Terra Charge
Terra Charge
Terra Skills gain 1 Terra Charge at regular intervals.
Using a Terra Skill will consume all of its charges, and every consumed charge will enhance the skill
Using a Terra Skill will consume all of its charges, and every consumed charge will enhance the skill
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Effectiveness of added damage
74%
Simple
Casts the skill and generates Erosion Explosion at the target spot, dealing 401-401 Spell Erosion Damage to enemies within a certain area.
The Erosion Explosion will leave a Swamp Terra afterwards, dealing 546 Persistent Erosion Damage to enemies in it. The Swamp Terra lasts 6s.
The Swamp Terra can be moved by Shadows. After that, there will be another Erosion Explosion and the duration will be refreshed.
The Erosion Explosion will leave a Swamp Terra afterwards, dealing 546 Persistent Erosion Damage to enemies in it. The Swamp Terra lasts 6s.
The Swamp Terra can be moved by Shadows. After that, there will be another Erosion Explosion and the duration will be refreshed.
Details
Explosion:
Deals 401-401 Spell Erosion Damage.
Deals 401-401 Spell Erosion Damage.
Swamp Terra:
Swamp Terra lasts for 6s
Deals 546 Persistent Erosion Damage every second for 2s
The skill can only generate 1 Terra
Enemies on a Swamp Terra areWeakened
On hit,Shadow Shot moves the existing Swamp Terra to the location of the hit and causes another explosion
Each movement grants +10% additional Skill Area for the Swamp Terra
Stacks up to 1 time(s)
For every stack ofTerra Charge consumed, the Swamp Terra gains an additional effect every time it moves: +26% additional Damage Over Time (does not apply to Ailment Damage)
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
Swamp Terra lasts for 6s
Deals 546 Persistent Erosion Damage every second for 2s
The skill can only generate 1 Terra
Enemies on a Swamp Terra are
On hit,
Each movement grants +10% additional Skill Area for the Swamp Terra
Stacks up to 1 time(s)
For every stack of
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
The maximum stacks of Terra Charge are 1
Gain 1 stack ofTerra Charge per 0.5s
Gain 1 stack of
20
Limited to guns and cannons
Main Stat:
Dexterity
Mana Cost
5
Cast Speed
1 s
Effectiveness of added damage
95%
Simple
Casts the skill and tosses a Corrosive Shot, which explodes upon contacting the target, dealing 95% Weapon Attack Damage.
The Corrosive Shot also generates a Corrosion Terra if itcontacts the target before splitting, dealing 57 Persistent Erosion Damage every second to enemies on it and additionally increasing the damage enemies take from this skill while on it.
This skill deals increased Wilt Damage.
All of the skill's Physical Damage will be converted to Erosion Damage.
The Corrosive Shot also generates a Corrosion Terra if it
This skill deals increased Wilt Damage.
All of the skill's Physical Damage will be converted to Erosion Damage.
Details
Explosion:
Deals 95% Weapon Attack Damage.
+30% chance toWilt
+30% additionalWilt Damage for this skill
Converts 100% of the skill's Physical Damage to Erosion Damage
Deals 95% Weapon Attack Damage.
+30% chance to
+30% additional
Converts 100% of the skill's Physical Damage to Erosion Damage
Corrosion Terra:
Corrosion Terra lasts for 3s.
Deals 57 Persistent Erosion Damage every second for 2s.
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
Corrosion Terra lasts for 3s.
Deals 57 Persistent Erosion Damage every second for 2s.
