>
Tartarus: Icy Blade III
Sweep Slash:
Deals 50-50 Attack Cold Damage
+40%Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5%Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
Deals 50-50 Attack Cold Damage
+40%
- 5%
Launches a Sweep Slash to attack the fan-shaped area in front, dealing 50-50 Attack Cold Damage on hit. When this skill launches a Steep Strike , it generates 1 Icy Blade, dealing 50-50 Attack Cold Damage on hit. Causes an explosion when Steep Strike hits a Frozen enemy, dealing 50-50 Attack Cold Damage
+40%Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike
- 5%Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
+40%
- 5%
+40% Frostbite Effect for nearby allies for 4 s when this skill launches a Steep Strike \n- 5% Frostbite Effect for nearby allies for each Sweep Slash launched by this skill recently. Stacks up to 4 time(s)
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Frigid Transmission I
Casts this skill to move to the target location, leaving cold ice within a certain area at the starting point and landing point, dealing 50-50 Hit Cold Damage to enemies within and inflicting Frostbite
Tartarus: Frigid Transmission II
Casts this skill to move to the target location, leaving cold ice within a certain area at the starting point and landing point, dealing 50-50 Hit Cold Damage to enemies within and inflicting Frostbite
<Random Support Skill>
Tartarus: Frigid Transmission III
Casts this skill to move to the target location, leaving cold ice within a certain area at the starting point and landing point, dealing 50-50 Hit Cold Damage to enemies within and inflicting Frostbite
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Speed Phantom I
Casts this skill to move in the target direction, leaving behind a Remnant before and after moving, and Reverse Knocking Back nearby enemies within a certain distance
The Remnant explodes after 0.65s, dealing 50-50 Hit Physical Damage to enemies
Enemies take +12% additional Spell Damage when this skill hits
The Remnant explodes after 0.65s, dealing 50-50 Hit Physical Damage to enemies
Enemies take +12% additional Spell Damage when this skill hits
Skill's max base Sentry quantity is 2
The target takes +12% additional Spell Damage when this skill hits
Knockback effect from this skill is reversed
The target takes +12% additional Spell Damage when this skill hits
Tartarus: Speed Phantom II
Casts this skill to move in the target direction, leaving behind a Remnant before and after moving, and Reverse Knocking Back nearby enemies within a certain distance
The Remnant explodes after 0.65s, dealing 50-50 Hit Physical Damage to enemies
Enemies take +12% additional Spell Damage when this skill hits
The Remnant explodes after 0.65s, dealing 50-50 Hit Physical Damage to enemies
Enemies take +12% additional Spell Damage when this skill hits
Skill's max base Sentry quantity is 2
The target takes +12% additional Spell Damage when this skill hits
Knockback effect from this skill is reversed
The target takes +12% additional Spell Damage when this skill hits
<Random Support Skill>
Tartarus: Speed Phantom III
Casts this skill to move in the target direction, leaving behind a Remnant before and after moving, and Reverse Knocking Back nearby enemies within a certain distance
The Remnant explodes after 0.65s, dealing 50-50 Hit Physical Damage to enemies
Enemies take +12% additional Spell Damage when this skill hits
The Remnant explodes after 0.65s, dealing 50-50 Hit Physical Damage to enemies
Enemies take +12% additional Spell Damage when this skill hits
Skill's max base Sentry quantity is 2
The target takes +12% additional Spell Damage when this skill hits
Knockback effect from this skill is reversed
The target takes +12% additional Spell Damage when this skill hits
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Blink I
