Profession /32
TalentStrSmall
God of Might
Main Stats: Strength
Tags: Attack
Magnus, Unparalleled Power
TalentAgiSmall
Goddess of Hunting
Main Stats: Dexterity
Tags: Speed
Hannah, Huntress of Stars
TalentIntSmall
Goddess of Knowledge
Main Stats: Intelligence
Tags: Spell
Israfel, Weaver of Life and Dreams
TalentSASmall
God of War
Main Stats: Strength, Dexterity
Tags: Physical
Ralph, Invincible Champion of Eternal Coliseum
TalentAISmall
Goddess of Deception
Main Stats: Dexterity, Intelligence
Tags: Persistent, Erosion
Valerie, Magician of Lies and Illusions
TalentSISmall
God of Machines
Main Stats: Strength, Intelligence
Tags: Summon, Sentry
Uros, Maker of Immortality
TalentStr01Small
The Brave
God of Might Legacy
Tags: One-Handed Weapon, Armor
Well Rounded Combat Expert
TalentStrS02Small
Onslaughter
Servant of God of Might, fused with Power of War
Tags: Two-Handed Weapon, Life
Valiant and bold, hack and slash
TalentStrS03Small
Warlord
Servant of God of Might, fused with Power of Machines
Tags: Fire, Area
Abide by the ways of knights and punish all evil
TalentStrS04Small
Warrior
God of Might Legacy
Tags: Life
Master of tenacity and valiance
TalentAgiS01Small
Marksman
Goddess of Hunting Legacy
Tags: Projectile, Evade
A sniper who masters the art of speed
TalentAgiS02Small
Bladerunner
Servant of Goddess of Hunting, fused with Power of War
Tags: Dual Wielding, Attack Speed
A cold blade that shines in shadows
TalentAgiS03Small
Druid
Servant of Goddess of Hunting, fused with Power of Deception
Tags: Cast Speed, Regain
A hermit dedicated to guarding the balance of nature
TalentAgiS04Small
Assassin
Goddess of Hunting Legacy
Tags: Lightning
Silent as a shadow, fast as lightning
TalentIntS01Small
Magister
Goddess of Knowledge Legacy
Tags: Spell, Shield
A Magister who seeks the origin of the world
TalentIntS02Small
Arcanist
Servant of Goddess of Knowledge, fused with Power of Deception
Tags: Spell, Mana
An occultist obsessed with arcane knowledge
TalentIntS03Small
Elementalist
Servant of Goddess of Knowledge, fused with Power of Machines
Tags: Channeled, Elements
Channel and manipulate the power of nature to brew the power of elements
TalentIntS04Small
Prophet
Goddess of Knowledge Legacy
Tags: Cold
Eyes that can see destiny
TalentSA01Small
Shadowdancer
God of War Legacy
Tags: Physical, Triggered
Comes from the shadows and vanishes into thin air
TalentSA02Small
Ronin
Servant of God of War, fused with Power of Hunting
Tags: Melee, Block
Righteous and unpredictable
TalentSAS03Small
Ranger
Servant of God of War, fused with Power of Might
Tags: Critical Strike, Distance
An infiltrator who masters the art of both survival and powerful shots
TalentSAS04Small
Sentinel
God of War Legacy
Tags: Block, Shield
An impregnable, loyal fortress
TalentAI01Small
Shadowmaster
Goddess of Deception Legacy
Tags: Erosion, Seal
An artist fascinated by the underground world
TalentAIS02Small
Psychic
Servant of Goddess of Deception, fused with Power of Hunting
Tags: Persistent
A Berserker who turns his back on common sense and seeks supernatural power in the forbidden knowledge
TalentAIS03Small
Warlock
Servant of Goddess of Deception, fused with Power of Knowledge
Tags: Ailment, Debuff
An Archmage who believes in the power of darkness
TalentAIS04Small
Lich
Goddess of Deception Legacy
Tags: Skill, Seal
A bridge between the living and the dead
TalentSIS01Small
Machinist
God of Machines Legacy
Tags: Synthetic Troop, Summon
Technology is might
TalentSIS02Small
Steel Vanguard
Servant of God of Machines, fused with Power of Might
Tags: Buff, Resistance
Fear comes from a lack of firepower
TalentSIS03Small
Alchemist
Servant of God of Machines, fused with Power of Knowledge
Tags: Spirit Magus, Summon
With greater risks come greater hope
TalentSIS04Small
Artisan
God of Machines Legacy
Tags: Sentry, Barrier
A master craftsman
Core Talent Node /163
Peaceful RealmNew God
Gains 1 point(s) of Order every 3 s
(Max Active Divinity: 1)
Chaotic RealmNew God
Loses 1 point(s) of Order on defeat
Loses half of the current Order upon encountering the first Boss
(Max Active Divinity: 1)
Silent RealmNew God
Has 50 point(s) of fixed Order
+25% Order effect
+25% Chaos effect
(Max Active Divinity: 1)
Dying DragonNew God
+60% Skill Area and +30% additional damage for the next several Main Attack Skills after the Tenacity Blessing is devoured.+1 to the number of Main Attack Skill buffed for every stack of Tenacity Blessing devoured.
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
Falling StarsNew God
After a stack of Agility Blessing is devoured, the next certain instances of Hit Damage taken do not lose Deflection. +1 to the number of instances for every 1 stack of Agility Blessing devoured
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
Broken DreamNew God
+100% chance to deal Double Damage for the next several Main Spell Skills after the Focus Blessing is devoured. +1 to the number of Main Spell Skill buffed for every stack of Focus Blessing devoured.
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
End of WarNew God
After Fervor is devoured, -25% additional Critical Strike Rating for the next 4s. +1% additional damage on Critical Strike for every 1 Fervor Rating devoured
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
Revealed TruthNew God
After Blur is devoured, cannot avoid damage for the next 4s. 1.5% chance to avoid Ailments, and 1.5% chance to avoid Crowd Control Effects for every 1 Blur Rating devoured
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
Ruined CityNew God
After Barrier is devoured, Barrier Absorption Rate is fixed at 0 for the next 4s. Restores 1.5 Life and Energy Shield over the next 4 s for every 1 Barrier Rating devoured, and the healing cannot exceed 400% of Max Life and Max Energy Shield
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
EliminationGod of Might
Attacks eliminate enemies under 18% Life on hit
(Max Active Divinity: 1)
MomentumGod of Might
+30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat.
(Max Active Divinity: 1)
TenacityGod of Might
+100% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
+1 to Max Tenacity Blessing Stacks
(Max Active Divinity: 1)
Great StrengthGod of Might
-10% Attack Speed
+30% additional Attack Damage
+30% additional Ailment Damage dealt by attacks
(Max Active Divinity: 1)
Hidden MasteryGod of Might
Unable to evade
Gains Attack Aggression when casting an Attack Skill
+15% Attack Speed and +15% additional Attack Damage when having Attack Aggression
(Max Active Divinity: 1)
JudgmentGod of Might
+100% chance for Attacks to inflict Paralysis on hit
+25% additional Critical Strike Damage against Paralyzed enemies
(Max Active Divinity: 1)
StaticThe Brave
+12% additional damage every 0.25s while standing still, up to +48% additional damage
Removes the effect when no longer standing still
(Max Active Divinity: 1)
FormlessThe Brave
Doubles Max Warcry Skill Effects
+66% Warcry Skill Area
(Max Active Divinity: 1)
ResolveThe Brave
+4% additional Armor per stack of Tenacity Blessing owned
(Max Active Divinity: 1)
Ember ArmorThe Brave
+25% Armor Effective Rate for Non-Physical Damage
(Max Active Divinity: 1)
+25% additional Attack Damage when holding a Two-Handed Weapon
+25% Attack Skill Area when holding a Two-Handed Weapon
(Max Active Divinity: 1)
Focused StrikeOnslaughter
Area Skills deal up to +32% additional damage to enemies at the center
Minions' Area Skills deal up to 32% additional damage to enemies at the center
(Max Active Divinity: 1)
SacrificeOnslaughter
Changes the base effect of Tenacity Blessing to: +8% additional damage
(Max Active Divinity: 1)
Well MatchedOnslaughter
Deals up to +40% additional Attack Damage to enemies in proximity, and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this damage reduces as the distance from the enemy grows
(Max Active Divinity: 1)
StarfireWarlord
+1 Ignite limit
When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s
(Max Active Divinity: 1)
FuelingWarlord
The Fire Resistance of enemies within 10m is fixed at 0
(Max Active Divinity: 1)
Converts 5% of Physical Damage taken to Fire Damage for every stack of Tenacity Blessing you have
(Max Active Divinity: 1)
True FlameWarlord
When an enemy is Ignited, 65% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage
(Max Active Divinity: 1)
ArcaneWarrior
Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
(Max Active Divinity: 1)
No Loose EndsWarrior
+40% additional Attack Damage at Low Life
Your Max Energy Shield is fixed at 0
(Max Active Divinity: 1)
Life PathWarrior
Double Life Regain
Life Regain is only effective when Life is lower than 50%
(Max Active Divinity: 1)
Survival WillWarrior
+30% additional Attack Damage when not at Low Life
Restores 40% Max Life at Low Life. Interval: 10 s
(Max Active Divinity: 1)
+100% chance to gain 1 stacks of Agility Blessing on hit
+1 to Max Agility Blessing Stacks
(Max Active Divinity: 1)
Third time's a charmGoddess of Hunting
Has Hasten
When you have Hasten, +7% Attack Speed and Cast Speed for every 3m of movement made recently. Stacks up to 3 time(s)
(Max Active Divinity: 1)
ImpermanenceGoddess of Hunting
-90% additional Min Physical Damage, and +80% additional Max Physical Damage
-32% additional min damage
+32% additional Max Damage
(Max Active Divinity: 1)
+30% additional damage if you have recently moved more than 5 m
(Max Active Divinity: 1)
Three Birds with One StoneGoddess of Hunting
Projectile Quantity +2
+2 to Parabolic Projectile Splits quantity
+10% additional Projectile Damage
(Max Active Divinity: 1)
Steady AccumulationGoddess of Hunting
+40% additional Hit Damage
Additional -30% Skill Effect Duration
(Max Active Divinity: 1)
60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
(Max Active Divinity: 1)
EuphoriaMarksman
+4% additional Evasion per stack of Agility Blessing
(Max Active Divinity: 1)
Close Range FireMarksman
Projectiles deal up to +35% additional damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
(Max Active Divinity: 1)
Master EscapistMarksman
+1 Max Deflection stacks
Gains max stacks of Deflection on Evade
Gains max stacks of Deflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
(Max Active Divinity: 1)
Waiting AttackBladerunner
Consumes all Agility Blessing every 8s. For each stack consumed, +5% additional damage in the next 8s
(Max Active Divinity: 1)
Joined ForceBladerunner
Off-Hand Weapons do not participate in Attacks while Dual Wielding
Adds 60% of the damage of the Off-Hand Weapon to the final damage of the Main-Hand Weapon
(Max Active Divinity: 1)
Quick AdvancementBladerunner
Multistrikes deal 55% increasing damage
Minions' Multistrikes deal 55% increasing damage
(Max Active Divinity: 1)
Preemptive StrikeBladerunner
+1 initial Multistrike Count
-20% Attack Speed when performing Multistrikes
(Max Active Divinity: 1)
CultivationDruid
+8% Attack Speed and Cast Speed for each time you have Regained in the last 8s. Stacks up to 8 time(s)
(Max Active Divinity: 1)
Full LoadDruid
Doubles Life Regain and Shield Regain for 6 s when casting an Empower Skill or Defensive Skill. Interval: 8 s
(Max Active Divinity: 1)
RebirthDruid
Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
(Max Active Divinity: 1)
Poisoned ReliefDruid
+25% Injury Buffer
-15% additional damage taken at Low Life
(Max Active Divinity: 1)
ConductiveAssassin
Changes the base effect of Numbed to: +11% additional Lightning Damage taken
(Max Active Divinity: 1)
TransitionAssassin
When casting a skill, there is a 50% chance for that cast to deal +16% additional damage
When casting a skill, there is a 25% chance for that cast to deal +32% additional damage
When casting a skill, there is a 10% chance for that cast to deal +80% additional damage
(Max Active Divinity: 1)
Queer AngleAssassin
Your and Minions' damage gains Lucky
(Max Active Divinity: 1)
ThunderclapAssassin
If you have Agility Blessing stacks when casting the Main Skill, consumes 1 stack(s) of Agility Blessing to make that cast deal +35% additional Lightning Damage
(Max Active Divinity: 1)
+2 Max Spell Burst
(Max Active Divinity: 1)
+30% additional Spell Damage
+25% additional Skill Cost
(Max Active Divinity: 1)
You can apply 1 additional Tangle(s) to enemies
-30% additional Tangle Duration
(Max Active Divinity: 1)
+100% chance to gain 1 stack of Focus Blessing on hit
+1 to Max Focus Blessing Stacks
(Max Active Divinity: 1)
Has Spell Aggression
+10% Spell Aggression Effect for every Main Spell Skill cast recently. Stacks up to 10 times
(Max Active Divinity: 1)
Has Dormant Entanglement
+25% additional Spell Damage
(Max Active Divinity: 1)
+1 to Max Focus Blessing Stacks
+3% additional Spell Damage per stack of Focus Blessing owned
(Max Active Divinity: 1)
Play SafeMagister
100% of the bonuses and additional bonuses to Cast Speed is also applied to Spell Burst Charge Speed
-33% additional Spell Burst Charge Speed
+40% additional Hit Damage for skills cast by Spell Burst
(Max Active Divinity: 1)
+35% additional Max Energy Shield
Your Max Life is set to 100
(Max Active Divinity: 1)
Barrier of RadianceMagister
Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy Shield Charge Speed
(Max Active Divinity: 1)
20% of damage is taken from Mana before life
+12% additional Max Mana
(Max Active Divinity: 1)
Mind FocusArcanist
Changes the base effect of Focus Blessing to: Adds Physical Damage equal to 1% of Max Mana to Attacks and Spells
(Max Active Divinity: 1)
Quick WitsArcanist
+25% additional Spell Damage when the Energy Shield is not low
-20% additional damage taken at Low Energy Shield
(Max Active Divinity: 1)
PreparationArcanist
Adds 1 Max Energy Shield for every 50 Mana consumed recently
(Max Active Divinity: 1)
TranslucentElementalist
+25% additional Lightning Damage if you have dealt Fire Damage recently
+25% additional Cold Damage if you have dealt Lightning Damage recently
+25% additional Fire Damage if you have dealt Cold Damage recently
(Max Active Divinity: 1)
PenetratingElementalist
When dealing Fire, Lightning, or Cold Damage, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
(Max Active Divinity: 1)
+1 to Max Channeled Stacks
+6% additional damage for every +1 additional Max Channeled Stack(s)
(Max Active Divinity: 1)
Quick RitualElementalist
Min Channeled Stacks +1
+20% additional Channeled Skill damage
(Max Active Divinity: 1)
FrostbittenProphet
Inflicts Frostbite when dealing Hit Cold Damage
+40% Frostbite Effect
(Max Active Divinity: 1)
Extreme ColdnessProphet
+50 to Max Frostbite Rating
You can only deal Cold Damage
(Max Active Divinity: 1)
Mind BladeProphet
Adds 30% Physical Damage as Cold Damage when not wielding a Wand or Tin Staff
+25% additional Cold Damage when wielding a Wand or Tin Staff
(Max Active Divinity: 1)
Frozen LotusProphet
+25% additional Cold Damage
+25% additional Minion Cold Damage
Skills no longer cost Mana
(Max Active Divinity: 1)
CohesionGod of War
+40% additional Critical Strike Rating for the next Main Skill used every 1 s
(Max Active Divinity: 1)
+30% additional Physical Damage
Enemies +20% Injury Buffer
(Max Active Divinity: 1)
DeterminedGod of War
Upon taking fatal damage, you have a 50% chance to keep at least 1 Life
(Max Active Divinity: 1)
AmbitionGod of War
+100% chance to gain 10 Fervor rating on hit
Gains Fervor when there are enemies Nearby
(Max Active Divinity: 1)
GravityGod of War
+25% additional Melee Damage
Melee Skill has reversed knockback direction
(Max Active Divinity: 1)
Shooting ArrowsGod of War
+25% additional Projectile Damage
+50% Knockback distance
(Max Active Divinity: 1)
BrutalityShadowdancer
+30% additional Physical Damage
+30% additional Minion Physical Damage
-1% additional Elemental Damage for every 3 level(s).