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
The maximum stack of
Gain 1 stack of
For every stack of
This skill's max base Terra quantity is 1
Converts 100% of the skill's Physical Damage to Erosion Damage
+30% additionalWilt Damage for this skill
+30% chance toWilt
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
Terra Charge cannot be consumed until the Terra Charge of this skill is full
+30% additional
+30% chance to
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Simple
Casts this skill and conjures a Flame Terra at the target location, dealing 373 Persistent Fire Damage every second
The Flame Terra erupts every 0.7s, dealing 17-31 Spell Fire Damage to enemies within
When Flame Terra erupts, locks onto up to 2 enemy(ies) within a certain area and fires a Fire Bomb at each, dealing 110-205 Spell Fire Damage on hit
Terra Charge additionally increases this skill's damage
The Flame Terra erupts every 0.7s, dealing 17-31 Spell Fire Damage to enemies within
When Flame Terra erupts, locks onto up to 2 enemy(ies) within a certain area and fires a Fire Bomb at each, dealing 110-205 Spell Fire Damage on hit
Details
Flame Terra:
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Flame Terra lasts 6s
Deals 373 Persistent Fire Damage every second for 2s
Erupts 2 Fire Bomb(s) every 0.7s. This interval is affected by Cast Speed
Fire Terra Eruption:
Deals 17-31 Spell Fire Damage.
Deals 17-31 Spell Fire Damage.
Fire Bomb:
Deals 110-205 Spell Fire Damage.
Deals 110-205 Spell Fire Damage.
The skill's Projectiles' effect after splitting -50% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for everyTerra Charge consumed
The maximum stack ofTerra Charge is 1.
Gain 1 stack ofTerra Charge per 0.5 second.
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every
The maximum stack of
Gain 1 stack of
This skill's max base Terra quantity is 1.
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Simple
Casts this skill to generate a Frost Terra at the target spot, dealing 484 Persistent Cold Damage every second.
Terra Charge grants additional damage to this skill.
Details
Frost Terra:
Frost Terra lasts for 6s
Deals 484 Persistent Cold damage every second for 2s.
InflictsFrostbite when this skill deals damage
For eachTerra Charge consumed when this skill is cast, that cast deals 26% additional damage
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
Frost Terra lasts for 6s
Deals 484 Persistent Cold damage every second for 2s.
Inflicts
For each
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
The maximum stacks of Terra Charge are 1
Gain 1 stack ofTerra Charge per 0.5s
Gain 1 stack of
This skill's max base Terra quantity is 1.
Inflicts Frostbite when this skill deals damage
+26% additional damage for the skill for everyTerra Charge consumed
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
+26% additional damage for the skill for every
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Effectiveness of added damage
74%
Simple
Casts this skill and spawns a Haunting Terra that follows the target enemy.
The Haunting Terra deals 399-399 Spell Erosion Damage to the enemies within it every 0.65s
Terra Charge grants additional damage to this skill.
The Haunting Terra deals 399-399 Spell Erosion Damage to the enemies within it every 0.65s
Details
Haunting Terra:
Haunting Terra lasts 6s.
Deals 399-399 Spell Erosion Damage to enemies within it every 0.65s. Bonuses and additional bonuses for Cast Speed are also applied to the Interval.
Haunting Terra expands gradually over its duration, gaining +20% additional Skill Area every 1 second, up to +120%
Haunting Terra lasts 6s.
Deals 399-399 Spell Erosion Damage to enemies within it every 0.65s. Bonuses and additional bonuses for Cast Speed are also applied to the Interval.
Haunting Terra expands gradually over its duration, gaining +20% additional Skill Area every 1 second, up to +120%
The maximum stacks of Terra Charge are 1.
Gain 1 stack ofTerra Charge every 0.5s.
+26% additional damage for the skill for everyTerra Charge consumed
Gain 1 stack of
+26% additional damage for the skill for every
This skill's max base Terra quantity is 1.
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Simple
Casts this skill and generates a Thornfield at the target location, dealing 405 Persistent Physical Damage every second.