Casts this skill to move forward in the target direction
+20% additional Cooldown Recovery Speed for this skill for each enemy within 10m
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
+20% additional Cooldown Recovery Speed for this skill for each enemy within 10m
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
+20% additional Cooldown Recovery Speed for this skill for each enemy within 10m
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
Tartarus: Blink II
Casts this skill to move forward in the target direction
+20% additional Cooldown Recovery Speed for this skill for each enemy within 10m
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
+20% additional Cooldown Recovery Speed for this skill for each enemy within 10m
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
+20% additional Cooldown Recovery Speed for this skill for each enemy within 10m
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
<Random Support Skill>
Tartarus: Blink III
Casts this skill to move forward in the target direction
+20% additional Cooldown Recovery Speed for this skill for each enemy within 10m
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
+20% additional Cooldown Recovery Speed for this skill for each enemy within 10m
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
+20% additional Cooldown Recovery Speed for this skill for each enemy within 10m
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
+5% Skill Effect Duration and +5% Cooldown Recovery Speed for allies for 4s when casting this skill
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Leap Attack I
Casts this skill to leap to the target location and slam the ground, dealing 50-50 Hit Physical Damage to enemies within a certain area
+ 40% Skill Area for this unit and allies for 4s when this skill hits
+ 40% Skill Area for this unit and allies for 4s when this skill hits
+ 40% Skill Area for this unit and allies for 4s when this skill hits
Tartarus: Leap Attack II
Casts this skill to leap to the target location and slam the ground, dealing 50-50 Hit Physical Damage to enemies within a certain area
+ 40% Skill Area for this unit and allies for 4s when this skill hits
+ 40% Skill Area for this unit and allies for 4s when this skill hits
+ 40% Skill Area for this unit and allies for 4s when this skill hits
<Random Support Skill>
Tartarus: Leap Attack III
Casts this skill to leap to the target location and slam the ground, dealing 50-50 Hit Physical Damage to enemies within a certain area
+ 40% Skill Area for this unit and allies for 4s when this skill hits
+ 40% Skill Area for this unit and allies for 4s when this skill hits
+ 40% Skill Area for this unit and allies for 4s when this skill hits
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Swift Shadow Raid I
Casts this skill to dash forward, dealing 50-50 Hit Physical Damage to enemies on the path
+ 40% Projectile Speed for this unit and allies for 4s when casting this skill
+ 40% Projectile Speed for this unit and allies for 4s when casting this skill
+ 40% Projectile Speed for this unit and allies for 4s when casting this skill
Tartarus: Swift Shadow Raid II
Casts this skill to dash forward, dealing 50-50 Hit Physical Damage to enemies on the path
+ 40% Projectile Speed for this unit and allies for 4s when casting this skill
+ 40% Projectile Speed for this unit and allies for 4s when casting this skill
+ 40% Projectile Speed for this unit and allies for 4s when casting this skill
<Random Support Skill>
Tartarus: Swift Shadow Raid III
Casts this skill to dash forward, dealing 50-50 Hit Physical Damage to enemies on the path
+ 40% Projectile Speed for this unit and allies for 4s when casting this skill
+ 40% Projectile Speed for this unit and allies for 4s when casting this skill