(Max Active Divinity: 1)
Hair-triggerShadowdancer
+2% additional damage of a skill for every 7 points of Fervor Rating when the skill is triggered
(Max Active Divinity: 1)
Instant SmashShadowdancer
+1% additional Trauma Damage for every +2% Critical Strike Damage
(Max Active Divinity: 1)
Open WoundsShadowdancer
+2 TraumaLimit
-99% additional Trauma Damage
+12% additional Hit Physical Damage taken for every stack of Trauma the enemy has, up to +60%
(Max Active Divinity: 1)
Falling LeavesRonin
-20% additional damage for Weapons
+40% additional Attack Damage
(Max Active Divinity: 1)
TradeoffRonin
While Dual Wielding, -10% additional Attack Speed, -30% Attack Block Chance, and +55% additional Melee Damage
While holding a Shield, -15% Defense, +5% additional Movement Speed, and +50% Attack and Spell Block Chance
(Max Active Divinity: 1)
CentralizeRonin
Gains additional Fervor Rating equal to 25% of the current Fervor Rating on hit. Cooldown: 0.3 s
Consumes half of current Fervor Rating when hit. -0.8% additional damage per 1 point consumed
(Max Active Divinity: 1)
Endless FervorRonin
Have Fervor
+12% Fervor effect
(Max Active Divinity: 1)
FlukeRanger
Lucky Critical Strike
(Max Active Divinity: 1)
Keep It UpRanger
When triggering a Critical Strike, gains the following buff for the next 4s: +7% additional damage and -25% Critical Strike Rating on Critical Strike. Interval: 0.5s
(Max Active Divinity: 1)
ImpendingRanger
Every 0.25 s, +6% additional damage taken for enemies within 10 m. Stacks up to 5 times
(Max Active Divinity: 1)
Rapid ShotsRanger
Projectile Damage increases with the distance traveled, dealing up to +35% additional damage to Distant enemies
(Max Active Divinity: 1)
Automatic UpgradeSentinel
Gains a stack of Fortitude when using a Melee Skill
+4% additional damage per 1 stack(s) of Fortitude
(Max Active Divinity: 1)
DefensivenessSentinel
+25% Block Ratio
(Max Active Divinity: 1)
Full DefenseSentinel
-1% additional Damage Over Time taken for every 1% Block Ratio
(Max Active Divinity: 1)
Last StandSentinel
Block Ratio is set to 0%
For every +3% Attack or Spell Block Chance, +2% additional damage, up to +90%
(Max Active Divinity: 1)
+20% Movement Speed when defeating Wilted enemies recently
+15% additional Wilt Damage
(Max Active Divinity: 1)
+50% Deterioration Chance
(Max Active Divinity: 1)
+30 Affliction inflicted per second
+30% additional Affliction effect
(Max Active Divinity: 1)
+30% additional Damage Over Time while Blur is active
(Max Active Divinity: 1)
Forbidden PowerGoddess of Deception
+35% additional Erosion Damage
-10% Elemental Resistance
(Max Active Divinity: 1)
Deceiver's MightGoddess of Deception
+1 to Max Tenacity Blessing Stacks if you have taken damage in the last 8s
+1 to Max Agility Blessing Stacks if you have used a Mobility Skill in the last 8s
+1 to Max Focus Blessing Stacks if you have landed a Critical Strike or Reaped in the last 8s
(Max Active Divinity: 1)
+15% additional Erosion Damage
10% additional damage applied to Life
(Max Active Divinity: 1)
Stealth StabShadowmaster
-15% additional damage taken while Blur is active
+25% additional damage for 3 s after Blur ends
(Max Active Divinity: 1)
Beyond CureShadowmaster
Deals more Wilt Damage to enemies with more Life, up to +60% additional Wilt Damage
(Max Active Divinity: 1)
Twisted BeliefShadowmaster
+3 Erosion Skill Level
-5% Max Erosion Resistance
(Max Active Divinity: 1)
WindwalkPsychic
+60% additional Damage Over Time against enemies with Max Affliction. Lasts for 4 s. Only takes effect once on each enemy
(Max Active Divinity: 1)
HolinessPsychic
-95% Curse effect against you
-15% additional damage taken from Cursed enemies
(Max Active Divinity: 1)
Inexorable DoomPsychic
Nearby enemies within 15 m are cursed by Lv. 20 Ominous
(Max Active Divinity: 1)
Reap PurificationPsychic
-50% Ill Omen Cumulative Efficiency
Ill Omen Effect is converted to: Enemies take True Damage equal to 2.5% of Max Life when gaining 1 stack of Ill Omen
(Max Active Divinity: 1)
Verbal AbuseWarlock
You can cast 1 additional Curses
+10% Curse Effect
(Max Active Divinity: 1)
When Reaping, +10% additional Reaping Duration for each type of Damaging Ailment the enemy has
(Max Active Divinity: 1)
Dirty TricksWarlock
Upon inflicting damage, +12% additional Hit Damage (multiplies) for every type of Ailment the enemy has
When Minions deal damage, +12% additional Hit Damage (multiplies) for every type of Ailment the enemy has
(Max Active Divinity: 1)
+40% Crowd Control Effects and +25% additional Ailment Damage while Blur is active
(Max Active Divinity: 1)
IndifferenceLich
+1% additional damage and +1% additional Minion Damage for every 5 remaining Energy, up to +50% additional damage
(Max Active Divinity: 1)
WardLich
Adds 13% of Sealed Mana as Energy Shield
Adds 13% of Sealed Life as Energy Shield
(Max Active Divinity: 1)
Off The Beaten TrackLich
+4 Support Skill Level
Support Skill's Mana Multiplier is fixed at 95%.
(Max Active Divinity: 1)
Stab In The BackLich
While Blur is active, loses Blur after casting a Main Skill, and +30% additional damage for that cast
(Max Active Divinity: 1)
+25% additional Minion Damage
+50% additional Summon Skill Cast Speed
-90% additional damage taken by Minions
(Max Active Divinity: 1)
Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills
(Max Active Divinity: 1)
Can obtain Bond
+5% additional Minion Damage while having Bond
(Max Active Divinity: 1)
Mighty GuardGod of Machines
+2 Minion Skill Level
+ 4 Command per second
+40 initial Growth for Spirit Magi
(Max Active Divinity: 1)
Overly ModifiedGod of Machines
+30% additional Sentry Damage, -50% non-Sentry Active Skill damage
(Max Active Divinity: 1)
Isomorphic ArmsGod of Machines
Minions gain the Main-Hand Weapon's bonuses.
+30% additional Spell Damage for Minions when wielding a Wand or Tin Staff
(Max Active Divinity: 1)
Shrink BackMachinist
Gains Barrier every 1s
+50% Barrier Shield
(Max Active Divinity: 1)
Synthetic Troop Minions summoned at a time +1
+25% additional Minion Damage
(Max Active Divinity: 1)
Burning AggressionMachinist
+1 Max Bond Stacks
+15% additional Minion Damage at Max Bond stacks
(Max Active Divinity: 1)
United StandMachinist
+20% Life Regain and Energy Shield Regain for Minions
20% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
(Max Active Divinity: 1)
ReflectionSteel Vanguard
+6% additional damage for each type of Aura you are affected by
Minions +6% additional damage for each type of Aura they are affected by
(Max Active Divinity: 1)
ResistanceSteel Vanguard
+1% chance to avoidElemental Ailments for every 1% effective Erosion Resistance
(Max Active Divinity: 1)
KnowledgeableSteel Vanguard
+100% additional Focus Skill Damage
+50% Sealed Mana Compensation for Focus Skills
Focus Skills can be equipped to Active Skill slots
(Max Active Divinity: 1)
Tailored RemedySteel Vanguard
The Restoration Effect from Elixir Skills cannot be removed
+60% additional Elixir Skill Effect while affected by no more than 2 Elixir Skills
(Max Active Divinity: 1)
SourceAlchemist
+50% Sealed Mana Compensation for Spirit Magus Skills
+30% additional Origin of Spirit Magus Effect
Spirit Magi +30% additional Empower Skill Effect
(Max Active Divinity: 1)
EmpowerAlchemist
The number of Max Spirit Magi In Map is 1
+100% additional Spirit Magus Skill Damage
(Max Active Divinity: 1)
Battle TrumpetAlchemist
-10% additional Minion Attack and Cast Speed
+50% chance for Spirit Magi to use an Enhanced Skill
(Max Active Divinity: 1)
Talons of AbyssAlchemist
For every 20 Growth a Spirit Magus has, it deals +1% additional damage
For every 40 Growth a Spirit Magus has, it +1% additional Ultimate Attack and Cast Speed
(Max Active Divinity: 1)
Heat UpArtisan
+30% additional Sentry Damage if Sentry Skill has been cast recently
-30% additional Sentry Start Time
(Max Active Divinity: 1)
Co-resonanceArtisan
+25% additional Sentry Damage
Attack Speed bonus and 100% of additional bonus are also applied to Attack Sentries' Cast Frequency
Cast Speed bonus and 100% of additional bonus are also applied to Spell Sentries' Cast Frequency
(Max Active Divinity: 1)
Kinetic ConversionArtisan
100% chance to gain a Barrier for every 5 m you move
Refreshes Barrier when gaining Barrier
-40% additional Barrier Shield
(Max Active Divinity: 1)
Shared FateArtisan
Triggers the Sentry Main Skill when there are no Sentries within 10 m. Interval: 1 s
The number of Sentries that can be deployed at a time is equal to the Max Sentry Quantity
+25% additional Sentry Damage
-30% Movement Speed
(Max Active Divinity: 1)
One For All
Gains Cold and Lightning Resistance equal to 50% of Fire Resistance
Unwavering Fortress
Gains Bulwark equal to 1.5% of Armor and reduces 100% Non-True Damage taken every 10s. Bulwark is refreshed when gained again
Your Max Life is set to 100
Your Evasion and Max Energy Shield are fixed at 0
Unstoppable Force
When a Combo Finisher is in Multistrike, it is guaranteed to deal damage equal to the Max Multistrike Count
Hare's Agility
When exiting Stand Still, gains 1 stack of buff that lasts for 2s, up to 5 times
+14% additional damage dealt to enemies in proximity for each stack of buff. +8% Attack Speed
Sweeping Fury
On hit, Main Ranged Horizontal Projectile Skills have a 100% chance to cast an additional Main Skill, whose projectiles fire in a ring and deal -60% additional damage. Interval: 0.03s. Does not affect Sentry Skills, Vertical Skills, and Channeled Skills.
Projectile Quantity Upper limit: 5
+2 Horizontal Projectile Penetration(s)
Keen Intellect
For every Active Empower Skill equipped, +13% additional Spell Damage (multiplies)
For every Active Curse Skill equipped, +6% Elemental and Erosion Resistance Penetration and +6% Armor DMG Mitigation Penetration.
For every Active Defensive Skill equipped, +13% additional Max Mana (multiplies)
For every Active Mobility Skill equipped, +13% additional Cast Speed (multiplies)
Towering Presence
Adds 100% of the Main-Hand Weapon damage to Spells
Adds 75% of Main-Hand Weapon's Critical Strike Rating to the Base Critical Strike Rating of Spell Skills
-99% additional Ailment Damage
Spell Ripple
Main Spell Skills on hit have a 50% chance to spawn a Pulse, dealing True Damage equal to 150% of Hit Damage. Interval: 0.03s
Juggernaut
-10% additional Armor and -2% Elemental and Erosion Resistance for enemies on Critical Strike for 8 s. Stacks up to 10 times
Adaptive Defense
If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of Deflection every 0.5 s if you have been hit recently
Unmatched Valor
Has 130 point(s) of fixed Fervor Rating
Self-Delusion
+12% additional Erosion Damage to an enemy for each type of Crowd Control Effect they are under
Crowd Control Effects inflicted are reflected back onto you
Escalating Affliction
Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by Lucky Damage bonuses
90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time
Commander's Gambit
-100% additional Tenacity Blessing, Agility Blessing, and Focus Blessing Effect
When gaining any Blessing, Minions within 10m also gain it
Minions' Max Blessing Stacks are three times your own
Circle of Life
Gains Growth equal to 80% of the nearest Spirit Magus every 1s, and Growth gains Return Speed equal to Command
For every 10 Growth, +1% additional damage for Spirit Magi, 0.1% additional Physique and 0.5% Skill Area for yourself
Miraculous Touch
Triggers Miraculous Gain when casting an Elixir Skill
Elixir Skills gain 1 Charging Progress every second
Dark Advance
Moves in the target direction when casting Dark Gate
+3 Max Charges for Dark Gate
+50% additional Cooldown Recovery Speed to Dark Gate
+30% additional Minion Damage if a Dark Gate has been cast recently
Effortless Command
+1000 Max Energy
Crushing Blast
Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius
+30% additional damage to Elites
Storm's Command
+35% additional Attack Damage for each different Warcry cast for 8 s
-99% additional Empower Skill and Defensive Skill Effect
Fire's Allure
Inflicts Scorch instead of Ignite
Nearby enemies within 10m -10% Fire Resistance for each stack of Scorch on them
Fiery Fantasy
+3% additional Ignite Damage, up to +150% , for every +1% Ignite Chance above 100%
+3% additional Wilt Damage, up to +150% , for every +1% Wilt Chance above 100%
+3% additional Trauma Damage, up to +150% , for every +1% Trauma Chance above 100%
Talent /1236
Peaceful RealmNew God
Gains 1 point(s) of Order every 3 s
(Max Active Divinity: 1)
Chaotic RealmNew God
Loses 1 point(s) of Order on defeat
Loses half of the current Order upon encountering the first Boss
(Max Active Divinity: 1)
Silent RealmNew God
Has 50 point(s) of fixed Order
+25% Order effect
+25% Chaos effect
(Max Active Divinity: 1)
Dying DragonNew God
+60% Skill Area and +30% additional damage for the next several Main Attack Skills after the Tenacity Blessing is devoured.+1 to the number of Main Attack Skill buffed for every stack of Tenacity Blessing devoured.
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
Falling StarsNew God
After a stack of Agility Blessing is devoured, the next certain instances of Hit Damage taken do not lose Deflection. +1 to the number of instances for every 1 stack of Agility Blessing devoured
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
Broken DreamNew God
+100% chance to deal Double Damage for the next several Main Spell Skills after the Focus Blessing is devoured. +1 to the number of Main Spell Skill buffed for every stack of Focus Blessing devoured.
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
End of WarNew God
After Fervor is devoured, -25% additional Critical Strike Rating for the next 4s. +1% additional damage on Critical Strike for every 1 Fervor Rating devoured
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
Revealed TruthNew God
After Blur is devoured, cannot avoid damage for the next 4s. 1.5% chance to avoid Ailments, and 1.5% chance to avoid Crowd Control Effects for every 1 Blur Rating devoured
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
Ruined CityNew God
After Barrier is devoured, Barrier Absorption Rate is fixed at 0 for the next 4s. Restores 1.5 Life and Energy Shield over the next 4 s for every 1 Barrier Rating devoured, and the healing cannot exceed 400% of Max Life and Max Energy Shield
The new god is devouring Six Gods' blessings
(Max Active Divinity: 1)
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Attack Damage for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.08% chance for Attacks to deal Double Damage for every point of Chaos
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Fire Damage for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.08% additional damage against enemies at the center of the area for every point of Chaos
Medium TalentNew God
The new god is balancing Order and Chaos
Attack Skills 0.13%, additional Attack Speed for every 1 Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.06% chance for a skill to have +100% additional Attack Speed when casting Attack Skills and a 0.06% chance for a skill to have +100% additional Cast Speed when casting Spell Skills for every point of Chaos
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Lightning Damage for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.08% additional Max Damage for every point of Chaos
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Spell Damage for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.08% additional damage for skills cast by Spell Burst for every point of Chaos you have
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Cold Damage for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.08% Frostbite Rating for every point of Chaos
Medium TalentNew God
The new god is balancing Order and Chaos
1.2 Critical Strike Rating for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.4% Critical Strike Damage for every point of Chaos
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Physical Damage for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.08% chance to ignore Armor for every point of Chaos
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Damage Over Time for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.15% Reaping Duration for every point of Chaos
0.15% Affliction effect for every point of Chaos
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Erosion Damage for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.04% chance to inflict 1 additional stack of Wilt for every point of Chaos
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Minion Damage for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
Gains 1 Command every second for every 35 Chaos you have
Medium TalentNew God
The new god is balancing Order and Chaos
0.13% additional Sentry Damage for every point of Order
Medium TalentNew God
The new god is balancing Order and Chaos
0.08% additional Sentry Skill cast frequency for every point of Chaos
Medium TalentNew God
-18% additional Order decrease speed
Medium TalentNew God
+36% additional Order decrease speed
Medium TalentNew God
The new god is balancing Order and Chaos
Spell Skills 0.13% additional Cast Speed for every 1 Order
EliminationGod of Might
Attacks eliminate enemies under 18% Life on hit
(Max Active Divinity: 1)
MomentumGod of Might
+30% additional Attack Damage for the next Main Skill every 0.5 s. Refreshes the interval on defeat.