Max Life additionally increases this skill's damage
While this skill's Terra lasts, you take True Damage equal to 20% of your Max Life every second
Max Life additionally increases this skill's damage
While this skill's Terra lasts, you take True Damage equal to 20% of your Max Life every second
Details
Thornfield:
Thornfield lasts 6s
Deals 405 Persistent Physical Damage every second for 2s
1.25% additional damage for this skill for every 100 Max Life, up to +100%
+26% additional damage for the skill for everyTerra Charge consumed
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
You take True Damage equal to 20% of Max Life and Energy Shield every second while this skill's Terra is active
Thornfield lasts 6s
Deals 405 Persistent Physical Damage every second for 2s
1.25% additional damage for this skill for every 100 Max Life, up to +100%
+26% additional damage for the skill for every
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
You take True Damage equal to 20% of Max Life and Energy Shield every second while this skill's Terra is active
The maximum stacks of Terra Charge are 1
Gain 1 stack ofTerra Charge per 0.5s
Gain 1 stack of
This skill's max base Terra quantity is 1.
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Effectiveness of added damage
97%
Simple
Casts this skill and creates a Water Area at the target location that periodically inflicts Slow on enemies within
The Water Area erupts 2 Torrent(s) every 0.8s beneath enemies, dealing 366-680 Spell Cold Damage
Multiple Torrents from the same eruption can hit the same enemy
The Water Area erupts 2 Torrent(s) every 0.8s beneath enemies, dealing 366-680 Spell Cold Damage
Multiple Torrents from the same eruption can hit the same enemy
Details
Water Area: Inflicts Slow on enemies within every 1.5s
Torrent:
Deals 366-680 Spell Cold Damage
This skill deals +5% additional Hit Damage to an enemy for every stack ofSlow that enemy has
+26% additional damage for the skill for everyTerra Charge consumed
Erupts every 0.8s. This interval is affected by Cast Speed
Each eruption fires 2 Torrent(s)
This skill'sShotgun Effect falloff coefficient is 70%
Deals 366-680 Spell Cold Damage
This skill deals +5% additional Hit Damage to an enemy for every stack of
+26% additional damage for the skill for every
Erupts every 0.8s. This interval is affected by Cast Speed
Each eruption fires 2 Torrent(s)
This skill's
The maximum stacks of Terra Charge are 1
Gain 1 stack ofTerra Charge per 0.5s
Gain 1 stack of
This skill's max base Terra quantity is 1.
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Effectiveness of added damage
123%
Simple
Casts this skill and creates a Falling Star Field at the target location
Falling Star Field rains down 3 Comet(s) on enemies within every 0.8s, dealing 465-863 Spell Physical Damage
Multiple Comets from the same wave can hit the same enemy
Falling Star Field rains down 3 Comet(s) on enemies within every 0.8s, dealing 465-863 Spell Physical Damage
Multiple Comets from the same wave can hit the same enemy
Details
Comet:
Deals 465-863 Spell Physical Damage
80% of the damage increase per Barrage Wave of this skill is also applied to Comet's Hit Damage
+26% additional damage for the skill for everyTerra Charge consumed
Rains down a wave of Comets every 0.8s. This interval is affected by Cast Speed
Each wave rains down 3 Comet(s)
This skill'sShotgun Effect falloff coefficient is 70%
Deals 465-863 Spell Physical Damage
80% of the damage increase per Barrage Wave of this skill is also applied to Comet's Hit Damage
+26% additional damage for the skill for every
Rains down a wave of Comets every 0.8s. This interval is affected by Cast Speed
Each wave rains down 3 Comet(s)
This skill's
The maximum stacks of Terra Charge are 1
Gain 1 stack ofTerra Charge per 0.5s
Gain 1 stack of
This skill's max base Terra quantity is 1.
20
Main Stat:
Intelligence, Dexterity
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Effectiveness of added damage
54%
Simple
Casting this skill creates a Storm Field at the target location, generating Currents every second to deal 137-254 Spell Lightning Damage to enemies within the area. If the Currents hit 3 or more targets, creates a Thunderstrike that deals 205-380 Spell Lightning Damage to targets hit by the Currents. Currents can hit up to 8 target(s). For each target hit, this cast deals +3% additional Hit Damage. You and your Minions can also be targets of Currents but won't take any Hit Damage from them.
