Injury Buffer
When receiving Hit Damage, part of the damage will not be deducted from Life or Energy Shield directly. Instead, it will be gradually deducted over the next 4s.>
Injury Buffer
Injury Buffer
Delays a portion of Hit Damage taken in the next 4s.
Talent /4
Poisoned ReliefDruid
+25% -15% additional damage taken at
Legendary Gear /6
Martyr's Staff
Require lv 58
Require lv 58
+(70–90)% Max Life
(-12–-15)% additional damage taken at Full Life .
+1 Max Mana
+1 to All Stats
+(10–12)% Injury Buffer
Corrupted Bulwark
Require lv 58
Require lv 58
(-12–-15)% additional damage taken at Full Energy Shield
+(1750–2000) Max Energy Shield
+1 Max Mana
+1 to All Stats
+(10–12)% Injury Buffer
Mad Doctor's Silver-Plated Lung
Require lv 58
Require lv 58
When casting a Restoration Skill, +(20–30)% Injury Buffer . The effect gradually falls off to 0 within 3s.
When casting an Empower Skill, regenerates (3–5)% Life and Mana per second. The effect gradually falls off to 0 within 3 s.
When casting a Defensive Skill, +(25–30)% Empower Skill Effect and Restoration Skill Effect. The effect gradually falls off to 0 within 3s.
+(30–50)% Physique and + (10–20)% Movement Speed if you have cast a Restoration Skill, an Empower Skill, and a Defensive Skill recently
Hanging Two-Tone Mask
Require lv 58
Require lv 58
+(25–30)% additional Ranged Damage taken by nearby enemies
+(25–30)% additional Melee Damage againstdistant enemies
+(25–30)% additional Melee Damage against
+20% chance to avoid damage when there are no enemies nearby
+40%Injury Buffer when there are only 1 enemies nearby
+40%
Torturer's Touch
Require lv 58
Reaping removes enemy's Affliction
Require lv 58
+(1500–2000) gear Evasion
+(300–400) gear Energy Shield
+(300–400) gear Energy Shield
+(8–12)% Injury Buffer
+1 Affliction Per Second for every +4% Affliction Effect
Reaps (1.3–1.5) s of Damage Over Time from Nearby enemies within 10 m that have full Affliction. The effect has a 1 s Restoration Duration against the same target
Hot Night's Embrace
Require lv 58
Require lv 58
+(30–40) Intelligence
+(10–15)% Injury Buffer
+1 Fire Skill Level
Every 10 time(s) a Fire Skill is cast, gains Ash for 1 s