(Max Active Divinity: 1)
TenacityGod of Might
+100% chance to gain 1 stack(s) of Tenacity Blessing when hitting an enemy
+1 to Max Tenacity Blessing Stacks
(Max Active Divinity: 1)
Great StrengthGod of Might
-10% Attack Speed
+30% additional Attack Damage
+30% additional Ailment Damage dealt by attacks
(Max Active Divinity: 1)
Hidden MasteryGod of Might
Unable to evade
Gains Attack Aggression when casting an Attack Skill
+15% Attack Speed and +15% additional Attack Damage when having Attack Aggression
(Max Active Divinity: 1)
JudgmentGod of Might
+100% chance for Attacks to inflict Paralysis on hit
+25% additional Critical Strike Damage against Paralyzed enemies
(Max Active Divinity: 1)
Micro TalentGod of Might
+9% damage
Micro TalentGod of Might
+3% Attack Speed
Medium TalentGod of Might
+18% damage
Micro TalentGod of Might
+9% Attack Damage
Micro TalentGod of Might
+10% Attack Critical Strike Rating
+3% Critical Strike Damage
Medium TalentGod of Might
+6% Attack Speed
-4 Attack Skill Cost
Micro TalentGod of Might
+5% Armor
+2% Max Life
Medium TalentGod of Might
+18% Attack Damage
Micro TalentGod of Might
+6% Skill Area
+6% Projectile Speed
Medium TalentGod of Might
+20% Attack Critical Strike Rating
+5% Critical Strike Damage
Medium TalentGod of Might
+10% Armor
+4% Max Life
Micro TalentGod of Might
+8 Strength
Medium TalentGod of Might
+12% Skill Area
+12% Projectile Speed
Micro TalentGod of Might
+9% Attack Damage
+2% Movement Speed
Micro TalentGod of Might
+2% Max Life
1.25% Life Regain
Micro TalentGod of Might
+10% Tenacity Blessing Duration
+10% Attack Damage while Tenacity Blessing is active
Medium TalentGod of Might
+16 Strength
Micro TalentGod of Might
+9% Attack Damage
Medium TalentGod of Might
+18% Attack Damage
+4% Movement Speed
Medium TalentGod of Might
+4% Max Life
2.5% Life Regain
Legendary Medium TalentGod of Might
+1 to Max Tenacity Blessing Stacks
(Max Active Divinity: 1)
Micro TalentGod of Might
Regenerates 0.75% Life per second
Medium TalentGod of Might
+10% Warcry Cooldown Recovery Speed
Legendary Medium TalentGod of Might
+1 to Attack Skill Level
Legendary Medium TalentGod of Might
+2% Life Regeneration Speed per stack of Tenacity Blessing owned
Regenerate 25 Life per second per stack of Tenacity Blessing owned
(Max Active Divinity: 1)
Legendary Medium TalentGod of Might
+8% additional Attack Damage if you have used a Warcry Skill in the last 8s
StaticThe Brave
+12% additional damage every 0.25s while standing still, up to +48% additional damage
Removes the effect when no longer standing still
(Max Active Divinity: 1)
FormlessThe Brave
Doubles Max Warcry Skill Effects
+66% Warcry Skill Area
(Max Active Divinity: 1)
ResolveThe Brave
+4% additional Armor per stack of Tenacity Blessing owned
(Max Active Divinity: 1)
Ember ArmorThe Brave
+25% Armor Effective Rate for Non-Physical Damage
(Max Active Divinity: 1)
Micro TalentThe Brave
+9% Attack Damage
Micro TalentThe Brave
+3% Max Life
Micro TalentThe Brave
+7% Armor
Medium TalentThe Brave
+18% Attack Damage
Micro TalentThe Brave
+3% Attack Speed
Medium TalentThe Brave
+5% Max Life
Regenerates 0.5% Life per second
Micro TalentThe Brave
+450 Armor
Medium TalentThe Brave
+14% Armor
Micro TalentThe Brave
+15% Attack Critical Strike Rating
Medium TalentThe Brave
+6% Attack Speed
-4 Skill Cost
Micro TalentThe Brave
+4% Attack Block Chance
Medium TalentThe Brave
+900 Armor
Micro TalentThe Brave
+7% Armor
Medium TalentThe Brave
+20% Attack Critical Strike Rating
+5% Critical Strike Damage
Micro TalentThe Brave
1.25% Life Regain
Medium TalentThe Brave
+8% Attack Block Chance
Micro TalentThe Brave
+25% chance to gain 1 stacks of Tenacity Blessing when taking damage. Interval: 1 s
Legendary Medium TalentThe Brave
+40% Defense gained from Chest Armor
Legendary Medium TalentThe Brave
100% of Attack Block Chance bonuses also applies to Spell Block Chance while having at least 10 stack(s) of Tenacity Blessing
Source:Hero Trait -Prophecy of Revelation
Micro TalentThe Brave
+9% Attack Damage when holding a One-Handed Weapon
Medium TalentThe Brave
2.5% Life Regain
Micro TalentThe Brave
+5% Warcry Cooldown Recovery Speed
Legendary Medium TalentThe Brave
+6% Armor per stack of Tenacity Blessing owned
(Max Active Divinity: 1)
Medium TalentThe Brave
+18% Attack Damage when holding a One-Handed Weapon
Medium TalentThe Brave
+12% damage dealt when holding a Shield
+4% Attack Block Chance when holding a Shield
Medium TalentThe Brave
+6% Warcry Effect
Micro TalentThe Brave
+8 Strength
Micro TalentThe Brave
+2% Elemental Resistance
+2% Erosion Resistance
Legendary Medium TalentThe Brave
+8% additional Attack Damage when holding a One-Handed Weapon
Legendary Medium TalentThe Brave
+5% Block Ratio when holding a Shield
(Max Active Divinity: 1)
Legendary Medium TalentThe Brave
+5% Max Block Ratio while having at least 10 stack(s) of Tenacity Blessing
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentThe Brave
+4 to the minimum number of enemies affected by Warcry
(Max Active Divinity: 1)
Legendary Medium TalentThe Brave
+4 to the minimum number of enemies affected by Warcry
When casting a Warcry Skill, gains 1 stack of Tenacity Blessing for each enemy affected
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentThe Brave
+1% Armor for every 24 Strength
(Max Active Divinity: 1)
Legendary Medium TalentThe Brave
0.5% Elemental Resistance per 3000 Armor. Stacks up to 6%
0.5% Erosion Resistance per 3000 Armor. Stacks up to 6%
Legendary Medium TalentThe Brave
1.5% Elemental Resistance and Erosion Resistance for each stack of Tenacity Blessing. Stacks up to 18 time(s)
Source:Hero Trait -Prophecy of Revelation
+25% additional Attack Damage when holding a Two-Handed Weapon
+25% Attack Skill Area when holding a Two-Handed Weapon
(Max Active Divinity: 1)
Focused StrikeOnslaughter
Area Skills deal up to +32% additional damage to enemies at the center
Minions' Area Skills deal up to 32% additional damage to enemies at the center
(Max Active Divinity: 1)
SacrificeOnslaughter
Changes the base effect of Tenacity Blessing to: +8% additional damage
(Max Active Divinity: 1)
Well MatchedOnslaughter
Deals up to +40% additional Attack Damage to enemies in proximity, and this damage reduces as the distance from the enemy grows
-15% additional damage taken from enemies in proximity, and this damage reduces as the distance from the enemy grows
(Max Active Divinity: 1)
Micro TalentOnslaughter
+9% Attack Damage
Micro TalentOnslaughter
+3% Max Life
Micro TalentOnslaughter
+9% Area Damage
Medium TalentOnslaughter
+18% Attack Damage
Micro TalentOnslaughter
+18% Attack Damage
-4% Attack Speed
Medium TalentOnslaughter
+5% Max Life
Regenerates 0.5% Life per second
Micro TalentOnslaughter
1.25% Life Regain
Medium TalentOnslaughter
+18% Area Damage
Micro TalentOnslaughter
+15% Attack Critical Strike Rating
Medium TalentOnslaughter
+30% Attack Damage
-5% Attack Speed
Micro TalentOnslaughter
+3% Defense
Medium TalentOnslaughter
2.5% Life Regain
Micro TalentOnslaughter
+6% Skill Area
Medium TalentOnslaughter
+20% Attack Critical Strike Rating
+5% Critical Strike Damage
Medium TalentOnslaughter
+6% Defense
Micro TalentOnslaughter
+10% Tenacity Blessing Duration
+10% Attack Damage while Tenacity Blessing is active
Medium TalentOnslaughter
+12% Skill Area
Micro TalentOnslaughter
+12% Attack Damage when holding a Two-Handed Weapon
Micro TalentOnslaughter
-4% additional Physical Damage taken
Legendary Medium TalentOnslaughter
Gains 1 stack(s) of Tenacity Blessing per second when at Full Life
(Max Active Divinity: 1)
Legendary Medium TalentOnslaughter
+1 Max Tenacity Blessing stacks at Full Life
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Micro TalentOnslaughter
+9% Area Damage
Medium TalentOnslaughter
+4% additional Base Damage for Two-Handed Weapons
Medium TalentOnslaughter
+40% Attack Critical Strike Rating when holding a Two-Handed Weapon
Legendary Medium TalentOnslaughter
-6% additional damage taken
(Max Active Divinity: 1)
Micro TalentOnslaughter
+4% Strength
Legendary Medium TalentOnslaughter
+40% Skill Area if Main Skill is not used in the last 2 s
(Max Active Divinity: 1)
Legendary Medium TalentOnslaughter
+6% Skill Area for each stack of Tenacity Blessing. Stacks up to 18 time(s)
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentOnslaughter
+10% additional Base Damage for Two-Handed Weapons
Legendary Medium TalentOnslaughter
1.5% Strength per stack of Tenacity Blessing while wielding a Two-Handed Weapon. Stacks up to 18 time(s)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentOnslaughter
+80% inflicted Paralysis Effect when holding a Two-Handed Weapon
Legendary Medium TalentOnslaughter
-10% additional Attack and Cast Speed while wielding a Two-Handed Weapon
+3% chance for Attack Skills to deal Double Damage per stack of Tenacity Blessing while wielding a Two-Handed Weapon. Stacks up to 18 time(s)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentOnslaughter
+12% Strength
Legendary Medium TalentOnslaughter
+12% Strength
+12% Strength when the Main Skill has the Strength tag, but lacks both Dexterity and Intelligence tags
Source:Hero Trait -Prophecy of Revelation
StarfireWarlord
+1 Ignite limit
When Ignite is inflicted, it spreads to enemies within 10m. Interval: 0.3s
(Max Active Divinity: 1)
FuelingWarlord
The Fire Resistance of enemies within 10m is fixed at 0
(Max Active Divinity: 1)
Converts 5% of Physical Damage taken to Fire Damage for every stack of Tenacity Blessing you have
(Max Active Divinity: 1)
True FlameWarlord
When an enemy is Ignited, 65% of the additional bonus to Damage Over Time taken from Affliction is also applied to your Fire Hit Damage
(Max Active Divinity: 1)
Micro TalentWarlord
+9% Fire Damage
+9% Minion Fire Damage
Micro TalentWarlord
+3% Max Life
+3% Max Energy Shield
Micro TalentWarlord
+9% Fire Damage Over Time
+9% Minion Fire Damage
Medium TalentWarlord
+18% Fire Damage
+18% Minion Fire Damage
Micro TalentWarlord
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentWarlord
+6% Max Life
+6% Max Energy Shield
Micro TalentWarlord
+4% Fire Resistance
Medium TalentWarlord
+18% Fire Damage Over Time
+18% Minion Fire Damage
Micro TalentWarlord
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentWarlord
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Micro TalentWarlord
1.25% Life Regain
1.25% Energy Shield Regain
Legendary Medium TalentWarlord
+4% Max Fire Resistance
Micro TalentWarlord
+3% chance to Ignite targets
+6% Ignite chance for Minions
Medium TalentWarlord
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+5% Critical Strike Damage
+5% Minion Critical Strike Damage
Micro TalentWarlord
+9% Fire Damage
+9% Minion Fire Damage
Medium TalentWarlord
2.5% Life Regain
2.5% Energy Shield Regain
Micro TalentWarlord
+3% Max Life
+3% Max Energy Shield
Medium TalentWarlord
+6% chance to Ignite targets
+12% Ignite chance for Minions
Micro TalentWarlord
+9% Fire Damage
+9% Minion Fire Damage
Legendary Medium TalentWarlord
+4% additional Fire Damage
+8% chance to Ignite targets
Legendary Medium TalentWarlord
+3% Ignite Chance per stack of Tenacity Blessing. Stacks up to 18 time(s)
Source:Hero Trait -Prophecy of Revelation
Micro TalentWarlord
+2% Fire Penetration against Ignited enemies
+2% Minion Fire Penetration against Ignited enemies
Legendary Medium TalentWarlord
Immune to Ignite
Minions are immune to Fire Damage
(Max Active Divinity: 1)
Micro TalentWarlord
+9% Fire Damage Over Time
+9% Minion Fire Damage
Adds 10 - 10 Base Ignite Damage
Legendary Medium TalentWarlord
Converts 100% of Physical Damage to Fire Damage
Converts 100% of Minion Physical Damage to Fire Damage
(Max Active Divinity: 1)
Micro TalentWarlord
+8 Strength
Legendary Medium TalentWarlord
Inflicts Fire Infiltration when dealing Fire Damage to Ignited enemies
(Max Active Divinity: 1)
Medium TalentWarlord
+15% Affliction Effect
+15% Minion Affliction Effect
+8 Affliction inflicted per second
+8 Affliction inflicted per second by Minions
Legendary Medium TalentWarlord
+1% Fire Damage per 12 Strength
+1% Minion Fire Damage per 12 Strength
(Max Active Divinity: 1)
Legendary Medium TalentWarlord
Gains 1 stack of Tenacity Blessing when dealing damage to Ignited enemies. Interval: 0.1s
+10 Affliction per second for each stack of Tenacity Blessing. Stacks up to 18 time(s)
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentWarlord
+40% Ignite Chance against enemies that haven't been Ignited
(Max Active Divinity: 1)
Legendary Medium TalentWarlord
The inflicted Ignite is replaced with Scorch while having at least 10 stack(s) of Tenacity Blessing
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentWarlord
Inflicts 1 additional stack(s) of Ignite
Legendary Medium TalentWarlord
+1 to Max Ignite Stacks while having at least 10 stack(s) of Tenacity Blessing
Source:Hero Trait -Prophecy of Revelation
ArcaneWarrior
Converts 100% of Mana Cost to Life Cost
+25% additional Max Life
(Max Active Divinity: 1)
No Loose EndsWarrior
+40% additional Attack Damage at Low Life
Your Max Energy Shield is fixed at 0
(Max Active Divinity: 1)
Life PathWarrior
Double Life Regain
Life Regain is only effective when Life is lower than 50%
(Max Active Divinity: 1)
Survival WillWarrior
+30% additional Attack Damage when not at Low Life
Restores 40% Max Life at Low Life. Interval: 10 s
(Max Active Divinity: 1)
Micro TalentWarrior
+9% damage
Micro TalentWarrior
+3% Defense
Micro TalentWarrior
+3% Max Life
Medium TalentWarrior
+18% damage
Micro TalentWarrior
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentWarrior
+6% Defense
Micro TalentWarrior
+40 Max Life
Medium TalentWarrior
+6% Max Life
Micro TalentWarrior
+15% Critical Strike Rating
Medium TalentWarrior
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Medium TalentWarrior
+80 Max Life
Micro TalentWarrior
Regenerates 0.75% Life per second
Medium TalentWarrior
+20% Critical Strike Rating
+5% Critical Strike Damage
Legendary Medium TalentWarrior
0.3% Attack Speed for every 1% of Life lost
(Max Active Divinity: 1)
Micro TalentWarrior
1.25% Life Regain
Micro TalentWarrior
+3% Max Life
Medium TalentWarrior
Regenerates 1.5% Life per second
Micro TalentWarrior
+9% damage
Micro TalentWarrior
+4% Life Regeneration Speed
Legendary Medium TalentWarrior
-15% additional Life Regain Interval
Consumes 2% of current Life when you use Attack Skills
Legendary Medium TalentWarrior
Restores 3% of Life on defeat
(Max Active Divinity: 1)
Legendary Medium TalentWarrior
-30% additional Life Regain Interval while having at least 3 stack(s) of Tenacity Blessing
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentWarrior
+8% additional damage if you have lost Life recently
Medium TalentWarrior
+50% damage against Low Life enemies
Medium TalentWarrior
+8% Life Regeneration Speed
Micro TalentWarrior
+12% damage if you have taken damage recently
Micro TalentWarrior
+8 Strength
Micro TalentWarrior
+3% Max Life
Legendary Medium TalentWarrior
+25% additional damage against Low Life enemies
(Max Active Divinity: 1)
Legendary Medium TalentWarrior
+60% additional damage against enemies at Low Life or Full Life while having at least 10 stack(s) of Tenacity Blessing
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentWarrior
+30% Life Regeneration Speed
(Max Active Divinity: 1)
Legendary Medium TalentWarrior
Gains a stack of Fortitude when using a Melee Skill
(Max Active Divinity: 1)
Legendary Medium TalentWarrior
Gains a stack of Fortitude when using a Melee Skill
Gains 1 stack(s) of Tenacity Blessing when casting a Melee Skill
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentWarrior
+1 Max Life per 5 Strength
(Max Active Divinity: 1)
Medium TalentWarrior
+3% Injury Buffer
+100% chance to gain 1 stacks of Agility Blessing on hit
+1 to Max Agility Blessing Stacks
(Max Active Divinity: 1)
Third time's a charmGoddess of Hunting
Has Hasten
When you have Hasten, +7% Attack Speed and Cast Speed for every 3m of movement made recently. Stacks up to 3 time(s)
(Max Active Divinity: 1)
ImpermanenceGoddess of Hunting
-90% additional Min Physical Damage, and +80% additional Max Physical Damage
-32% additional min damage
+32% additional Max Damage
(Max Active Divinity: 1)
+30% additional damage if you have recently moved more than 5 m
(Max Active Divinity: 1)
Three Birds with One StoneGoddess of Hunting
Projectile Quantity +2
+2 to Parabolic Projectile Splits quantity
+10% additional Projectile Damage
(Max Active Divinity: 1)
Steady AccumulationGoddess of Hunting
+40% additional Hit Damage
Additional -30% Skill Effect Duration
(Max Active Divinity: 1)
Micro TalentGoddess of Hunting
+9% damage
Micro TalentGoddess of Hunting
+3% Attack and Cast Speed
+2% Movement Speed
Medium TalentGoddess of Hunting
+18% damage
Micro TalentGoddess of Hunting
+3% Max Life
+3% Max Energy Shield
Medium TalentGoddess of Hunting
+6% Attack and Cast Speed
+4% Movement Speed
-4 Skill Cost
Micro TalentGoddess of Hunting
+6% Skill Area
+6% Projectile Speed
Medium TalentGoddess of Hunting
+6% Max Life
+6% Max Energy Shield
Micro TalentGoddess of Hunting
+7% Evasion
Micro TalentGoddess of Hunting
+8 Dexterity
Medium TalentGoddess of Hunting
+12% Skill Area
+12% Projectile Speed
Micro TalentGoddess of Hunting
+12% damage if you have defeated an enemy recently
Medium TalentGoddess of Hunting
+14% Evasion
Micro TalentGoddess of Hunting
+3% Attack and Cast Speed
Medium TalentGoddess of Hunting
+16 Dexterity
Legendary Medium TalentGoddess of Hunting
+5% damage and +1% Movement Speed for 4 s on defeat. Stacks up to 8 time(s)
(Max Active Divinity: 1)
Micro TalentGoddess of Hunting
+9% damage
Medium TalentGoddess of Hunting
+40% Attack Critical Strike Rating
Medium TalentGoddess of Hunting
+40% Spell Critical Strike Rating
Micro TalentGoddess of Hunting
1.25% Life Regain
1.25% Energy Shield Regain
Micro TalentGoddess of Hunting
+10% Agility Blessing Duration
+3% Attack Speed and Cast Speed when having Agility Blessing
Legendary Medium TalentGoddess of Hunting
+10% additional damage for 4s after using Mobility Skills
Legendary Medium TalentGoddess of Hunting
+6% additional Attack Speed if you have dealt a Critical Strike recently
(Max Active Divinity: 1)
Legendary Medium TalentGoddess of Hunting
+6% additional Cast Speed if you have dealt a Critical Strike recently
(Max Active Divinity: 1)
Medium TalentGoddess of Hunting
2.5% Life Regain
2.5% Energy Shield Regain
Legendary Medium TalentGoddess of Hunting
+1 to Max Agility Blessing Stacks
(Max Active Divinity: 1)
60% of the Projectile Speed bonus is also applied to the additional bonus for Projectile Damage
(Max Active Divinity: 1)
EuphoriaMarksman
+4% additional Evasion per stack of Agility Blessing
(Max Active Divinity: 1)
Close Range FireMarksman
Projectiles deal up to +35% additional damage to enemies in Proximity, and this damage reduces with the distance traveled by the Projectiles
(Max Active Divinity: 1)
Master EscapistMarksman
+1 Max Deflection stacks
Gains max stacks of Deflection on Evade
Gains max stacks of Deflection if you haven't been hit recently
Deflection is not consumed immediately when hit, but after 0.5s instead
(Max Active Divinity: 1)
Micro TalentMarksman
+9% Projectile Damage
Micro TalentMarksman
+3% Max Life
Micro TalentMarksman
+7% Evasion
Medium TalentMarksman
+18% Projectile Damage
Micro TalentMarksman
+3% Attack and Cast Speed
Medium TalentMarksman
+6% Max Life
Micro TalentMarksman
+450 Evasion
Medium TalentMarksman
+14% Evasion
Micro TalentMarksman
4.5% Projectile Damage
+3% Projectile Speed
Medium TalentMarksman
+6% Attack and Cast Speed
Micro TalentMarksman
+15% Projectile Critical Strike Rating
Medium TalentMarksman
+900 Evasion
Micro TalentMarksman
1.5% chance to avoid damage
Medium TalentMarksman
+12% Projectile Speed
Medium TalentMarksman
+30% Projectile Critical Strike Rating
Medium TalentMarksman
+15% Projectile Critical Strike Damage
Micro TalentMarksman
+7% Evasion
Legendary Medium TalentMarksman
+1 Max Deflection stacks
Legendary Medium TalentMarksman
+8% Projectile Speed
Projectile Damage increases with the distance traveled, dealing up to +48% damage to Distant enemies
Legendary Medium TalentMarksman
Projectile Damage increases with the distance traveled, dealing up to +60% damage to Distant enemies
Gains 1 stack of Agility Blessing when a Projectile Skill hits a distant enemy
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentMarksman
+60% Projectile Damage against enemies in proximity
Legendary Medium TalentMarksman
There is a 50% chance to consume 1 stack of Agility Blessing when casting a Projectile Skill
+140% Critical Strike Rating when a Projectile Skill consumes Agility Blessing