Details
Currents Generation Interval: 0.8s (affected by Cast Speed)
Currents:
Deals 137-254 Spell Lightning Damage
Thunderstrike:
Deals 205-380 Spell Lightning Damage
Additional Hit Damage Boost per Target Hit by Currents: 3%. Stacks up to 8 time(s)
Currents:
Deals 137-254 Spell Lightning Damage
Thunderstrike:
Deals 205-380 Spell Lightning Damage
Additional Hit Damage Boost per Target Hit by Currents: 3%. Stacks up to 8 time(s)
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack ofTerra Charge is 1.
Gain 1 stack ofTerra Charge per 0.5 second.
The maximum stack of
Gain 1 stack of
This skill's max base Terra quantity is 1.
20
Main Stat:
Intelligence
Mana Cost
8
Cast Speed
1 s
Cooldown
0.5 s
Simple
Casts this skill and creates a Nether Terra at the target location, dealing 468 Persistent Erosion Damage every second. Nether Terra creates a Nether Grasp periodically, Reverse Knocking Back enemies within a certain area to the Terra's central area.
Terra Charge additionally increases this skill's damage
Details
Nether Terra:
Nether Terra lasts 6s
Deals 468 Persistent Erosion Damage every second for 2s
Reaping enemies in the central area of Nether Terra eliminates enemies under 10% Life
+26% additional damage for the skill for everyTerra Charge consumed
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
Creates a Nether Grasp to hit enemies every 0.5s, dealing 37-37 Spell Erosion Damage and Reverse Knocking Back enemies toward the central area of Nether Terra
Nether Terra lasts 6s
Deals 468 Persistent Erosion Damage every second for 2s
Reaping enemies in the central area of Nether Terra eliminates enemies under 10% Life
+26% additional damage for the skill for every
Damage Over Time statuses inflicted by the skill can't be spread (excludes Ailments)
Creates a Nether Grasp to hit enemies every 0.5s, dealing 37-37 Spell Erosion Damage and Reverse Knocking Back enemies toward the central area of Nether Terra
The maximum stacks of Terra Charge are 1
Gain 1 stack ofTerra Charge per 0.5s
Gain 1 stack of
This skill's max base Terra quantity is 1.
20
Main Stat:
Intelligence, Dexterity
Mana Cost
8
Cast Speed
1 s
Cooldown
2 s
Effectiveness of added damage
104%
Simple
释放该技能生成一圈先扩张再收缩的电圈,电圈会对范围内的敌人施加电势,持续 2 秒,每秒造成 580 PersistentLightning伤害,该伤害会在 50% - 150% 之间随机变化(受伤害幸运影响)。
地面蓄能 使该技能的伤害额外增加。
Details
Voltage:
Deals 580 Persistent Lightning Damage per second for 2s. This damage changes randomly between 50% and 150%.
Deals 580 Persistent Lightning Damage per second for 2s. This damage changes randomly between 50% and 150%.
+26% additional damage for the skill for every Terra Charge consumed
The maximum stack ofTerra Charge is 1.
Gain 1 stack ofTerra Charge per 0.5 second.
The maximum stack of
Gain 1 stack of
This skill's max base Terra quantity is 1.
20
Mana Cost Multiplier
110.0%
Simple
Supports Terra Skills.
+1 MaxTerra Charge stacks for the supported skill
+65%Terra Charge Restoration Speed for the supported skill
+11% additional damage for the supported skill
+1 Max
+65%
+11% additional damage for the supported skill
+1 Max Terra Charge stacks for the supported skill
+65%Terra Charge Restoration Speed for the supported skill
+11% additional damage for the supported skill
+65%
+11% additional damage for the supported skill
20
Mana Cost Multiplier
110.0%
Simple
Supports Tidewell.
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+1 erupted Torrent(s) for the supported skill for every 2 stacks ofTerra Charge consumed, up to +2
+20% chance to inflictSlow when the supported skill hits for every 1 stack(s) of Terra Charge consumed
This skill can only be installed in the fifth Support Skill Slot of each Active Skill.