+ 40% Projectile Speed for this unit and allies for 4s when casting this skill
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Charging Warcry I
Casts this skill to unleash a Warcry:
+32% Attack Speed for allies
Lasts 3s
+32% Attack Speed for allies
Lasts 3s
Tartarus: Charging Warcry II
Casts this skill to unleash a Warcry:
+32% Attack Speed for allies
Lasts 3s
+32% Attack Speed for allies
Lasts 3s
<Random Support Skill>
Tartarus: Charging Warcry III
Casts this skill to unleash a Warcry:
+32% Attack Speed for allies
Lasts 3s
+32% Attack Speed for allies
Lasts 3s
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Shockwave Warcry I
Casts this skill to unleash a Warcry:
+20% chance for allies' Attack Skills to deal Double Damage
Lasts 3s
+20% chance for allies' Attack Skills to deal Double Damage
Lasts 3s
Tartarus: Shockwave Warcry II
Casts this skill to unleash a Warcry:
+20% chance for allies' Attack Skills to deal Double Damage
Lasts 3s
+20% chance for allies' Attack Skills to deal Double Damage
Lasts 3s
<Random Support Skill>
Tartarus: Shockwave Warcry III
Casts this skill to unleash a Warcry:
+20% chance for allies' Attack Skills to deal Double Damage
Lasts 3s
+20% chance for allies' Attack Skills to deal Double Damage
Lasts 3s
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Raging Warcry I
Casts this skill to unleash a Warcry:
+80% Attack Skill Area for allies
Lasts 3s
+80% Attack Skill Area for allies
Lasts 3s
Tartarus: Raging Warcry II
Casts this skill to unleash a Warcry:
+80% Attack Skill Area for allies
Lasts 3s
+80% Attack Skill Area for allies
Lasts 3s
<Random Support Skill>
Tartarus: Raging Warcry III
Casts this skill to unleash a Warcry:
+80% Attack Skill Area for allies
Lasts 3s
+80% Attack Skill Area for allies
Lasts 3s
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Fearless Warcry I
Casts this skill to unleash a Warcry:
+160% Attack Critical Strike Rating for allies
Lasts 3s
+160% Attack Critical Strike Rating for allies
Lasts 3s
Tartarus: Fearless Warcry II
Casts this skill to unleash a Warcry:
+160% Attack Critical Strike Rating for allies
Lasts 3s
+160% Attack Critical Strike Rating for allies
Lasts 3s
<Random Support Skill>
Tartarus: Fearless Warcry III
Casts this skill to unleash a Warcry:
+160% Attack Critical Strike Rating for allies
Lasts 3s
+160% Attack Critical Strike Rating for allies
Lasts 3s
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Resurrection Warcry I
Casts this skill to unleash a Warcry:
+12%Life Regain for allies
-12% additionalLife Regain Interval
Lasts 3s
+12%
-12% additional
Lasts 3s
Tartarus: Resurrection Warcry II
Casts this skill to unleash a Warcry:
+12%Life Regain for allies
-12% additionalLife Regain Interval
Lasts 3s
+12%
-12% additional
Lasts 3s
<Random Support Skill>
Tartarus: Resurrection Warcry III
Casts this skill to unleash a Warcry:
+12%Life Regain for allies
-12% additionalLife Regain Interval
Lasts 3s
+12%
-12% additional
Lasts 3s
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Nether Grasp I
Nether Terra:
Nether Terra lasts 6s
Deals 100-100 Persistent Erosion Damage every second for 2s
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Creates a Nether Grasp to hit enemies every 0.5s, dealing 50-50 Spell Erosion Damage and Reverse Knocking Back enemies toward the central area of Nether Terra
Nether Terra lasts 6s
Deals 100-100 Persistent Erosion Damage every second for 2s
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Creates a Nether Grasp to hit enemies every 0.5s, dealing 50-50 Spell Erosion Damage and Reverse Knocking Back enemies toward the central area of Nether Terra
Casts this skill to create a Nether Terra at the target location for 6s. The Damage Over Time effect lasts 2s and deals 100-100 Persistent Erosion Damage per second. The Nether Terra generates a Nether Grasp once every 0.5s to hit enemies, dealing 50-50 Spell Erosion Damage and Reverse Knocking Back enemies within a certain area to the center of the Terra