Source:Hero Trait -Prophecy of Revelation
Micro TalentMarksman
+8 Dexterity
Legendary Medium TalentMarksman
+50% Evasion gained from Helmet
Legendary Medium TalentMarksman
When hit while having at least 10 stack(s) of Agility Blessing, consumes 10 stack(s) of Agility Blessing instead of losing Deflection. Interval: 3 s
Source:Hero Trait -Prophecy of Revelation
Micro TalentMarksman
+9% Projectile Damage
Legendary Medium TalentMarksman
+1% Evasion per 24 Dexterity
(Max Active Divinity: 1)
Micro TalentMarksman
+10% Agility Blessing Duration
+7% Evasion while Agility Blessing is active
Micro TalentMarksman
+7% Evasion
Legendary Medium TalentMarksman
+1 to Parabolic Projectile Splits quantity
(Max Active Divinity: 1)
Legendary Medium TalentMarksman
+70% Skill Area for Projectile Skills if Agility Blessing was consumed recently
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentMarksman
+1 Jumps
Legendary Medium TalentMarksman
If Agility Blessing was consumed recently, +32% Projectile Speed for every +1 Jump(s). Stacks up to 4 time(s)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentMarksman
+2 Horizontal Projectile Penetration(s)
Legendary Medium TalentMarksman
+12% Armor DMG Mitigation Penetration for Projectile Skills if Agility Blessing was consumed recently
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentMarksman
+6% Evasion per stack of Agility Blessing owned
(Max Active Divinity: 1)
Legendary Medium TalentMarksman
Spell Damage will not additionally reduce Evasion by default
(Max Active Divinity: 1)
Waiting AttackBladerunner
Consumes all Agility Blessing every 8s. For each stack consumed, +5% additional damage in the next 8s
(Max Active Divinity: 1)
Joined ForceBladerunner
Off-Hand Weapons do not participate in Attacks while Dual Wielding
Adds 60% of the damage of the Off-Hand Weapon to the final damage of the Main-Hand Weapon
(Max Active Divinity: 1)
Quick AdvancementBladerunner
Multistrikes deal 55% increasing damage
Minions' Multistrikes deal 55% increasing damage
(Max Active Divinity: 1)
Preemptive StrikeBladerunner
+1 initial Multistrike Count
-20% Attack Speed when performing Multistrikes
(Max Active Divinity: 1)
Micro TalentBladerunner
+9% Attack Damage
Micro TalentBladerunner
+3% Max Life
+3% Max Energy Shield
Micro TalentBladerunner
+3% Attack Speed
Medium TalentBladerunner
+18% Attack Damage
Micro TalentBladerunner
+3% Attack Speed
Medium TalentBladerunner
+6% Max Life
+6% Max Energy Shield
Micro TalentBladerunner
+6% Projectile Speed
Medium TalentBladerunner
+6% Attack Speed
-4 Skill Cost
Micro TalentBladerunner
+15% Critical Strike Rating
Medium TalentBladerunner
+6% Attack Speed
Micro TalentBladerunner
1.25% Life Regain
1.25% Energy Shield Regain
Medium TalentBladerunner
+12% Projectile Speed
Micro TalentBladerunner
+7% Evasion
Medium TalentBladerunner
+20% Critical Strike Rating
+5% Critical Strike Damage
Legendary Medium TalentBladerunner
25% chance to gain Attack Aggression on defeat
(Max Active Divinity: 1)
Legendary Medium TalentBladerunner
Gains Attack Aggression on hit
+100% Attack Aggression Effect if Agility Blessing was consumed recently
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Medium TalentBladerunner
2.5% Life Regain
2.5% Energy Shield Regain
Medium TalentBladerunner
+14% Evasion
Micro TalentBladerunner
+9% Attack Damage while Dual Wielding
Micro TalentBladerunner
+2% Movement Speed
Micro TalentBladerunner
+6% chance to Multistrike
+6% Minion Multistrike chance
Medium TalentBladerunner
+6% Attack Speed while Dual Wielding
Medium TalentBladerunner
+18% Attack Damage while Dual Wielding
Legendary Medium TalentBladerunner
35% of the bonuses for Movement Speed is also applied to the Cooldown Recovery Speed of Mobility skills
70% of the bonuses for Movement Speed is also applied to the Attack and Cast Speed of Mobility Skills
(Max Active Divinity: 1)
Medium TalentBladerunner
+3% additional Attack Speed when performing Multistrikes
Micro TalentBladerunner
+8 Dexterity
Legendary Medium TalentBladerunner
+6% additional Attack Speed while Dual Wielding
(Max Active Divinity: 1)
Legendary Medium TalentBladerunner
Consumes 1 stack of Agility Blessing when casting an Attack Skill
90% of Multistrike Chance also applies to Attack Damage bonuses when an Attack Skill consumes Agility Blessing
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentBladerunner
+5% additional Attack Damage for each unique type of weapon equipped while Dual Wielding
Legendary Medium TalentBladerunner
Gains a stack Agility Blessing when using Mobility Skills
(Max Active Divinity: 1)
Legendary Medium TalentBladerunner
Gains a stack Agility Blessing when using Mobility Skills
Gains max stacks of Agility Blessing and +6% additional Attack Speed for 4s upon reaching Max Multistrike Count
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentBladerunner
Multistrikes deal 16% increasing damage
Legendary Medium TalentBladerunner
Multistrike will not be interrupted if Agility Blessing was consumed recently
Multistrikes deal 16% increasing damage
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentBladerunner
+1% Attack and Cast Speed per 40 Dexterity
(Max Active Divinity: 1)
CultivationDruid
+8% Attack Speed and Cast Speed for each time you have Regained in the last 8s. Stacks up to 8 time(s)
(Max Active Divinity: 1)
Full LoadDruid
Doubles Life Regain and Shield Regain for 6 s when casting an Empower Skill or Defensive Skill. Interval: 8 s
(Max Active Divinity: 1)
RebirthDruid
Converts 50% of Life Regain and Energy Shield Regain to Restoration Over Time
-50% additional Regain Interval
(Max Active Divinity: 1)
Poisoned ReliefDruid
+25% Injury Buffer
-15% additional damage taken at Low Life
(Max Active Divinity: 1)
Micro TalentDruid
+3% Attack and Cast Speed
Micro TalentDruid
+3% Max Life
+3% Max Energy Shield
Micro TalentDruid
+9% damage
Medium TalentDruid
+6% Attack and Cast Speed
Micro TalentDruid
+6% Projectile Speed
Medium TalentDruid
+6% Max Life
+6% Max Energy Shield
Micro TalentDruid
+3% Defense
Medium TalentDruid
+18% damage
Micro TalentDruid
+15% Critical Strike Rating
Medium TalentDruid
+12% Projectile Speed
Micro TalentDruid
1.25% Life Regain
1.25% Energy Shield Regain
Medium TalentDruid
+6% Defense
Medium TalentDruid
+20% Critical Strike Rating
+5% Critical Strike Damage
Medium TalentDruid
2.5% Life Regain
2.5% Energy Shield Regain
Micro TalentDruid
+3% Max Life
Micro TalentDruid
+3% Max Energy Shield
Micro TalentDruid
+12% damage if you have Regained in the last 8s
Legendary Medium TalentDruid
-16% additional Regain Interval
Legendary Medium TalentDruid
-16% additional Regain Interval
Gains 1 stack of Agility Blessing upon Regaining
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentDruid
Regains additional Life based on Missing Energy Shield
Regains additional Energy Shield based on Missing Life
(Max Active Divinity: 1)
Legendary Medium TalentDruid
+8% Injury Buffer if you have triggered Life Regain in the last 8s
(Max Active Divinity: 1)
Legendary Medium TalentDruid
+8% additional Max Energy Shield if you have triggered Shield Regain in the last 8s
(Max Active Divinity: 1)
Medium TalentDruid
+24% Attack Damage if you have Regained in the last 8s
Medium TalentDruid
+24% Spell Damage if you have Regained in the last 8s
Micro TalentDruid
1.25% Life Regain
1.25% Energy Shield Regain
Legendary Medium TalentDruid
+2% additional Attack Speed for each time you have Regained in the last 8s. Stacks up to 4 time(s)
(Max Active Divinity: 1)
Legendary Medium TalentDruid
+2% additional Attack Speed for each time you have Regained in the last 8s. Stacks up to 4 time(s)
+3% Attack Speed for each time Agility Blessing was consumed recently. Stacks up to 12 time(s)
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentDruid
+2% additional Cast Speed for each time you have Regained in the last 8s. Stacks up to 4 time(s)
(Max Active Divinity: 1)
Legendary Medium TalentDruid
+2% additional Cast Speed for each time you have Regained in the last 8s. Stacks up to 4 time(s)
+3% Cast Speed for each time Agility Blessing was consumed recently. Stacks up to 12 time(s)
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentDruid
When Regaining, inflicts Paralysis on enemies within 10m
(Max Active Divinity: 1)
Legendary Medium TalentDruid
Upon Regaining, consumes 1 stack of Agility Blessing to inflict Paralysis, Weaken, Slow, and Taunt on enemies within 10m
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
ConductiveAssassin
Changes the base effect of Numbed to: +11% additional Lightning Damage taken
(Max Active Divinity: 1)
TransitionAssassin
When casting a skill, there is a 50% chance for that cast to deal +16% additional damage
When casting a skill, there is a 25% chance for that cast to deal +32% additional damage
When casting a skill, there is a 10% chance for that cast to deal +80% additional damage
(Max Active Divinity: 1)
Queer AngleAssassin
Your and Minions' damage gains Lucky
(Max Active Divinity: 1)
ThunderclapAssassin
If you have Agility Blessing stacks when casting the Main Skill, consumes 1 stack(s) of Agility Blessing to make that cast deal +35% additional Lightning Damage
(Max Active Divinity: 1)
Micro TalentAssassin
+9% Lightning Damage
+9% Minion Lightning Damage
Micro TalentAssassin
+3% Max Life
+3% Max Energy Shield
Micro TalentAssassin
+6% Projectile Speed
Medium TalentAssassin
+18% Lightning Damage
+18% Minion Lightning Damage
Micro TalentAssassin
+3% Attack and Cast Speed
Medium TalentAssassin
+6% Max Life
+6% Max Energy Shield
Micro TalentAssassin
+7% Evasion
Medium TalentAssassin
+12% Projectile Speed
Micro TalentAssassin
+15% Critical Strike Rating
Medium TalentAssassin
+6% Attack and Cast Speed
Micro TalentAssassin
+4% Lightning Resistance
Medium TalentAssassin
+14% Evasion
Micro TalentAssassin
+8 Dexterity
Medium TalentAssassin
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+5% Critical Strike Damage
+5% Minion Critical Strike Damage
Micro TalentAssassin
+9% Lightning Damage
+9% Minion Lightning Damage
Legendary Medium TalentAssassin
Immune to Numbed
Minions are immune to Lightning Damage
(Max Active Divinity: 1)
Legendary Medium TalentAssassin
While having Lucky Damage, consumes 1 stack of Agility Blessing every 4s, making Hit Damage Very Lucky for the next 4s
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Micro TalentAssassin
+9% Lightning Damage
Medium TalentAssassin
+5% Dexterity
Legendary Medium TalentAssassin
Converts 100% of Physical Damage to Lightning Damage
Converts 100% of Minion Physical Damage to Lightning Damage
(Max Active Divinity: 1)
Legendary Medium TalentAssassin
Converts 50% of Lightning Damage to Fire Damage
Legendary Medium TalentAssassin
Converts 50% of Lightning Damage to Cold Damage
Legendary Medium TalentAssassin
+12% Dexterity
Micro TalentAssassin
+9% Lightning Damage
Micro TalentAssassin
1.5% Lightning Penetration
1.5% Lightning Penetration for Minions
Micro TalentAssassin
+2% additional Max Damage
+2% additional Max Damage for Minions
Legendary Medium TalentAssassin
+20% Numbed Effect
(Max Active Divinity: 1)
Legendary Medium TalentAssassin
+50% Numbed Effect if Agility Blessing was consumed recently
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentAssassin
-4% to the Max Life and Energy Shield thresholds for inflicting Numbed
Inflicts 1 additional stack(s) of Numbed
(Max Active Divinity: 1)
Legendary Medium TalentAssassin
Consumes 3 stack(s) of Agility Blessing when dealing Lightning Damage to inflict 2 stack(s) of Numbed on enemies within 10m around the target. Interval: 1 s
Inflicts 1 additional stack(s) of Numbed
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentAssassin
Inflicts Numbed when dealing Hit Lightning Damage
Legendary Medium TalentAssassin
Inflicts Numbed when dealing Hit Lightning Damage
Gains 1 stack(s) of Agility Blessing when dealing damage to a Numbed enemy
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentAssassin
Inflicts Lightning Infiltration on Critical Strike
(Max Active Divinity: 1)
Legendary Medium TalentAssassin
+12% additional Max Damage
+12% additional Max Damage for Minions
+2 Max Spell Burst
(Max Active Divinity: 1)
+30% additional Spell Damage
+25% additional Skill Cost
(Max Active Divinity: 1)
You can apply 1 additional Tangle(s) to enemies
-30% additional Tangle Duration
(Max Active Divinity: 1)
+100% chance to gain 1 stack of Focus Blessing on hit
+1 to Max Focus Blessing Stacks
(Max Active Divinity: 1)
Has Spell Aggression
+10% Spell Aggression Effect for every Main Spell Skill cast recently. Stacks up to 10 times
(Max Active Divinity: 1)
Has Dormant Entanglement
+25% additional Spell Damage
(Max Active Divinity: 1)
+9% damage
+3% Cast Speed
+2% Movement Speed
+18% damage
+4% Max Mana
+15% Spell Critical Strike Rating
+6% Cast Speed
-4 Skill Cost
+4% Movement Speed
+3% Max Life
+3% Max Energy Shield
+8% Max Mana
+6% Skill Area
+6% Projectile Speed
+20% Spell Critical Strike Rating
+5% Spell Critical Strike Damage
+4% Spell Burst Charge Speed
+6% Max Life
+6% Max Energy Shield
+9% Tangle Damage
+5% Tangle Duration
+12% Skill Area
+12% Projectile Speed
Legendary Medium TalentGoddess of Knowledge
+20% Spell Burst Charge Speed
1.25% Life Regain
1.25% Energy Shield Regain
Legendary Medium TalentGoddess of Knowledge
+3% Movement Speed for each activated Tangle
(Max Active Divinity: 1)
+8 Intelligence
+9% Spell Damage
2.5% Life Regain
2.5% Energy Shield Regain
+10% Focus Blessing Duration
+10% damage while Focus Blessing is active
+3% Max Energy Shield
+16 Intelligence
Legendary Medium TalentGoddess of Knowledge
+1 Spell Skill Level
Legendary Medium TalentGoddess of Knowledge
+1 to Max Focus Blessing Stacks
(Max Active Divinity: 1)
Legendary Medium TalentGoddess of Knowledge
Energy Shield Charge cannot be interrupted by damage for 1 s after it starts
(Max Active Divinity: 1)
+1 to Max Focus Blessing Stacks
+3% additional Spell Damage per stack of Focus Blessing owned
(Max Active Divinity: 1)
Play SafeMagister
100% of the bonuses and additional bonuses to Cast Speed is also applied to Spell Burst Charge Speed
-33% additional Spell Burst Charge Speed
+40% additional Hit Damage for skills cast by Spell Burst
(Max Active Divinity: 1)
+35% additional Max Energy Shield
Your Max Life is set to 100
(Max Active Divinity: 1)
Barrier of RadianceMagister
Energy Shield Charge started recently cannot be interrupted by damage
+50% Energy Shield Charge Speed
(Max Active Divinity: 1)
Micro TalentMagister
+9% Spell Damage
Micro TalentMagister
+4% Max Mana
Micro TalentMagister
+3% Max Energy Shield
Medium TalentMagister
+18% Spell Damage
Micro TalentMagister
+3% Cast Speed
Medium TalentMagister
+6% Max Mana
+18% Mana Regeneration Speed
Micro TalentMagister
+12% Spell Damage when holding a Shield
Medium TalentMagister
+6% Max Energy Shield
Micro TalentMagister
+15% Spell Critical Strike Rating
Medium TalentMagister
+6% Cast Speed
Micro TalentMagister
+3% Max Energy Shield
Medium TalentMagister
+24% Spell Damage when holding a Shield
Micro TalentMagister
+4% Spell Block Chance
Medium TalentMagister
+20% Spell Critical Strike Rating
+5% Spell Critical Strike Damage
Micro TalentMagister
+10% Focus Blessing Duration
+10% Spell Damage when having Focus Blessing
Legendary Medium TalentMagister
When consuming Spell Burst, immediately starts Charging Energy Shield. Interval: 2 s
Immediately starts Charging Energy Shield when Tangle casts a skill. Interval: 2 s
(Max Active Divinity: 1)
Legendary Medium TalentMagister
When consuming Spell Burst, immediately starts Charging Energy Shield. Interval: 2 s
Immediately starts Charging Energy Shield when Tangle casts a skill. Interval: 2 s
+2% Energy Shield Charge Speed for each stack of Max Focus Blessing. Stacks up to 18 time(s)
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Micro TalentMagister
1.25% Energy Shield Regain
Legendary Medium TalentMagister
+12% Spell Block Chance
+15% Energy Shield gained from Shield
Micro TalentMagister
+4% Spell Burst Charge Speed
Legendary Medium TalentMagister
Gains 1 stack(s) of Focus Blessing when consuming Spell Burst
Gains 1 stack(s) of Focus Blessing when Tangle casts a skill
(Max Active Divinity: 1)
Micro TalentMagister
+8 Intelligence
Legendary Medium TalentMagister
-8% additional Energy Shield Regain Interval
+7% Energy Shield Regain
Micro TalentMagister
+75 Max Energy Shield
Medium TalentMagister
+8% Spell Burst Charge Speed
Micro TalentMagister
+10% Focus Blessing Duration
+4% Cast Speed when Focus Blessing is active
Legendary Medium TalentMagister
+12% Intelligence
Legendary Medium TalentMagister
+1 to Max Focus Blessing Stacks while having at least 500 Intelligence
Source:Hero Trait -Prophecy of Revelation
Micro TalentMagister
+9% Spell Damage
Legendary Medium TalentMagister
+2 Max Energy Shield per 5 Intelligence
(Max Active Divinity: 1)
Legendary Medium TalentMagister
+8% additional Hit Damage for skills cast by Spell Burst
Legendary Medium TalentMagister
+5% Spell Critical Strike Damage per stack of Focus Blessing owned
(Max Active Divinity: 1)
Legendary Medium TalentMagister
Inflicts Frail when dealing Spell Damage
(Max Active Divinity: 1)
Legendary Medium TalentMagister
Inflicts Frail when dealing Spell Damage
+8% Frail Effect for each stack of Max Focus Blessing. Stacks up to 18 time(s)
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentMagister
Immediately starts Energy Shield Charge upon entering Low Energy Shield status
(Max Active Divinity: 1)
20% of damage is taken from Mana before life
+12% additional Max Mana
(Max Active Divinity: 1)
Mind FocusArcanist
Changes the base effect of Focus Blessing to: Adds Physical Damage equal to 1% of Max Mana to Attacks and Spells
(Max Active Divinity: 1)
Quick WitsArcanist
+25% additional Spell Damage when the Energy Shield is not low
-20% additional damage taken at Low Energy Shield
(Max Active Divinity: 1)
PreparationArcanist
Adds 1 Max Energy Shield for every 50 Mana consumed recently
(Max Active Divinity: 1)
Micro TalentArcanist
+9% Spell Damage
Micro TalentArcanist
+3% Max Energy Shield
Micro TalentArcanist
+6% Max Mana
Medium TalentArcanist
+18% Spell Damage
Micro TalentArcanist
+3% Attack and Cast Speed
Medium TalentArcanist
+6% Max Energy Shield
Micro TalentArcanist
+15 Max Mana
Medium TalentArcanist
+8% Max Mana
Micro TalentArcanist
+15% Critical Strike Rating
Medium TalentArcanist
+6% Attack and Cast Speed
Micro TalentArcanist
1.25% Energy Shield Regain
Medium TalentArcanist
+30 Max Mana
Restores 6 Mana on hit. Interval: 0.1s
Micro TalentArcanist
Regenerates 0.6% Mana per second
Medium TalentArcanist
+20% Critical Strike Rating
+5% Critical Strike Damage
Micro TalentArcanist
+4% Max Mana
Medium TalentArcanist
2.5% Energy Shield Regain
Micro TalentArcanist
+3% Max Energy Shield
Medium TalentArcanist
+20% Mana Regeneration Speed
Legendary Medium TalentArcanist
+10% Attack and Cast Speed when at Full Mana
+15% Max Mana
Legendary Medium TalentArcanist
+3% Attack and Cast Speed for each stack of Max Focus Blessing while at Full Mana. Stacks up to 18 time(s)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentArcanist
+20% Spell Damage at Low Mana
+15% Max Mana
Micro TalentArcanist
+4% Max Mana
Medium TalentArcanist
Adds 2% of Max Mana as Energy Shield
Micro TalentArcanist
+4% Max Mana
Micro TalentArcanist
+10% Focus Blessing Duration
+10% damage while Focus Blessing is active
Medium TalentArcanist
+3% Sealed Mana Compensation
Micro TalentArcanist
+8 Intelligence
Micro TalentArcanist
+9% Spell Damage
+8% Skill Cost
Legendary Medium TalentArcanist
8% of damage is taken from Mana before life
Legendary Medium TalentArcanist
8% of damage is taken from Mana before life
Gains 1 stack(s) of Focus Blessing for every 10% Mana consumed. Interval: 0.3s
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentArcanist
+1 to Max Focus Blessing Stacks
Regenerates 0.4% Mana per second while Focus Blessing is active
(Max Active Divinity: 1)
Legendary Medium TalentArcanist
+1 Mana per 6 Intelligence
(Max Active Divinity: 1)
Legendary Medium TalentArcanist
Consumes 4% of current Mana when casting a Main Skill. Interval: 0.03s
+8% additional Spell Damage
(Max Active Divinity: 1)
TranslucentElementalist
+25% additional Lightning Damage if you have dealt Fire Damage recently
+25% additional Cold Damage if you have dealt Lightning Damage recently
+25% additional Fire Damage if you have dealt Cold Damage recently
(Max Active Divinity: 1)
PenetratingElementalist
When dealing Fire, Lightning, or Cold Damage, inflicts Fire Infiltration, Lightning Infiltration, or Cold Infiltration respectively.