+20% additional damage for the supported skill
+1 erupted Torrent(s) for the supported skill for every 2 stacks of
+20% chance to inflict
+1 erupted Torrent(s) for the supported skill for every 2 stacks of Terra Charge consumed, up to +2
+20% chance to inflictSlow when the supported skill hits for every 1 stack(s) of Terra Charge consumed
+20% chance to inflict
(-9–-7.5)% additional damage for the supported skill
+(20–25)% Terra Charge Recovery Speed
Install to replace a Micro Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
+(40–50)% Terra Charge Recovery Speed
Install to replace a Medium Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
+(10–15)% Terra Skill Duration
+(20–25)% Terra Skill Area
+(30–35)%Terra Charge Recovery Speed
+(20–25)% Terra Skill Area
+(30–35)%
Install to replace a Medium Talent Node
Additional items will be consumed when removing this
Additional items will be consumed when removing this
+170 gear Energy Shield
+(10–15)% Max Life and Max Energy Shield
Max Terra Charge Stacks +2
+1 Main Skill Level
+(15–20)% Erosion Resistance
-2% Movement Speed for every Terra Charge consumed recently. Stacks up to 10 time(s)
An ancient and noble soul is resting here.
+779 gear Evasion
+150 Max Life and Max Energy Shield
+(10–20)% Skill Area
-40% Terra Charge Recovery Speed
Max Terra Charge Stacks +1
+20% Movement Speed for 2 s when a Terra Skill is cast
It is your unyielding spirit that protects you.
+1777 Gear Armor
+(1500–2200) Gear Armor
+5% Max Fire Resistance
+40% Movement Speed when standing on a Terra Skill. The effect lasts 2s.
+2% Terra Charge Recovery Speed for every +1% Fire Resistance. Stacks up to 200% time(s)
+1 to Terra Skill Level for every +20% Fire Resistance, up to +(3–5)
Let your march be paved with the smoldering ashes of your being.
+3 Intelligence
+20% Defense
+(8–10)% Elemental Resistance
Main Skill is supported by Lv. 25 Ground Divide
When consuming Terra Charge, gains 1 stack(s) of Gash for every 1 stack(s) of Terra Charge consumed
Crimson is the agony of our flesh flayed a thousand times.
Agony is the crimson of our skirts soaked through a thousand layers.
Dance-even if the voice that leaves your throat is no longer a melody.
Agony is the crimson of our skirts soaked through a thousand layers.
Dance-even if the voice that leaves your throat is no longer a melody.
Pactspirit Overview
Terra Damage, Terra Charge, Terra Area
Unlock 2 Pact Nodes in advance
Stage in the Mirror
Gains 1 stack of Mirrored Shade every 1 s while standing on a Terra Skill
Upgrade Reward
Gains 1 stack of Mirrored Shade every 1 s while standing on a Terra Skill
+2 to Max Mirrored Shade Stacks
+8% additional Terra Skill Damage while having Mirrored Shade
+1 to Max Terra Charge Stacks when Mirrored Shade reaches max stacks
Require lv 1
Level 1
-20% additional Terra Skill Damage
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
Level 2
-15% additional Terra Skill Damage
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
Level 3
-10% additional Terra Skill Damage
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
Level 4
-5% additional Terra Skill Damage
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
Level 5
+1% additional Terra Skill Damage
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
Artificial Moon:
EachTerra Charge consumed by Terra skills now grants 32% Damage Bonus to that Terra skill
The Main Terra Skill is always centered on you and follows you
Non-Main Terra Skill cannot deal damage
Each
Require lv 60
(+50/+75/+100/+125/+150)% Terra Charge Recovery Speed