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Tartarus: Nether Grasp II
Nether Terra:
Nether Terra lasts 6s
Deals 100-100 Persistent Erosion Damage every second for 2s
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Creates a Nether Grasp to hit enemies every 0.5s, dealing 50-50 Spell Erosion Damage and Reverse Knocking Back enemies toward the central area of Nether Terra
Nether Terra lasts 6s
Deals 100-100 Persistent Erosion Damage every second for 2s
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Creates a Nether Grasp to hit enemies every 0.5s, dealing 50-50 Spell Erosion Damage and Reverse Knocking Back enemies toward the central area of Nether Terra
Casts this skill to create a Nether Terra at the target location for 6s. The Damage Over Time effect lasts 2s and deals 100-100 Persistent Erosion Damage per second. The Nether Terra generates a Nether Grasp once every 0.5s to hit enemies, dealing 50-50 Spell Erosion Damage and Reverse Knocking Back enemies within a certain area to the center of the Terra
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
<Random Support Skill>
Tartarus: Nether Grasp III
Nether Terra:
Nether Terra lasts 6s
Deals 100-100 Persistent Erosion Damage every second for 2s
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Creates a Nether Grasp to hit enemies every 0.5s, dealing 50-50 Spell Erosion Damage and Reverse Knocking Back enemies toward the central area of Nether Terra
Nether Terra lasts 6s
Deals 100-100 Persistent Erosion Damage every second for 2s
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Creates a Nether Grasp to hit enemies every 0.5s, dealing 50-50 Spell Erosion Damage and Reverse Knocking Back enemies toward the central area of Nether Terra
Casts this skill to create a Nether Terra at the target location for 6s. The Damage Over Time effect lasts 2s and deals 100-100 Persistent Erosion Damage per second. The Nether Terra generates a Nether Grasp once every 0.5s to hit enemies, dealing 50-50 Spell Erosion Damage and Reverse Knocking Back enemies within a certain area to the center of the Terra
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
Restores 5% Max Life and Energy Shield to you and nearby allies when defeating an enemy. Interval: 0.5s
Eliminates enemies with Life below 8% when this skill deals damage
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Frost Terra I
Frost Terra:
Lasts 6s
Deals 100-100 Persistent Cold Damage per second for 2s
InflictsFrostbite when this skill deals damage
Lasts 6s
Deals 100-100 Persistent Cold Damage per second for 2s
Inflicts
Casts this skill to create a Frost Terra that lasts 6s at the target location. The Damage Over Time effect lasts 2s and deals 100-100 Persistent Cold Damage per second.
InflictsFrostbite when this skill deals damage
Inflicts
Tartarus: Frost Terra II
Frost Terra:
Lasts 6s
Deals 100-100 Persistent Cold Damage per second for 2s
InflictsFrostbite when this skill deals damage
Lasts 6s
Deals 100-100 Persistent Cold Damage per second for 2s
Inflicts
Casts this skill to create a Frost Terra that lasts 6s at the target location. The Damage Over Time effect lasts 2s and deals 100-100 Persistent Cold Damage per second.
InflictsFrostbite when this skill deals damage
Inflicts
<Random Support Skill>
Tartarus: Frost Terra III
Frost Terra:
Lasts 6s
Deals 100-100 Persistent Cold Damage per second for 2s
InflictsFrostbite when this skill deals damage
Lasts 6s
Deals 100-100 Persistent Cold Damage per second for 2s
Inflicts
Casts this skill to create a Frost Terra that lasts 6s at the target location. The Damage Over Time effect lasts 2s and deals 100-100 Persistent Cold Damage per second.