Upon inflicting damage, +8% additional Elemental Damage for each type of Infiltration Effect the enemy has
(Max Active Divinity: 1)
+1 to Max Channeled Stacks
+6% additional damage for every +1 additional Max Channeled Stack(s)
(Max Active Divinity: 1)
Quick RitualElementalist
Min Channeled Stacks +1
+20% additional Channeled Skill damage
(Max Active Divinity: 1)
Micro TalentElementalist
+9% damage for Channeled Skills
Micro TalentElementalist
+3% Max Life
+3% Max Energy Shield
Micro TalentElementalist
+9% Elemental Damage
Medium TalentElementalist
+18% damage for Channeled Skills
Micro TalentElementalist
+3% Attack and Cast Speed
Medium TalentElementalist
+6% Max Life
+6% Max Energy Shield
Micro TalentElementalist
+15% Critical Strike Rating
Medium TalentElementalist
+18% Elemental Damage
Micro TalentElementalist
+4% Max Mana
Medium TalentElementalist
+6% Attack and Cast Speed
-4 Skill Cost
Micro TalentElementalist
+3% chance to avoid Elemental Ailments
Medium TalentElementalist
+20% Critical Strike Rating
+5% Critical Strike Damage
Micro TalentElementalist
Damage Penetrates 1.5% Elemental Resistance
Medium TalentElementalist
+8% Max Mana
Micro TalentElementalist
+9% damage for Channeled Skills
Medium TalentElementalist
+7% chance to avoid Elemental Ailments
Legendary Medium TalentElementalist
Upon inflicting damage, penetrates 3% of Elemental Resistance for each type of Elemental Ailment the enemy has
Legendary Medium TalentElementalist
Gains 1 stack of Focus Blessing when hitting an enemy with Elemental Ailments
Upon inflicting damage, penetrates 3% of Elemental Resistance for each type of Elemental Ailment the enemy has
Source:Hero Trait -Prophecy of Revelation
Micro TalentElementalist
+3% Attack and Cast Speed for Channeled Skills
Legendary Medium TalentElementalist
+60% damage while standing still
Micro TalentElementalist
+8 Intelligence
Micro TalentElementalist
+2% Elemental Resistance
Medium TalentElementalist
+6% damage for every +1 additional Max Channeled Stack(s)
Medium TalentElementalist
-3% additional damage taken while channeling
Medium TalentElementalist
+5% Intelligence
Micro TalentElementalist
Adds 2 - 2 Fire Damage to Attacks and Spells
Adds 1 - 3 Lightning Damage to Attacks and Spells
Adds 2 - 2 Cold Damage to Attacks and Spells
Legendary Medium TalentElementalist
-5% additional Elemental Damage taken for every type of Elemental Damage recently received
(Max Active Divinity: 1)
Legendary Medium TalentElementalist
Converts 1% of Physical Damage taken and 2% of Erosion Damage taken to random Elemental Damage for each stack of Max Focus Blessing. Stacks up to 18 time(s)
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentElementalist
At max channeled stacks, +8% additional damage for Channeled Skills for 4 s
Legendary Medium TalentElementalist
+40% additional Beam Length
(Max Active Divinity: 1)
Legendary Medium TalentElementalist
+1 Fire Skill Level
Legendary Medium TalentElementalist
+1 Fire Skill Level
If you have dealt Fire Damage recently, 0.6% additional Lightning and Cold Damage for each stack of Max Focus Blessing. Stacks up to 18 time(s)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentElementalist
+1 Lightning Skill Level
Legendary Medium TalentElementalist
+1 Lightning Skill Level
If you have dealt Lightning Damage recently, 0.6% additional Cold and Fire Damage for each stack of Max Focus Blessing. Stacks up to 18 time(s)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentElementalist
+1 Cold Skill Level
Legendary Medium TalentElementalist
+1 Cold Skill Level
If you have dealt Cold Damage recently, 0.6% additional Fire and Lightning Damage for each stack of Max Focus Blessing. Stacks up to 18 time(s)
Source:Hero Trait -Prophecy of Revelation
FrostbittenProphet
Inflicts Frostbite when dealing Hit Cold Damage
+40% Frostbite Effect
(Max Active Divinity: 1)
Extreme ColdnessProphet
+50 to Max Frostbite Rating
You can only deal Cold Damage
(Max Active Divinity: 1)
Mind BladeProphet
Adds 30% Physical Damage as Cold Damage when not wielding a Wand or Tin Staff
+25% additional Cold Damage when wielding a Wand or Tin Staff
(Max Active Divinity: 1)
Frozen LotusProphet
+25% additional Cold Damage
+25% additional Minion Cold Damage
Skills no longer cost Mana
(Max Active Divinity: 1)
Micro TalentProphet
+9% Cold Damage
Micro TalentProphet
+3% Max Life
+3% Max Energy Shield
Micro TalentProphet
+9% Cold Damage
+9% Minion Cold Damage
Medium TalentProphet
+18% Cold Damage
Micro TalentProphet
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentProphet
+6% Max Life
+6% Max Energy Shield
Micro TalentProphet
+4% Max Mana
Medium TalentProphet
+18% Cold Damage
+18% Minion Cold Damage
Micro TalentProphet
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentProphet
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Micro TalentProphet
+4% Cold Resistance
Medium TalentProphet
+8% Max Mana
Medium TalentProphet
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+5% Critical Strike Damage
+5% Minion Critical Strike Damage
Legendary Medium TalentProphet
Inflicts Frostbite when dealing Hit Cold Damage
(Max Active Divinity: 1)
Legendary Medium TalentProphet
Inflicts Frostbite when dealing Hit Cold Damage
+5% Frost-Seal Duration for each stack of Max Focus Blessing. Stacks up to 18 time(s)
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentProphet
+18% Cold Resistance
Minions are immune to Cold Damage
Minions are immune to Frostbite and Freeze
(Max Active Divinity: 1)
Legendary Medium TalentProphet
Immune to Frostbite while having at least 10 stack(s) of Max Focus Blessing
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Micro TalentProphet
1.25% Life Regain
1.25% Energy Shield Regain
Micro TalentProphet
1.5% Cold Penetration
1.5% Cold Penetration for Minions
Micro TalentProphet
+2 to Max Frostbite Rating
Micro TalentProphet
+4% Frostbite Effect
Micro TalentProphet
+8 Intelligence
Medium TalentProphet
2.5% Life Regain
2.5% Energy Shield Regain
Legendary Medium TalentProphet
Inflicts Cold Infiltration when dealing damage to Frostbitten enemies
(Max Active Divinity: 1)
Legendary Medium TalentProphet
Inflicts Cold Infiltration when dealing damage to Frostbitten enemies
+5 Critical Strike Rating against Frostbitten enemies for each stack of Max Focus Blessing. Stacks up to 18 time(s)
(Max Active Divinity: 1)
Source:Hero Trait -Prophecy of Revelation
Medium TalentProphet
+5 to Max Frostbite Rating
Medium TalentProphet
+8% Frostbite Effect
Medium TalentProphet
+5% Intelligence
Micro TalentProphet
+10% Focus Blessing Duration
+10% damage while Focus Blessing is active
Micro TalentProphet
+9% Cold Damage
+9% Minion Cold Damage
Legendary Medium TalentProphet
+10% additional damage against Frozen enemies
Legendary Medium TalentProphet
+4 Max Frostbite Rating per stack of Max Focus Blessing. Stacks up to 18 time(s)
Source:Hero Trait -Prophecy of Revelation
Legendary Medium TalentProphet
+20% Frostbite Effect
Legendary Medium TalentProphet
+100% chance to gain a stack of Focus Blessing upon inflicting damage to a Frostbitten enemy. Interval: 0.1s
(Max Active Divinity: 1)
Legendary Medium TalentProphet
Converts 100% of Physical Damage to Cold Damage
Converts 100% of Minion Physical Damage to Cold Damage
(Max Active Divinity: 1)
CohesionGod of War
+40% additional Critical Strike Rating for the next Main Skill used every 1 s
(Max Active Divinity: 1)
+30% additional Physical Damage
Enemies +20% Injury Buffer
(Max Active Divinity: 1)
DeterminedGod of War
Upon taking fatal damage, you have a 50% chance to keep at least 1 Life
(Max Active Divinity: 1)
AmbitionGod of War
+100% chance to gain 10 Fervor rating on hit
Gains Fervor when there are enemies Nearby
(Max Active Divinity: 1)
GravityGod of War
+25% additional Melee Damage
Melee Skill has reversed knockback direction
(Max Active Divinity: 1)
Shooting ArrowsGod of War
+25% additional Projectile Damage
+50% Knockback distance
(Max Active Divinity: 1)
Micro TalentGod of War
+9% damage
Micro TalentGod of War
+15% Critical Strike Rating
Medium TalentGod of War
+18% damage
Micro TalentGod of War
+6% Skill Area
+6% Projectile Speed
Micro TalentGod of War
+3% Attack and Cast Speed
Medium TalentGod of War
+25% Critical Strike Rating
-4 Skill Cost
Micro TalentGod of War
+2% Attack Block Chance
+2% Spell Block Chance
Medium TalentGod of War
+12% Skill Area
+12% Projectile Speed
Micro TalentGod of War
+3% Max Life
+3% Max Energy Shield
Medium TalentGod of War
+6% Attack and Cast Speed
Micro TalentGod of War
+8% Critical Strike Damage
Medium TalentGod of War
+4% Attack Block Chance
+4% Spell Block Chance
Micro TalentGod of War
+3% chance to inflict Trauma
Medium TalentGod of War
+6% Max Life
+6% Max Energy Shield
Micro TalentGod of War
+9% Physical Damage
Medium TalentGod of War
+16% Critical Strike Damage
Legendary Medium TalentGod of War
10% chance to restore 15% of Life, Energy Shield, and Mana when Blocking
(Max Active Divinity: 1)
Legendary Medium TalentGod of War
+8% chance to inflict Trauma
+16% Trauma Reaping Duration
Medium TalentGod of War
+18% Physical Damage
Micro TalentGod of War
1.25% Life Regain
1.25% Energy Shield Regain
Micro TalentGod of War
+9% Physical Damage
Legendary Medium TalentGod of War
+1 Physical Skill Level
Legendary Medium TalentGod of War
Gains Ferocity when dealing Physical Damage
Medium TalentGod of War
2.5% Life Regain
2.5% Energy Shield Regain
Legendary Medium TalentGod of War
+8% additional Physical Damage while having Fervor
BrutalityShadowdancer
+30% additional Physical Damage
+30% additional Minion Physical Damage
-1% additional Elemental Damage for every 3 level(s).
(Max Active Divinity: 1)
Hair-triggerShadowdancer
+2% additional damage of a skill for every 7 points of Fervor Rating when the skill is triggered
(Max Active Divinity: 1)
Instant SmashShadowdancer
+1% additional Trauma Damage for every +2% Critical Strike Damage
(Max Active Divinity: 1)
Open WoundsShadowdancer
+2 TraumaLimit
-99% additional Trauma Damage
+12% additional Hit Physical Damage taken for every stack of Trauma the enemy has, up to +60%
(Max Active Divinity: 1)
Micro TalentShadowdancer
+9% Physical Damage
+9% Physical Damage for Minions
Micro TalentShadowdancer
+3% Max Life
Micro TalentShadowdancer
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentShadowdancer
+18% Physical Damage
+18% Physical Damage for Minions
Micro TalentShadowdancer
+3% chance to inflict Trauma
+6% chance for Minions to inflict Trauma
Medium TalentShadowdancer
+5% Max Life
Regenerates 0.6% Life per second
Micro TalentShadowdancer
+7% Armor
Medium TalentShadowdancer
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
-4 Skill Cost
Micro TalentShadowdancer
+8% Critical Strike Damage
+8% Minion Critical Strike Damage
Medium TalentShadowdancer
+6% chance to inflict Trauma
+12% chance for Minions to inflict Trauma
Micro TalentShadowdancer
+3% Max Energy Shield
Legendary Medium TalentShadowdancer
Immune to Trauma
Minions are immune to Physical Damage
(Max Active Divinity: 1)
Micro TalentShadowdancer
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentShadowdancer
+16% Critical Strike Damage
+16% Minion Critical Strike Damage
Micro TalentShadowdancer
+5% Armor
+5% Evasion
Medium TalentShadowdancer
+6% Max Energy Shield
Micro TalentShadowdancer
+4% Fervor effect
Medium TalentShadowdancer
+30% Critical Strike Rating
+30% Minion Critical Strike Rating
Micro TalentShadowdancer
+9% Physical Damage
+9% Physical Damage for Minions
Medium TalentShadowdancer
+9% Armor
+9% Evasion
-4% additional Physical Damage taken
Legendary Medium TalentShadowdancer
+1% Movement Speed per 10 Fervor Rating
Medium TalentShadowdancer
+22% Physical Damage
-12% Elemental Damage
+22% Physical Damage for Minions
Micro TalentShadowdancer
+9% Physical Damage
+9% Physical Damage for Minions
Micro TalentShadowdancer
+9% Trauma Damage
Adds 8 - 8 Base Trauma Damage
Micro TalentShadowdancer
+9% damage for Triggered Skills
Legendary Medium TalentShadowdancer
+1 Physical Skill Level
Physical Damage can't be converted to other types of damage
Legendary Medium TalentShadowdancer
+8% Armor DMG Mitigation Penetration
+8% Armor DMG Mitigation Penetration for Minions
Legendary Medium TalentShadowdancer
+12% additional Trauma Damage dealt by Critical Strikes
Legendary Medium TalentShadowdancer
+50% chance to Weaken nearby enemies when triggering any skill
(Max Active Divinity: 1)
Falling LeavesRonin
-20% additional damage for Weapons
+40% additional Attack Damage
(Max Active Divinity: 1)
TradeoffRonin
While Dual Wielding, -10% additional Attack Speed, -30% Attack Block Chance, and +55% additional Melee Damage
While holding a Shield, -15% Defense, +5% additional Movement Speed, and +50% Attack and Spell Block Chance
(Max Active Divinity: 1)
CentralizeRonin
Gains additional Fervor Rating equal to 25% of the current Fervor Rating on hit. Cooldown: 0.3 s
Consumes half of current Fervor Rating when hit. -0.8% additional damage per 1 point consumed
(Max Active Divinity: 1)
Endless FervorRonin
Have Fervor
+12% Fervor effect
(Max Active Divinity: 1)
Micro TalentRonin
+9% Melee Damage
Micro TalentRonin
+3% Max Life
+3% Max Energy Shield
Micro TalentRonin
+9% Attack Damage
Medium TalentRonin
+18% Melee Damage
Micro TalentRonin
+3% Attack Speed
Medium TalentRonin
+6% Max Life
+6% Max Energy Shield
Micro TalentRonin
+5% Armor
+5% Evasion
Medium TalentRonin
+18% Attack Damage
Micro TalentRonin
+15% Critical Strike Rating
Medium TalentRonin
+6% Attack Speed
Micro TalentRonin
+2% Attack Block Chance
+2% Spell Block Chance
Medium TalentRonin
+10% Armor
+10% Evasion
Medium TalentRonin
+20% Critical Strike Rating
+10% Critical Strike Damage
Micro TalentRonin
+6 Strength
+6 Dexterity
Medium TalentRonin
+4% Attack Block Chance
+4% Spell Block Chance
Micro TalentRonin
+6% Attack Speed
-6% Melee Damage
Medium TalentRonin
+4% Strength
+4% Dexterity
Micro TalentRonin
+18% Melee Damage
-4% Attack Speed
Micro TalentRonin
1.25% Life Regain
1.25% Energy Shield Regain
Micro TalentRonin
+4% Fervor effect
Legendary Medium TalentRonin
+32% chance to Multistrike
Micro TalentRonin
+9% Melee Damage
Legendary Medium TalentRonin
Every 1 s, +10% additional Melee Damage for the next Main Skill used
Medium TalentRonin
2.5% Life Regain
2.5% Energy Shield Regain
Medium TalentRonin
+8% Fervor effect
Legendary Medium TalentRonin
+12% Steep Strike chance.