Any increase/decrease on Max Spell Burst Stacks is also applied to Max Terra Charge Stacks, up to (+2/+2/+3/+3/+3)
Any increase/decrease on Max Spell Burst Stacks is also applied to Max Terra Charge Stacks, up to (+2/+2/+3/+3/+3)
Require lv 45
Level 1
Max Terra Charge Stacks +1
The Main Terra Skill is supported byActivation Medium: Terra
The Main Terra Skill is supported by
Main Skills cannot be supported by other Activation Mediums
Level 2
Max Terra Charge Stacks +1
The Main Terra Skill is supported byActivation Medium: Terra
+5%Sealed Mana Compensation
The Main Terra Skill is supported by
+5%
Main Skills cannot be supported by other Activation Mediums
Level 3
Max Terra Charge Stacks +1
The Main Terra Skill is supported byActivation Medium: Terra
+10%Sealed Mana Compensation
The Main Terra Skill is supported by
+10%
Main Skills cannot be supported by other Activation Mediums
Level 4
Max Terra Charge Stacks +1
The Main Terra Skill is supported byActivation Medium: Terra
+15%Sealed Mana Compensation
The Main Terra Skill is supported by
+15%
Main Skills cannot be supported by other Activation Mediums
Level 5
Max Terra Charge Stacks +1
The Main Terra Skill is supported byActivation Medium: Terra
+20%Sealed Mana Compensation
The Main Terra Skill is supported by
+20%
Main Skills cannot be supported by other Activation Mediums
Activation Medium: Terra
封印 20% 魔力
25 米内存在敌人且地面蓄能 层数达到上限时,触发被辅助地面技能,同时 -30% 移动速度,持续 2 秒
被辅助技能额外 +30% 伤害
25 米内存在敌人且
被辅助技能额外 +30% 伤害
Ground Divide
该技能 +100% 地面蓄能 回复速度
Max Terra Charge Stacks +2
+(3–5)% additional Terra Skill Damage
+(3–5)% additional Terra Skill Damage
Wand Ultimate Pre-fix
+(113–150)% Terra Charge Recovery Speed
Wand Advanced Suffix
Max Terra Charge Stacks +2
+(3–5)% additional Terra Skill Damage
+(3–5)% additional Terra Skill Damage
Scepter Ultimate Pre-fix
+(113–150)% Terra Charge Recovery Speed
Scepter Advanced Suffix
Max Terra Charge Stacks +1
Scepter Intermediate Sequence
Max Terra Charge Stacks +4
+(5–8)% additional Terra Skill Damage
+(5–8)% additional Terra Skill Damage
Tin Staff Ultimate Pre-fix
+(225–300)% Terra Charge Recovery Speed
Tin Staff Advanced Suffix
Max Terra Charge Stacks +1
+(5–7)% additional Terra Skill Damage
+(5–7)% additional Terra Skill Damage
STR Helmet Ultimate Pre-fix
Max Terra Charge Stacks +1
+(5–7)% additional Terra Skill Damage
+(5–7)% additional Terra Skill Damage
DEX Helmet Ultimate Pre-fix
-40% Terra Charge Recovery Speed
DEX Helmet Corrupted Marrow
Max Terra Charge Stacks +1
DEX Helmet Corrupted Marrow
Max Terra Charge Stacks +1
+(5–7)% additional Terra Skill Damage
+(5–7)% additional Terra Skill Damage
INT Helmet Ultimate Pre-fix
Max Terra Charge Stacks +2
INT Chest Armor Kingly Armor
INT Chest Armor Kingly Armor
-2% Movement Speed for every Terra Charge consumed recently. Stacks up to 10 time(s)
INT Chest Armor Kingly Armor
+2% Terra Charge Recovery Speed for every +1% Fire Resistance. Stacks up to 200% time(s)
STR Boots Fire Lord's Pyric Stride
When consuming Terra Charge, gains 1 stack(s) of Gash for every 1 stack(s) of Terra Charge consumed
Necklace Crimson Gash
+(75–100)% Terra Charge Recovery Speed
Ring Advanced Pre-fix
+(75–100)% Terra Charge Recovery Speed
Memory of Origin Random Affix
+(75–100)% Terra Charge Recovery Speed
Memory of Discipline Random Affix
+(75–100)% Terra Charge Recovery Speed
Memory of Progress Random Affix
Max Terra Charge Stacks +1
-2% additional damage
-2% additional damage
Soul Candle Positive Affix
+33% Terra Charge Recovery Speed
Soul Candle Positive Affix