InflictsFrostbite when this skill deals damage
Inflicts
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Wilt Spike I
Thrust:
Deals 50-50 Attack Erosion Damage
Inflicts 1 stack(s) ofWilt when this skill hits
Adds 1 - 1 BaseWilt Damage to this skill
+1 toShadow Quantity for this skill
Deals 50-50 Attack Erosion Damage
Inflicts 1 stack(s) of
Adds 1 - 1 Base
+1 to
Casts this skill to thrust forward, dealing 50-50 Attack Erosion Damage to enemies
Inflicts 1 stack(s) ofWilt when this skill hits
Adds 1 - 1 BaseWilt Damage to this skill
+1 toShadow Quantity for this skill
Inflicts 1 stack(s) of
Adds 1 - 1 Base
+1 to
Tartarus: Wilt Spike II
Thrust:
Deals 50-50 Attack Erosion Damage
Inflicts 1 stack(s) ofWilt when this skill hits
Adds 1 - 1 BaseWilt Damage to this skill
+1 toShadow Quantity for this skill
Deals 50-50 Attack Erosion Damage
Inflicts 1 stack(s) of
Adds 1 - 1 Base
+1 to
Casts this skill to thrust forward, dealing 50-50 Attack Erosion Damage to enemies
Inflicts 1 stack(s) ofWilt when this skill hits
Adds 1 - 1 BaseWilt Damage to this skill
+1 toShadow Quantity for this skill
Inflicts 1 stack(s) of
Adds 1 - 1 Base
+1 to
<Random Support Skill>
Tartarus: Wilt Spike III
Thrust:
Deals 50-50 Attack Erosion Damage
Inflicts 1 stack(s) ofWilt when this skill hits
Adds 1 - 1 BaseWilt Damage to this skill
+1 toShadow Quantity for this skill
Deals 50-50 Attack Erosion Damage
Inflicts 1 stack(s) of
Adds 1 - 1 Base
+1 to
Casts this skill to thrust forward, dealing 50-50 Attack Erosion Damage to enemies
Inflicts 1 stack(s) ofWilt when this skill hits
Adds 1 - 1 BaseWilt Damage to this skill
+1 toShadow Quantity for this skill
Inflicts 1 stack(s) of
Adds 1 - 1 Base
+1 to
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Frost Spike I
Thrust:
Deals 50-50 Attack Cold Damage
+12% additionalShadow Damage for nearby allies for 4 s when this skill hits
+1 toShadow Quantity for this skill
Deals 50-50 Attack Cold Damage
+12% additional
+1 to
Casts this skill to thrust forward, dealing 50-50 Attack Cold Damage
Fires 2 Icy Blades on hit, dealing 50-50 Attack Cold Damage
EnemyFrostbite Rating increases this skill's damage and Icy Blade Quantity
+12% additionalShadow Damage for nearby allies for 4 s when this skill hits
+1 toShadow Quantity for this skill
Fires 2 Icy Blades on hit, dealing 50-50 Attack Cold Damage
Enemy
+12% additional
+1 to
Tartarus: Frost Spike II
Thrust:
Deals 50-50 Attack Cold Damage
+12% additionalShadow Damage for nearby allies for 4 s when this skill hits
+1 toShadow Quantity for this skill
Deals 50-50 Attack Cold Damage
+12% additional
+1 to
Casts this skill to thrust forward, dealing 50-50 Attack Cold Damage
Fires 2 Icy Blades on hit, dealing 50-50 Attack Cold Damage
EnemyFrostbite Rating increases this skill's damage and Icy Blade Quantity
+12% additionalShadow Damage for nearby allies for 4 s when this skill hits
+1 toShadow Quantity for this skill
Fires 2 Icy Blades on hit, dealing 50-50 Attack Cold Damage
Enemy
+12% additional
+1 to
<Random Support Skill>
Tartarus: Frost Spike III
Thrust:
Deals 50-50 Attack Cold Damage
+12% additionalShadow Damage for nearby allies for 4 s when this skill hits
+1 toShadow Quantity for this skill
Deals 50-50 Attack Cold Damage
+12% additional
+1 to
Casts this skill to thrust forward, dealing 50-50 Attack Cold Damage
Fires 2 Icy Blades on hit, dealing 50-50 Attack Cold Damage
EnemyFrostbite Rating increases this skill's damage and Icy Blade Quantity
+12% additionalShadow Damage for nearby allies for 4 s when this skill hits
+1 toShadow Quantity for this skill
Fires 2 Icy Blades on hit, dealing 50-50 Attack Cold Damage
Enemy
+12% additional
+1 to
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Tidewell I
Casts this skill to create a Water Area at the target location. Spell Skills of the allies within the Water Area have a +20% chance to deal Double Damage
The Water Area erupts 1 Torrent(s) every 0.7s beneath enemies, dealing 50-50 Spell Cold Damage
The Water Area erupts 1 Torrent(s) every 0.7s beneath enemies, dealing 50-50 Spell Cold Damage
Water Area:
Allies' Spell Skills have a +20% chance to deal Double Damage
Erupts 1 Torrent(s) every 0.7s
Lasts 6s
Allies' Spell Skills have a +20% chance to deal Double Damage
Erupts 1 Torrent(s) every 0.7s
Lasts 6s
Torrent:
Deals 50-50 Spell Cold Damage
Deals 50-50 Spell Cold Damage
Tartarus: Tidewell II
Casts this skill to create a Water Area at the target location. Spell Skills of the allies within the Water Area have a +20% chance to deal Double Damage
The Water Area erupts 1 Torrent(s) every 0.7s beneath enemies, dealing 50-50 Spell Cold Damage
The Water Area erupts 1 Torrent(s) every 0.7s beneath enemies, dealing 50-50 Spell Cold Damage
Water Area:
Allies' Spell Skills have a +20% chance to deal Double Damage
Erupts 1 Torrent(s) every 0.7s
Lasts 6s
Allies' Spell Skills have a +20% chance to deal Double Damage
Erupts 1 Torrent(s) every 0.7s
Lasts 6s
Torrent:
Deals 50-50 Spell Cold Damage
Deals 50-50 Spell Cold Damage
<Random Support Skill>
Tartarus: Tidewell III
Casts this skill to create a Water Area at the target location. Spell Skills of the allies within the Water Area have a +20% chance to deal Double Damage
The Water Area erupts 1 Torrent(s) every 0.7s beneath enemies, dealing 50-50 Spell Cold Damage
The Water Area erupts 1 Torrent(s) every 0.7s beneath enemies, dealing 50-50 Spell Cold Damage
Water Area:
Allies' Spell Skills have a +20% chance to deal Double Damage
Erupts 1 Torrent(s) every 0.7s
Lasts 6s
Allies' Spell Skills have a +20% chance to deal Double Damage
Erupts 1 Torrent(s) every 0.7s
Lasts 6s
Torrent:
Deals 50-50 Spell Cold Damage
Deals 50-50 Spell Cold Damage
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Lightning Beam I
Casts this skill to fire 3 Lightning Beams forward, striking enemies in their range and dealing 50-50 Spell Lightning Damage on hit
5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
Lightning Beam:
Deals 50-50 Spell Lightning Damage
+5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
Deals 50-50 Spell Lightning Damage
+5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
Tartarus: Lightning Beam II
Casts this skill to fire 3 Lightning Beams forward, striking enemies in their range and dealing 50-50 Spell Lightning Damage on hit
5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
Lightning Beam:
Deals 50-50 Spell Lightning Damage
+5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
Deals 50-50 Spell Lightning Damage
+5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
<Random Support Skill>
Tartarus: Lightning Beam III
Casts this skill to fire 3 Lightning Beams forward, striking enemies in their range and dealing 50-50 Spell Lightning Damage on hit
5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
Lightning Beam:
Deals 50-50 Spell Lightning Damage
+5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
Deals 50-50 Spell Lightning Damage
+5% additional Spell Damage taken by enemies (multiplies) for each time this skill hits recently. Stacks up to 2 time(s)
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus: Star Stalker I
Casts this skill to fire 1 Projectile forward. The Projectile generates an area centered on itself that follows its movement. While inside this area, allies gain Euphoria: +8% additional Damage Over Time
The Projectile continuously tracksElites and attaches itself to the tracked target upon reaching it. After that target is defeated, the Projectile will track another target
The Flying Speed of the Projectile is 100% of the caster's Movement Speed. The Projectile lasts 4s
The Projectile continuously tracks
The Flying Speed of the Projectile is 100% of the caster's Movement Speed. The Projectile lasts 4s
Star Stalker:
Casts this skill to fire 1 Projectile forward. The Projectile generates an area centered on itself that follows its movement
The Projectile continuously tracksElites and attaches itself to the tracked target upon reaching it. After that target is defeated, the Projectile will track another target
While inside the area, allies gain Euphoria:
+8% additional Damage Over Time
The Flying Speed of the Projectile is 100% of this unit's Movement Speed