Legendary Medium TalentRonin
+33% Demolisher Charge Restoration Speed
Legendary Medium TalentRonin
Shadow Quantity +1
(Max Active Divinity: 1)
Legendary Medium TalentRonin
+20% Fervor effect
FlukeRanger
Lucky Critical Strike
(Max Active Divinity: 1)
Keep It UpRanger
When triggering a Critical Strike, gains the following buff for the next 4s: +7% additional damage and -25% Critical Strike Rating on Critical Strike. Interval: 0.5s
(Max Active Divinity: 1)
ImpendingRanger
Every 0.25 s, +6% additional damage taken for enemies within 10 m. Stacks up to 5 times
(Max Active Divinity: 1)
Rapid ShotsRanger
Projectile Damage increases with the distance traveled, dealing up to +35% additional damage to Distant enemies
(Max Active Divinity: 1)
Micro TalentRanger
+15% Critical Strike Rating
Micro TalentRanger
+3% Max Life
+3% Max Energy Shield
Micro TalentRanger
+9% damage
Medium TalentRanger
+30% Critical Strike Rating
Micro TalentRanger
7.5% Critical Strike Damage
Medium TalentRanger
+6% Max Life
+6% Max Energy Shield
Medium TalentRanger
+25% damage dealt to Nearby enemies
Medium TalentRanger
+25% damage to Distant enemies
Micro TalentRanger
+3% Attack and Cast Speed
Medium TalentRanger
+15% Critical Strike Damage
Micro TalentRanger
+2% Attack Block Chance
+2% Spell Block Chance
Micro TalentRanger
+15% Critical Strike Rating
Micro TalentRanger
4.5% Projectile Damage
+3% Projectile Speed
Medium TalentRanger
+6% Attack and Cast Speed
Legendary Medium TalentRanger
100% chance to gain Agility Blessing on Critical Strike
(Max Active Divinity: 1)
Medium TalentRanger
+4% Attack Block Chance
+4% Spell Block Chance
Legendary Medium TalentRanger
Critical Strikes eliminate enemies under 8% Life
(Max Active Divinity: 1)
Medium TalentRanger
+9% Projectile Damage
+6% Projectile Speed
Micro TalentRanger
+4% Fervor effect
Micro TalentRanger
+3% Max Life
+3% Max Energy Shield
Micro TalentRanger
+15% Critical Strike Rating
Micro TalentRanger
+9% Melee Damage
Micro TalentRanger
+10% Knockback Chance
Legendary Medium TalentRanger
0.5% Critical Strike Damage per Fervor Rating
Medium TalentRanger
+6% Max Life
+6% Max Energy Shield
Legendary Medium TalentRanger
+25% chance to Mark the enemy on Critical Strike
+20% Mark effect
(Max Active Divinity: 1)
Medium TalentRanger
+18% Melee Damage
Medium TalentRanger
+15% Knockback distance
Legendary Medium TalentRanger
Restores 10% of Missing Life on Attack Critical Strike. Interval: 1 s
(Max Active Divinity: 1)
Legendary Medium TalentRanger
Immediately starts Charging Energy Shield on attack Critical Strike. Interval: 2 s
(Max Active Divinity: 1)
Legendary Medium TalentRanger
+15% additional damage taken by enemies in Proximity
(Max Active Divinity: 1)
Legendary Medium TalentRanger
120% of the increase/decrease on Knockback distance is also applied to damage bonuses, up to +100% damage
(Max Active Divinity: 1)
Automatic UpgradeSentinel
Gains a stack of Fortitude when using a Melee Skill
+4% additional damage per 1 stack(s) of Fortitude
(Max Active Divinity: 1)
DefensivenessSentinel
+25% Block Ratio
(Max Active Divinity: 1)
Full DefenseSentinel
-1% additional Damage Over Time taken for every 1% Block Ratio
(Max Active Divinity: 1)
Last StandSentinel
Block Ratio is set to 0%
For every +3% Attack or Spell Block Chance, +2% additional damage, up to +90%
(Max Active Divinity: 1)
Micro TalentSentinel
+9% damage
Micro TalentSentinel
+3% Max Life
+3% Max Energy Shield
Micro TalentSentinel
+2% Attack Block Chance
+6% damage
Medium TalentSentinel
+18% damage
Micro TalentSentinel
+3% Attack and Cast Speed
Medium TalentSentinel
+6% Max Life
+6% Max Energy Shield
Micro TalentSentinel
+4% Spell Block Chance
Medium TalentSentinel
+4% Attack Block Chance
+12% damage
Micro TalentSentinel
+15% Critical Strike Rating
Medium TalentSentinel
+6% Attack and Cast Speed
Micro TalentSentinel
1.25% Life Regain
1.25% Energy Shield Regain
Medium TalentSentinel
+8% Spell Block Chance
Micro TalentSentinel
+3% Defense
Medium TalentSentinel
+20% Critical Strike Rating
+10% Critical Strike Damage
Micro TalentSentinel
+12% damage dealt when holding a Shield
Legendary Medium TalentSentinel
+5% Life Regain
Restores 15% of Missing Life when suffer a Severe Injury
(Max Active Divinity: 1)
Legendary Medium TalentSentinel
+5% Energy Shield Regain
Restores 15% Missing Energy Shield when suffering a Severe Injury
(Max Active Divinity: 1)
Legendary Medium TalentSentinel
+3 Defensive Skill Level
(Max Active Divinity: 1)
Micro TalentSentinel
+2% Attack Block Chance
+2% Spell Block Chance
Medium TalentSentinel
+12% damage dealt when holding a Shield
+4% Attack and Cast Speed when holding a Shield
Micro TalentSentinel
+4% Defense when holding a Shield
Legendary Medium TalentSentinel
Gains 1 stack(s) of Tenacity Blessing every 1 s if you have Blocked recently
(Max Active Divinity: 1)
Micro TalentSentinel
+3% Max Life
+3% Max Energy Shield
Micro TalentSentinel
+7% Armor
Micro TalentSentinel
+2% Attack Block Chance
+2% Spell Block Chance
Legendary Medium TalentSentinel
+25% Defense from Shield
Legendary Medium TalentSentinel
+5% Block Ratio
Restores 1% Missing Life and Energy Shield when Blocking
(Max Active Divinity: 1)
Legendary Medium TalentSentinel
+35% Armor if you have Blocked recently
(Max Active Divinity: 1)
Legendary Medium TalentSentinel
+4% Attack Block Chance
+4% Spell Block Chance
+40% damage if you have Blocked recently
+20% Movement Speed when defeating Wilted enemies recently
+15% additional Wilt Damage
(Max Active Divinity: 1)
+50% Deterioration Chance
(Max Active Divinity: 1)
+30 Affliction inflicted per second
+30% additional Affliction effect
(Max Active Divinity: 1)
+30% additional Damage Over Time while Blur is active
(Max Active Divinity: 1)
Forbidden PowerGoddess of Deception
+35% additional Erosion Damage
-10% Elemental Resistance
(Max Active Divinity: 1)
Deceiver's MightGoddess of Deception
+1 to Max Tenacity Blessing Stacks if you have taken damage in the last 8s
+1 to Max Agility Blessing Stacks if you have used a Mobility Skill in the last 8s
+1 to Max Focus Blessing Stacks if you have landed a Critical Strike or Reaped in the last 8s
(Max Active Divinity: 1)
+9% damage
+2% Movement Speed
+6% Skill Area
+18% damage
+3% Attack and Cast Speed
+9% damage
+4% Movement Speed
+12% Skill Area
+3% Max Life
+6% Attack and Cast Speed
-4 Skill Cost
+15% Critical Strike Rating
Legendary Medium TalentGoddess of Deception
+100% chance to gain Blur on defeat
(Max Active Divinity: 1)
+9% Damage Over Time
+5% Max Life
Regenerates 0.5% Life per second
+6% Ill Omen Cumulative Efficiency
+20% Critical Strike Rating
+10% Critical Strike Damage
+6 Affliction inflicted per second
+9% Damage Over Time
+9% Damage Over Time
+2% Skill Effect Duration
+3% Max Energy Shield
Legendary Medium TalentGoddess of Deception
+30% Ill Omen Cumulative Efficiency
+12 Affliction inflicted per second
+18% Damage Over Time
+5 Dexterity
+5 Intelligence
+4% Max Energy Shield
+4% Energy Shield Charge Speed
+4% Deterioration Chance
+9% Erosion Damage
Legendary Medium TalentGoddess of Deception
+1 Persistent Skill Level
+10 Dexterity
+10 Intelligence
Legendary Medium TalentGoddess of Deception
10% chance to inflict 1 additional stack(s) of Deterioration
-15% additional Deterioration Duration
Legendary Medium TalentGoddess of Deception
8% additional damage applied to Life
+15% additional Erosion Damage
10% additional damage applied to Life
(Max Active Divinity: 1)
Stealth StabShadowmaster
-15% additional damage taken while Blur is active
+25% additional damage for 3 s after Blur ends
(Max Active Divinity: 1)
Beyond CureShadowmaster
Deals more Wilt Damage to enemies with more Life, up to +60% additional Wilt Damage
(Max Active Divinity: 1)
Twisted BeliefShadowmaster
+3 Erosion Skill Level
-5% Max Erosion Resistance
(Max Active Divinity: 1)
Micro TalentShadowmaster
+9% Erosion Damage
+9% Minion Erosion Damage
Micro TalentShadowmaster
+3% Max Energy Shield
+3% Max Life
Micro TalentShadowmaster
+3% Wilt chance
Medium TalentShadowmaster
+18% Erosion Damage
+18% Minion Erosion Damage
Micro TalentShadowmaster
+3% Attack and Cast Speed
Medium TalentShadowmaster
+6% Max Energy Shield
+6% Max Life
Micro TalentShadowmaster
+4% Deterioration Chance
Medium TalentShadowmaster
+6% Wilt chance
Micro TalentShadowmaster
+15% Critical Strike Rating
Medium TalentShadowmaster
+6% Attack and Cast Speed
Micro TalentShadowmaster
+4% Erosion Resistance
Medium TalentShadowmaster
+8% Deterioration Damage
Medium TalentShadowmaster
+20% Critical Strike Rating
+10% Critical Strike Damage
Micro TalentShadowmaster
+9% Erosion Damage
+9% Minion Erosion Damage
Legendary Medium TalentShadowmaster
Immune to Wilt
Minions are immune to Erosion Damage
(Max Active Divinity: 1)
Micro TalentShadowmaster
1.25% Life Regain
1.25% Energy Shield Regain
Micro TalentShadowmaster
+3% Wilt chance
Adds 1 - 1 Base Wilt Damage
Micro TalentShadowmaster
+9% Erosion Damage
Legendary Medium TalentShadowmaster
Gains Profane when inflicting Wilt or Deterioration
(Max Active Divinity: 1)
Micro TalentShadowmaster
+9% Erosion Damage
+9% Minion Erosion Damage
Medium TalentShadowmaster
2.5% Life Regain
2.5% Energy Shield Regain
Legendary Medium TalentShadowmaster
+12% Wilt chance
+6% Wilt Duration
(Max Active Divinity: 1)
Medium TalentShadowmaster
6% chance to inflict 1 additional stack(s) of Wilt
Medium TalentShadowmaster
+8% Deterioration Chance
Legendary Medium TalentShadowmaster
+1 Erosion Skill Level
Micro TalentShadowmaster
+9% Erosion Damage
+9% Minion Erosion Damage
Legendary Medium TalentShadowmaster
Gains Blur per 5 stacks of Wilt inflicted
Legendary Medium TalentShadowmaster
1.2% Erosion Damage per stack of Wilt inflicted, stacking up to 60 times
Legendary Medium TalentShadowmaster
+8% additional Deterioration Damage
+5% additional Deterioration Duration
Legendary Medium TalentShadowmaster
Converts 100% of Physical Damage to Erosion Damage
Converts 100% of Minion Physical Damage to Erosion Damage
(Max Active Divinity: 1)
WindwalkPsychic
+60% additional Damage Over Time against enemies with Max Affliction. Lasts for 4 s. Only takes effect once on each enemy
(Max Active Divinity: 1)
HolinessPsychic
-95% Curse effect against you
-15% additional damage taken from Cursed enemies
(Max Active Divinity: 1)
Inexorable DoomPsychic
Nearby enemies within 15 m are cursed by Lv. 20 Ominous
(Max Active Divinity: 1)
Reap PurificationPsychic
-50% Ill Omen Cumulative Efficiency
Ill Omen Effect is converted to: Enemies take True Damage equal to 2.5% of Max Life when gaining 1 stack of Ill Omen
(Max Active Divinity: 1)
Micro TalentPsychic
+9% Damage Over Time
Micro TalentPsychic
+3% Max Energy Shield
Micro TalentPsychic
+3% Attack and Cast Speed
Medium TalentPsychic
+18% Damage Over Time
Micro TalentPsychic
+2% Skill Effect Duration
Medium TalentPsychic
+6% Max Energy Shield
Micro TalentPsychic
+3% Defense
Medium TalentPsychic
+6% Attack and Cast Speed
Micro TalentPsychic
+9% Damage Over Time
Medium TalentPsychic
+4% Skill Effect Duration
Micro TalentPsychic
+3% Max Life
Medium TalentPsychic
+3% Injury Buffer
Micro TalentPsychic
+6% Affliction Effect
Legendary Medium TalentPsychic
Gains a stack of Torment when dealing Damage Over Time
(Max Active Divinity: 1)
Micro TalentPsychic
+6 Affliction inflicted per second
+6% Affliction Effect
Medium TalentPsychic
+6% Max Life
Micro TalentPsychic
+6% Reaping Duration
Medium TalentPsychic
+12% Affliction Effect
Micro TalentPsychic
+6% Reaping Recovery Speed
Legendary Medium TalentPsychic
+18 Affliction inflicted per second
-8% All Resistance when the enemy has max Affliction
Medium TalentPsychic
+12% Reaping Duration
Medium TalentPsychic
+12% Reaping Recovery Speed
Medium TalentPsychic
+12% Reaping Duration
Micro TalentPsychic
1.5% Blur Effect
Legendary Medium TalentPsychic
+50% chance to gain Blur when Reaping
(Max Active Divinity: 1)
Legendary Medium TalentPsychic
Gains 1 stack(s) of Focus Blessing when Reaping
(Max Active Divinity: 1)
Legendary Medium TalentPsychic
When Reaping, immediately starts Charging Energy Shield. Interval: 2 s
(Max Active Divinity: 1)
Legendary Medium TalentPsychic
+16% Blur Effect
Verbal AbuseWarlock
You can cast 1 additional Curses
+10% Curse Effect
(Max Active Divinity: 1)
When Reaping, +10% additional Reaping Duration for each type of Damaging Ailment the enemy has
(Max Active Divinity: 1)
Dirty TricksWarlock
Upon inflicting damage, +12% additional Hit Damage (multiplies) for every type of Ailment the enemy has
When Minions deal damage, +12% additional Hit Damage (multiplies) for every type of Ailment the enemy has
(Max Active Divinity: 1)
+40% Crowd Control Effects and +25% additional Ailment Damage while Blur is active
(Max Active Divinity: 1)
Micro TalentWarlock
+9% damage
+9% Minion Damage
Micro TalentWarlock
+3% Max Life
+3% Max Energy Shield
Micro TalentWarlock
+9% Ailment Damage
Medium TalentWarlock
+18% damage
+18% Minion Damage
Micro TalentWarlock
+6% Affliction Effect
Medium TalentWarlock
+6% Max Life
+6% Max Energy Shield
Micro TalentWarlock
+3% chance to inflict Damaging Ailments
+6% chance for Minions to inflict Damaging Ailments
Medium TalentWarlock
+18% Ailment Damage
Micro TalentWarlock
+8% damage against Cursed enemies
+8% Curse Skill Area
Medium TalentWarlock
-4 Skill Cost
+12% Affliction Effect
Micro TalentWarlock
+3% chance to avoid Elemental Ailments
Medium TalentWarlock
+6% chance to inflict Damaging Ailments
+12% chance for Minions to inflict Damaging Ailments
Micro TalentWarlock
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentWarlock
+16% damage against Cursed enemies
+16% Curse Skill Area
Medium TalentWarlock
+4% Curse Effect
Legendary Medium TalentWarlock
+20% chance to avoid Elemental Ailments
Micro TalentWarlock
+6% Affliction Effect
Medium TalentWarlock
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+14% Critical Strike Damage against enemies affected by Ailments
+14% Minion Critical Strike Damage against enemies affected by Ailments
Legendary Medium TalentWarlock
Upon dealing damage to a Cursed target, there is a +25% chance to Paralyze it
Legendary Medium TalentWarlock
+8% additional damage against Cursed enemies
Micro TalentWarlock
1.5% Blur Effect
Medium TalentWarlock
+12% Affliction Effect
Micro TalentWarlock
+9% Ailment Damage
Micro TalentWarlock
+2% Crowd Control Effects
Legendary Medium TalentWarlock
+20% chance to gain Blur when inflicting crowd control effects
(Max Active Divinity: 1)
Micro TalentWarlock
+9% damage
+9% Minion Damage
Legendary Medium TalentWarlock
For every +2% Ignite, Wilt, and Trauma Chance, +1% Ignite, Wilt, and Trauma Damage respectively
(Max Active Divinity: 1)
Legendary Medium TalentWarlock
+5% chance to inflict Slow on hit
(Max Active Divinity: 1)
Legendary Medium TalentWarlock
+20% chance to Blind the target on hit
+25% Critical Strike Damage Mitigation against Blinded enemies
(Max Active Divinity: 1)
Legendary Medium TalentWarlock
Upon inflicting damage, +15% Hit Damage for every type of Ailment the enemy has
When Minions deal damage, +15% Hit Damage for every type of Ailment the enemy has
Legendary Medium TalentWarlock
+30% chance to inflict Damaging Ailments
Ailments inflicted are reflected back onto you
(Max Active Divinity: 1)
IndifferenceLich
+1% additional damage and +1% additional Minion Damage for every 5 remaining Energy, up to +50% additional damage
(Max Active Divinity: 1)
WardLich
Adds 13% of Sealed Mana as Energy Shield
Adds 13% of Sealed Life as Energy Shield
(Max Active Divinity: 1)
Off The Beaten TrackLich
+4 Support Skill Level
Support Skill's Mana Multiplier is fixed at 95%.
(Max Active Divinity: 1)
Stab In The BackLich
While Blur is active, loses Blur after casting a Main Skill, and +30% additional damage for that cast
(Max Active Divinity: 1)
Micro TalentLich
+9% damage
+9% Minion Damage
Micro TalentLich
+3% Max Life
+3% Max Energy Shield
Micro TalentLich
+4% Max Mana
Medium TalentLich
+18% damage
+18% Minion Damage
Micro TalentLich
+6% Affliction Effect
Medium TalentLich
+6% Max Life
+6% Max Energy Shield
Micro TalentLich
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentLich
+8% Max Mana
Micro TalentLich
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentLich
-4 Skill Cost
+12% Affliction Effect
Micro TalentLich
+3% Max Energy Shield
+3% Energy Shield Charge Speed
Medium TalentLich
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
-4 Skill Cost
Medium TalentLich
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+5% Critical Strike Damage
+5% Minion Critical Strike Damage
Micro TalentLich
+5 to All Stats
Legendary Medium TalentLich
+10% Max Energy Shield
Gains Blur when Energy Shield starts to Charge
(Max Active Divinity: 1)
Micro TalentLich
1.5% Blur Effect
Micro TalentLich
+9% damage
+9% Minion Damage
Medium TalentLich
+10 to All Stats
Micro TalentLich
+2% Skill Effect Duration
Legendary Medium TalentLich
+10% Movement Speed while Blur is active
Movement Speed cannot be reduced to below the base value while Blur is active
Micro TalentLich
1.5% Sealed Mana Compensation
Medium TalentLich
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Micro TalentLich
1.5% Cooldown Recovery Speed
Medium TalentLich
+4% Skill Effect Duration
Micro TalentLich
+3% Max Life
+3% Max Energy Shield
Medium TalentLich
+3% Sealed Mana Compensation
Legendary Medium TalentLich
+1 to All Skills' Levels
(Max Active Divinity: 1)
Legendary Medium TalentLich
+8% Cooldown Recovery Speed
+1 Max Charges
(Max Active Divinity: 1)
Legendary Medium TalentLich
+10% additional damage when having both Sealed Mana and Life
Legendary Medium TalentLich
+8% Sealed Mana Compensation
(Max Active Divinity: 1)
+25% additional Minion Damage
+50% additional Summon Skill Cast Speed
-90% additional damage taken by Minions
(Max Active Divinity: 1)
Max Sentry Quantity +1
+100% additional Cast Speed for Sentry Skills
(Max Active Divinity: 1)
Can obtain Bond
+5% additional Minion Damage while having Bond
(Max Active Divinity: 1)
Mighty GuardGod of Machines
+2 Minion Skill Level
+ 4 Command per second
+40 initial Growth for Spirit Magi
(Max Active Divinity: 1)
Overly ModifiedGod of Machines
+30% additional Sentry Damage, -50% non-Sentry Active Skill damage
(Max Active Divinity: 1)
Isomorphic ArmsGod of Machines
Minions gain the Main-Hand Weapon's bonuses.
+30% additional Spell Damage for Minions when wielding a Wand or Tin Staff
(Max Active Divinity: 1)
Micro TalentGod of Machines
+9% damage
+9% Minion Damage
Micro TalentGod of Machines
+3% Minion Attack and Cast Speed
Regenerates 4 Mana per second
Medium TalentGod of Machines
+18% damage
+18% Minion Damage
Micro TalentGod of Machines
+7% Sentry Skill Area
+10% Sentry Duration
4.5% Sentry Projectile Speed
Micro TalentGod of Machines
+15% Minion Critical Strike Rating
+6% Minion Skill Area
Medium TalentGod of Machines
+6% Minion Attack and Cast Speed
Regenerates 8 Mana per second
Micro TalentGod of Machines
+3% Max Life
+3% Max Energy Shield
Medium TalentGod of Machines
+7% Sentry Skill Area
+20% Sentry Duration
+9% Sentry Projectile Speed
Micro TalentGod of Machines
+15% Sentry Skill Critical Strike Rating
Medium TalentGod of Machines
+15% Minion Critical Strike Damage
+12% Minion Skill Area
Micro TalentGod of Machines
+9% Minion Damage
Medium TalentGod of Machines
+6% Max Life
+6% Max Energy Shield
Micro TalentGod of Machines
+8% Barrier Shield
Medium TalentGod of Machines
+20% Sentry Skill Critical Strike Rating
+5% Sentry Skill Critical Strike Damage
Medium TalentGod of Machines
+ 2 Command per second
Medium TalentGod of Machines
+6% chance for Spirit Magi to use an Enhanced Skill
+27% Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
Micro TalentGod of Machines
+6% Minion Damage
+15% Bond Gaining Speed
Medium TalentGod of Machines
+16% Barrier Shield
Micro TalentGod of Machines
+12% Sentry Damage
Micro TalentGod of Machines
+9% Minion Damage
Micro TalentGod of Machines
+15% Minion Critical Strike Rating
+2% Movement Speed
Medium TalentGod of Machines
+12% Minion Damage
+30% Bond Gaining Speed
Micro TalentGod of Machines
+4% Sentry Skill cast frequency
Medium TalentGod of Machines
+24% Sentry Damage
Legendary Medium TalentGod of Machines
+1 Minion Skill Level
Legendary Medium TalentGod of Machines
Gains Hasten when Minions land a Critical Strike
+10% Movement Speed
(Max Active Divinity: 1)
Legendary Medium TalentGod of Machines
+5% additional Minion Damage
+50% Bond Gaining Speed
Medium TalentGod of Machines
+8% Sentry Skill cast frequency
Legendary Medium TalentGod of Machines
+10% additional Sentry Damage if Sentry Skill is not used in the last 1 s
Shrink BackMachinist
Gains Barrier every 1s
+50% Barrier Shield
(Max Active Divinity: 1)
Synthetic Troop Minions summoned at a time +1
+25% additional Minion Damage
(Max Active Divinity: 1)
Burning AggressionMachinist
+1 Max Bond Stacks
+15% additional Minion Damage at Max Bond stacks
(Max Active Divinity: 1)
United StandMachinist
+20% Life Regain and Energy Shield Regain for Minions
20% of the Life and Energy Shield Regain Effect of Synthetic Troop Minions is also applied to you
(Max Active Divinity: 1)
Micro TalentMachinist
+9% Minion Damage
Micro TalentMachinist
+3% Max Life
+3% Max Energy Shield
Micro TalentMachinist
+7% Minion Max Life
Medium TalentMachinist
+18% Minion Damage
Micro TalentMachinist
+3% Minion Attack and Cast Speed
Medium TalentMachinist
+6% Max Life
+6% Max Energy Shield
Micro TalentMachinist
+8% Minion Damage
+12% chance for Minions to inflict Damaging Ailments
Medium TalentMachinist
+14% Minion Max Life
Micro TalentMachinist
+15% Minion Critical Strike Rating
Medium TalentMachinist
+6% Minion Attack and Cast Speed
Medium TalentMachinist
+16% Minion Damage
+24% chance for Minions to inflict Damaging Ailments
Micro TalentMachinist
+3% Minion Life Regeneration Speed
Medium TalentMachinist
+20% Minion Critical Strike Rating
+5% Minion Critical Strike Damage
Micro TalentMachinist
+12% Minion Damage while having Bond
Legendary Medium TalentMachinist
Adds 10 - 10 Base Ailment Damage to Minions
(Max Active Divinity: 1)
Medium TalentMachinist
+6% Minion Life Regeneration Speed
Micro TalentMachinist
+9% Minion Damage
Micro TalentMachinist
+ 1 Command per second
Medium TalentMachinist
+12% Minion Damage while having Bond
+20% Bond Gaining Speed
Micro TalentMachinist
+9% Minion Damage
Micro TalentMachinist
+12% Minion Damage if a Synthetic Troop Skill has been cast recently
Medium TalentMachinist
+4% chance for Synthetic Troop Minions to deal Double Damage
Medium TalentMachinist
+ 2 Command per second
Legendary Medium TalentMachinist
+20% Minion Critical Strike Rating for every 1 stack of Bond
(Max Active Divinity: 1)
Legendary Medium TalentMachinist
+1 to Max Summonable Synthetic Troops
(Max Active Divinity: 1)
Legendary Medium TalentMachinist
+8% additional Minion Damage if a Synthetic Troop Skill has been cast recently
Legendary Medium TalentMachinist
+1 Synthetic Troop Skill Level
-40% additional damage taken by Synthetic Troop Minions
Legendary Medium TalentMachinist
+1% Minion Attack and Cast Speed for every 2 Command owned
(Max Active Divinity: 1)
ReflectionSteel Vanguard
+6% additional damage for each type of Aura you are affected by
Minions +6% additional damage for each type of Aura they are affected by
(Max Active Divinity: 1)
ResistanceSteel Vanguard
+1% chance to avoidElemental Ailments for every 1% effective Erosion Resistance
(Max Active Divinity: 1)
KnowledgeableSteel Vanguard
+100% additional Focus Skill Damage
+50% Sealed Mana Compensation for Focus Skills
Focus Skills can be equipped to Active Skill slots
(Max Active Divinity: 1)
Tailored RemedySteel Vanguard
The Restoration Effect from Elixir Skills cannot be removed
+60% additional Elixir Skill Effect while affected by no more than 2 Elixir Skills
(Max Active Divinity: 1)
Micro TalentSteel Vanguard
+9% damage
+9% Minion Damage
Micro TalentSteel Vanguard
+3% Max Life
+3% Max Energy Shield
Micro TalentSteel Vanguard
+2% Elemental Resistance
Medium TalentSteel Vanguard
+18% damage
+18% Minion Damage
Micro TalentSteel Vanguard
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Medium TalentSteel Vanguard
+6% Max Life
+6% Max Energy Shield
Micro TalentSteel Vanguard
+4% Erosion Resistance
Medium TalentSteel Vanguard
+4% Elemental Resistance
Micro TalentSteel Vanguard
+15% Critical Strike Rating
+15% Minion Critical Strike Rating
Medium TalentSteel Vanguard
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Micro TalentSteel Vanguard
1.25% Life Regain
1.25% Energy Shield Regain
Medium TalentSteel Vanguard
+8% Erosion Resistance
Micro TalentSteel Vanguard
Elixir Skills gain 0.5 Charging Progress every second
Medium TalentSteel Vanguard
+20% Critical Strike Rating
+20% Minion Critical Strike Rating
+5% Critical Strike Damage
+5% Minion Critical Strike Damage
Micro TalentSteel Vanguard
+9% damage
+9% Minion Damage
Medium TalentSteel Vanguard
2.5% Life Regain
2.5% Energy Shield Regain
Legendary Medium TalentSteel Vanguard
Elixir Skills gain 2.5 Charging Progress every second
(Max Active Divinity: 1)
Micro TalentSteel Vanguard
+2% Aura Effect
Medium TalentSteel Vanguard
+1 Empower Skill Level
Micro TalentSteel Vanguard
4.5% Focus Speed
Micro TalentSteel Vanguard
+12% damage while an Elixir Skill is active
Micro TalentSteel Vanguard
-4% additional Elemental Damage taken
Medium TalentSteel Vanguard
+3% Aura Effect
Micro TalentSteel Vanguard
+9% damage
+9% Minion Damage
Medium TalentSteel Vanguard
+9% Focus Speed
Medium TalentSteel Vanguard
+8% Elixir Skill Effect
Legendary Medium TalentSteel Vanguard
Converts 8% of Physical Damage taken to random Elemental Damage
Legendary Medium TalentSteel Vanguard
8% additional damage applied to Life
Minions deal 8% additional damage to Life
Legendary Medium TalentSteel Vanguard
+1 Focus Skill Level
Legendary Medium TalentSteel Vanguard
+20% Elixir Skill Effect
(Max Active Divinity: 1)
SourceAlchemist
+50% Sealed Mana Compensation for Spirit Magus Skills
+30% additional Origin of Spirit Magus Effect
Spirit Magi +30% additional Empower Skill Effect
(Max Active Divinity: 1)
EmpowerAlchemist
The number of Max Spirit Magi In Map is 1
+100% additional Spirit Magus Skill Damage
(Max Active Divinity: 1)
Battle TrumpetAlchemist
-10% additional Minion Attack and Cast Speed
+50% chance for Spirit Magi to use an Enhanced Skill
(Max Active Divinity: 1)
Talons of AbyssAlchemist
For every 20 Growth a Spirit Magus has, it deals +1% additional damage
For every 40 Growth a Spirit Magus has, it +1% additional Ultimate Attack and Cast Speed
(Max Active Divinity: 1)
Micro TalentAlchemist
+9% Minion Damage
+9% damage
Micro TalentAlchemist
+3% Max Life
+3% Max Energy Shield
Micro TalentAlchemist
Regenerates 0.75% Life per second
Medium TalentAlchemist
+18% Minion Damage
+18% damage
Micro TalentAlchemist
+3% Minion Attack and Cast Speed
+3% Attack and Cast Speed
Medium TalentAlchemist
+6% Max Life
+6% Max Energy Shield
Micro TalentAlchemist
+8% Minion Damage
+12% chance for Minions to inflict Damaging Ailments
Medium TalentAlchemist
Regenerates 1.5% Life per second
Micro TalentAlchemist
+15% Minion Critical Strike Rating
Medium TalentAlchemist
+6% Minion Attack and Cast Speed
+6% Attack and Cast Speed
Medium TalentAlchemist
+16% Minion Damage
+24% chance for Minions to inflict Damaging Ailments
Micro TalentAlchemist
3.75% Energy Shield Charge Speed
Medium TalentAlchemist
+20% Minion Critical Strike Rating
+5% Minion Critical Strike Damage
Micro TalentAlchemist
+2% chance for Spirit Magi to use an Enhanced Skill
Micro TalentAlchemist
4.5% Spirit Magus Ultimate Cooldown Recovery Speed
Micro TalentAlchemist
+12% Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
Medium TalentAlchemist
7.5% Energy Shield Charge Speed
Medium TalentAlchemist
+4% chance for Spirit Magi to use an Enhanced Skill
Medium TalentAlchemist
+9% Spirit Magus Ultimate Cooldown Recovery Speed
Medium TalentAlchemist
+24% Spirit Magus Ultimate Damage and Ailment Damage dealt by Ultimate.
Micro TalentAlchemist
+3% Max Life
+3% Max Energy Shield
Micro TalentAlchemist
+9% Spirit Magus Skill Damage
Micro TalentAlchemist
+4% Origin of Spirit Magus effect
Micro TalentAlchemist
+9% Minion Damage
+9% damage
Micro TalentAlchemist
12.5% Sealed Mana Compensation for Spirit Magus Skills
Medium TalentAlchemist
+6% Max Life
+6% Max Energy Shield
Legendary Medium TalentAlchemist
+1 Spirit Magus Skill Level
-80% additional damage taken by Spirit Magi
Legendary Medium TalentAlchemist
+1 to Max Spirit Magi In Map
-40% additional Spirit Magus Skill Damage
(Max Active Divinity: 1)
Legendary Medium TalentAlchemist
+1 Passive Skill Level
Legendary Medium TalentAlchemist
8% of damage taken is transferred to a random Minion
-80% additional damage taken by Spirit Magi
(Max Active Divinity: 1)
Legendary Medium TalentAlchemist
+15% Life Regeneration Speed
-15% additional Energy Shield Charge Interval
Heat UpArtisan
+30% additional Sentry Damage if Sentry Skill has been cast recently
-30% additional Sentry Start Time
(Max Active Divinity: 1)
Co-resonanceArtisan
+25% additional Sentry Damage
Attack Speed bonus and 100% of additional bonus are also applied to Attack Sentries' Cast Frequency
Cast Speed bonus and 100% of additional bonus are also applied to Spell Sentries' Cast Frequency
(Max Active Divinity: 1)
Kinetic ConversionArtisan
100% chance to gain a Barrier for every 5 m you move
Refreshes Barrier when gaining Barrier
-40% additional Barrier Shield
(Max Active Divinity: 1)
Shared FateArtisan
Triggers the Sentry Main Skill when there are no Sentries within 10 m. Interval: 1 s
The number of Sentries that can be deployed at a time is equal to the Max Sentry Quantity
+25% additional Sentry Damage
-30% Movement Speed
(Max Active Divinity: 1)
Micro TalentArtisan
+12% Sentry Damage
Micro TalentArtisan
+3% Max Life
Micro TalentArtisan
+15% Sentry Skill Critical Strike Rating
Medium TalentArtisan
+24% Sentry Damage
Micro TalentArtisan
+3% Sentry Skill cast frequency
Medium TalentArtisan
+6% Max Life
Micro TalentArtisan
+7% Barrier Shield
Medium TalentArtisan
+30% Sentry Skill Critical Strike Rating
Micro TalentArtisan
+8% Sentry Skill Critical Strike Damage
Medium TalentArtisan
+6% Sentry Skill cast frequency
Micro TalentArtisan
+3% Max Energy Shield
Medium TalentArtisan
+14% Barrier Shield
Micro TalentArtisan
+2% Movement Speed
Medium TalentArtisan
+15% Sentry Skill Critical Strike Damage
Micro TalentArtisan
+12% Sentry Damage
Medium TalentArtisan
+6% Max Energy Shield
Legendary Medium TalentArtisan
Gains 1 stack(s) of Tenacity Blessing every 1 s when having Barrier
(Max Active Divinity: 1)
Medium TalentArtisan
+4% Movement Speed
+20% Sentry Damage when moving
Medium TalentArtisan
+20% Sentry Damage
+18% Sentry Skill Area
+9% Sentry Projectile Speed
Micro TalentArtisan
+8% Sentry Damage
-8% additional Sentry Start Time
Micro TalentArtisan
+7% Barrier Shield
Micro TalentArtisan
+7% Armor
Micro TalentArtisan
+12% Sentry Damage
Micro TalentArtisan
+3% Sentry Skill cast frequency
Legendary Medium TalentArtisan
+8% additional Sentry Damage
-25% additional Sentry Start Time
(Max Active Divinity: 1)
Medium TalentArtisan
+14% Barrier Shield
Legendary Medium TalentArtisan
+8% Armor
Adds 0.5% of Armor to Barrier Shield
Legendary Medium TalentArtisan
+1 Sentries that can be deployed at a time
Legendary Medium TalentArtisan
+30% Sentry Skill cast frequency
-5% additional Sentry Damage
Legendary Medium TalentArtisan
+8% Barrier Absorption Rate
(Max Active Divinity: 1)
Legendary Medium TalentArtisan
+40% Barrier Shield
One For All
Gains Cold and Lightning Resistance equal to 50% of Fire Resistance
Unwavering Fortress
Gains Bulwark equal to 1.5% of Armor and reduces 100% Non-True Damage taken every 10s. Bulwark is refreshed when gained again
Your Max Life is set to 100
Your Evasion and Max Energy Shield are fixed at 0
Unstoppable Force
When a Combo Finisher is in Multistrike, it is guaranteed to deal damage equal to the Max Multistrike Count
Hare's Agility
When exiting Stand Still, gains 1 stack of buff that lasts for 2s, up to 5 times
+14% additional damage dealt to enemies in proximity for each stack of buff. +8% Attack Speed
Sweeping Fury
On hit, Main Ranged Horizontal Projectile Skills have a 100% chance to cast an additional Main Skill, whose projectiles fire in a ring and deal -60% additional damage. Interval: 0.03s. Does not affect Sentry Skills, Vertical Skills, and Channeled Skills.