The Projectile lasts 4s
The Projectiles launched by this skill are not affected by Penetrate, Jump, or Return effects
Casts this skill to fire 1 Projectile forward. The Projectile generates an area centered on itself that follows its movement
The Projectile continuously tracks
While inside the area, allies gain Euphoria:
+8% additional Damage Over Time
The Flying Speed of the Projectile is 100% of this unit's Movement Speed
The Projectile lasts 4s
The Projectiles launched by this skill are not affected by Penetrate, Jump, or Return effects
Tartarus: Star Stalker II
Casts this skill to fire 1 Projectile forward. The Projectile generates an area centered on itself that follows its movement. While inside this area, allies gain Euphoria: +8% additional Damage Over Time
The Projectile continuously tracksElites and attaches itself to the tracked target upon reaching it. After that target is defeated, the Projectile will track another target
The Flying Speed of the Projectile is 100% of the caster's Movement Speed. The Projectile lasts 4s
The Projectile continuously tracks
The Flying Speed of the Projectile is 100% of the caster's Movement Speed. The Projectile lasts 4s
Star Stalker:
Casts this skill to fire 1 Projectile forward. The Projectile generates an area centered on itself that follows its movement
The Projectile continuously tracksElites and attaches itself to the tracked target upon reaching it. After that target is defeated, the Projectile will track another target
While inside the area, allies gain Euphoria:
+8% additional Damage Over Time
The Flying Speed of the Projectile is 100% of this unit's Movement Speed
The Projectile lasts 4s
The Projectiles launched by this skill are not affected by Penetrate, Jump, or Return effects
Casts this skill to fire 1 Projectile forward. The Projectile generates an area centered on itself that follows its movement
The Projectile continuously tracks
While inside the area, allies gain Euphoria:
+8% additional Damage Over Time
The Flying Speed of the Projectile is 100% of this unit's Movement Speed
The Projectile lasts 4s
The Projectiles launched by this skill are not affected by Penetrate, Jump, or Return effects
<Random Support Skill>
Tartarus: Star Stalker III
Casts this skill to fire 1 Projectile forward. The Projectile generates an area centered on itself that follows its movement. While inside this area, allies gain Euphoria: +8% additional Damage Over Time
The Projectile continuously tracksElites and attaches itself to the tracked target upon reaching it. After that target is defeated, the Projectile will track another target
The Flying Speed of the Projectile is 100% of the caster's Movement Speed. The Projectile lasts 4s
The Projectile continuously tracks
The Flying Speed of the Projectile is 100% of the caster's Movement Speed. The Projectile lasts 4s
Star Stalker:
Casts this skill to fire 1 Projectile forward. The Projectile generates an area centered on itself that follows its movement
The Projectile continuously tracksElites and attaches itself to the tracked target upon reaching it. After that target is defeated, the Projectile will track another target
While inside the area, allies gain Euphoria:
+8% additional Damage Over Time
The Flying Speed of the Projectile is 100% of this unit's Movement Speed
The Projectile lasts 4s
The Projectiles launched by this skill are not affected by Penetrate, Jump, or Return effects
Casts this skill to fire 1 Projectile forward. The Projectile generates an area centered on itself that follows its movement
The Projectile continuously tracks
While inside the area, allies gain Euphoria:
+8% additional Damage Over Time
The Flying Speed of the Projectile is 100% of this unit's Movement Speed
The Projectile lasts 4s
The Projectiles launched by this skill are not affected by Penetrate, Jump, or Return effects
<Random Support Skill>
<Random Support Skill>
<Empty Support Skill Slot or Random Support Skill>
Tartarus Skill
Tartarus Skills generate with random affixes.
Some Tartarus Skills can have affixes added to them through Crafting.>