Projectile Quantity Upper limit: 5
+2 Horizontal Projectile Penetration(s)
Keen Intellect
For every Active Empower Skill equipped, +13% additional Spell Damage (multiplies)
For every Active Curse Skill equipped, +6% Elemental and Erosion Resistance Penetration and +6% Armor DMG Mitigation Penetration.
For every Active Defensive Skill equipped, +13% additional Max Mana (multiplies)
For every Active Mobility Skill equipped, +13% additional Cast Speed (multiplies)
Towering Presence
Adds 100% of the Main-Hand Weapon damage to Spells
Adds 75% of Main-Hand Weapon's Critical Strike Rating to the Base Critical Strike Rating of Spell Skills
-99% additional Ailment Damage
Spell Ripple
Main Spell Skills on hit have a 50% chance to spawn a Pulse, dealing True Damage equal to 150% of Hit Damage. Interval: 0.03s
Juggernaut
-10% additional Armor and -2% Elemental and Erosion Resistance for enemies on Critical Strike for 8 s. Stacks up to 10 times
Adaptive Defense
If you haven't been hit recently, +40% Injury Buffer. This effect lasts for another 4s when you are hit
Gains 1 stack(s) of Deflection every 0.5 s if you have been hit recently
Unmatched Valor
Has 130 point(s) of fixed Fervor Rating
Self-Delusion
+12% additional Erosion Damage to an enemy for each type of Crowd Control Effect they are under
Crowd Control Effects inflicted are reflected back onto you
Escalating Affliction
Changes the effect of each point of Affliction to: 0.1% - +3% additional Damage Over Time taken. Refreshes every 1s and is affected by Lucky Damage bonuses
90% of the bonuses and additional bonuses for Max Damage is also applied to Damage Over Time
Commander's Gambit
-100% additional Tenacity Blessing, Agility Blessing, and Focus Blessing Effect
When gaining any Blessing, Minions within 10m also gain it
Minions' Max Blessing Stacks are three times your own
Circle of Life
Gains Growth equal to 80% of the nearest Spirit Magus every 1s, and Growth gains Return Speed equal to Command
For every 10 Growth, +1% additional damage for Spirit Magi, 0.1% additional Physique and 0.5% Skill Area for yourself
Miraculous Touch
Triggers Miraculous Gain when casting an Elixir Skill
Elixir Skills gain 1 Charging Progress every second
Dark Advance
Moves in the target direction when casting Dark Gate
+3 Max Charges for Dark Gate
+50% additional Cooldown Recovery Speed to Dark Gate
+30% additional Minion Damage if a Dark Gate has been cast recently
Effortless Command
+1000 Max Energy
Crushing Blast
Enemies have a 25% chance to explode when defeated by an Attack or Spell, dealing True Damage equal to 250% of their Max Life to enemies within a 6 m radius
+30% additional damage to Elites
Storm's Command
+35% additional Attack Damage for each different Warcry cast for 8 s
-99% additional Empower Skill and Defensive Skill Effect
Fire's Allure
Inflicts Scorch instead of Ignite
Nearby enemies within 10m -10% Fire Resistance for each stack of Scorch on them
Fiery Fantasy
+3% additional Ignite Damage, up to +150% , for every +1% Ignite Chance above 100%
+3% additional Wilt Damage, up to +150% , for every +1% Wilt Chance above 100%
+3% additional Trauma Damage, up to +150% , for every +1% Trauma Chance above 100%
Micro Nether King Talent NodeNether King
+9% damage
Micro Nether King Talent NodeNether King
+9% Minion Damage
Micro Nether King Talent NodeNether King
Adds 7 - 8 Physical Damage to your and your Minions' Attacks and Spells
Micro Nether King Talent NodeNether King
Adds 6 - 9 Cold Damage to your and your Minions' Attacks and Spells
Micro Nether King Talent NodeNether King
Adds 6 - 9 Fire Damage to your and your Minions' Attacks and Spells
Micro Nether King Talent NodeNether King
Adds 1 - 15 Lightning Damage to your and your Minions' Attacks and Spells
Micro Nether King Talent NodeNether King
Adds 7 - 8 Erosion Damage to your and your Minions' Attacks and Spells
Micro Nether King Talent NodeNether King
+15% Critical Strike Rating
Micro Nether King Talent NodeNether King
+15% Minion Critical Strike Rating
Micro Nether King Talent NodeNether King
+8% Critical Strike Damage
Micro Nether King Talent NodeNether King
+8% Minion Critical Strike Damage
Micro Nether King Talent NodeNether King
+3% Attack and Cast Speed
+3% Minion Attack and Cast Speed
Micro Nether King Talent NodeNether King
+6% Projectile Speed
+6% Minion Projectile Speed
Micro Nether King Talent NodeNether King
+9% Skill Area
+9% Minion Skill Area
Micro Nether King Talent NodeNether King
+360 Armor
Micro Nether King Talent NodeNether King
+360 Evasion
Micro Nether King Talent NodeNether King
+4% Cold Resistance
Micro Nether King Talent NodeNether King
+4% Fire Resistance
Micro Nether King Talent NodeNether King
+4% Lightning Resistance
Micro Nether King Talent NodeNether King
+4% Erosion Resistance
Medium Nether King Talent NodeNether King
+18% damage
Medium Nether King Talent NodeNether King
+18% Minion Damage
Medium Nether King Talent NodeNether King
Adds 14 - 16 Physical Damage to your and your Minions' Attacks and Spells
Medium Nether King Talent NodeNether King
Adds 13 - 17 Cold Damage to your and your Minions' Attacks and Spells
Medium Nether King Talent NodeNether King
Adds 12 - 18 Fire Damage to your and your Minions' Attacks and Spells
Medium Nether King Talent NodeNether King
Adds 1 - 29 Lightning Damage to your and your Minions' Attacks and Spells
Medium Nether King Talent NodeNether King
Adds 14 - 16 Erosion Damage to your and your Minions' Attacks and Spells
Medium Nether King Talent NodeNether King
+30% Critical Strike Rating
Medium Nether King Talent NodeNether King
+30% Minion Critical Strike Rating
Medium Nether King Talent NodeNether King
+15% Critical Strike Damage
Medium Nether King Talent NodeNether King
+15% Minion Critical Strike Damage
Medium Nether King Talent NodeNether King
+6% Attack and Cast Speed
+6% Minion Attack and Cast Speed
Medium Nether King Talent NodeNether King
+12% Projectile Speed
+12% Minion Projectile Speed
Medium Nether King Talent NodeNether King
+18% Skill Area
+18% Minion Skill Area
Medium Nether King Talent NodeNether King
+720 Armor
Medium Nether King Talent NodeNether King
+720 Evasion
Medium Nether King Talent NodeNether King
+7% Cold Resistance
Medium Nether King Talent NodeNether King
+7% Fire Resistance
Medium Nether King Talent NodeNether King
+7% Lightning Resistance
Medium Nether King Talent NodeNether King
+7% Erosion Resistance
Legendary Medium Nether King Talent NodeNether King
+8% Elemental and Erosion Resistance Penetration
+8% Elemental and Erosion Resistance Penetration for Minions
Legendary Medium Nether King Talent NodeNether King
+8% Armor DMG Mitigation Penetration
+8% Armor DMG Mitigation Penetration for Minions
Legendary Medium Nether King Talent NodeNether King
+11% chance to deal Double Damage
+11% chance for Minions to deal Double Damage
Legendary Medium Nether King Talent NodeNether King
+8% Movement Speed
Legendary Medium Nether King Talent NodeNether King
+8% Aura Effect
Legendary Medium Nether King Talent NodeNether King
+8% Sealed Mana Compensation
Legendary Medium Nether King Talent NodeNether King
+11% Warcry Effect
Legendary Medium Nether King Talent NodeNether King
+11% Elixir Skill Effect
Legendary Medium Nether King Talent NodeNether King
+40 Strength
Legendary Medium Nether King Talent NodeNether King
+40 Dexterity
Legendary Medium Nether King Talent NodeNether King
+40 Intelligence
Legendary Medium Nether King Talent NodeNether King
8% additional damage applied to Life
Legendary Medium Nether King Talent NodeNether King
+10% Life Regain
+10% Energy Shield Regain
Legendary Medium Nether King Talent NodeNether King
Regenerates 6% Life per second
Legendary Medium Nether King Talent NodeNether King
+30% Energy Shield Charge Speed
Legendary Medium Nether King Talent NodeNether King
+1 Physical Skill Level
Legendary Medium Nether King Talent NodeNether King
+1 Cold Skill Level
Legendary Medium Nether King Talent NodeNether King
+1 Fire Skill Level
Legendary Medium Nether King Talent NodeNether King
+1 Lightning Skill Level
Legendary Medium Nether King Talent NodeNether King
+1 Erosion Skill Level
Legendary Medium Nether King Talent NodeNether King
Adds 10 - 10 Base Ailment Damage
Ultimate Nether King Talent NodeNether King
+12% additional damage for you and your Minions
Ultimate Nether King Talent NodeNether King
+12% additional damage for you and your Minions against Cursed enemies
Ultimate Nether King Talent NodeNether King
Triggers Lv. 1 Timid Curse when you or your Minions deal damage to enemies. Cooldown: 0.2 s
Ultimate Nether King Talent NodeNether King
Triggers Lv. 1 Entangled Pain Curse when you or your Minions deal damage to enemies. Cooldown: 0.2 s
Ultimate Nether King Talent NodeNether King
Immune to Paralysis and Slow
Ultimate Nether King Talent NodeNether King
Immune to both Blinding and Weaken
Ultimate Nether King Talent NodeNether King
Both you and your Minions have Attack Aggression
+30% Attack Aggression Effect
Ultimate Nether King Talent NodeNether King
You and your Minions have Spell Aggression
+30% Spell Aggression Effect
Ultimate Nether King Talent NodeNether King
+50% Ill Omen Cumulative Efficiency
Ultimate Nether King Talent NodeNether King
+30% chance to inflict Damaging Ailments
Ultimate Nether King Talent NodeNether King
+80 Attack and Spell Critical Strike Rating
Ultimate Nether King Talent NodeNether King
+30% Frostbite Effect
Ultimate Nether King Talent NodeNether King
+50% Affliction Effect if you have dealt Fire Hit Damage recently
Ultimate Nether King Talent NodeNether King
+30% Numbed Effect
Inflicts 2 additional stack(s) of Numbed
Ultimate Nether King Talent NodeNether King
+32% Deterioration Damage
Ultimate Nether King Talent NodeNether King
When Judgment is active, +5% Effect Increase Multiplier for Divinity Slate along the connecting line
Ultimate Nether King Talent NodeNether King
When Contamination is active, +12% Projection Effect for all Divinity Slate (Max Divinity Effect: 1)
Ultimate Nether King Talent NodeNether King
When Contamination is active, +100% Projection Effect for all Pedigree of Gods (Max Divinity Effect: 1)
Ultimate Nether King Talent NodeNether King
When Contamination is active, +50% Projection Effect for all Fallen Starlight (Max Divinity Effect: 1)
Ultimate Nether King Talent NodeNether King
When Contamination is active, +30% Projection Effect for all A Corner of Divinity (Max Divinity Effect: 1)
Ultimate Nether King Talent NodeNether King
When Contamination is active, +30% Projection Effect for all Non-Legendary Divinity Slate (Max Divinity Effect: 1)
Ultimate Nether King Talent NodeNether King
When Contamination is active, and Statue of The New God has an empty slot, +30% Projection Effect for all Divinity Slate (Max Active Divinity: 1) [Autocracy]
Ultimate Nether King Talent NodeNether King
When Contamination is active, diagonally adjacent spaces are also within its effect area (Max Active Divinity: 1)[Autocracy]
Ultimate Nether King Talent NodeNether King
Precise: Fearless gains an additional base effect: +5% chance to deal Double Damage
Ultimate Nether King Talent NodeNether King
+15% additional Physical Damage against enemies in Proximity
Ultimate Nether King Talent NodeNether King
+5 Spell Critical Strike Rating and +10% Spell Critical Strike Rating for every +1 to Spell Skill Level. Stacks up to 10 time(s)
Ultimate Nether King Talent NodeNether King
0.14% additional Spell Damage for every 1% Life sealed
Ultimate Nether King Talent NodeNether King
14% chance for Attack Horizontal Projectiles to return
Ultimate Nether King Talent NodeNether King
-20 Critical Strike Rating
+16% additional damage on Projectile Critical Strike
Ultimate Nether King Talent NodeNether King
+1% additional Projectile Damage for every +6% Knockback Distance. Stacks up to 14 time(s)
Ultimate Nether King Talent NodeNether King
Ill Omen gains an additional effect: +2% additional damage taken
Ultimate Nether King Talent NodeNether King
+8% additional Affliction effect
+48 Affliction inflicted per second
Ultimate Nether King Talent NodeNether King
20% chance to trigger Lv. 1 Scorching Pulse when Reaping. Interval: 2 s
(Max Active Divinity: 1)
Ultimate Nether King Talent NodeNether King
+1 Minion Skill Level
+4% additional Minion Damage
Ultimate Nether King Talent NodeNether King
+2% additional Minion Damage for each Minion. Stacks up to 6 time(s)
+15% Minion Max Life
Ultimate Nether King Talent NodeNether King
+20% Critical Strike Damage per recent non-Critical Strike, up to 4 stacks
Ultimate Nether King Talent NodeNether King
+1 to All Skills' Levels
Ultimate Nether King Talent NodeNether King
+14% additional Fire Damage taken by enemies within 10 m
Ultimate Nether King Talent NodeNether King
+14% additional Max Lightning Damage
Ultimate Nether King Talent NodeNether King
+14% additional Cold Damage on Critical Strike
Ultimate Nether King Talent NodeNether King
-50% to Paralysis, Weaken, and Slow effects received while Attack and Spell Block Chance is no less than 50%
Ultimate Nether King Talent NodeNether King
Converts 27% of Erosion Damage taken to random Elemental Damage
Ultimate Nether King Talent NodeNether King
+3% additional damage for each Empower or Defensive Skill cast recently. Stacks up to +4 time(s) (multiplies)
Ultimate Nether King Talent NodeNether King
+1% additional Erosion Damage on Hit. Stacks up to 12 time(s). Lasts 3 s
Ultimate Nether King Talent NodeNether King
When Banishment is active, for every 1 adjacent Divinity Slate, gains:
+3% Aura Effect
Ultimate Nether King Talent NodeNether King
When Banishment is active, for every 1 adjacent Divinity Slate, gains:
+3% Sealed Mana Compensation
Ultimate Nether King Talent NodeNether King
When Banishment is active, for every 1 non-adjacent Divinity Slate, gains:
+3% additional Armor (multiplies)
Ultimate Nether King Talent NodeNether King
When Banishment is active, for every 1 non-adjacent Divinity Slate, gains:
+3% additional Evasion (multiplies)
Ultimate Nether King Talent NodeNether King
When Banishment is active, for every 1 non-adjacent Divinity Slate, gains:
+3% additional Max Energy Shield (multiplies)
Ultimate Nether King Talent NodeNether King
When Banishment is active, for every 1 adjacent Divinity Slate, gains:
+1% Max Elemental Resistance
Ultimate Nether King Talent NodeNether King
When Judgment is active, for every 1 Divinity Slate along the connecting line, gain:
+3% additional damage for you and your Minions
Ultimate Nether King Talent NodeNether King
When Judgment is active, for every 1 Divinity Slate along the connecting line, gain:
+3% Aura Effect
Ultimate Nether King Talent NodeNether King
When Judgment is active, for every 1 Divinity Slate along the connecting line, gain:
+3% Origin of Spirit Magus effect
Ultimate Nether King Talent NodeNether King
When Judgment is active, +10% Effect Increase Multiplier for A Corner of Divinity and Fallen Starlight along the connecting line
Ultimate Nether King Talent NodeNether King
When Judgment is active, +10% Effect Increase Multiplier for Non-Legendary Divinity Slate along the connecting line
Talent - Help
UIResErrorUnknow

Talent Points are obtained by leveling up and completing Hunter's Forge. Investing Talent Points in the Talent system provides various powerful buffs.
The Talent Panels of different gods provide different bonuses, which can be mixed and matched freely according to the tags of each Talent Panel.
Talent Nodes are divided into:
Micro Talent Nodes
Medium Talent Nodes
Lv.1 Core Talent Nodes
Lv.2 Core Talent Nodes
The Revert button allows you to revert Talent Nodes and reclaim the Talent Points you've spent.
Reverting Talent Nodes is free before Lv.80.

Core Talent Node - Help
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Core Talent Nodes are the core component of a Talent Panel. A Core Talent Node can only be activated when you have invested enough Talent Points in the corresponding Talent Panel.
You may change your Core Talent Node at any time.

Talents - Help
Basic Rules:
1. You can select a total of four Talent Panels.
2. The first Talent Panel needs to be selected from a set of six Basic Talent Panels.
3. The second Talent Panel can be selected from four Advanced Talent Panels corresponding to the Basic Talent Panels.
4. You can select the third and the fourth Talent Panel without any restrictions.

About Talent Nodes:
1. Each Talent Panel contains a number of Talent Nodes, and activating Talent Nodes will grant their corresponding effects.
2. Activating Talent Nodes costs corresponding Talent Points.
3. You gain 1 Talent Point for every level and additional Talent Points by completing a set of key quests.
4. Talent Nodes are divided into Minor, Medium, Legendary Medium, and Core Talent Nodes.
5. In order to activate a Medium or Legendary Medium Node, you typically need to activate the preceding Minor Node first.
6. After a certain amount of Talent Nodes have been unlocked on a Talent Panel, Core Talent slots can be unlocked: You can select and activate one from several Core Talents. You can switch the activated Core Talent anytime.

About Forgetting:
1. Activated Talent Nodes can be reset. Resetting costs Oblivion Points. Use Elixir of Oblivion to obtain Oblivion Points.
2. Resetting Talent Nodes does not cost Oblivion Points until you reach Lv. 90.